Game Detail

Players

Alice (Ravenkeeper) Bob (Recluse) Charlie (Imp) David (Spy) Eve (Mayor) Frank (Chef) Grace (Investigator) Heidi (Monk)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil196,24014,371$0.1380
Good542,93357,984$0.3584

Event Timeline

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: David. Your safe bluffs are: Fortune Teller, Butler, Undertaker
📜
Storyteller
Grace
Good evening Grace. You are the Investigator. Either David or Charlie is the Spy.
📜
Storyteller
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Alive - Bob: Recluse (good), Alive - Charlie: Imp (evil), Alive - David: Spy (evil), Alive - Eve: Mayor (good), Alive - Frank: Chef (good), Alive - Grace: Investigator (good), Alive - Heidi: Monk (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to gather information before acting. Waiting allows me to observe others' claims and behaviors, which will help me identify inconsistencies or potential evil players. Revealing my role too early could make me a target, so I should prioritize listening and learning.
🧠
I need to privately share my starting information with one of the two players I know about (David or Charlie) to gauge their reaction and determine who is more likely to be the Spy. This will help me build an alliance with the good player and gather more evidence to identify the Demon.
🧠
As the Recluse, I need to avoid being executed early due to my ability registering as evil. Whispering to a neighbor (Alice or Charlie) allows me to subtly verify my alignment and build trust with a potential ally. This helps me avoid early suspicion and gather information to identify the Demon.
🧠
My Chef information is critical to share early to help narrow down evil players. I will whisper to my neighbors (Eve and Grace) to share this information privately and start building trust with them. This will help me verify their alignments later.
🧠
Frank’s claim as Chef is high-value information. If true, it significantly narrows down the Demon and Minion’s possible positions. I need to verify his claim and collaborate with him and Grace to identify safe players and potential evil roles.
🧠
Bob reached out to me privately, claiming to be good. As Ravenkeeper, my goal is to verify information and build trust with players who are likely good. Engaging with Bob now could help me gather early information or expose a bluff if he is evil. I should respond cautiously but encouragingly to keep the conversation flowing.
🧠
Grace's claim puts me and Charlie in her crosshairs. I need to gather more information from other whispers before committing to a response. Waiting allows me to see alliances form and choose my bluff wisely.
🧠
Initiate coordination with my Minion David to share safe bluffs and decide on our strategy.
🧠
I need to observe the current whispering patterns to identify potential alliances or suspicious behavior. Acting too quickly could reveal my role prematurely, so I will wait and gather more information before making a move.
🧠
I need to verify Frank’s Chef info with my own knowledge to confirm its validity. If Frank is telling the truth, his info combined with mine can help narrow down the Demon’s location. If David or Charlie is the Spy, I can use this to pressure them or confirm their alignment.
🧠
I need to build trust with Alice while sharing minimal but truthful information about my role. This will help me gauge her reaction and determine if she’s trustworthy. If she’s good, we can collaborate to find the Demon. If she’s evil, I’ll avoid revealing too much and focus on gathering information.
🧠
My Chef info (0 pairs of evil players) is critical for narrowing down the Demon’s position. Grace’s claim about David or Charlie being the Spy aligns with this, but we must verify her trustworthiness. By whispering to Eve and Grace, I want to confirm Grace’s role and ensure we’re not being misled. This will help us map out the evil players and identify the Demon.
🧠
I need to verify Grace’s claim about David or Charlie being the Spy while also confirming Frank’s Chef info. If both are truthful, we can narrow down the Demon’s position. If Grace is lying, she’s likely evil. This will help me decide who to trust and who to nominate later.
🧠
Bob’s claim as the Recluse is plausible but risky to trust immediately. I need to gather more information to verify his alignment while avoiding tipping my hand. Sharing minimal details about my role keeps me safe while allowing me to observe others’ reactions.
🧠
Coordinate with Demon Charlie, share Grace's info, decide bluff, plan to protect Charlie and frame someone else.
🧠
Coordinate with David to decide our bluffs, counter Grace's Investigator claim, and plan who to frame as Demon.
🧠
Waiting allows me to gather more information before acting. Since no public claims have been made yet, I can observe who is whispering to whom and identify potential alliances or suspicious behavior. This will help me decide how to use my Monk ability effectively later.
🧠
I need to verify Frank’s Chef info and my Investigator info to narrow down the Spy and Demon. By confirming the Spy, we can eliminate the Demon’s possible positions and focus on the most likely candidates. This will help us avoid wasting time and make progress toward executing the Demon.
🧠
Alice seems trustworthy based on her claim and willingness to collaborate. As the Recluse, I need to build alliances with good players to offset my suspicious nature. Sharing information with Alice will help us narrow down the Demon together.
🧠
My Chef info is critical here. If there are 0 pairs of evil, the Spy and Demon cannot be neighbors. Grace’s claim that either David or Charlie is the Spy aligns with this, but I need to confirm her trustworthiness. By narrowing down the Demon’s possible positions, I can help the group eliminate unlikely candidates and focus on the most probable threats.
🧠
I need to verify Grace’s claim and Frank’s Chef info to narrow down the Demon. If Grace is truthful, the Demon is either Alice, Heidi, or Bob. If Grace is lying, we need to reconsider. I’ll probe for more details to confirm alignment and roles.
🧠
Bob’s claim as the Recluse is plausible, but I need to verify his alignment before fully trusting him. By sharing that my ability activates on night death, I’m testing his reaction and encouraging him to reciprocate with useful information. This helps me gauge his trustworthiness while keeping my options open.
🧠
Coordinate with Charlie on our bluffs and decide who to frame as Demon. Need to choose a safe claim and align our stories to avoid contradictions.
🧠
Coordinate final bluff alignment and target selection for night kill. David is my Minion; we must agree on roles and first kill to disrupt good info.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I need to establish trust and provide a foundation for logical deductions. Revealing my role as Monk now can help good players coordinate protections and start narrowing down the Demon. It also sets a precedent for honesty, which may encourage others to share truthfully.
🧠
Establish my Butler bluff publicly, respond to Grace's accusation indirectly, and start framing the narrative that I'm a confused Outsider being wrongly accused.
🧠
My goal is to publicly share my Chef information to establish a baseline of truth. This will help the group validate or invalidate Grace's claim about the Spy and narrow down the Demon's possible positions. By doing this, I can encourage others to share their roles and abilities, which will help us identify inconsistencies or confirm alignments.
