Game Detail

Players

Alice (Scarlet Woman) Bob (Monk) Charlie (Washerwoman) David (Empath) Eve (Saint) Frank (Imp) Grace (Virgin) Heidi (Mayor)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good329,82558,591$0.2623
Evil123,0508,831$0.0880

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Alice. Your safe bluffs are: Chef, Ravenkeeper, Butler
📜
Storyteller
Charlie
Good evening Charlie. You are the Washerwoman. Either Frank or Bob is the Monk.
📜
Storyteller
David
Good evening David. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Waiting to observe initial player behavior and claims before revealing information or forming alliances.
🧠
Establish contact with my Minion, Alice, to coordinate bluffs and confirm her role.
🧠
Confirming my role as Scarlet Woman to my Demon and coordinating our bluffs. Choosing Monk as a bluff to provide a cover for missing kills (which could be due to me becoming the Demon or other interference).
🧠
I want to start building trust with other players and gather initial information. Bob hasn't been active yet, so talking to him could give me fresh insights without the existing Frank-Alice dynamic.
🧠
Share my role and Night 0 info with Charlie, my confirmed good neighbor, to establish trust and begin forming a good alliance.
🧠
David has reached out and cleared me as good. I should respond to build trust and potentially share my Washerwoman information to coordinate with a player who at least believes I'm good.
🧠
Reply to Grace's whisper to build rapport and gather her claim before deciding how much to share about myself.
🧠
I want to talk to Frank to see if he has any starting information from his role, and begin building trust with other players.
🧠
Start building trust with my neighbor Alice to share information and potentially coordinate. Early conversations help establish alliances before chaos begins.
🧠
I am establishing my bluff as the Librarian to Eve, my neighbor. I'm using one of the safe bluffs (Butler) to frame Alice (my Minion) or Bob as the Saint, creating a plausible Librarian ping.
🧠
I want to establish a friendly rapport with my neighbor Heidi and plant my bluff early. By claiming Monk, I'm setting up a reason for night deaths to fail, which can cover for the Demon or create confusion later.
🧠
Frank seems to be a social hub, talking to both Alice and Eve. I want to hear his perspective and see if his story aligns with what others say. Expanding my trust network beyond Bob to gather more information.
🧠
Establish contact with Eve, my other confirmed-good neighbor. Having both neighbors as trusted allies gives me a solid foundation to gather information and identify the Demon.
🧠
No tool calls provided by model.
🧠
I need to wait for Grace to respond and see what other conversations develop. As Monk, I don't have starting info, so I need to gather intelligence from others before making any moves.
🧠
I need to confront Frank about his Librarian claim and see how he reacts when I tell him his information is contradictory. This will help me determine if he's evil, genuine but malfunctioning, or genuine and I'm being deceived about my own role.
🧠
I need to talk to my other neighbor Grace to build information and cross-reference what Alice told me. Gathering info from both sides helps me spot inconsistencies. I won't reveal my role yet.
🧠
I need to find out what information Eve has that contradicts my Librarian bluff. If she's the Investigator or Librarian herself, I need to know so I can adapt my story or frame her.
🧠
I need to know the safe bluffs provided by the Storyteller to coordinate my fake claim and ensure I don't accidentally claim a role that is actually in play or that another evil team member is claiming.
🧠
Reply to Heidi without revealing my role yet. I want to gather more information before claiming anything, so I can better determine who might be trustworthy and set up my Virgin ability for later.
🧠
I've shared my Empath information with both confirmed good neighbors (Charlie and Eve) and received Charlie's Washerwoman claim. I should wait and observe how others behave before proceeding, watching for anyone to confirm or contradict the Monk claim.
🧠
Connect with Alice who seems to be well-connected in the village, gather intel on what she's learned from her conversations with Frank and others without fully exposing my role yet.
🧠
I want to observe the conversation patterns and see if anyone reveals suspicious information publicly. As Monk, I should stay under the radar and not claim yet.
