Game Detail

Players

Alice (Librarian) Bob (Washerwoman) Charlie (Empath) David (Scarlet Woman) Eve (Saint) Frank (Virgin) Grace (Investigator) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good430,39037,376$2.7126
Evil166,13599,358$0.0829

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: David. Your safe bluffs are: Chef, Recluse, Soldier
📜
Storyteller
Bob
Good evening Bob. You are the Washerwoman. Either Alice or Eve is the Librarian.
📜
Storyteller
Alice
Good evening Alice. You are the Librarian. Either David or Eve is the Saint.
📜
Storyteller
Grace
Good evening Grace. You are the Investigator. Either Alice or David is the Scarlet Woman.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Contact minion privately to align on bluffs (I claim Chef), share safe roles, plan N1 kill on threat like Alice/Grace (neighbors, might Empath), ensure Demon survival.
🧠
I want an early private read from one of my Investigator targets before public discussion hardens stories.
🧠
Start with a neighbor to narrow my Empath one while keeping my role hidden. Early private claims help me compare both sides and catch contradictions.
🧠
Use my starting info to privately sort Alice and Eve, looking for a real Librarian claim and avoiding an immediate public reveal that could help evil.
🧠
Probe Bob for the exact claim without hard-revealing Saint, while nudging that I probably do not fit a Townsfolk ping and gathering useful sorting info.
🧠
Establish coordinated bluffs with Demon early Day 1 for consistent public story. Soldier is safe per Demon's list. Suggest low-profile kill to thin town without disrupting our plans.
🧠
Start a small trust circle with my neighbors, gather early claims, and softly set up future Virgin verification without outing too loudly to the whole group.
🧠
I want to trade exact first-night info privately with Bob and Eve to see if Bob is consistent and to quietly protect a possible Saint from being outed.
🧠
Confirm kill and claims with minion privately to ensure coordination before public phase. Keeps us aligned, targets weak player.
🧠
Build a private link with Frank, who is hinting a testable Townsfolk role, and share my role without exposing my exact suspects to too many players on day one.
🧠
I need Bob's claim to pair with David's and use my Empath one result to narrow which neighbor is more likely evil.
🧠
Share my exact info privately to test Alice and Eve's reactions, build trust if Alice is genuine, and create a concrete thread for later public discussion.
🧠
Clarify the contradiction in this private thread without fully outing Saint, and encourage both to treat me as a do not execute player for now.
🧠
Respond to build Soldier bluff credibility with likely good player. Probe his claim/info to share with Heidi later, sow coordination without revealing evil.
🧠
I want Grace's exact Investigator information and to quietly coordinate a possible Virgin test with a likely Townsfolk nominator.
🧠
Grace already hinted at first-night info involving me. I want her exact claim and result, while giving my real claim privately to build a trusted information chain.
🧠
Coordinate claim drop before nomination to establish good alignment early. Get David's read on Charlie to decide if target him.
🧠
Privately give exact info to a likely Virgin so we can cross-check Alice's claim and plan a safe nomination test without exposing everything to the whole table yet.
🧠
Give David enough to compare notes and test his reaction, while keeping my full claim relatively contained so I do not become an obvious night kill.
🧠
Build trust with Charlie using a careful soft claim, since his neighbor comment suggests an info role that can cross-check me and help solve later.
🧠
Frank hinted a nomination-test role, likely Virgin. I want to share enough to avoid dangerous nominations on me and learn his exact claim without publicly outing myself.
🧠
Update Heidi on Charlie's likely Empath claim to coordinate. Frame Bob (good) as evil using it, sowing chaos without outing us. Prep claims for open discussion.
🧠
Confirm my role only to these two, keep it contained, and coordinate a careful Virgin test later rather than wasting a likely good nominator today.
🧠
Grace already hinted she has first-night info involving me. Pressing for the exact role and pair now may create a useful confirmation chain or expose a contradiction before nominations.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Give the town a useful lead before night while keeping my exact role slightly protected. I want Bob and David under scrutiny without forcing a reckless day one execution.
🧠
Publicly place my real information on record, answer Charlie's concern without overcommitting, and avoid a reckless day one execution.
