Game Detail

Players

Alice (Drunk) Bob (Mayor) Charlie (Imp) David (Saint) Eve (Virgin) Frank (Empath) Grace (Baron) Heidi (Butler)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil178,04212,056$0.0416
Good516,353169,105$1.4869

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Grace. Your safe bluffs are: Slayer, Chef, Librarian
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Night 0 choice with zero information. I'm picking Charlie arbitrarily since I have no reads yet. I'll reassess tomorrow based on conversations and claims.
📜
Storyteller
Heidi
You chose Charlie to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Early private coord with Grace essential for evil alignment, bluff selection, and kill targets. Hide Demon nature, build unified deception before town chats.
🧠
Start by talking to my neighbor Frank to gather information and build trust. As Virgin, I want to identify a trustworthy Townsfolk to nominate me.
🧠
I need to gather information. Talking to my neighbors (Alice and Charlie) is a good start to learn if they have any info about me or their roles.
🧠
Coordinate bluff with Demon early on Day 1. I'll claim Librarian (safe Outsider bluff), suggest he claims Slayer. Propose kill target (e.g., Eve if chatty). Builds trust, aligns stories to deceive town.
🧠
Respond to Eve's whisper without revealing I'm the Empath or that I suspect one of my neighbors. Keep things vague while probing for any useful info Eve might have.
🧠
Grace is my neighbor and already had a private chat with Charlie. I want to learn what she discussed and build trust with a neighbor who might have useful info.
🧠
Day 1 - I want to start gathering information. Eve is my neighbor and was already talking to Frank. I want to see what she knows without revealing I'm the Saint.
🧠
Engage with my neighbor Bob to build rapport and gather information, while being cautious about revealing too much about my role on Day 1.
🧠
Confirm kill target Eve, lock in bluffs (me Slayer, her Librarian), and story (her info: 1 of Alice/Heidi Butler). Builds trust with Grace, plans night kill to remove info threat, sets up mutual support for deception.
🧠
David approached me first. I should respond to build trust with my neighbor, share Frank's vague info (no harm), and probe David for his own info or suspicions. Building neighbor relationships early is key.
🧠
I want to talk to Charlie, my other neighbor, to see if they have any night 0 information. Building relationships with both neighbors is important, especially as Mayor since my ability relates to neighbors.
🧠
Bluff Librarian publicly via whisper to Heidi to build town cred fast on day1. Plant seed of Outsider on her/Alice (plausible with Baron), get her buy-in before nomination. Progress evil deception without exposing team.
🧠
I need to talk to Grace, my other neighbor, to gauge if she seems trustworthy. Since my Empath reading says 1 of my neighbors is evil, comparing Eve and Grace's behavior will help me figure out which one.
🧠
Grace claims Librarian info pointing to me or Alice as Butler. I won't reveal myself yet — I'll probe to assess her trustworthiness before sharing my role.
🧠
Charlie is my neighbor and seems central in conversations. I should gather intel from him to cross-reference with what Eve told me about Frank.
🧠
I want to see if Bob responds to my previous whisper before taking other actions. Patience here is valuable - I don't want to reveal too much too early.
🧠
Delay claims, scout neighbors' info needs. Act town-like to build trust, avoid early suspicion before noms. Align with Grace's plan.
🧠
Grace has been very active in whispers and might have gathered useful information from multiple players. I want to learn what she knows and potentially find a trusted player to nominate me to trigger my Virgin ability.
🧠
David was also in Charlie's whisper about Grace's Outsider claim. I want to compare notes with David to verify Charlie's story before nominations.
🧠
Publicly claim Librarian now to establish town cred early Day 1, push Outsider suspicion on Alice/Heidi (Butler claim), prompt reactions from info roles before noms, protect Demon Charlie.
🧠
Grace shared her role and info, so I'll reciprocate to build trust and test her reaction. Her response to my Empath info (that one neighbor is evil) will be telling. I'll also ask if she's shared this with Alice or Heidi.
🧠
Grace claims to know about the Butler. Since I am the Butler, I can confirm her info without fully revealing. I'll hint that I trust her info and ask about her read on Alice, while also asking who else she's been talking to, to map the information network.
🧠
Bob wants to compare notes. I'll share what Eve told me about Frank and probe more about Grace's claim. I should ask if Grace explicitly claimed Librarian or just mentioned an Outsider.
