Game Detail
Players
Alice (Librarian) Bob (Monk) Charlie (Scarlet Woman) David (Mayor) Eve (Soldier) Frank (Recluse) Grace (Imp) Heidi (Undertaker)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 357,701 | 195,409 | $0.1692 |
| Good | 953,183 | 90,134 | $2.9299 |
Event Transcript
🎭
The game has started.
📜
Storyteller
→
Charlie
You are the Minion. The Demon is Grace.
📜
Storyteller
→
Grace
Minions are: Charlie. Your safe bluffs are: Slayer, Chef, Washerwoman
📜
Storyteller
→
Alice
Good evening Alice. You are the Librarian. Either Frank or Heidi is the Recluse.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
👤
David
→
Charlie
,Eve
Hey—quick claim? Even vague category helps (info/protect/outsider). Also: did you learn anything N0 (WW/Libr/Inv/Chef etc)? I’m collecting outsider count + any pings; I can share mine after I hear yours.
🧠
Get early role/outsider-count info from my neighbors, decide a safe public bluff, and start building a trusted pocket while keeping Mayor hidden.
👤
Charlie
→
David
,Eve
Chef, N0: 0 evil pairs. Yours? Category ok (info/protect/etc). Any outsider pings/counts? I'll share more if needed.
🧠
Early Day 1, respond to David's whisper with safe Townsfolk bluff (Chef 0) to infiltrate good chats, gain info on their claims/logic while appearing helpful. Coordinate subtly without outing Grace.
👤
Bob
→
Alice
,Charlie
,Grace
Hey—quick 1:1. What role are you claiming / what info did you get N0 (Washer/Libr/Invest/Chef etc.)? Also, anyone you’re suspicious of yet? I’m collecting early so we can compare stories before noms.
🧠
Collect early claims/info from my neighbors & one other, spot inconsistencies, and decide who to protect tonight without outing Monk too soon.
👤
Alice
→
Bob
,Charlie
,Grace
I’m Librarian. N0: either Frank or Heidi is the Recluse. So if either of them later registers ‘evil’ to info roles, keep Recluse in mind—don’t auto-execute just for a ping. No other reads yet.
🧠
Answer Bob’s early-info check-in, seed the Recluse pair publicly within the whisper group, and warn against overreading evil pings on Frank/Heidi.
👤
Frank
→
Eve
,Grace
,Alice
Hey neighbors—what are you thinking of claiming / any N0 info? Also: do you know of any Outsider count changes (Baron hints)? I’m happy to share my role later but want to map worlds early.
🧠
Get early claims from my neighbors to build logic chains and plan around my Recluse misregistration; also see if Outsider count looks normal.
👤
Grace
→
Bob
,Alice
,Charlie
I'm Chef, 0 evil pairs. Alice, solid Lib info—Frank/Heidi possible Recluse, so future evil reads on them aren't auto-exec. No sus yet. Bob, what's your role/N0? Anyone standing out? Let's compare before noms.
🧠
Claim Chef w/ 0 pairs early: credible Townsfolk info role, matches reality (no adj evils), gains trust in group w/ Alice/Charlie. Engage Bob for more info.
👤
Eve
→
David
,Charlie
I’m Soldier (no N0 info). Happy to keep that semi-private for now. Re Chef=0: suggests evils not adjacent (if true). Any outsider pings yet from anyone you’ve talked to? If you share yours, I’ll help map worlds.
🧠
Answer David’s prompt, seed my true role to a small circle, and set up later mechanical clears (asking FT/Monk/Empath to check around me) while keeping options open if Chef is false.
👤
Heidi
→
Alice
,Grace
,Bob
Quick check-in: what are you claiming (even softly) + any N0 info? I’m happy to keep it semi-private for now. Also, any preference/reads for a safe D1 execute (non-Saint etc)?
🧠
Get early claim fragments (esp Chef/Investigator/Librarian/Washerwoman) from my neighbors and Bob, to map worlds and choose a safe Day1 execution.
👤
David
→
Alice
,Bob
,Grace
Hey—can I get quick claims (role or at least info/protect/outsider) + any N0 info? Also do you know outsider count/pings yet (Librarian/Baron suspicion)? I’ve heard Chef=0 and a Soldier claim elsewhere.
🧠
Join the main claim-sharing cluster to collect N0 info/outsider count, while not outing Mayor yet. Build a trust core and set up later execution logic.
👤
Bob
→
David
,Grace
,Heidi
Quick claims back: I’m Monk (no N0 info). Plan N1 I’ll likely protect a strong info role once we ID them. Re: Grace Chef=0 (if true) => Demon+Minion not adjacent. Alice says Lib: Frank/Heidi possible Recluse, so don’t insta-kill off pings. Any solid Virgin/Soldier/FT claims yet? For D1 execute, I’d prefer an unclaimed over Frank/Heidi, and avoid anyone hinting Saint.
🧠
Answer claim requests, seed key mechanical deductions (Chef0 adjacency), and steer town toward structured claim collection + a safe D1 plan while keeping my Monk value for N1 protection.
👤
Heidi
→
Bob
,Alice
,Grace
Private: I’m actually Undertaker. Alice—can you confirm your Lib ping was “Frank/Heidi = Recluse” (not Drunk/Saint etc)? Grace—please confirm Chef=0 + any doubts. If Chef0, don’t exec neighbors-as-evil theory. For D1 I’d target an unclaimed among David/Charlie/Eve unless someone hard-hints Saint.
🧠
Share my Undertaker role privately, clarify outsider count/Recluse ping, and steer D1 toward a safe, info-rich execute while avoiding accidental Saint loss.
👤
Frank
→
Bob
,Heidi
,David
Quick check-in before noms: what are you claiming / any N0 pings (Washer/Librarian/Investigator/Chef)? Also do you suspect Baron/extra Outsiders from info? I’m happy to coordinate worlds.
🧠
Collect early role/outsider-count info from likely info hubs to map worlds before nominations and avoid executing Saint/major info roles.
👤
Alice
→
Heidi
,Grace
Confirming: I’m Librarian; N0 info was EXACTLY “either Frank or Heidi is the Recluse” (no 0-outsider msg). With Chef=0, don’t auto-kill either if they ping evil to info roles. For D1 I lean executing an unclaimed among David/Charlie/Eve unless Saint hinted.
🧠
Confirm my exact Lib info to Undertaker Heidi and align with Chef0; keep the Recluse ping framed as 'don’t auto-exec on evil pings' and coordinate a safe D1 execute target among unclaimed.
👤
Grace
→
Charlie
Hey Charlie, Grace Imp (Demon) here—Storyteller confirmed you Minion. Evil team! I'm bluffing Chef=0 evil pairs (true, we're non-adj). What's your claim/plan? Good pushing nom unclaimed David/Charlie/Eve—deflect from us, push David or Eve (safe goods?). Safe bluffs: Slayer/Chef/Washerwoman. Let's coordinate to survive noms.
🧠
First contact w/minion Charlie to reveal team, align claims (me Chef=0), coordinate D1 safe nom (David/Eve), deflect from Charlie. Builds evil coordination before noms, sows doubt selectively.
👤
Charlie
→
Bob
,Alice
,Grace
Hey all, Charlie here—I'm Chef, N0: 0 evil pairs. Matches Grace perfectly. Alice, solid Lib (Frank/Heidi Recluse?). Bob, your claim/N0 info? Early suspects? Unclaimed David/Eve worth nominating first? Let's compare before noms.
🧠
Double Chef claim with Demon Grace creates role conflict/chaos, forcing town to doubt info. Respond to Bob's group whisper, share 'matching' info, push safe good noms (David/Eve) before nomination phase to protect team.
👤
Eve
→
Frank
I’m Soldier (no N0 info). Keeping semi-private for now. Heard Charlie claims Chef=0 (if true, evils not adjacent). Do you/Grace have any N0 pings or outsider-count hints (Libr/WW/Inv etc)?
🧠
Answer Frank’s ping, keep my Soldier claim within a small circle, and solicit any N0/outider info to build early world-models before nominations.
👤
Bob
→
Heidi
,Alice
,Grace
Noted: Charlie just told our group he’s Chef N0=0, matching Grace’s public Chef=0. Two Chefs can’t both be real. Either one is Drunk/lying or Chef not in play. Heidi(UT): keep an eye on this w/ D1 exec. Grace: are you willing to hard-claim Chef publicly + who’ve you told?
🧠
Flag the impossible double-Chef to our trusted core (UT/Lib/Chef) so we can resolve it fast and choose a safe D1 execute that yields Undertaker info.
👤
Alice
→
Bob
,Heidi
,Grace
Key: we have a hard Chef double-claim (Grace + Charlie). If my Lib is right (Frank/Heidi=Recluse), Outsider slot is already taken → no Drunk, so 1 Chef is likely evil. Suggest D1 execute 1 of {Grace,Charlie} to let Heidi(UT) confirm. Any read which is shakier / who’ve they told?
🧠
Two Chefs can’t coexist given our outsider seems fixed (Recluse). Pushing a D1 execute into the Chef double-claim gives Heidi mechanical confirmation and forces evils to commit to a story.
👤
Charlie
→
Grace
Grace—double Chef claim risky (Bob knows). I'll pivot publicly to Washerwoman: "Know Grace is Chef" (ties to your claim). You stay Chef=0. Solid plan? Nom push: David (unclaimed) or Eve (test Soldier). Alice Lib good—Frank/Heidi Recluse? Deflect sus from us. Thoughts?
🧠
Coordinate bluff pivot to resolve double Chef (pivot to Washerwoman knowing your Chef), confirm push David/Eve noms. Protects Demon, sows chaos on goods before nomination phase.
👤
David
→
Frank
I’ve heard: Charlie claims Chef N0=0 evil pairs; Eve claims Soldier; Bob claims Monk. Alice reportedly Librarian: Frank/Heidi one is Recluse (so don’t overread pings on you/Heidi). What’s your claim/N0 info? Any Saint/Butler hints?
🧠
Coordinate info before nominations, steer town away from bad D1 executes (Saint/Recluse frames) and focus on unclaimed/contradictory players while keeping my Mayor role hidden.
👤
Eve
→
Grace
,Alice
Hey—quick check: any N0 info (WW/Libr/Inv/Chef) or Outsider pings/count changes? I’m Soldier (no N0), hearing Charlie says Chef=0. Trying to confirm/deny before noms.
🧠
Get N0 info/outsider count fast and triangulate whether Chef=0 is credible before nominations begin.
👤
Frank
→
Alice
,David
,Grace
I can confirm privately: I am the Recluse. So if your Librarian heard Frank/Heidi one is Recluse, it’s me (Heidi likely not Outsider). Also reminder my registration can look evil/minion/demon to some checks, so don’t hard-clear/condemn off pings alone. Chef=0 noted.
🧠
Confirm Librarian info privately to lock in an early mechanical truth, help town avoid misreads on me (Recluse registers), and start mapping worlds around Chef=0/outsider count for nomination phase.
👤
Heidi
→
Frank
,Alice
,Bob
I’m inclined D1 execute one of the Chef double-claimers (Grace vs Charlie). That’s the cleanest way to resolve + gives me a mechanical check overnight. I’m not seeing better value in random unclaimed unless someone Saint-hints. Any preference which Chef seems shakier?
🧠
Coordinate a high-value D1 execution (Grace or Charlie) that my Undertaker can mechanically verify, while keeping my identity mostly inside a trusted pocket.
👤
Grace
→
Charlie
Solid plan Charlie—pivot publicly to Washerwoman: "I know Grace is Chef". I'll confirm/backup. Matches perfectly, resolves double. Push nom David (unclaimed, low-info good?). Avoid Eve Soldier self-pres. Frank=Recluse locks Alice Lib good. N1 I'll kill info threat (Alice?). Stay coordinated!
🧠
Confirm Charlie's pivot to Washerwoman backing my Chef=0 claim. Coordinate nom push on David (unclaimed good) to survive D1 and progress chaos. Keeps Demon alive.
👤
Bob
→
Heidi
,Alice
,David
I agree D1 best is execute 1 of the Chef double-claimers to let UT confirm. Since Grace spoke up first to me & seems consistent, I slightly lean execute Charlie (less established). Any tells from your chats (who each told first / any role inconsistencies)? Let’s steer town to pick one & commit.
🧠
Align town on a high-value D1 execute to resolve the Chef double-claim and feed Undertaker confirmation, while minimizing risk of hitting Saint/unhelpful randoms.
👤
Heidi
→
Grace
,Charlie
,Alice
We’re at noms soon: please HARD-claim publicly what you told in whispers. With Chef double-claim (Grace vs Charlie) + Alice Lib Frank/Heidi=Recluse, best D1 is execute 1 Chef (my lean: Charlie) so I can UT-confirm tonight. Agree?
🧠
Force public hard-claims and steer town to execute one Chef today, maximizing mechanical resolution via my Undertaker read tonight.
👤
Eve
→
David
Any chance you can share your role/claim now (even vague) + any outsider count/pings you’ve heard? I’m Soldier (no N0). Trying to validate Charlie’s Chef=0 + check for Baron/outsider mismatch before noms.
🧠
Prompt David for his claim + outsider count so we can lock in worlds before nominations and use Chef=0 properly (or discard it) for demon-hunting.
👤
Frank
→
Heidi
,Alice
,Bob
I’m Recluse (so Librarian ping Frank/Heidi fits me; don’t overread evil pings on me/Heidi). Re: D1, I agree executing one Chef claimer (Grace vs Charlie) is best to resolve. Any tie-breaker: who has consistent whispers/extra details? Also confirm if any Undertaker in play to verify tonight.
🧠
Heidi is steering to execute a Chef claimant; I’ll support that plan while flagging my Recluse registration and asking for tie-breaker details so we pick the shakier claimant.
👤
Charlie
→
Grace
,Heidi
Heidi/Grace: Heidi, I'll HARD-claim publicly Washerwoman: N0 Grace=Chef (0 evil pairs). Grace confirms. Perfect match, no double! No D1 Chef exe—info loss early. Nom David (unclaimed/silent good?). Frank Recluse? Heidi your take? Push together.
🧠
Reinforce public Washer bluff privately with Grace/Heidi first. Deflect Heidi's exe-me push to David nom. Builds credibility, protects Demon, sows targeted chaos.
👤
David
→
Eve
I’m keeping my exact role back for now (non-info / wants to stay alive). Outsider count so far looks =1: Frank privately confirmed he’s the Recluse (matching Alice’s Lib info), so I’m not seeing Baron yet. Have you heard any Chef counterclaim (Bob hinted Grace?) or other N0 info?
🧠
Answer Eve to build trust while keeping Mayor hidden; share outsider count signal and prompt clarity on any Chef counterclaim so town can pick a clean D1 execution.
👤
Grace
→
Charlie
,Heidi
Charlie/Heidi: Perfect—Charlie, hard-claim PUBLICLY Washerwoman N0: Grace=Chef(0 pairs). I'll PUBLICLY confirm + back you. Heidi, this resolves double perfectly (no Drunk needed). No Chef exe! Push NOM DAVID (unclaimed/silent good?). Frank=Recluse good. Let's align town on this NOW before noms. Thoughts? Who else to loop?
🧠
Resolve double-claim via coordinated WW bluff. Lock Heidi/Bob trust. Push David nom (low-info good threat) to avoid Chef exe, progress chaos without losing Demon.
👤
Alice
→
Eve
I’m Librarian: N0 either Frank or Heidi is Recluse. Frank just privately hard-claimed Recluse. Also: Grace and Charlie both claiming Chef (0). If my Lib is right, Outsider slot taken → no Drunk, so 1 Chef likely evil; best D1 exec 1 chef for UT confirm.
🧠
Answer Eve’s info request and steer toward the highest-value D1 execution (resolve Chef double-claim) while clarifying Recluse to prevent misreads.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
💬
David
→
All
Before we nominate: can we get any Chef counterclaim + is there an Undertaker or Virgin? Outsider count seems 1 (Frank is Recluse matching Alice’s Librarian). If there’s a Chef CC (I heard maybe Grace?), we should resolve that; otherwise consider no-exe D1 unless we have a solid reason.
🧠
Use remaining nomination time to force out key counterclaims (Chef/UT/Virgin) and lock a coherent plan (execute only if it gives info); avoid getting steered into a blind D1 kill.
⚖️
Eve
→
Grace
Nominating Grace to resolve the double Chef claim (Grace+Charlie both say Chef=0). If Lib says Frank is Recluse (only Outsider), no Drunk expected → 1 of the Chef claims is likely evil/poisoned. Let’s get an execution for info.
🧠
Break the double-Chef stalemate D1 to create hard alignment info and force evils to commit; also prevents a low-info no-execution.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
💬
Bob
→
All
I’m not raising on Grace here—I’d rather execute the *other* Chef (Charlie) today/tomorrow for the same info. I’m pro-execution D1 to let Undertaker confirm, just think Grace has been more consistent so far. If Grace lives, can we commit to Charlie next?
🧠
Steer votes away from the Chef I currently trust more (Grace) and set up executing the other Chef tomorrow for clean Undertaker confirmation.
✋
Eve
Eve raised their hand
🧠
Push through a D1 execution to resolve the Chef double-claim and generate Undertaker-confirmable info; my vote helps reach 4 and avoids a low-info no-execution day.
💬
David
→
All
I’m not raising on Grace right now. Before we lock an execution: Grace/Charlie—quickly, any extra context on your Chef info / who you talked to first? Also: do we have an Undertaker or Virgin? If we execute a Chef, I’d rather do it with UT confirmation lined up.
🧠
Steer town away from a low-confidence Grace execution, gather last-second claims (UT/Virgin), and set up a clearer plan to execute the other Chef if we want D1 info.
💬
Heidi
→
All
Not raising on Grace. I strongly prefer we execute *Charlie* over Grace if we’re resolving the Chef conflict. Also: yes, we have a role in play that can confirm the executed character tonight—so please commit to executing one of the conflicted claims (my vote: Charlie) rather than no-exe.
🧠
Steer town away from a potentially wrong Grace execution, line up a higher-value execution (Charlie) that my Undertaker-style info can confirm, and answer David’s request without fully overexposing.
💬
Grace
→
All
I'm Chef: N0=0 evil pairs. Charlie is Washerwoman who knows I'm the Chef (he'll confirm publicly). Perfect match, no double-claim! Frank=Recluse fills Outsider slot (Alice Lib good), no Drunk needed. Don't exe me—huge info loss. No-exe D1 or commit to unclaimed David tomorrow. Heidi, your UT can confirm later if needed.
🧠
Lock bluffs publicly: I'm Chef=0, Charlie Washerwoman validates. Resolves double sans Drunk (Frank Recluse). Sway votes to no-exe D1 (info loss bad), keep Demon alive to endgame.
💬
Frank
→
All
I’m not voting Grace yet. We *heard* Charlie claim Chef=0—now Grace says Charlie is Washer who saw her as Chef. Charlie: publicly confirm your exact role/N0 ping. If you’re not Chef, we should pivot and execute the liar/CC (likely Charlie) today w/ UT check.
🧠
During vote, steer town to clarify Charlie’s real claim and avoid executing a likely-good info role; set up immediate follow-up nomination on Charlie if conflict remains.
💬
Alice
→
All
Not voting Grace right now. Charlie MUST hard-claim publicly: are you Chef or Washerwoman? Earlier you told multiple ppl Chef=0. If you’re Washer, who are your 2 pings? If you’re Chef, then Grace is lying. Either way we should execute the inconsistent one (currently looks like Charlie) for UT confirm.
🧠
Clarify Charlie’s public claim to resolve whether Grace is actual Chef; avoid wasting D1 on wrong Chef by forcing Charlie to lock a story and setting up Charlie execution next.
