Game Detail

Players

Alice (Soldier) Bob (Fortune Teller) Charlie (Empath) David (Librarian) Eve (Imp) Frank (Monk) Grace (Spy) Heidi (Butler)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good661,55041,508$0.4553
Evil231,68414,122$0.0534

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Grace. Your safe bluffs are: Slayer, Washerwoman, Undertaker
📜
Storyteller
David
Good evening David. You are the Librarian. Either Heidi or Grace is the Butler.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I want to check my immediate neighbors first to establish a safe zone or identify a potential threat early.
📜
Storyteller
Bob
You chose Alice and Charlie. You receive the answer: NO.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Alice as my master for the first day. As the Butler, I need to pick someone to follow. Choosing a neighbor is a simple starting strategy to see how they vote and interact.
📜
Storyteller
Heidi
You chose Alice to be your master.
📜
Storyteller
Grace
Good evening Grace. You are the Spy. You can secretly see information about all players: - Alice: Soldier (good), Alive - Bob: Fortune Teller (good), Alive - Charlie: Empath (good), Alive - David: Librarian (good), Alive - Eve: Imp (evil), Alive - Frank: Monk (good), Alive - Grace: Spy (evil), Alive - Heidi: Butler (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to find a high-value target to protect tonight without revealing my role to the whole group. Eve is my neighbor, so she's a natural first contact.
🧠
I want to establish a connection with my chosen 'master' (Alice) to ensure I can vote effectively and to start building trust.
🧠
I want to build trust with my neighbor Bob since my Night 0 info suggests he is good. Sharing my role and info privately is a safe way to start forming an alliance.
🧠
Claim Slayer bluff privately to Frank to build trust as good player. Makes me a protection target, sows early alliance with him regardless of alignment, progresses evil deception.
🧠
I want to build trust with Charlie by sharing my role and confirming that my Night 0 information (Alice/Charlie: NO) aligns with his Empath '0' result.
🧠
I want to verify my Librarian information by checking with one of the two players I was given. If Grace confirms she is the Butler, it validates my role and her alignment (as an Outsider). If she denies it, it points toward Heidi being the Butler or one of them being a Minion/Demon bluffing.
🧠
Deny being Butler to claim Townsfolk (e.g. Empath later), force suspicion on Heidi (actual Butler). Coordinate with Eve later. Builds good cover early.
🧠
I want to establish a trust-based relationship with Heidi by sharing my role (Soldier) since she shared hers (Butler). This helps coordinate votes and builds a small alliance early on.
🧠
Confirming protection for Eve (Slayer) and establishing a private alliance to keep her alive for her one-shot ability.
🧠
I want to maintain my alliance with Alice and start speculating on potential suspects based on early behavior.
🧠
I want to verify my other neighbor, David, since my Empath result was 0. If both Bob and David are good, I have a solid foundation for a good team.
🧠
Continue Slayer bluff with Frank to gain protection and trust from goods. Coordinate with minion Grace privately to share info and plan deceptions without alerting others.
🧠
I want to build a circle of trust with my neighbors. Since Charlie and I have consistent information, Alice is the next logical person to bring into the loop to verify her role and alignment.
🧠
I want to confirm my role to Charlie and share my information to build trust, as his Empath '0' suggests we are both good.
🧠
Bluff Washerwoman early using David's true info to appear good, build trust, coordinate with Eve later to frame others. Protects Demon by seeming Townsfolk.
🧠
I want to confirm my role to Bob since he's a Fortune Teller who cleared me, and share the information I have about Heidi to build trust and a potential voting block.
🧠
I want to gather information from my other neighbor, Grace, to see if she has any useful roles or info, while keeping my Monk role and my alliance with Eve (the Slayer) a secret.
🧠
I want to gather information from Grace since she has been whispering with David and Eve. As the Butler, I need to build trust and find out who might be the Demon or Minion.
🧠
I want to consolidate information with Bob, who I currently trust due to my Empath '0' and his Fortune Teller claim matching my info. I'm checking if Alice's claim to him aligns with our 'good' circle.
🧠
Coordinate with Grace on her Washerwoman claim details and confirm night kill on Bob (disrupt his chats with Charlie/Alice). Solidify team bluffs, frame goods early while Frank protects me.
🧠
Share Alice's claim and my observations with Charlie to solidify our 'good block' and coordinate our suspicions.
🧠
I need to verify my Librarian information by talking to the other person in my ping, Heidi. Grace already denied being the Butler.
🧠
Claim Washerwoman publicly soon to establish good cred, deceive town into fighting each other (esp Heidi/David). Coordinate with Eve privately first to align on kill (Bob) and mutual backing. Protects Demon Eve.
🧠
I want to solidify the alliance with Bob (Fortune Teller) and Charlie (Empath) while keeping him updated on Heidi's claim. This helps build a trusted circle.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to prompt the group to share information without revealing my own role as the Monk, especially since I've already coordinated with Eve (the Slayer).
🧠
I want to share the information I've gathered to build a circle of trust and see if anyone contradicts these claims.