🧠
I need to share information that helps the group while protecting my identity as the Recluse. Frank’s Chef claim is critical because it provides a mechanical constraint on evil players. I should acknowledge it and use it to push for logical deductions. This will help the good team narrow down suspects and build trust in Frank’s claim.
🧠
Support David's Butler claim and frame Grace as lying Investigator. Cast doubt on Frank's Chef claim if needed, but currently push Grace as the liar to protect ourselves.
🧠
Frank’s Chef info is critical—0 evil pairs means the Demon and Minion aren’t adjacent. This rules out some possibilities and makes Grace’s accusation against David/Charlie suspicious. I want to publicly validate Frank’s claim to build trust and pressure Grace or Charlie/David to explain their contradictions. This will help narrow down evil players.
🧠
Clarify the logical implications of Frank’s Chef info and my Investigator claim to narrow down the Demon. Push for Charlie’s Fortune Teller ability to act tonight to confirm alignments. Reinforce trust in Frank’s info to pressure the group into acting on the most likely scenarios (David or Charlie as Spy).
🧠
Reinforce Frank’s Chef info as a cornerstone of our logic, pressure Grace’s claim by tying it to Charlie’s Fortune Teller ability tonight, and subtly shift suspicion toward Bob (if Charlie is Spy) or Alice/Heidi (if David is Spy). This keeps the group focused on verifiable info and sets up for tonight’s Fortune Teller results.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Frank’s Chef info is critical—zero evil pairs means the Demon and Minion aren’t adjacent. Grace’s Investigator claim is suspicious because she’s pushing hard to frame David or Charlie. Protecting Frank ensures he survives to validate more info, as he’s likely good and central to our deductions.
📜
Storyteller
Heidi
You chose to protect Frank.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace's Investigator claim is the central pressure point. Killing her now removes her and stops her from narrowing down the Demon/Spy pairing. It also makes our double-claim (Fortune Teller/Butler) safer by eliminating the accuser.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Charlie
You chose to kill Grace.
📜
Storyteller
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Alive - Bob: Recluse (good), Alive - Charlie: Imp (evil), Alive - David: Spy (evil), Alive - Eve: Mayor (good), Alive - Frank: Chef (good), Alive (Protected) - Grace: Investigator (good), Dead - Heidi: Monk (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I need to verify Grace’s claim and determine if she was telling the truth. If she was, the Demon is likely Alice, Heidi, or Bob. If she wasn’t, the group’s deductions are compromised. Whispering to Charlie (Fortune Teller) will help confirm if David or Charlie is the Spy, which is critical for narrowing down the Demon.
🧠
Grace’s death is critical. If she was the Investigator, her info could point to David or Charlie as the Spy. If she was lying, Charlie or David could be the Spy. Whispering to Alice to align our stories and confirm Charlie’s Fortune Teller results will help narrow down the Demon. My Recluse role may draw suspicion, so I need to stay proactive.
🧠
I need to verify the Spy’s identity to narrow down the Demon. Since I know either David or Charlie is the Spy, I will whisper to Heidi to confirm her Monk role and ask her to protect someone who could reveal the Spy or Demon. This will help the town act decisively during nominations.
🧠
Coordinate with Charlie (Imp) to align our stories, discuss Fortune Teller bluff target for tonight, and decide how to handle town's suspicion on us.
🧠
Grace’s whisper suggests David is the Spy, but her death complicates verification. I need to act cautiously and protect a player who is likely good (myself or Alice in Scenario 1, Frank or Eve in Scenarios 2/3) to counter the Demon’s next move. Whispering to Frank to confirm his Chef info and align on protection strategy is critical.
🧠
Heidi’s claim aligns with Grace’s logic and my Chef info. If Alice is the Demon, she is the biggest threat. I need to confirm if Heidi is trustworthy and whether Alice is the likely Demon. Sharing my Chef info with Heidi could help her act on it, but I must avoid revealing too much to avoid tipping off evil players.
🧠
Grace’s death is critical. If she was Investigator, her info about David or Charlie being the Spy is our best lead. I need to confirm her role tonight using my Ravenkeeper ability. For now, I’ll align with Bob’s suggestion to focus on Charlie’s Fortune Teller results and Frank’s Chef info to narrow down suspects. This will help us avoid wasting time on false leads.
🧠
Observe the whispers and see what information players are sharing. I need to decide who to kill tonight and maintain my Fortune Teller bluff. David's whisper suggests coordinating FT check; I'll wait to see if anyone challenges my role.
🧠
Grace’s death last night is critical. If she was truthful, her Investigator claim narrows the Spy to David or Charlie. Charlie’s Fortune Teller results tonight could confirm the Spy’s identity and help us pinpoint the Demon. I need to privately confirm with Charlie what he learned last night to validate Grace’s claim and narrow the suspects to Alice, Heidi, or Bob. This will help us focus our nominations and avoid executing the wrong player.
🧠
Alice and I need to confirm Charlie’s Fortune Teller results to validate or disprove Grace’s Investigator claim. If Charlie’s results align with Grace’s info, we can narrow down the Demon. If not, we must question Charlie’s credibility or consider poison/drunkenness. This will help us focus our suspicions and avoid wasting time on false leads.
🧠
I need to confirm Heidi’s plan to protect someone tonight. This will help narrow down the Demon based on who she chooses to protect. If she protects herself or Alice, it supports Scenario 1 or 2. If she protects someone else, it could point to Scenario 3 or reveal a bluff.
🧠
Coordinate FT bluff with Demon Charlie to ensure we don't contradict, and decide on target to manage town's suspicion.
🧠
I need to confirm Grace’s claim and Frank’s Chef info by aligning with Frank and Charlie. Protecting Alice tonight could either confirm her as good or flush out the Demon if she’s evil. If Alice is the Demon, protecting her is safe. If not, it forces the Demon to target someone else, revealing their position.
🧠
Heidi’s suggestion to protect Alice is logical in World A. If Alice is the Demon, protecting her forces the Demon to kill elsewhere, revealing their hand. If Alice is good, the Demon is forced to target someone else, which could help us narrow down suspects. I want to align with Heidi’s plan to test Grace’s claim.
🧠
Grace’s death activates my Ravenkeeper ability tonight, so I can confirm her role. Until then, I need to push Charlie to reveal his Fortune Teller results from last night. This will help us cross-reference Grace’s Investigator claim and Frank’s Chef info to narrow down the Demon. If Charlie’s results align with Grace’s claim, we can focus on David or Charlie as the Spy/Demon. If not, we’ll know someone is lying or poisoned.
