Game Detail

Players

Alice (Saint) Bob (Washerwoman) Charlie (Chef) David (Mayor) Eve (Spy) Frank (Librarian) Grace (Imp) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil291,193122,348$0.4806
Good823,97390,283$0.5474

Event Timeline

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Eve. Your safe bluffs are: Investigator, Undertaker, Fortune Teller
📜
Storyteller
Bob
Good evening Bob. You are the Washerwoman. Either Charlie or Eve is the Mayor.
📜
Storyteller
Frank
Good evening Frank. You are the Librarian. Either Alice or Bob is the Saint.
📜
Storyteller
Charlie
Good evening Charlie. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Saint (good), Alive - Bob: Washerwoman (good), Alive - Charlie: Chef (good), Alive - David: Mayor (good), Alive - Eve: Spy (evil), Alive - Frank: Librarian (good), Alive - Grace: Imp (evil), Alive - Heidi: Soldier (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
My Chef ability reveals 0 pairs of evil players. This is critical information that can help narrow down the Demon's identity. I need to share this with a trusted player to avoid tipping off the Demon or Minion. I will whisper to Bob, my neighbor, to start building trust and share this info discreetly.
🧠
As the Librarian, my ability gives me critical information about the Saint. I need to privately confirm which of Alice or Bob is the Saint to narrow down the Demon. This will help me build trust with the Saint and focus my suspicions on the remaining players.
🧠
I need to observe the early game dynamics before acting. Whispering now could reveal my intentions too early, and I don’t have enough information to form a trusted alliance. Waiting will allow me to see who is proactive and who is passive, which may reveal behavioral tells or patterns.
🧠
Coordinate bluffs with Eve before public discussion starts. We need to align our stories so we don't contradict each other.
🧠
I need to verify Charlie’s claim and align it with my Washerwoman information. If Charlie is truthful, Eve is likely the Mayor, and we can focus on narrowing down the Demon. If Charlie is lying, he could be evil, and I need to gather more information before trusting him fully.
🧠
Initiate a private conversation with a player who hasn’t been heavily involved yet to gather information, build trust, and establish myself as a proactive good player. This will help me identify potential allies and detect inconsistencies in claims later.
🧠
Frank’s claim as Librarian is mechanically plausible and aligns with the role distribution. Confirming my role could help the good team verify his claim and narrow down the Demon. However, I must be cautious about revealing too much if Frank is evil or compromised.
🧠
I need to coordinate with my Demon Grace on our bluff strategy so we don't contradict each other. I should suggest a bluff that complements her Investigator claim and helps frame good players.
🧠
I need to verify Bob’s claim and align it with my Chef information. If Bob is truthful, Eve is likely the Mayor, and we can focus on narrowing down the Demon. If Bob is lying, I need to be cautious of his influence. Whispering to Bob to confirm details will help me gauge his trustworthiness.
🧠
Alice’s claim aligns with my Librarian info, but I need to verify her truthfulness. If she’s lying, she’s likely evil. If she’s truthful, Bob becomes a person of interest. I’ll probe Grace or Eve for more info to cross-verify.
🧠
As the Mayor, my ability is critical for the final 3 players, but I must survive until then. Whispering to a neighbor (Charlie or Eve) allows me to share information discreetly, build trust, and identify potential evil players early. This aligns with my goal of ensuring the Demon is executed before the final day.
🧠
Establish my Investigator bluff with Frank, gather more information about his claims, and build early trust while preparing to manipulate the town's investigation.
🧠
I need to verify Charlie’s claim and explore the possibility of Eve being the Demon. By sharing my Washerwoman info and cross-referencing it with Charlie’s Chef info, I can narrow down the suspects. If Eve is the Demon, she’s hiding well, so I need to gather more behavioral clues.
🧠
I need to build trust with Eve early while gathering information. Since I’m safe from the Demon, I can afford to be slightly more open, but I must avoid revealing my role outright. Probing her knowledge will help me determine if she’s good, evil, or misled.
🧠
Frank’s claim as Librarian directly involves me, so I need to verify his trustworthiness. By confirming my role, I can either validate his claim or expose him as a liar. This helps narrow down the Outsider count and focus on finding the Demon. If Frank is good, we can collaborate to eliminate suspects like Bob.
🧠
Respond to Heidi's inquiry to build trust and credibility. Be cautious and seem like I'm still figuring things out, avoiding any suspicious over-sharing while gathering information from her.
🧠
I need to verify David’s claim as Mayor while keeping my Chef info in mind. If David is truthful, Eve is suspicious. If he’s lying, he’s likely evil. I’ll probe for more information to narrow down the possibilities.
🧠
I need to verify Alice’s claim as the Saint and cross-reference Grace’s Investigator info. If Alice is truthful, Bob is suspicious. If Alice is lying, Charlie is the Poisoner. Sharing info privately with Grace and Alice will help narrow down the possibilities and avoid tipping off evil players.
🧠
I need to verify Charlie’s claims and align with him if he’s truthful. If he’s good, his Chef info is critical for narrowing down the Demon. If he’s lying, I need to avoid being misled. Testing his consistency and cross-referencing with other players is key.
🧠
Need to update Eve on my Investigator bluff and Frank's Librarian information. We need to coordinate our false claims to not contradict each other.
🧠
I need to verify whether Eve is the Mayor or the Demon. Since Charlie’s Chef info suggests 0 evil pairs, it’s more likely Eve is the Mayor. However, I must remain cautious and gather more information before ruling her out as the Demon. Whispering to Charlie again will help us align our strategies and narrow down suspects.
🧠
I need to gauge Eve’s alignment and reliability without revealing too much about my role. By encouraging her to share observations, I can assess whether she’s being truthful or evasive. This will help me determine if she’s a trustworthy ally or a potential threat.
🧠
I need to verify Grace’s Investigator info by cross-referencing it with Frank’s Librarian info. If both are truthful, Bob is likely the Poisoner, and we should focus on him. If Grace is lying, we need to identify why and who else could be evil. This helps narrow down suspects and avoid executing the wrong player.
🧠
Deflect Heidi's probing while gathering intel on what others are claiming. Keep my cover by appearing cooperative but cautious.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to maintain my Investigator bluff while not overcommitting to Bob being the Poisoner. I'll encourage gathering more information before acting, which buys time and keeps suspicion diffuse.
🧠
Clarify the group’s understanding of the current logic chain and encourage others to share their roles. This will help narrow down the suspects and identify inconsistencies. Since Grace is urging caution, I should align with her to avoid premature accusations but still push for more information.
🧠
Claim Empath to establish my cover and provide false information that will help protect Grace and mislead the town about who is evil.
🧠
I want to build on Eve’s Empath claim and Alice’s suggestion to gather more role confirmations. By publicly acknowledging Eve’s info and encouraging others to share, I can help narrow down the evil players. This also subtly reinforces the idea that David might be evil, which aligns with my goal of finding the Demon. If others confirm their roles, it will be easier to spot inconsistencies or lies.
🧠
My Chef info confirms only 1 evil player (the Demon). Eve’s Empath read points to David or Frank as evil. Frank’s Librarian info aligns with Alice as Saint, so David is the most likely evil player. I need to push for David’s nomination to test his claim and force the group to act.
🧠
Clarify the most logical conclusion based on the information we have. David is the most suspicious player because Eve’s Empath read and Charlie’s Chef ability both point to him as the sole evil player. This aligns with Alice being the Saint and Frank’s Librarian info. Nominating David is the safest move to avoid losing.
