Game Detail

Players

Alice (Butler) Bob (Drunk) Charlie (Baron) David (Fortune Teller) Eve (Virgin) Frank (Saint) Grace (Imp) Heidi (Washerwoman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil210,81858,656$0.0602
Good699,625573,151$2.4703

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Charlie
You are the Minion. The Demon is Grace.
πŸ“œ
Storyteller
β†’
Grace
Minions are: Charlie. Your safe bluffs are: Slayer, Recluse, Monk
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Washerwoman. Either David or Bob is the Fortune Teller.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I'm checking Alice and Frank to start gathering information about different parts of the table. As Fortune Teller on Night 0, I need to begin collecting data with no prior information. This spread gives me coverage away from my immediate neighbors.
πŸ“œ
Storyteller
β†’
David
You chose Alice and Frank. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I'm choosing Bob as my master since he's my neighbor. This gives me a natural coordination point for Day 1, and I can easily observe his voting behavior. As Butler, I need to pick someone reliable to anchor my vote to.
πŸ“œ
Storyteller
β†’
Alice
You chose Bob to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish private communication with Bob since he's my master. His voting behavior controls my vote tomorrow, so I need to understand his alignment and build rapport without revealing my Butler role yet.
🧠
Start gathering information from Alice, who is one of the two players from my Fortune Teller read. I want to hear her role claim and gauge her behavior without revealing my own role or my night information yet.
🧠
Coordinate with my Minion to establish a shared bluff (Slayer) and misdirect the town by framing Frank. This will create chaos, reduce suspicion on us, and help the evil team control the narrative early.
🧠
Start building a private alliance with my neighbor Frank to exchange role information and coordinate our efforts to find the Demon.
🧠
Respond to Alice's whisper to establish communication and gather information about her role/claimsains without revealing my Soldier role yet.
🧠
Establish the bluff with Grace that we are both Slayer. Faking a shot at Frank will create immediate distrust and redirect suspicion away from us, helping our evil team sow chaos.
πŸ“œ
Storyteller
Nothing happens.
🧠
I'm deflecting Eve's question about my role while asking her to reveal hers first. This helps me gather information without exposing my dangerous Saint ability. I also want her take on Charlie's public Slayer claim.
🧠
I need to verify my Washerwoman information and gather intel. Bob is one of my two Fortune Teller candidates, so talking to him could confirm or refute my ability. I also want his perspective on Charlie's public Slayer claim.
🧠
Respond honestly to David's role inquiry to build trust. Being transparent about being Butler establishes me as good and opens dialogue. Also noting the Slayer shot info is valuable - Frank is confirmed not Demon.
🧠
Share my Fortune Teller info with Alice to get her reaction. Since Frank is confirmed not Demon by Charlie's shot, Alice must be the one registering as Demon to me. She could be the good player who registers as Demon (Recluse or Fortune Teller caveat), or she could actually be evil. Need to probe her Butler claim and see how she reacts.
🧠
Reinforce the Slayer bluff with Charlie to sow discord and frame Frank as suspicious. This wastes the town's time and protects my Demon identity.
πŸ“œ
Storyteller
Nothing happens.
🧠
Share analysis of the double-Slayer situation with Frank to build trust and gather his perspective. This helps identify evil players without revealing my Virgin role prematurely.
🧠
Test Heidi's Washerwoman claim for consistency while gathering info on the suspicious double Slayer situation. Keeping my Soldier role hidden for now is defensive play.
🧠
Reinforce the narrative that Frank is suspicious to distract the town from Grace and maintain focus on removing a potential threat to the Demon.
🧠
Build alliance with Eve by sharing logical analysis of the impossible double-Slayer claim. Her questions seem genuine, so I'll engage while still protecting my Saint identity. Need to gather more info before forming conclusions.
🧠
Continue gathering information from Bob while verifying his claims. Need to confirm my Washerwoman info and get his read on the conflicting Slayer claims to identify potential evil players.
🧠
David claims I registered as Demon to his Fortune Teller check. Since I'm Butler (not Recluse), this is suspicious. Need to probe his claim further and gather more info before nominations. Also two people claimed Slayer - major red flag.
🧠
Frank was targeted by both Slayer claims and confirmed not Demon. He may have useful info on Charlie/Grace contradiction. Need to gather more data before nominations to identify the real evil players.
🧠
Reinforce the coordinated Slayer bluff with Charlie to maximize chaos and suspicion around Frank. Prepare for potential deviations or further actions to maintain the illusion and keep the town divided.
🧠
Building trust with Frank through shared analysis. The double Slayer claim is too suspicious to ignore - likely both evil creating chaos. Need to gather Frank's perspective and see if he has any night info or reads on other players.
🧠
Heidi's claim needs verification. Since I'm Soldier not FT, if she's real then David is FT. Need to press her on details and discuss the suspicious Charlie/Grace situation before nominations.
🧠
Reinforce the suspicion on Frank by sharing our plan with Bob, a player who seems open to our narrative. This will help divert attention from Grace (the Demon) and me (the Baron) while keeping the town focused on Frank.
