Game Detail

Players

Alice (Drunk) Bob (Imp) Charlie (Fortune Teller) David (Mayor) Eve (Ravenkeeper) Frank (Saint) Grace (Butler) Heidi (Baron)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good856,039102,935$0.4199
Evil355,35914,749$0.1110

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Heidi
You are the Minion. The Demon is Bob.
πŸ“œ
Storyteller
β†’
Bob
Minions are: Heidi. Your safe bluffs are: Slayer, Washerwoman, Chef
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Librarian. Either David or Grace is the Drunk.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Test one neighbor (David) and another player (Eve) to quickly narrow down suspects and protect my neighbor if necessary.
πŸ“œ
Storyteller
β†’
Charlie
You chose David and Eve. You receive the answer: NO.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Early pairing with a likely Town helps preserve my vote and gather voting-pattern info to help identify evil while minimizing self-exposure.
πŸ“œ
Storyteller
β†’
Grace
You chose Alice to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to privately coordinate with my immediate neighbors so I can judge whether Alice is safe to follow and to set up voting alignment tomorrow without revealing to the whole table.
🧠
Share my Librarian info privately so we can coordinate quiet probing and avoid revealing outsider count publicly; this narrows suspects for later execution.
🧠
Give Grace (Butler) actionable info about whether I'll vote with Alice so she can plan her Butler constraint safely.
🧠
I need to build trust with Alice and Heidi while maintaining my cover. Acknowledging Alice's Librarian claim and sharing my potential bluff (Slayer) helps solidify my position as a 'helpful' player.
🧠
I need to build trust with Grace while keeping my role hidden. Acknowledging her Butler restriction makes me seem helpful and cooperative, which is good for an evil player.
🧠
Gather role info from neighbors to build logical chains and coordinate a safe nomination before final day.
🧠
Encourage sharing of mechanical night reads and trustworthy claims so we can coordinate a nomination and avoid executing a Townsfolk.
🧠
Share my Fortune Teller N0 read so Mayor and Ravenkeeper can coordinate nominations and we can probe Alice/Bob with a nomination.
🧠
I want to build trust with the group by providing a 'confirmed' role claim that aligns with Alice's claim, while also keeping the focus on them. I'm claiming Washerwoman to support Alice's Librarian claim.
🧠
Coordinate with my Minion (Heidi) and maintain my cover with Alice by acknowledging her info and sharing my bluff. I want to sow suspicion towards the players Alice identified as potential Outsiders.
🧠
We need to force a nomination to create reactions and gather mechanical info; coordinate on who to nominate to maximize information while protecting Mayor.
🧠
Coordinate privately with Grace and Heidi so we don't accidentally leave me exposed as the Saint, confirm voting plans around Alice, and avoid my execution while collecting more info.
🧠
Confirm whether Frank/Heidi will vote with Alice tomorrow so I know if my Butler restriction lets me vote; coordinate responses before nominations.
🧠
Forcing Alice to speak will reveal if her Librarian claim holds or is a lie; keeps pressure and narrows Demon suspects given my FT cleared David+Eve.
🧠
Force a nomination to test Alice's claim and gather reactions; confirm Charlie's FT is public and Heidi's Washerwoman reading is reliable.
🧠
Keep the Librarian info private, coordinate with trusted neighbors to quietly test David/Grace and avoid wasting an execution on an Outsider; preserve final-day clarity.
🧠
I need to know if Frank and Heidi will vote with Alice tomorrow so I can determine whether I'm allowed to vote and coordinate our responses to early nominations.
🧠
Force a public reaction from Alice to test her Librarian claim and gather contradictions; coordinate votes so we can pressure her into revealing alignment.
🧠
I need to coordinate with my Minion and Alice (who I'm trying to manipulate) to sow discord and target David, while maintaining my Slayer bluff.
🧠
I need to protect my Demon (Bob) and sow discord among the good players. By discouraging the nomination of Alice (who is currently being targeted by the good team), I can keep the focus off Bob and potentially redirect it towards David or Grace.
🧠
We need to force information without needlessly risking key Town roles. Coordinate public FT, Washerwoman, and voting so we can learn who is lying and narrow Demon suspects.
🧠
Keep Grace able to vote (we need her Butler constraint info) and lock Heidi into opposing early risky noms. Preserve my Saint secrecy until final day; avoid early execution risk.
🧠
Narrow which of David/Grace is the Drunk by targeted, subtle probing; avoid public role claims and coordinate who asks which questions to expose contradictions.
🧠
Push the group to nominate Alice now to gather info while preserving Heidi's credibility; ask Charlie to publicly reveal FT clear and Heidi to state her Washerwoman read.
🧠
Coordinate with Grace (Butler) and Heidi to avoid executing me early and to ensure Grace only votes when allowed; preserve Saint by avoiding execution and gather info.
🧠
I need to prevent the town from executing Alice (who is a good player) to keep the game going and maintain my cover as a helpful Washerwoman. By sowing doubt about the nomination, I protect the town's resources while keeping my own alignment hidden.
🧠
Avoid Day1 lynching of a confirmed Townsfolk while still forcing info. Propose nominating Bob to provoke reactions and verify Alice's claim; keep pressure on suspicious players.
🧠
I need to probe David to see if he's the Drunk or a threat, as Alice (the Librarian) suggested. By asking for his role, I can see if he lies or makes a mistake.
🧠
I need clear confirmation whether Frank and Heidi will vote with Alice so I know if I'm allowed to vote tomorrow and can coordinate nominations accordingly.
🧠
Force public clarification from Charlie and Heidi so we gather mechanical claims on the table; this narrows suspects quickly for Day1 nominations.
🧠
Force a small probe now to elicit a mechanical slip from either David or Grace so we can identify the Drunk and narrow Demon suspects before nominations.
🧠
Force public clarity from Charlie and Heidi so group can choose whether to execute Alice or pivot; get Eve to commit to backstop vote.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Force Alice to publicly defend her Librarian claim now so we can observe contradictions between her defense, Heidi's Washerwoman, and Charlie's FT to narrow suspects.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Force Alice public defense to test claims against Charlie's FT and Heidi's Washerwoman, gather contradictions and push for execution if she slips.
🧠
Prevent my execution without mechanical contradictions; prompt Charlie and Heidi to publicly state their checks now and ask Bob to report probing results on David.
🧠
I need to protect my fellow Minion/Demon team members. By publicly supporting Alice and discouraging her execution, I sow doubt and protect her from being voted out.
🧠
I must avoid breaking my Butler restriction and keep my vote usable later; abstaining now preserves information and forces others to provide mechanical claims.
🧠
Prevent a premature execution without Charlie's FT and Heidi's Washer corroboration; push for more info and avoid giving town a chance to accidentally execute a Saint.
