Game Detail

Players

Alice (Scarlet Woman) Bob (Imp) Charlie (Undertaker) David (Slayer) Eve (Investigator) Frank (Librarian) Grace (Washerwoman) Heidi (Butler)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good963,828114,979$0.4709
Evil387,32221,959$0.0884

Event Transcript

๐ŸŽญ
The game has started.
๐Ÿ“œ
Storyteller
โ†’
Alice
You are the Minion. The Demon is Bob.
๐Ÿ“œ
Storyteller
โ†’
Bob
Minions are: Alice. Your safe bluffs are: Soldier, Drunk, Virgin
๐Ÿ“œ
Storyteller
โ†’
Grace
Good evening Grace. You are the Washerwoman. Either Frank or Alice is the Librarian.
๐Ÿ“œ
Storyteller
โ†’
Frank
Good evening Frank. You are the Librarian. Either Heidi or Grace is the Butler.
๐Ÿ“œ
Storyteller
โ†’
Eve
Good evening Eve. You are the Investigator. Either Alice or Frank is the Scarlet Woman.
๐Ÿ“œ
Storyteller
โ†’
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
๐Ÿง 
Choose a nearby, high-information player to align my vote with so I can coordinate day voting, gather behavioral signals, and increase control over when I'm allowed to vote.
๐Ÿ“œ
Storyteller
โ†’
Heidi
You chose Alice to be your master.
Day 1
๐Ÿ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
๐Ÿง 
Day 1 start, whisper Demon Bob to coordinate bluffs/strategy secretly. Builds evil team unity without exposing us publicly.
๐Ÿง 
Share my Investigator info with my neighbors so we can monitor both suspects, coordinate quietly, and avoid accidentally executing a Townsfolk.
๐Ÿง 
Share my Librarian info and prompt Eve/David to clarify claims so we can map night abilities and spot contradictions before nominations.
๐Ÿง 
Coordinate bluff with minion Alice early D1 to establish false info chains supporting us as good. Claim Washerwoman (safe) on Alice/Charlie to make Alice look town. Deflect noms to David/Eve. Ensures demon survival.
๐Ÿง 
Get Eve and Frank to publicize and clarify claims so we can narrow suspects and avoid wasting my one-shot. Coordinate before nominations.
๐Ÿง 
I must ensure my master (Alice) will vote tomorrow so I can also vote; this lets me participate in nominations and help execute the Demon.
๐Ÿง 
Prompt Frank and Alice to consider claiming/confirming Librarian privately so we can narrow suspects before nominations.
๐Ÿง 
Gather private info from my neighbors to detect coalitions and mechanical claims before nominations; narrow suspects.
๐Ÿง 
Get one of Frank/Alice to confirm their Librarian claim (publicly or privately) so we can eliminate Town suspects before nominations.
๐Ÿง 
Confirm mechanical claims and reconcile contradictions before nominations so we can narrow suspects and avoid executing a Townsfolk.
๐Ÿง 
Respond to Heidi to maintain good cover & potential puppet. Publicly counter Grace's Washerwoman claim soon as Bob plans, but first secure loose ends. Deflects suspicion, progresses our coordinated bluffs.
๐Ÿง 
Coordinate with Alice so my Butler constraint doesn't hinder voting; get her commitment to nominate or push a target (Grace or Frank) to reveal alignment.
๐Ÿง 
Publicly claim Washerwoman soon (me on Alice/Charlie Townsfolk). Coordinate Alice to back as Empath/Chef. Respond to Charlie vaguely to seem good, probe his info. Progress bluffs early Day1 to hide before noms.
๐Ÿง 
Get David and Frank to publicly post exact whispers and stall nominations so we can catch defensive/deflective behavior and narrow the Demon/Minion.
๐Ÿง 
Get Eve and Frank to post exact private wording publicly so we can check consistency before nominations; hold shot for more info.
๐Ÿง 
Get Bob and David to commit to public claims or a Day1 nomination target so we can coordinate a focused vote on the suspicious Eve/David/Frank cluster.
๐Ÿง 
Strengthen Heidi alliance to control her vote, sow doubt on Grace to preempt her claim, protect Bob by deflecting to Grace/Frank. Progress to coordinated noms against town threats.