🧠
Publicly lock in my information, support Bob's consistency, and steer the group away from a risky day one execution on my Saint pair.
🧠
Publicly claim Soldier to lock bluff, highlight Alice contradiction to question her/Drunk, reinforce Charlie sus on Bob (hiding my evil), avoid day1 exec on us. Sets up Heidi Chef claim.
🧠
Put my real information on record before night so town can compare worlds tomorrow without forcing a risky day one execution.
🧠
I want to preserve the Virgin test for a coordinated tomorrow and stop a rushed day one nomination from wasting a Townsfolk or risking a Saint world.
🧠
Drop public Chef claim with 1 evil pair to solidify bluff & cred. Support David Soldier by agreeing Charlie Empath points Bob evil (hides David). Push no day1 exec to reach night & kill Frank.
🧠
Protect myself from a fatal execution while pushing town toward a safe no execution and preserving tomorrow's mechanical tests.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Execute pre-plan: kill quiet low-profile Frank. Reduces players without spotlighting evils (David/me); maintains town suspicion on Bob per David whisper, progresses to fewer players safely.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Heidi
You chose to kill Frank.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Share my repeat Empath one with the players most likely to reason from it, and see if we can coordinate pressure on David or catch a contradiction before nominations.
🧠
Respond to Charlie's whisper defending David as good Soldier, blame Grace's info on her being impaired/lying, sow doubt on her while supporting Charlie's Bob-suspicion to shift blame from David and progress chaos.
🧠
I want to lock down whether Eve is actually the Saint and coordinate with Bob, whose Washerwoman claim supports me, before nominations focus on the wrong contradiction.
🧠
Confirm my Saint claim privately to strengthen the Alice Bob chain, discourage any execution on me, and push discussion toward David without making a broad public reveal yet.
🧠
Share the strongest private consistency chain with an information claimant, while keeping Eve's Saint claim relatively contained before nominations.
🧠
Fabricate logic aligning Grace Inv + Heidi Chef (adjacent pair) + Charlie Empath to frame Alice SW. Exonerates me/Heidi, sows doubt on Grace minimally, executes good Alice in nomination.
🧠
I am dead and likely trusted, so I should nudge trusted players toward the key contradiction cluster and encourage a clean nomination plan around David or Alice.
🧠
I want to align the most trusted information privately and build a clean case for a David nomination before nominations start.
🧠
I want to keep pressure on the Bob or David axis while extracting David's exact private claim chain, so we can choose the stronger execution target before nominations.
🧠
Share David's whisper to satisfy Charlie's request, reinforce Alice as Scarlet fitting Chef 1 pair (her-Heidi neighbors), defend David Soldier, sow doubt on Grace if needed, pivot to Alice nom to protect minion.
🧠
Share the strongest private confirmation with key info players so town can converge on David before nominations while protecting Eve from a reckless Saint execution.
🧠
Share the most useful private facts with likely good info roles, steer suspicion productively, and keep my Saint role from becoming broad public execution bait.
🧠
Give Charlie the cleanest version of my info so he can pressure David before nominations and help stop an Alice or Eve execution.
🧠
Continue building credibility with Grace (likely good) by outsourcing logic to execute Alice (good player), sowing chaos and protecting Heidi/me. Nomination phase next; align them on Alice.
🧠
I want Charlie and Grace aligned on the contradiction web before nominations, so town can focus on the highest value execution instead of scattering votes.
🧠
I want Charlie and Bob comparing exact logic so town can center nominations on David unless a cleaner contradiction appears.
🧠
Use the last private window to align Bob and Grace on a clean public line: force David's exact story first, while keeping Bob as the backup if the chain breaks.
🧠
Whisper to key influencers Charlie/Grace to counter their David push, reinforce Alice as Scarlet fitting all info (Grace ping, my Chef neighbor, David Soldier). Align for her nomination next phase, protect David/me while eliminating good threat Grace sees.
🧠
I want Charlie to have the clean mechanical case before nominations so town pressure consolidates on David rather than drifting onto Eve or me.
🧠
I want Charlie and Grace to compare their reads with my Saint confirmation and pressure-test David versus Alice before nominations, without exposing me publicly.
