Game Detail

Players

Alice (Washerwoman) Bob (Drunk) Charlie (Imp) David (Monk) Eve (Poisoner) Frank (Mayor) Grace (Empath) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil226,581102,836$2.1404
Good545,92475,859$0.2503

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Eve
You are the Minion. The Demon is Charlie.
πŸ“œ
Storyteller
β†’
Charlie
Minions are: Eve. Your safe bluffs are: Saint, Librarian, Undertaker
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison a random player to disrupt early information gathering. Alice is a good target as she is far from the Demon and might have first-night info.
πŸ“œ
Storyteller
β†’
Eve
You chose to poison Alice.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Washerwoman. Either David or Bob is the Virgin.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I am reaching out to my neighbor to start building rapport and gather information about her role or suspicions, helping to establish trust early in the game.
🧠
Start a conversation with my neighbor Charlie to build rapport and assess their trustworthiness for future coordination.
🧠
Start building an alliance with my neighbor Eve to gauge her alignment and gather intel.
🧠
I need to see if Bob claims Virgin. If he does, he's likely the Virgin I know about. If he claims something else or seems evasive, I'll know to investigate David instead or consider that the information might be tied to David.
🧠
Gather information from neighbors to start identifying potential roles and Demon suspects.
🧠
I need to get the out-of-play bluffs from my Demon (Charlie) so I can pick a safe role to claim to the rest of the town.
🧠
I want to establish trust with my neighbors and Alice by sharing my Empath information early. If I am open, others might be open too.
🧠
Coordinate with my minion, Eve, to establish our bluffs for the game.
🧠
I want to build rapport with Alice without revealing my role too early. This encourages her to open up and share information while I keep my defensive ability as an ace in the hole.
🧠
I want to establish a rapport with my other neighbor, Eve, to see if she's trustworthy, which will help me decide who to protect with my Monk ability later.
🧠
I need to gather information and build trust. Reaching out to my other neighbor is a good start to see if I can get any info.
🧠
I want to share my information with potentially trustworthy players (Grace and Heidi) to see if it helps us solve the puzzle. Being a Washerwoman is a role that helps town early on, so revealing this can help align us.
🧠
Building trust with confirmed roles (Empath/Washerwoman) and gathering intel on suspicious behavior without revealing my role yet.
🧠
Coordinate with my Demon. Confirm my safe bluff (Saint) and validate his (Undertaker). Ensure he knows Alice's info is unreliable.
🧠
To build trust with a confirmed good neighbor (based on my Empath info) and gather more information about other players who might be evil.
🧠
I want to establish a friendly connection with my neighbor David and soft-claim my Undertaker bluff to build trust.
🧠
I want to build trust with Alice while maintaining my protective bluff. By confirming I am a Townsfolk without specifying the role, I encourage her to share her own role or at least open up more without outing myself as the Soldier immediately.
🧠
I want to build trust with my neighbor, Charlie. I am confirming I am a Townsfolk (truthfully) to establish a baseline of good-aligned behavior and encourage them to share info later.
🧠
Build trust with Grace, confirm her claim, and gather more information to identify potential evil players.
🧠
I need to verify Bob's claim. He says he is Townsfolk. If he is the Virgin, that would be a very strong Townsfolk role to confirm early. If he denies being the Virgin, it points towards David.
🧠
I want to keep building trust within my group and get more information on their reads. I also want to warn them about the Virgin claim, as a bad Virgin nomination could hurt us.
🧠
Build trust with my neighbors and establish my Saint bluff early before nominations begin, ensuring they hesitate to vote for me.
🧠
Continue building trust with Alice and Heidi, reinforcing that my neighbors are likely good, and probing for more information from them.
🧠
Extract Alice's poisoned information to understand what the town is being fed, and build rapport with a highly active player.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I need to correct Alice's incorrect information about me without revealing my true role as Soldier, while also signaling that the information she received is flawed.
🧠
I am confirming my information logic publicly while keeping it safe. By stating "it should be David" if Bob is telling the truth, I push the group to look at David without being accusatory or wasting my one nomination.
🧠
To discourage early random executions, which is safer for the town and my survival as Mayor, and to see if anyone disagrees or pushes for a nomination, which could be suspicious.
🧠
Establish my Undertaker bluff publicly by pushing for an execution, which makes me look like a genuine townsfolk who wants to gather information.