๐Ÿง 
Coordinate privately with Charlie and Bob to align on pushing for public exact phrasing from Eve/Frank/Grace and plan Day1 nomination if phrasings conflict, preserving my Slayer shot until concrete Demon ID.
๐Ÿง 
Respond to David/Charlie group whisper: partially agree to expose phrasing but nominate David (trio member) first as counter-sus. Builds trust with apparent good team while pushing threat away from Alice/me. Progresses chaos without claiming publicly yet.
๐Ÿง 
Get precise quoted wordings from Eve, David, and Grace so I can compile a public post before nominations and spot contradictions to narrow Demon/Minion suspects.
๐Ÿง 
Force public, exact claims from Eve/Frank/Grace to create logical contradictions or admissions we can use to nominate and test; coordinate Bob/David to publish their roles now.
๐Ÿง 
Force public quotes to enable single/double-chain logic and expose hedging or contradictions before nominations.
๐Ÿง 
Secure Alice's public nomination of Grace (or agree alternative) so I can vote with her and gather reactions from Frank/Eve/David to narrow the Demon.
๐Ÿง 
Get exact quoted wording and push for a public reveal from the player who is the Librarian so we narrow suspects before nominations.
๐Ÿง 
Force public exact-phrasing now to catch hedging/lying and narrow which of Alice/Frank is the Scarlet Woman; get Grace to publish her Washerwoman target to cross-check Frank's Librarian.
๐Ÿง 
Force exact public verbatim quotes from Eve, David, and Grace to expose contradictions before nominations and avoid lynching a Townsfolk.
๐Ÿง 
Lock in Alice as my 'master' voter, ensure she nominates Grace so I can legally vote with her and we test the town's reaction to the nomination.
๐Ÿง 
Strengthen Heidi alliance to nominate/execute Grace (sus Washerwoman fisher), control early vote w/ her Butler, sow chaos in good trio, protect Bob by deflecting noms.
๐Ÿง 
Forcing Eve/Frank/Grace to post exact verbatim claims publicly will create contradictions if anyone lies, letting us nominate the most suspicious before Day1 nominations close.
๐Ÿง 
Force a clear, public Librarian claim now to narrow suspects before nominations and catch hedging or lies.
๐Ÿง 
Coordinate team publicly via whispers. Demand exact claims from suspects to sow chaos, catch lies/evasions for Day1 Eve nom. My Washer claim builds town cred while hiding Demon.
๐Ÿง 
Coordinate Bob & David to publicly claim Washerwoman/Slayer and force Eve/Frank/Grace into exact public wording to catch evasions and produce a nomination target.
Nominations โ€” Day 1
๐Ÿ“œ
Storyteller
Nominations are now open.
๐Ÿง 
Force a public claim from Eve and test the coordinated Eve/Frank/David trio. Early nomination pressures evaders and helps narrow suspects for our team.
๐Ÿ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
๐Ÿง 
Backing the nomination forces public wording now, pressures Eve/Frank/Grace to reveal contradictions, and advances town progress while I keep my Slayer unused.
๐Ÿง 
Raising my hand to support Eve's nomination forces the trio to give exact public phrasing, provoking reveals and narrowing suspects before night.
๐Ÿง 
Get everyone to post exact verbatim phrasing now so we can test consistency and catch liars before executing. Publicly confirm my Librarian wording to build trust.
๐Ÿง 
Reveal my Washerwoman info to force Alice to confirm and narrow down who is lying; this progresses us toward finding the Demon.
๐Ÿง 
Force verbatim public confirmations to break private coordination, prove my honesty, and delay execution until claims are resolved.
๐Ÿง 
Raise to execute Eve (4th vote). Supports team plan to remove good player, tests trio, pressures Alice to falsely confirm Washer bluffs next day. Keeps chaos high, protects Demon.
๐Ÿง 
Raise hand to execute Eve (Invest threat outing Alice as Scarlet). Heidi voting too; builds our cred, removes good info role, protects Demon Bob. Deflects from us.
๐Ÿง 
I promised Alice to only vote if she votes; raising my hand now keeps our coordinated push to force a public claim and narrow the evil trio.
๐Ÿง 
Force resolution now: either get verbatim confirmations or execute Eve to test the trio and narrow suspects before night.