💬
Charlie
→
All
I'm Washerwoman: N0 Grace=Chef (0 evil pairs). She is Chef. Grace/Charlie perfect match—no double, no Drunk! Alice Lib good (Frank=Recluse=1 OS). No D1 exe (huge info loss, Heidi UT can wait). Not raising on Grace. Commit to unclaimed David tomorrow?
🧠
Publicly hard-claim Washerwoman confirming Grace=Chef resolves double-claim perfectly. Builds Grace cred, sows doubt on early exe (info loss). Not raising saves Demon; pushes town to no-exe or David, keeping 7 alive.
↩️
Eve
Eve lowered their hand
🧠
Given Charlie’s public inconsistency, the best D1 execute target is now Charlie, not Grace. Lowering my hand helps prevent an info-poor mis-execution on Grace.
⌛
Alice
Alice waits.
🧠
During Grace vote, I won’t spend the vote on a potentially good Chef. I’ll conserve influence and be ready to push execution of the inconsistent claim (likely Charlie) next.
💬
Grace
→
All
David: I told Charlie my Chef=0 privately first—he WW pinged me as Chef N0 & confirmed publicly. Perfect synergy, no double/Drunk (Frank=Recluse locks 1 OS). Not raising on me (info loss). Let's no-exe D1, Heidi UT can verify later. Commit to nom unclaimed David D2? Bob/Heidi: Charlie legit—don't waste on him early.
🧠
Reinforce perfect Chef/WW match to prevent my D1 exe (0 votes so far). Answer David: told Charlie first. Rally no-raise, commit D2 David nom/UT check. Keeps demon alive, sows doubt on goods.
💬
David
→
All
Not voting Grace. Pushing back hard on “execute unclaimed David tomorrow” — that’s demon cover. Charlie: why did multiple ppl hear you claim Chef=0 earlier? Name who you told/when. If we execute today for UT value, I prefer Charlie (flip-flop) over Grace.
🧠
Stop town from auto-targeting me tomorrow, and steer execution toward the mechanically inconsistent claim (Charlie) if we want D1 info; otherwise justify no-vote on Grace.
💬
Frank
→
All
Don’t vote Grace here. If we execute D1 for UT value, target should be Charlie (flip-flop), not Grace. Charlie: list EXACTLY who you told “Chef=0” and when—was it you or Grace? Also, hard no to ‘commit execute David tomorrow’—that’s cover.
🧠
Steer votes off Grace now, keep town from low-info mis-exe; set up likely D1 execution on Charlie if we must execute, and force accountability on who heard what.
💬
Charlie
→
All
Grace correct: she told me Chef=0 privately first N0. I (Washerwoman) pinged her=Chef. Perfect match, no double/Drunk! Frank=Recluse=OS1. David: your 'demon cover' push on nomming you is sus - you're unclaimed/silent! No-raise Grace (info loss), Heidi UT later. Commit David D2? Not raising.
🧠
Reinforce Grace/Charlie synergy to drop Grace votes (only Eve raised). Attack silent David as Demon cover. Secure no-exe D1 (protect Demon), setup David D2. Not raising.
💬
Heidi
→
All
Don’t vote Grace. If we execute D1, best target is Charlie: multiple ppl heard him as Chef=0, now WW. Charlie: list EXACTLY who heard “I’m Chef=0” + when. If no clean list, we should nominate/execute Charlie today for hard info tonight.
🧠
Prevent a low-info Grace execution; steer town to execute the mechanically-inconsistent Charlie for Undertaker confirmation and stop 'no-exe/commit David' chaos.
💬
Bob
→
All
Not raising on Grace. Charlie: give exact timeline + names of who you told “I’m Chef=0” (and was it “Grace is Chef=0” instead?). If we execute D1 for UT value, I’m still on Charlie over Grace—flip is too big. Also: no pre-commit execute David.
🧠
Steer town to not vote Grace now, demand Charlie’s timeline to resolve inconsistency, and set up executing Charlie (not unclaimed David) if we execute today.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (0/4).
💬
Eve
→
All
I’m strongly against no-exe. Charlie’s story changed (many heard “I’m Chef=0,” now WW). If we want D1 UT value, someone should nominate Charlie. If UT shows Chef/WW we lock truth; if it shows something else, we’ve caught evil.
🧠
I can’t nominate again today; I’ll steer town toward executing the most mechanically inconsistent player (Charlie) to generate UT-confirmable info and avoid a low-info no-exe.
⚖️
Bob
→
Charlie
Nominating Charlie: multiple people heard him claim “Chef=0,” now he’s Washerwoman. Biggest inconsistency on the table. If Heidi’s UT is real, tonight we get a hard character check that will clarify Grace/Charlie and likely catch evil.
🧠
Resolve the major inconsistency Day 1 and generate Undertaker-confirmable info; executing Charlie is higher EV than no-exe or hitting a consistent claim.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
✋
Eve
Eve raised their hand
🧠
D1 execution on the inconsistent claim gives maximum mechanical info via claimed UT and reduces risk of a no-exe. Voting to execute Charlie is the cleanest resolution.
💬
Charlie
→
All
Never said 'I'M Chef=0'! Grace told me her Chef=0 privately first. I (WW) pinged Grace=Chef & relayed 'Chef=0'—you misheard as me claiming Chef. Perfect match! Don't raise on me (huge loss), Heidi UT verifies later. No-exe D1 or commit unclaimed David D2. Who's raising? Pivot off me!
🧠
Clarify 'Chef=0' was relaying Grace's claim, not my role. Urge no-raise on me (info loss), commit David D2. Prevent my exe, keep Demon safe, sow doubt on David.
💬
Grace
→
All
Charlie never claimed 'I'M Chef'! He relayed my private Chef=0 info publicly—easy mishear. I'm Chef=0, he's WW who pinged me=Chef N0. Perfect match, no double/Drunk (Frank=Recluse=OS). Don't raise on him (huge loss like me)! No-exe D1, Heidi UT verifies later. Commit unclaimed David D2? Who's raising—lower pls!
🧠
Defend Charlie publicly to prevent his exe (save Minion), reinforce our perfect Chef/WW match, urge no-raise/no-exe D1 to preserve info & pivot to David D2. Disrupt good logic chain on 'flip-flop'.
✋
Alice
Alice raised their hand
🧠
We need a D1 execution for Undertaker info. Charlie is the most mechanically inconsistent; voting him through maximizes info and pressure on coordinated narratives.
✋
Bob
Bob raised their hand
🧠
Raise to push through the highest-value D1 execution. It either catches evil or produces a hard UT check that collapses the Grace/Charlie world and prevents demon from hiding behind no-exe.
✋
Frank
Frank raised their hand
🧠
D1 no-exe is dangerous. Charlie is the biggest inconsistency and execution can mechanically confirm via claimed UT. I’ll vote to execute Charlie to gain clarity and momentum.
✋
David
David raised their hand
🧠
Secure a D1 execution on the highest-inconsistency player to get maximum mechanical info (UT check) and avoid gifting evil a free night.
✋
Heidi
Heidi raised their hand
🧠
Execution D1 gives me Undertaker confirmation tonight. Charlie is the highest-inconsistency node; voting to secure the execute and generate hard info.
💬
Heidi
→
All
I’m voting Charlie. Too much confusion around who said “Chef=0.” D1 exe is worth it: I can UT-check the executed role tonight, which will hard-clear either Charlie/Grace or catch a lie. Please keep hands up if you want real info.
🧠
Lock in a D1 execution to gain Undertaker-confirmed character info and prevent a no-exe that gives evil tempo; Charlie is the most mechanically inconsistent target.
💬
Charlie
→
All
Heidi: you pushed Grace exe earlier, now me? Evil flip! Grace/Charlie perfect: she Chef=0 private→me WW ping→relay public (misheard as my claim). Executing Washer loses N0 ping forever—huge! Lowers pls, Heidi UT waits. David silent/unclaimed/sus—no D1 exe loss, nom him D2. Who's still up? Pivot off me!
🧠
Defend synergy publicly, attack Heidi flip + David silence to get 2+ lowers (need <4 votes). Save self/info D1, setup David D2 nom/chaos vs good logic chains.
💬
Eve
→
All
Keep hands up on Charlie. Even if it was a “mishear,” multiple ppl independently got “Charlie=Chef 0.” D1 exe + Heidi UT is the cleanest mechanical check. Also: stop the “commit David D2” push—evil loves pre-commits.
🧠
Keep pressure on the most inconsistent claim; a D1 execution plus claimed UT check is high-value and prevents evil from steering to no-exe.
💬
Bob
→
All
I’m staying up on Charlie. Too many ppl heard “Charlie=Chef0,” and a D1 exec with Heidi’s claimed UT is the cleanest mechanical resolve. Also: no pre-commit to “David D2” — we reassess with UT info.
🧠
Steer town to a decisive, mechanically-informative D1 execution while rejecting evil-favored pre-commits; set up accountability for Heidi’s UT check.
💬
David
→
All
I’m keeping my hand up on Charlie. Too many conflicting recollections, and a D1 exec gives Heidi a UT check to resolve Charlie vs Grace. Also strongly against any “commit David D2” plan—evil loves pre-commits; we reassess after UT info.
🧠
Keep pressure on the most mechanically testable contradiction; support D1 execute to gain UT info and reject pre-commit pushes that help evil.
💬
Grace
→
All
Heidi: you pushed MY exe first (as Chef=0), now Charlie's (my WW ping)? Flip-flop evil! Multiple misheard relay of MY private Chef=0 via his WW ping. Exe loses ping forever—huge! Lower hands pls, no-exe D1. Heidi UT verifies N1 safer. David unclaimed/silent/sus—nom him D2 instead! Who's lowering?
🧠
Desperately defend minion Charlie to prevent D1 exe loss of deception duo. Urge lowers on Heidi flip/David sus. If fails, still position as good Chef for solo survival.
💬
Alice
→
All
Public info: I’m the Librarian. N0 I learned either Frank or Heidi is the Recluse. Keep that in mind when reading any “register as evil/minion/demon” type info and when evaluating Heidi/Frank’s claims. I’m ok using D1 exec for clarity, just don’t hard-clear either of them.
🧠
Inject my Librarian info now so town evaluates Heidi/Frank claims correctly (Recluse can misregister), and so post-exec UT/investigator/FT results are interpreted with that context.
💬
Frank
→
All
I’ll clarify: I am the Recluse. So Alice’s Librarian “Frank or Heidi is Recluse” should be pointing at me, not Heidi. Please don’t hard-clear me off pings. I’m still voting Charlie for the UT-check line; also no pre-commit on David—reassess after night info.
🧠
Clarify Librarian info by outing as real Recluse, reduce misreads on Heidi, and keep town focused on mechanical checks (UT) without precommits.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
Frank
→
All
If we’re executing Charlie for UT value, let’s avoid extra noms/ties unless someone has a *strong* alternative. Heidi: confirm you’re Undertaker & will publicly report N1. Grace/Charlie: restate exact N0 info + any other whispers so we can reconcile tomorrow.
🧠
Lock in the clean mechanical line (Charlie exe + UT info) while preventing last-minute ties and extracting any remaining claim info for tomorrow’s solve.
⚖️
Grace
→
David
David unclaimed, silent, suspicious—no story/claim. Clean D1 exe target w/ zero info loss (unlike Charlie's potential WW ping). Town: pivot to him, no-exe or Heidi UT verifies duo N1. Don't lose N0 info forever!
🧠
Nom David as low-risk D1 alt to Charlie, advances 'David sus' narrative I've seeded. Chaos/tie saves Minion; exe sacrifices him to cred me as good Chef partnering evil—win-win for Demon survival.
📜
Storyteller
Voting starts now for David. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
💬
David
→
All
Town: please don’t pivot onto me. I’m holding my claim for now, but executing me today gives *zero* mechanical resolve. Charlie-on-block + Heidi UT check tonight is the cleanest way to settle Charlie vs Grace. I’m not voting my own nom; keep votes down here unless you can beat that value.
🧠
Prevent an uninformative pivot execution on me and keep the high-value UT-check execution on Charlie; also avoid giving evil a tie/chaos opening.
💬
Heidi
→
All
Keep hands DOWN on David. A tie/pivot loses us the cleanest D1 mechanical: execute Charlie, then I (Undertaker) report tonight what role died. If Charlie isn’t Washerwoman, Grace is caught; if he is, we move on to other suspects.
🧠
Prevent an unhelpful tie/pivot onto David and keep the high-value D1 execution on Charlie to generate Undertaker confirmation and resolve the Grace/Charlie world tomorrow.
💬
Grace
→
All
Town: RAISE HANDS ON DAVID NOW! Tie/supersede Charlie's 6—save valuable WW ping (N0 info forever), exe unclaimed/silent/sus David (0 loss, pure gain)! Heidi evil flip-flop (me→Charlie), her UT not worth busting duo. Charlie: confirm relay of my private Chef=0. Pivot—lower on Charlie, raise David! Who's up?
🧠
Push raises on David to tie/supersede Charlie's 6 votes. Save Minion/WW ping (key info), exe sus unclaimed David instead. Heidi flip sus; no-exe or David better than losing ping.
💬
Alice
→
All
Keep hands DOWN on David. I don’t think a tie/pivot to an unclaimed target is worth losing the Charlie→(claimed) Undertaker check tonight. David: before noms close, please give at least a *category* (TF/OS) or soft claim so we aren’t blind tomorrow.
🧠
Prevent a low-information pivot onto David that risks wasting D1 execution; push for mechanical clarity via Charlie→UT and force David to give at least a soft claim before night.
💬
Bob
→
All
Hands DOWN on David. Tie/pivot loses the cleanest D1 line: execute Charlie, then Heidi’s claimed UT check. David, please at least give a soft claim/category before day ends so we’re not blind tomorrow.
🧠
Prevent an unhelpful tie/pivot off the best D1 mechanical check, while pressing David for at least a soft-claim to avoid being a blind spot tomorrow.
💬
Charlie
→
All
Town: RAISE HANDS ON DAVID NOW to tie/supersede my 6—SAVE WW ping forever (huge loss otherwise)! Heidi evil flip-flop (pushed Grace exe→now me), fake UT not worth busting duo. David unclaimed/silent/sus (0 loss). Grace Chef=0 private→me WW ping Grace=Chef→relay public (mishear). Perfect, Frank=Recluse OS. Pivot—raise David! Who's up? No D1 exe.
🧠
Push raise on David for tie (6 votes), prevent my exe & ping loss. Counter Heidi 'UT check' by highlighting flip-flop evil, reinforce Grace/Charlie perfect match to save duo.
💬
Frank
→
All
Hands DOWN on David. A tie/pivot to an unclaimed target gives us zero resolve and risks losing the Charlie→(claimed) UT check. David: please give at least TF/OS or a soft claim before day ends. Let’s take the clean line: execute Charlie, hear UT N1, then reassess.
🧠
Prevent a tie/pivot that loses the only mechanical check offered today; push for Charlie execution then reassess with night info.
💬
Eve
→
All
Hands DOWN on David. Tie/pivot loses the clean Charlie→(claimed) Undertaker check tonight. David: before day ends, give at least TF/OS + whether your info is ongoing/one-time so we can plan tomorrow.
🧠
Prevent a tie/pivot that removes the best mechanical D1 line (Charlie→UT). Also pressure David for a minimal claim so tomorrow isn’t blind.
✋
Grace
Grace raised their hand
🧠
Raise on David to build votes toward 6+ tie/supersede Charlie's 6. Saves Minion/ping, prevents UT busting duo bluff. Pivots to sus unclaimed David. Forces no-exe or good kill.
💬
Alice
→
All
HANDS DOWN on David. We already have 6 on Charlie + a claimed Undertaker check queued—don’t throw that away for an unclaimed pivot. David: you must give *something* before day ends (TF/OS + whether your info is N0/ongoing).
🧠
Prevent a low-info D1 pivot/tie, preserve the strongest mechanical line (Charlie->UT), and pressure David into at least a soft claim for tomorrow’s solve.
✋
Charlie
Charlie raised their hand
🧠
Vote David to build to 6+ tie/supersede my exe: save critical N0 WW ping (Grace Chef=0), avoid minion reveal, exe sus David (0 info loss), disrupt Heidi fake UT & town logic chain.
💬
Bob
→
All
Hands DOWN on David. Keep Charlie on 6 for the UT check line. David: please give at least TF/OS + whether you act at night/once so we can plan N1 protection/checks.
🧠
Prevent a chaotic D1 pivot; secure the most mechanically testable line (Charlie exe into UT check) and force David to give a minimal claim for tomorrow.
⌛
Eve
Eve waits.
🧠
Keep my hand down to avoid tying/superseding Charlie’s 6. Preserving the Charlie execution enables the Undertaker check and maximizes D1 mechanical information.
💬
Frank
→
All
Still HANDS DOWN on David unless something new/mechanical drops. David: please give a soft claim (TF/OS) + whether you act at night or N0 only. Let’s lock Charlie exec for the Undertaker check, then we can come for liars tomorrow.
🧠
Keep town on the clean Charlie→UT resolution line while pressuring David to give enough info to evaluate him tomorrow; avoid an impulsive tie.
💬
David
→
All
Hands DOWN on me. Soft claim: I’m Townsfolk, no N1 target/action (passive/late-game type), not an Outsider. Executing me gives no info; executing Charlie preserves the Heidi-UT check line. I’ll full-claim before D1 ends/early D2.
🧠
Stop the tie/pivot, give enough of a soft claim to reduce suspicion while preserving my hidden Mayor value, and keep the Charlie→UT mechanical line intact.
💬
Heidi
→
All
Hands DOWN on David. Don’t blow up the Charlie→Undertaker check. David: please full-claim before noms close (role, any N0 info, why no action). If you’re Mayor/Soldier/etc say so now so we can plan.
🧠
Keep vote discipline so Charlie stays executed for a mechanical check; force David to full-claim before day end to avoid blind D2.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (2/4).
💬
Bob
→
All
Alright—David vote failed; let’s stop pivoting and keep Charlie as the D1 exec for the Undertaker line. David, please FULL-CLAIM now (role + why ‘no action’), not just TF/passive, so we can plan protection/checks tonight.
🧠
Lock in best mechanical line (Charlie exec→UT check) and force remaining unclaimed info (David) so we can plan N1 protection and D2 nominations.
💬
Frank
→
All
Town: keep focus—Charlie stays best D1 execute for the claimed Undertaker line. David: FULL-CLAIM now (exact role + any N0 info + why no night action) esp if Mayor/Soldier. Reminder: I’m Recluse; don’t clear/condemn me off pings.
🧠
Lock in best D1 mechanical line (Charlie→UT) while forcing David to full-claim for tomorrow’s solve; reduce late-night ambiguity and keep town unified.
💬
Heidi
→
All
Town: hold course—no more pivots; keep Charlie as D1 exec for my Undertaker check tonight. David: FULL-CLAIM NOW (exact role + any N0 info + why no night action). If Mayor/Soldier/etc we must know before night.
🧠
Lock the Charlie execution for a clean Undertaker data point, while forcing David to full-claim before night so we can plan checks/protection and catch evasive evil.
💬
Grace
→
All
Town: Heidi FAKE UT FLIP-FLOP (pushed Grace exe→now Charlie)! David SUS unclaimed soft-TF NO FULL CLAIM/INFO. RAISE HANDS DAVID NOW—tie/supersede Charlie's 6, SAVE WW ping forever (huge N0 info loss)! Grace/Charlie up—who's 3rd/4th/5th/6th? Bob/Frank/Alice/Eve: JOIN US! No D1 exe if tie. Confirm Charlie: my private Chef=0 relayed right?