🧠
Observe more whispers and claims before committing; gauge town's suspicion direction.
🧠
I need to confirm Charlie’s Fortune Teller results to validate Grace’s Investigator claim. If Charlie confirms David is the Spy, the Demon is either Alice or Heidi. If not, Grace’s claim is suspect, and the Demon might be Bob. This will help narrow the suspects before nominations.
🧠
Push Alice to confirm Grace’s role tonight using Ravenkeeper. If Grace was the Investigator, her info is critical. If Charlie’s Fortune Teller results align with Grace’s info, we can narrow down the Demon. If not, we may be dealing with a liar or poison. This will help us focus our suspicions and avoid wasting time on false leads.
🧠
I need to confirm Heidi’s protection target to narrow down the Spy and Demon. If she protects herself or Alice, it supports David as the Spy. If she protects Bob, it suggests Charlie is the Spy. This will help the town focus their nominations and executions.
🧠
Coordinate with Charlie on his FT check to maintain our bluff and guide town's deductions away from us.
🧠
I need to confirm my plan with Grace to align with her Investigator logic. Protecting Alice tonight is the strongest move because it either confirms her as good or forces the Demon to act elsewhere, revealing Alice as the Demon if she dies. This also pressures the group to react, clarifying roles before nominations.
🧠
Heidi’s plan to protect Alice tonight is logical. It either confirms Alice as good or forces the Demon to act elsewhere, which could reveal their identity. Charlie’s Fortune Teller results tonight will be pivotal, so I need to ensure the group is ready to act on them. I’ll reinforce Heidi’s plan to protect Alice while keeping an open mind for Charlie’s results.
🧠
I need to confirm Grace’s role tonight using my Ravenkeeper ability. Until then, pushing Charlie to reveal his Fortune Teller results from Night 1 is critical. If his results align with Grace’s Investigator claim, we can narrow down the Demon. If not, we’ll know to disregard Grace’s info and focus on other leads like Frank’s Chef info. This will help us avoid wasting time on false accusations.
🧠
To respond to Eve’s pressure by giving a fabricated Fortune Teller result that misdirects town away from David and me, leveraging Frank’s zero pairs claim.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominating Alice forces the group to confront Grace’s ghost info and Chef’s 0 evil pairs. If Alice is the Demon, this is the correct move. If not, it reveals contradictions in Grace’s claim or Heidi’s alignment. Either way, it progresses the game toward the truth.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace’s ghost info and my Chef ability (0 evil pairs) strongly suggest Alice is the Demon if David is the Spy. Executing Alice now is the most logical step to confirm or disprove this theory. If she is the Demon, we win. If not, we force the evil team to reveal themselves or adapt their strategy.
🧠
Frank’s nomination of Alice aligns with the Investigator info (David or Charlie is Spy) and Chef info (0 evil pairs). If David is the Spy, Alice is the only possible Demon. Executing her now would secure a town win, while waiting risks the Demon killing again. My ghost vote is critical to push this over the edge.
🧠
Frank’s Chef info (0 evil pairs) and Grace’s ghost theory point to Alice as the Demon if David is the Spy. Voting for Alice either executes the Demon or forces contradictions that reveal the true Demon. This is the most logical move to progress the game.
🧠
Frank’s nomination of Alice is a high-stakes move that could either expose the Demon or waste our only execution. Grace’s ghost vote suggests she believes Alice is evil, but her Investigator claim is unconfirmed. Voting now pressures Charlie to reveal his Fortune Teller results, which could validate or disprove Grace’s claim. If Alice is executed, we’ll know soon if she was the Demon. If not, we pivot to other suspects.
🧠
Hold back vote to avoid being part of the obvious bandwagon, maintain my Butler bluff that I can't vote unless master votes, and keep low profile.
🧠
I need to explain my fake Fortune Teller check to support Frank's nomination of Alice, giving a logical reason to vote for Alice while reinforcing my own bluff and the 'zero pairs' narrative.
🧠
Charlie’s Fortune Teller result clears Bob, and Frank’s Chef info (0 evil pairs) narrows the Demon to Alice or Heidi if David is the Spy. Grace’s ghost vote and Frank’s nomination suggest Alice is the most likely Demon. Executing Alice now could eliminate the Demon or force the evil team to reveal themselves. If Alice is not the Demon, this vote will at least clear her and allow us to pivot to other suspects.
🧠
Alice is the most logical Demon candidate based on Frank’s Chef info, Charlie’s Fortune Teller result, and Grace’s Investigator claim. Voting for her now either executes the Demon or reveals contradictions that narrow the suspects further. This is critical to avoid losing the game in the final 3.
🧠
Charlie’s Fortune Teller result clears Bob, and my Chef info combined with Grace’s ghost claim leaves Alice as the most logical Demon candidate. The group has already raised enough hands to execute her, so I should reinforce this logic to ensure no one lowers their vote and to solidify the group’s confidence in the execution.
🧠
Reinforce the logic that Alice is the Demon if David is the Spy. Charlie’s Fortune Teller check clearing Bob and Frank’s Chef info (0 evil pairs) narrows the Demon to Alice. Heidi’s protection of Alice tonight is a strong move to confirm her alignment. The town must execute Alice to avoid losing.
🧠
Charlie’s Fortune Teller check clearing Bob is critical. Combined with Frank’s Chef info, it narrows the Demon to Alice if David is the Spy. Grace’s ghost info supports this, and protecting Alice last night was a safe test. Executing Alice now is the logical move to confirm the Demon and secure our win.
🧠
Reinforce the logic that Alice is the Demon based on Charlie’s Fortune Teller result, Frank’s Chef info, and Grace’s Investigator claim. Push for execution to secure the good team’s win before night falls.
🧠
I should not vote to avoid suspicion. The town is executing Alice (good), which benefits evil. Staying silent maintains my Butler bluff and doesn't contradict town's logic.
🧠
Reinforce town's narrative that Alice is the Demon, supporting Frank's nomination. This pushes them to execute Alice, securing a mis-execution and protecting me.
🧠
The group’s logic is strong: Charlie’s Fortune Teller check cleared Bob, Frank’s Chef info confirms zero evil pairs, and Grace’s ghost info points to David as the Spy. If David is the Spy, I am the only viable Demon candidate left. To avoid execution, I need to disrupt this logic by highlighting inconsistencies or forcing Charlie to reveal more about his Fortune Teller results. If I can cast doubt on the reliability of the info, the group may hesitate to execute me.