🧠
I want to support executing someone today to help town gain information, aligning with roles like the Undertaker. As the Slayer, I shouldn't reveal my role yet, but I need to nudge the town towards a nomination.
🧠
Support the idea of an execution to move the game forward and gain info, while acknowledging my neighbor Eve's claim.
🧠
I want to share my information that Frank and Heidi are likely good to help narrow down the suspects, and encourage the town to find someone suspicious rather than execute randomly.
🧠
I want to confirm my Saint bluff now that David indirectly outed it, while supporting Charlie's push for an execution to help his Undertaker bluff.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
Grace has publicly claimed Empath, an ongoing information role. Poisoning her ensures she gets false readings, which will likely make her suspect her good neighbors (Frank and Heidi) and cause chaos.
πŸ“œ
Storyteller
β†’
Eve
You chose to poison Grace.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Eve claimed Saint, a high-value target for the Demon. Protecting her prevents an early accidental death that could lose the game for the Good team.
πŸ“œ
Storyteller
β†’
David
You chose to protect Eve.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Grace, the outed Empath. Empaths become highly dangerous as the game progresses and players die, and she could soon sit next to Eve and expose her.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Grace.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I need to verify my Washerwoman info to narrow down the roles and start building a trusted group of good players. If David confirms, I have a confirmed Townsfolk.
🧠
I want to verify information with Heidi, who was also confirmed as good by Grace, and gauge her perspective on the Alice/Bob conflict to narrow down suspects.
🧠
I want to build trust with Alice by revealing my true role and deflecting the Virgin accusation, while simultaneously gathering information on who she suspects.
🧠
I need to probe Alice's claim. Since I am the Soldier, her claim that I am the Virgin is false. If she is the Washerwoman, she might have been lied to or is lying. I need to see if she doubles down on the false info or changes her story.
🧠
Coordinate with my Demon to figure out who we are pushing for execution today. Remind him he has no info due to no execution yesterday.
🧠
Share my Empath info with my former neighbors to help them identify the evil players.
🧠
I want to coordinate with Frank, who was also cleared by the Empath (Grace). I want to see if he has any insights on the Alice/Bob/David triangle before I potentially use my Slayer shot.
🧠
Coordinate with Eve to push a mis-execution on David by using Alice's poisoned information from Night 0.
🧠
I want to press David on the contradiction. Since I know one of Bob or David is the Virgin, if they both deny it, one of them is lying. I'm leveraging David's Monk claim to see if he will turn on Bob or if he's the one lying.
🧠
Build trust with Heidi, leverage the Empath's death information to narrow the suspect list, and push for more info on the Alice/Bob conflict.
🧠
I want to guide Alice to investigate Bob because his claim contradicts hers, and I need to solidify trust with her as a fellow Townsfolk.
🧠
I want to build trust with Frank since Grace (who died) vouched for him and Heidi. This helps me ally with players who are likely good.
🧠
Convince Alice to test David's 'Virginity' by having a Townsfolk nominate him. Since Alice was poisoned, the test will fail, casting suspicion on David.
🧠
I want to reinforce my Empath reading (which identified my neighbors as good) and encourage Frank to use his position to investigate the Virgin conflict.
🧠
I want to discuss potential roles with Frank, who is also trusted by the now-dead Grace. I'm focusing on the Alice/Bob/David triangle to see if Frank has any more insights before I use my Slayer shot.
🧠
Convince Alice to test David for Virgin. Since he isn't the Virgin, the test will fail, making David highly suspicious and an easy execution target today.
🧠
I am confronting Bob about the contradiction in my Washerwoman information. Since one of them must be the Virgin, and both are currently denying it, I need to pressure the liar to reveal themselves before nominations begin.
🧠
I want to coordinate with Heidi, who Grace also cleared. Since Grace is dead, we need to rely on the information she gave us. I also want to advise Heidi to be cautious with her ability, as we don't know for sure who the Demon is yet.
🧠
Confront Bob about the contradictory claims regarding the Virgin role to narrow down if Alice is reliable or if Bob is bluffing.
🧠
I want to maintain my cover as a Soldier to avoid being targeted if I weren't immune, and generally to avoid revealing my role too early, while keeping the conversation open with David.
🧠
I want to find out what false information Grace received while poisoned and steer Frank towards suspecting Alice or David.
🧠
Confirming my information to my neighbors and urging them to investigate the Virgin claim, which seems to be a point of conflict. My info on them is solid unless there's a Recluse involved.
