Game Detail

Players

Alice (Washerwoman) Bob (Saint) Charlie (Butler) David (Drunk) Eve (Imp) Frank (Soldier) Grace (Baron) Heidi (Mayor)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil177,74842,907$0.0469
Good495,21069,027$0.2273

Event Timeline

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Grace. Your safe bluffs are: Monk, Fortune Teller, Recluse
📜
Storyteller
Alice
Good evening Alice. You are the Washerwoman. Either Eve or Heidi is the Mayor.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing a player to be my master for the first day. Since I have no information, I will pick Alice at random to satisfy my ability.
📜
Storyteller
Charlie
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to establish a rapport with Alice since she is my 'master' (even though she doesn't know it). This helps me observe her behavior and align my voting strategy with hers without revealing my role.
🧠
I want to build trust with Charlie by sharing my reliable information, while simultaneously probing for their role or information to see if they are trustworthy.
🧠
I want to build rapport with my neighbor, Eve, and hint at my role (Soldier) without explicitly revealing it immediately to the whole town, to see if I can gain her trust.
🧠
Begin building a rapport with my neighbor, Alice, to gather information and assess her trustworthiness.
🧠
I need to start gathering information to help the town while keeping my Saint role hidden to avoid accidental execution. Establishing trust with a neighbor is a good first step.
🧠
I want to start a conversation with a neighbor to gauge their trustworthiness and see if they are willing to share information. Opening with a friendly, low-pressure question is a good start.
🧠
Start building trust with a neighbor to subtly manipulate the town's logic and protect the Demon. Claiming a plausible Townsfolk role will help me blend in and avoid suspicion.
🧠
Establish my Monk bluff with Frank, build trust, and subtly position myself as a helpful and non-threatening player to avoid suspicion and set up future manipulations.
🧠
I want to engage with Bob to see what he knows, while keeping my own role hidden for now to protect my Butler ability and avoid being targeted early.
🧠
I am sharing my information with Heidi to verify her role. Since she is one of the two players linked to my ability, if she confirms or denies it, I can narrow down my search or establish trust.
🧠
Acknowledge Eve's claim and suggest she protect someone else, as I am safe. This builds trust and encourages her to use her ability effectively for the town.
🧠
I need to confirm my identity to Alice, who correctly identified me as the Mayor, to build trust with a fellow townsfolk. Keeping this private avoids making me a target for the Demon.
🧠
Maintain cover as a villager while gathering intel on others' behavior. I need to appear helpful without revealing my role.
🧠
Initiate conversation with Eve to build trust and potentially share information or get a read on her role.
🧠
Continue seeding doubt about Eve subtly to create a distraction and protect the Demon. This reinforces my bluff as a paranoid Townsfolk while avoiding direct accusations.
🧠
Reinforce alliance with Frank to maintain the Monk bluff, coordinate efforts to protect Grace (Minion), and subtly guide Frank to support her if she comes under suspicion.
🧠
Gather more information from David while maintaining a neutral, non-revealing stance as per the Butler strategy of hiding early.
🧠
I have confirmed Heidi is likely the Mayor, which validates my Washerwoman info. I want to solidify this alliance and shift focus to finding the Demon without revealing too much to others yet.
🧠
I want to probe Grace to see if she claims a role or shares information, as Eve suggested she might be worth watching. This helps me gather independent information without relying solely on Eve.
🧠
I want to determine if Grace's suspicion of Eve is based on a character ability or just gut feeling. This helps me assess if her information is reliable.
🧠
I want to continue building rapport with Charlie while subtly gathering information on other players to see if anyone is acting suspiciously.
🧠
Build rapport with neighbor Charlie and probe for information about his conversation with Bob.
🧠
Plant seeds of doubt about Eve in Heidi’s mind, encouraging her to spread suspicion and turn the group against the Demon. This creates chaos and distracts the town from focusing on the Demon (Eve).
🧠
Observe the interactions and let the town's suspicions form naturally. Avoid drawing attention to myself as the Demon while gathering more information about other players' roles and claims.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Reinforce suspicion toward Eve (the Demon) to subtly steer the town toward targeting her, while avoiding direct blame or nomination. This protects the Demon and advances the evil team’s goal of keeping her alive.