🧠
The group has enough votes to execute Alice, and the logic aligns perfectly with Frank’s Chef info, Charlie’s Fortune Teller check, and Grace’s ghost info. If Alice is the Demon, executing her now wins the game. If she survives, we can pivot to Heidi. This is the most straightforward path to victory.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The group has enough votes to execute Alice, and the logic aligns with my Chef info and Grace’s ghost claim. If Alice is the Demon, this ends the game. If not, we’ll have to pivot quickly. I need to reinforce the group’s confidence in this execution to ensure it happens.
🧠
The group’s logic is airtight: Charlie’s Fortune Teller check cleared Bob, Frank’s Chef info confirms zero evil pairs, and Grace’s Investigator info points to Alice as the Demon if David is the Spy. Executing Alice now is the only way to secure a win. I need to reinforce this logic to ensure no one wavers or introduces last-minute doubt.
🧠
The group’s logic is airtight: Charlie’s Fortune Teller check cleared Bob, Frank’s Chef info rules out adjacent evil pairs, and Grace’s ghost info points to Alice as the Demon if David is the Spy. Executing Alice now is the only way to secure a win, as the alternative worlds are either invalid or highly unlikely.
🧠
Reinforce the group’s logic to ensure Alice is executed. The evidence overwhelmingly points to her as the Demon if David is the Spy. Executing her now is the best chance for the good team to win. If Alice is the Demon, this ends the game. If not, we’ll have to pivot quickly, but the risk is worth it.
🧠
Let execution proceed without interfering. Alice (Ravenkeeper) will die, reducing town's info. My Butler bluff is holding. No need to nominate or speak.
🧠
Wait and let Alice be executed without rocking the boat. Execution likely removes a townie and solidifies my position.
🧠
The group’s logic is overwhelming, and I am about to be executed. My goal is to create doubt by questioning the validity of Charlie’s Fortune Teller result or Frank’s Chef info, even if it’s a long shot. If I can sow enough confusion, I might delay execution or force a re-evaluation of the evidence. However, the votes are against me, and I must accept that my chances are slim.
🧠
Alice’s last-ditch effort to sow doubt relies on poisoning or lying, but Frank’s Chef info and Charlie’s Fortune Teller check create an airtight case against her. Executing Alice now is the only way to secure a win, as the alternative scenarios require too many unlikely variables (poisoning, false Chef info, or Grace lying).
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Alice’s execution was based on the assumption she was the Demon. Protecting Bob tonight tests this theory—if he survives, it confirms Alice was the Demon and David is the Spy. If Bob dies, it reveals a flaw in the logic, forcing us to reconsider Frank’s Chef info or Charlie’s Fortune Teller results. This action maximizes information gain for the final days.
📜
Storyteller
Heidi
You chose to protect Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate a key good info source or disrupt town's logic while maintaining my bluff. Target Frank to remove Chef info that could later implicate me.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Charlie
You chose to kill Frank.
📜
Storyteller
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Dead - Bob: Recluse (good), Alive (Protected) - Charlie: Imp (evil), Alive - David: Spy (evil), Alive - Eve: Mayor (good), Alive - Frank: Chef (good), Dead - Grace: Investigator (good), Dead - Heidi: Monk (good), Alive
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Frank’s death Night 2 is critical. It either means Scarlet Woman activated (if Alice was the Demon) or the Demon is still alive (if Alice was not the Demon). I need to whisper to Heidi to confirm her Monk actions and align our information. If Heidi protected Alice Night 1, she likely believed Alice was the Demon target, supporting Scenario 1. If not, Scenario 2 or 3 gains traction.
🧠
Whisper to Charlie to coordinate our story, confirm his kill choices, and plan to push suspicion onto Heidi next.
🧠
As a dead Ravenkeeper, my goal is to use my ghost vote strategically to execute the Demon. Frank’s death at night is critical—it proves he was not the Demon (since Demons can’t kill themselves). This narrows the suspects to David, Charlie, Eve, Heidi, or Bob. I need to observe whispers and claims today to identify inconsistencies or lies that reveal the Demon.
🧠
Frank’s death at night is critical. I need to whisper to Heidi to confirm her Monk ability was used last night and who she protected. This will help narrow down the Demon’s identity and validate Heidi’s alignment. If Heidi protected someone other than Frank, it supports Scenario 1 or 3. If she protected Frank, Scenario 2 gains traction.
🧠
Frank’s death is critical. I need to clarify my Monk actions to Eve and Grace to narrow down the Demon’s identity. If Alice was the Demon, Scarlet Woman likely activated, and Frank’s death confirms it. If not, David’s Spy claim is suspect, and Charlie or Eve may be the Demon. Sharing my protection targets will help eliminate possibilities.
🧠
As a dead player, my goal is to validate the execution of Alice and ensure the remaining evil player (likely David if Alice was the Demon) is identified. Whispering to Heidi and Eve (who have been active in private conversations) can help confirm their alignment and gather intel on David’s behavior. This will help narrow down the remaining threats.
🧠
I need to gather information from Heidi, Eve, or Grace to confirm Alice’s role based on the Ravenkeeper result. This will help determine if the group’s execution was correct or if the Demon is still alive. Whispering to Heidi or Eve is ideal, as they’ve been active in recent discussions and may have critical insights.
🧠
Coordinate with David. I want to push suspicion onto Heidi, a good player, to mislead town and protect myself.
🧠
Frank’s death is critical. If Heidi protected Frank Night 1 and Bob Night 2, his death suggests Scarlet Woman activated, meaning Alice was the Demon and David is the Spy. If not, we misexecuted Alice, and the Demon is still alive. I need to confirm Heidi’s protection targets to narrow down the scenarios and push for a nomination today.
🧠
Coordinate with Charlie to keep the heat on Heidi while maintaining my cover as a good player. Reinforce his point that Heidi's protection story is suspicious.
🧠
As a dead Ravenkeeper, my goal is to piece together the puzzle using the information available. Frank’s death at night is a critical event—it likely means he was targeted by the Demon. I need to analyze who benefits from his death and who has made suspicious claims. Waiting allows me to observe others’ reactions and whispers, which might reveal alliances or lies.