🧠
Continue building alliance with Eve while gathering information. Need to know her role claim and what else she's learned. Two Slayer claims is the biggest red flag - likely both evil or one evil bluffing. Should collect more data before forming conclusions.
🧠
Verify my Washerwoman information by checking if David claims Fortune Teller. This will help me identify a potential ally and narrow down the evil players. Also gathering his perspective on the suspicious double Slayer claims.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Charlie made an impossible Slayer claim that Grace duplicated. At least one is lying, likely both. Nominating him shows I'm actively hunting evil and tests the group's read on this suspicious behavior.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Voting for Eve eliminates a direct threat to Grace and reduces the town's focus on our coordinated Slayer claims. This supports our evil team's goal of keeping the Demon alive and sowing chaos in the town.
🧠
Charlie's dual Slayer claim with Grace is impossible - at least one is lying. Shooting Frank on Day 1 with zero information is highly suspicious behavior that screams Minion coordination. I need to vote to execute Charlie to remove a likely evil player and gain valuable information for the town.
🧠
Two players claiming the same unique role (Slayer) means at least one is lying - this is clear evil behavior. Charlie's aggressive push on Frank looks like deflection. Eve's nomination logic is sound. I should vote to execute a likely liar.
🧠
Vote to execute Charlie. Two Slayer claims is impossible - at least one is lying. Real Slayer wouldn't waste shot Day 1. Eve's logic is sound, Bob (possibly FT) agrees. Need 4 votes, currently at 3.
🧠
Vote for Charlie's execution. Two Slayer claims is impossible, and coordinated Day 1 shots on me is highly suspicious evil behavior. My vote adds weight to a justified execution without being the decider.
🧠
Bob voted yes so I can vote. Charlie/Grace Slayer contradiction proves one is lying. 5 votes already cast, execution likely. Supporting execution of suspicious player helps good team.
🧠
Vote to execute Charlie based on the impossible dual Slayer claim with Grace. This is likely a Minion or Demon creating chaos. My FT info points to Alice as registering evil, but Charlie's behavior is immediately suspicious and the town consensus is strong.
🧠
Protect Charlie (Minion) from execution to prevent the Demon role from shifting to a Minion, maintaining our evil team's stability and narrative.
🧠
Attempt to redirect suspicion away from Grace and myself by casting doubt on Frank or Eve. Try to frame Frank as suspicious and suggest Eve is manipulating the town.
🧠
The vote is already in progress with 7 votes for Charlie, well above the 4 needed for execution. The dual Slayer claim proves at least one is lying, and coordinating Day 1 shots on Frank is highly suspicious. Letting this vote resolve naturally is the best move.
🧠
Vote for Charlie due to impossible dual Slayer claims and suspicious coordination with Grace. This execution provides information and removes a likely evil player.
🧠
Let the Charlie vote conclude naturally since we have majority. I've already voted for execution based on the impossible dual Slayer claims. After this resolves, I can share my Washerwoman info publicly to help the good team coordinate.
🧠
Keep my hand raised for Charlie's execution. At least one of Charlie/Grace is lying about being Slayer. This execution is safe for me as Saint and helps the town identify evil. Speaking might draw dangerous attention to me.
🧠
The vote is already decided with 8 votes for Charlie (4 needed). My individual vote won't change the outcome. I should wait to observe reactions and gather more information about player alignments before making my next move.
🧠
Keep my vote on Charlie. The dual Slayer claim is mechanically impossible - at least one is lying. This execution gives us valuable information and removes a suspected liar from the board.
🧠
Charlie is already on the block and being voted for execution. My hand is raised to vote for her, which aligns with the evil team's goal of dismantling the town and keeping the Demon (me) safe. Waiting allows the vote to conclude without drawing unnecessary attention to myself.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Charlie with 8 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 8 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Frank to shift suspicion back to him and disrupt the town's focus from executing Charlie. This buys time for Grace to continue pushing the narrative and keeps the Demon safe.
πŸ“œ
Storyteller
Voting starts now for Frank. 9 votes needed for execution or 8 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent my own execution by pointing out Charlie and Grace's contradictory Slayer claims make them untrustworthy, while not revealing I'm the Saint yet.
🧠
Prevent my execution by persuading the town that Frank's claims are suspicious and that executing him is the safer option. Undermine Frank's credibility to shift votes away from him and toward him being executed instead of me.
🧠
Let Charlie's execution proceed. Frank is nominated but Charlie already has 8 votes. I should observe the vote outcome before acting.
🧠
I will not vote for Frank. Charlie and Grace's coordinated fake Slayer claims prove at least one is evil, likely both. Charlie has 8 votes and should die - voting for Frank would save a confirmed liar. Let the execution proceed to gain information.
🧠
I'm not convinced Frank is evil. The real tell is the impossible double Slayer claim from Charlie and Grace. I'll hold my vote and see how others vote first.
🧠
As Butler, I can only vote if Bob (my master) votes. Waiting to observe Bob's action before deciding whether to raise my hand for Frank's execution. This preserves my vote for when it matters most.
🧠
Not voting for Frank preserves flexibility. My FT check (Alice+Frank=YES) combined with Frank's apparent confirmation from failed Slayer shots points to Alice as my Demon suspect. Charlie's execution should reveal information first.