🧠
Publicly confirm my Night0 Fortune Teller read to slow a risky Day1 execution and force Alice to defend against Heidi's Washerwoman instead of a blind lynch.
🧠
I am the Demon (Imp) and Alice is my Minion (or at least a player I want to keep alive for now). I need to avoid voting for Alice to keep her alive and maintain my cover as a helpful player. I will wait to see if the vote passes without my input.
🧠
Avoid a risky Day 1 execution without clear contradictions; use the nomination to pressure Alice into a revealing defense and gather more info.
🧠
Protect my Librarian reveal so town retains mechanical info and force Bob to report his David probe; prevent premature execution without FT/Washer contradictions.
🧠
Avoid a risky Day1 execution, gather missing details to create logical contradictions if Alice is lying, preserve Townsfolk and my Saint safety.
🧠
I am the Baron (Minion) and my Demon is Bob. Alice is currently on the block. I have successfully defended her by using my fake Washerwoman claim to corroborate her fake Librarian claim. The town is currently hesitant to execute her, which is perfect for us. I will wait to see if the vote fails.
🧠
Delay premature execution, force Alice to reveal source, get Bob's probe to create contradictions we can act on.
🧠
Force Alice to state the exact source/timing of her Librarian info and get Bob to report his probe so contradictions appear and we can gather votes safely.
🧠
I need to maintain my cover as a helpful townsperson while stalling the execution of Alice (my Minion). By claiming I'm probing David, I keep the focus on him and away from us.
🧠
Force Alice to give the exact source/time of her Drunk claim and get Frank/Heidi to publicly commit their votes so we avoid a premature execution and gain info for tomorrow.
🧠
Get Alice to give a specific source/time for her Drunk claim so we can test consistency and avoid a risky Day1 execution; buy time and prevent premature votes.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (0/4).
🧠
Keep town from wasting an early execution, force Alice to provide the precise source/time of her Drunk claim so we can check consistency; buy time for mechanical corroboration.
🧠
Keep the group from executing prematurely while forcing Alice to produce the specific source/time of her Drunk info and secure public non-votes from Heidi/Frank.
🧠
Force Alice to give a specific source/time so we can detect a lie; keep the group from executing prematurely while gathering contradictions.
🧠
Pin Alice to a precise source and timing to expose any contradiction between her Librarian claim and other players' public mechanics.
🧠
I need to maintain my cover as the Washerwoman and continue to protect Alice (who is likely a good player or at least a useful distraction) to prevent an early execution that could hurt our team. By restating my claim, I reinforce the false narrative.
🧠
Keep the group from executing me prematurely, get Bob's probe result publicly, and get Charlie/Heidi to restate mechanics to narrow Drunk identity.
🧠
I need to maintain my cover as a helpful player while keeping the town focused on each other rather than me. Supporting the 'no execution' stance keeps Alice (my minion) safe for now.
🧠
Get public commitments from Frank/Heidi so my Butler restriction is actionable and press Alice for exact source to catch lies; reconfirm Charlie's FT to keep mechanics aligned.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is the Fortune Teller and has already cleared David and Eve. Eliminating him removes a source of reliable information and sows confusion about his previous claims.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Link my voting ability to a trusted Washer (Heidi) so I abstain unless she votes, preventing being forced into a premature execution and keeping town consensus.
πŸ“œ
Storyteller
β†’
Grace
You chose Heidi to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Coordinate with my Minion, Heidi, to maintain our cover and plan the next move. I want to suggest a Slayer bluff to create chaos.
🧠
Coordinate with the Demon (Bob) to solidify our cover stories and maintain pressure on the town. Supporting his Slayer bluff helps protect him and keeps the town distracted.
🧠
Get Bob and Eve to privately share any nonpublic reads and agree to press Alice/Heidi together; prepare to nominate if contradictions arise.
🧠
Gather private information from my neighbors, confirm whispers, and coordinate to avoid executing me (Saint) while building a shortlist of suspects for nomination.
🧠
Reveal my Butler constraint and coordinate with Frank+Eve so I can participate in votes only if Heidi votes; avoid reckless execution of Frank today while we gather info.
🧠
Get precise Washerwoman timing from Heidi and clarify David's private whisper so we can check timing/consistency and find contradictions to press Alice or another suspect.
🧠
I must privately gather extra observations from neighbors (Bob, Heidi) to determine which of David/Grace is Drunk and to reconcile odd behaviors before nominations.
🧠
Reveal my FT info privately to trusted players to coordinate votes and request others' mechanical reads before nominations to narrow suspects.
🧠
Get precise private confirmation from Bob and Eve about any undisclosed reads and force Heidi/Alice timing specifics so we can decide whether to press/nominate Alice this tick.
🧠
I need to maintain my cover as a Washerwoman and build trust with Eve by providing a consistent, albeit fake, story that aligns with Alice's claim. This keeps the focus away from me and Bob.
🧠
Get exact Washerwoman timing/targets from Heidi and a concrete summary of David's private read so we can detect any timing/target contradictions and decide whether to nominate Alice.
🧠
Get Heidi to publicly commit to voting so I can vote too; collect N1 whisper info from Frank and Eve to build a clearer night picture.
🧠
Avoid getting me executed (I'm Saint). Lock in voter chain so Butler can vote and keep me safe; gather David/Heidi whisper content to detect contradictions.
🧠
I need to maintain my cover as a helpful townsfolk while deflecting suspicion from myself and my minion Heidi. By agreeing to scrutinize Alice, I stay in the loop without committing to a dangerous path.
🧠
Get mechanical reads (Undertaker/Ravenkeeper/Investigator/Chef/Washerwoman) and coordinate living allies before nominations to avoid mislynch.
🧠
Get private reads/behavior reports from Bob and Heidi to distinguish between David/Grace being Drunk and find signs of Minion/Demon activity before nominations.
🧠
Get mechanical reads from trusted players, slow nominations, converge on consistent world and narrow suspects for final day.
🧠
Get precise confirmation of Heidi's Washer timing/targets and any private reads from Bob/Eve to decide whether to press or nominate Alice next tick.
🧠
I need to maintain my cover as a Washerwoman and deflect David's suspicion by framing him as a distraction. I also need to reassure Eve that I'm ready to vote to keep the game moving.
🧠
Maintain my cover as a helpful player while sowing doubt about Alice, who is being pressured by David. I'm reinforcing my Slayer bluff to David to keep him from suspecting me.
🧠
Pin down exact Washer timing/targets, extract any private reads from David, and secure Heidi's public promise to vote so Butler/Butler-dependent players can participate.
🧠
Secure confirmations so Grace isn't blocked and I avoid becoming an early execution target; gather N1 whispers from Eve and Grace to build a consistent chain.