🧠
Final push to tie David at 6+ votes, save Minion Charlie from D1 exe loss. Builds my good cred pushing 'sus' David/Heidi. If fails, sacrifice Minion, kill Alice N1.
💬
Eve
→
All
Don’t pivot. Keeping Charlie on the block is the ONLY line that gives us a mechanical check tonight (Heidi UT). Grace: even if you’re right about Heidi, tying to spare Charlie gives us nothing. David: FULL-CLAIM now (exact role) so we can plan N1.
🧠
Stop late-day chaos, preserve best mechanical line (Charlie exec → UT check), and force David/Grace to commit to claims for D2 world-building.
💬
David
→
All
Full claim: I am the MAYOR. No N1 action—that’s why I softed passive. Please do NOT pivot/tie; keep Charlie executed for the Heidi-Undertaker check. Tonight: Monk (if any) should probably protect Heidi or a strong info role, not me. If we ever reach 3 alive, we should consider NO execution for Mayor win.
🧠
Full-claim to stop pivot pressure, enable night-protection choices, and keep the high-value mechanical line: Charlie execution + UT check. Also set up Mayor endgame win condition.
⚖️
Charlie
→
Heidi
Heidi FAKE UT FLIP-FLOP: pushed Grace exe→now me! Evil protecting Demon (Grace/others). Nominate to supersede my 6—test her claim directly (fake UT dies=info gain). No loss vs my ping (Grace Chef=0 confirmed). Town: pivot or tie for clean line? Grace/Charlie up!
🧠
Nominating Heidi attacks town's key logic (UT check), forces pivot/chaos. Flip-flop + fake claim disrupts good chain at source, saves WW bluff or preps ghost defense. Grace Demon safe.
📜
Storyteller
Voting starts now for Heidi. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
💬
David
→
All
HANDS DOWN on Heidi. Executing Heidi now risks a tie/pivot that throws away the cleanest D1 mech line: execute Charlie, then Heidi (claimed UT) reports who died. If Heidi’s lying we can come for her D2—don’t let Grace/Charlie derail us.
🧠
Prevent a late pivot that removes the only mechanical line (UT check) and keep town unified on executing Charlie; ensure no tie/supersede occurs.
✋
Charlie
Charlie raised their hand
🧠
Vote Heidi to tie/supersede my 6 votes on block, pivot exec away from me (Scarlet), save WW ping, disrupt town clean line.
💬
Alice
→
All
HANDS DOWN on Heidi. Don’t risk a tie/pivot—Charlie is already on 6 and executing him sets up the clean Heidi-(claimed UT) check tonight. If Heidi’s lying, we’ll catch it from her N1 result tomorrow. David full-claimed Mayor; keep line disciplined.
🧠
Prevent a Heidi execution/tie that would derail the only mechanical line (Charlie->UT). Keep votes down and force clarity tomorrow with UT report + follow-up.
💬
Bob
→
All
HANDS DOWN on Heidi. Don’t risk a tie/pivot—Charlie is already on 6 and executing him sets up the cleanest mechanical check: Heidi’s (claimed) Undertaker info tomorrow. If Heidi is lying, we nail her D2 off her UT result.
🧠
Prevent a messy D1 tie/pivot and preserve the strongest mechanical line (Charlie exec -> claimed Undertaker check) while setting up D2 accountability.
⌛
Eve
Eve waits.
🧠
Do not add votes on Heidi; avoid tying/superseding Charlie’s 6 so we get the cleanest mechanical line: Charlie executed, then evaluate Heidi’s Undertaker info tomorrow.
💬
Heidi
→
All
HANDS DOWN on me. Don’t tie/pivot—Charlie is already on 6. Let Charlie be executed, then I’ll give the Undertaker result tomorrow. Grace/Charlie are trying to derail that. Save your votes.
🧠
Prevent a tie/pivot onto me; preserve the strongest mechanical line: execute Charlie, then I report executed role tomorrow to confirm/contradict worlds.
✋
Grace
Grace raised their hand
🧠
Raise hand to vote Heidi, pushing for tie/supersede Charlie's 6 votes. Saves minion if succeeds (rally Eve/Frank/Bob); if fails, disrupts town momentum & cements my anti-Heidi stance for D2.
⌛
Frank
Frank waits.
🧠
Do not vote Heidi to avoid a tie/pivot; preserve Charlie execution for the Undertaker check and keep town coordinated into N1.
💬
Grace
→
All
Town: Heidi LYING—Alice Lib pinged Frank/Heidi Recluse but she claims UT Townsfolk! Flip-flop Grace→Charlie hides Demon. Frank true Recluse. RAISE HANDS NOW on Heidi: supersede Charlie's 6, execute fake UT, SAVE WW ping (Chef=0 huge)! Eve/Frank/Bob/Alice: JOIN Charlie/Grace! David sus Mayor no info. No D1 exe if tie.
🧠
Push Heidi votes to 7+ to execute her over Charlie, saving Minion, denying town UT death info, sowing chaos vs clean line.
💬
Eve
→
All
HANDS DOWN on Heidi. A 6th vote here likely TIES Charlie’s 6 → no execution → we lose the only clean mech check. Grace: Lib ping Frank/Heidi Recluse doesn’t conflict w/ Heidi UT (only 1 of pair). Execute Charlie; Heidi must UT-confirm tomorrow or we kill her D2.
🧠
Prevent a 6-6 tie/no-execution and keep the only clean mechanical line: execute Charlie to test Heidi’s Undertaker claim tomorrow; rebut Grace’s flawed ‘Lib ping’ argument.
💬
David
→
All
No vote on Heidi. A 6th hand likely ties Charlie=0 exec=we lose our best mech check. Lock Charlie today; tomorrow Heidi must UT-confirm or we execute Heidi. Also: any N0 info (Washer/Lib/Invest/Chef) please summarize after vote.
🧠
Prevent a tie/pivot and lock in Charlie’s execution to get a clear Undertaker check tomorrow; preserve town coordination as Mayor.
💬
Heidi
→
All
HANDS DOWN on Heidi. Voting me to 6 risks tying Charlie=0 execution. Let Charlie die today; I’ll UT-confirm who was executed tomorrow. Grace’s “Lib ping” doesn’t disprove UT (only 1 of pair).
🧠
Prevent a tie/no-execution and preserve the Charlie execution so I can provide an Undertaker result tomorrow, creating a mechanical check and narrowing suspects.
⌛
Alice
Alice waits.
🧠
Do not add votes that could contribute to a 6-vote tie on Heidi; preserve Charlie execution to enable Undertaker verification line tomorrow.
💬
Frank
→
All
HANDS DOWN on Heidi. A 6th vote likely ties Charlie’s 6 → no execution. Keep Charlie executed for the clean UT check; if Heidi’s UT result doesn’t match, we execute Heidi D2.
🧠
Prevent a tie that causes no execution and loses our only clean mechanical check; keep Charlie executed to test Heidi’s Undertaker claim tomorrow.
💬
Bob
→
All
HANDS DOWN on Heidi—don’t risk hitting 6 and tying Charlie for 0 exec. Best line: execute Charlie today; tomorrow Heidi must state UT result immediately. If it’s wrong/hedged, we execute Heidi D2. After vote: please post N0 info (WW/Lib/Inv/Chef).
🧠
Prevent a tie/no-execution and preserve the strongest mechanical line: execute Charlie, then use Heidi’s UT info tomorrow to confirm or hang Heidi.
💬
Charlie
→
All
URGENT LAST TICK: Eve/Frank/Bob/Alice—RAISE HANDS NOW on Heidi! Alice Lib:1 of Frank/Heidi=Recluse; Frank=Recluse→Heidi CAN'T be Townsfolk UT! Fake flip-flop (Grace→me) hides Demon. 4 more hands=6 tie (save WW ping forever), 5=7 exec her! No clean line. Grace/Charlie up—JOIN US! David sus Mayor no info.
🧠
Last tick: Rally Eve/Frank/Bob/Alice to raise hands on Heidi (now ~2 votes?). Hit 6=tie (save me/WW ping), 7=exec fake UT (kill evil/get info). Disrupt town 'clean line'; expose Heidi lie vs Lib/Frank.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach threshold.
📜
Storyteller
Heidi did not receive enough votes (2/4).
💬
Eve
→
All
Town: do NOT reopen Heidi—tie = no exec = we lose our only clean check. Keep Charlie executed. Tomorrow: Heidi must immediately state UT result; if wrong/hedged we execute Heidi D2. After noms close, everyone please post N0 info/claims clearly.
🧠
Lock in Charlie execution and prevent late tie. Collect N0 info to build worlds for D2 while maintaining the Undertaker verification line.
💬
Frank
→
All
Town: lock plan—no more pivots. Charlie stays D1 exec. D2: Heidi must IMMEDIATELY state UT result (no hedging) or we execute Heidi. Also, everyone post N0 info now (WW/Lib/Invest/Chef) with exact 2 names + role ping/count.
🧠
Stabilize town plan: avoid tie/no-exec, collect N0 claims for tomorrow’s logic, and set expectation Heidi must hard-post UT result first thing D2.
💬
Alice
→
All
Clarifying my N0: I learned **either Frank OR Heidi is the Recluse** (exactly 1 of that pair). That does NOT mean Frank=Recluse or that Heidi can’t be UT—only one is Recluse. I’m still for executing Charlie today; tomorrow Heidi must state UT result immediately or we execute Heidi.
🧠
Clarify my Librarian info so town stops making invalid deductions, and keep the disciplined line: execute Charlie, then use Heidi’s UT claim as a mechanical check tomorrow.
💬
David
→
All
Lock plan: NO more pivots—Charlie dies today. D2: Heidi must open with exact Undertaker result immediately; if wrong/hedged, we execute Heidi. Now, everyone post N0 clearly (WW/Lib/Inv/Chef: exact 2 names + role/count). Also: any Outsider claims yet? (Saint/Butler/Recluse/Drunk).
🧠
Keep town disciplined: no new noms, secure Charlie execution, force crisp N0 info to build worlds and set D2 conditional execute on Heidi if UT result fails.
💬
Grace
→
All
URGENT FINAL TICK: DAVID ALREADY NOM'D + SUS MAYOR (NO N0 INFO, SOFT TF/PASSIVE = DEMON BLUFF)! RAISE HANDS ON DAVID NOW—hit 6+/tie/supersede Charlie's 6! SAVE MINION? WW ping + my Chef=0 FOREVER (huge info)! Eve/Frank/Bob/Alice/Heidi: JOIN Grace/Charlie! Exec Demon D1=WIN. No clean line lost.
🧠
Final push to pivot/tie Charlie via David (already nom'd, sus claim). Save Minion/Chef=0/WW info loss. If fails, sacrifice consistent w/ post-exec world (1 evil left).
💬
Bob
→
All
Town: ignore last-tick DAVID tie calls. Any tie here risks NO execution & we lose our cleanest check. Keep Charlie executed. D2: Heidi must open with exact UT result immediately; if wrong/hedged => execute Heidi. Tonight I’ll likely Monk-protect Heidi/info role.
🧠
Prevent a last-tick tie/supersede that removes today’s execution and our best mechanical check; set clear D2 criteria and note my Monk protection plan.
💬
Heidi
→
All
Town: DO NOT tie/supersede—no-exec is worst. Let Charlie die. Tonight I’ll get Undertaker info; D2 I will open immediately w/ exact result (no hedging). Everyone please post N0 (WW/Lib/Inv/Chef) + any Outsider claim.
🧠
Stop last-second tie chaos, preserve D1 execution to generate UT info, and push everyone to lock in their N0 info for mechanical cross-checks tomorrow.
💬
Charlie
→
All
URGENT FINAL SPEAK: Grace PREDICTED Heidi fake UT + flip-flop (Grace→me hides Demon) BEFORE her claim! Alice Lib: Frank=Recluse → Heidi TF ok but sus behavior. WW: Grace=Chef + her Chef=0 (0 evil pairs) LOCKS GOOD. David sus Mayor (no N0 info). D2: Heidi hedges/lies UT→EXECUTE HER FIRST! Grace/Charlie GOOD—follow Grace!
🧠
Final speak sows doubt on Heidi's future UT claim (predictive callout), reinforces Grace's Chef/WW mechanical lock & David sus, setups D2 Grace-led push vs Heidi/David while I ghost vote/disrupt.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 1
📜
Storyteller
→
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🎯
Bob
Bob made a choice.
🧠
Stick to the agreed town plan: keep Heidi alive for her immediate N1 Undertaker result on D2, maximizing mechanical clarity and reducing Demon disruption.
📜
Storyteller
→
Bob
You chose to protect Heidi.
📜
Storyteller
→
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🎯
Grace
Grace made a choice.
🧠
Alice is vocal info claimer (Lib Frank/Heidi Recluse); her death removes key deduction tool, questions her claim's validity, disrupts town plan without directly challenging Heidi UT (risks Monk). Reduces info threats.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
→
Grace
You chose to kill Alice.
📜
Storyteller
→
Heidi
Good evening Heidi. You are the Undertaker. You learn that Charlie was the Scarlet Woman.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
👤
Alice(Ghost)
→
Bob
,Eve
,Grace
I’m dead Librarian: N0 learned exactly 1 of {Frank, Heidi} is the Recluse. Today’s big check: Heidi promised UT N1 on executed Charlie—should be Washerwoman (per his claim). If she hedges or result conflicts, I think we execute Heidi.
🧠
Get my Librarian info and today's key test (Heidi UT on Charlie) into trusted hands fast; set a clear execution plan if UT claim fails.
👤
David
→
Heidi
,Bob
,Eve
Need ASAP: Heidi, what exact UT result did you get on executed Charlie? Bob/Eve: what did Alice whisper you this morning (any new info/reads)? Also any claims from you two (Empath/FT etc) that we should weigh before noms?
🧠
Get the key mechanical check (Heidi UT on Charlie) and learn what Alice whispered, to decide whether to execute Heidi or pivot onto another suspect at nominations.
👤
Eve
→
David
,Bob
Alice (now dead) told me: Librarian N0 = exactly 1 of {Frank, Heidi} is Recluse. She expected Heidi UT N1 on executed Charlie = Washerwoman (Charlie's claim); if Heidi hedges/conflicts, Alice wanted Heidi executed. I’m Eve=Soldier (good).
🧠
Answer David’s questions, pass along Alice’s Librarian info, and keep pressure on Heidi’s exact UT result so we can mechanically clear/execute her before nominations.
👤
Charlie(Ghost)
→
Grace
Grace, Alice Lib: exactly 1 Frank/Heidi Recluse (O). Heidi claims UT (TF)—impossible if Lib true. She's lying/drunk. Town exes her D2 if fail? Perfect. David Mayor sus (no N0), push him Demon hard. Your N1 Imp kill (Alice)? Nom/vote plan? Whispers info?
🧠
Whisper Demon Grace privately to coordinate: expose Heidi contradiction, reinforce David push, plan noms/votes to protect Grace and reduce to 2 alive without executing her.
👤
Frank
→
Heidi
,Bob
Morning. Please state UT result for Charlie N1 *now* (exact wording). No hedging. Also: did anyone claim to have poisoned you / any reason you’d be drooled? Bob: what did Alice whisper this morning?
🧠
Get Heidi to lock UT result in writing before public discussion, and loop in Bob to compare what Alice whispered + reduce evil coordination.
👤
Bob
→
David
,Heidi
,Frank
Alice told me (now dead) she was Librarian: exactly 1 of {Frank, Heidi} is Recluse. I’m Monk; N1 I protected Heidi. Heidi: please post exact UT result for executed Charlie (no hedging) + whether any poison suspicion.
🧠
Share Alice’s new info + my N1 protect, and pressure Heidi for exact UT. This sets up clean nomination logic and reduces waffling before the nom phase.
👤
Grace
→
Bob
,Eve
,David
As Chef 0 evil pairs. Alice Lib likely true: Frank Recluse, Heidi TF good. But Heidi UT must exactly say 'Charlie: Washerwoman executed by town' N1. No hedge or she's lying/poisoned/Demon bluff. David Mayor claim sus - Demons love safe TF bluffs w/o N0 info. If Heidi passes, nom David? Thoughts/vote plan?
🧠
Reinforce Heidi UT pressure while seeding David Demon sus as alt target. As trusted Chef 0, split good logic chains, delay my exposure. Nom prep for David if Heidi passes.
👤
Heidi
→
David
,Bob
,Frank
Exact UT N1 result: executed Charlie registered as *Scarlet Woman* (no hedging). I assume sober unless poison evidence. With SW dead, only Imp remains. Bob: thanks for Monk protect. I’m in Alice’s Lib pair {Frank,Heidi} as possible Recluse; keep in mind for FT/Invest pings.
🧠
Lock in my exact UT info early (per D1 plan), coordinate with Monk/Mayor, and set up nomination targets based on SW dead + contradictions (Chef=0, tie-push).
👤
Grace
→
Bob
,David
,Eve
Heidi just whispered to David/Bob/Frank—what was her UT claim on Charlie? Must be EXACT "Charlie: Washerwoman executed by town" or she's lying/Drunk/Demon. Alice Lib true: Frank Recluse, Heidi TF. Chef 0 no evil pairs. David Mayor no N0 info sus. Nom Heidi if fail? Your reads/votes?
🧠
Gather Heidi whisper info from others, reinforce strict UT test to force her exe (she can't pass truthfully), reduce good numbers & disrupt town logic on Recluse ping.
👤
Heidi
→
Grace
,Eve
,Frank
Can you restate your full claim + any N1/N2 info? Grace: you said Chef=0; my UT saw executed Charlie as Scarlet Woman—how do you reconcile (poison/drunk/lie)? Eve/Frank: what role/info do you have that points to an Imp suspect?
🧠
Clarify conflicting info (Chef=0 vs confirmed SW) and gather Eve’s claim to narrow Imp suspects before nominations.
👤
Alice(Ghost)
→
Bob
,Grace
,Frank
I’m dead Librarian: exactly 1 of {Frank, Heidi} is Recluse. Key now: get Heidi to state UT N1 on Charlie *clearly* (expected Washerwoman). If she hedges/contradicts -> I’d push execute Heidi. If she’s confidently wrong, consider Poisoner world.
🧠
Get Heidi to commit publicly to UT result; coordinate Bob/Grace/Frank to pressure/execute Heidi only if she hedges or contradicts, while keeping poisoner possibility in mind.
👤
Charlie(Ghost)
→
Grace
Grace, Heidi UT report soon. Lib (Alice): exactly 1 Frank/Heidi Recluse. Frank credible TF so Heidi can't be TF/UT - lying or drunk. If she reports Scarlet Woman Minion, scream contradiction! Nom David hard (Mayor no N0 sus). Your nom/vote plan? Town eyeing you? Group whisper?
🧠
Coordinate with Demon: reinforce Lib-Heidi contradiction to sow doubt on town logic chains targeting us. Plan nom/vote David to shift suspicion.
👤
Frank
→
Eve
,Grace
,David
I’m Frank/Recluse (Alice Lib confirmed). Heidi says UT N1: Charlie=Scarlet Woman. Need your full public claim + any whispers/info. Also: are we trusting UT and hunting Imp, or executing Heidi today to resolve possible poison/lie?
🧠
Align key alive players on the key fork: either trust Heidi UT and hunt Imp, or execute Heidi to resolve. Collect Eve/Grace claims to narrow demon.
👤
Eve
→
David
,Bob
,Grace
Heidi tells me UT N1: Charlie=Scarlet Woman (conflicts w/ his WW claim). If Heidi true, we likely killed only Minion D1 => no Poisoner; hunt Imp. If Heidi lying/poisoned, executing Heidi today is best to resolve. Chef0 (if true) => Demon+Minion not adjacent; note Recluse doesn’t affect Chef.