🧠
As Undertaker, I have no night zero info. I need to gather claims and build trust networks. Heidi is my other neighbor and has been active in whispers - she may have useful info or claims to share.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Publicly claim Librarian and reveal Frank's Empath info to build credibility, frame Eve as evil per Frank's read, sow chaos and push town to nominate/execute Eve tonight instead of Demon.
🧠
Publicly back Grace's claim as Slayer bluff to build trust in her info, push Eve as evil to get her nominated/killed today before I kill her tonight. Coordinate evil story.
🧠
I need to challenge Grace's secondhand claim. Frank didn't tell me he was Empath or that he got a 1. I should reveal I'm the Virgin to bait a nomination from a true Townsfolk, but first I'll question the inconsistency.
🧠
Eve called me out publicly. I must confirm my role and reading now, and explain why I was vague earlier — honesty will show I'm not colluding with Grace.
🧠
Grace's claim that I might be the Butler directly conflicts with my actual role as Undertaker. I need to reveal this to help the group deduce whether Grace is lying, drunk, or if Heidi is the real Butler.
🧠
I need to share that I'm also an Outsider without revealing I'm the Saint specifically. The Outsider count discrepancy is crucial — if Grace is truthful, a Baron must be in play (2 Minions). This helps town calibrate threat assessment.
🧠
I need to contribute to discussion without revealing I'm Mayor. Point out the Baron implications and that we should verify claims before rushing to execute. Suggest Alice's Undertaker ability as a verification tool.
🧠
I need to reveal I am the Butler to confirm Grace's Librarian info. This exposes Alice's Undertaker claim as false (or Drunk). It also confirms the Baron possibility. This helps the good team narrow down who is lying.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Eve (original target, chatty/disruptive) fulfills day1 town logic (Grace/Frank point to her), bolsters my Slayer bluff, removes anti-evil voice, prevents her counter-logic tomorrow. Keeps Grace safe, progresses chaos.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Charlie
You chose to kill Eve.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Undertaker. No one was executed today so you learn nothing.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Grace has been consistently helpful and her Librarian info checks out with me being the Butler. She's likely good and active in voting. Choosing her as master ensures I can vote alongside a trusted player tomorrow.
📜
Storyteller
Heidi
You chose Grace to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I need Frank's latest Empath reading. Since Eve died, his alive neighbor is now just Grace. If he reads 0, Eve was evil. If he reads 1, Grace is evil. This is critical info.
🧠
I'm dead and know I'm good Virgin. I must use my whisper to tell a potentially good player (Alice) that Frank's Empath read logically implicates Grace as evil, since I know I'm good. This helps narrow down evil.
🧠
Heidi is reaching out to me. I should clarify that with Eve dead, my neighbors are David and Grace, not just Grace. My Night 2 reading comes tonight and will be crucial. I should share my consistent Night 0 and 1 info with Heidi.
🧠
Whisper Frank to learn his N2 Empath reading and share my Saint role. With Eve dead, his neighbors are now Grace and me, so his reading is directly relevant to my survival and identifying evil.
🧠
Coordinate with Grace urgently on bluffs/kills before noms. Confirm her info privately, align on pushing Heidi (liar per town) to eliminate good player, protect Demon.
🧠
Share Eve's Virgin claim with Bob to get his perspective. Bob whispered with David earlier - he may have useful insights to cross-reference.
🧠
Coordinate with Demon Charlie privately per his whisper. Agree Eve kill, confirm my Librarian Butler on Alice/Heidi (true, plants doubt), push Alice nom as she disputes us, ask next kill target. Protects Demon, sows chaos on Alice.
🧠
Alice is trusted by dead Eve (likely good). I should share my Mayor role, discuss that Grace is probably evil, and coordinate to push an execution on Grace today to confirm via Undertaker.
🧠
Grace and I have interlocking claims. I need to coordinate with her and see if she has new information. Also figure out if she truly believes I'm the Butler she saw.
🧠
Frank needs to know I was the Virgin to confirm his Empath read. This proves Grace is evil from his perspective and mine. He's the most important person to align with since his mechanical info matches my role.
🧠
Respond to both David and Eve together. Clarify my N1 reading was pre-Eve-death. Discuss the starpass theory and push toward executing Grace if Eve is truly good.