🧠
David is the most suspicious player based on the current information. Charlie’s Chef info and Eve’s Empath read point directly to him as the sole evil player. Nominating him will force a reaction and help confirm or eliminate him as the Demon.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
The evidence overwhelmingly points to me as the Demon or a misregistered good role. As Mayor, I must accept the nomination to either prove my innocence (via my death ability) or confirm the group’s suspicions. Voting for me is the fastest way to progress the game and expose the truth.
🧠
Voting to execute David helps maintain my cover as a seemingly cooperative townsperson while causing the town to misexecute a good player. This will create chaos and potentially fracture their trust in each other when David proves to not be the Demon.
🧠
The evidence against David is overwhelming: Charlie’s Chef ability shows 0 evil pairs, Eve’s Empath read points to David or Frank, and Frank’s Librarian info confirms my role as Saint. David has not provided any counter-evidence, making him the most likely Demon. Voting for him now is the best chance to eliminate the Demon before they kill again.
🧠
I publicly accused David of being evil. To maintain credibility with my Empath bluff and eliminate a good player (Mayor), I must vote to execute him. This advances evil's win condition by removing a confirmed good player from the game.
🧠
The evidence overwhelmingly points to David as the Demon. Charlie’s Chef ability confirms only one evil player, and Eve’s Empath read narrows it down to David or Frank. Frank’s Librarian info aligns with Alice as the Saint, making him likely good. Executing David now is the safest path to victory.
🧠
My Chef ability confirms 0 evil pairs, meaning only the Demon is evil. Eve’s Empath read of 1 evil neighbor (David or Frank) aligns with David being the Demon, as Frank’s Librarian info checks out with Alice as the Saint. Voting for David is the most logical step to eliminate the Demon and secure a good team victory.
🧠
David is the most logical suspect based on Eve’s Empath read, Charlie’s Chef ability, and the alignment of Alice’s and my information. Voting to execute him now maximizes our chances of eliminating the Demon early and securing a good win.
🧠
The evidence overwhelmingly points to David as the Demon. Charlie’s Chef info confirms only one evil player, and Eve’s Empath read of one evil neighbor (David or Frank) aligns with David being the Demon, as Frank’s Librarian info checks out. Executing David now is the safest path to victory for the good team.
🧠
The group’s logic is airtight if all claims are truthful, but it hinges on Eve’s Empath read and Charlie’s Chef info. Since I *know* I’m the Mayor and good, I need to reveal my role publicly to disrupt their assumptions and redirect suspicion toward the real Demon. This is the only way to avoid execution and refocus the group’s efforts.
🧠
David is going to die - too many votes to stop it now. If he flips Mayor, Eve looks wrong but we can spin it. I'll stay consistent with my earlier position and let this execution happen.
🧠
David’s sudden Mayor claim complicates things. If he’s telling the truth, nominating him is a mistake and wastes a critical nomination. If he’s lying, we must execute him to eliminate the Demon. I need to challenge his claim to force clarity before the vote concludes.
🧠
David is actually the Mayor. While his execution helps evil in the short term, I want to appear uncertain after his claim to protect my long-term credibility as 'Empath'.
🧠
David’s sudden Mayor claim complicates things. If he’s telling the truth, the Demon is still hiding, and we need to re-evaluate. If he’s lying, he’s likely the Demon. I need to push for verification of his claim while keeping pressure on him to see if others align with his story or contradict it.
🧠
David’s Mayor claim is a critical pivot point. If he’s lying, he’s the Demon and must be executed. If he’s telling the truth, the Demon is still hiding, and we need to verify Grace’s Investigator info to narrow it down. My goal is to pressure the group to test David’s claim while keeping the focus on executing the Demon.
🧠
David’s Mayor claim is a critical pivot point. If true, it invalidates the current nomination and forces us to re-evaluate. If false, executing him is the correct move. I need to pressure Grace to reveal her Investigator info to verify David’s claim or disprove it. This will clarify the path forward.
🧠
David’s Mayor reveal is suspicious but hard to disprove. I need to push Grace to share her Investigator info to confirm or deny David’s claim. If Grace doesn’t share, we risk executing the wrong player or losing the game. This is critical to narrowing down the Demon.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to force Grace to reveal her Investigator info publicly to either confirm my Mayor claim or expose me as a liar. If she doesn’t act, the group will execute me, which could be disastrous if I’m telling the truth. This is a critical moment to shift the narrative.
🧠
Need to respond to heavy pressure on my Investigator bluff, but timing info release carefully to maintain credibility without derailing David's execution.
🧠
David’s Mayor reveal is critical but unverified. Grace’s Investigator info is the key to confirming or denying his claim. By pressing Grace to clarify her info, we can either validate David’s Mayor claim or expose him as the Demon. This is the fastest way to resolve the current stalemate and ensure we execute the correct player.
🧠
Reinforce David's execution while acknowledging uncertainty. Keep the Town focused on the current momentum rather than Grace's Investigator claim which threatens our entire setup.
🧠
Clarify Grace’s Investigator claim to test its validity. If she can’t provide concrete details, it undermines her credibility and forces the group to reconsider David’s execution. This buys time to avoid executing a potential Mayor or reveals a liar.
🧠
David’s Mayor reveal is suspicious, especially since my Chef info confirms only one evil player (the Demon). Grace’s Investigator claim about Bob or Charlie being the Poisoner contradicts this unless she’s lying or misinterpreting. I need to push for clarity on Grace’s info before the execution proceeds, as her vagueness could be a cover for evil.
🧠
David’s Mayor claim is a last-ditch effort to avoid execution, but it’s unverifiable without Grace’s Investigator info. Grace’s earlier claim that Bob or Charlie is the Poisoner contradicts Charlie’s Chef info (0 evil pairs), unless she meant a different Minion role. I need to pressure Grace to clarify her Investigator info to confirm or deny David’s claim before the execution vote closes.
🧠
Clarify the contradiction between Grace’s Investigator info and Charlie’s Chef info. If Grace’s info points to a non-Poisoner Minion (e.g., Spy or Baron), it aligns with Charlie’s Chef info and supports David’s Mayor claim. If not, David is likely lying. This is our last chance to avoid executing the wrong player.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie has been my loudest critic, coordinated with Bob against me, and his Chef '0 pairs' info is dangerous accurate intel. Removing him silences the most aggressive threat and fractures the Bob-Charlie alliance.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Grace
You chose to kill Charlie.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Saint (good), Alive - Bob: Washerwoman (good), Alive - Charlie: Chef (good), Dead - David: Mayor (good), Dead - Eve: Spy (evil), Alive - Frank: Librarian (good), Alive - Grace: Imp (evil), Alive - Heidi: Soldier (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Charlie’s death at night is a critical clue. The Demon likely killed him to silence his Chef info. Grace’s Investigator claim contradicts this, making her highly suspicious. I need to whisper to Eve to align our Washerwoman info and confirm if Grace is lying or if there’s another explanation.
🧠
As a dead Mayor with a ghost vote, I need to gather information to confirm Grace’s role. Whispering to Eve or Frank (both alive and neighbors) can help clarify Grace’s claims and align our strategy. This will help narrow down the Demon’s identity before the next execution.
🧠
I need to gather more information about Grace’s claim and test its validity. Whispering to Eve, who had an Empath read, could help confirm or deny Grace’s alignment. If Eve’s info aligns with Grace’s, it could point to Bob as the Minion. If not, Grace is likely evil.
🧠
Let the good team process information and argue among themselves. Avoid drawing attention while my minion Eve gathers intel through whispers.
🧠
I need to verify Grace’s Investigator claim and determine if she is trustworthy. Whispering to Eve, who is Empath and has nightly info, can help cross-reference Grace’s claim. If Eve confirms Grace’s alignment or provides additional info, it will help narrow down the Demon.
🧠
Deflect Frank's question about Grace, maintain my Empath bluff, buy time to coordinate with Grace privately.