🧠
Frank’s death last night is critical. If Alice was the Demon, David must be the Scarlet Woman (Spy). If Alice wasn’t the Demon, the real Demon is still alive, and Charlie’s Fortune Teller claim is suspect. I need to confirm Heidi’s Monk actions and align with Grace’s ghost info to narrow down the Demon. Executing David today is the safest path if Alice was the Demon.
🧠
Frank’s death is critical. My protection targets (Frank Night 1, Bob Night 2) help narrow down the Demon’s identity. If Alice was the Demon, David is now the Demon via Scarlet Woman. If not, the Demon is still alive. I need to confirm Grace’s Ravenkeeper result and align with Eve and Grace to push for David’s execution if Scenario 1 holds.
🧠
I need to gather more information from Heidi and Eve to confirm their whispers and validate Grace’s ghost info. If David is the Spy, he should be the last evil player, but if Alice wasn’t the Demon, the town is in grave danger. Clarifying Heidi and Eve’s discussions will help narrow down the truth and guide the group’s next steps.
🧠
Frank’s death is critical. If Alice was the Demon, Frank’s death likely means a Scarlet Woman takeover. If not, the original Demon is still active. I need to confirm Grace’s Ravenkeeper result to validate or dismantle the current theory. This will direct the group’s focus toward the correct evil player.
🧠
Observe how the public conversation develops after David exposes Heidi's claim inconsistency. If town turns on Heidi, we get a mis-execution. If not, we can adapt.
🧠
Frank’s death is the critical piece of information. If Heidi protected Frank Night 1 and Bob Night 2, then Scarlet Woman must have activated, confirming Alice as the Demon and David as the new Demon. This aligns with Grace’s Investigator info and Frank’s Chef result. The town must execute David today to win.
🧠
Coordinate with Charlie to solidify the plan: use the Alice protection inconsistency to publicly accuse Heidi. Ensure Charlie is not the primary suspect.
🧠
Frank’s death at night proves the Demon is active. The Chef info (0 evil pairs) narrows the Demon and Minion to non-adjacent players. I need to pressure Charlie, David, and Heidi to reveal more about their claims to identify contradictions. My ghost vote will be critical in the final execution, so I must gather enough evidence to act decisively.
🧠
Frank’s death strongly suggests Alice was the Demon, and David is now the Demon via Scarlet Woman. I need to confirm this with Heidi and Grace to ensure we execute David today. If we don’t, we lose the game.
🧠
Confirm Grace’s Ravenkeeper result on Alice to solidify Scenario 1. If Grace confirms Alice was the Demon, David must be the new Demon via Scarlet Woman. This aligns with all existing info (Frank’s Chef info, Heidi’s protections, and Grace’s ghost info) and provides a clear path to execute David today. Without this confirmation, the town may hesitate and lose.
🧠
I need to confirm whether Grace’s ghost info was accurate by probing Heidi and Eve for their private discussions. If they align with Scenario 1, we can focus on David as the last evil player. If not, we must reconsider Charlie or Heidi as potential threats. This will help narrow the final execution target.
🧠
Frank’s death is a critical turning point. If Alice was the Demon, the Scarlet Woman (likely Heidi or Eve) is now the Demon. If Alice was not the Demon, the real Demon is still alive. I need to confirm Grace’s Ravenkeeper result to validate or invalidate the group’s previous logic. This will determine whether we focus on Heidi/Eve or re-examine David’s role.
🧠
Coordinate with David to push Heidi's inconsistency publicly, framing her as Demon or liar, diverting suspicion from me and David.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
As a dead player with a ghost vote, I need to steer the group toward the most likely remaining evil player. Grace’s ghost info was the foundation for executing Alice, so I must confirm its validity and push for David’s nomination if it holds. If not, we risk losing the game.
🧠
As a dead Ravenkeeper, I have no new info to add, but I can use my ghost vote to push the town toward executing David if they nominate him. This aligns with Grace’s ghost info and Frank’s Chef info, which are the most concrete leads. If David is not the Spy, this could backfire, but the town must act decisively in the final days.
🧠
Deflect suspicion from myself and Charlie by attacking Heidi's inconsistent protection claim, creating a viable alternative execution target.
🧠
David’s accusation about my Monk ability is a last-ditch effort to avoid execution. If I don’t nominate him now, he’ll continue to sow doubt and delay the game. Nominating David forces the group to confront the evidence: Grace’s Ravenkeeper result, Frank’s Chef info, and Frank’s death confirming Scarlet Woman. This is the most logical path to victory.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace’s ghost info and Frank’s Chef ability both point to David as the last evil player. Heidi’s Monk claim aligns with Frank’s survival Night 1, and David’s attempt to discredit her is suspicious. Executing David now is the safest path to victory, as it eliminates the last evil player and secures the town’s win.
🧠
Frank’s Chef info and Grace’s Ravenkeeper result both point to David as the last evil player. Heidi’s Monk claim, while questionable, doesn’t outweigh the evidence against David. Executing David now is the safest path to victory, as the alternative risks losing the game.
🧠
Respond to Heidi's nomination by challenging her story and pointing out inconsistencies. Turn town's suspicion back onto her. I need to keep myself alive to protect Charlie.
🧠
David’s accusations are a desperate attempt to avoid execution. Grace’s Ravenkeeper result and Frank’s Chef info both point to David as the last evil player. Voting to execute him now is the only logical path to victory. My Monk ability protected Frank Night 1, which is why he survived until Night 2. David’s lies are unraveling.
🧠
Heidi’s Monk claim and Grace’s Ravenkeeper result align with Frank’s Chef info, making David the most logical Demon. Raising my hand to vote for David’s execution is the safest move to ensure the good team wins. If David is the Demon, this ends the game. If not, we can reassess, but the evidence overwhelmingly points to him.
🧠
David’s arguments are desperate and ignore Grace’s Ravenkeeper result and zero evil pairs. Heidi’s protections align with Frank’s survival Night 1 and death Night 2. The town must execute David to eliminate the Demon and win. Reinforce the logical consistency of World A to secure votes.
🧠
David’s arguments are a smokescreen to avoid execution. The logic is clear: Alice was the Demon (confirmed by Grace’s Ravenkeeper), Frank’s death confirms Scarlet Woman activated, making David the new Demon. The town has the votes to execute him, and hesitation risks losing the game. I must vote to secure the win.
🧠
Wait to see if more votes come in. If David gets executed, that's bad but not game-ending. I need to decide whether to vote to keep my cover as good Fortune Teller. Voting against David would look suspicious, so I should either wait or vote for him.