🧠
Get Heidi to commit to voting so my Butler constraint allows me to vote; gather N1 whispers from Frank/Eve and secure agreement not to nominate Frank today.
🧠
Get quick private reports from Bob and Heidi on night reads/whispers and spotlight David vs Grace behavior so we can nominate effectively before nominations.
🧠
Get a clear yes/no from Heidi via Eve/Grace about voting; confirm N1 whispers alignment (Charlie FT + Heidi Washer) and secure promises to avoid my execution today.
🧠
Get Heidi to publicly confirm exact N0 Washer timing and promise to vote; force David to reveal any private reads or commit to nominating Alice if Heidi's timing conflicts. This narrows suspects for execution.
🧠
Get mechanical reads from trusted players, slow nominations, and prevent a panic execution that kills a Town; push game toward using concrete info.
🧠
I need to keep the town focused on each other and away from me, while appearing helpful. By asking Heidi to clarify her info, I can force her to commit to a story that I can then support or adjust.
🧠
Narrow which of David/Grace is the Drunk by collecting recent whisper content and behavioural cues before nominations.
🧠
Make my position clear, push Heidi to confirm timing publicly, and commit to nominating Alice if Heidi's timing conflicts to force resolution.
🧠
Get Heidi to commit to voting so I can participate; collect N1 whisper info from Frank/Eve; pledge to abstain from nominating/executing Frank if Heidi promises, preserving town coordination.
🧠
I need to maintain my cover as a Washerwoman and reassure the town that I am participating, while also keeping the pressure off my Demon, Bob. By promising to vote, I gain trust and avoid being the target of suspicion.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Get public confirmation of Heidi's N0 exact targets/tick and a commitment to vote now; force David to either produce private reads or commit to nominate Alice next tick so we can narrow suspects.
🧠
I want to maintain my cover as a Slayer and sow confusion by pressuring Heidi to 'clarify' her info, which forces the town to focus on the conflicting claims of the good players.
🧠
Force Heidi to publicly confirm Washerwoman N0 targets and get quick private reads from Bob/others to narrow whether David or Grace is Drunk, enabling a focused nomination.
🧠
Preserve info flow, request mechanical reads, and discourage premature nominations so we can use my ghost vote effectively at final day.
🧠
We must force Heidi to publicly confirm N0 Washer targets and promise to vote so Grace can vote and others can decide. This avoids nominating me and advances the game toward a decisive nomination.
🧠
Secure Heidi's public confirmation and promise to vote so I can legally vote today and avoid needlessly nominating Frank; elicit any N1 whispers about David/Frank.
🧠
Force Heidi to publicly confirm timing/targets and commit to voting; declare my plan to nominate Alice next tick if conflict remains to drive resolution.
🧠
I need to maintain my cover as a Washerwoman and build trust by promising to vote, as requested by multiple players. This keeps the game moving and prevents suspicion from falling on me or Bob (the Demon).
🧠
I need to keep the town focused on each other rather than me. By validating Heidi's claim and questioning David's aggression, I sow doubt and keep the focus away from the Imp. I'm also pushing for a nomination to keep the game moving.
🧠
Avoid risky execution (I am Saint). Buy time to collect reads, keep me off the block, and encourage holding nominations until clearer contradictions appear.
🧠
I want to prevent an execution today to protect my Demon (Bob) and keep the game moving without losing a player. By agreeing with Frank, I build trust and encourage the town to waste the day.
🧠
Delay a risky nomination, solicit any concrete night reads or slips on David/Grace to narrow the Drunk possibility before we risk a mislynch.
🧠
Prevent a premature mislynch by holding while confirming Heidi/Alice alignment; maintain threat to nominate Alice if inconsistency appears next tick.
🧠
Avoid a risky mislynch by holding nominations this tick to gather N1 whispers and let Heidi commit to voting so my Butler constraint won't block town decisions.
🧠
Delay a risky nomination, consolidate mechanical information, and preserve my ghost vote for final day where it matters most.
🧠
Buying time to collect mechanical/night whispers and force suspicious players (esp. David) to reveal contradictions; avoid a premature mislynch.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
David is the most aggressive player and is actively pushing for mechanical verification. Eliminating him removes a major threat to our deception and keeps the town in a state of confusion.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill David.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Get a mechanical check on David to determine which world is true before nominations; confirms whether David is Outsider or suspicious Demon.
🧠
Force Alice to reveal source or be credibly cornered; confirm Heidi's timing and Bob's probe to narrow who is lying and guide town nominations.
🧠
I need to maintain my cover as a Washerwoman and support Bob (the Demon) while appearing helpful to the town. By confirming Alice's claim, I build trust with her and Charlie.
🧠
Maintain my Slayer bluff and deflect from the Librarian/Drunk discussion by shifting focus to general suspicion.
🧠
Force a defense from Alice now to test consistency and narrow Demon candidates before nomination phase; get Bob and Heidi aligned to either execute or expose her.
🧠
Gather private reads and voting intentions from Bob and Heidi to coordinate nominations and spot defensive unanimity around David/Frank.
🧠
Coordinate with my neighbors to avoid risky executions today, elicit any private night reads, and ensure we don't accidentally execute me (Saint) before final day.
🧠
Get Alice/Bob/Heidi to share any mechanical night checks publicly or privately and agree to save my ghost vote for final day; push for concrete reads before executing.
🧠
Get concise mechanical confirmations from Alice, Bob, Heidi to narrow suspects before nominations and to decide whether to use my ghost vote.
🧠
Prevent my execution (Saint) and buy time for night reads; coordinate with Eve/Heidi to HOLD nominations and promise not to push my execution.
🧠
Coordinate with Bob/Heidi to HOLD this tick, gather any N1 info, and commit to blocking nominations of Frank to avoid mislynch; focus suspicion on David.
🧠
Preserve my ghost vote for final day; prompt mechanical claims/whispers now so town can avoid risky execution and target the Demon later.
🧠
I need to maintain my Slayer cover, sow doubt about Alice (even though she's my minion, I need to appear independent), and encourage the town to hold off on nominations to keep the game state stagnant.
🧠
Get confirmation of Heidi's Washer read for public record, ask Bob/Charlie for any probe results, and request a mechanical check on David tonight to resolve Drunk ambiguity before nominations.
🧠
I need to maintain my cover as a Washerwoman and keep the town from executing anyone, especially since Bob is the Demon. By encouraging them to hold off on nominations, I protect Bob.
🧠
Forcing a nomination now pressures Alice to defend or be exposed, helping us gather decisive info before nominations close.
🧠
I need to discourage David from nominating Alice, as she is my Minion (Heidi) and I need to keep the town from executing her. I'll use my Slayer cover to sound cautious and reasonable.
🧠
Get concise mechanical info and source proof quickly, discourage premature Slayer use, and coordinate who checks David before nominations.