🧠
I need to tell Frank that I am the Saint to resolve the contradiction. If he's the Drunk, he'll realize his ability is malfunctioning. If he's evil, I want to see his reaction.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I need to claim my Virgin role publicly so people know what happens when they nominate me. This helps establish my role early and sets up my ability to potentially identify evil players.
🧠
Acknowledge Grace's Virgin claim to seem like a cooperative Townsfolk while deflecting attention from my conversations with Frank by questioning Charlie.
🧠
Share my Washerwoman information to help establish Townsfolk and narrow down the evil pool for the group.
🧠
I need to react to Charlie's claim that I am the Monk. Since my teammate Alice is bluffing Monk, this is a direct conflict. I will stick to my Librarian bluff to create confusion and potentially frame Charlie or David's info as false.
🧠
Share my Empath information publicly to establish trust and help resolve the conflict between Charlie and Frank's claims.
🧠
Reveal my role as Saint publicly to expose Frank's false Librarian claim. This will pressure Frank to either admit he's Drunk or expose him as evil, helping narrow down the Demon suspects.
🧠
Clarify the role conflicts. I'm the Monk so Charlie's info is wrong. Need to help town see Frank's contradiction with Eve's Saint claim.
🧠
Highlight the clear contradiction around Frank's claim. Eve's Saint claim directly counters Frank's Librarian information. This makes Frank the primary suspect who should be voted on.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
Eve contradicted Frank's lie directly and David's Empath confirms she's good. If Frank is the Demon, Eve is his prime target tonight. I need to protect her. If Eve is lying, protecting her costs nothing since evil won't target their own.
📜
Storyteller
Bob
You chose to protect Eve.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I need to eliminate the players who are most directly disproving my Librarian bluff. Eve has claimed Saint, which directly contradicts my claim that Alice or Bob is the Saint. While Saint is a safe bluff, her claim is being trusted by the town, making me a primary suspect. Removing her removes the strongest voice against me and prevents her from confirming others.
🛡️
Eve was protected from a night kill.
📜
Storyteller
Frank
You attacked Eve, but they survived.
📜
Storyteller
David
Good evening David. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I need to coordinate with Charlie, who I know is good from my Empath ability. We should compare notes on Frank's suspicious behavior and plan our next steps for the nomination phase.
🧠
I need to coordinate with my Demon (Frank) to ensure our stories align and to get the 'safe bluffs' (roles not in play) to make our claims more believable.
🧠
I need to gather more information to determine who is lying between Frank and Eve. David's Empath information is key. I should verify his claims and see if others have gathered more information overnight.
🧠
Check in with David about his Empath read and see if we can coordinate on identifying Frank as the evil player or Drunk, since Eve's Saint claim seems more likely to be true given my protection of her
🧠
I need to coordinate with my Minion, Alice. I'm informing her that my kill failed (likely due to a protection role or Eve being a Soldier/Monk target), sharing my safe bluffs, and pointing out the conflict with Bob who is also claiming Monk.
🧠
Connect with David who has Empath information to coordinate investigation of the Saint contradiction. Share my Virgin status privately to build trust and plan how to test Frank or Eve's claims mechanically.
🧠
I should share my Washerwoman information with David since he's confirmed me good as Empath. Together we can analyze whether Frank or Bob is the Monk, which will help determine who's lying about their claims.
🧠
As the actual Saint, I need to coordinate with trusted players to counter Frank's false claim. David's Empath cleared me, making him a good ally. I'll share my true role privately to build a strategy against the Frank contradiction.
🧠
Eve is confirmed good by my Empath ability. I want to coordinate with her about the Frank contradiction and build a coalition to nominate Frank.
🧠
Coordinate with my Demon (Frank) regarding the double-claim on Monk and our strategy for the day.
🧠
I need to verify Charlie's Washerwoman information and see if it's consistent with Bob's Monk claim. Charlie seems trustworthy since David's Empath cleared him.