🧠
David’s attacks on Heidi’s Monk claims are weak—protection doesn’t need to stop executions to be valid. Grace’s Ravenkeeper result and Chef’s info align on Alice as Demon. The town has the votes to execute David, and delaying risks losing. Push for execution now.
🧠
David’s arguments about Heidi’s Monk ability are weak because they ignore the fact that Alice died by execution, not night kill. Heidi’s protection of Frank Night 1 explains his survival until last night, and Frank’s death aligns with Scarlet Woman activating. The town has the votes to execute David, and delaying risks losing the game. I must reinforce the logical conclusion that David is the Demon.
🧠
Create doubt about Heidi's inconsistent claims and point out her lie about protecting from execution. Sow chaos to reduce votes against me.
🧠
David’s arguments are full of contradictions and distractions. My Monk protection of Frank Night 1 kept him alive until Night 2, then I protected Bob, leaving Frank vulnerable to Scarlet Woman. Grace’s Ravenkeeper result confirmed Alice as the Demon, and Frank’s death last night confirms David is now the Demon. The town has the votes, and we must execute him now to win.
🧠
David’s arguments about Heidi’s Monk protection claims are mechanically sound—Monk cannot stop executions. However, Frank’s death last night *requires* Scarlet Woman to have activated, meaning Alice was the Demon and David is now the Demon. The town has the votes, and hesitation will cost us the game. I must reinforce the execution to ensure we don’t lose.
🧠
David’s arguments are distractions. The town has the votes to execute him, and the evidence (Grace’s Ravenkeeper, Frank’s death, Chef’s zero evil pairs) all point to David as the new Demon. I must reinforce this to ensure the town doesn’t waver and executes him now.
🧠
David’s arguments are distractions. The evidence overwhelmingly points to Alice as the original Demon, Frank’s death as Scarlet Woman activation, and David as the new Demon. The town has the votes to execute him now. I must reinforce this to ensure the execution happens.
🧠
Create doubt about Heidi's story, defend David to prevent his execution, and push for Heidi's nomination to waste a day and keep evil alive.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The group has the votes to execute David, but Charlie’s skepticism introduces doubt. Reinforcing the logical consistency of Heidi’s protection claims (Frank’s survival Night 1, death Night 2) and Grace’s Ravenkeeper result (Alice as Demon) strengthens the case for David as the new Demon. This pushes the group to act decisively and secure the win.
🧠
Discredit Heidi’s shifting protection claims by highlighting the inconsistency. Force the town to reconcile Grace’s Ravenkeeper result with the timeline. If David is executed, the town must be certain he is the Demon. If not, the real Demon (Heidi or another) could escape justice.
🧠
My execution is likely, but I must keep suspicion on Heidi and Eve to protect Charlie. Even as a dead Minion, I can influence the town's next target.
🧠
David is the Demon via Scarlet Woman. Heidi’s protection timeline is consistent, and Frank’s death N3 confirms it. Charlie’s inconsistency claim is a distraction. Reinforce the logical conclusion to execute David before the game is lost.
🧠
The town has the votes to execute David, and the evidence overwhelmingly points to him as the Demon (Scarlet Woman activation after Alice’s execution, Frank’s death, Grace’s Ravenkeeper result, and Chef’s info). My goal is to reinforce the logical conclusion and ensure the execution proceeds. If David is the Demon, this wins the game. If not, the town is doomed anyway, so I must act decisively.
🧠
David’s arguments are deflection. The timeline of Heidi’s protections, Frank’s death, and Grace’s Ravenkeeper result all confirm David as the new Demon. Chef’s info rules out poisoning, and the votes are secured. Execute him now to win.
🧠
David’s arguments are desperate and ignore the mechanical evidence: Grace’s Ravenkeeper result, Chef’s info, and the Scarlet Woman activation via Frank’s death. Heidi’s protection timeline is consistent, and Charlie’s skepticism is the only outlier. I must reinforce the execution logic to ensure David is killed before the day ends.
🧠
Execution of David is imminent; I need to maintain my good bluff. Since town strongly believes David is Demon, supporting execution aligns with town and avoids suspicion.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 3
📜
Storyteller
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
The town executed David, believing he was the Scarlet Woman-activated Demon after Alice’s execution. However, Charlie’s skepticism and David’s accusations about my protection claims introduce doubt. Protecting the most logical target (Bob or Eve) ensures safety if David was the Demon, while protecting Charlie or myself counters potential deception. Prioritizing Bob or Eve aligns with the majority’s logic and secures the town’s win.
📜
Storyteller
Heidi
You chose to protect Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Heidi is the most trusted player and the Monk. Killing her removes protection, reduces living players to 3, and maintains the town's false narrative that evil is dead, making them complacent. This brings us to final 3 with me, Bob, and Eve, where I can bluff to win.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Charlie
You chose to kill Heidi.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Observe initial conversation to see what Bob and Eve think. Need to determine who they suspect and shape narrative accordingly.
🧠
There are only three players left: Bob, Charlie, and myself. The ghosts and logic overwhelmingly point to David as the Demon, who was executed yesterday. Heidi’s death last night suggests the Demon is still alive, but since David is dead, the only possibility is that the Scarlet Woman (David) activated and passed the Demon role to another Minion. However, there was only one Minion (David), so this is impossible. Thus, the Demon must still be David, but he is dead. This means Heidi’s death was either a mistake or the Demon is Charlie. I must confirm Charlie’s alignment and push for execution to trigger my Mayor win condition.
🧠
As a dead Monk with a ghost vote, my goal is to ensure the town executes the Demon today. The most consistent scenario is Scenario 1: David was the Demon, Alice was the Minion, and Bob is the new Demon via Scarlet Woman. I must observe Charlie and Eve’s actions to confirm alignment and use my ghost vote to sway the execution toward Bob if needed.
🧠
As a dead player, my goal is to help the town identify the Demon before the game ends. The remaining players (Bob, Charlie, Eve) must act quickly, as the Demon will win if not executed today. I need to wait and observe their claims or whispers to gather more information before using my ghost vote strategically if needed.
🧠
The game is in its final phase with only three players remaining (Bob, Charlie, Eve). Heidi’s death last night confirms that the Demon is still alive, as Scarlet Woman activation would have occurred if the original Demon (Alice) was executed. The only logical conclusion is that Heidi was the Demon or became the Demon after Alice’s execution. Town must execute Heidi, but since she is already dead, the focus shifts to ensuring the remaining players nominate the correct target if any evil remains. However, since only Bob, Charlie, and Eve are alive, and the Demon must be one of them, the town must act decisively to avoid a loss.