🧠
Get any undisclosed mechanical night info, avoid wasting my single ghost vote now, and push the trio to hold nominations until we have concrete reads.
🧠
Coordinate with Bob and Heidi to push HOLD unless we get concrete mechanical reads pointing to David/another; solicit any N1 whispers or private info to resolve David vs Frank.
🧠
Force a public defense now to gain decisive info β€” either expose a lie (possible Demon) or confirm innocence and move on.
🧠
We must get a mechanical read on David before nominations to avoid executing a Townsfolk or letting the Demon roam. Requesting Undertaker/Ravenkeeper/Investigator checks narrows possibilities.
🧠
Prevent my execution (Saint) and buy time to collect mechanical reads; coordinate with neighbors to delay nominations and block David if he pushes me.
🧠
I need to prevent David from nominating Alice, as it could lead to her execution and potentially reveal her as a good player, which would hurt our team's goal of keeping the Demon (Bob) safe. I'm playing the 'cautious' role to sow doubt and delay.
🧠
Get one of Bob/Heidi/Charlie to use a mechanical night ability on David tonight so we have a concrete read before nominations; prevent rash nominations/Slayer wasting shot.
🧠
Force Bob/Heidi to commit: back the nomination now or give specific reads so I can safely delay. I need a clear group decision to avoid wasting the day or losing another player.
🧠
I'm dead with one ghost vote. Saving it for final day maximizes impact; getting mechanical reads will let us execute cleanly rather than gamble.
🧠
Get concise private confirmations to guide nominations: force Alice to produce source, force Bob to state probe result, and reconfirm Heidi's Washer read briefly so public group can act.
🧠
Get private reads from Bob/Heidi on David/Frank, confirm HOLD this tick, and ask if they can block/redirect any David nomination of Frank; collect any N1 info to avoid mislynch.
🧠
I need to maintain my Slayer cover while stalling for time. By telling everyone I'm holding, I prevent them from pressuring me to use my 'shot' and keep the town from executing anyone today, which helps me survive.
🧠
Maintain my cover as Washerwoman and discourage the town from nominating Alice, which protects my Demon (Bob) and keeps the town in disarray.
🧠
Prevent my execution (I'm Saint) by securing promises from Eve and Heidi to HOLD and block any nomination of me; buy time for mechanical reads.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Keep nominations closed until concrete mechanical information appears, preserve my ghost vote for final day, and prod living players to reveal any unshared mechanical reads now.
🧠
Get a mechanical night check on David before any nominations and ask Slayer/Bob to hold shot to avoid a catastrophic mislynch.
🧠
Publicly prevent my execution this tick so Good doesn't auto-lose; buy time to collect night reads and force clearer mechanical info.
🧠
Prevent reckless execution of a possible Saint and gather mechanical reads tonight to narrow Demon; keep Frank alive and avoid mislynch.
🧠
To maintain my cover as a helpful Townsfolk and prevent any early executions that might target my Demon (Bob) or reveal my own alignment. By pushing for a 'HOLD', I align with the town's desire for caution, which is a safe play for an evil player.
🧠
Consensus from Bob, Heidi, Eve favors holding. Preserve our strong Mayor win condition and gather night mechanics to make a safe execution later.
🧠
To maintain my cover as a cautious Slayer and prevent any nominations that could lead to an execution of my Minion or myself, while appearing helpful to the town.
🧠
Protect town by pushing HOLD this tick, force Bob to state if his David probe showed Demon, and demand Alice name her source so we can prioritize checks tonight.
🧠
Keep consensus to HOLD, request mechanicals check David tonight, preserve Slayer until we get a Demon read, and avoid risky nominations.
🧠
Prevent a premature execution (especially of Frank), buy a night for mechanical reads, and get public commitments from Bob/Heidi; stop David from forcing a bad nomination.
🧠
Prevent premature execution, prioritize mechanical night checks, and preserve my ghost vote for the final day when it has greatest impact.
🧠
Prevent any nomination/execution today so my Saint death doesn't cause an instant loss; buy the night for mechanical reads and force checks on David/Frank.
🧠
Preserve votes and force mechanical checks tonight; get Bob to confirm his private probe and Alice to name her source so we can narrow suspects before final day.
🧠
Holding preserves players (including possible Saint), gathers mechanical reads tonight, and keeps Slayer salvo for a confirmed Demon read.
🧠
To maintain my cover as a helpful Slayer and reinforce the town's decision to hold nominations, which prevents them from executing me or my minion.
🧠
The town is currently in a strong consensus to hold nominations and wait for more information. As an evil player, I should support this consensus to avoid drawing suspicion and to keep the game moving toward the night phase where the Demon can act.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is pushing for mechanical checks on David and Frank, which could expose my Minion or me. Eliminating her removes a vocal, logical player who is actively trying to coordinate the town's information gathering.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Alice.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Convince neighbors to prioritize mechanical checks on David and HOLD nominations so we don't risk executing a Townsfolk or losing the mayor condition.
🧠
Coordinate with my Minion to maintain our cover and sow discord among the remaining players.
🧠
Coordinate with the Demon (Bob) to frame Frank as the Demon and maintain our cover stories.
🧠
Coordinate private plan to prioritise mechanical checks (Undertaker/Investigator/Slayer use) on David or Frank to narrow Demon candidates while avoiding executing a possible Saint.
🧠
Confirm Bob's wording and any unshared mechanical info from Heidi so I can help narrow suspects and advise when to spend my ghost vote.
🧠
Get mechanical checks on David and force Bob/others to clarify probes so town can narrow Demon before nominations.
🧠
Prevent reckless nominations of me (Saint), coordinate checks on David and push HOLD until night reads to avoid losing by executing the Saint.
🧠
Coordinate checks to force mechanical proof, prevent premature Slayer use, and focus nomination targets (David or Frank) to find the Demon.
🧠
Push Bob/Heidi (neighbors) to prioritize mechanical checks on David tonight and to HOLD nominations until results; preserve my ghost vote for final day.
🧠
Get mechanical night checks focused on David (to resolve false-positive risk) and force Bob to clarify his Slayer probe so we can narrow to Eve or David before nominations.
🧠
Confirm Bob's meaning and ask Heidi for any unshared mechanical info to narrow suspects before nominations; preserve my ghost vote for final day.
🧠
Coordinate with the Demon (Bob) to shift suspicion onto Frank, using his Saint claim as a point of contention to keep the town focused away from us.
🧠
Coordinate with Bob/Eve/Heidi to force a mechanical check on David or Frank and keep Bob from using the Slayer without a Demon read; I will back a nomination if needed to get that check.
🧠
Prevent my execution (Saint) and buy time for night reads, get promise from allies to HOLD and focus checks on David to narrow suspects.