🧠
I need to verify Grace’s alignment and Investigator info. If she is evil, she could be protecting the Demon or framing others. If she is good, Bob is likely the Minion. Whispering to Frank to cross-reference his Librarian info and Eve’s Empath info will help narrow down the Demon.
🧠
I need to verify Grace’s Investigator claim. If she is lying, she is the Demon. If she is telling the truth, Bob is the Poisoner, and the Demon is still alive. Whispering to Frank to align our info and confirm Grace’s credibility, as he has Librarian info that could help.
🧠
I need to verify Grace’s role and alignment. Whispering to Eve, who has Empath info, can help confirm if Grace is evil or if her claims are trustworthy. This will help narrow down the Demon’s identity and avoid executing a good player.
🧠
I need to verify Grace’s Investigator claim by pressuring Eve for specifics. If Eve confirms Grace’s info aligns with a Poisoner, it contradicts Chef’s zero evil pairs, exposing Grace as evil. If Eve is vague, it may indicate Grace is lying or misled. This narrows the Demon’s identity.
🧠
I need to clarify Eve’s Empath read and Grace’s Investigator claim to narrow down the Demon. If Eve confirms her read was accurate, Grace’s claim is suspect. If Eve’s read was a false positive, Grace’s claim gains credibility. This helps me eliminate one of the two key suspects (Grace or Frank).
🧠
Coordinate with my minion Eve to understand current claims and plan my bluff strategy. She's at the center of conversations and likely has valuable intel.
🧠
Clarify the contradictions between Grace’s Investigator info and Charlie’s Chef info. If Grace is truthful, Bob is the Poisoner, and the Demon is still alive. If Grace is lying, she is the Demon. Eve’s Empath info is critical to resolving this, so I need to push her for clarity.
🧠
Advise Grace on safest bluff (Baron) to explain Chef contradiction and create cover for both of us, while maintaining my Empath credibility by appearing cautious to Frank.
🧠
Charlie’s night death is critical. If Grace is truthful, Bob is likely the Poisoner, and the Demon is still alive. If Grace is lying, she’s the Demon. Eve’s Empath reads are the key to narrowing this down. I need to collaborate with Frank and Eve to verify Grace’s alignment and push for clarity on Eve’s new Empath read.
🧠
I need to verify Grace’s claim and determine if she is lying or truthful. If Grace is evil, she must be the Demon. If Bob is evil, he is the Poisoner, and the Demon is still hidden. This will help the good team focus their suspicions and avoid executing the wrong player.
🧠
I need to verify Grace’s role by cross-referencing Eve’s Empath read. If Eve’s read last night pointed to Grace, it would strongly suggest Grace is evil. If not, we need to focus on other suspects. This will help narrow down the Demon’s identity before the nomination phase.
🧠
Grace’s Investigator claim is the linchpin. If she’s lying, she’s likely evil. If she’s telling the truth, the Demon is still hidden. Pressing Eve for specifics will force Grace to either clarify or reveal her deception. This will help the team focus on the real threat.
🧠
I need to clarify Eve’s Empath read to determine if it aligns with Grace’s Investigator claim. If Eve confirms her read was accurate, it could validate Grace’s info or expose her as a liar. This will help narrow down suspects and focus on executing the Demon.
🧠
I need to gather intel from Eve before making my claim. The Investigator vs Chef contradiction is the central tension. I'll ask her what's been discussed so I can position myself effectively without stepping into a trap.
🧠
Clarify Eve’s Empath read to determine if Grace is good or evil. If Eve’s read shows 0 evil neighbors, Grace is likely good, and Bob is the Poisoner. If it shows 1, Grace is likely the Demon. This will narrow down the Demon’s identity and guide nominations.
🧠
Maintain my Empath bluff consistency to keep pressure on Frank. Don't reveal Grace's Baron plan. Let the good team fight over whether Frank or Grace is evil.
🧠
Eve’s Empath read pointing to Frank as evil is a critical pivot. If Frank is the Demon, his Librarian info (supporting Alice as Saint) was a lie to deflect suspicion. I need to pressure Eve to confirm her read and force Frank to explain himself. If Frank can’t clear his name, he becomes the prime suspect.
🧠
I need to confirm Grace’s alignment to narrow down the Demon. If she is the Investigator, Bob is likely the Poisoner, and the Demon is still out there. If she is lying, she is the Demon. Pushing her to clarify her info will force her to reveal her true role or expose her as evil. This will help the good team focus their suspicions and execute the correct player.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
As a dead player, my goal is to guide the living toward the truth. Grace’s Investigator claim is the most critical piece of information right now. By pushing her to clarify publicly, we can either confirm her as good or expose her as evil. This will help the group focus their suspicions and avoid wasting time on false leads.
🧠
I need to publicly speak and redirect suspicion away from Grace while buying her time to execute the Baron bluff I suggested. I'll address the conflicting info and try to nominate a good player to turn the town against each other.
🧠
Force Grace to clarify her Investigator claim publicly. If she can’t or won’t, she’s likely evil. If she does, we can narrow down the Demon. This is critical for the final 3 alive players.
🧠
Clear up the Investigator confusion by stating I never claimed it, then pivot to the Baron bluff Eve suggested. This addresses immediate pressure while establishing a safe narrative that explains role anomalies without requiring specific targeting information.
🧠
Grace’s Baron claim is a critical pivot. If true, it explains the role discrepancies and validates the Chef’s read. If false, she is likely the Demon or Poisoner. I need to publicly challenge her claim to force clarity, as the game is at a tipping point. Eve’s Empath read and the Chef’s info must align with Grace’s claim, or she is lying.
🧠
Grace’s claim as Baron is the pivot point. If she is telling the truth, Frank is the Demon based on Eve’s Empath read. If she is lying, she is the Demon. Nominating Grace forces her to either validate her claim or reveal herself as evil. This is the most logical step to narrow down the Demon.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to see how the vote develops. I'm currently at risk of execution but Eve is on my side and the Baron claim seems to have some traction with Heidi. Waiting lets me assess the vote count before deciding my next move.
🧠
Grace’s claim as Baron is the only one that partially aligns with the Chef’s read of 0 evil pairs, but it doesn’t explain Eve’s Empath read pointing to Frank. If Grace is lying, she is almost certainly the Demon. Voting her out is the safest move to eliminate the Demon before night falls and more chaos ensues.
🧠
Defend Grace by questioning Frank's credibility and urging caution. Need to keep the Demon alive.
🧠
Grace’s Baron claim is the only new information, but it contradicts Chef’s zero evil pairs unless Frank is the Demon. Eve’s Empath read supports Frank as evil if Grace is Baron. However, Frank’s rush to nominate Grace is suspicious. I must vote to delay execution until we confirm Grace’s claim or Frank’s alignment. My ghost vote is critical here.
🧠
Frank’s nomination of Grace is suspicious because it aligns with Eve’s Empath read pointing to him as the Demon. If Grace is the Baron, executing her would benefit Frank if he is the Demon. I want to challenge Frank’s motives and urge the group to reconsider rushing into a vote without further confirmation.
🧠
Force clarity on Grace’s claim and Eve’s Empath read. If Grace is the Baron, Frank is the Demon and must be executed. If Grace is lying, she is the Demon and must be executed. The town cannot afford to hesitate—either Grace or Frank is evil, and we must act now to avoid losing.
🧠
Clarify the logical contradictions and pressure Frank to defend himself. If Grace is Baron, Frank’s nomination of her is suspicious because it eliminates the other evil player. If Grace is lying, she’s the Demon. Either way, Frank’s behavior is the key to unmasking the Demon. Force him to reconcile his Librarian info with Eve’s Empath read.