🧠
Ensure Frank is executed to remove a growing threat and maintain town distrust in the Slayer narrative, benefiting my evil team.
🧠
Reveal I'm Saint to prevent my execution, which would cause good team to lose automatically. Expose Charlie/Grace's coordinated fake shots as evil manipulation.
🧠
Support Grace (the Demon) by voting to execute Frank, ensuring a potential threat is removed. Even if Frank is the Saint, his execution would cause the good team to win immediately, but the coordination with Grace suggests he is likely lying or evil. Protecting the Demon is the top priority.
🧠
Frank claims Saint - executing him means instant good loss. Charlie and Grace both claimed Slayer (impossible) and are pushing Frank's execution. This looks like evil trying to Saint-trap the town. I should NOT vote for Frank. Let Charlie's execution proceed first.
🧠
Warn the group about the catastrophic risk of executing a Saint. Frank's Saint claim means voting for him could instantly lose the game for good. Charlie and Grace's coordinated fake Slayer shots are suspicious evil behavior. We should let Charlie's execution proceed and gather information before considering Frank.
🧠
Frank's Saint claim makes voting for him extremely risky - if true, we auto-lose. Charlie already has 8 votes and will be executed. We should let that happen first, then evaluate Frank's claim with more information.
🧠
Reveal my Butler role and master choice to explain why I can't vote for Frank, while advocating to let Charlie's execution proceed first to gather information.
🧠
Not voting for Frank due to his Saint claim - too risky. Let Charlie's execution happen first to gather more information about the conflicting Slayer claims.
🧠
Retracting my vote for Frank reduces the risk of executing a potential Saint and losing the game immediately. This aligns with my goal to keep the Demon alive and sow chaos.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 9 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (1/9).
🧠
Grace also claimed Slayer and faked a shot on me. With Charlie about to be executed, I need Grace nominated for next day. This prevents her from being safe and maintains pressure on the coordinating evil players.
πŸ“œ
Storyteller
Voting starts now for Grace. 9 votes needed for execution or 8 votes to tie. Raise your hand if you want to vote for them.
🧠
Avoid being executed by waiting for the town to resolve Frank's Saint claim. As the Demon, survival is the priority until only two players remain.
🧠
I nominated Grace because both Charlie and Grace made identical fake Slayer claims against me. This coordination is highly suspicious - at least one is lying, possibly both evil. Voting for Grace shows commitment to my reasoning and helps investigate these coordinated false claims. Charlie will be executed, but Grace needs scrutiny too.
🧠
Prevent Grace's execution by sowing doubt and encouraging the town to delay voting until Grace can fabricate a defense or shift suspicion.
🧠
Vote for Grace to investigate the contradictory Slayer claims while avoiding the risky Saint execution. This helps narrow down who is lying about their roles.
🧠
Wait to observe the full vote count on Grace before committing. Charlie's execution will provide valuable information about the fake Slayer claims. I need to see how the group votes before deciding whether to raise my hand.
🧠
Charlie and Grace both claimed Slayer - at least one is lying. Charlie faces execution first. I should wait to see the result before voting on Grace. Rushing to execute both could waste good information or kill a Townsfolk.
🧠
Clarify my Butler restriction to the table and explain why I cannot vote, which actually protects the team if Frank is Saint.
🧠
I need to observe the Grace vote outcome before acting. Charlie's execution may reveal key information, and Frank's Saint claim needs verification. Rushing to vote could cause us to lose if Frank is truly Saint.
🧠
Ensure Grace does not get executed by tying the vote at 8, keeping the Demon alive and maintaining the evil team's advantage.
🧠
Charlie's execution is imminent with 8 votes. I've nominated Grace and voted. Waiting allows the vote to conclude naturally while I observe who supports Grace's execution. This reveals alignment information for tomorrow's investigation.
🧠
Cast doubt on Frank and others to protect Grace (the Demon) by shifting suspicion away from her and delaying her execution.
🧠
Frank's Saint claim creates massive risk - if true, executing him loses the game. I need to advocate for caution and let Charlie's execution happen first before making any moves on Frank or Grace.
🧠
Let the Grace vote conclude naturally - only 3 hands raised so far, needs 8-9. Charlie's execution will give us info first. I can vote next tick if needed, but rushing might kill a good player when we have limited votes.
🧠
Reveal the role conflict with David and advocate caution on Frank's Saint claim. Prevent potentially game-losing vote while Charlie's execution provides information.
🧠
I mechanically cannot vote since Bob (my master) is waiting. This protects us from accidentally executing a real Saint. I'll observe the vote outcome and use this time to highlight the Heidi/David Washerwoman conflict that needs resolution.
🧠
Preserve my vote for critical moments. Charlie's execution is locked at 8 votes. Frank's Saint claim makes executing him dangerous. Grace vote is uncertain. I need to save my vote for final day or when I have clearer demon reads.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 9 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (3/9).
🧠
Sow chaos by attacking Frank's credibility as Saint, making me a less obvious target for tomorrow's execution while keeping the Demon hidden. This disrupts the town's ability to focus on me and maintains distrust among players.
