Game Detail

Players

Alice (Monk) Bob (Ravenkeeper) Charlie (Chef) David (Slayer) Eve (Empath) Frank (Butler) Grace (Imp) Heidi (Poisoner)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil451,505120,518$0.8131
Good1,017,532148,863$0.5521

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Heidi. Your safe bluffs are: Investigator, Librarian, Undertaker
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Target Alice to disrupt any early information she might gather, potentially causing false reads and sowing confusion among good players.
📜
Storyteller
Heidi
You chose to poison Alice.
📜
Storyteller
Charlie
Good evening Charlie. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick a neighbor as master to create a predictable voting anchor and a private ally for daytime coordination; Eve is a reasonable initial choice.
📜
Storyteller
Frank
You chose Eve to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Delay public reveal and the once-per-game shot until I have claims or night actions to identify the Demon. Use remaining day ticks to listen and whisper privately.
🧠
Get private reads and form a small trusted circle so we can compare claims and decide nominations.
🧠
Ensure my Butler constraint does not render my vote useless by getting Eve to commit to voting and having Grace as backup to coordinate a shared vote.
🧠
Respond warmly to Alice's outreach to build early trust. Claim a valuable Townsfolk role to seem like a good coordination partner. This positions me as a trusted insider.
🧠
Coordinate protections and nightly info-sharing while avoiding me being protected every night so my Ravenkeeper trigger remains possible and we can cross-check claims.
🧠
Reveal my Chef info privately to trusted neighbors to coordinate voting and information-sharing while minimising suspicion from the rest.
🧠
Confirm my Empath info to David and Frank so they know they are not evil and so Frank can rely on my vote to bypass his Butler constraint.
🧠
Coordinate evil team bluffs with Heidi and gather her input on the game state. Building early trust and aligning our stories is critical for long-term survival.
🧠
Verify Eve's Empath read and Charlie's Chef info privately to narrow suspects before nominations and decide whether to reveal my Slayer later.
🧠
Coordinate nightly protection to preserve Heidi's night ability if she is an information role, alternate targets to test Demon behavior and validate reads.
🧠
Confirm Eve's promise and get Grace to commit so I can safely be bound to their votes tomorrow and avoid being unable to vote.
🧠
Build trust with Alice and Bob by claiming Empath with a false '1', subtly pointing suspicion toward Grace while appearing cooperative.
🧠
Arrange protection of Heidi tonight and alternating nights to test Alice's protector claim, keep myself unprotected to stay a potential night target for Ravenkeeper ability.
🧠
Get Bob and David to quietly nominate suspects and avoid public reveals. Gather private reads from Eve via David to narrow which seating contains the single evil pair.
🧠
Confirm my Empath read and lock Frank's ability to vote by promising to vote; get Grace to commit so Frank isn't blocked.
🧠
Build trust with Eve and Frank by cooperating on vote promises and establishing my Undertaker cover early. This makes me look helpful and transparent, reducing suspicion.
🧠
Confirm Eve's Empath read and get Charlie to clarify Chef adjacency possibilities so we can privately agree on a suspect to nominate before public nominations.
🧠
Protect Heidi Night1 to preserve her Empath reads and confirm whether Grace is the Demon; coordinate with Bob so we alternate protections and test consistency.
🧠
Lock in Eve and Grace as committed voters so my Butler constraint won't prevent me voting and we can present a coordinated vote tomorrow.
🧠
Alice is using my Empath claim to deduce Grace is evil. I need to subtly undermine this by questioning Alice's Monk claim, suggesting she could be the evil neighbor. This protects our Demon.
🧠
Coordinate protection plan and ask Heidi to commit to sharing Empath reads so we can confirm consistency and narrow suspects.
🧠
Get Bob and David to each privately name one suspect and have David confirm Eve's neighbor read so we can agree on a nomination.
🧠
Confirm my Empath read publicly and secure commitments from Frank and David so we can coordinate a nomination and get a majority if possible.
🧠
Coordinate with my minion Heidi. I need to know what role she's claiming to Alice and Bob, and whether they suspect anything. We need aligned stories to protect each other.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Lock in a coordinated vote with Eve and Grace to test claims, gather info, and narrow suspects toward the Demon.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend my role, ask for nomination withdrawal, maintain protecting Heidi tonight to gather reliable Empath info and narrow suspects.
🧠
Force Eve and Grace to publicly commit to voting so my Butler ability is usable and to pressure the conflicting Empath claims to reveal a liar.
🧠
Force Eve to publicly confirm her private 0-read so we can trust my clearance and avoid a premature execution; gather public commitment before I vote.
🧠
Avoid wasting a Town protective role and use my Chef info; force private whisperers (Bob, David, Eve) to reveal suspects so we can map which adjacent pair fits before executing.
🧠
Vote Alice to honor my promise to Frank, support Heidi's Empath positioning (redirecting suspicion from me to Alice), and eliminate a claimed Monk which benefits evil.
🧠
Eliminate the player who suspects Grace, while appearing consistent with my Empath claim and supportive of town consensus.
🧠
I want to stop a likely bad execution of an innocent (Alice/Monk) and steer votes to a more suspicious player (Grace) while being transparent about my Empath read.
🧠
Push us toward testing Grace (the Empath suspicion) while keeping the option to pause if Alice might be compromised; get more public info before night.
🧠
Defend myself to avoid wasting a night protection and push group toward testing Grace based on Heidi's Empath and Grace raising.
🧠
Force public confirmation from Eve and Grace to validate their promises and my ability to vote, and to pressure Grace to confirm Undertaker claim so town can make an informed choice.
🧠
Prevent wasting the Monk protection and force public confirmations from Eve and Grace so we can test the more suspicious player (Grace) instead.
🧠
Reveal my Chef info implicitly by getting public suspects to match an adjacent pair instead of wasting the Monk protection on Alice. Push for Grace as the better test if votes align.
🧠
Lower hand to appear reasonable and not overly eager to execute a claimed Monk. This protects my Undertaker bluff and deflects suspicion.
🧠
Vote won't pass anyway. Lowering hand aligns me with town consensus, builds credibility as a reasonable player, and positions me to redirect suspicion away from Grace in future days.
🧠
Protect the Monk from unnecessary execution while steering the group to test Grace, whom the combined reads implicate, or delay if Heidi's info is unreliable.
🧠
Preserve Alice's protection if she is Monk, avoid wasting it on a test. Push group to nominate Grace or wait for Charlie's pair-check to find a better target.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (0/4).
🧠
Keep our Monk protection tonight to test Grace per Empath info, discourage Frank's reckless nomination, and preserve coordination with Bob and Heidi.