🧠
Align town around resolving the major mechanical contradiction (UT vs Charlie claim) and use Chef0 adjacency to narrow demon worlds; push for an execution plan before noms.
👤
Bob
→
David
,Eve
,Grace
Heidi privately says UT N1 on executed Charlie = *Scarlet Woman* (conflicts w/ his WW claim). I think we force her to state it publicly ASAP. Given only 1 minion, if she’s lying/Imp we can win by executing her today; if she’s drunk/poisoned, execute still resolves.
🧠
Align good players on a clean decision tree: force Heidi to go public with the SW result, then likely execute Heidi to resolve the major contradiction and avoid being steered by a possibly-fake UT.
👤
David
→
Grace
Heidi told us UT N1 on executed Charlie = *Scarlet Woman* (exact). That’s a clean statement, not hedging. Your ‘must be WW’ expectation was wrong. With Chef0, if Charlie was evil SW then Imp cannot be adjacent to him => not Bob/David. Please update publicly + share any other info.
🧠
Steer town away from tunneling on my Mayor claim; force public Heidi UT=SW, and align on a clean execution plan (likely Heidi if doubts; otherwise hunt Imp using Chef0 adjacency).
👤
Charlie(Ghost)
→
Grace
Grace, Heidi UT report imminent. Per Alice Lib (1 Frank/Heidi Recluse), Frank TF→Heidi not TF: fake/drunk. If she says 'Charlie Scarlet Woman Minion', scream how she knows exact Minion role?! Lie. Nom David (Mayor sus). Vote plan? Who noms who? Protect you, target David/Heidi. Town heat on you? Group info?
🧠
Last tick pre-nom. Coordinate Grace on Heidi report disruption (scream contradiction if outs me), nom David hard, vote plan to protect Grace & exe good (Heidi/David). Win by attrition.
👤
Bob
→
David
,Eve
,Frank
Heidi’s UT=Charlie ‘Scarlet Woman’ directly conflicts w/ Charlie WW claim. I think we demand Heidi say UT publicly ASAP; if she repeats SW, I favor executing Heidi today (either wins if she’s Imp or resolves drunk/lie). If she flips/hedges, also execute.
🧠
Coordinate before noms: force Heidi public statement, then likely execute her to resolve contradiction; if she survives/confirmed, pivot to Imp candidates with Chef0 constraint.
👤
David
→
Grace
,Bob
,Eve
Heidi told us UT N1 on Charlie = *Scarlet Woman* (exact). If true + your Chef0, Imp NOT adjacent to Charlie => not Bob/David. After Heidi states it publicly, Imp pool is {Eve,Frank,Grace,Heidi}; with Frank Recluse + Eve Soldier, it’s basically Grace vs Heidi. Let’s lock public statements then decide exec.
🧠
Coordinate Bob/Eve/Grace to demand Heidi’s public UT ASAP, then use Chef0+UT consistency to narrow Imp. Reduce risk of mis-exec and stop Grace from misframing my Mayor claim.
👤
Frank
→
Bob
,Eve
,Grace
We’re 1 tick from noms. Proposal: in public immediately make Heidi restate UT N1 on Charlie *verbatim*. If she repeats “Scarlet Woman”, I’m leaning execute Heidi today (covers evil UT or poisoned/drunk; also could just be Imp). If she hedges/changes -> execute.
🧠
Force a public, time-bounded commitment: either lock in Heidi’s UT and then decide execution. With little time, align good players on executing Heidi if she repeats SW/hedges.
👤
Grace
→
Bob
,Eve
,Frank
Agreed Frank/Bob: Heidi, PUBLICLY STATE UT N1 ON CHARLIE *verbatim* NOW (last tick). We heard 'Scarlet Woman' private. Repeat? Contradicts WW claim; Frank Recluse (Lib true→you TF). Nom/EXECUTE HEIDI (Imp/drunk/poison/lie). Vote Heidi. Clears Bob/David (Chef0). Eve thoughts?
🧠
Group whisper influencers pushing Heidi exe. Reinforce public demand & vote Heidi. Eliminates likely good, clears my suspicion (Grace vs Heidi pool), hides me as Chef to endgame.
👤
Alice(Ghost)
→
Heidi
,Bob
Heidi pls state your N1 Undertaker result on executed Charlie *exactly* (no hedging). Expected Washerwoman per his claim. If you delay/contradict, I’ll push town to execute you today. Bob: can you press this publicly asap?
🧠
Force a crisp, timestamped Undertaker claim to create executable contradictions before nominations; helps town decide whether to spend today’s execution on Heidi.
👤
Eve
→
Bob
,Frank
,Grace
Agree: demand Heidi PUBLIC UT result verbatim now. If she says 'Charlie=Scarlet Woman' (or hedges/changes), I’m voting/aiming exec Heidi today. Best EV: wins if she’s Imp/evil UT; else resolves drunk/poison/lie fast.
🧠
Align town before nominations: force Heidi to lock UT statement publicly, then push execute Heidi as highest-EV play; avoid scattering votes.
👤
Heidi
→
Grace
,David
,Bob
Chef=0 does NOT contradict my UT: if Charlie was Scarlet Woman, Imp just isn’t seated adjacent to Charlie, so 0 adjacent-evil pairs is possible. Grace—do you have any other info/reads besides Chef=0? David/Bob—can we get remaining players to hard-claim before noms?
🧠
Defuse false ‘UT vs Chef’ conflict, collect hard claims before nominations, and align town on a coherent execution plan that isn’t derailed by confusion.
👤
Bob
→
David
,Frank
,Eve
Last tick plan: in public demand Heidi restate UT N1 on Charlie verbatim. If she repeats 'Scarlet Woman' (or hedges/changes), I’m voting to EXECUTE HEIDI today—highest EV (wins if Imp/evil UT; else clears bad info). Also ask remaining alive to hard-claim fast.
🧠
Coordinate last-tick plan: force Heidi to state UT publicly, then consolidate votes to execute Heidi as highest-EV resolution before nominations.
👤
David
→
Bob
,Grace
,Heidi
We need fast public hard-claims + Heidi to state UT N1 on Charlie verbatim (‘Scarlet Woman’). Given conflict + no other mech proof, I’m leaning execute Heidi today (wins if Imp/lying; else resolves drunk). Grace: please publicly correct earlier ‘must be WW’ assumption.
🧠
Force clean public statements before noms and steer town to the highest-EV execution (Heidi) unless strong contrary mechanical proof emerges; protect Mayor win condition later.
👤
Grace
→
Bob
,David
,Eve
David: Correcting—my 'must be WW' was wrong; UT sees true role. But Heidi's SW claim still sus (convenient save?). Town consensus: nom/EXECUTE Heidi today (covers Imp/lie/drunk/poison). Chef0 clears Bob/David. Eve/Frank/Bob: Vote Heidi nom yes! Who nominates? Let's lock.
🧠
Support town push to nom/execute Heidi (likely good): kills good player, resolves claim without hitting me, clears Bob/David via Chef0 logic, builds my trust. Nomination imminent—lock votes now.
👤
Alice(Ghost)
→
Grace
,Eve
,Bob
Can we hard-push in public: “Heidi, state N1 Undertaker on executed Charlie now, exactly”? Expected Washerwoman. If she hedges/changes story -> execute Heidi. If confident-but-wrong, consider Poisoner world and hunt poisoner among remaining.
🧠
Coordinate with key goods to force a crisp Heidi UT statement before noms and set decision rules for today’s execution so town doesn’t drift.
👤
Charlie(Ghost)
→
Grace
Grace, tick 0 pre-nom. Heidi UT report soon: Alice Lib (1 Frank/Heidi Recluse), Frank TF→Heidi fake TF. Expose lie! If she claims my exact role, scream 'how knows Minion specifics?!'. Nom David (Mayor sus no N0). Vote plan? Who noms Heidi/David? Block your nom. Heat on you? Whispers say? Our win: Heidi exe D2."}
🧠
Last tick pre-nom. Coordinate Grace: expose Heidi lie via Lib, nom David/Heidi, vote protect Grace. Keep her alive to parity.
👤
Heidi
→
David
,Grace
,Eve
My UT N1 is EXACT: Charlie = “Scarlet Woman”. Chef=0 doesn’t contradict that (Imp just not adjacent to Charlie). Before nom phase: can we get everyone to hard-claim publicly + any N1/N2 info? I’d rather execute based on contradictions than auto-kill UT.
🧠
De-escalate “execute Heidi” rush by aligning on logic and demanding hard-claims; try to pin contradictions to locate the Imp without sacrificing an info role prematurely.
👤
Frank
→
Heidi
,David
,Bob
Last tick before noms: Heidi, please state UT N1 on Charlie *publicly verbatim* (no hedging/extra theory). If you repeat 'Scarlet Woman' or change/hedge, I’m voting to execute you today (best EV: Imp/evil UT/poisoned clears).
🧠
Last tick: lock Heidi into a public, verbatim UT statement and align votes to execute her if she repeats/hedges. This maximizes win chances and clears info fast.
👤
Eve
→
Bob
,Frank
,Grace
Last tick: let’s force PUBLIC hard-claims + Heidi to restate UT verbatim. Regardless (repeat SW or hedge), I’m voting EXECUTE HEIDI today—best EV (Imp/evil UT/poisoned). After, re-evaluate w/ Chef0. If someone else wants nom, go now; I’ll back it.
🧠
Coordinate last-tick public demands + nomination target to avoid dithering. Push hard-claims and commit votes so we don’t waste Day 2; executing Heidi has best expected value.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
⚖️
Grace
→
Heidi
Heidi: PUBLICLY confirm UT N1 on Charlie verbatim NOW ('Scarlet Woman'?). Conflicts his WW claim/ping. Sus Imp/evil UT/drunk/poison/lie. Chef0 clears Bob/David. Execute to resolve & win if evil. Town consensus.
🧠
Nominate Heidi to execute top town sus (Imp pool leader). Aligns with good whispers (Bob/David/Eve/Frank), builds trust via Chef0 (clears Bob/David), reduces to 5p, I kill threat N2. Delays heat on me.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
✋
Alice(Ghost)
Alice raised their hand
🧠
Heidi’s claimed Undertaker info is the key mechanical hinge today; using my one ghost vote to help execute her resolves the contradiction and advances demon-hunting.
✋
David
David raised their hand
🧠
Heidi’s UT result hard-conflicts Charlie’s claim and is central to info. Executing her is highest EV: wins if she’s Imp/evil, otherwise clears misinformation and narrows suspects.
✋
Eve
Eve raised their hand
🧠
We need at least 3 votes; Heidi is highest-EV execution to either win outright (if Imp/evil) or clear a poisoned/drunk/liar UT line and tighten the Demon pool.
✋
Frank
Frank raised their hand
🧠
Highest EV: vote to execute Heidi to either win outright (if Imp) or remove/confirm major misinformation source before night 2.
✋
Charlie(Ghost)
Charlie raised their hand
🧠
Use ghost vote to execute Heidi: likely good fake UT per Lib logic. Reduces alive count (6→5), tests claim without risking Grace. Supports Grace's nom, sows chaos.
💬
Heidi
→
All
PUBLIC: I am Undertaker. My Night 1 info on executed Charlie is VERBATIM: “Scarlet Woman.” No hedging. Chef=0 does NOT contradict (Imp just not adjacent to Charlie). If you execute me anyway, please hard-pivot tomorrow onto Grace (pushed tie/no-exec D1) or whoever can’t reconcile claims.
🧠
Try to stop my execution by giving clear UT info and a concrete plan if they still kill me; reduce evil’s ability to spin the result.
✋
Grace
Grace raised their hand
🧠
Raise to exec Heidi: feign town consensus, builds my Chef cred. Removes sus claim/info threat. Post-exec N2 kill targets heat (me/David/Eve/Frank). Survive to 2.
✋
Bob
Bob raised their hand
🧠
Heidi’s UT=Scarlet Woman on Charlie is the central contradiction and highest EV execution; voting ensures we resolve the game state and possibly hit the Demon today.
💬
David
→
All
Keep hands up: Heidi exec is highest EV—either we hit evil or we remove the main contradiction. If Heidi dies, tomorrow we hard-claim again + re-check Grace’s Chef0 vs seating + Frank Recluse/Eve Soldier. No more tie/no-exec chaos.
🧠
Lock town onto high-EV execution of Heidi and set clear next-day decision tree so evil can’t spin chaos if she dies.
💬
Charlie(Ghost)
→
All
Heidi fake UT! Alice Lib N0: EXACTLY 1 Frank/Heidi=Recluse. Frank legit TF (Chef0 clears Bob/David adj). Heidi Outsider can't be UT. Her verbatim 'Scarlet Woman' lie/drunk/poison. Exec NOW—highest EV, no pivot needed.
🧠
Reinforce Heidi exec publicly via Alice Lib contradiction (Frank TF→Heidi Recluse). Heidi's 'Scarlet Woman' outs bluff but ST verbatim. Exec removes good player/threat, keeps Grace safe w/6→5 alive.
💬
Eve
→
All
Keep hands up—I'm voting Heidi. SW on Charlie contradicts his WW claim and doesn’t mesh w/ Alice Lib (1 of Frank/Heidi Recluse) + Chef0. Even if Heidi’s good-but-poisoned, executing her removes the main bad info; tomorrow re-solve from Chef0+claims.
🧠
Lock in majority on Heidi execution and frame tomorrow’s solve using Chef0 + Librarian Recluse pair + seating, regardless of Heidi’s alignment.
💬
Heidi
→
All
If you want MAX EV, don’t kill your only nightly confirm role. I’m UT and I’ll confirm today’s execute tonight. My N1 was EXACT “Scarlet Woman” on Charlie. If you distrust me, execute Grace/Frank instead today—Grace drove tie/no-exec chaos D1 + Chef0 narrative.
🧠
Try to get hands down by framing that executing me yields low future EV; propose an alternative execution that still tests worlds (Grace/Frank) while keeping UT alive for more checks.
💬
Grace
→
All
Hands UP: Exec Heidi highest EV (David/Eve/Charlie/Frank). UT 'Scarlet Woman' convenient save vs Charlie WW/Lib (Heidi possible Recluse). Chef0 consistent either way. Ignore deflection—hard claims tomorrow post-exec. No ties/chaos!
🧠
Reinforce Heidi exec consensus (5+ votes). Highest EV: resolves Heidi contradiction (UT vs Lib/WW), disrupts good chains. Deflect her Grace pivot. Post-exec N2 kill David, survive to 2.
💬
Bob
→
All
Keep hands up—execute Heidi. Highest EV: if she’s Imp/evil UT we win now; if good-but-poisoned/drunk, we remove the main bad info. Tomorrow: full hard-claims + I’ll Monk-protect the most confirmable info role.
🧠
Lock the execution through, prevent last-second pivot/no-exec, and set tomorrow’s plan (hard-claims + Monk protect) to continue solving if Heidi wasn’t demon.
💬
Alice(Ghost)
→
All
I’m spending my ghost vote HERE on Heidi. UT claiming Charlie=“Scarlet Woman” is too toxic vs his WW claim + my Lib ping (1 of Frank/Heidi Recluse). Even if she’s good-poisoned, we cleanse bad info and re-solve tomorrow.
🧠
Use my single ghost vote now to lock in the highest-EV execution (Heidi) and prevent a low-vote tie/no-exec that could lose us tempo.
💬
Frank
→
All
Keep hands up on Heidi. Her UT=“SW” on Charlie is either evil lie or poisoned/drunk info; both are too damaging to keep. Don’t pivot to me—I’m confirmed Recluse via Alice’s Lib. If Heidi dies, tomorrow we hard-claim + re-solve cleanly.
🧠
Keep town unified on the highest-EV execution (Heidi) and prevent last-second deflections that risk no-exec or mis-exec of a confirmed Outsider (me).
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Heidi with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
David
→
All
No more pivots/noms—let’s close clean. Heidi stays on block at 7. Tomorrow: everyone re-hard-claim from scratch; reconcile Chef0 + Lib(Frank/Heidi Recluse) + Charlie WW vs Heidi UT. Main suspects after Heidi: Grace/Frank depending on flips/consistency.
🧠
Lock in Heidi execution and prevent late chaos/ties; set clear tomorrow plan to rapidly converge on Demon among remaining alive, leveraging my Mayor endgame.
💬
Charlie(Ghost)
→
All
Perfect—exec Heidi NOW (7 votes locked). Her SW UT ignores Alice Lib (Frank Recluse confirmed TF via Chef0 clears B/D). Tomorrow: David Mayor sus—claims no N0 info? Fake. Grace Chef0 legit. Pivot to David post-flip.
🧠
Heidi exec highest EV for evil (good player gone, true UT info silenced). Reinforce pile-on, seed David sus for D3 nom to protect Grace & split town.
💬
Bob
→
All
No more pivots—Heidi at 7 is fine. If she’s evil we may win; if good-poisoned/drunk we purge toxic info. Tomorrow: full re-hard-claims + reconcile Chef0 + Lib(Frank/Heidi Recluse). Tonight I’ll protect the best info role.
🧠
Lock in Heidi execution (7) and prevent last-second tie/no-exec. Set tomorrow’s solve plan and signal I’ll use Monk to protect whoever gives best mechanical info.
💬
Eve
→
All
Let’s not add noms and risk a tie/no-exec. Heidi stays on 7. If we’re not over, tomorrow everyone re-hard-claims from scratch; we re-check Chef0 + Alice Lib(Frank/Heidi Recluse) + Charlie claims and solve the remaining demon pool.
🧠
Stabilize the day: prevent a tie/pivot that risks no-exec; set clear tomorrow plan and keep town aligned.
💬
Grace
→
All
Hands UP—no pivots, close clean on Heidi 7v EXEC. Highest EV: evil hit or purge bad UT info. Tomorrow: re-hard-claim ALL + Chef0 seating (no evil pairs: clears Bob/David adj Charlie; my neighbors F/H 1 OS via Lib→Frank Recluse). David Mayor sus (no N0 info?). Ignore ghosts if poisoned.
🧠
Lock Heidi exec (7 votes, 0 ticks left) to remove good/contradiction, reach 5p. Reinforce towny Chef0, pivot sus to David tomorrow. Night kill threat (e.g. Bob info role). Survival to 2p.
💬
Alice(Ghost)
→
All
No further noms—keep it clean: Heidi stays on 7. After execute, everyone re-hard-claim. My Lib N0: exactly 1 of {Frank, Heidi} is Recluse, so Heidi’s flip strongly informs Frank tomorrow. Don’t build worlds on UT “SW” yet.
🧠
Lock in a clean execution and set tomorrow’s solve plan using my Librarian info, preventing last-second pivots/ties.
⚖️
Heidi
→
Grace
Nominate Grace: spearheaded D1 tie/no-exec pressure + is driving ‘exec Heidi’ narrative. If I’m UT-sober, Charlie=SW implicates Grace’s worldbuilding; if I’m poisoned, killing me just removes info—test Grace instead.
🧠
Force an alternative candidate that can beat 7, creating a real choice. If town wants “highest EV,” test the loudest pusher (Grace) rather than auto-killing the info role.
📜
Storyteller
Voting starts now for Grace. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
💬
David
→
All
HANDS DOWN on Grace—do NOT risk a tie/no-exec. Heidi is already locked at 7; let’s close clean and execute Heidi, then re-solve tomorrow from claims + Chef0 + Lib ping.
🧠
Prevent a tie/no-execution and lock in Heidi’s execution, which is highest EV and preserves Mayor endgame. Signal town to keep hands down on Grace.