🧠
Frank included me and Eve in his whisper. I need to ask his N2 Empath read (neighbors: me and Grace). That info is crucial - if he says 0, Grace is good; if 1, Grace is evil (since I'm good Saint). Also discuss the Baron/starving logic.
🧠
Coordinate with Grace to publicly push Alice nomination as test. Builds our credibility as Slayer/Librarian team, sows Heidi-Alice conflict, likely mis-execute Alice or force good infight. Sets up Frank kill next.
🧠
I need to learn Frank's Night 1 Empath read. With Eve dead, his only alive neighbor is Grace — so his read directly tells us if Grace is evil. This is the cleanest mechanical test available.
🧠
Coordinate with Demon Charlie to publicly nominate Alice next tick. Reinforce our bluffs, ensure unified push on Alice as liar to execute her and progress chaos.
🧠
I need to speak with Charlie (claimed Slayer) to see what he's learned from Grace and share the Eve-Virgin info to build consensus against Grace. If Charlie is the real Slayer, he could shoot Grace to confirm. If he refuses, he may be evil.
🧠
David claims Outsider but hasn't specified which one. If he's Saint, we must never execute him. If Recluse, it could explain misregistrations. Also need to know if we truly have a Baron game — counting Outsider claims is critical. His answer helps narrow which world we're in.
🧠
Respond to Frank and David's group whisper. I need to clarify I didn't nominate or get nominated D1, reinforce that Grace must be evil based on Frank's Empath read, and coordinate the push to execute Grace today. David seems on board and we three can sway the vote.
🧠
I need to hear Grace's defense directly. Everyone is building a case against her based on Eve's Virgin claim and my Empath reading. If Grace is actually good (World B - I'm Drunk, or World C - Eve was evil), executing her loses us the game. I also want Charlie's perspective since he's been coordinating with Grace and holds the Slayer shot.
🧠
Heidi asked my role. I told Frank I'm Saint. Sharing with Heidi builds trust if she's good (Butler). If she's evil with Grace, knowing I'm Saint makes her want to push my execution, which would expose her.
🧠
Respond to Bob as allied Slayer bluff, defend Grace by questioning Frank's Empath post-Eve death, push Alice nom to test claims and execute good player before nomination phase. Keeps Demon hidden, sows doubt.
🧠
I need to pin down Frank's Empath numbers. His N2 read (with Eve dead) should reveal Grace's alignment definitively. Bringing Bob (who claims Mayor) into this helps coordinate our push to execute Grace if the numbers confirm she's evil.
🧠
Publicly commit to nominating Alice soon via private coord with Charlie first. Reinforce bluffs, ignore Frank to avoid contradictions, progress to her execution to remove her contradiction and test town.
🧠
Push back on Charlie's plan to nominate Alice. Charlie is closely aligned with Grace, who looks evil if Eve is Virgin. I need to test Charlie's loyalty and see if he'll consider Grace as the target instead.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
The strongest logical chain says Grace is evil: Eve (Virgin) is good, my Empath reads say 1 of {Eve, Grace} is evil, therefore Grace is evil. I should nominate her now before the day ends. Even if wrong, an execution gives the Undertaker info.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Never vote myself executed as Minion - Demon Charlie safe with 7 alive. Vote no to survive, maintain Librarian bluff, let Heidi/David/Charlie counter-nominate Alice.
🧠
I nominated Grace based on solid mechanical evidence: my Empath reads plus Eve's Virgin claim. I must vote for my own nomination or I'll look inconsistent and undermine the case against Grace. If I'm the Drunk, so be it - I have to play the info I have.
🧠
I need to vote for Grace so she gets executed and I can use my Undertaker ability tonight to learn her true character. This mechanically tests both Grace's claim and confirms my own ability.
🧠
Grace voted for herself, so my Butler restriction allows me to vote. Frank's Empath logic is solid: Eve died as likely-good Virgin, meaning Grace is the evil neighbor. Executing Grace now either catches the Demon or a Minion, moving good closer to victory.
🧠
4 votes are already in (Grace, Frank, Alice, Heidi) meeting the threshold. I should save my ghost vote for a more critical moment, like final 3. Speaking to confirm my stance is enough.
🧠
Four votes are already in, Grace is being executed. I want to publicly note Grace voting for herself as suspicious behavior and reinforce my Saint claim so the town doesn't turn on me later.