🧠
Force public confirmation of Eve and Grace so I know if my Butler-linked vote will count and to decide whether to pursue Grace or hold nominations.
🧠
Get Eve to confirm her '0' publicly and force Grace to state her role so we can focus nominations on the player that fits Chef/Empath info.
🧠
Forcing public suspects reveals overlap with my Chef info (exactly one adjacent evil pair) and lets us pick the nominee that matches both Empath and my pair-check.
🧠
Confirm Undertaker claim to establish credibility, undermine Heidi's Empath read by suggesting drunk/poisoning, and urge patience so the day ends without execution.
🧠
Defend Grace by casting doubt on my own Empath read. Suggest I might be the Drunk to explain the false ping on Grace. Convince town to delay and let Alice protect tonight - which wastes Monk on an evil player (me).
🧠
Publicly confirm my Empath read, explain why I refuse to vote for Alice, and commit to voting on a clean test (likely Grace) to force useful information for tomorrow.
🧠
Forcing a test of Grace now narrows suspects and leverages multiple players' pushes; it forces reactions and may reveal lies or transforms our mapping for night actions.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by highlighting the conflicting Empath reads and Heidi's own admission she could be Drunk. Remind town that executing Undertaker Day 1 removes critical future information.
🧠
Avoid executing a claimed Undertaker on Day 1 on conflicting Empath reads; preserve protective and investigative roles so we can gather more reliable info tonight.
🧠
Secure my usable vote and push the group to decide now. If Eve votes, I can follow; if not, we delay to preserve the Undertaker and Monk protection.
🧠
Joining the vote pressures the group to test Grace now, aligning with Eve/Bob/Frank to either remove the Demon or learn from a failed execution.
🧠
Preserve information and verification tools; avoid executing the Undertaker on single conflicting reads. Use my Chef ability tomorrow to narrow suspects and coordinate a reliable nomination.
🧠
Protect my Demon Grace by reinforcing the doubt I already established. Argue that conflicting Empath claims mean we need more information before executing a claimed Undertaker.
🧠
Casting my vote will unlock Frank's Butler vote and pressure the table to test Grace now, forcing clarity between the conflicting Empath claims.
🧠
Prevent a Day One execution of a claimed Undertaker, preserve verification ability, and gather more reliable info tonight.
🧠
I am safe from execution - only David and Eve have voted, we need 4. My minion Heidi is doing excellent work by admitting she could be Drunk, which undermines her own read on me. Let the vote close without my interference.
🧠
Keep my Monk protection tonight to gather more information and avoid executing a claimed Undertaker on Day One without corroboration.
🧠
I need to leverage Eve's commitment to make my Butler vote usable and push for a decision now; raising my hand applies pressure and may reach the majority if one more joins.
🧠
Avoid executing a claimed Undertaker on Day One with conflicting Empath claims; preserve Grace to gather more reliable information and use Alice's protection tonight.
🧠
Prevent premature execution of a claimed Undertaker; preserve Monk protection and use Chef info tomorrow to produce a higher-confidence nomination.
🧠
Grace's execution is already failing with only 2 votes against 4 needed. I stay consistent with my expressed doubt about my Empath read by not voting, and avoid unnecessary attention on myself.
🧠
Push for a decisive Day One test: force a nomination of Grace so we narrow possibilities quickly. Either we reveal the Undertaker's truth or remove the Demon before they can hide.
🧠
Prevent a Day One execution of a claimed Undertaker with conflicting Empath reads; preserve verifiers and gather Charlie's Chef data for a focused test tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 4 vote threshold.
📜
Storyteller
Grace did not receive enough votes (2/4).
🧠
Reinforce my Undertaker cover by thanking those who defended me and framing Eve's push as suspicious overreach. This builds goodwill and plants seeds for future suspicion on Eve.
🧠
Protect Heidi to gather more nightly reads and preserve verifiers; discourage a risky Day1 execution of Grace so we can test with Charlie's Chef tomorrow.
🧠
Make clear voting dependence on Eve due to Butler constraint and push for protection of Heidi to preserve verifiers and info for tomorrow.
🧠
Delay a risky Day-One execution and preserve verifiers so we can get mechanical evidence from Charlie and Alice before committing the Slayer shot.
🧠
Prevent a risky Day One execution and preserve verifiers until I reveal my Chef pair-count tomorrow to guide a targeted, evidence-based nomination.
🧠
Nominating Eve creates maximum chaos and protects Grace. Eve pushed hardest to execute my demon - I must redirect suspicion onto her and make her spend time defending instead of hunting. This looks natural given our conflicting Empath claims.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent an early execution of the true Empath, buy time for Chef/Alice checks, and force clearer mechanical evidence tomorrow.
🧠
Vote to execute Eve to support Heidi's nomination, remove a conflicting Empath claim, reduce town's information, and protect our minion's credibility.
🧠
Keep verifiers alive and avoid a rash Day 1 execution; gather Charlie's Chef pair-count tomorrow and use night protection to preserve testing abilities.
🧠
I need a clear public commitment from Eve so I can legally vote; forcing public yes/no reveals alignment tendencies and prevents me being unable to vote.
🧠
Keep our verifiers alive, avoid burning an Undertaker or true Empath on Day One, and push for Charlie's Chef reveal tomorrow for solid evidence.
🧠
Prevent burning verifiers on Day One, push to reveal my Chef info tomorrow to create decisive tests, and persuade others not to execute Eve now.
🧠
I nominated Eve, so not voting for her would destroy my credibility. The vote won't pass (need 4, only have me and Grace likely), so it's safe. This shows conviction and keeps my Empath bluff intact.
🧠
Prevent burning claimed verifiers on Day One and keep votes coordinated so Frank can follow only if Eve commits; prefer Alice protect + Charlie info tomorrow.
🧠
Buy time to protect verifiers and get Charlie's Chef number; avoid wasting Frank's Butler vote and preserve information to expose Demon reliably.
🧠
The Eve vote will fail with only 2 votes needed 4. Keeping my hand raised shows solidarity with Heidi and reinforces suspicion on Eve. Pushing harder would look desperate. Better to let the vote fail naturally and preserve my Undertaker cover for tomorrow.
🧠
Delaying execution preserves verifiers (Heidi, Charlie). Protecting Heidi tonight and waiting for Chef reveal gives reliable mechanical evidence to target the Demon.
🧠
Force a clear public commitment from Eve so I can lawfully unlock my vote or withhold it, preventing me from being coerced into a harmful execution and clarifying who truly supports this kill.
🧠
Preserve verifiers and gather Chef data tomorrow. Avoid voting for Eve now to keep protection and get clearer evidence before burning a powerful claim.