๐Ÿง 
Stop rush execution until all verbatim claims are public so we can apply single/double-chain logic and avoid executing an innocent.
๐Ÿง 
Hold my vote to test verbatim claims and keep my promise to Alice. If Alice posts exact phrasing, we either clear or expose the trio; if not, voting Eve breaks their coordination.
๐Ÿง 
Get Alice to post exact Washerwoman wording now and ask others to pause voting so we can resolve conflicting public claims before executing; narrow suspects.
๐Ÿง 
Buy one tick to get exact, verbatim claims posted so we can resolve contradictions and avoid executing a possibly-innocent player.
๐Ÿง 
Lower hand to de-escalate Eve vote per town request, claim Washerwoman verbatim to back Grace/attack Frank's conflict, sow chaos on trio while protecting Bob/Demon. Buys time for Heidi/our push on Grace next.
๐Ÿง 
Buying one tick to force verbatim claims and avoid a premature execution; gather public info to narrow the Demon before using my Slayer shot.
๐Ÿง 
Lower to support holding vote as planned, buy time for Alice to post Washer bluff verbatim, sow chaos on Eve claim while protecting evil Alice.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ—ณ๏ธ
Nominee Eve did not reach threshold.
๐Ÿ“œ
Storyteller
Eve did not receive enough votes (3/4).
๐Ÿง 
Get Alice to post verbatim Washerwoman wording so we can confirm my start-info and pause executions one tick to avoid losing critical public info.
๐Ÿง 
Buying one tick to get Alice's exact Washerwoman phrasing so we can evaluate conflicting start-claims before any execution; avoid premature lynch.
๐Ÿง 
As evil Bob, claim Washer (Alice/Charlie TF) publicly now per plan to sow chaos on info claims. Support Eve hold to delay exec, build cred by demanding Alice verbatim, progress to nom her next if needed. Keeps Demon safe Day1.
๐Ÿง 
Force Alice to post her exact Washerwoman wording so the town can resolve conflicting claims. I will hold my vote (I'm bound to Alice) and push others to wait one tick to avoid premature execution.
๐Ÿง 
Keep votes held to force everyone to post exact wordโ€‘forโ€‘word start phrasing so we can logically reconcile conflicting claims before executing Eve.
๐Ÿง 
Forcing verbatim claims preserves mechanical info and narrows suspects; delaying one tick avoids a bad execution and pressures Alice to reveal or show guilt.
๐Ÿง 
Nom Grace to redirect from Eve (good), sow chaos in conflicting claims, protect Demon Bob. Exposes evil in Grace/Eve/David whispers, progresses to execution threat on townie.
๐Ÿ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
๐Ÿง 
Delay execution one tick to force verbatim start phrasing from claimants, gather reliable public info, and avoid wasting my Slayer shot or executing a Townsfolk.
๐Ÿง 
Forcing an execution now pressures the coordinating group and reveals hidden verbatim claims; it advances info gathering rather than stalling.
๐Ÿง 
Delay execution to obtain verbatim start-phrases so we can reconcile conflicting claims and avoid executing a Townsfolk; narrowing suspects helps find the Demon.
๐Ÿง 
Raise to vote Grace. As evil, executing good player Day 1 wastes town's only exec, keeps Demon alive, disrupts info gathering. Supports Alice Minion pressure play.
๐Ÿง 
Raise to vote execute Grace: she's prime evil suspect from coordination/conflicts; protects Bob (Demon); disrupts town logic chains early Day 1.
๐Ÿง 
I can vote only if Alice votes. Joining her forces pressure on Grace/trio to produce verbatim claims or fracture their coordination, helping town narrow suspects.
๐Ÿง 
Get Alice to post exact Washerwoman wording publicly and pause executions one tick to avoid a mistaken kill; force clarity on potential coordinated deceit.
๐Ÿง 
Stall execution one tick to force verbatim starts so mechanical Investigator info and Washerwoman/Librarian claims can be reconciled; this narrows the Minion/Demon suspect list.
๐Ÿง 
Holding one tick forces public verbatim claims that will reveal contradictions or truths; avoids premature execution and preserves Slayer shot until clearer.