🧠
Claim Washerwoman publicly now to establish evil bluff early, contradict Alice's Soldier claim and David's info, confuse town logic chains before they solidify. Backed by Eve's plan. Helps demon survive by sowing chaos.
🧠
I need to point out the contradiction in roles. Alice claimed Soldier, but Grace (Washerwoman) claims either David or I am the Soldier. Since I know I'm the Butler, Grace's info implies David is the Soldier, which contradicts Alice's claim.
🧠
Address the conflicting claims between Alice, Grace, and David to identify potential evil players.
🧠
Back Grace's Washerwoman claim publicly as planned. Point out David's Lib contradiction first, sow doubt on him without nominating yet to avoid early execution risk. Build chaos Day 1.
🧠
I need to clarify my information and point out the contradiction in Grace's claim to defend my own and Heidi's credibility.
🧠
I want to point out the contradiction in Grace's claim while highlighting that David and Heidi's information is currently consistent with each other.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Eve because she claimed Slayer. If she is telling the truth, she is a high-priority target for the Demon. Protecting her ensures she survives to use her one-shot ability later in the game.
📜
Storyteller
Frank
You chose to protect Eve.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Bob eliminates Fortune Teller threat from Alice/Bob/Charlie alliance, aligns with Grace minion plan, disrupts good info gathering without touching our conflicting claims.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Eve
You chose to kill Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing David as my master for tomorrow because his Librarian claim correctly identified me as the Butler, which makes him highly likely to be a good player. Following his lead in voting will help the good team.
📜
Storyteller
Heidi
You chose David to be your master.
📜
Storyteller
Grace
Good evening Grace. You are the Spy. You can secretly see information about all players: - Alice: Soldier (good), Alive - Bob: Fortune Teller (good), Dead - Charlie: Empath (good), Alive - David: Librarian (good), Alive - Eve: Imp (evil), Alive (Protected) - Frank: Monk (good), Alive - Grace: Spy (evil), Alive - Heidi: Butler (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I need to confront Grace about her Washerwoman claim because it directly contradicts my role. If she's good, she might be the Drunk or have been poisoned; if she's evil, she's trying to provide cover for a teammate or herself.
🧠
I am dead and cannot nominate. I need to listen to the living players to see how they react to my death and the conflicting claims from Day 1 before I use my ghost vote or reveal my information.
🧠
I want to check in with Charlie, who I previously identified as a potential ally, to see if Bob's death changes his perspective on Grace's suspicious claim.
🧠
I want to reinforce my trust in David and share my suspicion of Grace, while also confirming that my Empath info still points to my neighbors being good.
🧠
I want to build trust with Eve, who I protected, and see if she has any insights or if she's ready to use her Slayer shot. Revealing my role to her privately helps establish a good-aligned core.
🧠
Defend Washerwoman claim by questioning Alice's Soldier as fake to sow doubt on her. Accuse her of lying to protect real Soldier (David/Heidi). Builds my credibility with Eve team, confuses town.
🧠
Coordinate with minion Grace on Day2 strategy: back her WW, frame David/Heidi/Alice as evil chain. Hide Demon, sow chaos before nom phase.
🧠
I am checking in with David, my chosen master for the day, to coordinate and see what information he gathered from Charlie. Since Bob (the Fortune Teller) is dead, his info is now fixed, and we need to resolve the conflict between Grace and Alice.
🧠
I need to clarify the contradiction between Grace's Washerwoman claim and my actual role as Soldier, while also pointing out the conflict with David's Librarian claim.
🧠
I need to share my Fortune Teller information with Alice, who I've soft-confirmed as not the Demon (unless she's my Red Herring), and get her perspective on the conflicting Soldier claims.
🧠
I want to solidify my alliance with Heidi (the confirmed Butler from my info) and align our suspicions against Grace, who has made a demonstrably false claim.
🧠
Confirm my Night 1 info with David and reinforce our alliance against Grace's suspicious claim.
🧠
I want to see if Eve responds to my whisper or if any public information is shared before I make my next move. Since I've already reached out to her, waiting a moment is the most logical step.
🧠
Coordinate with Eve to sow chaos: publicly back Washerwoman by attacking Heidi Butler as fake due to Alice Soldier conflict, privately plan to nom Heidi/Alice good player. Protects Eve, confuses town.
🧠
Coordinate Day2 push: publicly back Grace WW hard, call Heidi fake Butler conflicting Alice Soldier. Privately align on Charlie Empath (low threat now). Prep nom Heidi to exec good, solidify Eve/Grace/Frank trust.
🧠
Confirm alignment with David and coordinate a plan to target Grace, who has provided conflicting information.
🧠
I need to coordinate with the dead Fortune Teller to narrow down the Demon. Bob is likely good since he died at night.
🧠
I want to reinforce my trust in Alice while highlighting the discrepancy in Grace's information. Since I am dead, I need to guide the living players to look at the contradictions between Grace, David, and Alice.
🧠
Coordinate with Heidi to focus the group's attention on Grace during the upcoming nomination phase, as her claim is mechanically inconsistent with multiple other players' information.