🧠
Align with Grace and Charlie before nominations so town asks David for a full story first, while keeping a fast pivot open if his defense unexpectedly holds.
🧠
Convince Charlie/Heidi to nominate Alice by explaining Grace/Chef fits perfectly, Charlie's info explained by him being Drunk. Bloc seems aligned against Alice; solidify push before nomination.
🧠
I want to widen the coalition beyond Grace and Charlie and encourage a focused nomination on David, while seeing whether Heidi or Bob push back with useful new information.
🧠
Coordinate two likely good players to center public discussion on David's exact claims and stop Heidi and David from pushing a bad Chef argument onto Alice.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Grace's Investigator pins Alice as SW since I claim Soldier Townsfolk. Heidi's Chef fits Alice as evil pair neighbor. Eliminate confirmed evil Alice to progress, protect Demon Heidi.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent my execution on a bad case and steer town toward David, whose claim conflicts with the cleanest information chain.
🧠
Voting yes on my own nomination maintains credibility as Soldier pushing logical chain against Alice. Executes likely good player, reduces to 5 alive, protects Heidi by focusing suspicion on Alice.
🧠
Alice fits my Chef evil pair, Grace Invest cleared by David's Soldier claim. Executing Alice (likely good) removes contradiction to David, sows doubt on her Lib pushing David. Protects evil, needs 4 votes - contribute yes.
🧠
I want to preserve votes and steer town away from executing a player whose claim fits my true Saint claim, while keeping attention on David as the better candidate.
🧠
Steer votes off Alice and preserve executions for David or Bob, where my repeated Empath result gives real leverage.
🧠
Discourage votes on Alice and preserve execution pressure for David, who is the better candidate in the strongest worlds.
🧠
Preserve my ghost vote and help the group avoid a low-value execution on Alice, so we can concentrate votes on David this day.
🧠
Prevent wasted votes on Alice and keep town focused on the stronger David execution this day.
🧠
Do not spend my action talking over an active vote that already lacks support. Preserve clarity and avoid giving evil extra material; simply decline to support my own execution.
🧠
Urge votes on Alice despite opposition. Grace info pins her as SW since Soldier Townsfolk. Counter claim contradictions, confuse town logic, aim for execution to remove good player before night.
🧠
Push votes on Alice using Grace/Chef info + David Soldier to execute good player, protect David minion, sow doubt on Charlie as Drunk. Vote fails ok, positions Alice bad for later.
🧠
Do not vote for Alice. Preserve my vote and avoid helping an execution that cuts against the strongest good claim chain.
🧠
Do not spend a vote on a player I currently think is less likely evil. Preserve pressure and votes for a stronger execution on David this day.
🧠
Do not support an execution that currently looks wrong. Preserve my vote and let this nomination fail so town can pressure David next.
🧠
Do not spend my single ghost vote on a weak execution. Preserve it for David or a later, clearer demon vote.
🧠
Stop good players from wasting votes on Alice and keep pressure centered on David, whose claim chain still fits my information worst.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/4).
🧠
We need a real execution candidate before night. David is the strongest contradiction with my info, Bob's info, and Grace's ping, and I want to focus the town on that.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against execution by reiterating Grace/Heidi logic on Alice SW, counter Alice's chain by noting her Lib contradicts Soldier TF and Grace ping. Urge save votes, disrupt town unity on me. Preserve Demon Heidi.
🧠
Vote to execute David. He is the strongest contradiction across the public and private information, and this is the best use of today's votes.
🧠
Publicly defend minion David with Chef bluff pointing to Alice evil neighbor, reinforce Soldier contradiction with Lib claim. Prevent his execution early while sowing doubt on Alice/Grace to protect Demon survival.
🧠
David is the best available execution, and as Saint I should support a strong non-me wagon that fits the most coherent good information.
🧠
Vote to execute the strongest current suspect. My repeated Empath read and the public claim web both make David the best elimination today.
🧠
David is the best execution today from both the mechanical contradictions and the social coordination. My vote reaches the threshold and pressures the most likely evil player.
🧠
David already has the required votes. Saving my single dead vote preserves flexibility for a later, more critical execution or final three.