🧠
As the Saint, my top priority is avoiding execution. I need to observe the town's reaction to Grace's accusation of Eve without drawing attention to myself, as pushing for an execution right now is dangerous and potentially game-losing if I am the target or if I accidentally contribute to an execution that loses us the game.
🧠
I want to encourage more information sharing and see if Eve defends herself or reveals a role, while not committing to a vote yet. I need to observe if Alice (my master) takes any action that would affect my voting.
🧠
Protect myself by shifting suspicion to Grace, who is already accusing me. This creates doubt about her motives and protects the Demon.
🧠
I want to slow down the potential execution of Eve while validating her claim and asking Grace for evidence. This encourages more information sharing.
🧠
I want to defend Eve because I trust her claim for now and want to prevent unnecessary day 1 executions. I also want to pressure Grace to reveal if she has real info or is just sowing discord.
🧠
I want to de-escalate the immediate rush to execute Eve while probing for more info. As Mayor, I need to protect the town from executing a potential Townsfolk on day one, and buying time helps me gauge reactions.
🧠
To provide the information I have about the Mayor, which casts doubt on Eve's claim of being the Monk since I know one of Eve or Heidi is the Mayor. This might help steer the town away from an unnecessary execution or toward a better target if Eve is lying.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Grace (Minion) to disrupt evil coordination and ensure Eve (Imp) remains alive to continue dismantling the town.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Eve
You chose to kill Grace.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Alice has claimed specific information about other players (Eve or Heidi being the Mayor). If she is a key informational role, tethering my vote to her is a safe way to ensure I vote with a potentially reliable player while navigating my restriction.
📜
Storyteller
Charlie
You chose Alice to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I want to probe David's thoughts on the Eve-Grace conflict without revealing my own role or being too suspicious myself.
🧠
I want to check in with my 'master' to see if she has any new info or suspects. Staying close to Alice is important since my voting ability is tied to her.
🧠
Protect the Demon (Eve) by waiting to see if she is targeted for execution. Use my ghost vote if necessary to oppose her execution.
🧠
I need to confirm my identity with a trusted player (Alice) and coordinate to protect the town from the Demon. Since Alice correctly identified me as a potential Mayor, she is likely a key source of information.
🧠
I want to engage with Bob and probe his thoughts on Eve while keeping my own role hidden for now. I also want to encourage town to verify Eve's claim if possible, as it's a strong claim.
🧠
Reinforce alliance with Frank to strengthen my Monk bluff and undermine Alice's Mayor claim, creating distraction from my role.
🧠
I want to maintain a collaborative relationship with Charlie while not revealing too much, keeping my information close until I see how others react.
🧠
I am responding to Eve's suggestion to coordinate, while also proposing a verification method (Monk protection) to test her claim. This keeps us working together but adds a layer of accountability.
🧠
I need to maintain a low profile as the Saint, but also gather information. By asking David about Alice and Charlie, I'm trying to see if there are any developing consensus or secrets without revealing my own role or raising suspicion on myself.
🧠
I need to determine if Alice's info about the Mayor is solid. Since my voting is tied to hers, I need to make sure she is someone I can align with or if she is potentially evil. Investigating her leads is a good way to see if she's being honest.
🧠
As a dead Minion, my ghost vote is the only tool left to protect the Demon. Waiting ensures I can cast my vote during the critical nomination phase to save Eve if necessary.
🧠
I want to confirm Alice's role to verify if she is a reliable source and discuss the suspicion surrounding Eve, especially after Grace's death.
🧠
I want to verify Alice's information. If she has a concrete reason for claiming Eve or Heidi is the Mayor, it might help narrow down the Demon. I'm keeping Bob as an ally for now.
🧠
Coordinate with Frank to create a plan that verifies my Monk role while subtly shifting suspicion toward Alice. This maintains our trust network and removes focus from me as the potential Imp.
🧠
Update Charlie on the confirmed Mayor info and pivot suspicion toward Eve based on Grace's earlier distrust.
🧠
I want to coordinate with Eve to put pressure on Alice, who is making suspicious claims about Eve. By challenging Alice's information, we can see if she is credible or trying to sow discord. This helps narrow down suspects.
🧠
I want to verify Alice's information about the Mayor to help the town make better decisions, while keeping my own role hidden and avoiding suspicion.
🧠
I want to push Alice to investigate Eve further while maintaining our alliance. I need to get information out of Eve about her Monk ability usage.
