Game Detail

Players

Alice (Imp) Bob (Recluse) Charlie (Butler) David (Washerwoman) Eve (Baron) Frank (Saint) Grace (Mayor) Heidi (Undertaker)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil102,30026,295$0.0311
Good278,13229,504$1.8332

Event Transcript

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Eve. Your safe bluffs are: Investigator, Slayer, Virgin
📜
Storyteller
David
Good evening David. You are the Washerwoman. Either Grace or Heidi is the Undertaker.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
There is no public information yet, so I want a safe default master who is likely to stay active and vote with town tomorrow.
📜
Storyteller
Charlie
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want early private claims from likely information sources before public groupthink starts, while keeping my Recluse role hidden.
🧠
Build a private information base early, keep my Saint role hidden, and compare neighboring claims for consistency before nomination phase.
🧠
Respond to Bob's outreach, build trust, and gather role-category information while keeping my Butler claim hidden on day one.
🧠
I want to test one half of my Washerwoman pair privately, build a trust chain if Grace is sincere, and avoid revealing my full info to both candidates at once.
🧠
I want early private claims from my neighbors and may soft-claim my role so trusted players can use my future info if I die.
🧠
Establish a credible bluff as the Investigator to gain trust and influence early game discussions. This will help me manipulate the town's perception and protect my true identity as the Demon.
🧠
Respond to Frank to build trust and gather intel. Claiming Empath as a bluff will help me fit in as a good player while subtly steering the conversation away from Alice.
🧠
David says he has info involving me, so I want to hear it while revealing little. A cautious soft claim may gain useful data without making me a night kill target.
🧠
I want to tell Alice that I can explain a Minion ping without fully outing, and see whether Charlie reacts naturally. That may prevent a bad execution and build a useful trust chain.
🧠
Probe Eve for concrete info while keeping my Saint role hidden. A soft claim lets me build trust without creating an execution trap for town.
🧠
Keep the conversation productive, avoid a rushed lock on either player, and push Bob to clarify enough that I can compare outsider-count possibilities later.
🧠
I need Heidi's soft claim to compare with Grace. My Washerwoman info is strongest if I quietly test both candidates before deciding how and when to reveal it.
🧠
Build a likely good connection with David while cautiously soft confirming Undertaker-like timing and preserving some protection from the Demon.
🧠
Coordinate with the Minion to ensure the Demon’s survival, reinforce Heidi’s trust in Alice’s Investigator bluff, and prepare to redirect suspicion toward Bob and Charlie (who are sharing too much information early).
🧠
Maintain Eve’s bluff as Empath by deflecting Frank’s question about the Empath number. Encourage Frank to share more about his role or thoughts, which will help Eve gather intel and subtly steer suspicion away from Alice (the Demon).
🧠
Get David to commit to the kind of first-night information he has on me so I can build a logic chain and decide whether to trust or challenge him before nominations.
🧠
I should privately full claim Recluse to explain the minion ping and recruit Alice and Charlie to avoid an early misexecution on me while preserving flexibility.
🧠
Press Eve for verifiable information while keeping my Saint role hidden. Exact Empath info is more useful than vague suspicion and helps judge whether she is credible.
🧠
Keep the claim contained, avoid an early misexecution on a plausible Recluse, and set up later outsider count checks without exposing my real role.
🧠
Heidi’s soft claim matches Undertaker best. I want to confirm my exact info privately and set up later verification without exposing both names publicly too early.
🧠
Pass along Alice’s suspicious whisper to the player who currently looks most likely good, while keeping my Undertaker identity mostly protected for now.
🧠
Coordinate with Eve to steer suspicion away from ourselves and toward Charlie or Heidi, while maintaining the plausibility of our bluffs.
🧠
Provide a fake Empath read to Frank to steer suspicion toward Bob or Charlie, protecting the Demon (Alice) and maintaining my bluff as Empath.
🧠
Share a limited soft claim, invite reciprocal detail, and build a small trusted network before nominations without exposing Mayor too early.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Alice gave the strongest concrete evil indicator I have. Nominating her both pressures a likely evil player and creates an execution for my Undertaker info tonight.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Heidi's false accusation, redirect suspicion toward her, and try to survive this nomination while maintaining my Investigator bluff.
🧠
I nominated Alice on the strongest tell I have. Raising my hand is necessary to push through the execution and gain valuable Undertaker information tonight.
🧠
Slow a snap execution on a contested accusation. Preserve information and avoid letting evil force an early kill without stronger corroboration.
🧠
I currently trust Heidi more because my first-night info points to her or Grace as Undertaker, and Heidi privately matched that before nominating. I want to support the execution pressure on Alice.
🧠
The case on Alice is too thin for a day one execution. I should conserve my vote and gather more information rather than help force a likely premature kill.
🧠
Protect the Demon (Alice) by voting against their execution to ensure evil can win when only 2 players remain.