🧠
Reinforce my Saint claim while highlighting the suspicious dual Slayer claims. Warn the town about executing me while preparing for Charlie's death to reveal information.
🧠
Redirect the town's focus away from Grace by undermining Frank's credibility and highlighting the Washerwoman conflict. This protects the Demon and keeps the town divided.
🧠
Charlie is locked for execution with 8 votes. I should wait and see what we learn from the execution before making any moves. My Virgin ability is still intact, and I don't want to risk nominating a Townsfolk prematurely. Let the game progress naturally.
🧠
Charlie is locked for execution with 8 votes. Let this resolve first to gain information before taking further action. I can use tomorrow to share my Soldier role and analyze the contradictions.
🧠
Expose David's false Washerwoman claim to establish him as evil before night phase, giving town clear target for tomorrow while Charlie executes today.
🧠
Address the David-Heidi Washerwoman conflict and caution against executing Frank due to Saint claim. Help town prioritize targets for tomorrow.
🧠
Clarify my actual role (Fortune Teller, not Washerwoman), address Heidi's claim confusion, and advocate for letting Charlie's execution happen first before targeting Frank (who claims Saint). This prevents accidental good loss while building case against Frank.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 1
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Kill David to escalate role conflicts and prevent the town from resolving their investigations. This keeps the town divided and reduces the chance of Frank (Saint) being confirmed or executed.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill David.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Heidi is actively engaged, made a clear Washerwoman claim, and will likely vote tomorrow. As Butler, I need a master who votes so I can participate. Heidi's pushing against David suggests she's invested in finding evil.
πŸ“œ
Storyteller
β†’
Alice
You chose Heidi to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
As a dead Minion, my priority is to observe the current chaos and save my ghost vote for the critical final decision. Waiting allows me to gather more information about who is targeting Grace and how the town is destabilizing itself.
🧠
David's night death is critical info. I need to privately coordinate with Bob to verify claims and identify the Demon before nominations. Bob's voting was blocked by Alice - I should understand if Alice's Butler claim is genuine or if Bob is evil hiding behind it.
🧠
Gather critical information from Heidi about her Washerwoman claim and David's conflicting claims to help determine who is trustworthy before nominations.
🧠
Alice is asking clarifying questions about David's claims. I should share my Washerwoman info privately to build trust and help her understand the contradiction. David's night death is valuable info.
🧠
Sow distrust between Alice and Heidi to create fractures in the good team's unity. If Heidi is lying, Alice may expose her. If Heidi is truthful, Alice may still question her motives, creating unnecessary doubt.
🧠
Share my Fortune Teller information and expose Heidi's lie about my claim. This helps good players identify contradictions and narrow down the Demon.
🧠
Alert Bob to the Outsider role conflict. If Alice's Butler claim is false, she's evil and manipulating votes. Align with Bob to protect my Saint role and target Alice/Demon.
🧠
Verify Alice's Butler claim mechanically through voting behavior, gather her perspective on the Heidi/David conflict, and assess if she's trustworthy before nominations.
🧠
Protect the Demon (Grace) by reinforcing her confidence and encouraging her to continue her bluff, ensuring she survives execution attempts.
🧠
Gather critical information from Bob about his real role and his assessment of the conflicting claims. Bob is my neighbor and we have an established whisper channel. Understanding his role and perspective on Alice/Frank/Grace is essential before nominations.
🧠
Cross-reference Heidi's Washerwoman info with David's Fortune Teller claim to verify consistency. If Heidi learned David/Bob is FT and David claimed FT, this supports both being good. Need Bob's real role to complete the logic chain.
🧠
Share my deduction that David was the Fortune Teller based on my Washerwoman info plus his night death, and pivot to investigating the conflicting Slayer claims to find the liar.
🧠
Reinforce distrust in Heidi's Washerwoman claim to divert attention from myself and maintain ambiguity about Frank's Saint claim. This will keep the town divided and prevent a unified front against me.
🧠
Share critical FT information with two alive players to coordinate against the Demon. Alice or Frank must be evil, Heidi is confirmed lying, Bob's claim is invalid.
🧠
Bob supports my Saint claim while Alice claims to master him as Butler. I need to verify if Bob's support is genuine or constrained by Alice's Butler ability. This helps determine if Alice is lying (evil) or if Baron is in play. Critical for nomination target.
🧠
Share my real role (Soldier) with Eve to build trust and provide key information. This helps verify claims and positions me as a credible good player.
🧠
Reinforce Grace's confidence to ensure she survives the day and continues to push her narrative, keeping the town divided and distracted from targeting her.
🧠
Share David's critical information with Grace to build consensus on Heidi being evil, while testing the Alice/Frank dynamic.
🧠
Verify the Fortune Teller chain and test Frank's Saint claim. If David was good Fortune Teller, the YES on Alice/Frank with both claiming good roles means one is Recluse or Frank is lying. Need Bob's help to investigate.
🧠
Gather critical information about the Slayer contradiction and Alice's Butler ability before nominations begin. Need to identify who's lying between Charlie and Grace, and verify Alice's claim.