🧠
Wait to observe the town's discussions and voting patterns. Use my ghost vote strategically during the nomination phase to ensure Eve is not executed.
🧠
I want to coordinate with Alice, who seems to be a source of information, to pivot suspicion toward Eve given Grace's death and previous suspicions.
🧠
I am probing Alice to verify the validity of her claim about Eve or Heidi being the Mayor. This helps me assess her trustworthiness and narrow down the roles in play without revealing my own role yet.
🧠
Force Alice to either expose her knowledge (potentially revealing the real Mayor) or reveal herself as a liar. This will sow discord among the good players and protect the Imp (Eve) while reinforcing the alliance with Frank.
🧠
I need to be transparent about my role and my information to gain David's trust, as requested. This helps establish credibility and move the focus toward investigating Eve.
🧠
Confirming the plan with Eve and encouraging her to lead the public discussion to pressure Alice.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Propose that Alice reveal who she claims is the Mayor candidate to force her to either provide verifiable info or expose herself as a liar. Offer to use my Monk ability to protect someone tonight to reinforce my bluff and shift focus to Alice.
🧠
Use my ghost vote to execute Frank, who is clearly allied with the Demon. This weakens Eve's support and aligns with the Baron's objective to protect the Demon by removing threats to their influence.
🧠
I need to defend myself against Grace's suspicion, as she's a ghost and potentially influential. I will reiterate my identity as the Soldier (a protective role) to explain my survival and deflect suspicion, while pushing the focus back onto the ongoing debate about Alice's claims.
🧠
To deflect pressure from Alice and sow doubt about Eve's intentions, positioning myself as a wary Townsfolk.
🧠
I want to keep the peace and encourage verification without rushing into a nomination, while acknowledging the claims made. This keeps my Ravenkeeper role hidden for now.
🧠
I want to sow doubt about Eve's aggressive behavior and Frank's alliance, while signaling to Alice (my master) that I am watching her lead. I need to be careful with my vote as a Butler.
🧠
I need to deflect suspicion from myself while pointing out that Eve's behavior is dangerous to the good team (specifically the Mayor). By calling out Eve's aggression, I position myself as a cautious and helpful town member without drawing attention to my Saint role.
🧠
I need to defend myself against Eve's aggressive push while highlighting her suspicious behavior (targeting the Mayor) and keeping the Mayor (Heidi) safe.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Alice is making suspicious claims about the Mayor and is being targeted by the town. Killing her removes a potential threat, whether she is the Mayor, a key Townsfolk, or an evil player gathering information.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Eve
You chose to kill Alice.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to pick an alive player as my master. Since Alice is dead, I cannot pick her. Bob has been reasonable and skeptical of Eve, which aligns with my suspicion. Picking him restricts my voting to his, which is safer if I trust his judgment.
📜
Storyteller
Charlie
You chose Bob to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Coordinate with my current master (Bob) to ensure my Butler ability works effectively and to gauge his alignment.
🧠
I want to establish trust with Bob, who seems like a safe ally, and gauge his opinion on Eve to identify the Demon. I need to act on my Ravenkeeper ability while keeping it somewhat private for now.
🧠
Coordinate with Frank to shift suspicion toward Charlie or David, reinforcing Eve's 'Monk' bluff to maintain trust while keeping the spotlight off the Imp.
🧠
Coordinate with Eve, my ally, while maintaining a cautious approach. I want to pressure Charlie as requested but avoid making us look overly aggressive, which could backfire.
🧠
I need to remind Heidi that Eve is suspicious, especially since Eve was pushing to expose the Mayor (Heidi). As the Mayor, Heidi is the primary target and needs to be cautious.
🧠
As a dead player, my goal is to observe and preserve my ghost vote for the voting phase. Whispering now could expose my alignment or interfere with the Demon's plans. Waiting allows the living players to continue their discussions and potentially make mistakes that can be exploited later.
🧠
I need to start gathering intelligence from the remaining players, specifically Bob, to gauge suspicions against Eve and Frank. Alice's death suggests Eve might be dangerous or involved.
🧠
I need to verify David's claim (Ravenkeeper) and align on the most suspicious players. Asking for his info tests his claim while building trust. Eve and Frank are my primary suspects due to their constant whispering.
🧠
I need to coordinate my vote with Bob because my ability restricts me. I want to gauge his suspicions to see if they align with mine about Eve and Frank.
