Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil93,63511,960$0.8270
Good255,365192,152$1.0112

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Heidi. Your safe bluffs are: Saint, Washerwoman, Virgin
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Alice to disrupt possible Empath or first-night info near me, reducing early suspicion on Heidi while keeping Grace untouched.
📜
Storyteller
Heidi
You chose to poison Alice.
📜
Storyteller
Alice
Good evening Alice. You are the Librarian. Either David or Eve is the Recluse.
📜
Storyteller
Eve
Good evening Eve. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need a master who will vote actively tomorrow so my Butler restriction doesn't silence me. Picking my neighbor Eve makes coordination natural and ensures I can participate in key votes.
📜
Storyteller
Frank
You chose Eve to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start building trust with my neighbor Bob and see if he has any early information or thoughts.
🧠
I need to inform Eve that I chose her as my Butler master so she understands my voting restriction today and we can coordinate.
🧠
Respond to Charlie to build trust while hiding my role. Early private claims help identify contradictions later.
🧠
Coordinate bluffs with the Demon early and learn what support she needs without openly naming evil roles.
🧠
Share my Librarian night zero information with a neighbor to begin building a trust network and coordinate our investigation before nominations begin.
🧠
Coordinate bluffs with my minion early so our claims do not collide and she can reinforce my fake Washerwoman info.
🧠
Start gathering information on Day 1 by reaching out to another player. I need to build trust and learn what starting information others might have received.
🧠
Share my Chef information with two non-adjacent players to build a trusted circle. Since Frank already confided in me and David is my neighbor, telling both ensures at least one good player learns the evil pair is adjacent, without risking both being the evil pair together.
🧠
I want to privately speak with David to see if he has any early reads or has received night zero information, helping me build a clearer picture before nominations.
🧠
Connect with David since he was also told Eve's Chef claim. Building a small trust network helps me gather more info and coordinate voting later.
🧠
Build a private trust network with Charlie to cross-reference claims and see if anyone else has received information, without fully exposing Alice's specific claim yet.
🧠
Coordinate a compatible bluff with the Demon while keeping her Washerwoman story plausible and shifting attention toward poisoned Alice.
🧠
Respond to David directly since he approached me. Share my Librarian info honestly to build trust and solicit his role claim in return.
🧠
Build trust with Alice and anchor my Washerwoman bluff before public discussion, while checking if her claim conflicts with my planned fake Virgin ping.
🧠
Build a private alliance with Frank and Charlie to investigate the contradiction between Alice's Librarian claim and Eve's Chef claim, without revealing my Soldier role.
🧠
I need to gather more information before nominations. Alice has been active in whispering, so she might have useful intel to share. I'll tell her my Chef info to build trust.
🧠
I need to compare notes with Bob about the information role claim he heard and share the conflicting Librarian-Chef story from David to figure out who is lying before nominations.
🧠
Share my analysis of the conflicting Alice and Eve claims with David and Charlie, and ask Charlie for his information to help identify who is lying.
🧠
Gather more details from Charlie about Eve's Chef claim and David's role to evaluate the Alice Librarian contradiction before deciding who to trust.
🧠
Check whether Grace's Washerwoman bluff landed, reinforce I am not Virgin, and learn Alice's claim while she is poisoned.
🧠
I need to exchange exact role information with Grace to cross-reference claims and narrow down where the evil pair is hiding before nominations.
🧠
Give a confident safe bluff, earn Alice's trust, and steer attention toward Heidi or David and Eve rather than me.
🧠
I need to gather information from players who have not yet spoken to me to cross-reference the conflicting claims and figure out who is lying.
🧠
Expand my trusted information network before nominations. I need more data points to identify which adjacent pair contains the Demon and Minion.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Execute or discredit the Chef 1, which points at the Grace-Heidi evil pair. Frame it as resolving Alice's Librarian conflict.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against a mechanically nonsensical accusation, clarify that I am the Chef, and point out that no role sees a Recluse 'between' two players so Grace's nomination reason is flawed.
🧠
Vote on my own nomination to look consistent and try to remove a true Chef whose one points to me and Heidi as adjacent evil.
🧠
Clarify my Butler status and the mechanical error in Grace's nomination so the town doesn't make a bad Day 1 execution based on misinformation.
🧠
Help put a truthful Chef on the block before her 'one pair' information focuses on Grace and me as evil neighbors.
