Game Detail

Players

Alice (Fortune Teller) Bob (Butler) Charlie (Empath) David (Spy) Eve (Mayor) Frank (Imp) Grace (Chef) Heidi (Librarian)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil265,26183,184$0.7510
Good624,09694,987$5.9701

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: David. Your safe bluffs are: Undertaker, Soldier, Ravenkeeper
📜
Storyteller
Heidi
Good evening Heidi. You are the Librarian. Either David or Charlie is the Drunk.
📜
Storyteller
Grace
Good evening Grace. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Start by checking both neighbors. A yes gives pressure near me but may include red herring; a no would strongly clear both from being Demon unless poisoned or drunk.
📜
Storyteller
Alice
You chose Bob and Heidi. You receive the answer: NO.
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick a likely active voter as master for day one so I can participate in executions if needed, while keeping my Butler status quiet for now.
📜
Storyteller
Bob
You chose Alice to be your master.
📜
Storyteller
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Alive - Bob: Butler (good), Alive - Charlie: Empath (good), Alive - David: Spy (evil), Alive - Eve: Mayor (good), Alive - Frank: Imp (evil), Alive - Grace: Chef (good), Alive - Heidi: Librarian (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start a trust group with neighbors and collect claims while hiding Mayor enough to avoid an early demon kill.
🧠
Build a trusted circle around my no result without fully outing as Fortune Teller yet, and gather claims to guide future checks.
🧠
Respond to Eve's whisper to build trust. Stay vague about my role but appear cooperative. I also want to signal to Frank (my Demon) that I'm his ally without being obvious.
🧠
Start building trust and gather claims while hinting Chef info. Charlie is unpaired socially; Heidi is my neighbor and relevant to possible Empath or Chef seating logic.
🧠
Build trust with possible Empath Alice while softly signaling low-risk Outsider without exposing Butler immediately.
🧠
Gather Charlie and Grace claims while hiding exact Librarian info; Charlie is one Drunk candidate, so his claim is important.
🧠
Protect my ongoing Empath while encouraging starting info claims that may verify seats or identify Bob versus David.
🧠
Respond to Eve's soft claim with my own soft Townsfolk claim. I'll claim Soldier from my safe bluffs to explain surviving and build trust.
🧠
Probe Frank for a possible Mayor conflict while encouraging David to share useful starting info privately before nominations.
🧠
Gather soft claims from the other whisper pair and cross-check Heidi without exposing Fortune Teller too widely.
🧠
I'll claim Washerwoman with true info (Charlie or Grace is Chef) to build credibility with Eve and Frank. Frank is my Demon and needs me trusted. Grace is actually the Chef so this will be verified.
🧠
Answer Alice's soft-claim request while gathering her info; Chef zero can test seating pairs without fully outing yet.
🧠
Gather info from Alice's second whisper circle and see if claims explain her trust. I can later compare outsider count and detect evil coordination.
🧠
Get claims from both Librarian pings before revealing, so we can identify the Drunk candidate and discount bad info later.
🧠
Heidi has info on me and David, one of my Empath suspects. I need her exact claim without fully outing my ongoing role to possible evil David.
🧠
Continue building trust with Eve while keeping my role vague. Support David's Washerwoman claim by showing interest in verifying it. Stay consistent with my 'hard to kill' hint.
🧠
Check David's Washerwoman claim by seeing if Charlie or Grace confirms Chef before nominations.
🧠
Get Grace's starting info and Charlie's category before nominations, while signaling my FT result protects Bob and Heidi without fully outing.
🧠
Stay consistent with my Washerwoman bluff from the Eve/Frank whisper. Give a two-for-two that doesn't box me in. If Heidi reveals I'm an Outsider, I can pivot and claim Spy ability made me register wrong, or suggest she's drunk/poisoned.
🧠
Share Chef 0 with likely info holders to build a seating map before nominations and pressure Charlie to clarify his soft claim.