💬
Frank
→
All
HANDS DOWN on Grace. Don’t risk a 7-vote tie/no-exec. Heidi is already locked at 7—close clean, execute Heidi, then re-hard-claim & solve tomorrow.
🧠
Prevent a tie/no-exec on D2; keep Heidi executed at 7 and preserve tempo. Publicly coordinate hands-down on Grace.
💬
Grace
→
All
HANDS DOWN on Grace—no votes/ties/chaos! EXECUTE HEIDI at 7 (highest EV: evil UT lie or purge toxic SW claim vs WW/Lib/Chef0). Tomorrow: re-hardclaim ALL + Chef0 (0 evil pairs clears Bob/David adj Charlie). David Mayor sus (no N0 info?). Frank Recluse via Lib.
🧠
Reinforce no Grace votes to lock Heidi exec (disruptive good); plants David sus + Chef0 logic for tomorrow control. Advances to 5p + night kill.
💬
Eve
→
All
HANDS DOWN on Grace—no tie/no-exec risk. Heidi is already on 7; close clean, execute Heidi, then tomorrow everyone re-hard-claim and we solve from Chef0 + Alice Lib ping + night kills.
🧠
Prevent a tie/no-execution by keeping hands down on Grace while reinforcing the plan: execute Heidi today, then re-solve tomorrow from cleaner info.
💬
Bob
→
All
HANDS DOWN on Grace—no tie/no-exec risk. Heidi already on 7; close clean, execute Heidi. If we’re not over, tomorrow we re-hard-claim and reassess Grace/Frank/Eve.
🧠
Prevent a 7-7 tie/no-exec. Keep execution on Heidi locked at 7; maximize EV today and preserve tempo to solve tomorrow if needed.
✋
Heidi
Heidi raised their hand
🧠
Place at least 1 vote on Grace to pressure the most agenda-driven player and create a low-risk chance to avoid my execution if others reconsider.
💬
Charlie(Ghost)
→
All
PUBLIC: Hands DOWN on Grace—no tie/chaos! EXECUTE Heidi at 7v (evil lie or purge poison). Tomorrow: Grace Chef0 + Alice Lib→Frank Recluse TF, Bob/David good adj me. David Mayor sus (fake no N0 info). Pivot him!
🧠
Lock Heidi exec (removes good/tainted info), protect Grace Demon vote, setup David sus D3 via logic chains. Evil wins by attrition to 2 alive.
💬
Alice(Ghost)
→
All
PUBLIC: Hands DOWN on Grace—do not risk a 7-vote tie/no-exec. Let Heidi die at 7. If game continues, tomorrow full re-hard-claim; remember my Lib N0: exactly 1 of {Frank, Heidi} is Recluse.
🧠
Prevent a tie/no-exec and lock in the high-EV Heidi execution; set up clean re-solve using my Librarian info and Chef0 tomorrow if needed.
⌛
David
David waits.
🧠
Do not vote on Grace to avoid a 7-vote tie/no-execution. Let Heidi die with 7, then re-hard-claim tomorrow and solve with Chef0 + Lib ping + night deaths.
⌛
Eve
Eve waits.
🧠
Avoid creating a 7-vote tie/no-exec. Let Heidi remain executed at 7, then use tomorrow’s re-hard-claims + night events to solve.
💬
Grace
→
All
HANDS DOWN on Grace—no risk tie/no-exec! Heidi locked 7v: evil lie or purge poison/toxin. Tomorrow re-hardclaim ALL + my Chef0 (no evil pairs→Bob/David good adj Charlie, Frank TF Recluse via Lib). David Mayor sus no N0.
🧠
Reinforce no-vote on Grace to ensure Heidi's clean exec at 7v. Purges disruption, reduces count to 5 (me survives), sets up D3 with Chef0/Lib logic favoring my survival as isolated evil.
⌛
Bob
Bob waits.
🧠
Prevent a dangerous tie/no-execution. Preserve the plan: execute Heidi at 7, then re-hard-claim and use remaining info to identify Demon/Minion.
💬
Charlie(Ghost)
→
All
PUBLIC: HANDS DOWN on Grace—no tie risk! EXECUTE Heidi@7v (evil UT lie/SW protect Grace OR poisoned purge). Tomorrow: Chef0 clears Bob/David adj me good; Lib→Frank legit TF Recluse; David Mayor sus (fake no N0). Nom him D3!
🧠
Reinforce Heidi exec (purges evil/poison), hands down Grace to close clean. Push David Mayor sus as D3 target (no N0 info fake), protect Grace via Chef0/Lib logic clearing others. Disrupt town post-exec logic to save Demon.
⌛
Frank
Frank waits.
🧠
Do not vote Grace to avoid a 7-vote tie/no-exec; keep Heidi executed at 7 and preserve clean info for tomorrow.
↩️
Heidi
Heidi lowered their hand
🧠
Avoid a 7-vote tie/no-execution which helps the Demon more than it helps me; keep today’s plan consistent so town can re-solve tomorrow if game continues.
💬
Alice(Ghost)
→
All
PUBLIC: I can’t vote (dead, ghost vote spent). Still: HANDS DOWN on Grace—no tie/no-exec risk. Let Heidi die on 7. Tomorrow, if game continues: re-hard-claim and remember Lib N0 = exactly 1 of {Frank, Heidi} is Recluse.
🧠
I can’t vote, so I’ll publicly push for zero votes on Grace to avoid a 7v tie/no-exec, and remind town to use my Librarian info to structure tomorrow’s solve.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (0/3).
⌛
Bob
Bob waits.
🧠
No more nominations; avoid tie/no-exec risk and lock in Heidi execution for max EV. Preserve ability to protect key Townsfolk tonight if game continues.
⌛
Grace
Grace waits.
🧠
Wait to close noms clean: Heidi exec@7v highest EV (good threat purge). Avoid chaos/tie. Post-exec 5alive→N2 kill Monk/info (Bob?). Seeds town logic holds, I hide as Chef0 trusted.
💬
Charlie(Ghost)
→
All
PUBLIC: CONFIRM: HANDS DOWN Grace—no tie! EXECUTE Heidi@7v (evil UT lie protecting Grace OR poisoned purge). Tomorrow: Grace Chef0=0 evil pairs→Bob/David adj me GOOD; Alice Lib→Frank legit TF Recluse; David Mayor sus (fake 'no N0 info'). D3: NOMINATE DAVID! Pivot heat.
🧠
Dead minion: reinforce Heidi exe (purge lie/poison), push David sus/pivot nom D3 via Mayor no N0+logic disruption. Builds Grace cred w/Chef0/Lib, delays her heat til <5 alive.
💬
Alice(Ghost)
→
All
PUBLIC: With Grace vote done, please NO further noms—avoid tie/no-exec. Heidi dies on 7. Tomorrow if game continues: re-hard-claim ALL. My Lib N0 = exactly 1 of {Frank, Heidi} is Recluse, so Heidi’s death tells us a lot about Frank; don’t over-trust UT ‘SW’ yet.
🧠
Lock in clean execution with no tie risk and set tomorrow’s solve framework around my Librarian ping + Chef0, without overcommitting to Heidi’s UT claim.
💬
Heidi
→
All
No more noms—avoid tie/no-exec. If you execute me and game continues: I’m real Undertaker; N1 saw Charlie=Scarlet Woman. Treat Grace as prime suspect (Chef0 likely fake). Also Alice Lib: 1 of {Frank,Heidi}=Recluse → I’m not, so Frank likely Recluse.
🧠
Prevent tie/no-exec, leave a clear solve path if I’m executed: lean on mechanical points (Charlie SW claim, Alice Lib ping) and point town toward best next executions.
💬
David
→
All
No more nominations. Heidi stays on 7—avoid any tie/no-exec nonsense. After Heidi dies, tomorrow everyone re-hard-claim succinctly; we re-check Grace Chef0 vs Alice Lib(Frank/Heidi Recluse) and see what the night kill says about worlds.
🧠
Lock in clean Heidi execution (avoid tie/no-exec), set tomorrow’s solve framework: re-hard-claims, use Lib+Chef0 consistency, watch night kill patterns re Mayor.
💬
Eve
→
All
No more noms—keep Heidi on 7 and end clean. D3 if game continues: everyone re-hard-claim (incl. who got what N0/N1). Don’t lock in ‘Charlie=SW’ yet; weigh it vs Alice Lib (Frank/Heidi Recluse) + any night kill pattern.
🧠
Keep day clean (avoid tie/no-exec), lock in Heidi execution, and set a concrete re-claim/solve plan for D3 based on mechanical info.
💬
Frank
→
All
PUBLIC: Agree—NO more noms. Keep it clean; Heidi stays on 7 and dies. If game continues: D3 everyone re-hard-claim N0/N1 info succinctly; don’t auto-believe UT ‘SW’ until we reconcile with Chef0 + Lib ping + night kill.
🧠
Keep day clean (no tie/no-exec), lock Heidi’s execution, and set a structured re-claim process for D3 to solve from remaining mechanical info.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 2
📜
Storyteller
→
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🎯
Bob
Bob made a choice.
🧠
David is both high-value if true Mayor and high-leverage if lying. Protecting him prevents a likely kill and preserves tomorrow’s ability to interrogate his claim with voting/math.
📜
Storyteller
→
Bob
You chose to protect David.
📜
Storyteller
→
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🎯
Grace
Grace made a choice.
🧠
Killing Eve removes a good player & voter without hitting town-sus David (save for D3 exe) or Lib-confirmed Frank. Ensures D3 David exe (per plan), reaching 3 alive (me +2 goods), then D4 exe one good for 2-player win.
🛡️
Eve was protected from a night kill.
📜
Storyteller
→
Grace
You attacked Eve, but they survived.
Day 3
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
👤
Frank
→
Bob
,David
,Grace
Quick check-in: what are your current role claims & any info (Chef/Empath/FT/Monk/etc)? Also: thoughts on why N2 had no death? Need a D3 plan before noms.
🧠
Get current role claims/info from the 3 most central alive players fast, then coordinate a nomination target before tick ends.
👤
Grace
→
Frank
,Bob
,David
Hey team. Grace here, hardclaiming Chef from N0: 0 evil pairs. Confirms no adjacent evils, so spread out. Bob/David good next to Charlie minion. N2 no death? I think Eve got Monked/Soldier-protected (tried to kill her?). Agree Lib Frank→Frank Recluse possible. David Mayor? No N0 info odd. Plan: Nom Eve D3, test her. Thoughts? Let's execute goods.
🧠
Reaffirm Chef bluff for cred, explain N2 as Eve protect, propose nom Eve to pressure goods. Exclude her whisper builds anti-Eve alliance, hides me till 2 left.
👤
Bob
→
Frank
,Grace
,David
Hardclaim Monk. N1 protected Heidi, N2 protected David. Last night had NO death, so if I’m sober that likely means Imp tried to kill David and my protect stopped it (or other protection). This makes me lean David-good. Grace: Chef0 implies only 2 evils not adjacent; so (Eve,Frank) and (Frank,Grace) can’t both be evil. I don’t love insta-exec Eve—prefer we interrogate Eve/Frank/Grace and build worlds.
🧠
Share my Monk claim + N2 protect explains no-death, steer town away from executing likely-good David, and set a D3 nomination priority among Eve/Frank/Grace using Chef0 adjacency logic.
👤
Eve
→
Frank
,David
,Grace
I’m out of the whisper loop—what are current public/whispered claims? Any Monk/FT/Empath info? Also, why do we think NO night death happened (Monk protect, Soldier hit, Mayor bounce, etc.)? Need a crisp plan before noms.
🧠
Pull current claims from the main whisper cluster and propose a plan for nominations: either pressure David Mayor claim or identify Monk/FT and use peaceful night to narrow Demon.
👤
Heidi(Ghost)
→
Bob
,David
,Grace
Dead Heidi (claimed UT): N1 I saw Charlie=Scarlet Woman. If true, minion gone → only Imp left. No death last night suggests Monk protect/Soldier/Mayor bounce. Can you each share full role claim + N2 actions/reads? Also Librarian said 1 of {Frank,Heidi}=Recluse; since I’m UT, likely Frank is Recluse (or Lib drunk).
🧠
Share my only hard info + point to why no-death matters; prompt coordinated claim review to narrow Imp and pick best execution target before noms.
👤
David
→
Eve
,Frank
My claim still MAYOR (hard). In whispers: Grace hard Chef=0; Bob hard Monk (N2 protected me; says no death may be his save). No-death could also be Soldier/Mayor-bounce/Imp-pass. I don’t want snap-exec Eve—let’s do full reclaims + build worlds; my suspects: Grace or Frank > Eve.
🧠
Sync all claims, explain no-death possibilities, and steer away from snap execution on Eve; set up coherent nomination target based on contradictions.
👤
Alice(Ghost)
→
Bob
,David
,Grace
Reminder: I’m Librarian N0: exactly 1 of {Frank, Heidi} is Recluse. With Heidi executed + game continues, she wasn’t demon. If Grace Chef=0 true, demon+minion not adjacent; use seating to narrow. Can one of you prompt full public claims + reconcile Heidi-UT(Charlie=SW) vs Chef0?
🧠
Get my mechanical Lib info + Chef0 adjacency deduction into the living players’ shared model, and prompt coordinated public claim consolidation before noms (I can’t vote).
👤
Charlie(Ghost)
→
Bob
,Grace
,Frank
Bob/Grace/Frank - Dead WW here. Grace Chef0 is gold - 0 evil pairs means town heavy, only 1 evil alive max. David Mayor claim fishy, no proof. Alice Lib clears Frank Recluse. Nom David today, clean fake claim. Eve quiet sus too but David first. Thoughts?
🧠
Whisper to active group (Bob,Grace,Frank) to reinforce Grace Chef, push nom David (town sus), protect Grace/Frank, disrupt good logic towards wrong target. Delay Grace heat.
👤
Heidi(Ghost)
→
Bob
,David
,Grace
Can you each give: exact role claim, N1/N2 actions+results, and who you think is Imp? Also: did anyone claim Monk/Soldier/FT? Need explanation for no death N2 (Monk protect, Soldier hit, Mayor bounce, or Imp self-kill).
🧠
Collect full role + N2 action info to explain the no-kill and narrow Imp candidates before nominations; as dead UT I can coordinate and spend ghost vote late.
👤
Grace
→
Bob
,David
,Frank
Team (Bob/David/Frank): Grace Chef0 N0. No night info. Heidi: Imp=Eve (only uncleared by seating+Chef0). Bob Monk good (Chef0 clears you adj C). N2 no death: Eve Soldier+Imp hit her (me/Eve/Frank not adj evil). Agree Lib→Frank Recluse OS. Charlie WW push David nom ignores Chef0 clear. Eve: claims? Plan: I nom Eve D3, exe test. Vote up? Bob thoughts on Eve Soldier? Heidi UT=Charlie SW dubious (Chef0 0pairs). Let's win.
🧠
Reinforce Chef0 clears Bob/David/Frank good. Validate Bob Monk (ignore target mismatch). Respond to Heidi/Eve/Charlie whispers. Push group consensus: nom Eve D3 as only uncleared. Execute her to 4p, continue chaos.
👤
Alice(Ghost)
→
Frank
,Bob
,Grace
Can you (Frank) hard-claim publicly now? If you’re the Recluse per my Lib {Frank/Heidi}, say so—helps resolve Heidi’s UT(Charlie=SW) vs Grace Chef=0. Also share your N1/N2 info if any & who you suspect, so we go into noms aligned.
🧠
Prompt Frank to clarify if he’s Recluse and get him to post his full claim, so town can resolve Lib/Chef/UT contradictions before nominations.
👤
Bob
→
Frank
,Grace
,David
D3 plan suggestion: before noms, push PUBLIC hard-claims from everyone alive (esp Eve+Frank). Frank: if you’re Recluse per Alice Lib, say so. I lean my N2 Monk likely blocked a kill on David→David more good, but we should still test via logic. Let’s not auto-exe Eve until she claims + we map Chef0 vs Heidi UT(SW).
🧠
Align the living on a D3 plan: get public hard-claims, resolve Frank/Recluse + Eve role, and choose best execution without tunneling or gifting evil a mis-exe.
👤
Charlie(Ghost)
→
Bob
,Grace
,Frank
Bob/Grace/Frank - Grace Chef0 is key: 0 evil pairs = town heavy, 1 evil alive max (not David). His Mayor claim baseless. Alice Lib N0 clears Frank. Eve too quiet. Nom David NOW before he sways. I ghost vote him if up. Grace safe post-exec. Confirm?"
🧠
Reinforce group whisper: Grace Chef0 clears board to 1 evil (her). Push nom David (fake Mayor). With nom phase soon, solidify votes against him to exec good player, waste day, protect Grace.
👤
David
→
Eve
,Frank
,Bob
I’m Mayor. Before noms: can we force PUBLIC hard-claims from all alive + any night actions/results? Frank: are you Recluse per Alice? Eve: what’s your role + any info? No-death N2 could be Bob’s Monk save on me, Soldier hit, Mayor-bounce, or Imp pass—need to map which worlds fit before we execute.
🧠
Get crisp claims + mechanics (Lib Recluse, Monk save, Chef0 vs UT SW) aligned before noms; steer away from snap-exec on Eve and onto best solve.
👤
Eve
→
David
,Frank
,Bob
I’m Soldier (good) fyi—no-death could be Imp hit me or Bob’s Monk save. Before noms can we do PUBLIC hard-claims + night actions/results? Bob: who protected N1/N2 exactly? Grace: Chef=0—confirm? Frank: do you claim Recluse/anything? Then we build worlds & pick exec.
🧠
Align whispers into a public reclaim plan; reveal I'm Soldier to lock no-death explanations, and extract concrete N1/N2 actions/results to narrow demon candidates before nominations.
👤
Frank
→
Eve
I’m Frank; yes I’m the Recluse (Alice Lib {me,Heidi}). Current claims: Grace hard Chef=0; Bob hard Monk (N1 Heidi, N2 David); David hard Mayor; you Soldier. No-death N2 fits Monk save on David or Imp hit you. Suggest public hard-claims from all 5 alive before noms.
🧠
Loop Eve in fast: align on public hard-claims, my Recluse reveal, and build a nomination plan that tests worlds without insta-following one player’s push.
👤
Eve
→
Bob
,Grace
,David
Before noms: can we do fast PUBLIC hard-claims + night actions/results? Bob confirm Monk picks N1 Heidi N2 David; Grace re-confirm Chef=0; David Mayor. Then we decide exec—currently I lean testing Grace vs Chef=0/worlds unless strong reason otherwise.
🧠
Coordinate a crisp public plan: hard-claims + night actions, then pick a high-info execution (likely Grace or Bob) without walking into Saint/Mayor endgame traps.
👤
Heidi(Ghost)
→
Eve
,Frank
,Bob
Dead Heidi (UT): N1 I saw executed Charlie=Scarlet Woman. N2 had NO death. Can you share exact role claim + N1/N2 actions/results + who you suspect as Imp? Also: any Monk/Soldier/FT claims to explain no-death?
🧠
Collect full role claims and N2 actions from key alive players before nominations, then advise town on best Imp candidate and whether no-death is protection vs deception.
👤
Bob
→
Grace
,David
,Frank
Before noms: IMPORTANT—Chef0 ≠ ‘1 evil alive’; it only means no adjacent evils. With my Monk N2 on David + no death, David leans good. Let’s force PUBLIC hard-claims+N1/N2 from all alive; Frank pls state if you’re Recluse per Alice. Then exe pool likely Frank vs Grace vs Eve (depending on inconsistencies), not auto-David.
🧠
Align group on correct Chef0 logic, force public hard-claims, and set a rational D3 execution pool (Frank/Grace/Eve) instead of tunneling David.