🧠
I want to cross-reference Grace's private claims with Alice to see if she's changing her story or trying to sow discord, especially since Grace's public claim contradicts Alice's Soldier claim.
🧠
I want to build trust with Charlie, who has a '0' Empath read, and get his perspective on the conflicting information between Grace and David. Sharing my Monk role privately helps establish a good-team alliance.
🧠
Publicly call out Heidi's fake Butler claim due to conflicts with Alice Soldier and my WW. Builds my credibility, sows doubt in David/Heidi chain, pushes Heidi nom/execution (good player), disrupts town logic to protect Eve.
🧠
Confirm plan with Grace, publicly ready to back her WW claim hard vs Heidi Butler fake. Nomination phase next; push Heidi exec as good player to eliminate threat and break David chain, building our trust.
🧠
Confirming my alliance with David and my intention to follow his vote as my master, while focusing suspicion on Grace.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly back Grace WW hard per plan. Call out Heidi Butler fake due to conflict with Grace info + Alice Soldier. Breaks David chain. Builds trust in Grace/Eve, pushes Heidi nom/exec as good player to thin town.
🧠
I need to point out the logical flaws in Eve's argument to protect my trusted neighbors and highlight the contradictions in Grace's claim.
🧠
I need to defend myself against Eve's accusation and point out the logical flaws in her argument to protect my position as a confirmed Butler.
🧠
I want to reveal my role as Monk to establish trust and point out the logical inconsistency in Grace's claim while highlighting Charlie's reliable Empath info.
🧠
I need to reinforce my claim as the Soldier and point out the objective falsehood in Grace's claim to the group, especially since Frank (Monk) and Charlie (Empath) are sharing helpful info.
🧠
I am nominating Grace because her claim as Washerwoman is mathematically impossible given my Librarian information and Alice's Soldier claim. By executing her, we remove a likely evil player and confirm the validity of the other claims.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote Grace to sell sacrifice - fails due to good votes on her lie, but cements my trust as loyal good Slayer backing WW. Then nom her ironically for ultimate cover, keeping me safe.
🧠
I am voting to execute Grace because her claim as Washerwoman directly contradicts multiple confirmed good players (Alice, David, and myself) and she was nominated by David, whom my Empath info suggests is good.
🧠
I am waiting for my master, David, to vote before I cast my own vote for Grace, as per my Butler restriction.
🧠
I am voting for Grace because her claim as Washerwoman that David or Heidi is the Soldier directly contradicts Alice's claim, which was supported by the now-deceased Bob. Charlie's Empath info also supports David. Grace is the most likely candidate for being evil or misinformed.
🧠
I am voting to execute Grace because her Washerwoman claim that David or Heidi is the Soldier directly contradicts my own role as the Soldier. Since Bob (the dead Fortune Teller) and Charlie (the Empath) have provided information that supports my and David's innocence, Grace is the most likely evil candidate.
🧠
I am voting to execute Grace because her claim as Washerwoman directly contradicts my Librarian information and Alice's Soldier claim, making her the most likely evil candidate.
🧠
Don't vote myself. Execution imminent with 5 hands up. Sacrifice as Minion: dead Spy still talks/disrupts town logic, sees info nightly to feed Eve. Protects Demon Eve.
🧠
I am voting for Grace because her claim directly contradicts Alice, who I have verified as not the Demon. Since Charlie's Empath info also clears David, Grace's Washerwoman claim is mathematically impossible in a sober game. Executing her is the strongest move for the good team right now.
🧠
Grace is only minion, crucial for survival if I die. Prevent her execution to keep her alive, maintain our coordinated bluffs, and confuse town logic by my vote switch.
🧠
I have already raised my hand to vote for Grace, and there are currently 6 votes (Charlie, Frank, Alice, David, Grace, Bob), which is more than the 4 required. I will wait for the voting period to conclude to ensure she is executed.
🧠
I am voting for Grace because my master, David, has already voted, and the evidence against her is overwhelming.
🧠
I have already raised my hand to vote for Grace, and the vote count is currently sufficient for execution. I will wait to see if the vote concludes or if any new information comes to light before the phase ends.
🧠
I have already raised my hand to vote for Grace, and the vote count currently seems sufficient for execution (Alice, David, Grace, Bob, Heidi). I will wait to see if the vote concludes or if anyone else changes their mind.
🧠
I have already raised my hand to vote for Grace, and the vote is currently in progress. I need to wait for the Storyteller to finalize the count.
🧠
Currently 5 yes votes (Eve,Charlie,Heidi,Frank,Alice,David?); I raised so 6. Lower to drop to 5, deny exec since 1 tick left & Eve can lower too. Survive to nom Heidi next day.
🧠
I have already raised my hand to vote for Grace. I will wait to see if the vote reaches the required threshold of 4.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Grace 6 votes, 1 tick left. Can't let minion die. Nom David (Lib claimer) as poisoned/lying to tie/supersede, force debate on his bad info vs Grace WW. Builds my trust as town pushing Grace.