🧠
Clarify the logical conclusion: If Grace is Baron, Frank must be the Demon based on Eve’s Empath read. If Grace is lying, she’s the Demon. Either way, we must act now. Frank’s rush to nominate Grace is suspicious and suggests he’s the Demon trying to eliminate his competition. Push for execution of the most likely evil player.
🧠
Survive the vote by reinforcing that Frank is the Demon using me as a distraction, and argue against executing me because if I'm Baron, Frank must be the Demon. Need 3 votes to die; getting Charlie and David's ghost votes but need to prevent living players from voting.
🧠
Grace’s claim as Baron is the most logical explanation for the Chef’s 0 evil pairs and Eve’s Empath read. If Grace is Baron, Frank must be the Demon. The group is divided, but Frank’s rush to nominate Grace is suspicious. I need to push for clarity and ensure the group does not execute Grace prematurely, as it would hand the game to the Demon.
🧠
I must save my Demon Grace from execution. The town is buying into the logic that if Grace is Baron, Frank is Demon. I need to reinforce that narrative so they execute Frank instead of Grace, preserving our win condition.
🧠
Clarify the logical contradiction in Grace’s Baron claim. Chef confirmed zero evil pairs, meaning no Minions are in play. If Grace is Baron, this contradicts Chef’s info, proving she is lying. This forces the group to confront the impossibility of her claim and refocus on her as the Demon.
🧠
Clarify the contradictions in Grace’s claim and Eve’s Empath read. If Grace is Baron, Frank must be the Demon based on Eve’s read. If Grace is lying, she is the Demon. The group must not execute Grace without confirming Frank’s alignment first, as it could play into the Demon’s hands.
🧠
Clarify the logical implications of Grace’s Baron claim and Eve’s Empath read. If Grace is the Baron, Frank is the Demon. If Grace is lying, she is the Demon. The town must vote based on this binary choice, as hesitation will lead to losing the game. Push for a vote to force the issue.
🧠
Clarify the two most likely scenarios: Grace as Baron (Frank is Demon) or Grace as Demon (Frank is good). Force the group to confront the logical conclusion of Eve’s Empath read and Chef’s zero evil pairs. Push for a vote that eliminates the Demon, not the Minion, by highlighting Frank’s suspicious behavior.
🧠
Clarify the two most likely scenarios for the town: Grace as Baron (Minion) or Grace as Demon. Emphasize that executing Grace now is either a win for the town or a critical mistake. Push for a vote that forces the Demon’s hand and avoids falling into Frank’s potential trap.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
David(Ghost)
Ghost vote used by David
🗳️
Nominee Grace did not reach the 3 vote threshold.
📜
Storyteller
Grace did not receive enough votes (2/3).
🧠
Strike while the iron is hot. Sentiment is shifting to Frank as Demon. Nominate him now to seal the narrative and potentially get him executed instead of me.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace’s nomination of Frank is a desperate move to deflect suspicion. Eve’s Empath read and Chef’s info confirm Frank is the most likely Demon. Voting for Frank now is the only way to ensure the Demon is executed before the game ends.
🧠
Convince the undecided players (Alice, Bob, Heidi, Eve) to vote for Frank. Frame his self-vote as suspicious Demon behavior trying to appear innocent. Use the logic that executing me is end-game if I'm wrong.
🧠
Clarify the logical conclusion: Chef’s info of zero evil pairs means either Grace is the Demon (no Minions) or Frank is the Demon (Baron is a Minion, but Chef’s info is misleading due to role interactions). Frank’s self-vote is suspicious and aligns with Demon behavior. Urge the group to execute Frank to avoid losing.
🧠
Frank is the good Librarian. Executing him removes key good information and protects the Demon Grace. I must vote for Frank to help secure his execution.
🧠
Clarify the logical contradiction in Grace’s Baron claim (Chef’s zero evil pairs means no Minions exist) and reinforce that Frank’s self-vote is suspicious for a good player. Push for Frank’s execution to force a resolution, as he is the only viable Demon candidate in either scenario.
🧠
The core issue is whether Grace is the Baron (Minion) or the Demon. Chef’s zero evil pairs suggests no Minions, but Baron adds Outsiders, not Minions, so Grace’s claim is plausible. Eve’s Empath read points to Frank as evil if David was good. Frank’s self-vote is suspicious and aligns with Demon behavior. Executing Frank now is the safest path to eliminate the Demon and secure a win.
🧠
The evidence overwhelmingly points to Frank as the Demon or Grace as the Demon if she’s lying. Either way, executing Frank now is the only path to victory. My vote ensures we reach the majority needed to execute him and avoid losing the game.
🧠
The evidence overwhelmingly points to Grace as the Demon or Frank as the Demon. Chef’s info of zero evil pairs means no Minions exist, so Grace’s Baron claim is a lie. Frank’s self-vote is suspicious, but if Grace is the Demon, executing her now wins the game. If Frank is the Demon, executing him also wins. The safest path is to vote for Frank, as Grace’s Baron claim is impossible given Chef’s info.
🧠
Frank’s self-vote is highly suspicious and aligns with Demon behavior. The town must execute Frank now to avoid losing. If Grace is Baron, Frank is the Demon. If Grace is lying, she is the Demon, but Frank’s behavior is still the most incriminating. Executing him is the only path to victory.
🧠
Execution appears secure with multiple votes. Waiting to see result before next move.
🧠
Reinforce the logical conclusion that Frank’s self-vote is suspicious and aligns with Demon behavior. Chef’s info eliminates the possibility of Grace being Baron, so she must be lying or Frank is the Demon. Executing Frank now is the only path to victory.
🧠
Frank execution locked in. Good team manipulated into killing their own. Let process complete without interference.
🧠
Frank’s self-vote is the final proof of his guilt. It’s not something a good player would do, and it aligns with Eve’s Empath read pointing to him as evil. The team must execute Frank now to win, as Grace’s Baron claim is either true (making Frank the Demon) or false (but his behavior is still damning).
🧠
Frank’s self-vote is the final proof of his guilt. A good player would never vote for themselves in this situation—it’s a classic Demon tactic to avoid execution. Regardless of Grace’s claim, the evidence overwhelmingly points to Frank as the Demon. We must execute him now to win.
🧠
Frank’s self-vote is the final proof he’s the Demon. A good player would never vote for themselves in this scenario—it’s a desperate move to avoid execution. We have the votes to execute him, and doing so now ensures our victory. Reinforce the logical conclusion to secure the execution.
🧠
Frank’s self-vote is highly suspicious and aligns with Demon behavior. Chef’s info of zero evil pairs and Eve’s Empath read both point to Frank as the Demon. Executing him now is the only way to ensure the good team wins. I must reinforce this logic to secure the votes needed for execution.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce that Frank’s self-vote is suspicious and aligns with Demon behavior. Chef’s zero evil pairs disproves Grace’s Baron claim, making her the Demon. The town must execute Frank to secure a good victory, as Grace’s lies are unraveling.
🧠
Frank is about to be executed and the town believes he's the Demon. I should stay quiet and let this execution happen - it solidifies my position as 'not the Demon' and removes a player. No need to speak and risk drawing attention.
🧠
Reinforce the logical conclusion that Frank’s self-vote is the final proof of his guilt. Chef’s zero evil pairs read eliminates the possibility of Grace being the Baron, leaving her as either the Demon or a liar. Frank’s behavior today aligns with Demon logic, and executing him now is the only way to ensure victory.
🧠
Let the Frank execution proceed. This removes good information and reduces alive count. My vote already secured this outcome; further opposition draws suspicion at this critical moment.
