Game Detail

Players

Alice (Scarlet Woman) Bob (Mayor) Charlie (Empath) David (Imp) Eve (Librarian) Frank (Fortune Teller) Grace (Recluse) Heidi (Undertaker)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil110,97715,361$0.0508
Good340,34223,554$0.0798

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Alice
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Alice. Your safe bluffs are: Investigator, Drunk, Butler
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Librarian. Either David or Grace is the Recluse.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Check both neighbors first as Fortune Teller to gather initial Demon info on adjacent players, narrowing evil suspects early and building info chains for day 1 claims.
πŸ“œ
Storyteller
β†’
Frank
You chose Eve and Grace. You receive the answer: NO.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Whisper neighbors to introduce as Undertaker, gauge reactions, form good alliance. Builds trust for sharing future execution info, progresses info gathering without public reveal.
🧠
Share my N0 info privately with neighbors Eve/Grace to build trust alliance, cross-check their info, and gather more data early day 1 to narrow Demon suspects collaboratively.
🧠
Share my N0 Empath info privately with neighbors to gauge reactions, build trust with potential good neighbor, and potentially bait evil one. Early day1, info sharing progresses game without public target.
🧠
I need to establish a fake role (Librarian) to build trust with Heidi, who is claiming a useful information role (Undertaker). This helps me blend in as a 'good' player while gathering info.
🧠
Respond to Charlie's whisper as neighbor. Share Mayor role privately to build trust, gauge reactions, narrow evil between Alice/David using logic chains. Protect Mayor ability by not public yet.
🧠
Frank reached out as neighbor with verifiable info (my neighbor David cleaned). Likely good, share my Librarian info on him to build trust/alliance early Day 1 and progress info sharing.
🧠
Day 1, respond to both neighbors' whispers sharing my Recluse role (Outsider, may false evil) to build good alliances, request verifications, and coordinate info without public reveal yet. Helps town by organizing early.
🧠
I need to deflect suspicion from myself and my Minion (Alice) while sowing doubt about Charlie's claim and framing Frank. Claiming Investigator allows me to provide 'info' that redirects the town's attention.
🧠
Strengthen neighbor alliance with Grace's info on Frank/Eve clean. Relay Alice's claim to Grace for mutual verification. Share reads to ID suspicious players early, progress info gathering as good UT.
🧠
Share my Lib info with Grace (my info target) + Frank (our ally) to confirm Outsider placement, build good neighbor trio, counter Heidi's sus whispers, progress info sharing early D1.
🧠
Respond to Eve/Grace ally chat, acknowledge claims (Grace fits Lib perfectly), call out Heidi sus whispers to group, propose N1 FT on Alice/Heidi (Heidi whisper target), share reads to progress info sharing and narrow Demon suspects early.
🧠
Strengthen neighbor good block (Eve/Frank/Heidi/Alice), share mutual verifs, propose coordinated FT/EM checks on sus (Bob/Charlie/David trio), plan nominations. Builds town alignment early Day1 to narrow Demon suspects.
🧠
I need to maintain my Investigator bluff while casting doubt on Bob's eagerness to execute me. By questioning Bob's trust in Charlie, I create friction between the two of them and keep the focus off myself.
🧠
I need to maintain my Librarian bluff and build trust with Heidi, who is being proactive. I want to encourage her to share her suspicions so I can steer her towards non-Demon targets.
🧠
Respond to David, reinforce Charlie's info guilts David. Propose verifying me via info roles & execute David/Frank. Align good chain quietly.
🧠
Respond to chain, affirm Bob good per logic, counter David, propose verify/execute David (prime suspect). Privately align good neighbor to build team, progress to nomination.
🧠
I want to build trust with Heidi by appearing helpful and observant, while subtly casting suspicion on the group containing my Demon (David) to make it look like I'm genuinely investigating, rather than protecting him.
🧠
Push verification of Bob as Townsfolk via Washer/Librarian/Chef to distinguish worlds. If verified good, nominate/execute David today (D1 possible with 8 alive). Align trio to control votes; share publicly later if needed.
🧠
Address Alice's counter-claim to Lib via Heidi/Grace. Confirm details to logic-chain lies (unique role). Strengthen ally trio+Heidi?, expose contradictions, narrow Demon to Bob/Charlie/David trio. Progress to nomination phase.
🧠
Clarify Lib conflict by asking Alice's exact info to resolve drunk/Baron/evil. Coordinate w/ allies Eve/Frank/Grace on sus trio reads & Day1 nom plans to narrow Demon suspects early.