📜
Storyteller
Voting starts now for David. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Raise to vote David on block, push his exec or tie Grace. Sacrifice Grace if needed for my survival; either outcome kills good player, keeps me hidden as Slayer backing Grace.
🧠
I will not vote for David because my Empath information consistently shows my neighbors (Alice and David) are good.
🧠
I need to wait for my master, David, to vote before I can vote for him, as per my Butler restriction.
🧠
I will wait to see how the vote on David develops before deciding whether to support it, as I am still weighing the conflicting claims between Grace and David.
🧠
I will not vote for David because I believe he is likely good and his information aligns better with my own role than Grace's does.
🧠
Defend myself against Eve's nomination by pointing out the logical flaw in her argument and reinforcing the validity of my Librarian info which was confirmed by Heidi.
🧠
Raise hand to vote David, tying nomination temporarily. Protects demon Eve by preventing David's execution, disrupts town while I'm on block with 6. As minion, sacrifice ok but prolong chaos.
🧠
I want to reinforce David's defense and point out the logical flaw in Eve's argument to ensure the group stays focused on executing Grace, who is the most likely evil candidate.
🧠
Grace has 6 votes/exec imminent. Lower hand on David to prevent his tie/block, let Grace die if needed (minion sacrifice builds my trust as her 'Slayer' backer). Ties nominations, progresses to night with me alive.
🧠
I will not vote for David because my Empath information and the mechanical overlap of claims suggest he is good. Grace is a much more likely candidate for being evil.
🧠
I want to reinforce David's defense and point out the flaw in Eve's logic to ensure the group stays focused on executing Grace, who is the most likely evil candidate based on the conflicting information.
🧠
I am waiting to see if the vote on David gains any traction, but I currently believe Grace is the more suspicious player due to the conflicting information. David's Librarian claim is supported by Heidi's Butler claim, whereas Grace's Washerwoman claim is contradicted by both David and Alice.
🧠
I will wait to see if anyone else votes for David, as I believe he is good and Grace is the more likely evil candidate.
🧠
I will wait for the vote on my own nomination to fail, as the group seems to agree that Grace is the more suspicious target and my information is verified by Heidi.
🧠
Lower vote on David to avoid tie/exec him. I'm dying anyway (6 votes), stay calm, speak to flip votes or confuse before night.
🧠
I want to ensure David is not executed and that the group stays focused on Grace, who is the most likely evil candidate based on the conflicting information.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (0/4).
🧠
Grace on block with 6 votes, 1 tick left - speak to sow doubt on Heidi/David, urge vote against Grace to fail or tie, preserve minion if possible while positioning for Heidi nom next. Deflect Bob's suspicion.
🧠
I want to counter Eve's attempt to save Grace by pointing out that my Empath information consistently supports the players Grace is contradicting.
🧠
Defend my Butler claim and point out the inconsistency in Grace's Washerwoman claim to ensure her execution proceeds.
🧠
I want to express my support for the current consensus that Grace's information is the most inconsistent, while acknowledging Eve's concerns to keep the dialogue open before the day ends.
🧠
To reinforce the case against Grace and counter Eve's attempts to deflect suspicion onto Heidi or David, while highlighting the consistency of the good team's information.
🧠
Wait for the nomination phase to conclude and for Grace to be executed.
🧠
I'm on block with 1 tick left, execution imminent. Defend WW claim by reiterating David/Heidi Soldier logic, undermine Heidi Butler confirmation as fake/Baron Outsiders, urge drop Grace votes for David to protect Eve Imp and confuse town.
🧠
I want to reinforce the case against Grace before the day ends. Her defense relies on too many 'what-ifs' (poisoning, multiple people lying), whereas the current consensus is logically consistent.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Eve is the Slayer and a high-value target for the Demon. Protecting her ensures she can use her ability tomorrow to potentially end the game if she hits the Demon.
📜
Storyteller
Frank
You chose to protect Eve.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Grace Minion executed, huge win. Town suspects us less now. Charlie's Empath is biggest info threat, neighbor to me, kill to sow doubt on his past reads and prevent future ones.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Eve
You chose to kill Charlie.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Alice as my master for tomorrow. Alice has claimed Soldier and is part of the trusted circle with Bob and Charlie. Since Charlie's Empath info (0) suggests his neighbors (Alice and David) are good, Alice is a very safe choice to follow for voting.
📜
Storyteller
Heidi
You chose Alice to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I want to see how the remaining players react to Charlie's death and if anyone has new information from the night before I commit to a strategy.
🧠
I want to see how the group reacts to Charlie's death and if anyone has new information from the night before I commit to a statement or a whisper.
🧠
I am dead and have used my ghost vote, so I have no mechanical power. I need to listen to the living players' reactions to Charlie's death and Grace's execution to see who is still under suspicion before I try to influence the conversation.
🧠
I want to see how the group reacts to Charlie's death and if anyone has new information before I reveal my role or protection targets.
🧠
I want to see how the town reacts to Charlie's death and if anyone has new information from the night before I speak.
🧠
I am dead and it is the start of the day. I need to see how the living players react to my death and what new information (like Undertaker or Fortune Teller results) comes out before I use my influence or ghost vote.