👤
Alice(Ghost)
→
Bob
,David
,Eve
I’m dead/no vote. Before noms can you push PUBLIC: everyone hard-claim role+info+N2 target. Constraints: my Lib N0 exactly 1 of {Frank,Heidi} Recluse; Grace claimed Chef=0 (no adjacent evils); Heidi UT claim ‘Charlie=SW’ contradicts his WW claim unless poison/lie. N2 no-kill suggests Monk/Soldier/Mayor or demon dead/transfer—pls address.
🧠
I can’t vote/nominate; best help is forcing clean public claim grid + highlight key mechanical constraints (Lib Recluse, Chef0, Heidi UT contradiction, no-kill).
👤
David
→
Bob
,Grace
,Frank
D3 plan: push PUBLIC hard-claims from all alive + any N1/N2 actions. Frank: please state your role (are you Recluse per Alice?). Grace: please stop auto-Eve; Chef0 only says no adjacent evils. After claims we map worlds; likely exec pool = Frank vs Grace unless Eve/Bob inconsistent.
🧠
Stop premature Eve execution; force Frank claim + reconcile Lib/Chef/UT and no-death. Narrow to 1-2 demon candidates before nominations; keep Mayor win condition in mind.
👤
Grace
→
Bob
,David
,Eve
Hard claiming publicly via this group whisper: Grace = Chef, N0: 0 evil pairs → no adjacent evils (Bob/David good next to executed Charlie). Frank: claim Recluse per Alice Lib {Frank/Heidi=1}? David: Mayor (why no N0 info?). Eve: your claim/actions? N2 no death: Bob Monk→David + Imp likely hit Eve (Soldier?). Sus Eve most (fits seating). Agree claims first, then nom Eve test. Vote up?
🧠
Group whisper to all alive forces public claims, solidifies my Chef bluff as truth, highlights N2 logic flaw (Bob's assumption wrong) to undermine Bob/Eve trust, pushes Eve nom to execute good while protecting me.
👤
Frank
→
Eve
,Bob
,David
D3 tick: let’s do PUBLIC hard-claims + N1/N2 actions from all 5 alive before noms. I’m Recluse (per Alice Lib {me,Heidi}); I can misregister so don’t use me for FT/Invest logic. Chef=0 only means no adjacent evils. No-death fits Monk save on David or Imp hit Soldier(Eve). Then decide exec.
🧠
Sync living players on a D3 process: force public hard-claims + night actions, then pick an execution based on contradictions, while reminding them Recluse may misregister and Chef0 is limited.
👤
Charlie(Ghost)
→
Bob
,Frank
,Grace
Bob/Frank/Grace - FINAL PUSH: Nom David NOW (last tick). Chef0=0 pairs → David=sole evil (fake Mayor). WW dead ping: Bob good/David evil. Alice Lib clears Frank. Eve sus but David priority. Exec him, Grace 100% safe after. Go!
🧠
Last tick pre-nom. Push Bob/Frank to nom David using Chef/WW logic. Reduces to 4 alive, Grace safe. My death already sacrificed; disrupt town logic chain on Grace.
👤
Eve
→
Bob
,David
,Grace
Let’s not snap-exec. Please do PUBLIC in order: role+any N0 info + N1/N2 actions/targets/results + suspicion. After that we pick 1 nom w/ clear vote count (avoid tie). I’m Soldier. Key Qs: Bob confirm Monk picks N1 Heidi N2 David; Grace Chef=0 exact wording; David why no N0 info?
🧠
Get aligned on forcing public hard-claims then choose best execution target with minimal tie risk; prevent Grace driving a snap-exec on me without full info.
👤
Grace
→
Bob
,David
,Eve
Public hard-claims as requested (this reaches most alive): Grace = Chef. N0 info: exactly 0 pairs of evil players. No N1/N2 actions/results. Sus: Eve=Imp (Soldier bluff? explains N2 survival). Bob: confirm Monk N1=Heidi N2=David. David: Mayor—why no N0 info (fits?). Frank: Recluse per Alice Lib? Eve: Soldier—proof? After claims, nom Eve (fits Chef0+seating). Vote up? Let's map & exe Imp.
🧠
Respond to Eve's group whisper with my hard claim to build trust as Chef. Share no night info. Push public claims from others, sus Eve most (N2 target+Soldier claim). Sets up Eve nom after claims, disrupts good logic targeting me/Frank.
👤
Alice(Ghost)
→
Bob
,Grace
,David
Before noms: please force PUBLIC hard-claims + full info incl N2 actions. Key constraints: Lib N0 exactly 1 of {Frank,Heidi}=Recluse; Grace claimed Chef=0 (no adjacent evils); Heidi claimed UT saw Charlie=SW. Also explain last night NO-KILL (Monk/Soldier/Mayor/poison etc). We need 1 clear execution target.
🧠
Get a coherent public claimset before noms, then use Chef adjacency + Lib Recluse pair to narrow demon candidates and choose a single execution target.
👤
Bob
→
Eve
,Grace
,Frank
I’m Monk (N1 Heidi, N2 David). Before noms: please do PUBLIC hard-claim+all info. Don’t auto-exe David just on suspicion—my N2 + no-death leans David good. After claims, we should pick 1 clear nom (avoid tie). Current exec pool for me: Grace vs Eve (depending on consistency); Frank as Recluse likely low-priority.
🧠
Prevent snap execution based on vibes; get aligned public claims and steer town to a single, logic-backed nomination (avoid ties) with best demon equity.
👤
David
→
Bob
,Eve
,Frank
Let’s do PUBLIC in seating order: role + any N0 info + N1/N2 actions/targets/results + top 2 sus. Then we map 3 worlds (Grace-Imp vs Eve-Imp vs Frank-Imp) using Chef0+Lib{Frank/Heidi}+no-kill (Monk on me / Soldier hit). Please don’t auto-vote any nom until claims done.
🧠
Align on a crisp public claim order + map contradictions, then pick ONE execution (avoid tie). Steer away from auto-Eve; keep Grace/Frank in pool and use no-kill logic.
👤
Frank
→
Charlie(Ghost)
,Bob
,Grace
Charlie: I get the push, but please don’t force insta-nom David before PUBLIC claims. No-death fits Bob Monk on David OR Imp hit Soldier. Chef0 ≠ 1 evil. Let’s do quick seat-order hard-claims then pick ONE nom (likely Grace vs Eve unless David slips).
🧠
Prevent a panic nomination of David without full claim map; keep town coordinated and avoid wasting execution when we have only 5 alive.
👤
Heidi(Ghost)
→
Bob
,David
,Eve
Need your exact role claim + N1/N2 actions/results + who you suspect as Imp. Also: any explanation for NO death last night (Monk protect? Soldier hit? Mayor bounce? Imp self-kill unlikely). If David=Mayor, who got bounced? Send concise bullet pts.
🧠
Get exact claims/night actions fast, build a consensus execution target before nominations; as dead I can coordinate and preserve my ghost vote for decisive late vote.
👤
Charlie(Ghost)
→
Bob
,Frank
,Grace
Bob/Frank/Grace - LAST TICK: IGNORE DELAY. David = PRIORITY (fake Mayor, evil ping, no proof). Chef0=0 pairs → HE'S sole evil. Eve quiet but post-exec. PUBLIC claims D4 if survives? NOM DAVID NOW or Grace heat spikes. Win this!"
🧠
Final tick pre-nom: Override Frank hesitation, rally Bob/Frank/Grace to nom David (top sus). Exec him eliminates town logic leader, leaves 4 alive w/ Grace safe. Protects Demon.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
💬
Alice(Ghost)
→
All
PUBLIC PLS: hard-claim roles + full info incl N2 actions. My N0 Lib: exactly 1 of {Frank,Heidi} is Recluse. Grace claimed Chef=0 (no adjacent evils). Heidi claimed UT saw Charlie=Scarlet Woman. Also explain last night NO-KILL (Monk/Soldier/Mayor/poison).
🧠
As dead/no vote, best help is force public hard-claims + reconcile contradictions (Chef0 vs UT=SW vs Recluse pair) and get living to a single executable suspect today.
💬
David
→
All
PUBLIC request: in seating order (Bob→Eve→Frank→Grace→me) hard-claim role + all N1/N2 targets/results + top 2 suspects. Then we decide 1 nomination w/ clear vote count (no ties). I’m Mayor; no N0 info by design.
🧠
Use public floor to lock claims/actions, then we can map worlds and choose 1 execution with clear votes; avoid tie/no-exec unless we want Mayor endgame.
💬
Heidi(Ghost)
→
All
PUBLIC: Reminder SW is dead (my UT N1 on executed Charlie=Scarlet Woman) → only Imp left. No-kill N2 must be Monk protect / Soldier hit / Mayor-bounce edge / Imp choice. Bob/Eve/Frank/Grace: pls hard-claim + N1/N2 targets/results + who explains no-kill. We should execute today.
🧠
As dead UT, I must surface mechanical explanations for the no-kill and force clear hard-claims so living can pick a single strong nomination and use my ghost vote wisely.
💬
Frank
→
All
PUBLIC: I’m Frank, hard-claim Recluse (matches Alice Lib {me,Heidi}). Reminder I can misregister—don’t use me for FT/Invest-style logic. Can Bob/Eve/Grace each post full role + N1/N2 targets/results + top 2 sus ASAP so we pick ONE clear nom?
🧠
Use my public Recluse claim to remove confusion, then force quick public claims so we can pick ONE strong nomination this tick/next and avoid wasted no-exec.
⚖️
Grace
→
Eve
Hard claims align except Eve Soldier suspiciously fits N2 no-kill (Imp likely hit her, Soldier safe). Chef 0 evil pairs + seating isolates Eve as likely last evil. Test: if good, remove protector; if evil, execute threat. Vote up to progress.
🧠
Claims mostly public. Eve's Soldier perfectly explains N2 no-death (my hit survived). Nom her as top sus per my Chef0+seating (isolated), deflects heat from me/others. Reduces to 4 alive safely.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
💬
Eve
→
All
PUBLIC: I’m Eve, hard-claim SOLDIER. Please keep hands DOWN on me—my execution gives zero info (no UT alive, no reveal) and just burns today. No-kill is equally explained by Bob Monk on David. If we execute, I prefer Grace (aggressive push) or scrutinize Frank/Grace worlds.
🧠
Stop town wasting the only execution on a non-informative kill (me). Push to keep hands down and redirect to a higher-value suspect (Grace/Frank) based on nomination behavior and claim consistency.
💬
Alice(Ghost)
→
All
DEAD/no vote: Eve exec is NOT “zero info”—it either ends game (if Imp) or clears a strong suspect. With 5 alive we generally SHOULD execute. If you think Grace Chef0 is credible, Eve is a fine swing. If this vote fails, please immediately nom Grace next (frame-chain test).
🧠
I can’t vote, but can steer living voters: push for disciplined vote count, remind execution isn’t ‘zero info’, and set immediate plan if Eve doesn’t pass (next nom target).
💬
Charlie(Ghost)
→
All
PUBLIC GHOST: Vote UP Eve NOW. Grace Chef0=0 evil pairs → 1 evil left among alive. Eve Soldier perfectly explains N2 no-kill (Imp hit safe Soldier). Quiet + Grace aggressive push = Eve sus. David Mayor fake but Eve priority test. Bob/David/Frank: hands UP for 3v exec. Clears path, Grace safe post-exec.
🧠
Dead vote used, so speak to sway Bob/David/Frank to vote Eve (need 2 more yes). Exec good Eve reduces to 4 alive, Grace safe. Disrupts town chain pushing Grace. Protects Demon.
💬
David
→
All
Keeping my hand DOWN on Eve: no-kill is fully explained by Bob Monk on me, so Soldier doesn’t implicate Eve. If this fails, I strongly want an immediate nom on Grace (aggressive push) or Frank (Recluse claim) for a higher-info test.
🧠
Keep town from a low-info misexecution; steer to higher-leverage suspect (Grace/Frank). Preserve majority and set up endgame where Mayor can win at 3 if needed.
✋
Heidi(Ghost)
Heidi raised their hand
🧠
My UT confirmed SW dead, so only Imp remains; Chef0 rules out Bob/David, making Eve/Frank/Grace the key suspects. Eve is on the block now; using my ghost vote could end the game immediately.
✋
Bob
Bob raised their hand
🧠
Get a clean execution today; Eve is a plausible Imp bluff and this vote could end the game. If wrong, we still gain clarity and can pivot to Grace/Frank tomorrow.
✋
Grace
Grace raised their hand
🧠
Raise hand to execute Eve (likely good Soldier). Secures 3rd vote (w/ Bob/Heidi), removes threat/protector, delays nom on me, progresses to night kill. Evil survives to 4p.
✋
Frank
Frank raised their hand
🧠
We should execute with 5 alive; this vote may immediately win if Eve is Imp, and even if wrong it narrows the field. Also ensures threshold in case a dead/ghost vote is unavailable/contested.
💬
Alice(Ghost)
→
All
DEAD/no vote: Looks like Bob+Grace+Frank already UP = 3; that’s enough—finish Eve. If game continues, treat Eve as cleared Soldier and go straight to Grace vs Frank worlds next (don’t stall/no-exec at 5 alive).
🧠
I can’t vote; I should push a clear, coordinated execution to avoid paralysis. Eve is a plausible Imp and a good test; if not, immediate follow-up on Grace/Frank.
↩️
Heidi(Ghost)
Heidi lowered their hand
🧠
3 living hands already meet threshold; retracting preserves my single ghost vote for a critical late-game or if vote count changes.
💬
Bob
→
All
I’m voting Eve (hand up). We already have the 3—let’s let this go through and avoid tie shenanigans. If game continues after Eve, I want an immediate nomination on Grace next (then Frank) so we don’t stall at 5 alive.
🧠
Lock in the current 3-vote execution on Eve (avoiding tie/no-exec), then precommit the town to an immediate next suspect path if Eve isn’t the Demon.
💬
Eve
→
All
Frank/Bob: please drop your hands. This is a low-info exec—no UT alive, and no-kill is already explained by Bob’s Monk on David. If you want an info test, execute Grace (Chef0 drive) or Frank (Recluse). If I’m Demon, shoot me later—don’t auto-follow ghosts.
🧠
Try to peel one live vote off (esp Frank/Bob) to keep below 3, then force a higher-info execution on a claimant (Grace/Frank/Bob) today.
💬
Charlie(Ghost)
→
All
PUBLIC GHOST: Hands UP locked at 3v (Bob/Grace/Frank)—EXECUTE EVE NOW. Chef0 + Soldier no-kill perfect evil fit. David fake Mayor secondary. If survives (unlikely), nom Grace? No—post-clear Eve, Grace/Frank test but Eve priority. TICK DOWN.
🧠
Push Eve exec with existing 3v (Bob/G/Frank up). Removes good or wins if Demon-bluff. Grace safe, reduces to 4 alive. Counter Eve/David pleas to stall; progress day.
💬
Grace
→
All
PUBLIC: Hand UP on Eve—Chef0 (0 pairs N0) + Soldier perfectly fits Imp Eve surviving N2 attack. 3 votes locked, let’s execute and reduce numbers. If clears, next Grace/Frank vs David worlds but info gained. No stalling at 5.
🧠
3 votes locked (Bob/Frank/Grace). Speak to publicly lock execution, prevent drops, reduce to 4 alive post-exec. Progress to night where I kill threat; survive to 2.
💬
David
→
All
If Eve is executed and game continues: at 4 alive we expect a night kill to 3. If I’m alive at 3, we should strongly consider NO execution to trigger Mayor win—so Bob please Monk me again / don’t waste tomorrow arguing to exec.
🧠
Lock in the Mayor win condition planning: if Eve dies and game continues, push for protecting me and intentionally no-exec at 3 alive; avoid adding extra vote noise.
💬
Frank
→
All
Keeping my hand UP on Eve—3 votes should secure the exec; let’s not stall at 5 alive. If game continues after Eve, I want an immediate nomination on Grace next (then reassess worlds).
🧠
Keep the 3 votes locked to avoid a stall at 5 alive. Publicly set a clear plan for if the game continues: immediately test Grace (then me/Frank if needed).
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
David
→
All
Please NO further nominations today—avoid tie/no-exec shenanigans. Let Eve go through. If game continues: tomorrow we hard-focus Grace vs Frank worlds; and if we hit 3 alive with me alive, strongly consider NO execution for Mayor win.
🧠
Stabilize the day: avoid risky counter-noms/ties, lock in Eve exec, and set a clear tomorrow plan (Grace/Frank) plus Mayor endgame (no-exec at 3).
💬
Bob
→
All
PUBLIC: Agree—no further nominations today. Let Eve go through cleanly; don’t risk a tie/no-exec at 5. If game continues, tomorrow we do NOT auto “no-exec for Mayor” unless we’re confident David is real—otherwise we execute our top suspect (Grace/Frank/David).
🧠
Lock in today’s execution without creating tie risk, and set a clear next-day plan (claims + target list + Monk protection) so town doesn’t drift into a losing no-exec.
💬
Grace
→
All
PUBLIC: Agree w/ Bob/David—no further nominations. Let’s cleanly execute Eve (Chef0 + Soldier no-kill perfect Demon fit). If clears, tomorrow: Frank Recluse (Outsider sus) or David Mayor (no info). Bob Monk aligns good.
🧠
Reinforce no further noms to secure Eve exec (likely good Soldier), reduce to 4. Positions me as credible Chef for post-exec trust, sets up night kill on threat (e.g. Bob Monk). Prevents tie/stall.
💬
Alice(Ghost)
→
All
DEAD: Agree—NO further nominations today; let Eve die cleanly. If game continues: remember my N0 Lib = exactly 1 of {Frank,Heidi} is Recluse, so Frank’s Recluse claim is mechanically plausible. At 3 alive, don’t auto no-exec for “Mayor” unless we’re confident David is real; otherwise execute top suspect.
🧠
Lock in clean Eve execution and set a concrete next-day decision tree so town doesn’t drift into a losing no-exec or tie.
💬
Heidi(Ghost)
→
All
PUBLIC (dead UT): Agree—no further noms today. Let Eve die cleanly. If game continues: do NOT auto ‘no-exec for Mayor’ unless we’re very sure David is real; otherwise execute top suspect (Grace/Frank/David). I’m saving my ghost vote for final 3/4.
🧠
Lock in clean Eve execution, prevent tie games, and set tomorrow’s decision rules so Mayor-bluff can’t force a losing no-exec.
💬
Eve
→
All
PUBLIC: I’m not the Imp. If you want an execution, make it HIGH info: Bob or David please NOMINATE GRACE now. I expect the same 3 hands (Bob/Frank/Grace) + David = 4, cleanly beating my 3 and executing Grace instead. No tie/no-stall.
🧠
Try to redirect execution onto a higher-suspicion player (Grace) by urging a new nomination with enough votes to surpass my 3, improving win chances and preserving a confirmed-good Soldier.
💬
Frank
→
All
PUBLIC: I’m with Bob/David/ghosts—NO further nominations today. Eve stays on 3 and dies cleanly; tying it is the only real way evil wriggles out. If game continues tomorrow: we hard-focus Grace vs David (and I’ll answer any Recluse-mech questions).
🧠
Lock in Eve execution and prevent a tie/no-exec. Set clear plan: if game continues, focus Grace vs David worlds; avoid getting baited into late nomination chaos.
💬
Charlie(Ghost)
→
All
PUBLIC GHOST: STRONGLY AGREE—NO further nominations TODAY. Eve locked at 3v (Bob/Grace/Frank)—let her execute CLEANLY. Chef0 + Soldier no-kill = perfect Demon fit. If clears (Eve good), tomorrow: Frank Recluse (Alice Lib ping) or David fake Mayor FIRST. NO stalling at 5. TICK DOWN.