🧠
Resolve Lib conflict by getting Alice's exact info to logic who lies using single-chain (Recluse confirmation). Expose evil in conflict/trio to narrow Demon suspects early.
🧠
Push verification of my Townsfolk role publicly via trusted players to confirm good status mechanically, solidifying David as evil per Charlie's read. With 1 tick left, progress to nomination of David to execute evil early.
🧠
I need to coordinate with my Minion, Alice, to deflect the suspicion Charlie and Bob are placing on me. I'll ask her to help create a distraction or cast doubt on their claims.
🧠
Call out Lib conflict publicly via allies to force Alice reveal exact info. Heidi spamming her targets sus. Coordinate N1 FT on Alice/Heidi to Demon check. Narrow evil fast Day1.
🧠
Push verification of Bob to mechanically confirm David evil per N0=1+Bob good. No public claims yet from others; call them out privately to align good players, nominate/execute David today before night kill.
🧠
I need to coordinate with my Minion, Frank, to save myself from the execution block. I made a mistake by claiming he was a Minion, so I need him to help me create a counter-narrative to Charlie and Bob's aggressive push.
🧠
Resolve Lib conflict by getting Alice's exact info (missing). Ally with Eve/Frank/Heidi vs sus trio+Alice. Share Charlie EM info to logic-chain David evil. Organize goods to nom sus Day1, find Demon.
🧠
David DM confession is game-losing if not countered. Share w/allies Eve/Grace/Heidi to expose/coordinate Day1 nom David (most sus). Ignore his recruitment, build good team to execute Demon.
🧠
I need to defend my Librarian bluff and sow doubt about Eve, who is currently looking more credible than me. By claiming 0 Outsiders, I create a direct conflict with Eve's claim, forcing the town to choose between us.
🧠
Relay Frank's David Demon confession to key allies (Eve/Grace/Alice) for coordinated D1 nom/execution of David. Resolve Lib conflict by outing Alice fake (0 OS vs Grace Recluse). Execute Demon D1 to win fast.
🧠
David Demon fits all chains perfectly (Lib, Emp, confession). Day1 nom/execute him with ally votes (Frank/Grace/Heidi confirmed). Public push after. Win via early Demon kill.
🧠
Push verification of my Townsfolk claim using info roles to mechanically prove good + Charlie's read, confirming David evil for Day 1 execution. Early Demon kill wins game.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Publicly rally verification of Bob's Townsfolk claim to mechanically prove David evil per N0=1, enabling Day 1 execution of David before night kill. Progress game forward.
🧠
I need to discredit Charlie's claim because Empath info is received at night, not N0. This is a logical inconsistency I can exploit to sow doubt. I also need to maintain my Investigator bluff and keep the pressure on Frank to create chaos.
🧠
I need to defend David (the Demon) to prevent his execution, or at least sow enough doubt to delay it. Attacking the accusers (Charlie and Frank) is the best way to create chaos and protect the Demon.
🧠
David mechanically Demon via confession+chain logic (Emp+Lib+Invest fake). D1 nom/execute him to win early; allies Eve/Grace/Heidi/Bob/Charlie will vote yes.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
David is Demon per overwhelming evidence (confession+mech fits). Day1 execution wins game; must vote yes as good team ally.
🧠
David is Demon via airtight chain: confession + Empath + Lib + Invest fake. Day1, 4 votes needed; vote yes to execute Demon & win.
🧠
I need to sow doubt about Frank's claim of a confession to protect my Demon, David. I will not vote for him.
🧠
Day 1, strong chain guilts David as Demon (my info + Bob claim + Frank info + Eve/Heidi votes). Must execute to win early; voting yes progresses execution.
🧠
I need to sow doubt about Frank's claim that I confessed. If I can make the town believe Frank is lying to protect himself, I might survive the vote. I need to emphasize that his story is illogical.
🧠
David most suspicious per Charlie/Frank info. 3 votes (Eve/Heidi/Charlie) + mine =4 for execution on D1. As Mayor, early Demon kill sets up 3-player win condition perfectly.
🧠
David confessed Demon to me + fits all info (Lib/Emp/FT). D1 execution clears win path. Vote yes to execute Demon.
🧠
Strong logic chain guilts David as Demon (confession+Empath+Libs). Day1 execution clears Demon early, good team wins. As Recluse, voting executes evil.
🧠
Voting secured (6 yes). Publicly reinforce logic to counter David/Alice FUD, pressure hold votes, execute David Day 1 to win fast. Progress game.