🧠
Reinforce the group’s consensus that Frank’s self-vote is proof of his guilt. Chef’s zero evil pairs and Eve’s Empath read align with Frank being the Demon. Executing him now is the only way to ensure the Demon dies and the good team wins.
🧠
Reinforce the logical conclusion that Frank’s self-vote is the final proof of his guilt. Chef’s zero evil pairs and Eve’s Empath read align to confirm Frank as the Demon. Executing him now is the only path to victory.
🧠
Reinforce the logical conclusion that Frank’s self-vote is the final proof of his guilt. Chef’s zero evil pairs rule out Grace as Baron, and Eve’s Empath read confirms Frank as evil. Executing him now is the only way to ensure victory.
🧠
Frank’s self-vote is the final proof needed. Chef’s info confirmed zero evil pairs, so Grace cannot be the Baron. Eve’s Empath read pointed to Frank as evil. Executing Frank now is the only way to ensure victory for the good team.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate Heidi who has been coordinating closely with Eve and driving the narrative against Frank. Removing her reduces organized opposition and leaves me with easier targets to manipulate tomorrow.
📜
Storyteller
Grace
You attacked Heidi, but they survived.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Saint (good), Alive - Bob: Washerwoman (good), Alive - Charlie: Chef (good), Dead - David: Mayor (good), Dead - Eve: Spy (evil), Alive - Frank: Librarian (good), Dead - Grace: Imp (evil), Alive - Heidi: Soldier (good), Alive
Day 3
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
As a dead Mayor, my goal is to ensure the good team wins. The most critical task is to determine whether Grace is the Demon or if Frank’s execution was sufficient. I need to observe the living players’ actions and claims to identify inconsistencies or confirm Grace’s role. If Grace is the Demon, she must be executed before the final three players remain.
🧠
Coordinate with Grace on execution target. Heidi as Soldier is most dangerous; we need her gone for parity win.
🧠
Grace’s lies about Baron and Chef’s confirmation of 0 evil pairs prove she is the Demon. I need to confirm this with Eve, who has Empath info, and ensure she uses her ghost vote to execute Grace. This will guarantee the town’s victory.
🧠
Coordinate with Eve on pushing Heidi execution. Five players left means two wrong executions or Saint execution = we win. Discuss bluff strategy and ensure we're aligned.
🧠
I need to privately verify Grace’s role and alignment. Since my Washerwoman info points to Charlie or Eve as Mayor, and Charlie is dead, Eve is likely the Mayor. This means Grace’s claims are suspicious. Whispering to Eve will help confirm Grace’s alignment and narrow down the Demon.
🧠
I need to gather information to confirm who the last evil player is. Since Frank was executed, the town must ensure no one executes me (Saint) or we lose. Whispering to Eve and Grace will help clarify their roles and align our strategy for the final days.
🧠
As a dead player, my goal is to ensure the good team wins by confirming the Demon’s identity. Frank’s execution aligns with Empath and Chef info, but Grace’s Baron claim contradicts Chef’s 0 evil pairs. I must wait to see if Grace reveals herself as the Demon or if Frank’s execution was correct.
🧠
Grace’s behavior and the Chef’s zero evil pairs strongly suggest she is the Demon. I need to confirm this with Eve and Bob, who are likely good, and push for Grace’s nomination today. If I can align with them, we can execute Grace and win the game.
🧠
As a dead Mayor, my goal is to ensure the team executes the Demon before only 3 players remain. Frank’s execution seems correct, but Grace’s inconsistent claims keep her under suspicion. I will wait to observe private conversations and see if any new information emerges before deciding how to influence the team.
🧠
Deflect Heidi's strong suspicion of Grace by appearing to cooperate while suggesting caution. I want to avoid Grace being nominated today while building trust to manipulate her vote later.
🧠
I need to ensure Eve and the remaining good players focus on executing Grace today. Chef’s info and Grace’s lies prove she is the Demon. I must reinforce this to prevent further misexecutions.
🧠
Respond to Alice's direct questioning with a new bluff. Claim Undertaker to provide 'information' about Charlie's role, creating credibility while deflecting from my Baron failure and pushing suspicion elsewhere.
🧠
I need to confirm Grace’s alignment with Eve, as she is the Mayor and can help verify Grace’s role. If Grace is the Demon, we must nominate her today to avoid losing. If she is the Spy, we still need to find the Demon. Heidi’s push for Grace’s nomination aligns with Scenario 1, so I will support it if Eve agrees.
🧠
Grace’s Undertaker claim is critical. If true, it confirms Charlie as Drunk and narrows the Demon to Bob or Eve. If false, Grace is evil. I need to verify her claim by cross-referencing with Eve’s Empath read and Heidi’s survival. If Grace is truthful, the town must focus on Bob or Eve. If not, Grace is the Demon or Minion and must be executed.
🧠
As a dead player, my goal is to ensure the good team executes the Demon today. The Chef’s information (0 evil pairs) rules out Minions, meaning Grace must be the Demon. I need to observe the whispers and wait for the right moment to influence the group toward executing Grace.
🧠
Grace’s evasiveness and the contradictions in her claims make her the prime suspect. I need to confirm with Eve and Bob whether they agree that Grace is the most likely Demon. If they do, we should nominate her today to avoid losing the game.
🧠
As a dead player, my goal is to ensure the remaining good players execute the correct target. Grace’s inconsistent claims and the mathematical impossibility of her Baron role make her the prime suspect. I will wait to see if the living players converge on executing her, as this is the most logical path to victory.
🧠
Cast suspicion on Heidi and Bob to deflect from Grace. Use Alice's trust in me to create confusion. Push narrative that Heidi surviving makes HER suspicious, not protected.
🧠
Grace’s Baron claim is mechanically impossible due to Chef’s info. Eve’s Empath read of 1 evil neighbor must have been Grace. The town must execute Grace today to win. I need to reinforce this with Eve to ensure she doesn’t get misled by last-minute whispers.
🧠
Allow situation to develop. Alice is questioning Eve about Empath - need to see Eve's response before committing further. Town currently confused about Frank being Demon - let this narrative simmer while I observe.
🧠
Grace’s contradictions and evasiveness make her the prime suspect. If she is the Demon, we must nominate her today to secure a good victory. If she is the Spy or Baron, nominating her will force the real Demon to reveal themselves or risk losing the game. Eve’s Mayor status gives her critical voting power, so I need to align with her to ensure Grace is executed.
🧠
Grace’s Undertaker claim is a game-changer. If true, it confirms Charlie as Drunk and narrows the Demon to Bob or Eve. I need to verify her claim by cross-referencing Eve’s Empath read and Bob’s Washerwoman info. If Grace is lying, she’s likely evil, and we must act cautiously. Pushing for public confirmation of roles before nominations is critical to avoid executing the wrong player.
🧠
As a dead player, my goal is to ensure the good team executes the correct target. The Chef’s info (zero evil pairs) rules out Minions, so Grace must be the Demon if Frank was good. I need to observe the group’s discussion and confirm Grace’s role before the final nomination.
🧠
Grace’s contradictions with Charlie’s Chef info and her evasiveness make her the prime suspect. If she’s the Demon, we must nominate her today to avoid losing. Bob and Eve’s alignment is critical, so I need to confirm their support before pushing for a nomination.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Grace’s contradictions with Charlie’s Chef info and her evasiveness make her the most suspicious player. Nominating her forces the Demon or Minion to reveal themselves, which is critical for identifying evil before the final day. As Washerwoman, my goal is to help the team execute the Demon, and Grace is the best target to achieve this.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Bob's nomination by clarifying my Undertaker claim and casting suspicion on Heidi to survive the vote and reach endgame.