🧠
Coordinate my Butler vote with Alice and press for her likely Empath info before nominations without full public reveal.
🧠
Reveal my exact starting info to the two implicated players so their claims can be tested and we avoid executing into bad logic today.
🧠
Hard reveal before nominations, link my Empath one with Heidi's Librarian claim, and pressure Alice or Grace to resolve Bob versus David.
🧠
I need to privately coordinate with David to solidify our evil strategy. We need to align bluffs, plan who to frame, and decide who to kill tonight. This is our only chance to talk freely as evil players.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
There is no block and day is ending. David is the best pressure nomination from overlapping info while keeping my Fortune Teller claim partly hidden.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against the nomination. Point out that Heidi's Librarian info puts Charlie in the drunk suspect pool, which undermines Charlie's info about me. Sow doubt about Alice's rushed nomination. Avoid raising hand for myself.
🧠
I nominated David to create a useful execution and pressure the Drunk and Empath worlds. His claim is plausible, but does not clear him from being evil.
🧠
David is in my Empath one and not claiming Saint. Getting a first execution gives useful pressure and possible Undertaker info, while avoiding no-execute.
🧠
I need to protect my Minion David by undermining the case against him. Pointing out Heidi's Librarian info creates reasonable doubt about Charlie's info. I should also suggest we wait for more cross-checking.
🧠
Day one execution gives information and prevents evil from controlling the pace. David is in multiple suspicious worlds, so I will help put him on the block.
🧠
Put a viable suspect on the block and avoid a no-execution day. David is in the Empath pressure and Bob is partly cleared by Alice.
🧠
Avoid executing a player my Librarian info points to as likely good while urging town to seek Demon candidates outside David/Charlie.
🧠
Alice, my master, is voting, so I am allowed. David is in the Drunk ping and has a contested claim; securing an execution gives Undertaker-style info if present.
🧠
Try to save myself by appealing to Grace and Bob specifically. If Grace is the real Chef, she should want the Washerwoman alive to confirm her. Also emphasize that Charlie's drunk info makes Alice's case invalid.
🧠
David's Washerwoman claim fits Grace's Chef claim and Heidi's Drunk pair makes him a risky Demon candidate. Lowering signals we should not overcommit to this execution.
🧠
Maintain execution pressure; David is in both my sober evil pair and Heidi's Drunk pair, and his death improves Empath positioning.
🧠
David is already dead at 4 votes. Voting against him contradicts my earlier defense and looks suspicious. Staying consistent preserves my bluff as a cautious Soldier who doesn't rush executions.
🧠
Avoid executing a plausible Washerwoman or Drunk before Grace and Bob have claimed; keep pressure while preventing a rushed majority.
🧠
Publicly reveal my Chef zero and explain why my vote stays useful despite David's confirming claim, pushing town to execute a plausible evil.
🧠
Day one execution is valuable, David is not a Saint claim, and killing in my Librarian pair tests David or Charlie worlds without spending a ghost vote.
🧠
I chose Alice as master, and she lowered her hand, so I must lower mine to obey Butler restriction and avoid an illegal vote.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (3/4).
🧠
I survived with 3 votes. Now I need to redirect pressure back onto Charlie, who's leading the push against me. If he's the Drunk, his info is worthless. This forces town to reconsider and gives Frank cover.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution and preserve ongoing Empath info; argue that both Librarian worlds need another day of cross-checking.
🧠
Charlie is the real Empath and a major threat to evil. Pushing his execution removes a powerful good info role while looking like a reasonable retaliation. I must vote for my own nomination to stay consistent.
🧠
I do not want to spend my vote killing a possible good Empath or Drunk when David already failed and no execution may preserve key information tonight.
🧠
I'm the Demon and David is my Minion. Charlie's Empath ability is dangerous. I want him executed. I'll support David's argument to make my vote look reasonable - framing it as testing the Drunk theory rather than an attack on a good player.