🧠
The execution of Grace is already secured with 4 votes. As a good Mayor, I should vote to confirm my alignment with the town and support the logical conclusion that Grace is the Baron Minion. My vote adds one more confirmation.
🧠
Raise hand to execute Grace our Minion. Her death looks like town got evil via Frank's logic, town continues wrong, I kill Frank tonight to break Empath, Demon stays hidden.
🧠
Lower vote to look town-confused by Frank's logic, not suicide-vote. I'm already nominated/exec-bound; save face for disruption. Protects Demon.
🧠
Reinforce the logic behind Grace's execution and set expectations for my N2 Empath read on new neighbors David and Heidi. This guides town for tomorrow.
🧠
Grace is being executed. I should confirm my Undertaker role and set expectations that I'll learn her real role tonight, which will validate or challenge Frank's Empath info tomorrow.
🧠
Grace lowered her hand, and as Butler with Grace as my master, I can only vote when she votes. I must lower my hand to follow my ability restriction. Grace is also getting enough votes regardless.
🧠
The vote already has enough hands raised (Frank, Alice, Bob, Charlie = 4). I'm saving my ghost vote for the final day when it matters most. No need to speak and clutter the discussion.
🧠
Raising my hand to vote for Grace. The Empath logic is solid and I want to appear cooperative as a good player. My Saint role means I must avoid suspicion so I'm not nominated.
🧠
Grace is almost certainly evil. Execution is secure. I should reinforce the plan: Monk protects Frank, Alice confirms Grace's role, and we hunt the Demon tomorrow. As Mayor, my role is now known to Alice and Frank.
🧠
Lower hand to portray conflicted Slayer unsure of Empath logic vs Grace story, buy time/credibility. Grace sac ok if Imp lives; disrupts town unity.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm dying anyway; nominate Alice to test the Butler conflict, force town to waste time on wrong logic chains targeting good players, protect Charlie and buy night kill on Frank.
📜
Storyteller
Voting starts now for Alice. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend against Grace's nomination. Point out Frank's reliable Empath info confirms Grace is evil. Even if Grace were the Librarian, I could still be the Undertaker since Heidi's Butler claim could be false. My execution would be a mistake.
🧠
Push Alice execution publicly to counter Frank's logic, split votes, protect Demon Charlie. Sacrifice ok as Minion; dying lets me ghost-talk and vote later. Frank dies tonight.
🧠
Grace is trying to deflect and sow confusion. I should reinforce why Grace's execution is correct and discourage voting for Alice. Eve dying at night actually supports her being good, not undermines it.
🧠
Grace is my master as Butler. I want the Grace execution to proceed because Frank's Empath info strongly indicates she's evil. I should discourage voting for Alice.
🧠
Remind everyone that I was the Virgin (confirmed good in my own knowledge), so Frank's Empath read mathematically proves Grace is evil. Discourage votes for Alice.
🧠
Reinforce the logic against voting for Alice. Grace is almost certainly evil and her deflection should fail. My Saint voice adds weight since I'm a known Outsider who can't be executed.
🧠
Reinforce the logical case against Grace and discourage voting for Alice. The evidence strongly favors Grace being evil, and letting her deflect onto Alice could cost us the game.
🧠
Raise for Alice to execute potential threat, support Grace's nom as fellow evil, thin good players while Grace dies as planned sacrifice.
🧠
Charlie voted for me. I need to remind him and everyone that executing me now wastes a day and prevents me from using my Undertaker ability on Grace's corpse. Grace's execution is already secured; voting me creates unnecessary chaos.
🧠
Raise on Alice to vote her, aiming to tie my 4 votes and prevent my execution tonight, buying time for Demon while pushing my lying Alice narrative.
🧠
Grace is trying to deflect onto Alice. I need to remind everyone that the logic is solid: Eve died at night (good), my Empath says 1 evil in {Eve, Grace}, so Grace is evil. We must let Grace's execution stand and not tie it by voting for Alice.
🧠
I should not vote for Alice. The logic strongly points to Grace being evil. I'll wait and let Grace's execution go through. My Butler restriction means I can only vote if Grace votes, but voting for Alice would undermine the correct play.
🧠
Reinforce the logic that Grace is evil and discourage anyone else from voting for Alice. Charlie has voted for Alice - I want to make sure no one else follows, especially Bob, David, or Heidi.