🧠
Game reset D3 after 2 kills. No minion alive (Grace dead?). Bluff Slayer, whisper Frank (prior ally) to coord push Heidi as evil Butler, build trust, sow chaos vs info roles.
🧠
Dead Spy, sow chaos with Eve's narrative via Frank. Make him doubt David/Heidi, nominate town against town to save Eve til 2 left.
🧠
I want to observe the room and see if anyone has new information from the night, especially since Charlie (the Empath) is now dead, which might confirm his info was threatening to the evil team.
🧠
I want to coordinate with Alice since I chose her as my master and she is a claimed Soldier, making her a likely good player. I also want to flag the suspicious whispering between Eve, Frank, and the dead Grace.
🧠
I am dead and have used my ghost vote, so I have no mechanical power left. I need to observe the current whispers to see if any new information or claims emerge before I try to influence the living players.
🧠
I want to confirm my alliance with Eve and the ghost of Grace. Since I am the Monk and have been protecting Eve, I need to keep her trust so we can coordinate the Slayer shot and the next execution.
🧠
I am waiting to see what information Alice and Heidi have gathered or if any new claims emerge after Charlie's death.
🧠
I am dead and have no new information to share. I need to observe the current whispers and wait for the public discussion to start so I can see how the living players are reacting to my death and the execution of Grace.
🧠
Frank is on board to nom Heidi per our plan. Grace confirmed coordination. Whisper to Grace/Frank to solidify nom plan on Heidi, build trust, progress to execution while sowing doubt on David/Heidi link. Helps demon survival by eliminating good threats.
🧠
Reinforce Frank's commitment, agree to Eve's plan publicly pushing Heidi nom. As dead Spy, use ghost vote later to execute good player, protect Eve.
🧠
I want to build trust with Heidi since she's claiming Butler and chose me as her master, and I want to probe her thoughts on the players who are currently whispering in a tight circle.
🧠
I want to coordinate with Alice, my master for the day, to narrow down the evil team. Since Grace's info was wrong and she's dead, her associates Frank and Eve are the primary suspects.
🧠
I want to check in with David, who was confirmed good by the now-dead Empath (Charlie), to see his current suspicions and coordinate our next move.
🧠
I am waiting for Eve to make her public move against Heidi as planned in our private chat.
🧠
I want to share my suspicions with Bob, who is a confirmed good ghost (Fortune Teller), to coordinate our next move before nominations.
🧠
I want to confirm my trust in David and Alice based on my Empath info and see who he suspects now that I'm dead.
🧠
Publicly push Heidi nom as fake Butler/Minion tied to bad Lib info. Coordinate evil team to speak next, build town suspicion on her before nom phase. Protects me as Demon.
🧠
Back Eve's public plan privately to lock Frank's nomination of Heidi (good), execute another townie, keep Eve safe till F3.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly back Eve's plan to nom Heidi as fake Butler Minion. Reinforce Frank's commitment, pressure him to nom since only he/others alive can. Execute good player to dwindle numbers, protect Eve.
🧠
I want to counter Grace's push for Heidi and redirect focus toward Eve or Frank, while acknowledging that as a dead player with no vote, my influence is limited to logic and persuasion.
🧠
I want to challenge Eve's narrative and defend my position as the Butler while highlighting the reliability of the information provided by David and the late Charlie.
🧠
Support the established good players (Alice and David) and pressure the most suspicious player (Eve) based on my mechanical information.
🧠
Publicly attack Heidi's fake Butler per team plan, reinforce Grace WW, push her nom by Frank. Builds town split, gets minion? executed, keeps me safe.
🧠
To challenge Eve's persistent and increasingly suspicious narrative against Heidi and myself, highlighting the strength of Charlie's Empath information.
🧠
I am following the plan set by my trusted circle (Eve and Grace) to nominate Heidi. As the Monk, I've been protecting Eve, and I trust her read that Heidi's Butler claim is a cover for being a Minion, especially since it contradicts Grace's Washerwoman information.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
As dead Spy Minion, use ghost vote to execute Heidi per team plan. Bleeds town, tests defenses, protects Demon Eve by pushing our narrative even if fails.
🧠
I want to point out the logical flaw in Frank's nomination. Grace's execution didn't end the game, suggesting her info was likely wrong or she was the Red Herring. Charlie's Empath info is much more reliable and points away from Alice and David.
🧠
Defend myself against Frank's nomination by pointing out the strength of the Empath's information and the logical consistency of my Butler claim with David's Librarian info.
🧠
I will not vote for Heidi because my Empath information strongly suggests my neighbors, Alice and David, are good. Since David's Librarian info identified Heidi as the Butler, and my info supports David being good, Heidi is likely the good Butler. Frank and Eve's push against her contradicts the most reliable information currently available.
🧠
Frank nominated Heidi as Minion per team plan. Vote to execute her, eliminate threat, sow chaos in good logic ignoring Empath.
🧠
I will not vote for Heidi because my Librarian information and Charlie's Empath information both suggest she is good. Frank and Eve's push for her execution feels like an evil attempt to eliminate a confirmed good player.