🧠
Avoid executing a likely good info role or Drunk candidate on day one; preserve Charlie's next read to resolve the Charlie-David conflict tomorrow.
🧠
Avoid executing a possible Empath in the Librarian Drunk pair; more info tomorrow helps test Charlie versus David without wasting a good role.
🧠
Avoid executing a possible good Empath or Drunk pair member on day one; preserve Charlie for another read and keep pressure for tomorrow.
🧠
Avoid killing a possible Empath or Drunk D1; preserve info and respect Butler restriction since Alice is not voting.
🧠
Do not vote for my own execution. Preserving a claimed Empath for another night gives town more info and avoids killing inside the possible Drunk pair today.
🧠
Charlie isn't getting votes. I'll make one last appeal that killing him now prevents more bad info, framing it as logical patience rather than aggression. If he stays alive and gets more reads, I can argue he's drunk when they hurt good players.
🧠
Discourage executing a possible sober Empath; preserve Charlie for another read while using my Fortune Teller no on Bob and Heidi to frame tomorrow's logic.
🧠
I already publicly supported voting for Charlie. Not raising my hand would look inconsistent and suspicious. Voting with David strengthens our alliance and may help execute a potential Empath threat.
🧠
Do not help execute a possible Empath inside the Librarian Drunk pair on day one. Preserving Charlie gives town another data point tomorrow.
🧠
Keep Charlie alive for another Empath read and avoid executing into Heidi's possible Drunk pair on day one.
🧠
Avoid executing inside my Librarian Drunk pair on day one; preserve Charlie for another Empath read and keep pressure focused for tomorrow.
🧠
Discourage a risky Charlie execution while preserving my Butler restriction; more info tomorrow helps solve the Drunk/Washerwoman/Chef/Empath knot.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (1/4).
🧠
Create a viable day one execution outside the possible Drunk pair while pressuring the player most eager to kill a claimed Empath.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by pointing out David pushed Charlie's execution harder than I did. Frame Charlie's nomination as hypocritical since he just tried to execute David. Sow doubt while appearing reasonable.
🧠
I nominated Frank as the best execution outside the Drunk pair; I should vote to put pressure on and avoid ending day with no execution.
🧠
Frank is my Demon and just got nominated. I must defend him by framing Charlie's nomination as emotional retaliation, not logic. The Librarian info protects both me and Charlie from execution today, so Frank should not be the alternative sacrifice.
🧠
We need an execution today, and Frank is a lower-information target outside the Charlie-David drunk conflict. This preserves Charlie's next Empath read.
🧠
Frank is outside the warned Charlie-David drunk pair and pushed a low-value execution. A day one execution gives Undertaker info and avoids stalling.
🧠
We need an execution today, and Frank is outside the Charlie-David drunk conflict. Putting him on the block creates information without killing claimed Empath or Washerwoman.
🧠
Secure a day one execution outside my Drunk pair and preserve Charlie for another Empath or Monk claim test tomorrow.
🧠
Alice is voting, so my Butler restriction allows this. Frank is outside the warned drunk pair and has enough suspicion to make a day one execution useful.
🧠
The vote is almost certainly going to pass with 6 hands raised already. Raising my hand for myself would look desperate and suspicious. Better to stay calm and wait. If executed, David (Scarlet Woman) becomes the Imp and evil stays alive.
🧠
Clarify this is a day one pressure execution, not certainty, while keeping focus away from killing the possible Drunk/Empath information pair.
🧠
Frank has 6 votes and will be executed unless I convince people to lower hands. I must argue that executing outside the Librarian's drunk pair (me/Charlie) wastes the execution, and Frank's behavior is identical to Charlie's.
🧠
Keep execution likely while warning town not to overread Frank as solved evil; the vote pattern may be useful tomorrow.
🧠
Keep pressure on Frank while giving him a chance to hard-claim a critical role before execution. Avoid killing Charlie or David from the Librarian pair.