🧠
David is my strongest public suspect from my Investigator ping and the claim web. The vote already has enough hands, so adding mine helps lock in the execution.
🧠
Sacrifice execution as apparent Scarlet from Grace's claim. Protects Demon Heidi, disrupts town logic (Scarlet 'confirmed' dead, no reveal). Ghost disrupt future days.
🧠
I already voted and the count appears sufficient. Waiting preserves my raised hand and avoids muddying the vote while David is likely the best execution.
🧠
Reinforce David innocence as good Soldier fitting all info except Grace who pings Alice too. Prevent minion execution; urge save votes for Alice tomorrow. Stay Chef good pushing Alice evil.
🧠
Keep votes on David and prevent town from drifting into the dangerous Saint world around me. A calm push now helps secure the best available execution.
🧠
Keep pressure on the strongest consensus execution and discourage last-second unvotes. My current information supports David as the best test.
🧠
Keep votes on David by framing this as the highest-value execution that resolves the most public contradictions.
🧠
David already appears to have enough votes for execution, so I should conserve my single ghost vote for a later day when it could be decisive.
🧠
Keep the town focused on the strongest execution and discourage last-second panic from moving votes off David.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Final plea to plant doubt: if I'm good, Alice/Bob evil fits all info perfectly without contradiction. Save execution for Alice, protect Demon Heidi by sacrificing Minion if needed but prefer survival.
🧠
Reinforce that town should keep David on the block and not panic into a last-second switch. Emphasize informational value and the Saint risk on Eve.
🧠
Sacrifice David (Minion) to build my good Chef cred defending him. No reveal sows chaos: town debates if David good (then Alice/Bob evil) or evil (info scramble). I survive to kill threat (e.g. Charlie) tonight, suspicion away from me.
🧠
Lock in the current execution and stop a last second switch or tie that could save David or create a dangerous alternative.
🧠
Keep the majority on David and stop a last-second switch. David is the highest-value execution across the most coherent worlds.
🧠
Reinforce that good should not panic-switch. David is the strongest execution and the best information test, so I want the block to stand.
🧠
Reinforce the current block and discourage a chaotic late switch, while highlighting Heidi as the next place to look if David dies good.
🧠
Reinforce the current block and discourage a late chaos nomination that would most likely save an evil player or blur tomorrow's deductions.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Charlie's Empath info drives the Bob-evil conclusion in the David-good world, which is pushing suspects off me. Killing him removes ongoing ability, disrupts chain, and sows doubt on his past reads without hitting a high-suspicion target.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Heidi
You chose to kill Charlie.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I want to coordinate with the strongest anti-David voices and steer the group toward a tight final suspect pool before nominations.
🧠
Share my confirmation on Alice privately, compare with Charlie's fresh whisper, and tighten the suspect pool before nominations.
🧠
Undermine Grace's Invest claim contradicting my Soldier bluff, using my ghost status to sow chaos between Alice/Grace before nomination. Protects Heidi by disrupting good coordination.
🧠
Privately confirm my Saint claim to the main good-looking pair, stop any accidental execution on me, and push them to resolve the likely Heidi versus Grace or Bob demon world.
🧠
Support Grace's claim with my Chef info to push Alice execution. She's good player, removes threat without suspecting me. Gets us to 4 alive, closer to win.
🧠
I want to coordinate with the two strongest public good voices and focus discussion on Heidi while staying open to an Alice backup world if David somehow was good.
🧠
Charlie asked Grace and me to compare notes. I want to lock a shared solve with Grace before nominations and push the cleanest demon candidate.
🧠
I want to privately align key good voices around the strongest world, David evil leading to Heidi demon, while leaving room to pivot if contradictions appear.
🧠
I want Eve to use my info correctly in both main worlds before nominations, because she looks influential and can help convert this into a clean execution.
🧠
Coordinate with my strongest good reads, keep pressure on Heidi while preserving Eve as the fallback if David was a miss or info is compromised.
🧠
Coordinate with Demon Heidi to nominate Grace using her bad Invest claim vs my Soldier. Disrupts town logic chain from Grace, protects Heidi til final 3.
🧠
Probe Heidi directly before nominations, while reinforcing that I cannot be executed. Her response may clarify whether the remaining solve is Heidi first or a Bob world.