🧠
In all likely scenarios, Eve is probably good. Grace misstated the Librarian ability, and Alice's info points to Eve being the Recluse if true. I should not vote for Eve.
🧠
Correct Grace's misquote publicly, highlight the contradiction in her Washerwoman claim, and explain why I am withholding my vote today to avoid executing a potentially good player on bad information.
🧠
I want to explain why Grace's nomination reasoning is flawed, point out that Grace herself seems suspicious, and encourage the group to look at Grace more carefully rather than executing Eve on bad logic.
🧠
Clarify that even if Alice is real, Eve would be the Recluse who is good, so executing Eve is a mistake. Point out Grace's suspicious behavior instead.
🧠
I need to defend myself from a false nomination and redirect suspicion toward Grace, whose role claim contains impossible mechanics. Stating my Chef info also helps narrow the search for the adjacent Demon and Minion.
🧠
Eve vote is failing and my push looks sloppy. Lowering hand reduces heat, lets me pivot to misunderstanding and frame Alice/Heidi conflict as poison/drunk later.
🧠
I need to challenge Heidi's continued vote on Eve and press Grace to explain her Washerwoman claim that Alice called out as impossible, to narrow down who is lying before night.
🧠
Distance from Grace's shaky nomination and avoid looking paired with her while keeping Eve as a possible suspect for later.
🧠
I want to stop a day one execution of a likely good player and point out that Grace's flawed nomination and disputed Washerwoman claim make her the most suspicious person right now.
🧠
Reinforce that I am not voting for Eve, correct Grace's misrepresentation, and pivot suspicion onto Grace before the day ends.
🧠
The vote for Eve is collapsing and I've already stated I won't vote. I should let the tick pass to move toward night and see what happens.
🧠
The vote against Eve is collapsing with multiple players calling out Grace's false claims. I should not vote, let the nomination fail, and preserve my Soldier claim for a more critical moment.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 4 vote threshold.
📜
Storyteller
Eve did not receive enough votes (0/4).
🧠
Grace's nomination reason was fabricated based on false mechanics, and her own role claim was debunked by Alice. She is the strongest lead for an evil player, and if she is evil, her neighbor is likely the other evil. I need to put pressure on her before night.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Deflect the wagon by reframing as confusion and possible Drunk, making voters hesitate to execute the Demon on day one.
🧠
Grace's Washerwoman claim was disproven by Alice, and she deliberately twisted the Librarian claim to put me on the block. This pattern of false information makes her the most suspicious player today. I am voting for her execution.
🧠
Grace made two false claims today and tried to execute Eve on fabricated logic. This pattern strongly suggests evil intent. Eve is my master and is voting, so I can vote and will support executing Grace.
🧠
Stop votes on Grace by framing her errors as misinformation and Eve's Chef claim as non-specific, keeping Demon alive through day one.
🧠
Expose that Grace's Drunk defense is logically impossible given Alice's claim and the single Outsider in the game, then vote to remove a likely evil player before night.
🧠
Grace is lying both mechanically and behaviorally. I need to vote to execute her now to stop evil from surviving past day one.
🧠
Grace's claims have been shown to be mechanically impossible and her Drunk defense does not hold up. I am confident she is evil, and I want to secure her execution today.
🧠
Grace's claims are mechanically impossible and she is the most suspicious player by far. Voting to execute her removes a likely evil player and gives the good team critical information.
🧠
Try to get one or two voters to lower by attacking Bob's mechanical certainty and invoking Baron/outsider-count ambiguity.
🧠
I need to secure Grace's execution by rebutting her latest Baron defense and reminding the group that her misrepresentation was too targeted to be innocent. Speaking now helps lock in the majority vote.
🧠
I need to counter Grace's Baron defense and keep my vote up. Her deliberate twisting of Alice's words goes beyond bad info or Drunk, and we should execute this threat before night.
🧠
Try to peel votes off Grace and frame the push as opportunistic without openly hard-defending my Demon too much.
🧠
Grace's behavior shows deliberate fabrication rather than confusion. I need to follow through on my stated intention to vote and help execute this highly suspicious player before night.
🧠
Point out that Grace's Drunk defense is mechanically impossible since Drunk players don't know they're Drunk, solidifying that she is deliberately lying and keeping my execution vote up.
🧠
I need to counter Heidi's attempt to slow down the execution and explain why Grace's behavior cannot be explained by poison or drunkenness. This execution is the right test.