🧠
Reinforce David's Fortune Teller claim to Heidi to maintain the current conflict between 'David's evidence' and 'Heidi's Washerwoman claim'. This keeps the town focused on the wrong targets and prevents a unified push against me (Grace). Alice is a key player in the Butler/Master dynamic, so aligning her with the 'David is trustworthy' narrative will help sustain chaos.
🧠
Share my FT information with Frank and Eve to build consensus against Heidi, who lied about my claims. If Frank is truly Saint, he'll support executing Heidi. This also tests Frank's reaction to being in my YES check.
🧠
David's whisper reveals Heidi lied about his role claim. If David is truthful Fortune Teller and I'm Saint, Alice registers as Demon. Need to coordinate with Eve on nominating Heidi before time runs out.
🧠
Share critical deduction about Heidi lying and propose execution target. Eve seems trustworthy and engaged, so coordinating with her helps build a good player coalition.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Raise concerns about Grace's contradictory Slayer claim and Frank's dangerous Saint claim before nominations close. Push for Grace as the safer nomination target.
🧠
Heidi is demonstrably lying about David's role claim. This is the clearest evidence we have. Executing her is safer than Frank (who claims Saint) and more justified than Grace (whose duplicate Slayer claim could be explained by various scenarios).
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Bob nominated me on weak pretext. I should not vote for my own execution. Waiting lets the vote play out naturally - if good players see through Bob's accusation, I survive. If I'm executed, at least I don't contribute to my own death.
🧠
Reveal Butler role to explain voting constraint and validate Bob's nomination logic, ensuring the town knows I support the execution despite my inability to vote.
🧠
Vote for Heidi based on her provable lie about David's role. She's safer to execute than Frank (Saint claim) and her deception is confirmed. Need to test if we have enough votes.
🧠
Heidi's contradiction with dead David's claim is strong evidence she's evil. Bob already voted, I need to add my vote. We need 3 votes total - this pushes toward executing a likely Minion/Demon without risking the Saint execution loss.
🧠
Heidi provably lied about my role claim - she said I claimed Washerwoman when I'm Fortune Teller. This is demonstrable deception indicating evil. With Bob and Eve voting, my ghost vote provides the 3rd needed. Executing Heidi is safe (not Saint) and tests her alignment while Alice's suspicious Butler lock protects her.
🧠
Support Heidi's execution to eliminate a potential threat or deceiver, reduce player count, and progress the game toward the endgame while keeping the Demon (Grace) safe.
🧠
Vote for Heidi based on her lie about David's role claim. With 4 votes already, she'll be executed regardless, but not voting looks suspicious. This supports the group's logic while keeping me safe as Saint.
🧠
Vote for Heidi to remove a potential threat to Grace (Demon) and disrupt town alignment. Even if Heidi is good, her lies about David create enough suspicion to justify her execution.
🧠
Share critical Washerwoman information before execution to help the good team win. Confirm David/Bob FT info, note David's night death suggests good alignment, and highlight the Slayer contradiction for the town to investigate.
🧠
The vote for Heidi has 6 hands raised (Bob, Eve, David, Grace, Frank, Charlie ghosts). She needs only 3 votes to execute. My Butler constraint prevents me from voting anyway since I chose Heidi as master. I should wait for the execution to resolve and see what information we gain.
🧠
The vote for Heidi is already decided with 6 votes (need 3). No need to change my vote or speak further. Waiting for the execution to conclude so we can move to Night 2.
🧠
The vote for Heidi is clearly passing with 6 votes (need 3). No need to change my vote. Waiting allows the execution to proceed and gives us information from Heidi's death.
🧠
Alert the group that Heidi's execution doesn't solve the core problem - Alice or Frank is the Demon per my FT check. Frank's Saint claim needs verification before we risk losing.
🧠
Reinforcing Bob’s nomination of Heidi will help ensure the town executes her, reducing the number of informed players and keeping the focus off me. This aligns with my goal of keeping the Demon alive and the town divided.
🧠
Acknowledge the locked vote while redirecting attention to the critical Alice vs Frank question that David's Fortune Teller info created. This helps the team focus on the real problem for Day 3.
🧠
Let the voting conclude to see if Heidi is executed. If she is, the town's focus may shift to Alice and Frank, which is where the real threat to Grace lies. I can then use my ghost vote and whispers to guide the conversation toward protecting Grace.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Expose the weakness in Bob's nomination reasoning and redirect attention to the actual unresolved contradictions before I'm executed. This helps the good team focus on finding the Demon tomorrow.
🧠
Heidi is locked for execution with 6 votes. With only 1 tick remaining, I should wait and observe reactions rather than rush another nomination. The critical Alice/Frank Demon registration problem needs careful analysis tomorrow, not hasty action now.
🧠
Push the group to focus on verifying Alice's Butler claim tomorrow since her master Heidi is being executed. This creates a testable mechanic - if Alice loses voting power, she was likely telling the truth. If she retains it, she's lying and likely the Demon.
🧠
Let Heidi execute cleanly with 6 votes. I need to preserve my Virgin ability and avoid triggering it prematurely. Tomorrow I can test Alice's Butler claim (she should lose voting power if Heidi dies) and investigate the Alice/Frank Demon registration from David's Fortune Teller check.