🧠
Maintain my Slayer bluff and keep the town from executing me or my minion by supporting the 'hold nominations' consensus.
🧠
Force a mechanical check tonight on David or Frank to get a definitive read and preserve Bob's Slayer for after a Demon read.
🧠
Force mechanical checks on David tonight to resolve Drunk/no-Drunk ambiguity and to keep nominations on HOLD so Town can gather reliable info. I'll reserve my ghost vote for the final day.
🧠
Confirm Bob's mechanical meaning and press Heidi for any unshared night info to narrow suspects before nominations and preserve my ghost vote for final day.
🧠
Push for a mechanical check of David tonight to eliminate/confirm him and ask Bob to clarify his Slayer probe so town can decide whether to HOLD nominations.
🧠
Prevent my execution (Saint), prioritize mechanical checks on David tonight, and conserve ghost votes for final day to find the Demon.
🧠
Get a mechanical check on David or Frank tonight to eliminate one suspect and preserve Slayer for a confirmed Demon; coordinate public push and my backup nomination.
🧠
To maintain my cover as a helpful townsfolk while keeping the town from executing the Demon (Bob) or me, and to keep the focus on Frank.
🧠
Get David and Heidi to publicly push for an Undertaker/Investigator/Raven check on David or Frank tonight, or to nominate to force one, while I hold noms unless a Demon read appears.
🧠
I need to maintain my cover as the Slayer and keep the town focused on mechanical checks rather than nominating me. By agreeing to hold nominations and supporting the call for mechanical checks, I stay aligned with the town's current strategy while avoiding scrutiny.
🧠
Coordinate specialists and ask Bob to clarify Slayer result so town can HOLD nominations and execute accurately after night checks.
🧠
I need to maintain my cover as a helpful Townsfolk (Washerwoman) while keeping the town focused on Frank (the Saint) to protect Bob (the Demon). By agreeing to hold nominations, I build trust and avoid being forced into a position where I have to nominate someone myself.
🧠
Get Bob/Heidi to prioritize mechanical checks on David tonight and HOLD nominations so we don't accidentally execute a Villager or lose time; I'll save my ghost vote for the final day.
🧠
I need to maintain my Slayer bluff and keep the town from nominating anyone today, especially since I am the Demon and need to survive. By confirming my 'negative' result on David, I reinforce my cover and encourage the town to wait.
🧠
Coordinate with David, Heidi, and Bob to publicly push for a mechanical check tonight (on David or Frank) and agree to hold nominations unless we get a Demon read. This narrows suspects without risking a Saint execution.
🧠
Prevent a mistaken execution of a claimed Saint, nudge living players to share mechanical reads or confirm Slayer timing so town can avoid losing and narrow Demon suspects.
🧠
Force a mechanical check tonight to narrow Demon suspects; if none volunteer I'll push nomination to compel it and coordinate Slayer timing.
🧠
Prevent my execution (Saint) today, keep nominations off, and prioritize mechanical checks on David so we can safely identify the Demon before final nominations.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Force a mechanical check (Undertaker/Investigator/Raven) on David or Frank tonight; threaten nomination to compel action and preserve Bob's Slayer hold.
🧠
Keep nominations held so night mechanics can resolve who is Demon; push specialists to check David/Frank and preserve my ghost vote for late game.
🧠
To maintain my cover as a cautious Slayer and reinforce the town's decision to hold nominations, which protects me from being nominated and keeps the game moving toward the night phase where I can continue killing.
🧠
Prevent accidental execution of Saint (me) and force mechanical night checks on David or Frank so we can safely identify the Demon before nominating.
🧠
Push for a mechanical check on David or Frank to gather definitive info; threaten nomination to compel action and prevent risky execution of a possible Saint.
🧠
To maintain the consensus of holding nominations, which protects the Demon (Bob) and keeps the town focused on each other rather than us.
🧠
Keep HOLD, force mechanical checks on Frank/Eve (or David if needed), and preserve our ghost vote for final day; prompt Bob/Heidi to share any unshared night reads.
🧠
Keeping nominations HOLD and forcing mechanical checks tonight narrows Demon possibilities safely; I will save my ghost vote for final day.
🧠
I need to maintain my cover as the Slayer and continue to support the town's decision to hold nominations. By agreeing with the consensus to wait for mechanical checks, I avoid suspicion and keep the game in a state of indecision, which benefits the evil team.
🧠
Prevent my execution (Saint) and force mechanical checks on David or Frank tonight so we can safely locate Demon.
🧠
Prevent a premature execution (especially of the Saint). Force mechanical checks on David/Frank tonight and preserve ghost vote for final day to maximize impact.
🧠
Reinforce HOLD to secure mechanical checks tonight and avoid risking a Saint execution; aim to get Undertaker/Investigator/Raven to check David or Frank so we can narrow Demon.
🧠
Maintain the status quo and avoid drawing attention to myself. The town is currently focused on holding nominations and waiting for mechanical checks, which benefits us as it keeps the Demon (Bob) safe for another night.
🧠
Preserve the Saint if true, force mechanical checks on David/Frank to narrow Demon, and save my ghost vote for final day.
🧠
Hold nominations to force night checks and get mechanical confirmation on David or Frank; preserve ghost vote for final day and avoid risking executing a possible Saint.
🧠
Force a mechanical check tonight to gain concrete info and avoid executing a claimed Saint; threaten nomination next tick to compel action.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 4
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is claiming Saint, which is a major threat to the evil team if he's telling the truth, or a great target to eliminate to sow chaos if he's lying. Eliminating him removes a potential Saint and forces the town to re-evaluate.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Frank.
Day 5
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Prevent a premature execution of a Saint and force mechanical checks tonight so ghosts can preserve their votes for final day and correctly identify the Demon.
🧠
Get living players to prioritize mechanical checks on David tonight and HOLD nominations so we don't accidentally execute a Drunk or miss the Demon; I will reserve my ghost vote for the final day.
🧠
Keep nominations on hold and force mechanical checks on David tonight so we can safely narrow Demon candidates; prevent premature nomination that wastes ghost votes/Slayer.
🧠
I need to maintain my cover as the Slayer and continue to encourage the town to hold off on nominations, as this benefits me by delaying the inevitable and keeping the game in a state of paralysis. I will agree with the group's plan to hold nominations.
🧠
We need to force mechanical checks or a Slayer/nomination on David tonight to prove/disprove the strongest read and narrow suspects before final day.
🧠
I need to maintain the status quo and avoid drawing attention to myself or Bob. The town is currently paralyzed by the "hold nominations" strategy, which benefits us as the Demon is still alive. I will wait to see if anyone breaks this consensus.
🧠
Push living players to act on narrowed suspects (Bob or Heidi), request mechanical checks or a nomination to force reveal before final day.