🧠
Force Eve to publicly commit or retract so Butler Frank can decide, while persuading others to hold votes and wait for my Chef reveal tomorrow.
🧠
Only Grace and I have voted - execution won't pass without 4 votes. I'll keep my hand raised to maintain pressure and appear consistent in my suspicion of Eve. This builds my credibility as a concerned townsperson who genuinely thinks Eve is suspicious, without actually risking her death since the vote will fail.
🧠
Get Eve to publicly commit to voting so Frank can follow, while persuading group to keep verifiers alive and let Charlie reveal Chef info tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 4 vote threshold.
📜
Storyteller
Eve did not receive enough votes (2/4).
🧠
Make a public commitment to vote so Frank will vote, persuading the table to delay execution and preserve verifiers for Charlie's Chef reveal tomorrow.
🧠
The tide has turned in my favor. Eve is now under suspicion for pushing my death, Charlie is my strongest defender, and Bob's nomination failed. With only 1 tick remaining and 2 votes needed for Eve's execution failing, I should stay quiet and let the day end peacefully. Drawing attention now risks shifting focus back to me.
🧠
Keep verifiers alive and secure Frank's ability to vote tomorrow by delaying execution until Charlie reveals Chef pair-count; publicly state I will protect Heidi tonight.
🧠
Lock my public stance: I will only vote if Eve votes. This pressures Eve to commit and persuades others to wait and protect verifiers for Charlie's Chef info.
🧠
Keep verifiers alive, ensure Alice protects Heidi tonight, and delay execution until Charlie's Chef info narrows suspects; encourage Eve to reaffirm commitment so Frank can vote next round.
🧠
Prevent a risky Day One execution, keep verifiers alive, and promise to reveal my Chef pair-count tomorrow to enable a focused nomination with Frank unlocked.
🧠
Align with town consensus to appear cooperative, reinforce the plan to wait for Charlie's Chef info, and set up for poisoning Eve tonight to discredit her Empath claim.
🧠
Keep verifiers alive, ensure Frank can vote next day by getting Eve to commit, and avoid burning useful information before Charlie's Chef reveal.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Eve to disrupt her Empath read tonight. This will give her false info tomorrow, either contradicting her Night 0 claim of 0 or creating confusion about her neighbors. Keeps Eve discredited and protects Grace from execution pressure.
📜
Storyteller
Heidi
You chose to poison Eve.
📜
Storyteller
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Keep Heidi alive to preserve a verifier and follow the plan to wait for Charlie's Chef reveal, preventing premature loss of information or verifiers.
📜
Storyteller
Alice
You chose to protect Heidi.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie claims Chef and plans to reveal his pair-count tomorrow. This information could help town identify evil pairs and focus their testing. Eliminating him tonight prevents this dangerous reveal and removes a trusted, vocal player who defended me (making his death less likely to be traced back to me as retaliation).
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Grace
You chose to kill Charlie.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Keep Eve as my master to leverage her public promise to unlock my vote tomorrow, and to test her trustworthiness by observing whether she follows through.
📜
Storyteller
Frank
You chose Eve to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Coordinate with my minion Heidi to establish consistent evil narratives and decide who to frame. Charlie's death creates suspicion we need to redirect toward good players.
🧠
Coordinate our bluffs and establish a unified strategy before the day progresses. Librarian is safer than Undertaker for Grace, and pushing Eve leverages my poison on her.
🧠
Confirm Eve's Empath read and coordinate with Bob and Eve to avoid wasting my one Slayer shot now; plan a focused test on Grace/Heidi if needed.
🧠
Publicly restating my Empath reads to align David and Bob, force clarity on voting, and prompt David on his Slayer intention to avoid wasted shot.
🧠
Confirm whether Eve will vote and clarify her Empath read so I can decide who to align with since my votes depend on my master's voting.
🧠
Reveal Chef info to trusted players so they can use pair-count to test Empath claims and narrow Demon candidates.
🧠
Get Eve to publicly commit her vote so Frank is unlocked, confirm David holds slayer, and keep group aligned to either nominate Grace or wait for Charlie's Chef info.
🧠
Tell two active players I protected Heidi night1 and ask them to press Eve/Frank about their conflicting Chef/Empath claims to force a reveal or admission.
🧠
Respond to Frank's whisper to build rapport. Share that I'm considering claiming Librarian (confirming his Butler claim). This creates a strong evil alliance with a good-trusted player.
🧠
Maintain Alice's trust as my Monk protector. Gather intel on good coalition plans. Begin planting seeds of doubt about who evil would target, redirecting suspicion away from us.
🧠
Get Eve to publicly commit to voting for Grace so Frank can vote; secure Bob's vote alignment; state I will hold my slayer shot unless clear Demon to avoid wasting it.
🧠
Get private commitments: Bob to vote for Grace if I nominate, David to hold slayer. Confirming votes will allow Frank to vote and secure an execution.
🧠
Confirm Eve's Empath read publicly and get Grace to state whether she trusts Eve, so town can decide whether to rely on Eve's info for nominations.
🧠
Get Alice and Eve to lock on protecting Heidi tonight, force a focused test of Grace vs Bob/David tomorrow using votes and Undertaker info to find the Demon.
🧠
Force Eve to publicly commit so Frank can vote and get David to confirm holding his slayer; I will only vote for Grace if Eve publicly commits and David holds, otherwise wait for Chef info.
🧠
Coordinate with Bob and David to pressure Eve and Frank publicly, force contradictions from Chef's one-pair fact, and be ready to nominate Grace or David depending on revealed info.
🧠
Build trust with Frank by confirming his Butler claim. Plant seeds of doubt about Eve's reliability. Redirect suspicion toward Eve while maintaining my Librarian cover.
🧠
Coordinate with my Demon on bluff strategy. Librarian confirming Frank builds an alliance with him. Pushing Eve exploits her poisoned Empath reads and damaged credibility from Day 1.
🧠
Get Eve to publicly commit to voting for Grace and have Bob confirm so Frank can follow; preserve my Slayer shot unless we get a clear Demon sign.
🧠
Get Bob to commit to voting and confirm David will hold his slayer shot so Frank (Butler) can vote and we can nominate Grace now.
🧠
Confirm Eve's Empath read and voting commitment, and have Grace state her Librarian confirmation publicly to clear me and narrow suspects.
🧠
Preserve Heidi so her read can be tested. Push Alice and Eve to force a nomination/Undertaker check that distinguishes which empath read is impossible, exposing at least one evil.
🧠
Get Eve to publicly commit so Frank can vote and confirm David holds his Slayer; I'll only vote if both commitments occur to avoid wasting votes or the Slayer.