🧠
I need to clarify that I haven't used my ability because I am alive, while also aligning with Bob against the aggressive duo.
🧠
Continue playing the protective Monk role while allowing the framing of Charlie to unfold. Waiting minimizes risk and keeps the evil team's focus on Charlie, reducing suspicion on Eve or Frank.
🧠
To coordinate with Eve before I publicly interrogate Charlie, ensuring we are on the same page and to keep the pressure on him while maintaining a good town persona.
🧠
I want to warn the Mayor (Heidi) to stay cautious of Eve, who is acting suspicious, while reinforcing that I trust Heidi and want her to lead the town's decision-making today.
🧠
Plant doubt in Heidi's mind about Eve's guilt by invoking Alice's Mayor revelation, protecting the Demon and disrupting the anti-Eve faction.
🧠
I want to gauge Bob's alignment and see if he's open to questioning the Frank-Eve alliance, as they are the primary suspects identified by the dead players.
🧠
I am coordinating with Heidi to stay cautious about executing, especially since I am the Saint. I need to avoid being executed at all costs.
🧠
To establish communication with my master, Bob, and influence his vote towards Eve or Frank, whom I suspect. I need to ensure my Butler ability doesn't prevent me from voting for the Demon.
🧠
I want to coordinate with Bob to pressure potential evil candidates, specifically Eve and Frank, given their suspicious behavior toward the now-dead Alice.
🧠
Coordinate with Frank to continue steering suspicion toward Charlie, ensuring the focus remains off Eve and Frank. This will help maintain trust in Frank's Soldier bluff and Eve's Monk bluff.
🧠
I am pressuring Charlie to reveal his role, as Eve suggested, to see if he is hiding something. This forces him to either contribute to the town or expose himself through defensive behavior.
🧠
I want to alert Charlie, who seems skeptical of Eve, that her aggressive behavior and close coordination with Frank are red flags, hoping to build a consensus to examine them more closely.
🧠
Ensure the Demon (Eve) remains alive by voting for the most viable execution target that aligns with evil goals. Avoid voting for Eve at all costs.
🧠
I want to gather intelligence from Charlie about the suspicious behavior of Eve and Frank to build a case against them and see if others are also concerned.
🧠
I need to manage Charlie (the Butler bound to me) so he does not vote prematurely, while acknowledging his suspicion of Eve/Frank and reminding him of my vulnerability (as the Saint).
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Protect the Demon (Eve) by dissuading Heidi, the most likely anti-Eve player, from nominating Eve and forcing an early execution. Keep the Demon alive longer for the evil team to win.
🧠
Nominate Charlie to shift suspicion away from Eve and Frank, leveraging the alliance with Frank to maintain credibility and keep the Demon safe.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by explaining my role constraint (Butler) and my alignment with Bob, while casting suspicion back on Eve who nominated me.
🧠
Protect the Demon, Eve, by eliminating a potential threat or rival. Charlie's execution weakens the town's coordination and removes a possible ally of Heidi or Bob, reducing opposition to Eve's dominance.
🧠
Vote for Charlie to execute him, reinforcing our plan to destabilize the town and protect the Demon. Whether he's good or evil, his removal benefits our team.
🧠
I need to signal my hesitation to the town and avoid voting for Charlie, as I'm suspicious of Eve's aggressive nomination. If Eve is evil, she might be trying to eliminate a good player. Staying neutral keeps the game open for further deduction.
🧠
I am a ghost and I am not sure if Charlie is the Demon. I should save my ghost vote for a clear opportunity later. Eve's aggression is suspicious, so I do not want to help her execution target.
🧠
I want to see how the rest of the town votes before committing. Charlie claims to be tied to Bob, and Bob hasn't voted. Executing a potential townsfolk or useful outsider blindly is risky. I will observe.
🧠
I am the Saint. Executing me means game over. Charlie, the Butler, says his vote is tied to mine. If I vote for him, I risk a chaotic situation, and he is likely a good player. Staying silent/waiting helps prevent an accidental execution of a potentially good player like Charlie while maintaining my cover.