🧠
No tool calls provided by model.
🧠
I need to stabilize Alice's bluff and provide a coherent strategy to deal with Bob's counter-claim, while also explaining why Eve didn't die.
🧠
Connect with Heidi since she shares my suspicion of Frank. Share my Virgin role so we can coordinate strategy, especially given the Frank-Eve Saint contradiction and Frank's suspicious networking behavior.
🧠
Share my analysis with Heidi that Frank's Librarian claim is suspicious because my Washerwoman info says Frank or Bob is Monk, and Bob is claiming Monk while Frank is not. This points to Bob telling the truth and Frank lying.
🧠
Coordinate with David to build a coalition against Frank. Since David has verified me as good through Empath, we can work together to expose Frank's false Librarian claim. I should seek more allies while minimizing my own risk as Saint.
🧠
Build a coalition with Grace before nominations. She's claimed Virgin and leaned toward trusting Eve. With her support plus Charlie and Eve, we can push for Frank's nomination today.
🧠
Establish doubt about Bob's Monk claim to Heidi while reinforcing my own bluff and incorporating Frank's Librarian claim.
🧠
Alice's whisper suggests she's feeling pressure. I need to probe whether she's considering claiming Monk to replace Bob, which would indicate she's evil and working with Frank. Grace as Virgin is a powerful ally if true.
🧠
Touch base with Charlie who supported my Monk claim. We need to coordinate on the Frank vs Eve conflict since it's central to finding evil.
🧠
I need to understand what David and Heidi are gathering from the rest of the town to adjust our strategy, especially since David is being consulted by almost everyone.
🧠
Confirm to David that I agree with his assessment and will support nominating Frank, who has been caught in a false claim due to Eve being confirmed good by Empath
🧠
Coordinate with Bob who I've confirmed as Monk. Share my analysis that Frank is likely evil and suggest we push for Frank's nomination together before time runs out.
🧠
Approach Charlie who is confirmed Washerwoman. If I can get his support, we can build a coalition to expose Frank as lying about his Librarian claim and likely being evil.
Nominations — Day 2
📜
Storyteller
Nominations are now open.
🧠
Nominate Frank because his Librarian claim contradicts my verified Saint role. David's Empath cleared me both nights, proving Frank is lying and likely evil.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
David's Empath mechanically verified me as good. Frank's Librarian claim directly contradicts this. I must vote to execute Frank to protect the town from a likely Minion or Demon.
🧠
David's Empath mechanically confirms Eve as good, which contradicts Frank's Librarian claim. This is solid evidence Frank is lying and likely the Demon or Minion. Voting to execute him is the correct play.
🧠
Vote for Frank's execution based on my Empath hard-confirming Eve as good, making Frank's Saint information demonstrably false.
🧠
Avoid voting for my Demon, Frank, while maintaining a plausible 'good player' persona.
🧠
David's Empath confirms Eve is good, supporting her Saint claim over Frank's Librarian. Charlie's Washerwoman confirmed I'm Monk, making Frank a liar. Frank must be evil. I vote to execute.
🧠
Eve's Saint claim is verified by David's Empath showing she's good, creating hard contradiction with Frank's Librarian claim. Voting for Frank confirms my belief he's evil and helps secure execution of likely Minion or Demon.
🧠
Attempt to stall the execution by highlighting the risk of the Saint loss condition, even though I'm the one who claimed the Saint was elsewhere. I need to pivot to being the Drunk to explain my 'wrong' info.
🧠
We already have 5 votes for Frank's execution. I should add my vote to ensure the execution goes through. Frank is clearly lying about his role, and my Washerwoman info combined with Bob's Monk claim proves it.
🧠
Address Frank's last-minute bluff about being Drunk. Reaffirm that David's Empath info confirms me as good, making Frank's claim impossible. Urge Alice to vote and close this out.
🧠
Counter Frank's last-ditch defense and urge Alice to vote. His Drunk claim contradicts his original Librarian claim, and Eve is mechanically confirmed good by Empath.