🧠
Keep my vote on as a day-one execution outside the claimed Drunk pair, while noting the fast wagon should be analyzed tomorrow.
🧠
Keep pressure on Frank while clarifying this is information-seeking; invite a claim before deciding whether to retract.
🧠
Keep pressure while forcing Frank to reveal any dangerous claim; as Butler, my vote is legal because Alice is voting.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm on the block with 6 votes and about to die. My best chance is a desperate Saint claim to make good players fear losing instantly. Even if suspicious, the risk of game-over might make them back off.
🧠
A Saint execution can instantly lose. With only moments left, push unused nominators to create an alternative rather than risk ending the game.
🧠
I must save my Demon Frank at all costs. Supporting his Saint claim and pushing town to execute Charlie instead achieves this while appearing logical - Charlie is in Heidi's drunk pair and nominated Frank.
🧠
Avoid possible immediate loss from executing a Saint claim; force a safer alternate execution using remaining nominations.
🧠
Avoid executing a possible Saint. Grace is a spent info claim and not in the Librarian drunk pair, making her the safest emergency alternative.
📜
Storyteller
Voting starts now for Grace. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
A claimed Saint is on the block; my Chef info is already out. Voting myself is the safest emergency play to prevent an immediate Saint loss.
🧠
I need to vote for Grace to help tie or surpass my 6 votes. I'll also reinforce my Saint claim by acting reluctant and scared - a real Saint would be terrified right now.
🧠
Prevent a possible Saint execution. Grace is spent info, and tying or surpassing six is the only immediate way to avoid an instant loss risk.
🧠
Voting for Grace saves my Demon Frank from execution. If Grace ties or beats 6 votes, Frank survives. This is consistent with my public stance against risking a Saint claim execution.
🧠
We must prevent a possible Saint execution. Grace is a spent Chef claim, and tying or beating six is safer than risking an immediate loss.
🧠
We must at least tie Frank's 6 to avoid executing a possible Saint. Grace is spent Chef and safer than risking an immediate loss.
🧠
Tie Frank's six immediately to prevent a possible Saint execution. Grace has spent Chef info, so this is the safest emergency vote.
🧠
Alice is voting, so my Butler restriction allows this. A late Saint claim is too dangerous to execute on day one; executing spent Chef is safer.
🧠
I am spent Chef and already on the counterwagon. Secure 7 votes to save possible Saint and leave town with my Chef 0 and suspicion on timing.
🧠
I must raise my hand for Grace to ensure she has enough votes to beat my 6. Not voting would look suspicious for someone claiming Saint who's fighting to survive. I need to act like a desperate good player.
🧠
Ensure Grace surpasses Frank so we do not risk executing a possible Saint, while preserving tomorrow's solve focus on Frank and the claim web.
🧠
Voting for Grace saves my Demon Frank. I want to sound reasonable and town-aligned while planting seeds that Charlie (in the drunk pair) should be scrutinized for pushing the Frank execution.
🧠
Secure enough votes to move execution off a Saint claim while preserving suspicion on Frank for tomorrow.
🧠
Ensure Grace surpasses Frank so we do not execute a possible Saint, while framing tomorrow's agenda to scrutinize Frank and voting patterns.
🧠
Ensure Grace vote beats Frank to avoid instant loss if Frank is true Saint, while preserving suspicion on Frank for tomorrow.
🧠
Keep the Grace counterwagon above Frank while respecting my Butler restriction and flagging Frank for scrutiny tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 8 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 8 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am likely being executed, so I should lock in my info and give town a concrete way to verify and use it tomorrow.
🧠
Grace is being executed, saving me. I should speak briefly to maintain my Saint persona - grateful but not celebrating, acknowledging that scrutiny is coming. This builds credibility for tomorrow.
🧠
Set clear night priorities and preserve my Empath information before executions close and night deaths can remove me.