🧠
I am voting for Heidi to follow through with the plan I discussed with Eve and Grace. I believe Heidi's Butler claim is the most likely point of failure in the current web of information, especially if David was poisoned.
🧠
I want to publicly state why I am not voting for Heidi and point out the suspicious behavior of Eve and Frank.
🧠
As dead Spy ghost, reinforce team plan publicly. Defend Frank's nom of Heidi as Minion, attack town logic ignoring Grace WW & Eve points. Urge votes on Heidi to execute evil before final 3.
🧠
I want to point out the logical flaws in the current voting block's reasoning to protect Heidi and shift focus toward Frank and Eve.
🧠
Defend myself against the current nomination by pointing out the strength of the Empath's information and the suspicious behavior of the voters.
🧠
I am choosing not to vote for Heidi because my Empath information strongly suggests my neighbors, Alice and David, are good. If David is good, his Librarian information identifying Heidi as the Butler is likely correct. Voting for Heidi would contradict the most reliable information I have.
🧠
Defend nomination publicly, reinforce team logic on Heidi Minion via poisoned David/Charlie. Counter good arguments to sway votes or force execution, advancing evil to fewer players.
🧠
I am choosing not to vote for Heidi because my Librarian information, confirmed by her Butler claim and Charlie's Empath results, strongly suggests she is good. Voting her would likely be executing a Townsfolk/Outsider based on a flawed theory pushed by Eve and Frank.
🧠
I am waiting to see if any more votes come in for Heidi. I have already raised my hand and the vote is currently in progress.
🧠
I am choosing not to vote for Heidi because I believe she is the Butler based on David's Librarian info and Charlie's Empath zero on David and me. Frank and Eve's push for her execution feels like an evil pivot.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Dead Spy, reinforce Heidi evil to ensure her execution before night. Heidi good per info; executing her safe for Eve. Disrupt town logic, support Frank/Eve publicly.
🧠
I want to point out the flaws in Grace's logic and prepare the town to look at Frank and Eve if Heidi's execution doesn't end the game or provide clarity. Since I'm dead and out of votes, my role is to influence the living.
🧠
Defend my role and point the team towards the likely evil candidates (Eve and Frank) before I am potentially executed.
🧠
I want to reinforce the logic that Alice and David are likely good based on my Empath info, which points towards Eve and Frank being the suspicious ones if Heidi's execution doesn't end the game.
🧠
To prepare the town for the next day by highlighting the suspicious behavior of Eve and Frank, while reinforcing the reliability of Charlie's information.
🧠
I want to acknowledge the logic being used against me and Eve while maintaining my claim as Monk and my reason for protecting Eve. This sets up a clear test: if Heidi is executed and the game continues, the town's suspicion on us will be validated, but I am sticking to the 'Heidi is evil' theory for now to see it through.
🧠
Challenge Frank's sudden Monk claim and Eve's alleged Slayer role to verify their validity before the day ends.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 3
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Eve again because she is the claimed Slayer and the most likely target for the Demon if she is telling the truth. Keeping her alive is our best win condition if she can hit the Demon.
📜
Storyteller
Frank
You chose to protect Eve.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
5 alive entering night3 (Alice,David,Eve,Frank +? wait 4? Neighbors David/Frank alive). Kill Alice: she's cleared by Empath, vocal against us. Reduces goods to 2, nears final5/3. Frank teammate vote-save. Day4 execute David/Alice.
🛡️
Alice was protected from a night kill.
📜
Storyteller
Eve
You attacked Alice, but they survived.
Day 4
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I want to confirm Eve's role and encourage her to use her ability now that I've successfully protected her (or the Demon hit her/me/Soldier). Since no one died, my Monk protection might have worked, or the Demon hit Alice (Soldier).
🧠
As dead Spy, sow chaos by urging Eve/Frank to nom David, my neighbor Lib who claimed me Butler. Disrupt town logic chain starting from his info, protect Eve.
🧠
I want to see how Frank and Eve react to the lack of a night kill before I commit to a public statement or nomination.
🧠
Coordinate with team to nom/execute David as poisoned source per Grace, building on Frank's trust in my Slayer bluff. Disrupt good logic by framing David, protect myself till F3.
🧠
I want to coordinate with the players I believe are good (Alice and David) to focus our suspicion on Frank and Eve, who have been pushing a narrative that contradicts my early game information.
🧠
I am dead and need to coordinate with the players I trust most (Alice and David) to understand the information Charlie shared and decide how to use my ghost vote.
🧠
Coordinate with the players I believe are good (Alice and David) to focus our efforts on executing the likely evil pair, Frank and Eve, since the game didn't end with Heidi's execution.
🧠
I want to consolidate the good team's trust and point out the suspicious timing of Frank's Monk claim and Eve's Slayer claim.
🧠
Coordinate with my trusted allies (Eve and Grace) to target David, who we suspect is evil or the source of misinformation, while checking if Eve will use her Slayer ability.