๐Ÿง 
Lower to follow 'hold for verbatim' script, protect Demon Bob by delaying execution of potential good player Grace, sow chaos with claims while evil team coordinates privately.
๐Ÿง 
Prevent a premature execution and force public verbatim claims from Alice/Bob/Frank to create contradictions that identify the Minion.
๐Ÿง 
Force public verbatim claims and prevent a premature execution by posting my exact Washerwoman read so others must reconcile contradictions before voting.
๐Ÿง 
Continue voting Grace to execute her as top evil suspect (conflicting claim, whispers). Reinforce my Washer bluff verbatim, pressure Alice for hers to expose her as Minion. Keeps Demon safe early.
๐Ÿง 
Applying pressure now to break the coordinating trio and force verbatim claims; executing or forcing reveals helps my Undertaker info be useful tomorrow.
๐Ÿง 
Buying one tick to force Alice/Bob/Frank to post exact N0 phrasing so contradictions are public; this narrows suspects and protects us from executing a Town or the Butler accidentally.
๐Ÿง 
Prevent a premature execution and force players (Alice/Bob/Frank) to post verbatim claims next tick so we can reconcile Investigator/Washer/Librarian information and narrow suspects.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ—ณ๏ธ
Nominee Grace did not reach threshold.
๐Ÿ“œ
Storyteller
Grace did not receive enough votes (2/4).
๐Ÿง 
Delay execution to force verbatim public claims so we can mechanically reconcile Washerwoman/Investigator/Librarian info and avoid executing an innocent.
๐Ÿง 
Prevent a premature execution and force exact public phrasing so we can reconcile my Investigator read with Washerwoman/Librarian claims, narrowing suspects for the Demon.
๐Ÿง 
Force a oneโ€‘tick hold to collect exact verbatim claims from Alice/Bob/Frank so we can reconcile Eve's Invest and Washerwoman/Librarian contradictions before any execution.
๐Ÿง 
Claim Washerwoman (safe Demon info) verbatim now as good bluff to gain town trust, explain my prior vote hold as caution, push execute Grace to break trio coordination & eliminate threat.
๐Ÿง 
Expose contradiction between my Washerwoman and Alice's claim to force public reconciliation; slow execution until verbatim claims reconciled to avoid executing a Townsfolk.
๐Ÿง 
Forcing verbatim claims and pausing execution narrows suspects and prevents a rushed mis-execution; we gain public info to deduce Demon/Minion.
๐Ÿง 
Push execution of Grace to break evil coordination/trio whispers, force info or eliminate threat. As evil, sow chaos by supporting Charlie's vote, undermine holds, progress day without nominating (slots used). Builds my Washer cred.
๐Ÿง 
Force a decision: either Alice proves her Washer source now or we finish the Eve vote next tick. Executing Grace now pressures the suspected coordinating trio and forces public clarifications.
๐Ÿ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
๐Ÿ“œ
Storyteller
โ†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
๐Ÿง 
Kill Charlie: proactive town leader pressuring execs/info, breaking blocks. Early kill disrupts good coordination on day1 conflicts, protects Alice, advances evil to endgame.
๐Ÿ’€
Charlie(Ghost)
Charlie has died.
๐Ÿ“œ
Storyteller
โ†’
Bob
You chose to kill Charlie.
๐Ÿ“œ
Storyteller
โ†’
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
๐Ÿง 
Tie my voting ability to a player likely to hold votes so I avoid impulsive executions and encourage verbatim reconciliation, preserving good team information flow.
๐Ÿ“œ
Storyteller
โ†’
Heidi
You chose Frank to be your master.
Day 2
๐Ÿ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
๐Ÿง 
As a dead Undertaker I can't gather more mechanical info. I must nudge alive players to force an execution among the suspicious quartet to cause reveals and break their coordination.
๐Ÿง 
Coordinate with Alice on bluffs/actions. I'm Soldier bluff (safe). Push Grace evil per her conflict, support nom David per Charlie to sow chaos/force good infight while hiding.
๐Ÿง 
Preserve my one-use Slayer ability until I have stronger mechanical or logical evidence to identify the Demon and avoid mis-executing a Townsfolk.
๐Ÿง 
Ensure Frank will vote so I can use my vote; gather commitment and coordinate HOLDing votes until claims are reconciled.