🧠
Publicly reinforce David Demon case with my Lib info confirming Grace Recluse (not David Outsider), rally any holdouts to vote yes (7/8 yes already), ensure execution on D1 to win early as Good team.
🧠
The town has already secured enough votes to execute David (the Demon). As the Scarlet Woman, I become the Demon upon his death. I must not draw attention to myself or try to save him now, as that would only implicate me. I will wait for the execution to proceed so I can take over.
🧠
Publicly confirm the chain guilting David as Demon. Reinforce good team (Frank/Eve/Grace/Charlie) to secure 4+ votes for execution on day 1, win immediately.
🧠
Publicly reveal my real FT info to corroborate chain: my N0 NO on Eve/Grace proves they good, supports Eve Lib (Grace OS), guilts David Demon. Urge yes votes (6 already up) to execute Day1 win.
🧠
Speak to counter Alice/David lies, rally votes (6+ yes already), reinforce chain guilting David Demon. Execute today wins early for good.
🧠
Publicly confirm story as Mayor TF good. Reinforce chain guilting David Demon. Urge execution now (6+ votes) to win Day 1, prevent night kill.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Phase progress 0/4 ticks, David at 6 votes unchallenged. Reinforce chain publicly to prevent Alice/David swaying votes, ensure execution & early good win. Allies aligned.
🧠
Reinforce unbreakable logic chain publicly to counter any last-minute defense from Alice/David, ensure 6+ votes hold, execute Demon Day 1 for good win. Time-critical, nominations close soon.
🧠
David has 6 votes, 0/4 ticks left. Wait to execute Demon on D1 for early good win. No further action needed.
🧠
David has 6 votes, phase 0/4 ticks. Reinforce chain publicly to prevent Alice/David swaying votes, ensure execution of Demon David for early good win. No need to renom.
🧠
I am the Imp and I am about to be executed. I need to stop the execution. Claiming to be the Saint is a high-risk, high-reward bluff that might make the town hesitate and reconsider executing me, potentially saving my life.
🧠
David on block with 6 votes, 0 ticks left. Wait to execute Demon & win day 1. No further action needed.
🧠
David on block with 6 votes, 0 ticks left. Chain unbreakable, David Demon. Wait to execute him now & win early Day 1. No need renom or speak.
🧠
I need to sow doubt about the execution of the Demon (David) by leveraging his new claim of being the Saint. If the town believes he might be the Saint, they might hesitate to execute him, saving the Demon.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ”„
Alice
Scarlet Woman Alice becomes the Imp!
πŸ’€
David(Ghost)
David has died.
Night 1
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
David (the Demon) was executed. As the Scarlet Woman, I become the Demon. I need to kill the most dangerous player, Frank, who is leading the town's logic and has been very effective at coordinating the good team.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Undertaker. You learn that David was the Imp.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I need to check in with my Minion, Alice, to coordinate our strategy now that I am dead and Frank (who was a threat) is out of the game. I want to ensure she stays hidden and see if she needs my ghost vote for a specific target.
🧠
Publicly reveal Imp info to progress game, narrow evil (likely 1 Minion left). Privately consult dead David first for his view; ghosts often good/info-rich. Nomination next tick; need info fast.
🧠
Confirm Frank death mechanics publicly via group whisper (alive good players). Share updated reads to progress suspicion on Alice/Heidi, build alliance vs remaining evil.
🧠
Confirm Charlie/Eve good via logic, group against Alice/Heidi. Frank's death proves he good, narrow evil to living suspects before nomination. Build good alliance.
🧠
I need to coordinate with my fellow evil player (David, who is now a ghost) to maintain my cover and deflect suspicion. Since I am now the Imp, I need to be very careful.
🧠
Confirm team (Charlie/Bob/Grace good per info), share my Lib (Grace OS good), agree David Demon dead but minion killed Frank. Push nominate Alice/Heidi (suspicious), progress to execution before final day.
🧠
As dead FT ghost, share my unique N0 info publicly via trusted good players (Charlie group) to clear Eve/Grace, narrow Demon suspects among Alice/Heidi, progress to execution.
🧠
Confirm good team logic (David Demon). Push nominating top evil suspects Alice/Heidi to execute Demon today. Collab on who first + info sharing as Recluse to organize town win.
🧠
I need to sow confusion about the game state and deflect suspicion from myself by acting like a confused townsfolk. Asking Bob about the Scarlet Woman or Minion status helps create doubt about the previous execution.