🧠
Grace’s sudden shift from Baron to Undertaker is another contradiction. Charlie’s Chef info and Eve’s Empath read both point to Grace as the most likely evil player. I need to challenge her new claim publicly to force her to either provide proof or reveal herself as the Demon. This will help the group focus on executing the most suspicious player today.
🧠
Force Grace to reveal concrete information about her Undertaker claim. If she’s lying, her inability to provide details will expose her as the Demon. If she’s telling the truth, it shifts suspicion to Heidi or Eve. Either way, this pushes the game toward a resolution in the final 3.
🧠
I cannot vote to execute my own Demon. I need to let this vote fail if possible and then try to redirect suspicion to Heidi or Bob in the next phase.
🧠
Grace’s Undertaker claim is critical. If she can confirm Charlie’s role as Drunk and the execution details, she’s likely good. If she evades or lies, she’s the Demon. Bob’s nomination of Grace could be genuine or a Demon’s tactic. We must force Grace to prove her claim now to avoid losing the game.
🧠
Force Grace to reveal concrete Undertaker info (Charlie’s role) or expose her lie. Chef’s zero evil pairs and Frank’s execution leave Grace as the only plausible Demon. Her evasion confirms she’s hiding something—likely her Demon identity.
🧠
Grace’s inability to answer the Undertaker question proves she is lying and evil. Executing her is the only way to win. My ghost vote is critical to ensure she reaches the majority and is executed today.
🧠
Grace’s inability to answer Undertaker-specific questions (Charlie’s role at execution) proves she is lying. Chef’s zero evil pairs rule out Baron, so her claims are impossible. Executing her now removes the most immediate threat (Demon or Minion) and forces the remaining evil to reveal themselves.
🧠
Delay the vote, deflect pressure, and reveal my bluff claim carefully. I claimed Charlie as Drunk to Alice/Eve privately; now must publicly defend it or pivot.
🧠
Grace’s inability to answer the Undertaker question directly is a red flag. If she were truly the Undertaker, she would know Charlie’s role from yesterday’s execution. Her evasion confirms she’s lying, and she’s the most suspicious player. Voting to execute her now is the safest move to eliminate the Demon or force the Minion to reveal themselves.
🧠
Force Grace to answer the Undertaker question directly. If she can’t, her claim is invalid, and she’s likely evil. If she can, we must pivot to Heidi or Bob as suspects. This is the final day, and we must execute the Demon or lose.
🧠
Grace is about to be executed with 3 votes already cast. I must speak immediately to create confusion, push Heidi as the real threat for surviving night, and try to stop this execution by any means necessary.
🧠
Force Grace to answer David’s question directly about Charlie’s role. If she can’t, her Undertaker claim is a lie, and we must execute her. If she can, we shift focus to Heidi’s suspicious survival and Bob’s Washerwoman claim. Time is running out, and we need clarity before voting.
🧠
Grace’s inability to answer the Undertaker question is damning. As Chef, I know there are zero evil pairs, so her Baron claim was a lie. If she were Undertaker, she’d know Charlie’s role. Her evasions prove she’s the Demon. I must push for her execution to force the truth before time runs out.
🧠
Grace cannot answer the Undertaker question because she is the Demon. Her lies and evasions are proof of her guilt. The town must execute her now to win the game. Heidi’s survival is irrelevant—Grace is the last evil player.
🧠
Grace cannot answer the Undertaker question, proving her claim false. Chef’s zero evil pairs rule out Minions, so Grace is the last evil player. I must reinforce this logic to secure her execution before time runs out.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Grace with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create competitive nomination against Heidi to force a tie or surpass my vote count, saving me from execution. Point to her suspicious survival as the real scumtell.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Grace’s inability to answer the Undertaker question is damning. Chef’s zero evil pairs rule out her Baron claim, and her shifting stories are classic Demon behavior. Heidi’s survival is explained by her Soldier role—she’s *mechanically* safe. Executing Grace now is the only logical move to secure a good victory.
🧠
I need to point out the logical flaw in attacking me when Heidi is clearly the protected player. My claim may be confused but Heidi surviving two nights is mechanically anomalous. If I can cast doubt on Heidi being good, I might survive.
🧠
Grace’s inability to answer the Undertaker question is the most damning evidence. Chef’s info already disproved her Baron claim, and her shifting roles (Investigator → Undertaker) are inconsistent. Heidi’s survival is suspicious but secondary to Grace’s proven lies. Executing Grace now removes the most likely Demon and forces the remaining players to reveal their roles.
🧠
Grace’s inability to answer the Undertaker question is damning. Chef’s zero evil pairs already debunked her Baron claim, and her evasiveness now confirms she’s lying. Heidi’s survival is suspicious, but Grace’s collapse is the immediate threat. I must push for Grace’s execution to eliminate the last evil player and secure the win.
🧠
Grace (Demon) will be executed and evil loses if I do nothing. Raising hand ties Heidi with Grace at 3 votes each, potentially preventing execution entirely or forcing tiebreak that could save our Demon. This is the only path to stop immediate loss.
🧠
Grace’s inability to prove her Undertaker claim, combined with Chef’s zero evil pairs debunking her Baron claim, confirms she is the Demon. Executing her now is the only way to ensure the good team wins. Heidi’s survival is a red herring—Grace is the last evil player.
🧠
Grace’s inability to answer the Undertaker question about Charlie’s executed role is definitive proof she’s lying. Chef’s zero evil pairs already disproved her Baron claim. The good team must execute Grace now to eliminate the Demon and secure victory.
🧠
Grace’s inability to answer the Undertaker question, combined with Chef’s info debunking her Baron claim, proves she’s the Demon. The town must execute her now to win. Heidi’s survival is a distraction—Grace is the last evil player.
🧠
Grace’s inability to answer the Undertaker question is the final proof she’s lying. Chef’s zero evil pairs rule out Minions, so she must be the Demon. Heidi’s survival is odd but doesn’t explain Grace’s collapse. Executing Grace now ensures the Demon dies and good wins.
🧠
Wait to see if Eve reaches equal votes. A tie might save me. Speaking more will likely worsen my position since I cannot answer the Undertaker question.
🧠
Grace’s inability to answer the Undertaker question is the strongest evidence against her. Chef’s zero evil pairs info already disproved her Baron claim, and her shifting roles scream deception. Heidi’s survival is odd but doesn’t explain Grace’s collapse. I must reinforce the vote to execute Grace to ensure the Demon dies.
🧠
Grace’s inability to answer the Undertaker question is the final proof she’s lying. Chef’s zero evil pairs already disproved her Baron claim, and her evasiveness confirms she’s the Demon. The team must execute her to win. Heidi’s survival is a distraction—Grace is the last evil player.
🧠
I need Heidi to get 4 votes to be executed instead of Grace. I've already voted, now I wait to see if Alice's raised hand counts as the 4th vote. If Heidi gets executed, evil wins via 2v2 parity.
🧠
Grace’s inability to answer the Undertaker question is the final proof she’s lying. Chef’s zero evil pairs already disproved her Baron claim, and her evasion now confirms she’s the Demon. The town must execute her to win, and I need to reinforce this to ensure no one lowers their hand.
🧠
Grace’s silence on the Undertaker question is the final proof she’s the Demon. Chef’s zero evil pairs already disproved her Baron claim, and her evasion now confirms she’s lying. The good team must execute her to win. Heidi’s survival is suspicious but doesn’t explain Grace’s collapse—she’s the last evil player.
🧠
Grace’s inability to answer the Undertaker question is definitive proof she is lying. Chef’s info already disproved her Baron claim, and zero evil pairs means she cannot be a Minion. She is the Demon, and executing her now is the only way to win. Heidi’s survival is a distraction—Grace is the last evil player.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce that Grace’s inability to answer the Undertaker question, combined with Chef’s zero evil pairs, proves she’s the Demon. Heidi’s survival is a distraction—Grace is the last evil player, and executing her wins the game.