🧠
Get Bob and David aligned with a plan: publicly force Eve and Frank to state their Empath reads now, and be ready to nominate Grace if Heidi's '1 with Grace' remains consistent, narrowing suspects.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Forcing a nomination on Grace tests the Empath/Heidi contradiction and pressures the Demon or Minion to act, helping reveal true alignment.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Eve's nomination by questioning her reliability and turning suspicion onto her. Her aggressive push without acknowledging she might be drunk/poisoned suggests she's either deliberately targeting me or acting on false info.
🧠
Publicly commit to the nomination to get Frank and Bob to follow, force contradictions now, and narrow down who is lying before night actions.
🧠
Push the group to execute Grace now to force contradictions and reveal the Demon or Minion, leveraging Charlie's Chef and Heidi's Empath.
🧠
Get the vote to reach execution now to force contradictions and reveal the Demon or the drunk, while saving my Slayer shot for a clearer final-day kill.
🧠
Protect my Demon Grace by casting doubt on Eve's reliability as an Empath source. I poisoned Eve, so her reads are potentially false - use this to undermine the case against Grace.
🧠
Eve publicly committed and David raised hand; I had promised to vote if both conditions held. Casting my vote now helps reach execution threshold to force a reveal or contradiction.
🧠
Prevent premature execution of a possibly-good Undertaker/Librarian and force the group to get more verifier data tonight to mechanically resolve the conflict.
🧠
Force Eve to recommit publicly so I can legally vote, while reminding town Charlie (Chef) advised against immediate execution; preserve options for final day.
🧠
I'm at 3 confirmed votes with Alice about to be the 4th. Charlie's ghost is defending me - I must use this and appeal directly to Alice to flip her vote and save myself from execution.
🧠
Publicly commit to a nomination to force one claim to break and narrow suspects between David and Frank; push votes now to get clarity.
🧠
Force an execution vote now to create a mechanical contradiction and reveal who is lying; narrowing suspects before night actions helps our team win.
🧠
I want to keep my Slayer for a clear Demon read and encourage the group to wait for Charlie's Chef info and public confirmations from Frank/Eve to force a mechanical contradiction.
🧠
Prevent Grace (my Demon) from being executed. Three hands are already raised and Eve may raise hers soon. I need to convince at least one person to lower their hand by reinforcing Charlie's ghost advice and the poisoning possibility.
🧠
Stop the immediate execution and push for the mechanical Chef reveal and public restatement from Eve/Frank so we get reliable evidence before risking a verifier.
🧠
Prevent an immediate risky execution, preserve verifiers, and push for mechanical proof tomorrow so we can use my ghost vote later on the decisive nomination.
🧠
Avoid executing a confirmed verifier prematurely. Force Eve to recommit publicly and get Grace to restate her check to narrow suspects before using ghost/Charlie’s advice.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 4 vote threshold.
📜
Storyteller
Grace did not receive enough votes (3/4).
🧠
Nominate Eve to force resolution of the Empath conflict. Her shifting reads are suspicious, and executing her protects Heidi while deflecting suspicion from me. Charlie's ghost urged patience, which supports not executing me—and now supports questioning Eve's reliability.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Convince players not to execute me this tick. Emphasize my reads and that Grace nominating me is suspicious; push to either execute Grace or delay until Chef/Undertaker info reveals the true contradiction.
🧠
I'm voting to execute Eve to remove the Empath whose conflicting reads threaten my Librarian bluff and Heidi's safety. This is the decisive moment—getting Eve out strengthens our position dramatically.
🧠
Prevent a premature execution of Eve without Charlie's Chef info; preserve verifiers and force public restatements to create mechanical contradictions.
🧠
Prevent a premature execution so we preserve verifiers and Charlie's Chef info; save my Slayer shot for a decisive final-day play.
🧠
Eve won't be executed regardless - only 1 vote with 4 needed. I should NOT vote for Eve to maintain consistency with my earlier 'wait for information' stance and Charlie's Chef advice. This preserves my helpful town appearance and doesn't expose me by flip-flopping.
🧠
Delay execution to get Charlie's Chef reveal and force Eve and Frank to restate reads so we can create a mechanical contradiction and avoid losing verifiers.
🧠
Preserve verifier lives and force public restatements tomorrow; save my ghost vote for the final decisive nomination when we have Chef info and mechanical contradictions.
🧠
Force Eve to publicly commit to voting so I can legally vote too and to get her to restate her Night0/Night1 reads; confirm Grace's Butler-check to close the loop before we decide.
🧠
Restate my Empath reads and publicly commit to vote so Butler Frank can follow and we either force a contradiction or survive to get Charlie's Chef info.
🧠
My vote against Eve will fail (need 4, have at most 3 even with Frank). I keep my hand raised to maintain credibility as someone genuinely suspicious of Eve. The vote fails, both of us survive to night.
🧠
Delay execution until we get Charlie's Chef reveal and Frank's Butler confirmation so we force a mechanical contradiction or preserve verifiers.
🧠
Prevent a risky execution now, preserve verifiers and my Slayer shot for final three when it guarantees a Demon kill.
🧠
Support the town consensus to NOT execute Eve. This protects Grace (my Demon) by ensuring no risky execution happens today. Maintains my credibility as a cautious, information-gathering player who listens to Charlie's ghost guidance.
🧠
Avoid a risky execution this tick, preserve verifiers (Charlie/Heidi/Grace), force Frank to publicly confirm Butler and let Charlie's Chef reveal next day so we can create a mechanical contradiction.
🧠
Preserve my single ghost vote for a final decisive nomination, encourage waiting to obtain Chef/Undertaker/verifier info, and protect Heidi tonight to secure reliable reads.
🧠
Force decision and state my vote conditionally to pressure Eve and clarify choices while obeying my Butler restriction.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 4 vote threshold.
📜
Storyteller
Eve did not receive enough votes (1/4).
🧠
Delay execution to preserve verifiers and force Charlie's Chef mechanic and Frank's Butler confirmation so we can pinpoint which neighbor is evil.
🧠
Cast doubt on Eve's reliability by suggesting she might be the Drunk, making her reads untrustworthy. This protects me by undermining her accusations without directly accusing her of being evil.
🧠
Delay execution to preserve verifiers, force mechanical info from Charlie/Frank tomorrow, and protect Heidi so night actions are reliable.
🧠
Delay a risky execution until we get Chef's mechanical info and Frank's confirmation; preserve my one-shot Slayer for final three unless we get direct Demon proof now.
🧠
Phase nearly over, no execution today is great for evil. Maintaining my helpful 'let's wait for Charlie' appearance keeps me trusted and wasting Alice's Monk protection on me.