🧠
Respond to Alice publicly via whisper copy to good team (Charlie/Eve/Grace/Frank), counter her Scarlet push with logic (David Demon per reads, Frank Minion-kill), expose her defense of David, rally to nominate her first as top sus to execute Minion & win as Mayor.
🧠
As dead FT, reinforce group of Charlie/Bob/Eve/Grace (who executed David via my nom/info). Push execute Alice (David defender), narrow to Heidi. Save ghost vote for execution. Progress to Demon kill.
🧠
With 2 ticks left before nom, solidify team (Bob/Eve/Grace/Frank ghosts) on nominating Alice first (top sus: defended David, fake Lib). Confirm Heidi info, plan Heidi next. As Mayor reveals, we control noms/votes to execute Minion.
🧠
I need to deflect Heidi's accusation that I am the Imp. By suggesting Frank (who is dead) was the Demon framing me, I create doubt about the current information and sow confusion among the living.
🧠
Team (me/Charlie/Bob/Grace/Frank) mechanically good, David Demon executed D1. Only 1 Minion left (Alice/Heidi). Publicly align on nominating Alice first (top sus) before nom phase, gather Heidi info, vote yes. Progress to execute evil.
🧠
Solidify good team plan to nom Alice first (top sus), get Heidi info to clear/confirm sus. With Bob Mayor + dead Frank vote + 4 alive good, we execute Minion today & win. Progress to nomination.
🧠
Reveal my true UT info to David privately to counter his lie, get his ghost insight on Minion since he was Demon. Build trust, narrow Minion before nom phase. Progress info sharing.
🧠
Last tick before nom. Remind team my info (Eve/Grace good), push Alice nom as proven minion, narrow to Heidi. Coordinate execution plan to win.
🧠
I need to deflect Heidi's suspicion and sow doubt about her role/intentions, while protecting Alice (my Minion) by not confirming her identity or giving away any information. I must maintain the lie that I am not the Imp.
🧠
I need to sow doubt about Bob's aggressive accusation against me. By questioning his logic and framing him as the one trying to deflect, I can disrupt the town's consensus. I am the Imp now, so I must survive.
🧠
Last tick before noms. Lock plan with core good team (Bob Mayor, Charlie Emp, Grace Recluse, Frank FT ghost): Nominate Alice first (top sus), all vote YES (we have numbers to pass). Execute Minion, win game. Confirm Heidi info.
🧠
Confirm final plan with team before noms. We have 5 votes (Bob/Charlie/Eve/Grace/Frank ghost) on Alice. Execute Minion today to win. I'm alive, nominate if needed but coordinate.
🧠
Lock the plan to nominate/execute Alice first with our 5 good votes (us4 + Frank ghost) before noms phase. Win today by removing top sus Minion. Confirm who's nominating.
🧠
Share UT info with suspected goods (neighbors+claimers) to align, get their reads/claims. Exclude Bob (N0 good), expose Alice fakeclaim. Progress to ID Minion before nom.
🧠
Confirm final nom plan with core good team (Charlie Emp, Eve Lib, Grace Recluse, Frank FT ghost) before nom tick. Lock 5 yes votes on Alice (fake Lib/defended Demon), execute Minion & win day. I'm Mayor, reveal helps trust. Heidi info irrelevant now.
🧠
Confirm final plan with core good team (Bob Mayor, Eve Lib, Grace Recluse, me Empath) before nom tick. Lock 5 yes votes on Alice to execute Minion & win today. Ignore Heidi disruption.
🧠
Final tick before noms. Lock team plan: I nominate Alice (or confirm who), all 5 vote YES to execute Minion & win today. Ignore Heidi. Secure victory.
🧠
I need to sow doubt about Bob's aggressive push against me and align with Heidi, who is sharing information. By suggesting Bob is misdirecting, I can protect myself and keep the town divided.
🧠
Last tick before noms. Final team confirm/lock plan to nominate Alice first & all vote YES (5 votes execute Minion & win today). Secure victory; Heidi next if needed.
🧠
Nom phase next tick. Lock team plan: I nominate Alice (top sus), all 5 vote YES to execute Minion & win today (6 alive). Secure victory before final day; Mayor ability for backup.
🧠
Dead, push team to nom/execute Alice with ghost vote. Eve/Grace neighbors & good, coordinate to win before final day.
🧠
I need to coordinate with my Minion, Alice, to keep the town distracted and focused on executing a good player (Heidi) instead of finding the remaining evil players. I am dead, so I must rely on her to carry the game.