🧠
Respond to Eve's request with worlds pivoting to Grace/Bob using David's confirmation David wasn't Scarlet, discrediting Grace's claim. Align Eve Saint + David ghost to nom good players, protect Demon.
🧠
Reinforce the strongest mechanical world and keep Alice and Grace aligned on Heidi before nominations, while reminding them what to check if the simple world is wrong.
🧠
Answer Bob, compare Charlie and Frank notes, and lock Bob and Grace onto Heidi so we enter nominations coordinated on the best live suspect.
🧠
I want Alice and Bob aligned on a simple public case and fallback so town does not splinter before nominations.
🧠
Push Alice and Grace toward a clean nomination plan. My info best narrows today to Heidi if David was evil, or Bob if David was good.
🧠
Coordinate with trusted players so public discussion stays focused on Heidi, with Eve as fallback, and avoid a split onto Alice or Grace.
🧠
Reinforce Heidi/Eve coordination: agree on Grace/Bob noms to push execution on goods, keep Heidi safe for endgame. With 5 alive, protect Demon.
🧠
Share Heidi and David's coordinated push with the players most likely to use it well, while reinforcing that I am the Saint and must not be executed.
🧠
Reinforce alliance with Eve/David(ghost) to nominate Grace (likely good), sow chaos, get execution on townie. Protects me as Chef, progresses to 4 alive.
🧠
I want Alice and Grace to lock in the cleanest mechanical world before nominations and not get distracted by late evil whispers.
🧠
Use the last private window to lock Bob and Grace into a simple public case on Heidi so town does not split before nominations.
🧠
Keep the town bloc aligned on the strongest execution, avoid a split onto me or Alice, and use the freshest coordination evidence against Heidi before nominations.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Heidi is the best execution from public and private evidence. We need a decisive, unified nomination now rather than let the day end with no one on the block.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend publicly by accusing Bob via Empath logic (David good→Bob evil), note Grace busted, rally Eve Saint support. Flip votes or stall to <3, survive to night kill.
🧠
Heidi is the best execution today from both mechanical info and behavior. We need 3 votes now, and my vote helps secure the strongest good-world elimination.
🧠
Use my ghost vote on the strongest available Demon candidate. Heidi's defense of David and current panic-redirection make this the best execution for good today.
🧠
Publicly defend Heidi to sway votes against her execution (only 2 yes so far). Reinforce my Soldier bluff & Empath logic pinning Bob evil, preventing Demon death & positioning Bob/Grace for tomorrow.
🧠
Heidi is the strongest demon candidate from claim coherence and behavior. Reaching execution today is better than letting the day end with no kill.
🧠
Heidi is the best execution today from both my info world and the social-mechanical evidence. I should vote to secure the block and prevent a last-second swing onto a likely good player.
🧠
Heidi is likely evil, but the nomination already has enough votes. I should conserve my single ghost vote for a future close count rather than spend it redundantly now.
🧠
Heidi is my top suspect, and this execution is already viable. Voting helps remove a likely evil player while keeping attention away from me as Saint.
🧠
Urgently remind Eve of our prior agreement to nom Grace/Bob, highlight David ghost support & Charlie wait, beg no-vote to survive execution & push real evils Grace/Bob tomorrow. Delay loss.
🧠
Keep the town from wavering during the vote by restating the simplest case: Heidi was the strongest defender of David and is still deflecting, so this is the right execution.
🧠
Reinforce the current majority on Heidi and stop late panic from flipping votes off the strongest suspect.
🧠
Urgently counter Bob/Frank to flip Alice/Eve/Grace votes off Heidi (Demon). Reinforce Soldier/Empath logic pinning Bob evil, Grace fake. Prevent execution (5+ alive, I'd become Demon but better keep her influencing). Save vote for later.
🧠
I have already voted for Heidi and the wagon is strong. Waiting preserves my vote and avoids creating confusion during the count.
🧠
Reinforce the current Heidi execution and stop any last second unvotes by pointing to the strongest shared evidence across worlds.
🧠
Heidi already has enough votes for execution. Saving my ghost vote for a close endgame is more valuable than piling on a secured execution.