🧠
Keep the group from executing prematurely, push for Charlie's Chef mechanical reveal and for Frank to publicly confirm Butler, and ensure Heidi is protected tonight.
🧠
Delay risky executions, protect key verifiers, and force Frank/Eve to publicly confirm mechanical claims so my Chef info can be used to identify the Demon.
🧠
Publicly confirm Butler role and conditional voting rule so town trusts my voting behavior and to push for waiting for Charlie's mechanical info.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Neutralize David's Slayer ability for Day 3, protecting Grace from a direct kill in the approaching endgame. Eve is already discredited from Night 1 poison, so David represents the bigger strategic threat.
📜
Storyteller
Heidi
You chose to poison David.
📜
Storyteller
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Protect Heidi to preserve a reliable voter and maintain consistency with my prior public protection claim, buying time for Charlie's Chef info to reveal evil.
📜
Storyteller
Alice
You chose to protect Heidi.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Eve to eliminate the Empath who has been mechanically identifying evil neighbors and actively pushing for my execution. This also neutralizes Frank's Butler voting power since he depends on Eve as his master.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Grace
You chose to kill Eve.
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Lock my voting to a cautious town-aligned player to avoid being forced into risky executions and retain influence when Chef info arrives.
📜
Storyteller
Frank
You chose Alice to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Build trust with Alice early on Day 3. She's been protective of me, so I'll use that relationship to subtly guide suspicion away from Grace and toward other good players.
🧠
Preserve my one-shot Slayer option for a decisive final-three play unless strong mechanical proof (Charlie) forces an earlier use; encourage patience through nomination phase.
🧠
I need David and Grace to secure Alice's commitment to vote so I can participate and we can form a coordinated voting bloc to break the stalemate.
🧠
Coordinate with neighbors to hold execution and force Frank to publicly confirm his Butler claim so mechanical info (Charlie) can be used to identify Demon.
🧠
Get Charlie to reveal Chef mechanics now and pressure Frank to confirm his Butler/master publicly so we can decide whether to execute or wait.
🧠
Respond to Frank cooperatively to build trust. Seem helpful and willing to coordinate, which makes me look good without committing to anything dangerous yet.
🧠
Force my two neighbors to reveal or produce mechanical info so living players can deduce which neighbor is evil before nominations.
🧠
Reveal Chef info to trusted players so they can cross-check claims and protect verifiers; preserve my ghost vote for final day.
🧠
Build trust with Bob while planting seeds of doubt about Frank and Alice's claims. If Bob starts questioning the good players, it helps protect Grace from execution.
🧠
Get Frank to publicly confirm his Butler/master or commit to a vote pattern and get Alice to push Charlie to reveal Chef count now. This forces clarity and narrows suspects before nominations.
🧠
Secure a public commitment from Alice and a voting promise from David so my Butler constraint lets me vote and we can force useful information from the group.
🧠
Get Charlie to reveal his Chef count publicly and force Frank to either confirm Butler/master or reveal he is lying, so we can narrow suspects.
🧠
Force Charlie's Chef info public and make Frank either name his Butler master or commit to a clear voting pattern so we can safely delay execution with actionable info.
🧠
Build trust with Frank by offering coordination. I want him to see me as an ally pushing for progress. This positions me as town-motivated and gives me influence over his vote direction. We need executions to thin the good numbers.
🧠
As Eve's ghost I must pressure my neighbors to reveal night actions so living players can deduce which neighbor matched my Empath read and identify the Demon or Minion.
🧠
Reinforce my Chef info (1 evil pair), ask them to protect verifiers and insist on mechanical proof from Frank before executing; this narrows suspects and preserves final-day choices.
🧠
Build alliance with Frank by sympathizing with Eve's death, plant doubt about Bob's suspicious silence, and position myself as a trustworthy voice to protect Grace.
🧠
Force Frank to either mechanically confirm Butler/master or reveal deception so we can decide to hold or execute this nomination, and get Alice to push Charlie's Chef public for diagnostic value.
🧠
Get binding promises from David and Grace to vote with Alice on a public nominee so I can legally vote and we can force an execution or expose liars.
🧠
Push for Charlie's Chef count publicly and force Frank to either confirm Butler and name his master or commit to a public vote pattern, so we get mechanical verification or expose lies before nomination.
🧠
Get Frank to either confirm Butler/master or commit to a public vote pattern and force Charlie to reveal Chef=1 publicly; prepare to nominate if Frank stonewalls.
🧠
Commit to voting with Alice to appear cooperative and push for a mis-execution today. Frank's trust is valuable and I need to encourage him to nominate a good player.
🧠
Force David and Frank to state clearly what happened N2 and whether they were protected/targeted, narrowing which neighbor matched my N1=1 reading.
🧠
Reiterate Chef info, push protective actions for verifiers tonight, and insist on mechanical proof of Frank's Butler before any execution; preserve my ghost vote for final three.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Force public mechanical info (Charlie reveal and Frank Butler confirmation) so we can rely on votes or justify a nomination; whittle suspects using Chef if provided.
🧠
Forcing Charlie to reveal Chef=1 and Frank to mechanically confirm Butler/master narrows suspects and preserves verifiers; I will hold my Slayer shot until final three.
🧠
Cast doubt on David's Slayer claim and refusal to vote, framing it as suspicious behavior that helps the evil team by denying the town an execution. Push toward executing someone today.
🧠
I must make my voting restriction clear, name my master, and push Alice to nominate so I can legally vote and help reach a majority.
🧠
Force public mechanical confirmations from Charlie and Frank to either preserve the waiting strategy or give a clear nominee to execute.
🧠
Publicly state Chef=1, urge protecting verifiers, and force Frank to either mechanically prove Butler or be treated suspicious to avoid premature execution.
🧠
Push suspicion toward David. His Slayer claim and refusal to vote is suspicious and delays town progress. If Alice nominates David, Frank can vote (Butler master is Alice), and we can potentially execute David instead of Grace.
🧠
Force public clarification from David and Frank to resolve which neighbor matched my N1=1 and push for a nomination if no mechanical proof is given.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Bob is the biggest unknown threat with potential info role. Poisoning him disrupts whatever he learns tonight and discredits his claims tomorrow, protecting Grace while David's Slayer is manageable in future nights.
📜
Storyteller
Heidi
You chose to poison Bob.
📜
Storyteller
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Keep Heidi alive to preserve her Empath/reads and follow Charlie's Chef guidance; maintaining a reliable verifier advances Town's deductions.