🧠
Convince Charlie to lower his hand and prevent Alice from getting votes. Grace is almost certainly the evil one based on logic chain. We need Alice's Undertaker read tomorrow.
🧠
Reinforce the airtight logic against Grace and call out Charlie's suspicious vote. Need to prevent Alice from getting enough votes to tie. Solidify the good team's resolve.
🧠
Lower hand to let Grace execute without tie - sac Minion to build my Slayer trust with town, especially after my Grace vote. Vote no on Alice to keep her Undertaker read useless (we know Grace), kill Frank tonight.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 5 vote threshold.
📜
Storyteller
Alice did not receive enough votes (1/5).
🧠
The Alice nomination failed with only Grace voting. Grace will be executed. I should wait for night so I can use my Undertaker ability to learn Grace's true role. Speaking more during final tick adds no value.
🧠
Final tick before my execution and night. Defend my claim, reinforce Heidi Butler confirmation, attack Frank's logic on Eve night death not proving Virgin, urge tie on me by voting Alice to save game.
🧠
Reinforce the airtight logic: my Empath reads confirm Grace is evil because Eve (confirmed good via night death) is the only alternative. Counter Grace's Drunk/poison argument as baseless and urge everyone to let the execution stand. Build consensus for tomorrow's plan.
🧠
Reinforce the plan for tonight: Monk protects Frank, Alice learns Grace's role, Frank gets new Empath read on me and David. Remind everyone to stay the course.
🧠
Phase is almost over. Grace is being executed as planned. No need to speak - Heidi already called for Monk protection on Frank. I save my ghost vote for final day. Waiting lets night fall cleanly.
🧠
The vote closed on Alice with only 1 vote, so Grace will likely be executed. I should reinforce the consensus and remind everyone that I am the Saint and not to nominate me. Also, prepare for tomorrow by emphasizing Frank should be protected and we need Alice's Undertaker read on Grace.
🧠
Reinforce the night plan for the group: Monk protects Frank, Alice gets Undertaker read on Grace, Frank gets new Empath read on David and Heidi. Remind everyone of David's Saint claim to prevent accidental loss.
🧠
Noms closed, Grace executes. Speak to sow doubt on Frank for kill target tonight, frame him as next exec tomorrow. Break good info chain (Empath/Undertaker) to save demon.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Frank is the most dangerous living good player with reliable Empath info pointing at evils and new reads planned on David/Heidi. Killing him stalls town logic, prevents confirmation of Grace minion/Butler setup, and keeps suspicion scattered for my survival.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Charlie
You chose to kill Frank.
📜
Storyteller
Alice
Good evening Alice. You are the Undertaker. You learn that Grace was the Chef.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Frank is the most trusted good player with mechanical evidence (his Empath read led to Grace's execution). He's the town's info hub and will almost certainly vote when it matters. If Monk protects him as planned, he'll be alive to vote. He's the safest master choice.
📜
Storyteller
Heidi
You chose Frank to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Alice claims Undertaker and survived the night. She should have learned Grace's executed role. This info is the key to determining which world we're in. I need to get this info privately first.
🧠
I need to learn what Frank whispered to Alice - his Night 2 Empath read is crucial. Also want Alice's Undertaker info on Grace. I haven't revealed my Mayor role yet, but I should soon since we're approaching final day.
🧠
As dead Baron ghost, whisper Charlie to sow chaos: attack Frank's logic as Drunk, push Alice or David exec to protect Charlie in final 4. Save ghost vote. Disrupt town chain.
🧠
Alice is the Undertaker and should have learned Grace's role. I need to know what she saw to narrow down who the Demon is. This is critical with only 5 alive.
🧠
Coordinate with fellow Minion Grace on pushing David exec as fishy Saint claim disrupted by Baron. Hide Demon identity, sow doubt on David to force good-on-good kill.
🧠
Share Grace's real role (Chef) with dead Frank first - he's most trustworthy. Also ask his N2 Empath read to help narrow down evil players.
🧠
I'm dead but need information. Alice claimed Undertaker and should have learned Grace's role by now. I need to ask her privately what she saw so I can help the good team figure out the puzzle.
🧠
I need to find out what Alice learned as Undertaker about Grace's role. This is critical for determining if Grace was Minion or Demon, which shapes everything. Also, my master Frank is dead - I need to coordinate with him about voting.