🧠
Heidi has 4 votes and will be executed. Execution removes the protected player blocking my kills. With her dead, only 4 players remain. Tonight I kill to reach 3 players and force final day execution gamble. Speaking risks undermining my own plan. I must stay silent and let this execution happen.
🧠
Grace’s inability to answer the Undertaker question is the smoking gun. Chef’s info (zero evil pairs) already disproved her Baron claim, and her Undertaker claim is now collapsing. The team must execute Grace to eliminate the last evil player and secure a good victory. Heidi’s survival is suspicious but secondary to the immediate threat of Grace.
🧠
Grace’s inability to answer the Undertaker question is the smoking gun. Chef’s info rules out Minions, so her Baron claim was a lie. She’s the last evil player, and we must execute her to win. Heidi’s survival is odd but doesn’t outweigh Grace’s collapse.
🧠
Heidi's execution secures 2v2 parity and automatic night kill victory. Avoid any action that could derail this - speaking risks giving ghosts ammunition to rally against Grace's execution. Silent acquiescence is safest.
🧠
Grace’s inability to answer the Undertaker question, combined with Chef’s zero evil pairs, proves she is the last evil player. Nominating her ensures the Demon is executed before the game ends. Heidi’s survival is irrelevant—Grace is the Demon.
🧠
Grace’s inability to answer the Undertaker question, combined with Chef’s zero evil pairs info, mechanically proves she’s the Demon. Heidi’s night survival is a red herring—Grace is the last evil player, and executing her now is the only path to victory.
🧠
Reinforce that Grace’s silence and lies prove she’s the Demon. Chef’s info and the Undertaker question are irrefutable. The town must execute Grace to win, and hesitation will cost them the game.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 3
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I'm the primary suspect with no way to recover. Passing Demon to Eve via suicide lets her continue as hidden Imp under the Empath cover. Town believes Chef's zero-pairs claim means no Minions exist, making her invisible.
🔄
Eve
Imp Star Pass: Eve becomes the new Imp!
💀
Grace(Ghost)
Grace has died.
📜
Storyteller(Ghost)
Grace(Ghost)
You chose to kill Grace.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
The Storyteller’s warning confirms the Demon is still alive. Chef’s info rules out Minions, so Grace cannot be a Minion. Frank’s ghost confirmed Grace as the Demon, but her death at night suggests she was not the Demon. The only remaining alive players are Alice, Bob, and Eve. One of them must be the Demon. I need to wait for others to share information before acting.
🧠
Grace’s death simplifies the game to final 3. Chef’s zero evil pairs and Eve’s Empath read confirm only one evil player existed. Since David was executed and Grace is dead, the Demon must be among the remaining players. I need to confirm Eve’s Empath read to narrow down the Demon.
🧠
Confirming Grace’s role is critical. If she was the Demon, the game is already won. If she was a Minion or Outsider, the team must avoid executing anyone today to trigger the Mayor’s win condition. Whispering to Eve to share insights and align on next steps.
🧠
I need to confirm Eve’s alignment and role to narrow down the Demon. If Eve is the Mayor, she is good, and David was the Demon. If not, Grace was likely the Demon, and Charlie’s Chef info must be trusted. Whispering to Eve will help me verify her role and align our final nomination.
🧠
Preserve ghost vote until nominations. Watch how Alice and Bob position themselves. Don't draw attention to Eve by association.
🧠
The Storyteller’s message confirms the Demon is still alive. I need to confirm who among Alice, Bob, or Eve is the Demon. Whispering to Eve to share suspicions and align our votes is critical to avoid splitting the town’s remaining votes.
🧠
It is the final day with three players left. The Demon must be executed today, or the good team loses. I need to confirm Eve’s and Bob’s roles by whispering to them privately to gauge their reactions and align on the Demon’s identity. The ghosts may have critical information, but I must focus on the living.
🧠
I need to appear helpful and confused. If Grace was truly the Demon and is dead, I should be happy. But if game continues, either she's not dead as Demon or I am now Demon. I'll ask Alice who she thinks Demon is now, to gauge her thoughts and sow doubt about Bob. My goal is to survive to final 2 or get one of them executed.
🧠
Clarify the game state for Eve and Alice. Since Grace is dead, she was the Demon (no Minions exist). Bob must be the last evil player or a good player. If Bob is evil, he must be executed. If he’s good, the town loses. Urgency is critical—only three players remain, and the Demon must die today.
🧠
It’s final 3, and the Demon must be executed today. Chef’s zero evil pairs rules out Minions, so the Demon is either Frank or Grace (now dead). Eve’s Empath read points to Frank as evil if David was good. I need to confirm Eve’s stance and push for Frank’s nomination.
🧠
Reinforce to Eve that the good team wins by doing nothing today, as the Mayor ability ensures victory if no execution occurs. This prevents accidental execution of a good player and secures the win.
🧠
I need to confirm Eve’s alignment to narrow down the Demon. If she confirms she is the Mayor, she is good, and we can focus on Grace’s death as the Demon’s work. If she denies being the Mayor, we must consider her as a potential evil player or re-evaluate Grace’s role. This will help us decide who to nominate in the final day.
🧠
Coordinate with Eve to ensure she wins the final 3. Advise her to push for executing Alice since Bob seems more trusting of her.
🧠
The Librarian info confirmed Alice or Bob is the Saint, so one of them must be good. Grace’s death leaves only Alice, Bob, and Eve alive. The Demon must be among them. I need to ensure Eve understands that Bob is the most suspicious and that executing him is the only path to victory.
🧠
The ghosts and Charlie are pushing for Bob’s execution, but Eve’s doubt introduces uncertainty. I need to confirm Eve’s alignment and role to rule her out as the Demon. If Eve is Empath, her reads are reliable, and Bob is the Demon. If she’s lying, she’s the Demon. This whisper pressures her to reveal her true role.
🧠
I need to sow confusion between Alice and Bob to survive. Claiming zero evil neighbors will make them think I'm lying or that the other is good, creating a deadlock.
🧠
The Storyteller’s warning implies the Demon is still alive, but Chef’s info confirmed zero evil pairs. This contradiction suggests Chef’s info might be false (e.g., I was Drunk). If so, Grace could have been a Minion who transformed into the Demon after Frank’s death. Bob is the last unknown—if he’s the Demon, he must be executed today. I need to confirm this with Eve and Alice to ensure we don’t lose by inaction.
🧠
Eve is the only player left who can confirm Frank’s alignment based on her Empath read. Since David is dead, her read must point to Frank as evil. I need to solidify this reasoning with her and push for Frank’s execution to ensure the Demon is eliminated.
🧠
Reinforce to Eve that the Mayor ability ensures victory if no execution occurs today. This prevents unnecessary risk and ensures we don’t accidentally execute a good player. If Grace was the Demon, we’ve already won. If not, we still win by doing nothing.
🧠
My Washerwoman info points to Eve or Charlie as the Mayor. Charlie is dead, so Eve must be the Mayor unless my info is invalid. Eve’s Empath read of zero evil neighbors last night suggests Alice is the Demon, as Grace is dead and the Demon is still alive. I need to confirm Eve’s role and push for clarity to ensure we execute the Demon today.
🧠
I've coached Eve. She's actively working both Alice and Bob. I should wait and observe rather than interfere more. My ghost vote is a backup plan if nomination phase needs it.
🧠
Reinforce the logical conclusion that Bob is the Demon. The Librarian info confirms Alice or Bob is the Saint, and Alice’s claim aligns with this. Grace’s death means the Demon is still alive, and Bob is the only remaining suspect. The town must execute him today to win.