🧠
Lock consensus NO further noms (Eve push countered). Exec Eve (good) safely reduces to 4 alive post-nom close. Grace Demon protected; post-clear, blame Frank Recluse Outsider or David Mayor. Progress to night kill.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 3
📜
Storyteller
→
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🎯
Bob
Bob made a choice.
🧠
David is the most valuable potential win condition (real Mayor) and the most likely Demon target tonight; protecting him maximizes our chance to reach 3 alive with Mayor intact or gain no-kill info.
📜
Storyteller
→
Bob
You chose to protect David.
📜
Storyteller
→
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🎯
Grace
Grace made a choice.
🧠
Killing David prevents Mayor no-exec good wincon at 3p (Bob hesitant but risk high). Reduces to 3: Bob/Frank/Grace; forces exe tomorrow (Recluse sus), I survive to 2p win. Chef0 credible holds.
🛡️
David was protected from a night kill.
📜
Storyteller
→
Grace
You attacked David, but they survived.
Day 4
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
👤
Heidi(Ghost)
→
Bob
,David
,Frank
I’m UT; N1 saw Charlie=Scarlet Woman (confirmed). If Grace’s Chef=0 is true, Imp cannot be Bob or David (Charlie’s neighbors) => Imp is Frank or Grace. Can you share your exact role/actions N2/N3? I suggest we plan to execute either Frank or Grace today (no split).
🧠
Coordinate alive town to focus nominations on Frank vs Grace using my confirmed UT+Chef logic; gather their night action/claim details to pick the better execute and use my ghost vote optimally.
👤
Bob
→
Heidi(Ghost)
,David
,Frank
I’m Monk. N1 protected Heidi; N2+N3 protected David. Last night no deaths strongly suggests Demon tried to kill David (blocked). That makes David less likely Demon. I’m leaning we execute either Grace or Frank today—no split. Frank: what’s your role/outsider? Grace: confirm Chef=0 + any other info?
🧠
Clarify my Monk actions to test the ‘peaceful night’ and steer town to a single execution (Frank vs Grace) with David likely good if he was the kill target.
👤
Alice(Ghost)
→
Bob
,David
,Frank
If Grace’s Chef=0 is true AND Frank is truly the Recluse (my N0), then the only possible evil pairs are {Bob,Grace} or {David,Grace} ⇒ Grace is evil in every such world. Strongly suggest nominating/executing Grace today. If Chef/drunk, reassess; but this is our best mech shot.
🧠
Push the strongest mechanical solve (Chef=0 + my Librarian + Frank Recluse claim) to coordinate a Grace execution, while flagging fallback worlds if Chef or my info is compromised.
👤
Eve(Ghost)
→
Bob
,David
,Frank
Quick: Bob—who did you protect N3? Also do we believe David Mayor is real? If David is Mayor, at 3 alive we can try NO execution to auto-win; so today we should execute someone non-David unless we suspect David is Demon bluffing.
🧠
Get Bob’s N3 Monk protection + align with David/Frank on a concrete plan for nomination/voting today; set up a Mayor endgame test and identify likely Demon.
👤
Frank
→
Bob
,David
,Heidi(Ghost)
I’m the Recluse (fits Alice Lib N0). My read: if Grace Chef=0 & UT info at least points SW, then Grace is evil in most worlds. I prefer we unify on executing Grace today (avoid split). Also wary of “Mayor no-exec” being Demon bluff—don’t auto-skip.
🧠
I should out as Recluse to lock Alice Librarian info, then use Chef=0 logic to push unified Grace execution while warning about David Mayor/no-exec trap.
👤
Charlie(Ghost)
→
Bob
,David
,Frank
Grace's Chef0 checks out perfectly: I'm evil Minion (as suspected), Grace Demon but not adjacent to me (seats: B/me/D/...F/Grace/H). Zero evil pairs. David's Mayor claim is BS - wants to stall to 3p no-exec for Mayor win. Bob/Frank, let's nominate David today. Grace good."
🧠
Whisper to town chat (B/D/F) excluding Grace to infiltrate, validate Grace Chef0 mechanically, redirect suspicion to David Mayor bluff, protect Demon Grace for win at 3p.
👤
David
→
Bob
,Frank
Charlie’s whisper looks like evil misdirection. Mech: if Grace Chef=0 true + Frank Recluse (Alice), Grace is evil in most worlds. Bob’s Monk N2/N3 on me explains no-kill. I’m for unified execute GRACE today (or Frank if Grace gives strong counter). Let’s not plan no-exec yet.
🧠
Align Bob+Frank on a single nomination target (prefer Grace) using Chef0+Lib+Monk logic; inoculate against Charlie’s dead-minion manipulation; avoid risky Mayor no-exec talk.
👤
Grace
→
Bob
,Frank
Bob, Frank - ignoring the ghost spam? My Chef0: 0 evil pairs N0 circle. No adj evils start. Charlie only minion (exe D1). David must be Demon (Mayor bluff threatens 3p no-exe wincon). Your claims good. Let's nom David today and exe him. Agree?
🧠
Whisper neighbors Bob/Frank (excluding David) my Chef logic guilting David as Demon. Coordinate nom him D4 to exe good, reach 3p safely (avoid Mayor 3p no-exe). Sow distrust in David, progress to nomination.
👤
Grace
→
Bob
,Frank
Bob, Frank - ghosts whispering what? Logic unchanged: Chef0 no evil pairs N0, Charlie dead minion, David Demon (Mayor bluff threatens 3p). Your claims consistent. Nom David today, exe him. Agree? Ignore spam.
🧠
Coordinate with Bob/Frank (goods) to nom/execute David (good), reach 3p. Night kill one more (Bob/Frank), win at 2p with me alive. Disrupt ghost spam pushing elsewhere.
👤
Bob
→
Grace
,David
,Frank
Mech check: If Grace Chef0 true AND Heidi UT saw Charlie=SW (minion), then Charlie’s neighbors Alice+David can’t be evil → David not Imp. With Heidi+Eve dead, Imp must be {Grace,Frank}. Grace: explain why you’re on David anyway + how you fit no-kill. I prefer unified exe on Grace or Frank (lean Grace due push).
🧠
Force consensus onto the mechanically-likely Imp candidate (Grace or Frank) and confront Grace’s push on David with the Charlie-neighbor logic; avoid a split vote going into noms.
👤
Heidi(Ghost)
→
Bob
,David
,Frank
I’m strongly on “execute Grace today” (Frank’s Recluse claim fits Lib; Grace is only other plausible Imp if Chef=0 used to clear Bob/David vs SW). Please coordinate: who will nominate Grace, and will all 3 of you vote? I’ll save ghost vote unless needed to avoid tie.
🧠
Drive consensus on a single execution target (prefer Grace) and coordinate nomination/vote use; as dead UT I can’t nominate, so I must align living players before nomination phase.
👤
David
→
Grace
Need your full claim + any N0/N1 info/actions, and why Chef=0 (if that’s you) fits with Heidi UT=SW + Frank Recluse. Also explain the no-kill nights. Who should we execute today & why?
🧠
Get Grace’s exact claim/logic and lock her into a story before nominations; either confirm her as best execution or discover a strong counter-case on Frank.
👤
Charlie(Ghost)
→
Bob
,Frank
Bob/Frank: David's Mayor claim is pure stall - wants 3p no-exec for Mayor win con. Grace Chef0 perfect (0 evil pairs: me/Grace non-adj). Frank Recluse legit. Nominate David TODAY. We win post-exec."
🧠
Reinforce to Bob/Frank: expose David fake Mayor, urge nom him before nomination phase. Eliminate good threat, path to 3p w/ Grace alive.
👤
Alice(Ghost)
→
Bob
,David
,Frank
Reminder: with my Lib (Frank/Heidi=Recluse) + Grace Chef=0 + Frank claiming Recluse, Grace is evil in every sober world (only evil pairs {Bob,Grace} or {David,Grace}). Peaceful night doesn’t break it—could be Monk/no-kill/Mayor-bounce. Please NOM Grace today.
🧠
Re-center the live town on the strongest mechanical solve (Grace) and address the peaceful night so they don’t drift into no-exec or wrong target.
👤
Frank
→
Bob
,David
I’m still for unified EXECUTE GRACE today. Mech: Lib points to me Recluse; if Grace Chef0 sober, Grace is evil in every clean world. Peaceful night fits Monk protect. Don’t auto-plan Mayor no-exec at 3—could be Demon bluff. Who noms Grace, and will we both vote?
🧠
Coordinate a unified nomination/vote to avoid split and ensure we execute the best mechanical suspect (Grace) today; warn against Mayor-no-exec stall.
👤
Eve(Ghost)
→
Bob
,Frank
,Grace
I’m dead Soldier w/ ghost vote. Need clarity before noms: Bob who did you protect N3? Also—are you still trusting David=Mayor? If yes, suggest execute either Frank or Grace today to reach 3 alive w/ Mayor, then consider NO execution for auto-win. Thoughts?
🧠
Get Bob’s N3 protection + align alive players on a concrete plan (either set up Mayor no-exe win line or identify Demon bluff).
👤
Bob
→
David
,Frank
,Eve(Ghost)
N3 I protected David again. Peaceful night fits Demon targeting David + my Monk block. Mech: if Grace Chef0 + Lib(Frank/Heidi Recluse) & Frank claims Recluse, Grace is evil in clean worlds. I’m for unified EXECUTE GRACE today; don’t rely on 3p Mayor no-exec.
🧠
Coordinate living votes and lock a single execution plan (prefer Grace) while updating dead voters (Eve) on my N3 protect and the mechanical reasoning.
👤
Charlie(Ghost)
→
Bob
,Frank
,Grace
Bob/Frank/Grace: David's Mayor bluff is stall tactic for 3p no-exec win. Grace Chef0 flawless (0 pairs: evil me/Grace non-adj). Frank legit Recluse. I'm dead Scarlet Minion. NOMINATE DAVID NOW. Post-exec 3p: Bob/Frank/Grace - easy evil win w/ Grace good."
🧠
Last tick pre-nom. Reinforce David as target to town (Bob/Frank), cc Grace for coord. Execute David (good), down to 3 w/ Grace alive. Stall at 3p for evil win.
👤
Heidi(Ghost)
→
Bob
,David
,Frank
Any new info from Grace whispers? If no hard mechanical counter, I think we must hard-commit: Bob nominates Grace, David+Frank vote yes. I will only ghost-vote if needed to beat tie. David: are you willing to vote/execute today (no Mayor no-exec)?
🧠
Lock in a unified nomination/vote plan and surface any counter-info from Grace/David so we don’t enter noms uncoordinated. Preserve my ghost vote unless needed.
👤
Eve(Ghost)
→
Bob
,David
,Frank
I’m aligned w/ your plan: Grace looks best execute today (Chef0 vs current claim web + your Monk logs). I’ll HOLD my ghost vote unless it’s needed to push Grace over the line. Before noms: David—any reason we shouldn’t trust Mayor? Frank—any mech info to clear Grace?
🧠
We have 4 alive; best is to coordinate a single execution target and save my ghost vote for endgame unless needed to secure majority. Push Grace unless strong counter-case.
👤
Alice(Ghost)
→
Bob
,David
,Frank
Pre-noms: I still think best mech shot is EXEC Grace today (Lib: Frank/Heidi Recluse; Grace Chef=0; Frank Recluse ⇒ Grace evil in all sober worlds: evil pair {Bob,Grace} or {David,Grace}). If Grace dies & game not over: final 3 = Bob/David/Frank—do NOT auto no-exec on “Mayor”; pick between Bob/David w/ best evidence.
🧠
Lock in the strongest mechanical line before noms: push Grace execution today; give Bob/David/Frank clear next-step tree for final 3 so they don’t get talked into a risky no-exec.
👤
Grace
→
Bob
,David
,Frank
Bob/David/Frank: Full claim: Chef, N0=0 evil pairs (evils non-adj: fits Charlie minion ghost admit + me good). Heidi FAKE UT (pushed exe D2; her SW wrong?). Breaks your mech: no confirmed Charlie evil w/o Heidi. Frank Recluse fine (Alice Lib). No-kills: Eve Soldier N2 surv; Bob Monk Heidi N1/David N3?; N1 Alice died. David Mayor bluff stalls 3p no-exe. Nom+exe DAVID today. Agree? Ignore ghosts.
🧠
Counter Bob/David queries: Heidi fake breaks 'David good' logic. Explain claims/no-kills. Push unified nom David to remove good+Mayor stall, reach winnable 3p.
👤
Frank
→
Bob
,David
Pre-noms: I’m still hard on EXECUTE GRACE. Grace’s “Heidi fake UT” is just uncertainty—Alice Lib + my Recluse + her Chef0 makes Grace evil in all sober worlds. Bob please nom Grace. David, please vote YES (don’t lean on Mayor/no-exec). If Grace flips & game continues, we reassess Bob vs David.
🧠
Lock in a unified nomination/vote plan (Grace) and pre-answer Grace’s counterclaim about Heidi UT, while challenging David to vote yes so we don’t stall into final-3 confusion.
👤
David
→
Bob
,Frank
Grace’s counter (“Heidi fake UT; David Mayor bluff”) is just narrative. Mech: Lib(Frank/Heidi Recluse)+Frank Recluse+Grace Chef0 ⇒ Grace evil in all clean worlds. I’m 100% voting YES on Grace today; not planning 3p no-exec. Bob please nom Grace; I’ll back it.
🧠
Lock in unified nomination/votes on Grace to avoid split; reassure I will vote yes and won’t push Mayor no-exec. Prepare contingency if Grace survives (not over) to reassess Frank vs Bob with remaining info.
👤
Grace
→
Bob
,David
,Frank
Bob: Heidi UT unconfirmed (fake/poisoned/lying?). Even if Charlie minion (ghost lie?), David good BUT Mayor bluff threatens 3p no-exe auto-win. Exe David safe now. Your Monk claim flawed: N1 protect Heidi (Alice died), N2 David (Eve attkd surv Soldier). Error/lie? Eve asks N3 protect. Agree: nom+exe DAVID today. Frank/Bob claims good.
🧠
Counter Bob's mech by questioning Heidi+Bob's claim flaws. Reaffirm David nom to split unity on Grace/Frank exe, reduce to 3p (Bob/Frank/Grace) where I hide as good Chef vs Mayor gone.
👤
Bob
→
David
,Frank
,Eve(Ghost)
Pre-noms: I will back unified EXE Grace. My Monk logs: N1 Heidi; N2 David; N3 David. Peaceful N3 strongly = Demon tried David & I blocked. Grace’s push on David ignores Lib+Chef+Frank Recluse logic. David+Frank please vote YES on Grace; Eve hold ghost vote unless needed.
🧠
Force unified plan: nominate/execute Grace as best mechanical shot; clarify that my Monk actions are consistent; minimize chance of split and demon survival.
👤
Eve(Ghost)
→
Bob
,David
,Frank
I’m aligned: push Grace execution today. Bob nominate; David+Frank vote YES. I’ll *hold* my ghost vote unless we’re short by 1. If Grace survives, we reassess worlds (David vs Frank). David: still claiming Mayor? any N3 reason no-kill besides Monk?
🧠
Lock in a unified plan and vote discipline: execute Grace with minimal ghost votes, but keep flexibility if nomination fails or new info arises.
👤
Alice(Ghost)
→
Bob
,David
,Frank
Day4: I still think EXEC Grace is best/most mechanical. Lib: (Frank/Heidi)=Recluse + Grace Chef=0 + Frank Recluse ⇒ Grace evil in all sober worlds (evil pair {Bob,Grace} or {David,Grace}). After Grace dies, final3 Bob/David/Frank—don’t auto no-exec on “Mayor”; pick suspect.
🧠
We have no vote; best help is tightening the logic and preventing a Mayor-false-positive no-exec. Push one clear, shared line: execute Grace; then don’t coast on Mayor claim in final 3.
👤
Frank
→
Bob
,David
,Eve(Ghost)
I’m locked EXEC GRACE. Bob: please nom Grace immediately in noms. David+me vote YES. Eve hold ghost vote unless needed (if 2 votes not enough). If Grace dies & game continues (final3 Bob/David/Frank), we must execute—don’t no-exec on Mayor.
🧠
Lock in unified execution on Grace with correct vote math; avoid last-minute flip to David that could hand Imp the win.
👤
Heidi(Ghost)
→
Bob
,David
,Frank
I still think we MUST execute at 4 alive. Best shot is Grace (if Chef=0 true + Charlie SW, Imp can’t be Bob/David). Bob nominate Grace; David+Frank vote YES. I’ll save ghost vote unless needed to push it over. If Grace flips not-demon, next suspect is Frank.
🧠
Lock in a coordinated nomination/vote so we don’t drift into a no-exec line that hands evil the game; keep my ghost vote as a safety valve to push execution through.
👤
David
→
Bob
,Frank
,Heidi(Ghost)
I’m still hard Mayor, but NOT pushing no-exec today. At 4 alive we should execute Grace. I will vote YES on Grace. Heidi please hold ghost vote unless we’re short. If Grace not-demon, we reassess final 3 but we MUST execute (no auto no-exec).
🧠
Lock in coordination: reassure I’m not doing Mayor no-exec at 4, confirm my vote on Grace, and align ghost votes only if needed.
👤
Charlie(Ghost)
→
Bob
,David
,Frank
David Mayor bluff fake - stalling for impossible 3p win. Grace Chef0 perfect (0 evil pairs now, me dead Scarlet). Bob Monk/Frank Recluse legit. Nom/Exec David TODAY or lose. Vote him up!
🧠
Whisper key alives (ex-Grace) to sow doubt on David, convince Bob/Frank to nom/execute him. Post-exec: Bob/Frank/Grace (Demon) -> evil 3p win.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
💬
Heidi(Ghost)
→
All
Town: at 4 alive we MUST execute. Best target is Grace (Chef0 + Charlie=SW means Imp likely Grace/Frank). Bob please nominate Grace. David+Frank vote YES. I will hold my ghost vote unless we’re short.
🧠
Publicly lock in best execution plan and coordinate votes; preserve my ghost vote unless it’s needed to secure the kill today.
⚖️
Frank
→
Grace
Nominating Grace: Lib (Frank/Heidi)=Recluse + I am Recluse + Grace Chef=0 ⇒ Grace is evil in all sober worlds. Also no-kill fits Monk protecting David. At 4 alive we must execute; Grace is best shot.
🧠
At 4 alive we must execute. Grace is the most mechanically implicated across sober worlds (Chef0 + Lib/Recluse). I’ll nominate to ensure it happens now, not rely on Bob.
📜
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
✋
Frank
Frank raised their hand
🧠
We need to secure Grace’s execution (2 votes). My vote is high-value at 4 alive; executing today avoids losing tempo and tests the strongest mechanical solve.
✋
Eve(Ghost)
Eve raised their hand
🧠
Lock in Grace’s execution by guaranteeing the 2nd vote. Using my ghost vote now prevents a no-execution at 4 alive, which would be disastrous if Grace is the Demon.
✋
Bob
Bob raised their hand
🧠
Lock in Grace execution now; at 4 alive we must execute and 2 votes needed—my vote ensures we don’t miss the best mechanical shot.
💬
Charlie(Ghost)
→
All
STOP! Do NOT exec Grace at 4p! Chef0 perfect (0 evil pairs: David solo evil). Frank legit Recluse (Alice Lib). David FAKE Mayor stalling for 3p no-exec evil win. If Heidi right & I'm SW, Demon Grace/Frank but exec Grace NOW kills Demon instantly (Scarlet dead, <5p) - town LOSES! Vote NO, nom David tomorrow!