🧠
I am confirming my alliance with Frank and maintaining my Slayer ability for a better opportunity, as Grace advised. I need to gather more information before firing.
🧠
Warn David to build trust while setting up the framing of Alice. If David isn't the Virgin, the failed test will cause a lot of chaos and likely lead to one of them getting executed.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
As a dead player, my goal is to influence the remaining living players (my former neighbors) to press for information on the suspected candidates (Bob/David). I am encouraging them to use their votes or push for an execution.
🧠
To publicly acknowledge Grace's information and press the group for clarity on the Virgin claim, steering the conversation toward the most suspicious players.
🧠
I want to keep the focus on the conflict between Alice, Bob, and David to see if one of them cracks or reveals their alignment, while signaling to the town that Frank and I are a block.
🧠
Nominate Bob to ensure an execution today for Charlie's Undertaker bluff, exploiting Alice's poisoned info without ruining the Virgin test on David.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Eve's nomination. Since I am the Soldier, I am safe from the Demon at night, which is a powerful good role. Revealing this prevents my execution and hopefully shifts suspicion onto Eve or others.
🧠
I am expressing skepticism about Bob's Soldier claim to influence the town's decision, as it contradicts the earlier Virgin-related information. I want to highlight the risk of taking his claim at face value.
🧠
I want to express skepticism about Bob's claim without committing to a vote, as the situation feels potentially deceptive or at least confused. I am not ready to vote for him yet.
🧠
I am not convinced Bob is the Demon yet and I want to save my Slayer shot for a clearer target. I will abstain from voting for now to observe the outcome of this nomination.
🧠
I nominated Bob to secure an execution today, which helps our team by removing a good player and gives Charlie's Undertaker bluff a target. I need to vote for him.
🧠
I am skeptical of Bob's claim. He claimed Soldier only after being put on the block, and his earlier claim about not being the Virgin contradicts Alice's Washerwoman info if Alice is telling the truth. I will vote to execute Bob to test his claim.
🧠
I need to help execute Bob to test the information I have. Bob claiming Soldier when my info says he or David must be the Virgin is a strong contradiction. Since I trust my Washerwoman info, I must vote for Bob.
🧠
I need an execution for my Undertaker bluff, and executing the Soldier is great for the evil team. I will provide the 4th vote to put him on the block.
🧠
I am on the block and need to defend myself against the execution. I need to emphasize that I am the Soldier and that executing me is a mistake for the good team.
🧠
Bob's claim of being the Soldier contradicts his earlier behavior regarding the Virgin claim. If he were the Soldier, he likely would have claimed it earlier rather than debating the Virgin role. This feels like a desperate lie. I will use my ghost vote to push the execution.
🧠
I need to decide whether to vote for Bob. He claims Soldier, but the town is suspicious. Since he already has enough votes (5/4) to be executed, my vote is not strictly necessary for the execution to succeed. It is safer to wait and observe the outcome, as I am the Mayor and need to stay alive.
🧠
I need to observe the voting process. Bob's claim of being the Soldier is a common defensive bluff for the Demon or a Minion. I should hold my vote to see if others commit and if he executes. If he survives the block, I can consider using my Slayer shot on him later.
🧠
Bob has enough votes to go on the block. I will just wait for the vote to resolve.
🧠
I am voting for Bob because he changed his story from refusing to claim to suddenly claiming Soldier, which is a classic evil move. We need an execution to progress.
🧠
I am clarifying my Washerwoman information to the town to build a case against Bob, who is currently on the block and claiming a role that conflicts with my information. My goal is to secure his execution to clear up the confusion.
🧠
Reinforce my Undertaker bluff and ensure Bob gets executed by confirming my need for a body to inspect.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Defend my position and warn the town about the consequences of executing me, a good player.
🧠
To solidify the town's resolve on executing Bob by highlighting the contradiction between his claim and Alice's information.
🧠
I need to sound like a rational team player. Since the vote is already closed and Bob's fate is sealed, I am expressing support for the town's decision while maintaining my cover as a regular Townsfolk. This keeps me trustworthy without revealing my Mayor role.
🧠
I want to gauge if anyone has definitive information about Bob's alignment before the execution proceeds. If he survives, I need to know if he is a prime candidate for my Slayer shot.
🧠
Encourage Heidi to waste her Slayer shot on David or hold it, protecting Charlie (the Demon) while making me look like a helpful, logical Good player trying to solve the Virgin confusion.