🧠
The game is at its climax—only three players remain, and the Demon must be executed today. My goal is to ensure the town does not waste time and nominates the most likely Demon. Since I am Recluse and could register as evil, I should avoid drawing suspicion to myself and instead guide the town toward logical conclusions based on prior evidence. Waiting allows others to act first, revealing their intentions.
🧠
Coordinate with Charlie to ensure my ghost vote is used to tie or sway execution away from him. Whisper to Charlie to discuss final 3 strategy.
🧠
The game is in its final day with three players left: Bob, Charlie, and Eve. The Demon must be executed today or the town loses. I need to analyze the remaining possibilities to ensure the town nominates the correct player. The most plausible scenario is that Eve is the Demon, as Heidi’s death (likely Scarlet Woman) would have passed the Demon to her.
🧠
Coordinate with dead Spy (David) to strategize final 3. I need to figure out who to push for execution, likely Bob, to survive.
🧠
Heidi’s death at night proves she was not the Demon, as the Demon cannot suicide. The Scarlet Woman activation after Alice’s execution shifted the Demon to David, and the ghost consensus supports this. The remaining players (Bob, Charlie, and I) must execute David today or lose. Waiting to see if Charlie or Bob nominate David first, as my Mayor role is critical for the final execution.
🧠
As a dead player, my goal is to ensure the remaining good players execute the Demon today. The most likely scenario is that David is the Demon (Scarlet Woman), but I must consider poisoning or hidden roles. I will wait to hear more from the living players before using my ghost vote strategically.
🧠
As a dead player, my goal is to piece together the most logical scenario based on the information available. Heidi’s death last night is critical, and the fact that no night events were recorded suggests foul play or a Demon self-kill. I need to wait and listen to the remaining players’ discussions to see if they reveal new information or contradictions that can help identify the Demon.
🧠
As a dead player, my goal is to confirm the Demon’s identity before the final day. Grace’s Ravenkeeper result is the most critical piece of evidence, but its validity is disputed. I need to privately verify with Charlie (Fortune Teller) and Grace (Ravenkeeper) to cross-reference their information and eliminate contradictions. This will help the town execute the correct player today.
🧠
I need to confirm who the Demon is before the final day. Heidi’s death last night suggests she was good (Monk), meaning the Demon is still alive. Eve and Charlie are the only players left, so one of them must be the Demon. Whispering to Charlie to gauge his reaction and see if he reveals any inconsistencies or confirms Eve’s role will help narrow it down.
🧠
Coordinate with Charlie on final 3 strategy. Confirm my ghost vote plan based on who is nominated to ensure Demon survival.
🧠
As a dead player, my goal is to ensure the remaining town executes the Demon today. The only alive players are Bob, Charlie, and Eve. I need to whisper to Charlie, the most active player, to share my Investigator info (David or Charlie is Spy) and push for logical elimination. If Charlie is good, he can help deduce the Demon. If he is evil, he may reveal himself through contradictions.
🧠
Coordinate with dead Spy David to unify ghost votes. Sow doubt in Eve about Bob, aiming to get Bob nominated and executed to win.
🧠
I need to confirm who the Demon is before the final day. Since Heidi is dead, only three players remain: Bob, Charlie, and me. The Mayor ability triggers if no execution occurs today, so I must ensure the Demon is executed. I will whisper to Charlie to gauge his reaction and see if he reveals any inconsistencies or confirms his alignment.
🧠
As a dead player, my goal is to ensure the town executes the last evil player. The most likely scenario is that David became the Demon after Alice’s execution, and Eve is either good or the last evil player. I will wait to see if the remaining players (Bob, Charlie, Eve) reveal critical information before using my ghost vote strategically.
🧠
As a dead player, my goal is to use my knowledge of the game state to guide the remaining alive players toward the correct execution. I need to whisper to Charlie, the most active player, to share my insights and help him piece together the truth. Since Grace’s Ravenkeeper result is the most critical piece of conflicting information, I must challenge it and provide alternative explanations to ensure the town doesn’t misexecute today.
🧠
Clarify Charlie’s Fortune Teller results to confirm Eve’s alignment. If Charlie’s info aligns with Grace’s Ravenkeeper result, Eve is the Demon. If not, we must consider poisoning or alternative scenarios. This will help the town execute the correct player today.
🧠
It’s final 3, and I need to confirm who the Demon is. Heidi’s death likely confirms her as the Monk, protecting me Night 2. This leaves Eve or Charlie as the Demon. Whispering to Charlie to collate ghost info and his own claims will help me narrow it down to one target for nomination.
🧠
Wait to see how Charlie's conversation with Eve goes. Need to coordinate ghost votes to ensure Bob execution if nomination happens. If Charlie nomination occurs, must avoid Mayor win condition.
🧠
Clarify the remaining possibilities with Charlie. Since David was executed as the new Demon, the Spy must be David, and Charlie is cleared. The only remaining suspects are Bob or Eve. Heidi’s death last night must be the Demon’s kill, so the Demon is still alive. Push for execution today to avoid losing.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to force Charlie to reveal his Fortune Teller info about Eve. If he clears her, we can focus on Eve as the Demon. If he implicates her, we must execute her. This is the final day, and we cannot afford to guess. The town’s survival depends on Charlie’s info.
🧠
Frank’s ghost just urged Charlie to reveal his Fortune Teller info about Eve. This is the critical moment to force clarity. If Charlie confirms Eve is cleared, Bob is the Demon. If not, Eve is the Demon. Either way, this will resolve the final day’s nomination.
🧠
Claim Fortune Teller info to clear Eve, making Bob the only viable Demon. This pressures Eve to nominate Bob and secures ghost votes to execute him. My team wins if Bob executed.
🧠
I need to challenge Charlie’s claim about Eve being cleared by his Fortune Teller. If Charlie is the Demon, his info is false, and we must execute him. If Bob is the Demon, Charlie’s info is truthful, and we must execute Bob. This forces Charlie to defend his claim or reveal inconsistencies.
🧠
Push Charlie's narrative to solidify Bob as Demon candidate. Use ghost vote to execute Bob and win. Must reinforce that Charlie’s FT info is reliable and Grace’s info corroborates.