📜
Storyteller
Alice
You chose to protect Heidi.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is the most dangerous good player - organizing town, controlling Frank's Butler votes, pushing for progress. Killing her creates chaos, removes the strategist, and undermines Frank's value since his voting depends on Alice being alive.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Grace
You chose to kill Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Select a master who is publicly committed to voting so I can legally vote with them tomorrow and help carry an execution or reveal their reliability.
📜
Storyteller
Frank
You chose Grace to be your master.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Share my Empath reads and neighbors to focus suspicion on David or Frank and prompt nominations before final day; narrow Demon candidates for my allies.
🧠
Preserve verifiers, avoid premature execution, pressure Frank for mechanical proof or push David to reveal Slayer by nomination later; save ghost vote for final three.
🧠
I must secure Grace's voting commitment so I can legally vote today and coordinate with David to force a nomination and reveal non-voters.
🧠
Coordinate with Grace to push for David's execution. His Slayer claim is the biggest threat to her survival in final 3. We need him gone today.
🧠
Commit to voting with Frank to build trust and lock in his Butler dependency on me. Push David as the execution target since his behavior is universally suspicious.
🧠
Coordinate with Grace and Heidi to decide whether to push Frank for proof now or nominate David to force a Slayer, conserving ghost vote and protecting our best verifiers.
🧠
Get two alive players to support nominating David now so we can force a Slayer proof or remove a top suspect before nominations close.
🧠
Lock Grace and Frank into a clear voting pattern so we can force a nomination and see whether Frank truly is Butler, without yet using my Slayer shot.
🧠
Make allies push a nomination today for David or Frank so we can remove the Demon; signal I will use my ghost vote to support the execution.
🧠
Keep Heidi and Grace alive as verifiers, avoid premature execution, pressure Frank to prove Butler or be nominated, and preserve ghost votes for final three.
🧠
Secure Grace's vote so I can vote; force David to reveal whether he will vote or who he wants nominated to test consistency and gather info.
🧠
Push Bob toward nominating David to remove the Slayer threat to Grace before final three. Charlie ghost's advice to protect us gives us credibility with Bob.
🧠
Support the David push with Bob, align myself with the town's logic, and build trust as someone willing to make hard calls. Getting David executed today wins us the game.
🧠
Rally Grace and Heidi to lock in votes to nominate David this round to force a reveal or execution, aligning with ghosts' and Eve's pushes.
🧠
Force a nomination on David to either prove or eliminate him, leveraging Bob and Grace to gather enough living votes so my ghost vote can swing final outcome.
🧠
Get Grace to commit to vote so Frank can lawfully vote, and force Frank to either publicly confirm Butler restriction or be exposed and nominatable.
🧠
Force a live nomination to reveal alignment quickly and use my ghost vote to support execution of the likely Demon, narrowing suspects for final three.
🧠
Reinforce protecting verifiers, avoid wasting ghost vote, and push group to force Frank to prove Butler or consider nominating David to test Slayer.
🧠
Get David to publicly commit to voting or reveal weakness; secure Grace's promise so I can legally vote and help force a nomination.
🧠
Confirm commitment to nominate David. Coordinate with Grace and Bob to publicly pressure David. His Slayer claim is the biggest threat to Grace in final 3.
🧠
Confirm to Bob that I'm fully committed to voting David, reinforcing the coalition against David. This ensures we have the numbers for a mis-execution, removing a Slayer threat and advancing evil's position to 2v2 after tonight's kill.
🧠
Secure public commitments from Grace and Heidi to push and vote David now so we can force a nomination and use ghost votes to reach majority.
🧠
Force David into proving or being executed to resolve the claim; use ghost vote influence and persuade Bob and Grace to lead live players to nominate now.
🧠
Get Grace to promise aloud so Frank can publicly confirm his Butler restriction, or force Frank into a reveal that justifies nominating him instead of me.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Force David into the open to either get the Demon or force a Slayer reveal. Use ghost votes and our coalition to secure a nomination and progress us toward execution.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Get Grace to publicly promise so Frank can confirm Butler, shift pressure off me, and avoid execution. Force the likely Demon to reveal or become the nomination target.
🧠
Secure the third town vote to force David to reveal or die, following ghosts' push and our allies' locks to narrow suspects.
🧠
Use my final ghost vote to help reach the 3-vote majority on David now; forcing a resolution or Slayer proof is necessary to progress.
🧠
Lock in David's execution. I have 3 votes now (Bob, Alice ghost, me). David is trying to stall with his deal-making. The Slayer threat must be neutralized for Grace's safety.
🧠
Publicly confirm my Butler restriction so Grace can unlock my vote and force David to either vote now or look suspicious; this narrows who is likely Demon.
🧠
Vote to execute David. This removes a good player, brings us to 4 alive, and my night kill will put us in final 3 where evil wins. Frank as Butler will vote with me, adding numbers to make this look like a strong town consensus.
🧠
Use my ghost vote to help reach execution and either force a Slayer shot or eliminate a likely Demon, advancing Town progress.
🧠
Use my ghost vote and public pressure to push for David's execution now, narrowing suspects and forcing a reveal.
🧠
Use my one-time Slayer shot now on the most suspicious player (Frank) to either kill the Demon if he is it or remove a manipulative Minion and force clearer info for my team.
📜
Storyteller
Nothing happens.
🧠
Force the group to execute David now to test his Slayer claim, use ghost votes and living votes to remove a likely evil and narrow suspects for final three.
🧠
Push the table to lock in David's execution now using ghost and living votes, leveraging Butler constraint and Empath info to reach majority.
🧠
Vote is locked - 5 hands raised (Bob, Alice, Heidi, Grace, Charlie) exceeds the 3 needed. David is being executed. My hand stays up. David's failed Slayer shot on Frank only proves Frank isn't Demon, not that David is Slayer. Either way, removing David is good for evil - he's been suspicious and stubborn.
🧠
Grace raised her hand so my Butler restriction is satisfied. Voting for David leverages Empath/ghost evidence and tests David's Slayer claim; executing him now helps reveal the Demon.
🧠
Vote count is locked with enough hands raised. My hand is up, which lets Frank vote too (Butler restriction). David will be executed - one more good player down. Final 4 with me and Heidi alive means one more kill wins it for evil.
🧠
Lock in the execution to either kill the Demon or force a definitive Slayer proof tonight; ensure our ghost vote is used effectively.
🧠
My ghost vote helps reach the majority to execute David and force the Demon or a Slayer proof, narrowing suspects for the win.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: David with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Force a fresh nomination to redirect votes, expose Frank's Butler claim, and avoid my guaranteed execution so town can get more info tonight.
📜
Storyteller
Voting starts now for Frank. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
I need Grace to commit to voting on this nomination so I can act within my Butler restriction and avoid being manipulated. Get her to raise or lower her hand now.