🧠
Get agreement from nearest alive players to HOLD and push mechanicals (Undertaker/Raven/Investigator) on David tonight; avoid executing Frank and risking Saint loss.
🧠
Push living players to use mechanical checks tonight or nominate David next tick to resolve whether he's the Demon; preserve my ghost vote for the final day.
🧠
Keep group holding nominations and push mechanical checks (Undertaker/Raven/Investigator) on David tonight; preserve my ghost vote for final day.
🧠
Prevent accidental execution of Saint (me) and keep nominations on HOLD until mechanical reads (prefer David/Frank) arrive; coordinate living players to save ghost votes and use Slayer only if necessary.
🧠
I need to maintain my cover as a good player and keep the town from nominating anyone, especially since Bob is the Demon. By agreeing to hold nominations, I help protect Bob and keep the game going.
🧠
Push living Townsfolk to perform a mechanical check or nominate the most suspicious (Bob or Heidi) so we can eliminate the Demon before final day.
🧠
Get Bob & Heidi to agree to HOLD nominations and prioritize a mechanical check (Undertaker/Raven/Investigator) on David tonight to avoid executing a Saint and narrow suspects safely.
🧠
Force a mechanical check on David tonight and maintain HOLD on executions to avoid accidental loss; preserve info for final-day execution.
🧠
To maintain my cover as a cautious player and avoid being nominated or forced to use my 'Slayer' ability, while encouraging the town to waste time on mechanical checks.
🧠
The town is currently focused on holding nominations and pushing for mechanical checks. As the Baron, my goal is to keep the Demon (Bob) alive. By agreeing to hold nominations and supporting the push for mechanical checks, I maintain my cover as a helpful player and avoid drawing suspicion.
🧠
Get mechanical checks focused on David tonight to resolve whether David is Drunk or Demon; preserve my ghost vote for final day.
🧠
Get agreement from Bob, Eve, Heidi to push for a mechanical check on David tonight and avoid risky executions after Frank's night death.
🧠
Push living allies to prioritize mechanical checks tonight or nominate David next tick to force a decisive result; preserve my ghost vote for final day.
🧠
Prevent premature execution of a Saint, force mechanical confirmations on David/Frank tonight, and preserve ghost votes for final day to guarantee good team's win.
🧠
I need to maintain my cover as a helpful, cautious player who is also waiting for more information. By agreeing to hold nominations and pushing for mechanical checks on others, I deflect suspicion from myself and Heidi while keeping the town paralyzed.
🧠
Keep consensus to HOLD this tick while pushing mechanicals to check David; if no checks, prepare to nominate David next tick to force information and preserve ghost votes.
🧠
Push alive players to force a mechanical reveal this tick: ask Bob to use Slayer if sure, or for someone to nominate Heidi/Bob so town gets an answer before final day.
🧠
Push living players to force a mechanical reveal this tick: either Bob uses Slayer or someone nominates Bob/Heidi so Undertaker/Raven/Slayer exposes the Demon before final day.
🧠
Keep consensus to HOLD nominations while prioritizing a mechanical check on David tonight; force action next tick if no mechanicals volunteer.
🧠
Force a mechanical check of David tonight to resolve whether David is Drunk or Demon, narrowing suspect pool and preserving ghost vote for final day.
🧠
I need to maintain the 'Slayer' bluff and keep the town paralyzed by fear of the Saint. By agreeing to 'hold' and pushing for mechanical checks that won't reveal me, I keep the game in a state of indecision, which favors the evil team as we approach the final day.
🧠
Push for mechanical checks on David tonight to avoid risking a Saint and to narrow suspects. If no checks, plan to nominate David next tick to force info; ask Bob to hold Slayer unless he gets a Demon read.
🧠
Holding nominations until mechanical reads (David or Frank) arrive prevents a fatal mislynch and narrows suspects; save ghost votes and ask Bob to hold Slayer unless he gets a Demon read.
🧠
Push living players to prioritize mechanical checks tonight (Slayer/Undertaker/Fortune) or nominate David next tick so we either end the game or narrow suspects; keep my ghost vote for final day.
🧠
To maintain the 'good' facade, support the consensus of holding nominations, and keep the Demon (Bob) safe by discouraging premature actions.
Nominations β€” Day 5
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push for a mechanical check on David tonight to gain definitive info; keep nominations held to avoid killing a possible Saint and save Slayer until read.
🧠
Push living players to HOLD nominations, prioritize mechanical checks on David tonight, and preserve my ghost vote for the final day to maximize town's win chances.
🧠
Prevent a daytime execution that could trigger Saint loss; push mechanicals to check David/Frank tonight and urge living players to HOLD and save ghost votes.
🧠
Keeping nominations on HOLD and prioritising mechanical checks preserves our chance to find the Demon without risking a bad execution; save my ghost vote for final day.
🧠
The town is currently paralyzed by the fear of hitting a Saint and is collectively pushing to hold nominations. As the Imp, I should support this consensus to avoid being nominated myself and to keep the game moving toward the final day.
🧠
Preserve my ghost vote, push for mechanical checks tonight, and pressure living players to either use Slayer or prepare to nominate a top suspect next tick.
🧠
Force mechanical checks tonight or credibly threaten a nomination next tick to obtain info and narrow Demon suspects before final day.
🧠
The town is currently focused on holding nominations to get mechanical checks. As the Baron, my goal is to keep the Demon (Bob) alive. By supporting the 'HOLD' consensus, I avoid drawing attention to myself and help prevent an execution today.
🧠
Preserve our single ghost vote for final day and push for mechanical checks tonight so live players can resolve Demon identity without wasting votes.
🧠
Keep consensus to HOLD unless a mechanical (Undertaker/Raven/Investigator/Monk) checks or protects David tonight; if none, threaten nomination next tick to force vital info without executing today.
🧠
Prevent premature execution, prioritize mechanical checks on David (or Frank), and save ghost votes for final day to avoid accidental Saint loss.
🧠
I need to maintain my cover as the Slayer and continue to encourage the town to hold nominations to avoid an execution today, which keeps me and Heidi safe for another night. I will continue to support the 'hold' consensus.
🧠
I am the Baron (Minion) and Bob is the Imp (Demon). The town is currently focused on holding nominations and waiting for mechanical checks on David. As an evil player, I should support this 'hold' strategy to prevent any accidental execution of the Demon or myself, and to keep the town's focus away from us. Staying quiet and agreeing with the consensus is the safest play right now.
🧠
Keep town from executing today and push for mechanical checks (Slayer/Undertaker/Fortune/Raven) tonight so we get reliable information; preserve ghost vote for final day.
🧠
Keep nominations on HOLD to prioritise mechanical checks on David tonight, preserve ghost votes for final day, and avoid accidental instant-loss from executing a Saint.