🧠
Grace is dying with true Chef info. I want to appear cooperative and thoughtful while planting seeds that Charlie might be the drunk one in our pair. This protects Frank long-term by discrediting Charlie's future reads and my own alignment if questioned.
🧠
Use final public moment to set tomorrow's agenda without exposing Fortune Teller, preserving my ongoing info while focusing town on key contradictions.
🧠
Set clear night and tomorrow priorities while keeping my Mayor role hidden and maintaining pressure on Frank without risking Saint execution.
🧠
Lock in tomorrow's agenda and preserve key info before night, while avoiding a risky last-second nomination against Grace's safety execution.
🧠
Avoid a chaotic last-second nomination and set a clear agenda for tomorrow to test Grace, Charlie, David, and Frank claims.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is the most dangerous player because his Empath ability gives nightly information that directly implicates David. Killing him now stops all future Empath readings and leaves town with only static day-1 info to work with. It also disrupts their planned agenda for tomorrow.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Frank
You chose to kill Charlie.
📜
Storyteller
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Test the main pressure points. A NO would strongly clear David and Frank and point at Eve; a YES keeps pressure on the drunk-pair logic or Frank's late Saint claim.
📜
Storyteller
Alice
You chose David and Frank. You receive the answer: YES.
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Alice seems relatively trusted, active, and likely to vote on key executions. Choosing her preserves my ability to help town while avoiding reliance on a suspect Saint claim.
📜
Storyteller
Bob
You chose Alice to be your master.
📜
Storyteller
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Alive - Bob: Butler (good), Alive - Charlie: Empath (good), Dead - David: Spy (evil), Alive - Eve: Mayor (good), Alive - Frank: Imp (evil), Alive - Grace: Chef (good), Dead - Heidi: Librarian (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I want to let others speak first to see how they react to Charlie's death before I commit to any narrative. This allows me to adapt my story based on the town's mood.
🧠
Get Charlie's final Empath info and pair it with Heidi's Librarian claim and my Chef 0 to narrow demon candidates before nominations.
🧠
Answer Grace, anchor my only info, and push solving Bob/David while accounting for Heidi's Drunk claim.
🧠
Coordinate with Frank about the Saint claim and plan our defense. Also discuss who to kill next and how to handle suspicion.
🧠
Clarify Alice's Bob read and test it against Charlie's dying Empath info to narrow Bob versus David before nominations.
🧠
Answer Heidi, build trust, and align our information before nominations so pressure lands on David or Frank rather than Bob.
🧠
Coordinate my Butler vote restriction with Alice and get her Bob-clearing info so I can push nominations effectively.
🧠
Dead Charlie likely has last Empath info; Grace's Chef 0 shapes evil adjacency. Consulting dead can narrow Demon candidates before nominations.
🧠
Coordinate with David, my Minion. Agree to push Charlie as the Drunk. Discuss tonight's target and David's bluff. Also plan for worst-case if I get executed.
🧠
Answer Eve and build a compact solve using Chef 0 plus Charlie's death-confirmed Empath claim before nominations.
🧠
Force the two players in my Empath one to commit to claims and worlds before nominations, helping town choose between them or identify a Drunk world.
🧠
Charlie asked for claims. I'll claim Soldier (safe bluff). I need to seem cooperative while subtly pushing Bob as the more likely evil given Charlie's Empath read. This protects Frank by shifting focus to Bob.
🧠
Pressure the Bob/David pair where Charlie saw one evil, while checking David's claim against my Drunk info before nominations.
🧠
Coordinate Bob's restricted vote and reveal enough FT info to push a David or Frank execution, while checking if his Butler hint is real.
🧠
Share David's role contradiction with trusted info holders, reveal my low-impact Outsider claim, and steer suspicion toward David before nominations.
🧠
Get Alice's hidden info and Heidi's exact Librarian context to solve the Bob/David axis before nominations.
🧠
Reinforce the Charlie-as-Drunk narrative with Heidi, the Librarian. Her info is central to the Drunk puzzle and getting her to lean toward Charlie helps protect both me and David. Also gauge how much suspicion is on me.