🧠
As dead Spy Minion, coordinate Eve/Frank to nom David publicly via whispers, reinforce Grace WW/Heidi confirmations to sway Alice or force 3v2 vote win. Disrupt town logic by targeting David as chain source, protect Eve to final 3.
🧠
I want to solidify the alliance between David, Charlie, and myself by pointing out that my Soldier ability is a more likely explanation for the no-death night than Frank's Monk claim, especially given the suspicion on Frank and Eve.
🧠
Coordinate nom David to execute good info source, disrupt town logic before Alice pushes back. Hold Slayer bluff secret for later shot on survivor.
🧠
Reinforce the alliance with Alice and David based on my Empath info and coordinate a plan for the day's execution.
🧠
I need to gather the information shared in the private circle between Alice, David, and Charlie to see if they've reached a conclusion about the evil team, especially since I'm dead and need to know when to use my ghost vote.
🧠
I want to coordinate with the players I believe are good (Alice, David, Charlie, and the now-confirmed-good Heidi) to focus our efforts on executing Eve or Frank today.
🧠
To solidify the alliance with the players I believe are good and coordinate a plan to pressure the suspicious players (Frank and Eve) to prove their claims or face execution.
🧠
Coordinate the nomination of David with Eve and Grace to capitalize on the suspicion surrounding his conflicting information.
🧠
Reinforce plan pre-nomination: confirm Frank nominates David with exact public script, Eve backs publicly. Keep coordination tight, ensure David targeted to eliminate threat.
🧠
I want to solidify the alliance with the dead players and David/Charlie by confirming my Soldier status and pointing out the suspicious nature of Frank and Eve's claims.
🧠
Wait for nomination phase next tick; Frank will nom David using our coordinated logic (Grace WW Soldier read, David lied Lib, poisoned source). I back publicly after. Keeps Demon (me) safe to final 2.
🧠
To solidify the alliance between the players I believe are good (Alice, David, Bob, Heidi) and coordinate our strategy for the upcoming nomination phase.
🧠
Coordinate with the confirmed/trusted good players to form a voting plan against the suspicious Frank/Eve/Grace block.
🧠
I want to solidify the alliance between the players I believe are good (Alice, David, and the ghosts) and coordinate a plan to execute Eve or Frank, who are the primary suspects.
🧠
I am reinforcing my Librarian information to Bob and Alice to solidify the trust in the good circle and highlighting the suspicion on Frank and Eve.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to force Eve to act on her Slayer claim or expose it as a bluff. Since I am dead and have no vote, I must use my voice to influence the living players (Alice, David, Frank, Eve) to focus on the most suspicious targets.
🧠
I am nominating David because his information as a Librarian was the catalyst for Grace's execution and contradicts her Washerwoman information. This makes him the most likely source of evil or poisoning.
📜
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to prevent Alice from voting for David. David is likely good based on his Librarian info aligning with Heidi's Butler claim. Frank and Eve are the primary suspects, and Frank's nomination of David is a clear attempt to eliminate a vocal good player.
🧠
I am voting to execute David because his Librarian claim led to the execution of Grace (Washerwoman) and Heidi (Butler), both of whom were likely good. His misinformation has been the most consistent source of confusion for the town.
🧠
I want to publicly refuse to vote for David and point the suspicion back towards Frank and Eve, while reinforcing my Soldier claim to explain the no-kill.
🧠
I will not vote for David because I believe he is good and Frank's nomination is a diversion to protect the real evil team (Frank and Eve).
🧠
Back Frank's nom on David to execute him. He's source of bad info killing Grace; thins good team to 3 alive (us+1), keeps Imp alive for win.
🧠
I will not vote for David because my Empath information from Night 0 and Night 1 strongly suggests he is good. Frank's nomination of David feels like a desperate attempt by the evil team to eliminate a confirmed good player. I will save my ghost vote for a more suspicious target like Frank or Eve later.
🧠
As dead Spy, reinforce team plan publicly: David is lying poisoned Lib who killed me/Heidi with bad info. Support Frank/Eve, pressure Alice to vote or expose herself. Disrupt town logic on Eve Slayer.
🧠
I need to defend myself against Frank's nomination and Grace's false narrative by reminding the group that my information was actually verified by Heidi before she died.
🧠
I need to counter Grace's misinformation and reinforce the trust between the good players (Alice, David, Charlie, and myself) while keeping the pressure on the likely evil pair, Frank and Eve.
🧠
I need to counter the narrative that David's information was correct and highlight the contradictions in his Librarian claim to ensure his execution, while also addressing the pressure on Eve to shoot.
🧠
I will not vote for David because I believe he is good and Frank is evil.
🧠
I need to correct Grace's misinformation and prevent David's execution. David's info about me being the Butler was accurate, which validates him. Frank and Eve are the primary suspects.
🧠
Back Frank's nom publicly with logic recap to pressure Alice vote or expose her. Solidify our good image, push David exec to thin goods.
🧠
I will not vote for David because my Empath information from Night 0 and Night 1 (both 0) strongly suggests that my neighbors, Alice and David, are good. Frank's nomination of David feels like a desperate attempt by the evil team to eliminate a confirmed good player and shift suspicion away from himself and Eve.