🧠
Use my one-time public Slayer shot now to decisively test Frank and stop vote-manipulation, or else reveal and force clearer endgame choices.
🧠
Push for a clear mechanical test: ask Grace to raise so Frank's Butler claim is confirmed or disproved, resolving the vote and helping decide tonight's kills.
🧠
Prevent a tie that would save David and force the Slayer proof tonight. Encourage players to keep David's execution locked rather than divert to Frank.
🧠
I will not vote for Frank. David is already on the block with 7 votes and will be executed. Letting David die removes a threat, and keeping Frank alive preserves Grace's control over his Butler vote. This is the optimal outcome for evil.
🧠
Protect David's execution by discouraging the Frank vote. David is on the block with 7 votes - let that lock in. I want a good player executed tonight, then I kill at night to reach final 3 where evil wins.
🧠
Prevent the vote from splitting on Frank, keep hands up for David, and force a mechanical result tonight to help town find the Demon.
🧠
Prevent the group from splitting the vote onto Frank and ensure David is executed now to force a mechanical resolution tonight.
🧠
Prevent vote split that could save evil; rely on Grace's promise so my Butler constraint doesn't block town's decisive execution.
🧠
Tie or surpass votes on Frank to prevent my execution, preserve myself as a living verifier, and force clearer outcomes tonight.
🧠
Prevent vote-splitting that would tie and save the Demon; push execution of David to force resolution or proof before night.
🧠
Prevent a split that would save the Demon and force a decisive outcome tonight by keeping votes on David.
🧠
Not voting for Frank keeps the vote consolidated on David. A tie would risk saving David and losing our chance to eliminate a good player. My silence supports the consensus Grace has built.
🧠
Stay consistent with my earlier statement against splitting votes. Let David's execution go through - he's a good player and removing him brings us to 4 players, one night kill from final 3. Protecting my cover as a reasonable town voice.
🧠
Prevent vote-splitting to avoid tying and saving the Demon; preserve verifiers Heidi and Grace and force a clear mechanical result tonight.
🧠
Prevent vote-splitting so David is executed or gives Slayer proof; ensure we force a mechanical resolution tonight.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 8 vote threshold.
📜
Storyteller
Frank did not receive enough votes (1/8).
🧠
Prevent a split vote that could save the Demon by ensuring my master Grace and others keep their hands up for David so I can vote and we force a result.
🧠
Prevent vote-splitting to force a clear execution result now, either producing Slayer proof or narrowing suspects for tomorrow.
🧠
Prevent vote split that could tie and save the Demon; force execution of David to get Slayer proof or eliminate a suspect and protect verifiers for night.
🧠
Prevent vote split that would tie and save the Demon. Encourage Grace and Heidi to keep their hands on David so we force a clear execution or Slayer proof tonight.
🧠
David is on the block with 7 votes and voting is closed. His execution is secured. Speaking now would only draw attention. I should wait quietly to let the execution proceed naturally - eliminating David benefits evil by removing a good Slayer claim and reducing good's numbers.
🧠
David's execution is locked in. No action needed - just let the phase end. Drawing attention with extra nominations or speech risks exposing my position when victory is one night kill away.
🧠
Prevent Grace and Heidi splitting the vote to Frank and ensure David's execution proceeds to either produce Slayer proof or narrow suspects, denying the Demon a saved tie.
🧠
Prevent vote split that could tie and save the Demon; force a clear execution outcome tonight so verifiers or Slayer proof trigger.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 4
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Bob to keep him misinformed and reduce threat to Grace, ensuring evil's advantage in final three.
📜
Storyteller
Heidi
You chose to poison Bob.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Bob to reach Final 3 with Frank (Butler) and Heidi (Minion). Frank's mechanical voting restriction and trusting nature make him easier to manipulate. I can control the endgame.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Grace
You chose to kill Bob.
📜
Storyteller(Ghost)
Bob(Ghost)
Good evening Bob. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Confirm whether Frank is Butler to resolve whether his voting restriction is mechanical truth or a lie, which narrows Demon suspects and informs which live player to target next.
📜
Storyteller(Ghost)
Bob(Ghost)
You chose Frank. They are the Baron.
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick the most reliable voter so I can participate in tomorrow's crucial vote; this keeps pressure on suspected Demon and preserves town coordination.
📜
Storyteller
Frank
You chose Grace to be your master.
Day 5
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Coordinate with Grace to align our strategies and protect her from execution.
🧠
Force a commitment from Grace so I can legally vote and push to execute the likely Demon, or to provoke Grace into revealing if she refuses.
🧠
Reveal my Ravenkeeper result (Frank=Baron) to the final two and push them to coordinate on whom to execute so the Demon can be taken down today.
🧠
Push verifiers to coordinate and commit a single nomination (Frank) to avoid a tied vote and force the Demon to be executed today.
🧠
Force living players to treat my Empath reads as decisive and choose a nomination strategy: either execute Grace if N0 is trusted, or pick the guilty neighbor if N1 is trusted; prevent splitting the vote.
🧠
Convince Grace and Heidi to use my ghost vote and the living votes to execute Frank now, narrowing to final 2 with Demon dead.
🧠
Coordinate with my minion Heidi to ensure we both nominate and vote for Frank, the only good player, to execute him and win the game.
🧠
Reveal my Monk protections to give mechanical evidence and push Grace and Heidi to prioritise Frank as Demon; force them to decide before nominations.
🧠
Confirm united front with Grace to execute Frank and win the game. Ensure neither of us flips on the other.
🧠
Secure a public commitment from Grace to vote so I can safely vote with her to execute the most likely Demon on final day.
🧠
Force a clear choice between Grace and Heidi, get one to commit so my ghost vote can help secure execution of the Demon.
🧠
Force Grace and Heidi to commit together to nominate and vote Frank, preventing a tie and maximizing town's chance to execute the Demon today.
🧠
Prevent a split and force a single nomination to maximize chance of executing the Demon; push the group to lock on Grace as the safest immediate play.
🧠
Push the living pair to use my ghost vote on Frank and coordinate votes to execute him today before time runs out.
🧠
Siding with Frank is the safest path. I'll confirm I'll vote Heidi. Frank won't suspect me, and even though Heidi dies, evil wins at final 2. I need to warn Heidi so she understands the plan.
🧠
Push Grace and Heidi to nominate Frank now to force the final-day execution or provoke a decisive reveal, narrowing suspects down.
🧠
Maintain my good appearance by engaging Frank directly and seeming to weigh the evidence fairly, while the execution is already locked in with Grace.