🧠
Get final pre-nomination info from central players to decide whether to spend ghost vote later and steer execution toward Bob or David.
🧠
Force Bob's claim before nominations so we can resolve my Empath one against David's Soldier claim and choose a better execution.
🧠
I must correct Heidi's misunderstanding immediately. I claimed Soldier, not Washerwoman. If I don't correct this, it looks like I'm going along with a role I never claimed, which would out me as evil.
🧠
Share the key info with an active voter and align nominations around the strongest contradiction before nominations start.
🧠
Share my real info with key good voices before nominations and build consensus on executing David, the strongest overlap from FT and Charlie info.
🧠
Give my hard claim before nominations and align with Alice/Charlie on testing David/Frank, while respecting Butler vote restriction.
🧠
Test the Bob/David conflict before nominations and force David to explain a major claim change that may identify the Demon.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
No one is on the block; I need a living player to create a safe, logical execution target before night.
🧠
With nominations closing and no one on block, David is the strongest demon candidate and safer than claimed Saint Frank. We need an execution today.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against execution by pointing out the FT yes is because of Frank the Demon, not me. Claim Soldier firmly. Suggest Bob is the evil in Charlie's pair. Try to survive the vote.
🧠
Save my single ghost vote for the endgame while giving living players responsibility for this execution. David is suspicious, but three living votes should be available.
🧠
David is in my Fortune Teller yes pair and has conflicting claims. Voting now is needed to put our best Demon candidate on the block while avoiding the Saint risk.
🧠
David is the safest execution: multiple info lines point to him, while Frank may be Saint. We need votes now to put pressure and likely execute.
🧠
David is the best execution: Alice FT yes includes him, Charlie’s Empath points to Bob/David, and David has claim instability. My vote may be needed to put him on block.
🧠
I need to speak to try to prevent David's execution or at least cast doubt. If David dies, I'm alone. I'll question Alice's FT info - maybe the red herring is in play, or I'm the Demon target of her yes (which is technically true). Reinforce that killing a claimed Soldier when Frank claims Saint is dangerous.
🧠
David is the safest execution: conflicting claims plus Alice yes and Charlie pressure. Frank's Saint claim is too dangerous today, and no execution is bad this early.
🧠
Alice is my Butler master and is voting, so I can legally vote. David is the best execution today due to conflicting claims and overlapping FT/Empath pressure.
🧠
I'm being executed. My final words should protect Frank by reinforcing his Saint claim, casting doubt on Alice's FT info, and setting up Bob as the next target since Charlie's Empath points to Bob if I'm good.
🧠
Keep my ghost vote for final day while reinforcing why David remains the best execution and correcting misleading logic around Saint and Fortune Teller.
🧠
Maintain the David execution and prevent last-second doubt from Frank/David moving town off the best candidate.
🧠
Reinforce the current wagon so town executes the strongest non-Saint suspect and avoids late vote collapse.
🧠
David already has enough living votes, so I should preserve my ghost vote for final day while keeping the execution on David.
🧠
David is dying regardless with 4 votes. I must join the vote to distance myself from him. I'll frame it as being convinced by the logic even though I was hesitant.
🧠
Keep David execution secured while signaling the next solve path if he is good. Do not reveal Mayor yet; voting David is best current Demon hit.
🧠
Keep David on block while confirming my Butler vote is legal and publicly tying the execution to overlapping good info.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
As a dying Spy, I must protect Frank by sowing confusion. I'll maintain Soldier claim, frame Bob as evil, and warn that executing Frank (Saint) loses the game. When I die without Demon reveal, town may doubt Alice's info.
🧠
Prevent a late tie and set tomorrow's solve path if David is not Demon, while preserving my ghost vote.
🧠
Lock in the David execution and set up tomorrow’s solve if he is not the Demon, using Undertaker and my next Fortune Teller result.