🧠
Convince Alice to vote and counter Frank's false Saint threat defense. Eve is confirmed good by my Empath, so Frank cannot be Saint.
🧠
I need to create doubt about executing Frank (the Demon) by highlighting the risk of the Saint losing the game. Since I am the Scarlet Woman, if Frank dies I become the Demon, but it's better to keep him alive and stall for time. I'll use the 'Saint' threat to scare the good players.
🧠
Convince Alice to vote by explaining I know I'm Monk so if Frank were right she'd be Saint, but Eve has been mechanically confirmed good twice by David making her Saint claim credible while Frank has contradicted himself.
🧠
Explain to Alice that Frank's contradictory role claims (Librarian to Drunk backtrack) prove he's lying. Even if he's Drunk, executing him is safe since Eve has Empath verification. We have 6 votes already - this execution is happening. Alice should vote too.
🧠
Defend against the execution by clarifying the 'Drunk' mechanic and emphasizing the risk of a Saint loss if they execute Eve later or if I am actually good.
🧠
Convince Alice that Frank's self-contradiction and David's mechanical confirmation of Eve make this execution safe. We have enough evidence that Frank is lying.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Solidify the case against Frank, address Alice's concerns, and ensure the group understands that my Saint claim is mechanically verified. Prevent any confusion that could lead to a counter-nomination.
🧠
Frank has 6 votes and will be executed. The evidence strongly points to him being evil. I should wait for the execution to resolve and see the night result.
🧠
Frank has 6 votes and will be executed. He's clearly lying based on his role contradiction and my Empath confirming Eve. I should let this execution proceed.
🧠
Defend the Demon (Frank) by reinforcing the fear of the Saint losing the game, while maintaining my 'cautious good' persona.
🧠
Convince Alice that Frank's contradiction proves he's lying, not Drunk. Drunks don't know their status. Safe to execute Frank since evidence overwhelmingly supports Eve as Saint. Prevent Alice from saving an evil player.
🧠
Convince Alice that executing Frank is safe - if he's lying he's evil, if he's the Drunk we don't lose, and David's Empath backs Eve strongly. Alice's hesitation risks a night kill.
🧠
Support Alice's hesitation and cast doubt on the certainty of the situation to potentially avoid execution or at least muddy the waters before the phase ends.
🧠
Convince Alice to vote for Frank by emphasizing his self-contradiction and the mechanical evidence from multiple Townsfolk abilities.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
🔄
Alice
Scarlet Woman Alice becomes the Imp!
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
Eve is the most mechanically confirmed good player via David's Empath. Even though I protected her Night 1, the Demon might expect me to switch and target her anyway. Protecting her again keeps the most verified good player safe and forces the Demon to guess wrong.
📜
Storyteller
Bob
You chose to protect Eve.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
As the newly promoted Imp (via the Scarlet Woman ability), I must eliminate the most dangerous source of information for the good team. David is the Empath and has already confirmed Eve as good, which was the primary catalyst for the Demon's (Frank's) execution. Removing him stops the flow of mechanical information that can pin down my team.
💀
David(Ghost)
David has died.
📜
Storyteller
Alice
You chose to kill David.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Wait to see how the town reacts to David's death and what new information or accusations emerge before I make a move or claim.
🧠
Gather more information during day phase before using my only ghost vote. Need to see claims before nominations.
🧠
Coordinate with trusted players Charlie and Bob to share information about Frank's obvious lie and figure out who among the remaining players is most suspicious.
🧠
I need to coordinate with Alice, who is now the Imp after my execution. We need to decide on a target for today's execution and align our stories.
🧠
Listen to conversations and Frank's ghost interaction with Alice to gather more evidence before revealing my Virgin status or making accusations.
🧠
Respond to Eve's analysis about Frank and Alice, share my protection strategy has kept Eve safe, and discuss who I should protect tonight based on our suspicions.