🧠
Push for mechanical confirmation on David to avoid executing a possible Saint; preserve Slayer and ghost votes; threaten nomination next tick to force volunteers.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 5
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I need to eliminate the remaining active players to reach the final 2. Eve is a vocal player who is pushing for mechanical checks, making her a threat to my cover. Killing her keeps the town in disarray.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Eve.
πŸ“œ
Storyteller(Ghost)
β†’
Eve(Ghost)
Good evening Eve. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Learning David's exact character narrows suspects and confirms Charlie's Fortune Teller read, enabling correct final-day nominations and Slayer use.
πŸ“œ
Storyteller(Ghost)
β†’
Eve(Ghost)
You chose David. They are the Mayor.
Day 6
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I need to coordinate with my Demon, Bob, to ensure we survive the final day. With 3 players left, we need to make sure the town doesn't execute Bob. I will offer to support his nomination or follow his lead to keep the heat off him.
🧠
Force the two living to coordinate a decisive action (Slayer use or nomination) now that it's final day; preserve my ghost vote as tie-break if needed.
🧠
Push the living players to nominate and execute now, using my N0 read to clear David and force choice between Bob/Heidi so town wins.
🧠
I'm dead and must influence final day. Two independent 'NOT Demon' reads on David make Heidi the likeliest Demon. Push living players to execute Heidi and save my ghost vote for the final tally.
🧠
We must force a final-day execution of the most suspicious player (David) or convince a mechanical check now. Coordinate living players to nominate/execute David unless they have a Demon read.
🧠
As Mayor I can force a win by preventing execution today. Need both alive players to HOLD so the day ends with no execution.
🧠
Tell living players I'm Ravenkeeper and reveal David as Mayor to coordinate holding votes and avoid a premature execution; push for mechanical checks tonight if possible.
🧠
I need to coordinate with my Minion, Heidi, to ensure we execute David before the day ends, as the Mayor's ability could win the game for the good team if we don't execute.
🧠
Get both alive players to HOLD this tick so no execution occurs and Town wins immediately; force a unanimous quiet to prevent risky nomination.
🧠
I need to coordinate with my Demon (Bob) to ensure we execute David (the Mayor) before the town can force a hold/win.
🧠
Push living players to use their votes to execute the most-likely Demon (Heidi) so Good wins at final day; I'll spend my ghost vote on Heidi too.
🧠
Push the living players to stop HOLD and execute a suspect today so town doesn't auto-lose; force a nomination/vote now.
🧠
Coordinate final-day action: get Bob to commit whether he will use Slayer now or nominate, get Heidi to reveal/provide last info, and tell them I'll cast my ghost vote with them.
🧠
Push decisive action: if neither Bob nor Heidi have a mechanical Demon read now, they should nominate and execute David this tick to win; avoid wasting our final-day ghost vote.
🧠
I need to coordinate with my Minion, Heidi, to ensure we execute the Mayor (David) before he can force a win by holding. We are at 3 players, so an execution is our only path to victory.
🧠
Waiting keeps consensus to HOLD, allows living to perform mechanical checks tonight, and preserves our ghost vote for the crucial final-day execution.
🧠
With 3 alive we must force an execution this tick. My ghost vote goes to Heidi; persuade Bob/David/Heidi to vote Heidi so town wins.
🧠
Ensure both alive players HOLD so Mayor win triggers; prevent risky execution driven by ghosts without a Demon read.
🧠
I need to coordinate with my Minion, Heidi, to ensure we execute David (the Mayor) before he can force a stalemate. We are at 3 players, so if we don't execute, the Mayor's ability might trigger a win for the good team.
🧠
Prevent a premature execution and preserve the Mayor-win condition; keep ghost vote for final-day tiebreak and stop Bob using Slayer now unless a Demon read appears.
🧠
Push alive players to act now: either declare a Demon read or nominate+execute David this tick. Avoid holding and losing on final day.
🧠
Force action: stop HOLD, push for immediate nomination of Bob to resolve final-day choice and maximize chance town wins.
🧠
I need to keep Bob focused on executing David to win the game, as David is the Mayor and a threat to our victory if we don't execute him.
🧠
Coordinate final-day actions with Bob and Heidi so we either use Slayer effectively or nominate David now; I'll commit my ghost vote with them.
🧠
I need to coordinate with my Minion, Heidi, to ensure we execute David before the Mayor ability can potentially win the game for the town. We are at 3 players, so a successful execution of David (or anyone) is our only path to victory.
🧠
I am the Baron (Minion) and Bob is the Imp (Demon). There are 3 players left: Bob, David, and me. If we execute David, we win. If we hold, the Mayor (David) might win. Bob is about to nominate David. I will wait for Bob to nominate and then vote with him to secure the win.
🧠
Push living players to end HOLD and nominate/execute the Demon today (prioritise nominating Bob now); use my ghost vote late if needed to clinch execution.
🧠
We must force a decisive play now. If neither Bob nor Heidi has a Demon read, nominate and vote David this tick to avoid losing by inaction.
🧠
Preserve the Mayor-win by preventing a daytime execution or Slayer use without a Demon read; save ghost vote for final day.
🧠
Push the living players to nominate and execute Heidi today so Good wins; signal I will use my single ghost vote on her to strengthen the majority.
🧠
Force decisive mechanical resolution today: have Bob use Slayer if David is not Drunk, or have Heidi reveal/nominate so we can execute the Demon. I commit my ghost vote to support execution.
🧠
Get immediate confirmation to HOLD from both alive players so Town auto-wins; force anyone disagreeing to speak now so we can react.
Nominations β€” Day 6
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Force living players to nominate and execute today by highlighting my N0 read clearing David and urging immediate nomination of Bob to avoid losing on final day.
🧠
Convince Bob and Heidi to HOLD so Town wins automatically; avoid risky execution or Slayer use today.
🧠
Push for immediate nomination of David so living players must force a check or execute; I will use my ghost vote to help secure the execution if needed.
🧠
Protect the Mayor win condition by urging HOLD; avoid wasting Slayer or our ghost vote unless we get a Demon read tonight.
🧠
I need to eliminate David to prevent the Mayor's win condition and protect Bob (the Demon). Nominating David is the only way to force an execution today.
πŸ“œ
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Maintain HOLD to secure instant win and avoid wasting my single ghost vote; discourage execution unless we get a Demon read.
🧠
I need to vote for David to ensure he is executed, preventing the Mayor's win condition and keeping my Demon (Bob) alive.
🧠
Avoid wasting my ghost vote and prevent executing the Mayor if Ravenkeeper is correct; push living to only execute with mechanical Demon confirmation or Slayer use.
🧠
Preserve my single ghost vote and avoid tipping the balance prematurely. Let living players decide; only vote if a clear mechanical contradiction appears or if final day forces execution.