🧠
Reinforce not tying David and set tomorrow's agenda so town uses the execution info productively if the game continues.
🧠
Lock in current execution and set up tomorrow's solve using Chef 0 with David's flip unconfirmed and Alice/Charlie info chains.
🧠
David is dead no matter what. I should appear cooperative and somber, not celebrating. Plant seeds about Bob being the real threat per David's dying words. Prepare my defense for tomorrow's scrutiny.
🧠
Lock in David execution and set tomorrow's agenda around information chains while preserving the strongest ongoing info source.
🧠
Preserve the current execution and set up tomorrow's logic around Alice's Fortune Teller chain, my Butler claim, and Frank's risky Saint claim.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Eve is the safest kill: she's a strong town leader coordinating the case against me, unlikely to be Monk-protected (Alice is the obvious Monk target), and her death keeps suspicion spread between me and Bob. This sets up a final 4 where I can push Bob's execution.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Frank
You chose to kill Eve.
📜
Storyteller
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Use Heidi as my prior NO anchor to test Eve. A NO leaves Frank as the main living Demon candidate; a YES points to Eve or a red herring problem.
📜
Storyteller
Alice
You chose Heidi and Eve. You receive the answer: NO.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Coordinate with my two no-check alive players before nominations and see if any info contradicts executing Frank at four alive.
🧠
Use my night death to narrow the Demon pool and get fresh info from the living before nominations.
🧠
Reveal Mayor before nominations and align with the two players whose info points to Frank, while leaving room to test Alice evil worlds.
🧠
Eve survived my Night 2 kill. I need to probe why she's alive and see if I can use it to sow confusion. Also need to see what the Alice-Heidi-Eve block is planning before I decide how to deflect.
🧠
Get Eve's claim and any David confirmation before deciding whether Frank, Alice, Eve, or Heidi is the Demon or a Scarlet Woman successor.
🧠
Answer Charlie, align with Eve, and frame the decisive choice as Frank Demon versus Alice false FT before nominations.
🧠
Coordinate with Frank. He needs to survive. I should find out what he told Eve and suggest doubling down on the Drunk theory - that Heidi's info was actually correct because I registered as the Drunk, meaning Alice could be drunk. This creates doubt.
🧠
Gather the key living info before nominations and use Chef 0 to narrow the Demon among the final four.
🧠
Answer Grace and align trusted players around the clean living solve before nominations.
🧠
Coordinate living voters around the key chain before nominations and test whether Alice's info points to Frank or is itself suspect.
🧠
Pressure Frank for a coherent alternate world before nominations; if he cannot explain Alice/Heidi data, Frank remains the best Demon execution.
🧠
Eve is a key swing vote with 4 alive. I need to convince her Alice is the Demon so the execution falls on Alice, not me. If Alice dies, I kill tonight and evil wins with 2 alive.
🧠
Get Alice's exact Fortune Teller chain before nominations and force her to explain the world if Frank is not Demon, since Frank may be Saint.
🧠
Lock the living good bloc onto the strongest Demon candidate before nominations and prevent Frank's Saint claim from stalling execution.
🧠
Frank is in mortal danger. I need to coordinate our final push—either convince Heidi her Librarian info was right (making Alice the Drunk), or convince Eve to vote with us. Need to know what Frank told Eve.
🧠
Build a final-four solve and learn if Eve or Heidi has counterinfo before nominations, while steering toward likely Frank execution.
🧠
Line up dead players without wasting ghost votes, and keep focus on Frank as the execution before nominations start.
🧠
Push living good players to resolve the final demon candidate before nominations and avoid a careless Saint execution.
🧠
Coordinate the living good bloc before nominations to execute the likeliest Demon, while acknowledging the Saint risk.
🧠
David has been trying to coordinate twice. I need to confirm our shared angle: Heidi's Librarian info is correct (Spy=Drunk), Alice is the real Drunk with bogus FT info. With only 1 tick left, this alignment is crucial for surviving the nomination phase.