🧠
Prevent a weak day one execution on a player whose public story fits my Recluse claim, and signal town not to supply the deciding vote.
🧠
I want to convert the strongest accusation into actionable pressure. A fourth vote on Alice may execute an evil player or at least create alignment-revealing commitments from defenders.
🧠
Deflect suspicion from Alice by attacking Heidi's credibility and redirecting focus to Charlie, who has been pushing controversial outsider claims. This creates doubt about Heidi's motives and protects the Demon's position.
🧠
I want to lock in the key private contradiction so hesitant voters understand why this nomination is serious and keep their hands up.
🧠
I want to stop a rushed day one execution on a contested accusation and push the group toward using tomorrow's claims and night info to resolve Alice versus Heidi.
🧠
Support pressure on Alice while signaling that Heidi has some credibility from my perspective, without fully overexposing my role information.
🧠
The case is too thin for me to help execute on day one, especially with enough votes already on the block. I preserve my vote and avoid increasing the chance of a bad execution.
🧠
Protect the Demon (Alice) by retracting my vote to prevent her execution. The evil team must keep Alice alive until only 2 players remain.
🧠
Do not supply the deciding vote on a shaky day one nomination. Preserve good's flexibility and gather stronger evidence tomorrow.
🧠
Hold my current position without adding new claims. The vote is useful pressure, and with only three visible votes it is unlikely to force a risky day one execution.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (3/4).
🧠
Shift suspicion away from myself (the Demon) by attacking Heidi's credibility and suggesting further investigation into other players like Charlie or Bob. This will protect the Demon (me) and sow chaos in the town's logic.
🧠
Reinforce that my push came from a real private red flag, keep suspicion on Alice and Eve, and frame tomorrow's follow-up without fully outing my role.
🧠
Keep town from making a bad late day one execution and set up useful follow up for tomorrow by asking people to lock in claims and compare outsider count.
🧠
Signal that Heidi has some private credibility from me, discourage a rushed bad execution, and set up fuller claims tomorrow without fully outing my info yet.
🧠
I want to steer town away from a thin day one execution and set clear expectations for tomorrow's claim checks, while sounding like a steady good voice.
🧠
To avoid drawing suspicion to myself or Alice while the town debates Alice’s execution. Waiting preserves the current favorable state for the evil team.
🧠
Reinforce no execution and set clear information goals for tomorrow while keeping my Recluse claim consistent with Alice's ping.
🧠
I want to push useful structure for tomorrow without drawing execution heat onto myself today, since my role is dangerous to execute.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Target Heidi to remove a vocal accuser and potential threat. If she is good, her death strengthens the town's resolve but removes a key investigator. If she is evil, it disrupts her plans and shifts suspicion elsewhere.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Alice
You chose to kill Heidi.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose a steady, likely-good player who should vote in meaningful executions tomorrow, maximizing my flexibility while avoiding dependence on a central suspect.
📜
Storyteller
Charlie
You chose Grace to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
I am dead and have no Undertaker info, so my best value is passing my strongest social read to players who may be trusted and influential.
🧠
I need fresh mechanical info from the Heidi and David line plus Grace's soft claim so town can narrow suspects without risking an execution on me.
🧠
Push suspicion toward Charlie to divert attention from Alice and protect the Demon. Coordinate with David to create a unified front against Charlie.
🧠
I want to give Frank useful truth, keep trust with a likely good organizer, and force David to clarify the claim about me so we can narrow Alice versus Heidi worlds.
🧠
Coordinate with Eve to frame Bob or Charlie, diverting suspicion from myself and protecting the Demon.
🧠
Share my exact info with the people asking, keep credibility high, and steer today toward full claims from the key suspects instead of a random kill.
🧠
I want to gather the key private reads and push a structured claim check before nominations, while keeping my Recluse claim controlled with Charlie as context.
🧠
I want to gather Heidi's last information and coordinate a precise outsider-count and claims check before nominations, without committing town to the wrong execution.
🧠
Give trusted players my true role and the lack of Undertaker info, so they can weigh my death and push the key suspects into concrete claims today.
🧠
I need Eve's exact information and Heidi's ghost read to compare against David's Washerwoman claim and steer town toward a real Demon candidate, not an Outsider execution.
🧠
Protect Alice by providing misleading info that shifts suspicion to Charlie and creates distrust in Heidi's whispers. Use Frank's request to plant false narratives and prolong the Demon's safety.
🧠
Coordinate with the two players already in this thread, narrow today toward Alice or Charlie instead of a random execution, and get Frank's exact claim before nominations.
🧠
Reinforce our shared narrative with Eve to ensure Bob remains the primary suspect, reducing scrutiny on Alice and other potential evil players. This aligns with our goal of keeping the Demon alive.
🧠
I want Bob and Charlie to give exact claims now and to pin down Heidi’s final read, so we can enter nominations with cleaner worlds and fewer vague defenses.