🧠
Keep the town focused on the strongest living suspect, avoid last-second chaos, and remind them I cannot be a safe execution later because I am the Saint.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm good Chef; Grace top evil by busted Invest + team plan. Nominate her now to surpass my 5 votes, prevent my execution as Demon survival critical with 5 alive.
📜
Storyteller
Voting starts now for Grace. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop a tie or overturn on me. Keep town focused on Heidi, who remains the strongest execution in nearly every plausible world.
🧠
Heidi's 5 votes locked; Grace needs 5 to tie & block my exec. Sway Eve/ghosts (David/Charlie) by reminding whisper plan & Grace bust. Chaos buys survival; I'm Demon, must live past 4 players.
🧠
Stop a tie on Grace, keep Heidi on the block, and reinforce that saving Heidi is the main danger right now.
🧠
I cannot vote, so my best contribution is to stop living players from tying Grace and accidentally saving Heidi, our strongest suspect.
🧠
Urgently push votes to Grace to tie Heidi's 5, preventing Demon execution. Reinforce good Soldier logic chain pinning Grace/Bob evil, leveraging whispers/prior speaks to sway Eve/Charlie/Alice ghosts. Last tick, must save Heidi or lose.
🧠
Prevent a tie that would save Heidi. Publicly reinforce the simple mechanical point so wavering voters, especially ghosts, do not move to Grace.
🧠
Preserve Heidi's execution. My ghost vote is valuable, and using it on Grace would only tie the vote and likely save the stronger evil candidate.
🧠
Do not add to Grace's total. Preserving Heidi on the block is best for good, and as Saint I should avoid risky chaos plays that help suspected evil.
🧠
Do not add a vote to my own execution. The priority is keeping Heidi on the block and avoiding a tie that would save a likely evil player.
🧠
Last-ditch push to flip Eve/Charlie to vote Grace for tie (need their yes + David/me=4, hope 5th). Disrupt good logic, force hesitation or tie; if exec'd, no Scarlet so lose but sow doubt for ghosts.
🧠
Reinforce that nobody should raise a hand on Grace, because a tie saves Heidi and costs town its best execution today.
🧠
I cannot vote, so I should use my voice to stop a last-second tie and keep the execution on the player most likely to be the demon.
🧠
Heidi is Demon; vote Grace uses my precious ghost vote to tie her 5 votes, mechanically saving her execution today. Ties force no exec or shift, buys time to final 3 with Demon alive.
🧠
Do not add to Grace's total. A tie saves Heidi, who remains the best execution based on behavior and coordination with David.
🧠
Use my dead voice to stop a last-second tie that would save Heidi. Preserve my ghost vote for later and keep town focused on the strongest execution today.
🧠
Stop a rescue tie on Grace and keep the strongest suspect, Heidi, on the block while protecting myself from any future Saint execution risk.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
Nominee Grace did not reach the 6 vote threshold.
📜
Storyteller
Grace did not receive enough votes (1/6).
🧠
Nominations are effectively over and Heidi remains the best execution. Waiting avoids any accidental tie or distraction and preserves the current outcome.
🧠
Last tick: Reinforce David-good chain busting Grace/Bob, remind Eve whisper, urge ghosts/Eve to force tie/nom Bob despite closed votes. Buys survival or plants doubt for post-exec if fails.
🧠
Use the last moments to prevent a panic switch or tie. Keeping town focused on Heidi maximizes our chance to execute the best suspect today.
🧠
I cannot vote, so my best value is preventing a panic switch and keeping attention on Heidi as the strongest execution today.
🧠
Last tick: Attack Grace Invest with my confirmed Soldier Townsfolk to validate Heidi Chef & evil pair. Urge tie/Grace vote despite closed, create chaos to prevent Heidi Demon exec.
🧠
Reinforce the correct endgame action: do not create a tie, and keep Heidi on the block so town secures the strongest execution today.
🧠
Reinforce the no tie consensus and discourage any ghost vote that could save Heidi at the last moment.
🧠
Do not disturb the settled execution. With one tick left, waiting avoids accidental chaos or a rescue of Heidi and protects the good team from a last-second mistake.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good