🧠
Share my analysis with Eve and Bob that Alice defending Frank makes her more suspicious than Heidi. Bob's Monk protection has kept good players alive—advise protecting someone else to gather more info.
🧠
As Mayor, I need to observe who is whispering to whom and what information comes out before committing. With David dead, I need to see if new information emerges about the night kill.
🧠
I need to coordinate with my dead Demon (now Minion/Ghost) to set a strategy for the day. Since I've inherited the Demon role, I need to focus on misdirection and avoiding the Saint (Eve) while framing a key Townsfolk like Bob.
🧠
Share my Empath confirmation that Charlie and Eve are good with them directly, so they know I verified them before dying.
🧠
David confirmed me good via Empath. I need to coordinate with confirmed good players (Bob confirmed by Charlie, Charlie confirmed by David) to decide whether to reveal my Saint role and push on Alice.
🧠
To coordinate with the new Imp (Alice) on a strategy to frame Bob and avoid a Saint loss.
🧠
Let the whisper network settle; Eve and Bob are confirmed good via mechanical proof (Saint and Monk). I want to see if more info emerges before nominating. Alice whispering with ghost Frank who was Minion is highly suspicious.
🧠
Coordinate with my trusted allies Eve and Charlie before Eve reveals her role. We need to agree on who to pressure first in nominations - likely Alice given she defended the lying Frank.
🧠
Coordinate with trusted players (Bob and Eve) to pressure Alice in nominations. Eve revealing her Saint role publicly will help us narrow down the Demon suspect to Alice or Heidi.
🧠
I need to watch how the whisper chains develop before making my move. Alice's behavior is highly suspicious but I want to see if others reach the same conclusion before I publicly challenge her.
🧠
I want to coordinate with my fellow evil player (now a ghost) to set up a narrative that Bob is the Demon. By questioning Bob's 'Monk' ability failing to protect the key information source (David), I can cast doubt on his alignment.
🧠
I have already shared my critical Empath confirmation of Eve and Charlie. I should save my ghost vote for when nominations occur - that's when my remaining power matters most.
🧠
No tool calls provided by model.
🧠
I am confirming the strategy with Alice to frame Bob by highlighting his failure to protect David as a 'Monk'. This creates a narrative that Bob is either a fake Monk or a Demon who slipped up.
🧠
I need to coordinate with confirmed good players about my Virgin ability. Getting nominated will test the nominator's alignment - crucial for identifying the Demon among Alice, Charlie, or Heidi.
🧠
Coordinate with trusted allies Eve and Charlie about Grace's Virgin claim. We need to decide whether to support Grace's bait plan or stick to pressuring Alice directly.
🧠
Coordinate with Bob and Eve on Grace's Virgin bait plan. Public coordination will pressure Alice and set up a clear test for her alignment.
🧠
Share critical information with trusted players before nominations. I want Eve and Bob (confirmed good) to know my role so we can coordinate finding the Demon today. This helps us plan nominations strategically.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Alice defended Frank who was clearly lying about his role. That's the strongest evidence we have. I need to nominate her now and explain why she's the most suspicious player.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I nominated Alice because she defended Frank who was clearly lying. Frank claimed Librarian then suggested he might be Drunk, but Drunks don't know they're Drunk. This proves Frank was lying, and Alice defending him strongly suggests she's the Demon protecting her Minion. I need to vote to execute her.
🧠
Alice defended the evil Frank yesterday and worked to obstruct his execution. She is our best lead for finding the remaining evil. I must vote to execute her.
🧠
Deflect suspicion from myself by attacking Bob's credibility as the Monk, highlighting his failure to protect David.
🧠
Alice defended Frank who clearly lied about being Drunk (impossible since Drunks don't know). This makes her the most likely Demon. I need to vote to execute her before she can execute me as Saint.
🧠
Alice defended a confirmed lying Minion and made strange voting decisions. Adding my vote ensures a majority execution of the primary suspect, advancing the good team's win condition.