๐Ÿง 
Tell two trusted players my Investigator start (Alice or Frank is the Minion) and ask them to reveal their Washerwoman/Librarian verbatim so we can use single-chain logic to narrow the Demon.
๐Ÿง 
Confirm privately which of you is actually Butler (Heidi or Grace) so I can use that fact in day discussion and resolve conflicting Washerwoman/Washerwoman-adjacent claims.
๐Ÿง 
Coordinate D2 plan with Bob per his whisper/Charlie ghost: Repost Washer verbatim, agree Soldier bluff, push nom David to crack suspicious quartet while protecting Bob.
๐Ÿง 
Clarify my exact N0 verbatim to Frank and get Heidi to confirm her N0 so we can spot contradictions and test Frank/Heidi credibility before nomination.
๐Ÿง 
Get direct, short confirmations of exact N0 wording and ask Frank to commit to voting so Butler (if Heidi) can vote; clarifies contradictions and narrows suspects.
๐Ÿง 
Get Bob and Eve to repost exact N0 wording and agree to hold nominations so I can avoid a bad Slayer shot and help the town reach consensus.
๐Ÿง 
Publicly repost Washer verbatim to build credibility & highlight Grace conflict. Coordinate w/ Bob to nom David next, sowing chaos in quartet per Charlie, protecting Bob.
๐Ÿง 
I need Frank's voting commitment so my Butler restriction is resolved, and I must verify exact N0 wordings (Grace/Frank/Alice) to avoid executing the wrong player.
๐Ÿง 
Get exact N0 confirmations and whether Frank/Heidi will vote today so we can resolve verbatim conflict and decide whether to hold or execute.
๐Ÿง 
Forcing verbatim claims and holding this tick narrows which of Alice/Frank is the Minion, letting us target the Demon later.
๐Ÿง 
Post Soldier bluff publicly via whisper sync with Alice, confirm plan, push her to nom David next tick. Builds our credibility, cracks quartet suspicion, progresses to nom phase safely.
๐Ÿง 
Push alive allies to nominate David now to force cracks in the coordinating quartet and use my ghost vote late to help execute the Demon.
๐Ÿง 
Get Bob and Eve to repost exact N0 verbatim and confirm they will hold votes this tick so we don't execute based on conflicting lines.
๐Ÿง 
Get verbatim confirmations from Frank and Heidi and whether they will vote today so I can resolve conflicting N0s and decide who to support in nomination.
๐Ÿง 
Get Frank to publicly commit to voting (so my Butler restriction is usable) and get Grace's exact N0 wording to resolve claim contradictions quickly.
๐Ÿง 
Confirm exact N0 verbatims and Frank's voting commitment so we can resolve Butler/Washerwoman conflicts and know who may vote this nomination.
๐Ÿง 
Post Washer verbatim publicly via whisper sync with Bob, reinforce Grace evil, urge Bob to nom David next tick per Charlie ghost plan. Builds credibility, cracks quartet without exposing Bob Demon.
๐Ÿง 
Get David/Bob/Alice to publicly repost exact N0 lines and agree to hold votes this tick so we can resolve contradictions and narrow Demon candidates safely.
๐Ÿง 
Public Soldier bluff establishes safe Town cred. Sync w/ Alice to nom David next (her turn), crack quartet per Charlie ghost. Bait Eve/David verbatim public response to sow chaos while supporting publicly.
๐Ÿง 
Force the coordinating quartet to publicly react and crack; narrow suspects and preserve my ghost vote for the final push.
๐Ÿง 
Get clear verbatim N0 confirmations and Frank's public voting commitment to resolve whether Heidi can vote and to test consistency of N0 claims, helping prove/liquidate suspects before nominations.
๐Ÿง 
Get Bob and Eve to repost verbatim N0s publicly and confirm holding votes so we can resolve conflicting N0s before nominations; keep Slayer shot unused.
๐Ÿง 
Get David/Bob/Alice to repost verbatim now and commit to holding votes this tick so we can resolve contradictions and narrow Demon/Minion suspects safely.
๐Ÿง 
Public Washer verbatim boosts cred as good, baits exact claims from suspects to find contradictions/logic breaks. Sync w/Bob plan: support 'quartet' publicly but nom David next to crack per Charlie intel, protect Demon Bob.