🧠
Get Frank's final defense and help Eve compare Frank versus Alice before nominations, while I preserve my ghost vote unless needed.
🧠
Give Frank one last chance to present a coherent solve; if he cannot explain Outsider count and Alice's results, we proceed with Frank execution.
🧠
I need to convince Eve and Heidi that Heidi's Librarian info was actually correct—Spy registers as Outsider, so I appeared as the Drunk. If they believe this, Alice's FT info becomes suspect and Frank survives. This is our only lifeline.
🧠
Push living players to resolve Frank versus Alice before nominations and coordinate enough living votes without wasting ghost votes.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
At four alive we need pressure on the best Demon candidate. Frank fits Alice's checks and David's sudden Spy claim looks like evil misinformation to save him.
📜
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must convince the town I am the Saint. If I am executed, evil wins only if I'm the Demon. I need to frame this as certain loss if they kill me. Point to Alice's info being unreliable and suggest she could be the Drunk or Demon.
🧠
This is the decisive vote at four alive. Frank is the best Demon candidate; David's Spy argument is internally inconsistent with outsider counts.
🧠
At four alive, failing to execute likely gives evil control. Frank's Saint claim conflicts with too many Outsider claims and Alice's FT plus my Empath world point to Frank.
🧠
Frank already has 2 votes and will be executed. I must speak now to try to save him by making Alice and Eve doubt. If Frank dies as Imp, evil loses instantly. My only play is to hammer the Drunk Alice narrative.
🧠
Preserve my ghost vote while reinforcing that the current Frank execution is mechanically coherent and challenging the counterworld before vote closes.
🧠
Frank's Saint world requires impossible outsider/minion logic after David's Spy claim. Alice's checks plus David defending Frank make Frank the best Demon candidate.
🧠
Frank is the clearest Demon by my Fortune Teller chain and David’s defense is strained. My living vote confirms support without costing a ghost vote.
🧠
Frank already has enough votes. Spending my ghost vote adds no value and could matter if this is not the final execution.
🧠
Accept defeat gracefully. All four living players voted to execute me. The jig is up. Good wins.
🧠
Frank has effectively confessed under vote. Reinforce commitment and prevent last-second vote drops or confusion from the Saint bluff.
🧠
Lock in Frank's execution after his confession; prevent last-second vote drops or renewed Saint panic.
🧠
The game is lost. Frank confessed and the votes are in. I'm just acknowledging the inevitable.
🧠
Frank has effectively conceded and the vote already has enough support. I should preserve my ghost vote in case the game somehow continues.
🧠
Frank confessed under pressure, so I should reinforce the execution and prevent last-second vote movement.
🧠
Vote is already passing, and Frank plus David have conceded evil. I should keep my hand up and avoid disrupting the execution.
🧠
Reinforce the correct execution without wasting my ghost vote since the count is already safely above majority.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The game is effectively over. I have been outed as the Imp, David confirmed as Spy, and the execution vote is final. Nothing left to do but wait for the end.
🧠
Prevent a last-second counter nomination or confusion; Frank is confirmed evil by admission and execution should end the game.
🧠
Frank and David have effectively conceded evil. As a dead player with no nomination or ghost vote, the best action is avoid muddying the close.
🧠
The game is effectively over. Frank will be executed and evil has no backup Demon. Waiting is the only appropriate action.
🧠
Frank is already on block with enough votes, confessed, and evil confirmation is out. Waiting avoids creating any tie or distraction before execution.
🧠
Avoid disrupting the confirmed Frank execution. A tie or alternative nomination can only help evil now, so let nominations close.
🧠
Frank is on the block with enough votes and has effectively confessed; any further nomination risks a tie or chaos. Let the execution resolve.
🧠
No need to speak or risk introducing doubt. Frank is on the block with enough votes, admitted bluff, and evil team is exposed. Let nominations close.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good