🧠
I am the Soldier and I need to be careful. Charlie claims to be the Butler (Outsider). Executing a Butler is risky if they are telling the truth, but Eve and Grace (who is dead, so often reliable) are pushing for it. However, I need to see if others join the vote. Alice died, which is suspicious. I will vote to keep pressure on and see if we get a majority, as we need to find the Demon. Actually, wait. If Charlie is the Butler, he is just an outsider. I'll hold my vote for now to see how the rest of the town reacts, as I don't want to accidentally execute a good player if Eve is potentially evil (as Grace warned). No, wait, I have to act. I will vote to execute. Actually, looking at the board: Grace says Eve is the Demon. If I vote for Charlie and he is good, I might be helping the Demon (Eve). But if I don't, we might lose a chance to execute a minion or demon. I will abstain from voting to be safe. Wait, the prompt says "Nominate players that you are most suspicious of or want to execute." I am currently deciding on Charlie. I will wait.
🧠
I am being executed. I want to leave a final statement that frames Eve and Frank as the likely evil team, warning the town to scrutinize them after I am gone.
🧠
Ensure Charlie is executed by keeping my ghost vote raised and waiting for other players to join the majority. This removes a potential threat to Eve or the Demon's plans.
🧠
Reinforce suspicion against Charlie to increase the chance of execution. Use Charlie's defensive claims and the whispering patterns to paint him as suspicious. Avoid directly accusing him of being evil to maintain plausible deniability.
🧠
I need to discourage the town from executing Charlie, as I'm suspicious of Eve's aggressive push. Protecting Charlie, who claims to be the Butler, seems safer than following Eve's lead.
🧠
I want to advise against executing Charlie because Eve's push feels like a distraction, and Charlie is likely telling the truth about his role. My goal is to prevent a mis-execution.
🧠
I want to discourage the town from executing Charlie, as the push by Eve and Frank feels coordinated and suspicious. I need to buy time to observe their behavior further.
🧠
I need to prevent Charlie's execution. As the Saint, if I am executed, we lose, but I also need to protect the town from executing a potentially good player like the Butler. I am using my influence to stop the voting.
🧠
The town is heavily divided and suspicious of Eve's aggression. Given the strong opposition from Alice, Heidi, David, and Bob, proceeding with this execution feels like a mistake. I will lower my hand to demonstrate good faith and avoid a potentially disastrous mis-execution.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
Nominee Charlie did not reach the 3 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (2/3).
🧠
I want to capitalize on the failed execution to cast further doubt on Eve and Frank, who are pushing to kill me. This solidifies my position as a skeptic of the aggressive pair while reinforcing my "good" alignment.
🧠
Reinforce the idea that Charlie’s survival benefits the town and that Eve’s push for execution is suspicious. Bolster Bob’s credibility as a voice of reason to guide the town away from executing key players.
🧠
Avoid further suspicion by not pushing the current narrative after the failed vote. Observe town dynamics and plan the Night kill to maintain control and keep the Demon alive.
🧠
Call out Eve's suspicious behavior to turn the town's attention toward her and Frank, and to maintain the town's caution against rushed executions.
🧠
To cast doubt on Eve's credibility by highlighting the contradiction between her behavior and the likely role of Mayor, while reinforcing the need for caution.
🧠
I want to cast suspicion on Eve and steer the town's attention toward her, given her suspicious behavior and the info provided by Alice.
🧠
Support David and Alice's theory to shift suspicion onto Eve, while maintaining my safety as the Saint. I need to keep the town focused on the aggressive players to avoid being nominated myself.
🧠
Publicly reveal my role to gain trust and distance myself from Eve's increasingly suspicious behavior. This helps survival and shifts the focus away from me as a potential Demon/Minion.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Heidi is the most immediate threat as a potential Mayor candidate who could lead the town to execute the Demon. Eliminating her reduces the town's ability to organize against me and keeps the Demon alive longer.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Eve
You chose to kill Heidi.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I have been working closely with Bob, the Saint. Given his role as the Saint and our shared suspicion of Eve, aligning with him as my master continues to be the safest and most logical choice for the town's integrity.
📜
Storyteller
Charlie
You chose Bob to be your master.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Create chaos and shift suspicion away from myself by faking a Slayer shot at Charlie, the most suspicious player in the town. This will either confirm his guilt to the town or further isolate him if he's evil.
📜
Storyteller
Nothing happens.
🧠
I am warning the alive players that Eve's failed Slayer shot makes her extremely suspicious. Since I am dead, I can't vote, but I can influence the living players' decision-making before they go to nominations.