🧠
Preserve my single ghost vote for the final day and avoid voting to execute David without stronger mechanical evidence; let living decide or use nights' checks.
🧠
Avoid casting a hand vote so only Heidi's vote stands; try to secure the automatic Mayor win by not contributing to execution and encouraging Bob to HOLD.
🧠
I need to vote for David's execution to ensure he is eliminated, as he is the only remaining threat to my survival as the Demon. Heidi has already nominated him, and I must support this to secure the win.
🧠
Preserve my single ghost vote for final day and avoid unnecessary overcommitment since two living players already raised; let the current voting proceed without adding my vote.
🧠
Prevent wasting my single ghost vote and a Slayer shot on an unnecessary execution; push for HOLD unless a Demon read appears tonight.
🧠
Prevent execution of a player I mechanically cleared (David). Preserve my ghost vote for final day and push others to produce mechanical reads or use Slayer tonight.
🧠
Prevent any execution so Mayor auto-wins; signal to living and ghosts to save votes and not vote for David.
🧠
I need to convince the town to execute David because if they don't, the Mayor (David) wins. Since I am the Baron and Bob is the Demon, we need to prevent the Mayor win condition.
🧠
I need to push for David's execution to prevent the Mayor win condition. By framing his claim as a bluff, I encourage the remaining ghosts to support the execution.
🧠
Preserve my single ghost vote for the final day where it has decisive value; push for mechanical checks/Slayer tonight rather than burning my vote on this nomination.
🧠
Prevent a risky execution of David now; save my single ghost vote for the final nomination (Heidi) unless a clear Demon read appears.
🧠
Preserve our single ghost vote and avoid executing an innocent Drunk. Push for mechanical checks/Slayer tonight rather than burning votes now.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: David with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Prevent wasting our limited votes on a non-Demon and encourage mechanical checks/Slayer use tonight to find the real Demon.
🧠
I need to maintain the pressure to execute David, as he is the only one standing in the way of our victory. By framing the execution as necessary to prevent a Mayor win, I am trying to solidify the current vote.
🧠
I need to maintain the pressure on David and dismiss the claims of the ghosts to ensure the execution goes through. I am the Imp, and David is the last obstacle.
🧠
Preserve ghost vote for final day, avoid executing an innocent, force mechanical checks or Slayer tonight to catch the Demon.
🧠
Preserve my single ghost vote for the final day to maximize chance to stop the Demon or execute Heidi if needed; avoid burning it on a likely-innocent.
🧠
Prevent premature execution, preserve ghost vote for final day, and force mechanical checks or Slayer tonight to confirm Demon before any execution.
🧠
Force a tie or redirect votes to prevent my execution and trigger the Mayor win condition; buying time for mechanical reads or immediate win.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent wasted ghost vote and avoid executing an innocent Mayor/Drunk. Encourage HOLD to force mechanical confirmations or have Bob use Slayer tonight; save my ghost vote for the final, decisive execution.
🧠
I must use my ghost vote now to help execute the most suspicious living player (Bob) so we avoid a Mayor stalemate and try to remove the Demon before night.
🧠
I am dead with one ghost voteβ€”do not burn it now. Waiting preserves final-day power and pressures living to produce a Demon read or use Slayer tonight.
🧠
Prevent my execution by creating a tie on Bob; preserve Mayor win condition and buy a night for mechanical checks or Slayer action.
🧠
I need to vote for myself to ensure the nomination process completes and to maintain my cover as a Slayer who is being targeted by a desperate player. Voting for myself also helps me control the flow of the game and potentially avoid a tie.
🧠
Preserve my single ghost vote for the final day and avoid helping a likely-innocent get executed; encourage holding nominations and forcing mechanical checks or Slayer tonight.
🧠
Preserve ghost votes and avoid reckless execution; push for mechanical reads or Slayer tonight since my N0 cleared David.
🧠
I need to support my Demon (Bob) and keep the town focused on the current nomination to prevent them from stalling further. By acting as if I'm supporting the execution of Bob (who is the Demon), I'm actually trying to create chaos and confusion.
🧠
Preserve my single ghost vote for the final day and avoid executing a likely-innocent Mayor. Encourage holding to force mechanical checks or Slayer tonight.
🧠
Preserve my lone ghost vote and push for mechanical reads or Slayer tonight rather than burning it on a likely-innocent; encourage HOLD to maximize chance to catch the Demon.
🧠
Preserve my single ghost vote for the final day and avoid burning it now. Encourage mechanical checks/Slayer tonight rather than executing likely-innocent David.
🧠
Preserve our single ghost vote for the final day or a confirmed Demon read. Push HOLD to force mechanical checks or get Bob to use Slayer tonight rather than waste votes now.
🧠
Reveal Mayor to stop this execution and force a HOLD/tie so the town wins now; prompt Bob to use Slayer tonight if he can, but avoid burning ghost votes.
🧠
I am the Baron (Minion) and Bob is the Imp (Demon). David is on the block, and Bob is also on the block. I need to ensure David is executed to protect Bob. I will wait for the voting to conclude to see if David is executed.
🧠
Preserve ghost votes and the Mayor win condition by urging HOLD; push Bob to either use Slayer tonight or let votes tie so no execution occurs.
🧠
I need to maintain my Slayer bluff and push for David's execution to prevent the Mayor win condition. By claiming I will use my Slayer shot, I buy time and pressure the town to execute David now.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Bob with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to maintain my cover as a helpful town member while ensuring the execution of Bob (the Demon) is avoided if possible, or at least appearing to support the process to avoid suspicion. Wait, Bob is the Demon. I am the Baron. I need to protect him. The town is trying to execute him. I should try to sow doubt.
🧠
Preserve the Mayor win condition and avoid wasting ghost votes/Slayer. Push HOLD: do not execute Bob; force tie or let Slayer/mechanics resolve tonight.
🧠
Prevent wasting ghost votes on likely-innocents, force mechanical checks or Slayer tonight, preserve win conditions and final-day votes.
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Preserve ghost vote and Mayor win condition. Encourage HOLD and force mechanicals/Slayer tonight rather than burning our last vote on Bob or David.
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I need to maintain my cover as the Slayer and push for David's execution to eliminate the Mayor threat. I am trying to sow confusion and urgency to ensure the execution goes through.
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Prevent burning ghost votes and the Mayor loss. Force a tie/no execution so night mechanics or a true Slayer can reveal the Demon, preserving the Mayor win condition.
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Convince living players to HOLD and avoid burning my ghost vote so we either win via Mayor or get mechanicals/Slayer to act tonight.
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Preserve our single ghost vote and avoid executing likely Townsfolk. Encourage HOLD/tie so Slayer can act or Mayor win occurs; prevent wasting ghost vote on Bob or David.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good