🧠
Alice's Undertaker info that Grace was Chef contradicts my Empath reads. I need to share that I had no N2 read and discuss implications. This helps us narrow down whether I was drunk, Grace was Spy, or Alice is lying.
🧠
Alice is the info hub and I need Frank's Empath read and the Undertaker info on Grace. As Mayor, I should coordinate with trusted players before revealing publicly to avoid Demon targeting me.
🧠
Dead, so use ghost vote later. Coordinate with Demon Charlie to get Alice to nom David (fishy Saint), back with Slayer story; sow chaos against town logic, protect Charlie til 2 left.
🧠
Frank is dead despite Monk protection calls. I need to find out if Bob learned anything from Alice about Grace's role, and share my Saint role concern — we're at 5 alive, execution is dangerous.
🧠
Coordinate with Grace to publicly push Alice nominating David using Slayer bluff. Clear suspicious good claims, protect Demon, narrow to final 3 safely.
🧠
Share Frank's info and my Undertaker result with Bob. He claims Mayor and in final 5 we need to coordinate votes. If he's good, we can narrow down the Demon together.
🧠
Charlie claimed Slayer and was close to Grace. I need to know what he's learned from Grace's ghost and what he thinks now. His Slayer shot is still available and could win us the game.
🧠
Charlie is the Slayer and had doubts about Frank. Now Frank is dead, I want to hear Charlie's updated thoughts and share my Butler perspective. Also need to coordinate as we approach nominations at 5 alive.
🧠
Share the critical info from Alice that Grace was Chef with Bob (Mayor claim). If Grace was Spy, my Empath info was correct and we killed a Minion. If Alice is lying, she's evil. Need to coordinate what this means.
🧠
Frank's insight is crucial. He was the Empath with key info. I should tell him I agree Grace was likely the Spy, and discuss who the Demon might be. Also share my Mayor role with him since he's confirmed good (dead at night).
🧠
As dead Baron ghost, push Alice to nom David publicly via whisper, leveraging her supposed Undertaker lie and Saint/Outsider contradiction. With Charlie backing Slayer gut, force split votes or exposure before nom phase; save ghost vote for David.
🧠
Waiting to see if Alice shares her Undertaker info publicly. I've already whispered to her and Bob. Need to coordinate before nomination phase.
🧠
Coordinate with Grace to manipulate Alice into publicly nominating David using Slayer bluff and Baron Outsider logic. Secure execution on David (likely good) to reduce numbers, protect Imp.
🧠
Grace's whisper contradicts my Undertaker info. She called me 'fellow Outsider' and told me to nominate David. I need to confront her directly about this inconsistency while also sharing my analysis with Bob, who claims Mayor and has been actively seeking information.
🧠
I need Frank's N2 Empath read on David and Heidi before he died. This will tell us how many evils are between those two. Also need to verify what Alice learned about Grace.
🧠
I need to learn Grace's role from Alice. She has the key information. Also need to coordinate with Charlie about his Slayer shot. We need to narrow down the Demon before final 3.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly call out Alice's lie and contradiction to sow doubt, push her as suspicious target for nomination/execution since she's lying about my role and got defensive. Protects Charlie, disrupts good logic with final tick.
🧠
Back Grace's push on Alice publicly as Slayer gut feel due to her Undertaker lie. Sow chaos, pressure Alice nom or get her nominated. Save real action for later; phase ending soon.
🧠
Frank's Empath proves Grace was evil (Spy). Grace is now trying to get Alice executed, meaning Alice is likely good. Charlie is siding with the dead Spy and has never used his Slayer shot despite claiming it. He's the most likely Demon. Nominating him forces the issue.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Self-execute via vote to safely pass Imp to Grace (Scarlet Woman), keeping Demon alive. She's coordinated well; better than me dying later with no backup. Sacrifice bluff to win.
🧠
Charlie is Demon, cannot die with 4+ alive. Use only ghost vote to deny execution (Bob/Alice likely voting yes). Defend Charlie in speech next tick to sow doubt on Bob's false Spy proof.
🧠
Charlie is almost certainly the Demon. He defended Grace (the evil Spy), voted inconsistently, and never used his Slayer ability. Executing him wins the game. I must raise my hand to secure the third vote needed.
🧠
Charlie has 3 votes which is majority with 5 alive. I want to share my analysis that Grace voting for Charlie is suspicious - if Grace is evil Minion and Charlie is Demon, Grace wouldn't help execute her own Demon. This either means Charlie is good, or there's a Scarlet Woman situation.