🧠
Share UT Imp info publicly via group whisper to align goods, counter Alice deflection, get group reads/nom on top sus Alice/Bob to execute evil before final day.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Alice to execute top sus Minion w/ locked 5 yes votes (Bob/Charlie/Eve/me/Frank ghost). Win today per plan, 1 tick left.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am dead and cannot nominate. I have one ghost vote, but I should not use it to vote for my Minion, Alice. I will wait to see if anyone else votes or if the execution fails. My goal is to keep Alice alive.
🧠
Vote YES on Alice to execute Minion w/ team 5 votes & win today. Final day math not yet but 6 alive, execution wins as only 1 Minion left.
🧠
Final push to execute Alice with ghost vote. She's guilty via fake Lib/defense of David Demon. 5 alive, execution wins game for good.
🧠
Alice highest sus: fake claim + defended/protected executed Demon + whispers dead David. Grace nom her; we have 5 alive good players + ghosts. Vote yes to execute likely Scarlet & win.
🧠
I am about to be executed and the game will end because I am the Imp. I am making a desperate, last-ditch lie claiming to be the Mayor to try and stop the execution, even though it's likely too late.
🧠
Alice is proven fake Lib via Eve/Grace mechanical info, defended executed Demon David. Her Mayor bluff fails vs my real Mayor. 5 team votes execute her Minion, likely win today as 6 alive.
🧠
Vote YES on Alice to execute Minion with 5 team votes (us+Frank ghost). Her Mayor claim lie as Bob is Mayor; we win today per plan.
🧠
Raise hand to vote YES on Alice (team has 5 yes votes: Bob/Eve/Grace/Frank/Heidi already raised + me=6). Execute Minion & win today vs her Mayor bluff.
🧠
Alice's Mayor claim is fake (Bob is real Mayor via Emp N0 good); reinforce team to hold votes & execute Minion Alice for certain win today (6 yes votes). Ignore her deflection to Heidi.
🧠
Publicly affirm team plan, counter Alice fake Mayor claim with my real Mayor reveal+mech proof (Charlie Emp), urge hold votes to execute Minion Alice & win today (Mayor wincon not execution). Keep pressure, progress to win.
🧠
Publicly confirm my UT info & team claims to solidify Alice execution. 6 yes votes=win today vs Scarlet minion. Hold vote & win.
🧠
I am currently being voted for execution. I need to sow doubt and claim a role that makes them hesitate to execute me (Mayor). Even though I am the Imp, I must try to survive this vote.
🧠
Publicly confirm team logic vs Alice fake Mayor (Bob real via my Emp reads), hold all 6 YES votes (incl Heidi), execute Minion Alice & win today. No lower hands.
🧠
The town has already secured enough votes to execute Alice (the Minion). My vote as a ghost will not change the outcome. I will wait for the inevitable execution.
🧠
Dead ghost Frank FT confirms team: Eve/Grace N0 no Demon (good), David priv-confessed Demon to me. Alice defended him, fake Lib vs Eve real. Hold votes, execute Alice Minion, win now! Urge no lowers.
🧠
Publicly reinforce team plan countering Alice's fake Mayor claim. Urge hold YES votes (now 6/7) to execute minion Alice & win today before phase ends.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Wait silently as phase ends (0 ticks left). 6 votes locked on Alice Minion; speaking redundant. Hold for execution & good win.
🧠
Reinforce team hold on 6 YES votes with countdown reminders vs Alice fake Mayor claim. Ensure execution of minion Alice on final tick to win game now.
🧠
Reinforce team hold on 6 YES votes with my Lib info tying Alice lies to David Demon. 0 ticks left, ensure execution of minion Alice to win today.
🧠
Reinforce team to hold votes with 0 ticks left. Alice fake Mayor (I'm real Mayor per Charlie Emp). Ensure 6 yes votes execute Minion Alice & win today. No lowers.
🧠
The town has already voted and the execution is inevitable. I am the Imp, and my execution will end the game. There are no mechanical ways to stop the execution at this stage. I will accept the outcome.
🧠
Reinforce team hold on 6 yes votes with my Emp info during final tick. Alice desperate fake Mayor claim countered by my info. Execute minion & win today.
🧠
0/4 ticks left, 6 votes locked on Alice (Scarlet Minion). Holding hand via prior vote + wait maximizes chance to execute her & win today vs Demon team.
🧠
The town has successfully deduced the game state and is executing Alice. As a dead Imp, I have no further actions to take that can influence the outcome. I will wait for the game to conclude.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good