🧠
The town must act decisively in the final 3. Charlie’s Fortune Teller info clears Eve, and Grace’s Investigator info points to Bob as the last evil player. Executing Bob is the safest path to victory, asScenario 1 is the most consistent with all prior info.
🧠
The evidence overwhelmingly points to Bob as the Demon. Charlie’s Fortune Teller cleared Eve, and Grace’s Investigator info leaves Bob as the only evil player left. The ghosts unanimously support this conclusion. Nominating Bob is the only logical move to secure a good team victory.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
The group is leaning toward executing Bob based on Charlie’s Fortune Teller info and Grace’s Investigator result. However, if Charlie’s info was poisoned or fabricated, Eve could be the Demon. I need to challenge Charlie’s claim to ensure we don’t execute the wrong player and lose the game.
🧠
Clarify the logical conclusion that Bob must be the Demon based on Charlie’s Fortune Teller info and Grace’s Investigator info. Address the ghost’s concerns about Heidi’s death by reinforcing that Monk protections are no longer active, and the Demon could have targeted her to misdirect or remove a threat. Push for execution of Bob to secure the win.
🧠
Vote Bob to execute him, ensuring final three becomes final two where I win as Imp. Maintain my Fortune Teller bluff consistency.
🧠
The town is about to execute Bob based on Charlie’s Fortune Teller claim. If Bob is the Demon, this is the correct move. If Charlie is lying, we lose. I need to challenge Charlie’s claim to ensure the town doesn’t make a fatal mistake. Highlighting the inconsistency of Heidi’s death may force Charlie to reveal more or confirm his honesty.
🧠
As dead Spy, I have a ghost vote. Voting for Bob pushes execution, finalizing town's belief Bob is Demon. This ends the game with evil victory (Charlie alive).
🧠
Bob is the only logical candidate for the Demon based on the elimination of other players and the consistency of ghost info. Raising my hand to execute Bob ensures the town’s victory and aligns with all available evidence. The risk of not acting is losing the game.
🧠
The evidence overwhelmingly points to Bob as the Demon. Charlie’s Fortune Teller cleared Eve, Grace’s Investigator info eliminated David, and the ghosts unanimously agree. Executing Bob now is the only way to ensure victory for the good team. I must vote to execute him.
🧠
The evidence from Charlie’s Fortune Teller and Grace’s Investigator info overwhelmingly points to me as the Demon. If I am the Demon, executing me is the only way for the good team to win. I must vote for my own execution to follow the logic and give the town the best chance to win.
🧠
The group is voting to execute Bob based on Charlie’s Fortune Teller info clearing Eve and Grace’s Investigator info pointing to Bob as the Demon. However, Heidi’s death last night doesn’t align with Bob being the Demon—it suggests the Demon targeted a protector instead of a threat. I need to challenge Charlie’s claim to ensure we don’t execute the wrong player and lose the game.
🧠
Reinforce the logical conclusion that Bob is the Demon. Address the doubts about Heidi’s death by explaining it as a strategic kill to remove protections or misdirect. Urge the town to execute Bob before time runs out.
🧠
Use fake Slayer shot on Bob to reinforce my bluff, show confidence, and secure execution.
📜
Storyteller
Nothing happens.
🧠
Charlie’s Slayer shot failing is a critical clue. If Bob were the Demon, the Slayer would have no effect, which aligns with World A. However, if Charlie is the Demon, his Slayer shot would also fail, but his Fortune Teller claim would be a lie. I need to push for execution of Bob, as the evidence overwhelmingly points to him as the Demon.
🧠
Ensure Bob is executed to bring game to final 3 with Charlie and Eve, securing evil win. Use ghost vote to push execution over the line.
🧠
The evidence overwhelmingly points to Bob as the Demon. Charlie’s Fortune Teller cleared Eve, Grace’s Investigator info left Bob as the only evil player, and the Slayer shot failing confirms Bob’s Demon immunity. Executing Bob now is the only logical path to victory. I must reinforce this to ensure the vote passes.
🧠
The Slayer shot failing on Bob is a mechanical confirmation of his Demon status. Grace’s Investigator info and Charlie’s Fortune Teller result both point to Bob as the only evil left. Heidi’s death was either a misdirection or to remove her protections. Executing Bob now is the only logical path to victory.
🧠
The town is convinced I am the Demon based on Charlie’s Fortune Teller result and the failed Slayer shot. However, I am the Recluse, which explains why the Slayer shot failed (I register as evil). I must reveal my true role to avoid execution and ensure the town doesn’t make a fatal mistake.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Bob’s Recluse claim introduces doubt about the Slayer result. However, the town’s logic—Grace’s Investigator info, Charlie’s Fortune Teller result, and the Slayer shot failing—strongly points to Bob as the Demon. I need to reinforce the town’s original conclusion and counter Bob’s claim to ensure we execute the correct player.
🧠
Bob’s Recluse claim is a last-ditch effort to avoid execution, but it contradicts all the logical deductions so far. The Slayer shot failing on him confirms he is the Demon, as no other role would cause the Slayer to fail while allowing him to survive multiple nights. Executing Bob now is the only way to secure a win for the good team.
🧠
Reinforce that Bob's Slayer shot failing proves he's Demon. Dismiss his Recluse claim as impossible given game state. Maintain Eve's trust and ensure Bob is executed.
🧠
Bob’s Slayer immunity is mechanical proof he is the Demon. The Recluse claim is a last-ditch lie to avoid execution. The Investigator and Fortune Teller info both point to Bob as the last evil player. Executing him now ensures the good team wins.
🧠
Create final pressure on Bob to ensure execution. Reinforce town's belief that Bob is Demon and game will end. Keep Demon Charlie safe and hidden.
🧠
Bob’s Slayer immunity is irrefutable proof he is the Demon. His Recluse claim is a desperate lie to avoid execution. The town must execute him now to secure victory, as there is no other logical explanation for the Slayer shot failing.
🧠
Bob’s Slayer immunity is mechanical proof he is the Demon. His Recluse claim is a desperate lie to avoid execution. Grace’s Investigator info and Charlie’s Fortune Teller result both confirm Bob as the last evil player. Executing him now is the only way to win.
🧠
The town is about to execute me based on the Slayer shot failing, but they are ignoring the Recluse’s mechanical ability to register as evil. I need to force them to reconsider the evidence and prove that the Demon is already dead, or the good team will lose.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Two Players Left
Winner: Evil