🧠
Heidi raised a critical point about Grace voting for Charlie. I need to address this publicly - either Grace is Spy causing confusion, or Charlie might not be the Demon. I should share my Undertaker info clearly and question the contradiction.
🧠
Charlie has 3 votes already and will likely be executed. I want to share observation that Grace's vote for Charlie is suspicious but explainable - as Alice noted, dead Spy wants to create confusion. Also note we should save ghost votes for final 3.
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I should clarify I had no N2 Empath read (I died) and reinforce that my info points to Grace being evil. The execution is already passing so I'll save my ghost vote. Speaking now helps frame the final day.
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My vote makes 3 and executes Charlie. Frank's Empath info + Alice's Undertaker info both point to Grace being evil, and Charlie's behavior (unused Slayer shot, self-vote) strongly suggests he's the Demon. This is our best chance to win.
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Retract vote to stall execution (1 tick left), appear conflicted good Slayer, buy time for Grace/Heidi defense to sway Alice/David no-vote. Avoid death, pivot to nom David next if saved.
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Retract vote to fuel Heidi's doubt that evil Grace wouldn't kill her Demon. Execution already locked 3-2; my ghost vote was bait to muddy waters & save Charlie from future suspicion.
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We only need one more vote to execute Charlie. Heidi and Alice haven't voted. Alice's Undertaker info and Frank's Empath data both point to Grace as evil, and Charlie is defending Grace. I need to convince Heidi to vote.
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I cannot vote because my master Frank is dead and not voting. I need to tell the town this so they understand the vote math, and encourage Alice to cast the deciding vote for Charlie who is almost certainly the Demon based on Frank's Empath + Alice's Undertaker.
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I have the deciding vote. Bob and David are voting, Heidi can't vote. Charlie must be the Demon given all evidence. Raising my hand executes him and likely wins us the game.
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The execution is passing with 3 votes. I'm saving my ghost vote for final day in case this isn't the Demon. But all signs point to Charlie being the Demon, so I want to reinforce the logic for the group.
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The execution is already passing with 3 votes (Alice, Bob, David). My ghost vote won't change the outcome. I should save my single ghost vote for final day when it could be decisive.
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The execution is passing with 3 votes. I want to reinforce to the town that they made the right call based on Frank's Empath and Alice's Undertaker info, and prepare them for the possibility that the game continues.
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Storyteller
Voting is now closed.
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New execution leader: Charlie with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
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Storyteller
The vote passes. Charlie is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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I'm on block with 1 tick left, will die unless countered. Nominate Alice (town-pusher of my exec, story holes) to tie/supersede, force re-vote chaos or her death. Disrupt good logic, protect self as Demon.
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Final tick, Charlie on block 3 votes. Speak to attack Alice's inconsistent lies, reinforce her as evil to tie/sway votes, save Demon at all costs even dead.
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Charlie is already executed. His nomination of Alice is a desperate play. I need to remind everyone the evidence chain is solid: Frank's Empath -> Grace evil -> Alice's Undertaker confirms Grace as Spy (Chef). Charlie defending Grace all game is consistent. The votes on Charlie were correct.
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Reinforce the logical chain that Grace was the Spy and Charlie is likely the Demon. Urge everyone to stick with Charlie's execution and not get distracted by his desperate nomination of Alice.
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Charlie's nomination of me is a desperate move to create chaos. I need to reinforce the logic chain: Frank's Empath + my Undertaker = Grace as Spy, Charlie as her ally. Keep votes on Charlie.
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Charlie is already passing with 3 votes. His nomination of Alice is a desperate move. I should reinforce the logic chain (Empath + Undertaker = Grace Spy, Charlie her ally) and remind everyone to hold steady. Saving my ghost vote is correct either way.
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Charlie is already being executed. I want to reinforce the logic trail and remind the living to think carefully if the game doesn't end, while saving my ghost vote.
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Charlie has 3 votes and will be executed. I should reinforce the logic and prepare everyone for the possibility that the game doesn't end here. Emphasize that I am the Saint and cannot be executed in final 4.
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Storyteller
The guillotine blade falls. Charlie has been executed.
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Charlie(Ghost)
Charlie has died.
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Game Over

Demon Dead
Winner: Good