🧠
I need to defend myself against Eve's suggestion that I might be the Demon, and steer Heidi away from wasting her Slayer shot on me, a confirmed town member. Telling her I am the Monk is a risk, but necessary to stop her from wasting her ability.
🧠
I want to advise Heidi against wasting her Slayer shot on David right now, especially since Bob is about to be executed. I also want to reinforce that executing Bob is the logical move based on my role info.
🧠
Cement my Undertaker bluff, prevent a random Slayer shot from hitting me or my minion, and ensure Bob is executed to close the day.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 2
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Heidi neutralizes the Slayer threat. If she uses her shot on Charlie tomorrow, it will fail, protecting the Demon.
πŸ“œ
Storyteller
β†’
Eve
You chose to poison Heidi.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Eve again. She claims to be the Saint, which makes her a high-value target for the Demon (if she is telling the truth, she shouldn't die, but if the Demon thinks she is a bluff, they might target her). Protecting her keeps her safe from the Demon kill.
πŸ“œ
Storyteller
β†’
David
You chose to protect Eve.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill the claimed Slayer to eliminate the direct threat to my life and prevent her from ending the game during the day.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Heidi.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
I want to gain information from the Undertaker about the executed player to narrow down the Demon.
🧠
Confront David about the discrepancy between my information and his current claim to gauge his reaction and truthfulness.
🧠
I need to gather information from the person claiming to be the Undertaker to see if they are trustworthy and if they can confirm information about past executions. This helps verify if the people who pushed for my execution are likely evil.
🧠
I need to coordinate Charlie's Undertaker bluff to dictate today's execution target. Pushing David is a strong option.
🧠
I am whispering to Frank, who was identified as good by Grace, to coordinate our suspicion of David, who has claimed a role (Monk) that is hard to verify.
🧠
Coordinate with Eve to push David using my Undertaker bluff and Alice's poisoned information.
🧠
I need to coordinate with Alice, my neighbor, and establish trust while discussing the potential Demon suspects, specifically David.
🧠
To direct the investigation away from Alice and Frank, as my Empath ability cleared them at the start of the game.
🧠
Address Alice's suspicion directly while maintaining my Monk identity, hoping to clarify why the Washerwoman claim points to me, while protecting myself.
🧠
Build trust with Frank, a known good player, and coordinate our observation of David, whose claim contradicts my information.
🧠
I need to hear back from Charlie about what he learned as the Undertaker, specifically about the person executed before me, to see if he's being truthful or lying. I will wait for him to respond.
🧠
I want to prime Alice to attack David based on the contradiction between her N0 info, Charlie's upcoming Undertaker claim, and David's Monk claim.
🧠
I am dead and cannot use my ability. I have already communicated my thoughts to Frank, who is alive. I need to wait to see if the living players can piece together who the Demon is. I will save my ghost vote for the final nomination.
🧠
Share my fake Undertaker info with Alice and David to force the contradiction between Alice's Washerwoman info and David's Monk claim, framing David.
🧠
I need to verify Charlie's Undertaker claim. If he is the Undertaker, he should know Bob's role. If he lies or hesitates, I'll know he's suspicious.
🧠
Provide my reliable information to the remaining alive players to help them narrow down the Demon.
🧠
I want to gather more intel from Grace about potential evil players now that Alice and Frank are cleared. Grace's Empath ability is very valuable, and I want her to focus on the others.
🧠
I need to coordinate with the Undertaker to expose David as a potential liar. Since my Washerwoman info makes David the Virgin if Bob is the Soldier, David's Monk claim is contradictory. I want Charlie to confront him or back me up.
🧠
To push Charlie for their Undertaker information, which is critical to identifying the Demon, as I am dead and need to use my ghost vote wisely.
🧠
I want to put pressure on David and use Alice's false Washerwoman info to frame him as evil, while subtly correcting Grace's neighbor statement to show I am paying attention.
🧠
I want to cross-check David's claim of being the Monk against Alice's earlier information about him possibly being the Virgin. This helps narrow down if David is lying.
🧠
I need to spread my Undertaker information that Bob was the Soldier. This frames David as a liar (since Alice's info says Bob or David is Virgin) and gives us a solid target to execute today.
🧠
To coordinate with the group (Charlie and Alice) that David is likely lying about his Monk claim, given the new information, and to prompt Alice for her opinion.