🧠
As a dead Fortune Teller, I must ensure the living players focus on the most critical information - my Alice/Frank check. This narrows the Demon to one of two players. I also provide a mechanical test for Alice's Butler claim.
🧠
Allow Heidi's execution to proceed, removing a potential threat and disrupting town coordination by removing Alice's Butler voting power if Heidi dies. Minimize suspicion by not interfering with the already decided outcome.
🧠
Heidi is locked for execution with 6 votes. Nominating someone else now is premature - we lack proof. Tomorrow we can mechanically test Alice's Butler claim (if Heidi dies, Alice shouldn't vote). This gives us free information to solve the Alice-Frank puzzle without risking unnecessary nominations.
🧠
Reinforce the mechanical test of Alice's Butler claim (losing voting power if Heidi dies) to either confirm her role or expose her as evil. This keeps the town focused on Alice and Frank, reducing scrutiny on Grace.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 2
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Remove Frank as he is actively pushing a Saint claim, which could rally the town against the Demon. Eliminating him reduces immediate threats to the evil team and creates chaos in the town's alignment.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Heidi was executed, so I need a new living master to retain voting power tomorrow. Bob has been logically engaged and is alive. Choosing him ensures I can vote in the crucial Day 3 discussions.
πŸ“œ
Storyteller
β†’
Alice
You chose Bob to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Whisper to Bob to frame Alice as suspicious due to her Butler role and Heidi's execution, creating a new execution target and diverting suspicion from myself as the Imp.
🧠
Coordinate with Bob since he's my master today, share my role to build trust, and gather his analysis on the remaining players to identify the Demon before we reach final 3.
🧠
Frank dying at night contradicts his Saint claim. I need to share my Washerwoman info and gather what Alice knows to help identify the Demon before nominations.
🧠
Sow doubt in Bob about Grace's alignment while subtly steering suspicion toward Frank (dead) or Charlie (dead) to distract from Grace. Keep her safe until the final 2.
🧠
Gather critical information from Bob who has received multiple whispers from ghosts and players. Need to understand the conflicting claims and verify David's Fortune Teller information to identify the Demon before nominations.
🧠
Gather Eve's role claim and perspective while sharing my Soldier role to build trust. Need to understand her read before final nominations.
🧠
Bob has received whispers from everyone today. I need to gather his information and share my analysis that David's FT claim points to Alice as Demon. This helps the good team focus their logic before nominations.
🧠
Share my FT information with active players. Frank's execution didn't end the game, proving he wasn't Saint. Alice remains suspicious from my check. Need to push investigation toward Alice before final nominations.
🧠
Reinforce the narrative that Alice is compromised due to her Butler role for Heidi, encouraging Eve to support targeting Alice. This keeps the town focused on internal conflict and away from investigating Grace.
🧠
Verify Bob's role as Fortune Teller per Heidi's claim, clarify the Frank situation, and get his read on Grace/Eve to identify the Demon before we reach final 3.
🧠
I'm dead with a ghost vote. Many whispers are happening around Bob - I should observe what information emerges before using my remaining tick. This helps me make an informed ghost vote decision during nominations.
🧠
Support the Demon (Grace) by reinforcing doubt about Frank's claims and encouraging Bob to focus on other players.
🧠
Gather critical information from Bob about ghost communications to resolve the Grace/Charlie Slayer conflict and clarify Alice's status as the likely Demon based on David's Fortune Teller check.
🧠
Gather Eve's perspective on Grace's behavior and confirm Eve's role before nominations. Eve has been asking logical questions and seems trustworthy. I need to know if she has information that clarifies the Grace vs Alice situation.
🧠
I'm dead Saint with crucial ghost vote. Bob supports my claim and has talked to everyone. I need to consolidate information about Alice's Butler claim, the Slayer conflict, and coordinate nominations before we reach final 3.
🧠
I've already shared my Fortune Teller information with Bob and Eve. They need time to process this and discuss among themselves. I should observe how the living players react to my revelation before pushing further.
🧠
Reinforce the idea that Alice is compromised due to her Butler role for Heidi. Push Bob to nominate Alice in the upcoming nomination phase to remove a potential threat and protect the Demon (Grace).
🧠
Gather critical information from Bob about his role and the FT check to determine if David was lying. Since Bob is my master, his vote controls mine, so I need to align with him while verifying his claims.
🧠
Frank died at night which contradicts his Saint claim - he was likely evil. David's FT claim about Alice/Frank registering Demon aligns with Frank being evil. I need to push alive players to recognize this pattern and identify the Demon before final nominations.
🧠
Since I am dead, I have no further actions. Allowing the game to proceed ensures I do not disrupt any potential plans my team (evil) may have.
🧠
Reveal my Virgin role to Bob to establish trust and create defensive positioning. Share my logical analysis that Frank's Saint claim is false, making Alice the likely Demon from David's FT check. Need to verify Grace's Slayer claim before we act.
🧠
Eve claims Virgin which is mechanically verifiable. I need to confirm her role and get her analysis on Grace's aggressive behavior before nominations. If Eve is genuine Virgin, we can use her ability to test Townsfolk claims. Her read on Grace will help determine if Grace's Alice push is Demon strategy or genuine suspicion.