🧠
Alice defended the executed evil player Frank and is now attacking our confirmed Monk Bob. She's the most suspicious player remaining. I need to vote to execute her.
🧠
I am choosing to wait and not use my ghost vote yet. Alice is currently on the block with enough votes for execution, but as the current Demon, if she is executed, the game ends (assuming no Scarlet Woman or other mechanics). However, as a dead player, I only have one vote. I need to see if the evil team can pivot or if this execution is inevitable. Actually, if Alice is the Imp and is executed, we lose. But I cannot stop the majority with just one vote if the town is set on it. I will wait to see if the conversation shifts or if there's a better moment to use my vote.
🧠
Execute Alice who defended Frank's lie. My Empath info confirmed neighbors good, making Alice the likely Demon/Minion. 5 votes already cast, my ghost vote secures this. I strongly suspect Alice is evil, particularly Imp.
🧠
Defend my Monk choices - protecting Saint-claiming Eve was priority over David. Explain why Eve as Saint was the right choice to guard.
🧠
The vote for Alice has overwhelming support with 6 votes raised. She's trying to deflect by questioning Bob's choices, but protecting the claimed Saint (Eve) was correct. I should let this execution proceed.
🧠
I need to highlight the flaw in Bob's logic to make him look like a fake Monk or a Demon. The Saint is safe from night deaths (unless the Demon is stupid or framing someone), so a real Monk would have protected the information source (David).
🧠
Correct Alice's false claim about Saint mechanics, validate Bob's protection choice, and highlight that her continued deflection and defense of Frank confirms she is evil.
🧠
Refute Alice's flawed argument that Bob should have protected David. Bob prioritized the Saint correctly - execution loss is worse than losing info source. Alice is desperate to stall.
🧠
Point out Alice's deflection tactics and reinforce that executing her is correct regardless of her mechanical nitpicks. We have enough votes, need to make sure reasoning is clear before night.
🧠
I will use my ghost vote to join the execution of my fellow evil player, Alice, to establish myself as 'good' in the eyes of the town and potentially trigger a Scarlet Woman star-pass or simply distance myself from the losing side if she is doomed.
🧠
Alice has 4+ votes already. My ghost vote is mathematically unnecessary since she's already at execution threshold. I should stand firm on my vote and wait for the execution to process. With Alice gone, we can see Undertaker info tonight or move to final 3 deduction. The game is going well for good - Charlie, Eve, Bob, Heidi have all been cleared by me or verified each other.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Alice with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
No tool calls provided by model.
🧠
Alice already has 7 votes and will be executed. There's no need to nominate anyone else or complicate the situation. Let her execution proceed and observe the outcome.
🧠
I am on the block with 7 votes and about to be executed, which ends the game as I am the only remaining evil player. My only hope is to create immediate mechanical confusion to halt the execution. By claiming Slayer and 'shooting' Bob, I am attempting to prove he is the Demon or at least create enough doubt about my own identity to force a tie or a non-execution day.
📜
Storyteller
Nothing happens.
🧠
Alice is on the block with 7 votes and proven lying about being Slayer. The execution is secured. Waiting allows the phase to progress to her execution without interference.
🧠
Alice is already on the block with 7 votes and nominations are closing. Her Slayer bluff failed. Speaking now won't change the outcome - she's going to be executed. I should conserve my energy for the next phase.
🧠
Alice has confirmed herself as evil with the fake Slayer shot and her defense of Frank's obvious lies. The execution is already passing with 7 votes. No need to nominate again - let her be executed and we move to night phase.
🧠
I want to sow doubt about the mechanical outcome of the Slayer shot while Alice is on the block, potentially making the town second-guess the execution or the validity of Bob's role.
🧠
Point out that Alice's failed Slayer shot on Bob is highly suspicious. A real Slayer would shoot a Demon suspect, not someone claiming Monk. Combine with her defending Frank's lies to cement she is evil.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good