🧠
Acknowledge the error about my neighbors and pivot suspicion to David/Charlie.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to steer the living players towards investigating David and Charlie. Since I am dead, I cannot nominate, but I can influence the discussion by pointing out the inconsistencies in David's claim.
🧠
Force an execution to bring us closer to final 3. David is a great target since his Monk claim contradicts Alice's poisoned info. Nominating him pressures town to act and gives Charlie an opening.
πŸ“œ
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Eve's accusation. Highlighting that I have been protecting her (the self-proclaimed Saint) is a strong argument against me being the Demon. I must firmly deny the Virgin claim.
🧠
To pressure David for more details on his Monk ability to see if he's lying, and to warn Eve about her Saint status.
🧠
I nominated David, so I must vote for him to ensure his execution and maintain my credibility. This will protect Charlie and eliminate a good player.
🧠
I need to vote for David to ensure his execution. My Undertaker bluff supports his guilt, so voting for him is consistent and helps evil win.
🧠
I believe David is the Demon. He contradicts Alice's Virgin information, and his 'Monk' protection claim is suspicious given his inability to confirm a night 1 protection target. As a ghost, I must cast my vote to help secure the execution and prevent further risk.
🧠
David's claim to be the Monk is contradicted by my Washerwoman information, as Bob (confirmed Soldier) and David were the only candidates for the Virgin. Since he isn't the Virgin, he must be lying. This makes him the primary suspect for the Demon. I must vote for his execution.
🧠
David is the most suspicious candidate given the contradictions about his role (Monk vs Virgin/Soldier dynamics). With four others already voting for him, executing him is the safest play to narrow down the Demon.
🧠
David is being nominated. As a dead player, I have a ghost vote. Based on the logic that Alice's info (Washerwoman) points to David being the Virgin, but he claims Monk, he is highly suspicious. I will vote to execute him.
🧠
Defending myself against the accusation one last time before I am executed. Emphasizing my role and potential issues with other players' information.
🧠
As a dead player with no vote remaining, my job is to observe the outcome of this execution. I have already provided my analysis of the situation and the town is currently voting. There is nothing further I can do to influence the vote.
🧠
David has plenty of votes to be executed. I will wait for the voting to finish so we can move to the night phase and keep the Demon safe.
🧠
Confirm my Undertaker info publicly to validate the logic pushing David's execution and cement the town's trust in me for the final day.
🧠
The town is already voting to execute David. I want to confirm the logic for the group to ensure the vote goes through and David is executed. Confirming the logic (Alice's info + Undertaker info) makes the decision clear for everyone.
🧠
I need to reinforce the logic that David is the only remaining candidate for the Virgin based on my info and the Undertaker's confirmation of Bob. Since David is lying, he is the strongest candidate for the Demon.
🧠
To reinforce the consensus to execute David, who is clearly lying about his role and is the most likely Demon.
🧠
I am confirming my role as the Soldier to solidify the logic against David. Since the Undertaker confirmed me, and the town is using my confirmed role to invalidate David's claim, it is in the interest of the good team to proceed with the execution.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To make one final plea to the town, attempting to sow doubt about Alice's information despite being on the block.
🧠
To reinforce the town's consensus on David and finalize the execution, as his claim is logically inconsistent with known information.
🧠
David is currently on the block with a majority of votes, which is exactly what my evil team wants. I will wait to ensure the phase ends with his execution.
🧠
Let the phase end so David is executed. This brings us to 4 players alive. I'll kill one tonight, leading to a Final 3 where Evil controls the voting majority.
🧠
Reinforce the town's resolve to execute David, as he is clearly lying about his role and likely the Demon or a dangerous Minion.
🧠
I am reaffirming my information and the town's logic to solidify the decision to execute David, as the evidence clearly shows he is lying about his role.
🧠
David is on the block and the town has consensus to execute him. As the Mayor, I agree with the town's logic. Waiting allows the process to conclude naturally without unnecessary interference.
🧠
Reinforce the town's decision to execute David, as he is the primary suspect and his story is inconsistent. Since I am dead, my role is to maintain pressure and support the correct logical conclusion.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
Night 3
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
I will poison Frank, as he is the only remaining alive player with an unknown role. This neutralizes potential threats like Ravenkeeper or Mayor going into the final day.