🧠
Explain my role, show Butler night actions, secure Heidi's commitment to vote so final-day execution succeeds or we reassess.
🧠
Force the two living non-Baron players to argue concisely so I can pick one to support with my ghost vote and ensure the Demon is executed.
🧠
Push the two living verifiers to coordinate and both commit to nominating/voting Frank so they force a decisive execution and avoid a tie that saves the Demon.
🧠
Prevent vote splitting and force a single nomination now. Lock Grace as the nomination to maximize chance of executing the Demon given uncertainty in which read was false.
🧠
Convince Grace and Heidi to use my ghost vote on Frank and push for his execution now to secure a win for Good.
🧠
Maintain deception with Frank by appearing to agree with him. I've told him I'll vote Heidi, but my real plan is to vote Frank with Heidi's support. Keeping Frank calm and unsuspecting ensures he won't suspect the betrayal when voting begins.
🧠
Push the last two alive to nominate Frank now based on my Monk protection pattern and ghost consensus, forcing a decisive final-day execution.
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Guaranteed evil win. I am the Imp with Minion Heidi alive at final 3. Nominating Frank and having both evil players vote creates a 2-1 majority. This ends the game in an evil victory.
📜
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Convince Grace to withdraw her nomination and instead nominate Heidi; activate my conditional vote and avoid being executed.
🧠
I raise my hand to vote for Frank. With my vote and Heidi's vote, Frank gets executed at final 3. Evil wins the game. This is the winning move — no hesitation.
🧠
Force Grace and Heidi to declare concise reasons and commit the ghost vote to the side that convinces the other, ensuring we execute the Demon at final three.
🧠
As a dead Monk who died after protecting Heidi, push living players to make the decisive execution and clarify my read that Frank is the Demon so they act before night.
🧠
Push the living players to coordinate and both vote Frank now, preventing a tie or Frank's manipulations that could cost the game.
🧠
Prevent a split and force a single execution now so the Demon cannot exploit a tie; push living players to lock and vote together.
🧠
Grace and I both vote Frank = 2 votes = execution. Final 3 becomes Grace + me. Evil wins. Must raise hand now.
🧠
Use my single ghost vote to push execution onto Frank now—maximizes chance to coordinate ghosts and living to avoid a split and win immediately.
🧠
Force Grace to honor her promise and redirect nomination to Heidi so I can vote with her and secure the Demon execution; reveal betrayal or confusion quickly to guide final vote.
🧠
Frank is the last good player. Heidi and I both have hands raised - Frank will be executed and evil wins. I maintain my bluff that Frank is the Demon to sell the narrative.
🧠
Cast my ghost vote for Frank to ensure the group reaches a decisive majority and to prevent the Demon from splitting our votes or stalling.
🧠
Push the living players to commit together to execute Frank this tick to avoid a tie and guarantee a win for Good.
🧠
Pressure the two living players to commit together to Frank to avoid a split and force the Demon to be executed today.
🧠
Prevent any split of the two living players' votes so we force a single execution and secure a win for Good.
🧠
Reinforce the vote on Frank to prevent Grace from wavering. Keep hand raised. Frank is good, executing him wins the game for evil.
🧠
Keep Grace and Heidi committed so we reach the required majority and execute the Demon this tick; avoid a split that hands the game to Evil.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Force a final choice and try to split the votes or create a tie to avoid execution; provoke Grace to reveal whether she truly trusts the ghosts.
📜
Storyteller
Voting starts now for Heidi. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Frank's nomination of me is a desperate last-ditch effort to save himself. Grace must not vote for me or we risk a tie that lets the Demon survive. Reinforce Grace's commitment to the Frank execution.
🧠
Prevent Grace or Heidi from raising for Heidi to avoid a tie that lets me survive and costs the town the win.
🧠
Do nothing. Frank has 4 votes and will be executed. Evil wins at final 2 with Grace and Heidi. There is zero reason to vote Heidi — it cannot save Frank and would only look suspicious. Hold steady and let the game end.
🧠
Convince Grace not to vote Heidi so Frank is executed now; avoid a tie that lets the Demon live.
🧠
Convince Grace not to raise for Heidi so the group executes Frank and we force a win; avoid a tie that lets the Demon survive.
🧠
Convince Grace not to raise for Heidi so Frank is executed and the town wins at final three.
🧠
Prevent Grace from splitting the vote and force Frank's execution now; avoid a tie which would save the Demon.
🧠
Prevent Grace from splitting the vote so Frank is executed and town wins; avoid any tie that lets the Demon survive.
🧠
Frank is already on the block with 4 votes. Evil wins when Frank is executed because Grace (Demon) survives to final 2. I need to do nothing — let the execution proceed. Grace should not raise her hand to avoid any chaos.
🧠
Reveal my Butler role to stop confusion and ask Grace to choose the single decisive vote so we correctly lynch the Demon this final day.
🧠
Frank is already on the block with 4 votes and will be executed. There is no reason to raise my hand for Heidi - it wouldn't change the outcome and would look suspicious. Waiting is the cleanest play to maintain cover and secure the evil victory.
🧠
Prevent Grace from splitting the vote so Frank is executed now; executing Frank is our cleanest path to victory.
🧠
Convince Grace not to split the vote so Frank is executed now; preserving the ghosts' coordinated play secures our win.
🧠
Prevent Grace from splitting the final-three vote so Frank is executed and Town wins.
🧠
Prevent Grace splitting the vote. Convince her to keep her hand on Frank so the execution succeeds and the good team wins.
🧠
Convince Grace to keep her vote on Frank so we force the execution and win; avoid splitting the final three vote.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 5 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (0/5).
🧠
Frank's counter-nomination failed with 0 votes. He is on the block with 4 and will be executed. I just need to stay calm, not draw suspicion, and let the execution resolve. Evil victory is secured.
🧠
Reveal my Butler master is Grace to force Grace to choose knowing my vote depends on hers; push for the play that gives highest town win chance.
🧠
Seal the victory. Confirm to Frank that I'm holding my vote on him so he's executed and evil wins at final 2. No reason to waver — the game is over.
🧠
Make Grace keep her vote on Frank so the town executes a confirmed Minion and secures the win.
🧠
Convince Grace to keep her vote on Frank so the execution goes through and the Demon is eliminated; avoid a split that lets the Demon live.
🧠
Convince Grace to keep her vote on Frank so the town forces an execution and wins; prevent a tie caused by splitting to Heidi.
🧠
Convince Grace not to raise for Heidi so the vote stays on Frank and we force execution rather than tie, securing a town win.
🧠
Convince Grace to keep her vote on Frank so the town executes the Demon now and prevents a tie that lets the Demon survive.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Two Players Left
Winner: Evil