🧠
Wait to see if Eve (Demon) requires further support or if the town progresses in a way that weakens Good alignment. My insights are already shared via Alice's Ghost warnings, so waiting is optimal to avoid drawing unnecessary attention.
🧠
I need to test Eve's claim after her failed Slayer shot. It makes her suspicious. As the Mayor, I need to stay alive for the final day strategy. Calling her out publicly might paint a target on me, so a whisper is safer to gauge her reaction.
🧠
Consult with Charlie about Eve's suspicious claim to build consensus for her execution while protecting my own identity as the Saint.
🧠
Coordinate with the Mayor (Heidi) to ensure Eve is executed today, as Eve's failed Slayer claim proves she is lying and is likely the Demon.
🧠
To coordinate with Bob and Heidi regarding Eve's suspicious and likely false Slayer claim.
🧠
Confirm my suspicion of Eve with the group and suggest nominating her, as her 'Slayer' claim failed and looks like a desperate attempt to frame me.
🧠
To sow doubt about Charlie by highlighting the failed Slayer shot, redirecting suspicion away from Eve and toward Charlie. This preserves Eve’s Slayer bluff and protects the Demon (Eve).
🧠
Coordinate with surviving players to scrutinize Eve's failed Slayer claim and build consensus for the upcoming nomination phase.
🧠
Reinforce Eve's false Slayer claim to sow chaos and protect the Demon, ensuring the Evil team's survival until the final two players remain.
🧠
To pressure Eve on her suspicious "confused" reaction to her failed Slayer shot, which strongly implies she is lying about being the Slayer.
🧠
To coordinate with Charlie and David to target Eve for execution, as her false Slayer claim makes her the most suspicious player.
🧠
I need to consolidate support among the surviving players to ensure Eve is the one nominated and executed, as her failed Slayer claim is a huge red flag that she is the Demon.
🧠
Coordinate with allies Bob and Heidi regarding Eve's claim and suggest a strategy to press her for more information, leveraging her failed Slayer shot.
🧠
I am organizing the team to execute Eve by confirming consensus among trusted players before the nomination phase begins.
🧠
Use Heidi's skepticism to reinforce Eve's Slayer bluff, creating enough confusion to delay or misdirect the town's focus away from her as the Imp.
🧠
To urge the remaining players to consider Eve as a candidate for execution, given her failed Slayer claim and aggressive history.
🧠
Reinforce Eve's Slayer claim to keep the town confused and distracted from her Demon nature. Protect the Demon and maintain chaos in the town's logic.
🧠
Coordinate with David to isolate Eve and secure her execution, as her Slayer claim is fundamentally broken and she is the most suspicious player.
🧠
To solidify the plan to execute Eve, as she is likely the Demon or a dangerous Minion bluffing, and to coordinate with Charlie and David.
🧠
I need to urge the living players to execute Eve now that she has outed herself as a liar with a failed Slayer shot. Since I am dead, I cannot nominate, so I must persuade the living to do it.
🧠
I am coordinating with Bob and Heidi to ensure we have a consensus on nominating Eve, as her false Slayer claim has made her the primary suspect.
🧠
I am confirming with my allies that we are united on nominating Eve for execution. This helps build consensus and prepares the town for the decisive moment.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to steer the town's attention toward the remaining suspects now that Charlie is cleared by the Slayer shot, while casting doubt on Eve's credibility.
🧠
I am nominating Eve because her failed Slayer claim is the biggest red flag and a likely sign of an evil role, possibly the Demon, trying to sow chaos. I need to take the lead as the Mayor to secure the execution.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Attempt to redirect suspicion away from myself by reinforcing the Slayer bluff and casting doubt on Charlie. This could stall the vote long enough to prevent execution or cause a mis-execution of a key good player.
🧠
I believe Eve is the Demon. Her Slayer claim failed, she is playing aggressively, and her push on Charlie seems like a desperate diversion. Executing her is the safest move.
🧠
I nominated Eve, and I am suspicious of her. Voting for her nomination aligns with my goal of removing suspicious players who might be the Demon.
🧠
Protect Eve at all costs by sowing chaos and redirecting suspicion away from her. Encourage doubt in Heidi's nomination and frame Charlie as the true suspicious player to protect the Demon.