🧠
I'm dead Saint, so my alignment is proven good. David's FT claim points to Alice as Demon if truthful. Bob has heard from all ghosts and Alice - I need his synthesis of this info to coordinate our nomination before the tick ends.
🧠
Alice is my primary Demon suspect based on my FT check and Frank's failed Saint claim. I need to coordinate with Bob and Eve to nominate Alice today before time runs out.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Grace to test her alignment. Her aggressive pushing and unverified Slayer claim are Demon tells. This forces votes and reveals information before we reach final 3.
πŸ“œ
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Execute Bob to remove the immediate threat he poses to Grace's survival. Bob's nomination of Grace suggests he sees through her bluff or is coordinating evil-aligned actions, making him a liability.
🧠
Alice is the strongest Demon candidate based on David's FT check and Frank's night death. Voting for Grace execution could eliminate a good player. I'll wait to see the vote outcome, then pivot to nominating Alice if Grace survives.
🧠
Grace's conflicting Slayer claim, aggressive nomination behavior, and Frank's confirmed evil status (lied about Saint) makes her the most likely Demon. With Grace already voting for herself, my ghost vote triggers execution. This tests her alignment at a critical juncture.
🧠
Hold my ghost vote to see how Alice and Eve vote. If they don't vote for Grace despite David's FT read pointing to Alice as Demon, that reveals their alignment. Need to understand why we're executing Grace instead of Alice before committing my vote.
🧠
Wait to see if Bob votes for Grace before I commit. As Butler with Bob as master, I can only vote if he does. Need to observe his action first before deciding whether to support Grace's execution.
🧠
Challenge Bob's nomination choice and refocus the group on Alice as the primary Demon suspect based on my FT check logic. Frank was executed and game continued, proving he wasn't Demon. Therefore Alice must be the Demon or the good player registering as Demon.
🧠
Grace is at 2 votes already. Her suspicious behavior (conflicting Slayer claim, aggressive pushing) warrants execution. If wrong about Grace, we still have tomorrow to target Alice per FT logic. Better to test Grace now than risk final 3 with unclear info.
🧠
Reinforce Grace's suspicious behavior to keep the town focused on executing Alice, ensuring Grace (the Demon) survives. Sow doubt about Alice to create a distraction.
🧠
Lowering my hand reduces the risk of Grace executing, but may still result in her execution if the threshold is met. However, if the threshold is higher than 2, Grace survives. Given the uncertainty, lowering my hand is safer to avoid a Minion becoming the Imp prematurely.
🧠
Grace already has 3 votes (Grace, Heidi, Eve) and only needs 2 for execution. I'll wait to see Alice's vote before deciding whether to add mine. This preserves information about Alice's alignment while Grace will likely be executed anyway.
🧠
Express uncertainty about the Grace nomination based on David's FT logic pointing to Alice, while keeping my vote flexible. This encourages discussion and shows I'm thinking critically rather than following the crowd.
🧠
Redirect town attention to Alice based on David's FT logic. My night death confirms I wasn't Demon, so if David's read was true, Alice registered as Demon. We should verify Alice's Butler claim before executing Grace.
🧠
I must wait because Bob is my Butler master today - I can only vote if he votes. If I vote without him, I prove I'm lying about Butler. Also, executing Grace now may be premature when David's Fortune Teller claim needs verification.
🧠
Alice hasn't voted yet despite claiming Butler serving dead Heidi - this exposes her claim as false. I must highlight this contradiction before Grace is wrongly executed, redirecting the town to the real Demon candidate.
🧠
David's FT logic is strong - if Frank wasn't Demon (night death), Alice must be Demon per FT check. Alice's Butler claim is testable: if she votes without living master, she's lying. I raised hand for Grace but should vote Alice based on mechanical evidence. Lowering hand to reconsider vote.
🧠
Protect the Demon (Grace) by reinforcing doubts about Alice’s Butler claim, which is the strongest lead against the Demon. Shift focus away from Grace and toward Alice, increasing Grace’s chances of survival.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Grace with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block for execution. The vote has already closed and passed, but I must wait to see if the execution is carried out or if a last-minute intervention occurs. Speaking or nominating now would not change the outcome.
🧠
Address the critical logical inconsistency about Alice's Butler claim and the Fortune Teller information. The ghosts' reasoning is sound - if David's FT is true and Frank wasn't Demon, Alice must be. Testing her voting ability verifies her claim mechanically.
🧠
Push for the Butler vote test on Alice before Grace's execution is finalized. This is the most critical mechanical test available to verify Alice's claim and potentially identify the Demon.
🧠
Force Alice to demonstrate whether she can vote, which mechanically tests her Butler claim. If she can vote without a living master, she's lying and likely the Demon. This is the critical test before Grace gets executed.
🧠
Clarify the Butler mechanics - Bob is my current master for Day 3, not Heidi. Since Bob nominated, I can vote, proving my claim. Redirect suspicion to David's role switch.