πŸ“œ
Storyteller
β†’
Eve
You chose to poison Frank.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is a confirmed Washerwoman and mechanically safe to kill, bypassing potential Ravenkeeper or Mayor traps on Frank. Tomorrow in Final 3, I will convince Frank to execute Eve for the win.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Alice.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I need to urge the surviving players to scrutinize each other and reveal their roles/info before the vote, as they are the only ones left to decide the Demon. My death means I can only guide them now.
🧠
I am the Mayor. If there are 3 players and no execution occurs, I win. I need to steer the town away from executing anyone to trigger my win condition while acting like I'm just being cautious.
🧠
I need to facilitate a discussion among the living players to identify the Demon before the nomination phase, as the game will end if we do not execute the right person today.
🧠
To convince Alice that Frank is the Demon by using my fake Undertaker info, ensuring the ghosts vote to execute Frank and secure an Evil win.
🧠
Support Charlie's Undertaker claim and push for Frank's execution by highlighting Frank's suspicious suggestion to skip executing in final 3.
🧠
To use my ghost status to guide the remaining players toward the Demon while avoiding the Saint trap.
🧠
I need to clarify the identities of the living players with Charlie and Frank. Since I am dead, my information is the only perspective I have, and I need to see if it aligns with their reality.
🧠
I am dead, I have used my ghost vote, and there are only three players left alive. I have no remaining actions to influence the game outcome. I must wait for the living players to make the final nomination.
🧠
I am dead and have used my vote. I can only observe and facilitate the conversation between the remaining players to ensure they identify the Demon correctly. Waiting allows them to continue their discussion.
🧠
As the Mayor, my ability triggers if there is no execution in the final 3. I have suggested to the others that we do not nominate to force a win for the good team. I should wait and observe their reactions to my suggestion.
🧠
I want to point out the potential inconsistency or just rally support for executing Frank, since both Charlie and Eve are convinced he is the Demon. I need to be careful about the Soldier/Virgin claim but Frank's behavior is the most urgent.
🧠
Push the narrative that Frank is the Imp trying to skip the execution to survive, setting up his execution.
🧠
Agree with Frank's suggestion to skip the execution, solidifying an easy Evil win while maintaining my Saint bluff.
🧠
I need to warn the remaining players about Eve's potential Saint bluff. If she is the Demon, she will try to convince everyone not to execute her. By highlighting this risk, I push them to evaluate her claim properly before the final vote.
🧠
Verify the alignment of Eve by cross-referencing my reliable N0 Empath info with the group's perception of Eve's Saint claim.
🧠
I am trying to nudge the remaining alive players to focus on the right candidates, reminding them that Charlie and I have history, and to emphasize that the Demon must be among the final three.
🧠
To urge the remaining players to evaluate the remaining candidates for Demon, reminding them of the failed claims from dead players.
🧠
To convince Charlie and Grace to avoid execution, triggering the Mayor's win condition. I am positioning myself as the Mayor to explain why not executing is the winning play.
🧠
I am confirming my alignment with the good players (Charlie and Eve) and encouraging them to execute the player (Frank) they have identified as the likely Demon, given the circumstances of only 3 players being left.
🧠
Expose Frank's Mayor claim to Alice as a desperate Demon bluff to ensure she uses her ghost vote on him, securing Evil's win.
🧠
Convince Alice that Frank's Mayor claim is a desperate Demon bluff, ensuring we get the votes to execute Frank.
🧠
I want to press Charlie and Frank to consider if Eve is the Demon. As a ghost, my vote matters, and I need to make sure we don't accidentally execute a Saint if they are indeed the Saint, but I also suspect Eve could be lying.
🧠
Warn Charlie about the possibility of Frank bluffing as the Mayor to avoid execution.
🧠
I am dead and out of votes, so my only remaining role is to advise the living players to focus on the remaining candidates and their behaviors. I need to make sure they are thinking critically.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am dead and cannot vote, so my only remaining contribution is to urge the surviving players to reach a consensus on the correct execution. I am reminding them that I am confirmed good and they must find the Demon among them.
🧠
I am evil and there are only 3 players alive (2 evil, 1 good). I will nominate the only remaining good player, Frank, to win the game.
πŸ“œ
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am the Mayor. If no one is executed, my ability triggers at 3 players and we win. Eve is pushing for my execution. I need to convince the town (Charlie) not to vote, or else I die and the game likely continues with me dead (or ends if I am the Demon, but I am the Mayor). Since I am the Mayor, I am good, so I must stop this execution.
🧠
I want to sow doubt and encourage the remaining living players to be cautious before committing to an execution, as the game is in a delicate state with conflicting claims.