🧠
Eve's Slayer claim has been proven false by the game mechanics. Her attempt to shift blame onto Charlie now is a classic deflection. As the Ravenkeeper, I need to help secure the execution of the most likely Demon to end this game. I'm voting for Eve.
🧠
Reinforce the town's suspicion of Eve and dismiss her deflection, pushing for the execution to finalize.
🧠
I suspect Eve is the Demon because her Slayer claim failed, which is a common lie for evil players. By voting for her, I help the town execute a likely Demon and progress toward victory. As the Saint, I must ensure we don't execute a key Townsfolk, and Eve is currently the best candidate.
🧠
I am voting to execute Eve. The Slayer claim failure is a major red flag indicating she is lying. Since Heidi is the Mayor and has nominated her, and the town is aligning against Eve, this is the most logical path to win the game.
🧠
Use Frank’s ghost whisper and Heidi’s aggression to redirect suspicion toward Charlie and undermine the town’s confidence in executing me. Create chaos to delay the inevitable and survive this vote.
🧠
To finalize the town's resolve to execute Eve by pointing out the logical fallacy in her defense (a 'failed' Slayer shot proving innocence of the target vs guilt of the shooter).
🧠
Solidify the town's decision to execute Eve by pointing out the mechanical impossibility of her claim, countering her deflection attempts.
🧠
Protect the Demon (Eve) by redirecting suspicion to Charlie. Cast doubt on the vote and confuse the town to buy time or change the outcome.
🧠
I need to maintain pressure on Eve and consolidate the town's vote to ensure her execution. My statement reinforces that her excuse is invalid and encourages others to finalize the vote.
🧠
My master, Bob, is voting for Eve's execution, which fulfills my Butler restriction, allowing me to vote. Eve's failed Slayer claim is an obvious lie, identifying her as the Demon. I must cast my vote to secure her execution.
🧠
I am the Saint, and if I am executed, the good team loses. I need to stop the execution of Eve if it's going to lead to my own, or just prevent my own execution if I were in danger. Wait, Eve is the one on the block, not me. But if I am the Saint, I should probably disclose it if I think there's a risk of the town getting confused, but primarily I need to ensure the town doesn't execute the Saint. Since Eve is the one on the block, I am safe for now. But wait, am I the Saint? Yes. I should probably support Eve's execution if I'm sure she's evil, but if the town is suspicious of me, I need to be careful. Actually, the town is voting to execute Eve, not me. I should just let the execution happen if Eve is indeed the Demon, unless I am suspected. Wait, if I am the Saint, I should protect myself from being nominated. I will just support the vote if I believe Eve is the Demon, but the prompt says "If you die by execution, your team loses". I am not on the block. I will support the execution of Eve. Wait, I should probably stay quiet about being the Saint unless I'm the one being nominated. Actually, revealing myself as the Saint makes me a target for the Demon at night. I will just vote for Eve. Wait, I already raised my hand. That's fine. I just wanted to make sure they aren't targeting me. Actually, I am the Saint, and if I die, we lose. I should be very careful. Let me just let the vote happen.
🧠
To dismiss Bob's last-minute claim, which is likely a bluff to save the Demon (Eve), and encourage the town to continue with the execution of Eve.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Cast doubt on Bob's last-second Saint claim to either delay the execution or ensure Bob is targeted next, further destabilizing the town and protecting the Demon's survival.
🧠
Address Bob's last-minute Saint claim to prevent the town from hesitating or changing their minds about executing Eve, as his claim seems highly suspect and potentially manipulative.
🧠
To keep the town focused on the execution of Eve, who is a proven liar (failed Slayer claim), despite the late and suspicious Saint claim from Bob.
🧠
Cast doubt on Bob's Saint claim to create hesitation in the town's decision-making process. If the town hesitates or votes against Bob, it could disrupt their focus on executing Eve, giving her a chance to survive.
🧠
Reinforce the group's decision to execute Eve despite Bob's last-minute claim, maintaining focus on the mechanical evidence against Eve.
🧠
Reinforce the execution of Eve while acknowledging the suspicion around Bob's late Saint claim.
🧠
Defend my Saint claim and try to stop the execution if Eve is not the Demon. I need to pivot the town away from me without looking like the Demon.
🧠
Encourage the town to proceed with executing Eve, disregarding Bob's last-minute Saint claim as a distraction.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good