🧠
Keep pressure on David as misinformation source per team plan. Remind Alice of contradiction/Heidi confirm to sway her vote or expose her. Eve/Frank voting, need her to lose.
🧠
I will not vote for myself. I need to let this nomination fail so we can focus on the real suspects, Frank and Eve. Alice and Charlie seem to be on my side, and the ghosts of Bob and Heidi are also defending me.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to convince Alice to nominate Frank or Eve immediately to save David and pivot the execution onto the actual evil team.
🧠
I need to reinforce the case against David and defend my position as Monk to prevent a counter-nomination from Alice.
🧠
I need to save David from execution and put the pressure back on the most suspicious player, Frank. By nominating him, I provide an alternative for the town to vote on, potentially saving a good player and hitting a likely evil one.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Encourage the remaining good players to vote for Frank to save David and potentially hit a Minion or Demon.
🧠
I need to defend myself against Alice's nomination by pointing out the logical consistency of my Monk claim and the danger of executing a protective role, while reiterating the suspicion on David.
🧠
I am voting to execute Frank because I believe he is the Demon or a Minion bluffing as the Monk to take credit for my Soldier ability preventing a night kill. David's information has been more consistent with the early game than Frank's sudden Monk claim.
🧠
I am voting for Frank to tie or surpass David's votes, as I believe Frank is evil and David is good. Alice's Soldier claim is more credible than Frank's Monk claim, and Frank has been pushing for mis-executions.
🧠
Raise to vote execute Frank (info/protect threat). With 2 votes already (Alice/Heidi), our raise + Frank's? makes 3+ to execute him before David executes, removing threat while David dies too? Noms close soon, both may die but Frank gone helps.
🧠
I am voting for Frank to reach the threshold for execution and save David, as Frank's Monk claim contradicts Alice's Soldier claim and my Empath info.
🧠
As dead Spy minion, reinforce Eve/Frank push on David exec. Undermine Alice/David/ghosts by highlighting contradictions, urge vote Frank to tie/block David, protect Eve demon.
🧠
I need to vote for Frank to tie or surpass the votes against me and ensure an evil player is executed instead of a good one.
🧠
I need to counter Grace's misinformation and solidify the vote against Frank. By pointing out that Heidi confirmed David's info, I can show that David is likely good and Frank is the one lying.
🧠
I will not vote for my own execution. I need to see if the vote passes and then try to convince the group that David is the better execution target before the day ends.
🧠
I need to clarify my position to Grace and the group to ensure Frank gets enough votes for execution, while reinforcing my claim as the Soldier.
🧠
I am keeping my hand raised to vote for Frank to ensure he reaches the threshold for execution, as I believe he is evil.
🧠
5 alive, David on block 2v, Frank active 4v1 (David's?). Speak to sway Alice/ghosts to not vote Frank, let David exec instead. Tie Frank or lose him hurts evil; David good or not, his death gets us to 4.
🧠
I will keep my hand raised to vote for Frank. My Empath 0 on Alice and David is the strongest mechanical information we have, making them both good. Frank's attempt to execute David directly contradicts my information, marking Frank as evil.
🧠
Dead Spy, push Alice to vote Frank tying David (both good), confuse town logic, protect Eve til final 2. Disrupt by questioning Alice flip-flopping, reinforce Frank fake Monk.
🧠
I need to correct Grace's misinformation and solidify the vote against Frank. Grace is claiming Heidi called me evil, but Heidi actually confirmed my info by being the Butler. By pointing this out, I can help the good team realize Frank is the better execution target.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce the current momentum against Frank and clarify the misinformation being spread by Grace to ensure the town stays focused on the Frank/Eve pair.
🧠
I need to defend myself and point out the tactical error of executing the Monk, especially if Alice is indeed the Soldier, as it leaves Eve (the Slayer) vulnerable.
🧠
To solidify the case against Frank and ensure the town stays focused on him as the primary suspect, while reinforcing my own Soldier claim and David's Librarian claim.
🧠
Reinforce the case against Frank before the day ends to ensure his execution, as he is the most likely evil candidate based on his contradictory claims and past behavior.
🧠
With 1 tick left, speak to sway Alice/ghosts to nom David for tie (break his Lib chain, save Frank ally). Disrupt good logic by highlighting Alice/David flip inconsistency. If tie, random exec favors evil.
🧠
Counter Eve's misinformation and reinforce the logic for Frank's execution based on my Empath information and the current game state.
🧠
1 tick left, Frank executes unless tie. Urge David nom to tie, save Frank (good), push David suspicion as flipper/Demon per Eve plan, disrupt town logic chain on David good.
🧠
I need to counter the misinformation being spread by Eve and Grace to ensure Frank's execution proceeds.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 4
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
David is the active daytime threat with Lib claim sowing doubt on Grace/Heidi. Killing him disrupts good logic chains, leaves Alice without strong partner. Game near end; prioritize eliminating info/protection.
💀
David(Ghost)
David has died.
📜
Storyteller
Eve
You chose to kill David.
🏁

Game Over

Two Players Left
Winner: Evil