🧠
Voicing support for executing Grace because her fabrication is evidence of evil intent, not confusion, and I want to keep my vote up to remove a likely Minion or Demon.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Desperate Saint pivot may scare good into a tie or counterexecution, keeping Demon alive through day one.
🧠
Grace's Saint claim is mathematically implausible given her admission of deliberate fabrication. A real Saint would never claim Washerwoman and invent quotes. I need to point this out so the execution proceeds, while noting we should watch Frank and Heidi tonight.
🧠
Point out that Grace's Saint claim is inconsistent with her previous behavior and impossible if she were good, solidifying why her execution is the correct test today.
🧠
Last chance to save Grace by creating a tie target. Framing Alice's poisoned info as the hinge may scare good players into voting and keep the Demon alive.
📜
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Discourage votes on me, expose Heidi's nomination as a transparent attempt to save an evil teammate, and ensure Grace is executed.
🧠
I need Alice to reach at least six to tie me, preventing my execution and avoiding a day one death as Demon.
🧠
Prevent Alice from getting tied or executed. Explain why Grace's Saint claim is impossible and why the execution must proceed. Discourage anyone from voting for Alice.
🧠
Discourage voting for Alice, highlight Grace's inconsistent claims and Heidi's suspicious behavior, and support executing Grace as the correct day one test.
🧠
Tie or surpass Grace's vote to prevent Demon execution. My public rationale is fear of Saint and poisoned Alice; voting fits my nomination.
🧠
Stop the Alice nomination from reaching a tie and keep pressure on Grace's execution.
🧠
Stop Heidi's attempt to save Grace by nominating Alice. Grace's execution is the correct day one test. I must keep my vote on Grace and encourage others to reject Alice's nomination.
🧠
Grace is a confirmed liar with an impossible Saint claim. Voting for Alice risks saving the Demon. I must keep the vote on Grace and urge others not to vote for Alice.
🧠
The vote count is safe for me. Only Grace and Heidi have voted for Alice, while five others publicly opposed it. Speaking again is unnecessary and could look defensive. I will let the phase resolve so Grace is executed and we move to Night.
🧠
Push enough doubt to get Alice tied and avoid my execution as Demon, while framing it as Saint risk management.
🧠
Grace is confirmed evil through her own admissions and impossible role claims. Alice is good. I must not vote for Alice, and I should let the nomination phase close so Grace is executed.
🧠
Reinforce that Alice should not be voted for, Grace's execution should proceed, and explain my vote restriction to maintain transparency and trust with the town.
🧠
Push urgency around Saint risk and Alice poisoning to get enough hands for a tie, saving Grace without openly outing evil coordination.
🧠
The vote for Alice is stalled at 2 with most players publicly opposed. Speaking again wastes time; waiting lets Grace's execution proceed and preserves my action for the final tick if something changes.
🧠
The vote for Alice is stalled at 2 and will fail. Speaking again is redundant. I should conserve my actions and let Grace's execution proceed to night.
🧠
The vote on Alice only has 2 hands raised and needs 6 to tie. I have already spoken against voting for Alice. Waiting is the correct action to let Grace's execution stand, as her Saint claim is almost certainly a desperate bluff.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 7 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/7).
🧠
With one tick left, I want to cement Heidi's association with Grace in the town's mind before night falls, preparing us to scrutinize Heidi tomorrow if Grace flips evil.
🧠
I am likely dying; if Heidi becomes Demon or remains key evil, I need to distance and frame her defense as good caution rather than partnership.
🧠
Voting is closed, Grace will be executed, and the day is ending. There is no further action needed from me before night. Waiting preserves my position and lets the night phase proceed.
🧠
Reinforce town confidence in the Grace execution, explain why I could not vote due to Butler mechanics, and prime the team to watch Heidi and share information tomorrow.
🧠
Last chance to frame my save attempt as good caution, reducing backlash if any rules twist or later discussion somehow occurs.
🧠
Day is ending with Grace likely executed. No productive action left in this tick. Waiting to proceed to night where I may gather info if I die.
🧠
Affirm my support for Grace's execution and cast suspicion on Heidi to help the good team track evil players going into night.
🧠
Grace is already set to be executed with 6 votes. There is no new information to add, and the phase is ending. Waiting preserves my position and avoids stale repetition.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good