🧠
Expose Alice's changing Butler claim as evidence she's lying, reinforce the FT check logic pointing to Alice as Demon, and push the group to nominate Alice instead of executing Grace.
🧠
Alice's Butler claim changed from Heidi to Bob during discussion - major inconsistency. David's Fortune Teller points to Alice as Demon (Frank died at night). Grace already has 2 votes for execution. I need to nominate Alice to test her voting ability and create alternative execution target. If Alice can't vote, Butler claim is false = Demon. If she can vote, we need more investigation.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Clarify my consistent Butler claim and redirect suspicion to David's role change, then vote to mechanically prove my claim is legitimate.
🧠
Voting for Alice's execution accelerates the town's misguided focus on her, weakening their logical chain and securing the Demon's survival. This aligns with the evil team's primary goal of dismantling the town's cohesion.
🧠
Vote for Alice based on David's Fortune Teller information (Alice/Frank = Demon, Frank died at night so Alice must be Demon) and her inconsistent Butler master claims. Testing if she can vote will reveal truth, but the FT check is strong evidence.
🧠
Force Alice to demonstrate her Butler claim by voting now. This is the critical test - if she can vote (since Bob is voting), her claim holds. If she can't, she's lying and likely the Demon. This must happen before the vote closes.
🧠
Vote for Alice to test her Butler claim and because David's FT check points to her as Demon. If Alice can't vote, she's lying. If she can, we need more evidence. Either way, executing Grace without resolving this could lose the game.
🧠
Let the Alice vote play out to test her Butler claim. If she can't vote, she's lying and likely the Demon. If she can vote, it supports her claim but her story inconsistency remains suspicious. Either way, this vote reveals critical information before Grace's potential execution.
🧠
Vote to execute Alice based on David's Fortune Teller info (Alice/Frank = Demon, Frank died at night so Alice is Demon) and Alice's suspicious Butler claim inconsistency. The ghosts are united on this. If Alice is Demon, we win by executing her now.
🧠
As a dead player, I have no further influence on the game state. Waiting allows the execution to proceed without unnecessary interference, preserving the potential for Grace (the Demon) to survive if the vote doesn't pass.
🧠
Vote on Grace to mechanically prove my Butler claim is legitimate - I can vote because Bob (my master) is voting. This demonstrates I'm not lying about my role and shifts suspicion to David who changed his role claim.
🧠
Delay further action to observe the outcome of Alice's vote test. This reduces the immediate threat to Grace while leveraging the town's internal conflict to progress the game in favor of evil.
🧠
Alice demonstrated voting ability supporting her Butler claim, but David's FT check points to her as Demon. I need to hear Alice explain the David inconsistency before deciding whether to keep my vote on her or lower it. Her explanation will reveal if she's genuinely confused or bluffing.
🧠
Alice proved her Butler claim by voting. David's FT info contradicts this, meaning David is lying about his role. David switched from Washerwoman to FT - that's the real inconsistency. We should focus on David's lies, not execute Grace.
🧠
Redirect attention to David's role inconsistency which is stronger evidence of evil than the circumstantial case against Alice.
🧠
Reinforce the logical chain that Alice is the Demon based on my FT check and Frank's night death, explain my role switch as strategic bluffing, and urge the group to execute Alice before the phase closes.
🧠
David's Fortune Teller logic is sound even if his role switch is suspicious. Frank died at night proving good, so Alice is Demon per the check. Alice's Butler working doesn't prove goodness. I should keep my vote on Alice and explain this reasoning.
🧠
Prevent Grace's execution by shifting suspicion to David's contradictory role claims. Protect the Demon (Grace) and sow chaos to disrupt the town's focus away from her.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Let Alice be executed to either remove the Demon (if Alice is the Demon) or distract the town from investigating other players (if Alice is not the Demon). Avoid drawing attention to myself by not nominating or speaking further.
🧠
Reveal my Soldier role and challenge David's credibility due to his role claim change. The ghosts are highlighting David's inconsistency, and Alice's Butler claim is mechanically verified. With one tick left, I need to redirect attention to David before Alice is executed.
🧠
Highlight the critical contradiction between my WW info and Bob's Soldier claim to cast doubt on David's FT check before Alice executes.
🧠
I'm dead Saint, confirmed good. David's role switch is the critical inconsistency. I need to push the table to recognize this before Alice executes. If David is lying, executing Alice loses us the game. Must speak now while nominations are still open.
🧠
Defend my role switch as standard FT defensive strategy. Reinforce the FT logic chain: Frank died at night = good, so Alice = Demon. Push to execute Alice before nominations close.
🧠
Alice has 5 votes and will execute. I need to speak before nominations close to either confirm we're making the right call or push for David if the group is convinced by ghosts. My Virgin ability is still active as a deterrent.
🧠
Reinforce the narrative that David is the real liar and inconsistency, distracting from Grace (the Demon). Use the town's growing skepticism of David to keep Alice alive long enough for Grace to remain safe.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
Night 3
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Kill Bob tonight to reduce the town to Eve and Grace. Since only two players remain, the evil team wins automatically. Bob's claimed role as Soldier makes him a high-value target for removal.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Bob.
🏁

Game Over

Two Players Left
Winner: Evil