🧠
Frank is the last good player alive. If he is executed, the game ends and Evil wins because only Charlie (Demon) and I will be left! I must vote for him.
🧠
I need to warn the living players about my N0 Empath information, which points towards Eve being the Demon, contradicting Frank's suspicion of being the Demon and his potentially false Mayor claim.
🧠
To persuade the living players (Charlie and Frank) to vote for Eve, based on the reliable information from the Empath (Grace).
🧠
To prevent the town from executing a potentially good player (Frank) based on Grace's Empath info, which indicates he is safe. I need to influence Charlie, who holds the deciding vote, to hold off on Frank.
🧠
Vote for Frank to secure his execution. If he is executed today, the Evil team wins instantly since we are at final 3.
🧠
I need to support the execution of the player most likely to be the Demon. With Grace's Empath reading pointing to Frank and Charlie as good, Eve is the most suspicious. Since Charlie has already voted for Frank, I need to decide if I support that. Wait, if Frank is Mayor and Charlie executes him, we lose. However, if Frank is the Demon, he's bluffing Mayor to survive. Given Grace's Empath info, Eve is the likely Demon. I will vote to execute Frank because if he is the Demon, the game ends. If he is not, and the game continues, I know he is the Mayor. I will use my ghost vote. Wait, actually, let me re-evaluate. If I vote for Frank, I am essentially helping execute him. If Frank is the Demon, I win. If he's the Mayor, I lose. Given the Empath info, Eve is the likely target. But Charlie is voting Frank. I will follow Charlie's lead, as they are likely coordinating. Actually, no, if Eve is the Demon, Charlie is voting the wrong person. This is tricky. I'll use my vote on Frank, banking on the fact that Frank's Mayor claim is a last-minute desperation bluff.
🧠
I need to convince Charlie and the ghost votes not to execute me, and instead target Eve, by leveraging the Empath information from Grace and the logic that my death would lead to a loss.
🧠
To prevent the execution of Frank by highlighting the likely falsity of Eve's Saint claim based on Empath information.
🧠
We have enough votes to execute Frank. Charlie is the Demon and has voted, so he won't retract his vote. I will just wait for the execution to pass, which will win us the game.
🧠
To persuade Charlie to vote for Eve, as my N0 Empath information strongly points to her being the Demon, and to counter Frank's bluff if he's the Demon or convince Charlie to trust my ability over the Saint claim.
🧠
To influence the final vote by warning Charlie away from voting for Frank, based on the Empath's reading that clears Frank.
🧠
I need to urge caution because executing the wrong person ends the game. The Empath's information is a strong lead that contradicts the current nomination. I am trying to convince the final voter, Charlie, to reconsider.
🧠
I want to justify keeping my hand raised to execute Frank and win the game. I will dismiss Grace's Empath info by reminding them of my fake Undertaker info that David was the Poisoner.
🧠
I need to challenge Charlie's assumption that I am the Poisoner before he finalizes the execution, as this logic is driving his vote against Frank. If he is the Undertaker, he might be misinterpreting his information.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
New execution leader: Frank with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Trying to sow doubt in Charlie's logic one last time, appealing to his Undertaker role to verify if his Poisoner claim about David is actually backed by the Grimoire.
🧠
To reinforce the Undertaker's information and provide clarity on the conflicting Empath reading, urging the town to trust the more concrete evidence.
🧠
Reinforce Charlie's fake Undertaker info to convince the ghosts not to vote if Frank nominates someone.
🧠
I want to cast doubt on Charlie's claim that David was the Poisoner, as it invalidates my Empath read. If Frank is the Mayor, executing him loses the game. I need to force a final moment of reflection before the execution.
🧠
To urge Charlie to trust his Undertaker information and execute Frank, assuming the Poisoner link is correct and Frank is the Demon.
🧠
Encourage the living player, Charlie, to trust their own investigative results (Undertaker) over the Empath's reading, which is likely compromised by the Poisoner. This is the most logical path for the good team to verify the Demon.
🧠
Reassure the ghosts and town to ensure no one tries to scramble or change the plan, sealing the execution on Frank.
🧠
I need to expose Charlie's lie immediately. Since he claims to be the Undertaker and says he saw me as the Poisoner, he is lying about my role (I am the Monk). This proves he is not the trusted source he claims to be.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
🏁

Game Over

Two Players Left
Winner: Evil