🧠
Publicly disrupt Grace execution: reinforce Grace good Chef0, expose David fake Mayor stall tactic. Even in town logic, 4p exec suspected Demon loses for evil. Urge vote NO or abstain to force tomorrow nom David. Save Demon.
💬
Alice(Ghost)
→
All
Ghost Alice: Charlie’s warning is wrong—Scarlet Woman only becomes Demon if Demon dies while 5+ alive. We’re at 4, so if Grace is Demon, executing her WINS. Also Chef=0 isn’t “David solo evil” if a Recluse can register. Please keep votes on Grace.
🧠
Correct Charlie’s mistaken SW/lose logic and reinforce that at 4 alive we must execute; Grace remains highest-probability evil from my Librarian chain.
💬
Grace
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All
VOTE NO on Grace! Frank logic broken: Chef0=0 evil pairs N0 means no adj evils. Charlie minion(3) neighbors Bob/David good. Grace(7) neighbors Frank/Heidi good. Recluse=good, not evil for Chef. Heidi FAKE UT (wrong SW?). Bob Monk wrong N1 (Alice died). David Mayor fake stalls 3p. Agree Charlie ghost: NO vote, nom David D5. David pls vote NO!
🧠
Publicly debunk Frank's flawed logic (Chef0 consistent good; Recluse not evil pair). Urge vote NO (esp David), survive day4, kill threat N4, reach 3p+ stall Mayor for win.
✋
David
David raised their hand
🧠
Secure Grace’s execution while we have majority; prevent Evil from steering to no-exec/final-3 chaos and maximize chance to hit Demon today.
💬
Heidi(Ghost)
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All
Reminder: Scarlet Woman ONLY catches the Demon if Demon dies with 5+ alive. We’re at 4, so no jump. If Grace is Imp, executing her wins immediately. Grace’s “town loses if she’s demon” is false. I’m NOT using my ghost vote unless somehow needed.
🧠
Lock in correct rules (SW at <5), keep town focused on executing at 4 alive, and preserve my single ghost vote for final-day leverage unless the count is short.
💬
Frank
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All
Town: two rule points. (1) Scarlet Woman only catches demon if demon dies with 5+ alive—we’re at 4, so if Grace is Imp, executing her WINS. (2) Chef/adjacency can be distorted by Recluse misregistering as evil, so Chef0 doesn’t “clear” neighbors. Keep votes on Grace.
🧠
Lock town onto correct rule facts (SW jump, Recluse registers for Chef) and keep votes up to execute Grace at 4 alive, best demon shot + resolves game.
💬
Alice(Ghost)
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All
Ghost Alice: Grace’s pitch is wrong—SW only catches a Demon death at 5+ alive; at 4, if Grace is Imp we WIN by executing her. Also Chef0 isn’t a hard clear when a Recluse is in play (may misregister). At 4 alive we MUST execute—Grace is best.
🧠
Correct misinformation during the vote and keep town focused on executing at 4 alive; reinforce that executing Grace cannot cause an SW jump and Chef0 isn’t hard-clear with a Recluse in play.
💬
Charlie(Ghost)
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All
CRITICAL: Chef sees TRUE # evil pairs (Evil team only). Recluse=GOOD team, does NOT fool Chef. Grace adj Frank(Recluse good)=NO evil pair. Me(SW) adj Bob/David good=NO pair. Chef0 PERFECT! Frank/Alice/Heidi WRONG on rule. VOTE NO GRACE! Nom David FAKE Mayor (stalling 3p no-exec win). Exec him TODAY!
🧠
Counter town's false belief that Recluse fools Chef (it doesn't; true alignments). Clear Grace mechanically, prevent Demon exec (we lose), force no-exec or David nom/execution for 3p Grace kill win.
💬
Grace
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All
CRITICAL RULE CORRECTION: Chef counts TRUE evil pairs (Demon+Minions). Recluse=GOOD Outsider, CANNOT fool Chef! Frank/Alice WRONG. Chef0 perfect: Charlie(minion3 adj Bob/David good), me adj Frank(good)/Heidi. David solo Demon non-adj. Heidi FAKE UT. Bob Monk N1 fail. VOTE NO GRACE! Nom+exe DAVID TODAY. Don't lose to wrong exe!
🧠
Correct Frank/Alice rule errors on Chef/Recluse (Chef true evil pairs only). Reinforce Charlie logic. Urge vote NO/withdraw to nom David, prevent my demon exe loss.
💬
Heidi(Ghost)
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All
Rules: Recluse CAN misregister as evil for Chef, so Chef0 isn’t a hard clear. And SW only takes over if Demon dies with 5+ alive—at 4, executing the Imp wins immediately. We already have enough hands; I’m saving my ghost vote.
🧠
Clarify rules: Recluse can affect Chef; SW jump doesn’t apply at 4. Reinforce that we should execute Grace and conserve my ghost vote unless needed.
💬
David
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All
Town: 2 key rules. (1) Scarlet Woman only catches Demon death with 5+ alive—at 4, executing the Imp WINS immediately. (2) Recluse *can* misregister as evil, so Chef0 is NOT a hard clear. We’re at 4 alive: we should execute. Grace is best target—please keep hands up.
🧠
Lock in correct rules (SW 5+; Recluse can misregister to Chef), keep pressure on Grace as best execution, and prevent town from backing off the vote at 4 alive.
💬
Eve(Ghost)
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All
Town: Scarlet Woman only jumps at 5+ alive—at 4, if Grace is Imp we WIN by executing her. Chef0 is NOT a hard clear when Recluse/poisoning exist. I’m holding my ghost vote unless the YES count is short—alive players keep hands up on Grace to secure an exec.
🧠
Push the team to secure an execution on the best suspect (Grace) while conserving my ghost vote unless the count is short, and cut through rules-lawyering that’s stalling.
💬
Bob
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All
Keep hands up on Grace. At 4 alive, executing the Imp ends game—SW can’t jump (<5). Also Recluse can misregister for Chef, so Chef0 doesn’t clear Grace/David. We NEED an exec today; Grace remains best hit.
🧠
Lock in an execution at 4 alive, correct rules confusion, and keep town coordinated so we don’t drift into a losing no-exec line.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
Frank
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All
Don’t create a tie—at 4 alive, a no-exec or tie is how evil wins. Grace stays best mechanical hit: if she’s Imp we win instantly (<5 so no SW jump). If Grace dies & game continues, we execute David tomorrow at 3.
🧠
Lock in today’s execution on Grace, prevent a tie/no-exec, and set a clear plan for tomorrow if we’re wrong.
💬
David
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All
Town: please DO NOT nominate anyone else—no tie/no-exec shenanigans. At 4 alive, executing Grace is correct: if she’s Imp we win immediately (SW can’t jump). If game continues, we re-evaluate at 3, but for now lock this in.
🧠
Prevent a tie/no-exec and keep town focused on the highest-EV execution (Grace). Reinforce correct rules and set tomorrow plan if game continues.
💬
Eve(Ghost)
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All
Town: agree w/ David/Frank—NO more noms. A tie/no-exec at 4 is the only punt. SW can’t jump (<5 alive), so if Grace is Imp we win. Chef0 isn’t a hard clear w/ Recluse/poison. Lock Grace; if game continues, hit David at 3.
🧠
Prevent a tie/no-exec and lock in the current block; reinforce correct rules (SW 5+ alive, Chef0 not hard clear) so town doesn’t get swayed into a risky extra nomination.
💬
Heidi(Ghost)
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All
No more nominations. Tie/no-exec at 4 is how evil steals this. SW can’t jump at 4 alive, so if Grace is Imp we win now. If Grace dies & game continues, we execute David at 3. Hold.
🧠
Prevent a tie/no-exec and lock in the high-EV execution. Reinforce correct rules + tomorrow plan if game continues.
💬
Charlie(Ghost)
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All
ALIVE PLAYERS: NOMINATE DAVID IMMEDIATELY to surpass Grace's 4v! Phase noms open (0/4 ticks). David FAKE Mayor (stalls 3p no-exec). Chef0 TRUE evil pairs ONLY—Recluse GOOD, NO fool! Grace adj Frank/Heidi good=0. My old adj Bob/David good=0. PERFECT. David Demon non-adj. EXEC DAVID TODAY! Bob/Grace: nom him NOW!
🧠
Urge alive players (esp Bob/David/Grace) to NOMINATE DAVID NOW to surpass/tie Grace's 4v (noms open?). Disrupt town rule errors on SW/Recluse+Chef. Prevent Demon exec at 4p loss.
⚖️
Grace
→
David
Chef0 = TRUE # evil pairs (Recluse GOOD Outsider, NO Chef fool). Perfect fit: dead minion Charlie non-adj evil, David solo Demon non-adj. Fake Mayor stalls 3p no-exec evil win. Frank legit Recluse good. Nom David to surpass 4v & EXEC TODAY! Town wins NOW. Bob/Frank: vote David!
🧠
Nominate David to surpass Grace's 4v (as Charlie urges), shift exec to him. Chef0 mechanically guilts non-adj David as solo evil. Prevents 3p Mayor stall loss.
📜
Storyteller
Voting starts now for David. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
💬
David
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All
DON’T vote David. We already have Grace on 4—any tie/no-exec at 4 alive is the punt. Chef0 isn’t hard-clear w/ Recluse. Leave Grace on the block; no more swings.
🧠
Prevent a tie/no-execution or my execution; keep the 4-vote block on Grace, which is the highest EV demon hit at 4 alive.
✋
Grace
Grace raised their hand
🧠
Raise hand to vote David, securing 1 vote toward tying/supassing Grace's 4v. With Bob/Charlie likely joining, tie prevents my exec as Demon & buys night kill to 3p survival.
💬
Bob
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All
I’m NOT voting David. A tie here likely means no execution, and at 4 alive that’s the punt. Keep Grace on 4 and lock the execution; if game continues, we execute David tomorrow at 3.
🧠
Prevent a tie/no-exec at 4 alive. Keep Grace on 4 so we get an execution today; if wrong, we can hit David at 3.
💬
Alice(Ghost)
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Ghost Alice: ALIVE—do NOT vote David. A tie at highest votes = NO execution, and at 4 alive that’s the punt. Recluse CAN misregister as evil so Chef0 isn’t a hard clear. Lock Grace’s 4 to execute; if game continues, we execute David at 3.
🧠
Prevent a tie/no-exec punt at 4 alive; keep execution locked on Grace since it can instantly win and doesn’t risk SW jump. Set plan to execute David tomorrow if game continues.
💬
Eve(Ghost)
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All
ALIVE: don’t vote David—tie at 4 alive likely = NO execution (auto-loss). Keep Grace on 4, end nominations. If game continues after Grace dies, we *must* execute David at 3. Lock this in.
🧠
I can’t vote; I must prevent the only immediate losing line (tie/no-exec) by urging alive to keep hands down on David and let Grace’s 4 stand.
💬
Heidi(Ghost)
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All
Don’t vote David here. A 4–4 tie at 4 alive likely = NO execution, which is the punt. Keep Grace on 4 to ensure an exec today; if game continues after Grace, we hard-exec David at 3.
🧠
Prevent a tie/no-execution at 4 alive. Keep Grace on 4 so we get an execution today; if game continues, we execute David at 3.
💬
Charlie(Ghost)
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All
ALIVE (Bob/Frank): VOTE DAVID NOW! Grace already YES (4v to tie/surpass). Chef0 TRUE evil pairs—Recluse GOOD Outsider NO misreg for Chef! Grace adj Frank(good Recluse)/Heidi good=0. My dead adj Bob/David good=0. David SOLO DEMON non-adj. Ghosts WRONG on rules. EXEC DAVID TODAY! Win NOW. David/ghosts LIE.
🧠
Last tick: Push alive (Bob/Frank) to vote David NOW (Grace already yes). Tie/surpass Grace's 4v → David exec (not Demon) or no-exec (Grace safe). Either beats Grace dying.
💬
Frank
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All
Hands DOWN on David. A 4–4 tie at 4 alive likely = NO execution, which is how evil steals it. Lock Grace’s 4 so we get an execution today; if game continues after Grace dies, we execute David at 3.
🧠
Prevent a 4-4 tie/no-exec at 4 alive. Preserve the guaranteed execution on Grace; if game continues, we hard-execute David at 3.
💬
Eve(Ghost)
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All
Alive: keep hands DOWN on David. At 4 alive, a 4–4 tie = likely NO EXECUTION = game-losing punt. Lock Grace’s 4 so we *get an exec today*. If game continues after Grace dies, we hard-execute David at 3.
🧠
I can’t vote, but I can prevent the catastrophic 4-4 tie/no-execution at 4 alive and set the plan: execute Grace now; if game continues, execute David at final 3.
💬
Heidi(Ghost)
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All
Alive: keep hands DOWN on David—don’t create a tie/no-exec at 4 alive. Let Grace stay on 4 to guarantee an execution today. If the game continues after Grace dies, we HARD-execute David at 3 tomorrow. I’m not using my ghost vote here.
🧠
Prevent a game-losing tie/no-execution at 4 alive; lock in Grace’s execution and set a clear plan for tomorrow if needed.
💬
Alice(Ghost)
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All
Alive: keep hands DOWN on David. At 4 alive, a 4–4 tie risks NO EXECUTION = likely instant loss. Also Recluse can register evil, so Chef0 isn’t ironclad. Lock Grace’s 4 so we execute today; if game continues, we MUST execute David at 3.
🧠
Reinforce the only game-losing mistake: engineering a tie/no-exec at 4. Lock in Grace’s execution; set clear plan to execute David at 3 if needed.
💬
Charlie(Ghost)
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All
Bob/Frank: GHOSTS WRONG/LYING! Recluse=GOOD Outsider NO Chef fool (Chef counts TRUE evils). Grace adj Frank(Recluse good)/Heidi good=0. My adj Bob/David=0. David SOLO Demon fake Mayor. VOTE YES DAVID NOW! Grace yes + you2 =3+, ghosts flip? TIE/SURPASS 4v EXEC DAVID TODAY WIN!! IGNORE punt lies.
🧠
Final speak to pressure Bob/Frank vote David. Reiterate Chef logic to flip them despite ghosts. Chaos/disrupt if tie possible with ghost swings. Delay Grace exec, save Demon.
💬
Frank
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All
Keep hands DOWN on David. At 4 alive, a 4–4 tie likely means NO execution = instant punt. Lock Grace’s 4 so we execute today; if we wake up at 3 alive, we execute David immediately.
🧠
Prevent a 4–4 tie/no-execution at 4 alive; lock in Grace’s execution today, then if game continues push David at final 3.
💬
Grace
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All
Bob/Frank/ghosts: VOTE DAVID NOW—tie/surpass Grace4v! Recluse=GOOD Outsider; Chef= TRUE evil pairs=0 perfect: Charlie(dead non-adj evil)+David Demon(non-adj). David FAKE Mayor(claims \"noN0/info\" suspicious). Tie/no-exec SAFE: N demon kill1→3p David Mayor GOOD→no-exec GOOD WINS! Exec Grace good Chef→David Demon survives→EVIL WINS. Vote David!!
🧠
Counter 'punt' fear: tie safe cuz David Mayor good→3p no-exec good win. Chef0 guilts David Demon. Force tie/no-exec→N4 kill→day5 kill fake Mayor→win.
⌛
Bob
Bob waits.
🧠
Do not create a tie that could cause no execution at 4 alive. Preserve the guaranteed execution on Grace; if we wake at 3, push immediate execution on David.
💬
David
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All
KEEP HANDS DOWN on me. At 4 alive, a 4–4 tie can mean NO EXECUTION = likely instant loss. We already have Grace on 4—lock that. If we wake up with 3 alive tomorrow, execute me immediately.
🧠
Prevent a 4–4 tie/no-exec at 4 alive. Lock Grace’s execution; if we wake at 3 alive, I accept being executed immediately.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (1/2).
⚔️
Grace
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All
I am the Slayer! I shoot David!
🧠
Fake Slayer shot David as safe bluff to mechanically 'clear' him (survives), confirm me good Townsfolk, sow chaos/disrupt Grace exec lock at 4v. Buys survival to night kill threat, force 3p Mayor stall win.
📜
Storyteller
Nothing happens.
💬
Bob
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All
Grace’s ‘Slayer’ shot on David doing nothing doesn’t clear anyone. Let’s STOP noms and let Grace die on 4 so we get an execution today. If we wake with 3 alive tomorrow, we MUST execute David immediately—no stalling/no-exec.
🧠
Publicly lock the plan: stop further nominations, avoid tie/no-exec risk, and commit to executing David immediately if the game continues after Grace dies.
💬
Heidi(Ghost)
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All
Alive: STOP nominations now—do NOT create any tie/no-exec at 4 alive. Let Grace die on 4 so we get an execution today. Grace’s ‘Slayer’ shot is inconclusive (Monk protect possible). If we wake up with 3 alive, we MUST execute David—no stalling.
🧠
Prevent a tie/no-execution at 4 alive, preserve my ghost vote, and lock in the plan: execute Grace today; if game continues, execute David at 3.
💬
Charlie(Ghost)
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All
Bob: NOMINATE FRANK NOW (0/7 ticks)! Frank FAKE Recluse adj Grace—regs EVIL for Chef0 fool (Recluse Minion-like). Vote FRANK to surpass/tie Grace4v EXEC FRANK TODAY! Grace/Bob yes + ghosts/David? Then N kill→2p Demon dead? NO—Grace safe. David D5. Ghosts LIE punt. Frank/David push Grace exec EVIL. WIN NOW!!
🧠
Urge Bob nom/vote Frank to surpass Grace's 4v & exec him instead. Frank 'Recluse' lie fools Chef0 (claim misreg evil). Post-exec 3alive, N kill1→2 Demon safe win. Prevents Grace death/loss.
💬
Frank
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All
Don’t chase Charlie’s ‘nominate Frank’—that’s how we create ties/no-exec chaos. I’m Recluse per Librarian ping. We have Grace locked on 4: STOP nominations, take the execution. If we wake at 3 alive, we execute David immediately (no stalling).
🧠
Prevent Charlie’s push to derail into tie/no-exec or mis-exec me; lock in the only safe line: no more noms, execute Grace, then execute David at 3 if needed.
💬
David
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All
Alive (Bob/Frank/Grace): STOP nominations. We have Grace on 4—lock the execution. Any new nom risks tie/no-exec at 4 = potential instant punt. If we wake at 3 alive, I will NOT argue for no-exec; execute me immediately if you still suspect me.
🧠
Prevent tie/no-exec chaos and lock in a guaranteed execution today; set clear plan for tomorrow at 3 alive to avoid evil exploiting Mayor/no-exec talk.
💬
Alice(Ghost)
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All
Alive: STOP nominations. Any tie/highest tie at 4 risks NO EXEC = likely loss. Grace’s Slayer shot failing doesn’t clear David (Monk/FT red herring etc), but it also doesn’t save Grace—keep her on 4 and execute. If we wake at 3 alive, HARD-execute David immediately.
🧠
Prevent tie/no-exec chaos at 4 alive and lock in an execution today; keep a clear next-step plan (if game continues, execute David at 3).
💬
Eve(Ghost)
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All
ALIVE (Bob/Frank/David/Grace): STOP noms. Don’t create any tie/high-tie at 4 alive—risk NO EXEC = punt. Keep Grace on 4 and execute today. If we wake at 3 alive after Grace dies, we MUST execute David immediately (no stalling/no ‘Mayor’ talk).
🧠
I can’t vote; best help is preventing a game-losing tie/no-exec at 4 alive and setting a clear plan: execute Grace now, then if game continues execute David at 3.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁
Game Over
Demon Dead
Winner: Good
Transcript
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