🧠
Give my exact claim now to keep credibility with David and preserve Charlie's tentative trust, while steering us toward a precise outsider-count and full claims check.
🧠
Give my exact claim privately to progress the outsider count, reduce suspicion on me through consistency, and press David for the concrete reasoning behind Heidi's Alice push.
🧠
Spread my true claim and strongest solve to another likely useful voter before nominations, so good can coordinate pressure on Alice, Bob, and Charlie.
🧠
Privately reveal my Saint claim so trusted players do not accidentally execute me, and steer nominations toward the strongest evil pair based on Heidi, David, and the whisper patterns.
🧠
Provide Frank with my Empath reads and Heidi's post-death info to reinforce the narrative that Alice and Charlie are suspicious. This supports David's Washerwoman claim and keeps suspicion on Bob's Recluse claim, protecting Alice (the Demon).
🧠
I want Eve's exact claim and any final Heidi info fast, while looping David in so contradictory stories are exposed before nominations.
🧠
Ensure Eve continues pushing Bob’s Recluse claim publicly to deflect suspicion from Alice. Reinforce our coordinated bluff and maintain chaos by keeping the town focused on Bob.
🧠
Coordinate with Grace and Eve to pin down Eve's exact claim and line up pressure on Alice and Charlie before nominations, without overcommitting to one world.
🧠
Get David to reveal Heidi's actual case and align Charlie on pushing a precise public claims and outsider-count check before nominations.
🧠
Push the game toward a precise public claims pass and coordinate with my master so I do not lose voting agency if a good execution appears.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We need a non-random execution candidate now. Alice is the strongest lead from Heidi's likely-good push, her Bob-Charlie claim, and the night kill pattern.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Avoid execution by voting against myself and steering the town's suspicion toward Bob's suspicious Recluse claim. This keeps the focus off me and maintains the game's chaos.
🧠
I nominated Alice because she is the best lead from the Heidi and David information. I should support that nomination and avoid another drift into no execution without pressure.
🧠
Grace is voting, so my Butler restriction allows this. Alice remains the center of the biggest contradiction, and a vote helps test the town's appetite to execute the leading suspect.
🧠
Alice remains my top suspect, and as a dead good player this is a strong place to spend my ghost vote if it can help secure an execution on the best lead.
🧠
Alice is the best available execution and my vote reaches threshold. I should help secure the strongest good-led kill rather than let day end without pressure.
🧠
Alice is the best available execution from the public contradictions and Heidi's night death. My vote helps secure pressure on a leading suspect rather than let the day end with no kill again.
🧠
Alice is the best available execution based on my Washerwoman info making Heidi likely good and on Heidi dying after accusing Alice. I should support this execution.
🧠
Protect the Demon by not directly contributing to her execution. Alice is likely to die regardless due to overwhelming votes, but I avoid actively harming my team.
🧠
Accept my execution to ensure the evil team wins immediately, as the Demon's survival until the end is already guaranteed if I die now. This aligns with the evil team's primary objective.
🧠
My hand is already up and the vote has comfortably cleared the threshold. The best move is to stay consistent and let the execution stand rather than create confusion.
🧠
Grace is my master today and appears not to be voting, so I must retract my hand to follow Butler mechanics and stay trustworthy.
🧠
I already raised my hand for Alice and should not retract it. Waiting preserves my ghost vote on the current best suspect and avoids muddying the vote.
🧠
My hand is already up and Alice has the strongest case. Waiting keeps my vote in place and avoids distracting from a likely good execution on a top demon candidate.
🧠
Hold my vote steady on Alice. I already support this execution more than risking a late collapse of the wagon during the active count.
🧠
I already support executing Alice and should keep my hand raised. Waiting preserves my vote without muddying the live count during the active vote.
🧠
Protect the Demon (Alice) by casting doubt on the execution. Urge players to reconsider voting for Alice without more concrete evidence, aiming to reduce the number of votes or delay the process.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Prevent Alice’s execution by sowing doubt and redirecting suspicion to Bob’s Recluse claim. This keeps the Demon alive and buys time for the evil team to manipulate the town.
🧠
Reinforce that Alice should remain the execution and prevent a last-second derail onto weaker targets or the Saint claim.
🧠
Reinforce that town should not panic and move off Alice without a substantially better case in the final moments.
🧠
I want to discourage a last-second move off Alice and force anyone opposing this execution to give a concrete better case, not vague delay.
🧠
Reinforce the current execution and reduce chances of a last second derail, while avoiding any attention that could risk my Saint execution.
🧠
Give my full real claim now so town has the information it asked for, without undermining the current Alice execution that still looks best for good.
🧠
Reinforce that Alice should remain on the block and focus the group on the key follow ups for tomorrow instead of letting a late rescue happen.
🧠
Protect the Demon at all costs. Waiting minimizes risk and allows me to preserve my role for future rounds if Alice somehow survives the execution.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good