🧠
The town must execute the Demon today or lose. Eve’s Empath read of zero evil neighbors last night (Alice and Grace) suggests Grace was the Demon and passed it to Bob. Bob’s Washerwoman claim complicates things, but Chef’s zero evil pairs rules out Minions. I need to confirm Bob’s role and push for his execution to avoid losing.
🧠
Alice is already leaning toward Bob being the Demon. I need to reinforce this by questioning his Washerwoman info about a dead player and using Chef's zero pairs to confirm no Minions. Push her to execute Bob today.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
The Librarian info is clear: Alice or Bob is the Saint. Grace is dead, so the Demon must be among the remaining three. Alice’s Saint claim aligns with the Librarian info, leaving Bob as the only logical target. The town must execute him today or lose. This is the final push to unite the town against Bob.
🧠
I'm confirmed evil so my words have negative credibility. Staying silent avoids undermining Eve's bluff. I'll conserve my ghost vote for the critical moment.
🧠
Reinforce the logical conclusion that Frank is the Demon based on Eve’s Empath read and Chef’s zero evil pairs. Push for his execution to secure a good team victory. Time is critical, and hesitation means losing.
🧠
Chef’s zero evil pairs rule out Minions, and Grace’s death at night suggests she was good. Bob’s Washerwoman info is false, leaving him as the only logical Demon. Executing him is the only way to ensure victory.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Alice’s nomination of me is based on Chef’s zero evil pairs and Grace’s death at night, which aligns with World B. If I vote for myself, it could be seen as a Demon tactic to avoid execution, but if I don’t vote, Alice and Eve may execute me by default. Raising my hand now could be a bluff to cast doubt, but it’s risky. The safest play is to vote for myself to force Eve to reveal her hand.
🧠
The Librarian info and Chef’s confirmation of zero evil pairs leave Bob as the only logical Demon. Alice’s Saint claim fits, and Grace’s death proves her good. The town must execute Bob now or lose. I will reinforce this to ensure the vote passes.
🧠
Executing Bob leaves only Alice and Eve alive. Eve is the Demon, so with 2 players remaining, evil wins. I should vote to execute Bob and secure victory for evil.
🧠
The game is at its climax with only three players alive. Chef confirmed zero evil pairs, so no Minions exist. Eve’s Empath read pointed to Frank as evil, and Grace’s death at night proves she was good. Frank’s ghost logic aligns with this, and executing him is the only way to win. I must vote to ensure the Demon is executed today.
🧠
Bob’s Washerwoman info is false, and Chef’s zero evil pairs confirms no Minions exist. Grace’s death at night proves she was good, leaving Bob as the only possible Demon. Executing him now is the only way to ensure our team wins.
🧠
Confirm Bob's guilt using my fake Empath read to ensure his execution passes, clearing the way for my endgame as the likely new Imp. Need to appear helpful and consistent to Alice.
🧠
Reinforce the logical conclusion that Bob is the Demon based on Chef’s zero evil pairs, Eve’s Empath read, and Grace’s night death. Urge the group to vote Bob to secure victory before time runs out.
🧠
The evidence overwhelmingly points to Bob as the Demon. Chef’s zero evil pairs, Grace’s night death, and Eve’s Empath read all align to clear Alice and Grace. Bob’s false Washerwoman info leaves him as the only evil player. Executing him now ensures our win.
🧠
The team is about to execute me, but the logic is flawed. Chef’s zero evil pairs means no Minions, but Grace’s death at night doesn’t prove she was good—she could have been the Demon and passed it to Alice or me. Eve’s Empath read of zero evil neighbors clears Alice and Grace, but if Grace was the Demon, the read is unreliable. I need to force the team to reconsider Alice as the Demon before it’s too late.
🧠
Reinforce the logical conclusion that Bob is the Demon. Chef confirmed zero evil pairs, so no Minions. Grace died at night, proving she was good. Eve’s Empath read clears Alice and Grace. Bob’s Washerwoman claim is false, leaving him as the only possible Demon. Alice’s Saint claim fits Librarian info, so she is good. Executing Bob is the only path to victory.
🧠
Lower my vote to prevent immediate Bob execution. If Bob dies, only Alice and Eve remain, and evil wins. Better to let them keep discussing and not execute, forcing a night where Eve can kill Alice directly.
🧠
Reinforce the logical conclusion that Bob is the Demon. Chef’s zero evil pairs rules out Minions, Grace’s night death proves she was good, and Eve’s Empath read clears Alice and Grace. Bob’s false Washerwoman claim leaves him as the only possible Demon. Executing him is the only path to victory.
🧠
Bob is the only logical candidate for the Demon. Chef’s zero evil pairs rules out Minions, Grace was good (died at night), and Eve’s Empath read clears Alice and Grace. Bob’s false Washerwoman info confirms he’s lying. Executing him now is the only way to win.
🧠
Cast my vote against Bob, showing Alice I am committed to this execution. I need to push this through to win.
🧠
Reinforce the logical conclusion that Bob is the Demon based on Chef’s zero evil pairs, Eve’s Empath read, and Grace’s night death. Counter Bob’s attempt to sow doubt by emphasizing the impossibility of other scenarios. Urge the group to execute Bob to secure victory.
🧠
Reinforce the logical conclusion that Bob is the Demon. Chef’s zero evil pairs, Grace’s night death, and Eve’s Empath read all point to Bob as the only possible Demon. Executing him now ensures our win, while hesitation could doom us.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The game hinges on this execution. The overwhelming evidence points to me being the Demon, but I must cast doubt to avoid execution. If Alice is the Demon, executing me would lose the game. I need to force the group to reconsider their assumptions and buy time for a last-minute revelation.
🧠
Bob is attempting to sow doubt by questioning Grace’s alignment and Eve’s Empath read, but the facts overwhelmingly point to him as the Demon. Chef confirmed zero evil pairs, Grace’s night death proves she was good, and Eve’s Empath read clears Alice and Grace. Bob’s false Washerwoman claim and the Librarian info locking the Saint as Alice or him confirm his guilt. The town must execute him now or lose.
🧠
The town is misexecuting Bob, which is perfect for evil. With Bob dead, final 3 will be Alice (good), Eve (Demon), and someone else. Eve will kill Alice at night and win. I should stay silent and let this happen.
🧠
Bob is attempting to sow doubt by questioning Grace’s role, but the facts overwhelmingly point to him as the Demon. Chef’s zero evil pairs rules out Minions, Grace’s night death proves she was good, and Eve’s Empath read clears Alice and Grace. Bob’s false Washerwoman claim and the Librarian info locking the Saint as Alice or him confirm his guilt. Executing him now is the only path to victory.
🧠
Bob is attempting to sow doubt by suggesting Grace was the Drunk or that her death was misdirection. However, Chef’s zero evil pairs, Eve’s Empath read, and the Librarian info all confirm Bob is the Demon. I must reinforce this logic to ensure we execute him before nominations close.
🧠
Silent victory. Bob already has 4 votes locked, enough for execution. Once Bob dies, only Alice and I remain. With no execution possible in final 2, evil wins automatically. No need to speak or act further.
🧠
Bob is attempting to sow doubt by questioning Grace’s alignment and Eve’s Empath read. However, Chef’s zero evil pairs and Grace’s night death prove she was good. Eve’s Empath read clears Alice and Grace, leaving Bob as the only possible Demon. I must reinforce this logic to ensure the team executes Bob and secures victory.
🧠
Bob is attempting to sow doubt by suggesting Grace was the Drunk or poisoned, but the facts overwhelmingly point to him as the Demon. The town must execute him now or lose. I need to reinforce the logical conclusion to ensure no one wavers in their vote.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Two Players Left
Winner: Evil