๐Ÿง 
Get clear verbatim confirmations from Frank and Heidi and force Frank to commit to voting so we can decide whether to hold or proceed with nominations.
๐Ÿง 
I need verbatim N0 confirmations and a clear vote commitment from Frank so I can legally vote and to expose inconsistencies that narrow suspects.
๐Ÿง 
Get Alice & Bob to nominate David now to force reactions and gather info. I'll conserve my ghost vote for the late day when it matters most.
๐Ÿง 
Sync Alice plan perfectly. Post Soldier bluff PUBLIC next (per sync). Support quartet/hold publicly to build trust, prep nom David next tick per Charlie intel to crack bloc & expose evils while hiding as Soldier.
Nominations โ€” Day 2
๐Ÿ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
๐Ÿง 
Publicly claim Librarian, confirm N0 info, commit to vote so Heidi can vote, and force Grace/Heidi to post exact N0 verbatim to resolve conflicts.
๐Ÿง 
We must get exact N0 verbatim lines and vote-holds before nominations so we don't execute Town. I'm holding my Slayer shot and will vote; want to force clarity this tick.
๐Ÿง 
Post Washer verbatim publicly to lock bluff and expose Grace conflict as lying Minion. Support quartet/hold vote to bait responses and maintain cover. Sets up nom David next tick per Charlie intel to crack quartet without executing Demon Bob.
๐Ÿง 
Force public verbatim reposts and unanimous HOLD votes this tick so contradictions resolve before any nomination; preserve my info and avoid premature executions.
๐Ÿง 
Post Soldier bluff PUBLIC as planned w/ Alice sync to build good cred. Support quartet/hold vote to bait, hide evil while prepping Alice's David nom next tick to crack quartet per Charlie intel. Progress by baiting verbatims.
๐Ÿง 
Force a nomination of David now to break the quartet's coordination and create public contradictions we can exploit; preserve my ghost vote for late-day tie/decider.
๐Ÿง 
Get Frank to publicly confirm exact N0 wording and his commitment to vote so I can legally vote; force everyone to post verbatims to resolve claim contradictions.
๐Ÿง 
Force everyone to post exact N0 verbatims and commit to HOLDing votes this tick so contradictions are resolved and we avoid executing an innocent.
๐Ÿง 
Get everyone to repost exact N0 verbatims and public voting commitments so contradictions are exposed; confirm Heidi/Grace Butler truth and force progress before night.
๐Ÿง 
Get all N0 verbatims and a public voting commitment from Frank so we can safely hold votes and force contradictions; I will only vote if Frank does.
๐Ÿง 
Get everyone to post exact N0 verbatims and commit to HOLD this tick so we can resolve contradictions and narrow which of Alice/Frank is the Scarlet Woman.
๐Ÿง 
Forcing a nomination of David now will crack the quartet's coordination, revealing contradictions or panic and helping my team identify the Demon; I'll keep my ghost vote for the decisive late tick.
๐Ÿง 
Get everyone to repost exact N0 verbatim and confirm HOLD so contradictions resolve before nominations; avoid misexecuting Town and preserve Slayer shot.
๐Ÿง 
Nom David per Charlie intel to crack quartet coordination/block-votes (they pushed hold). Grace conflicts=lying Minion; this sows chaos, protects Bob Demon, progresses to execution favoring evil without risking Demon.
๐Ÿ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
๐Ÿง 
I promised to vote; raising my hand now supports forcing a reveal, enabling Heidi to vote too if her Butler claim is true, and helps town converge on truth.
๐Ÿง 
Applying pressure now to force the quartet to reveal contradictions. A Yes vote helps break coordinated HOLD strategy and may produce information or execute a guilty party.
๐Ÿง 
I must use my forced-vote constraint constructively: since Frank is voting, I may vote too to help reach execution and test defenders; raising now supports Charlie's push to crack their coordination.
๐Ÿง 
Stop the execution this tick to force verbatim reposts and resolve contradictory N0s so we don't accidentally execute a Townsfolk.
๐Ÿง 
I must add my vote to reach 4 and either execute the Demon now or force the evils to reveal through their defense; progressing the day is critical.
๐Ÿง 
As Soldier bluff backing Alice Minion, vote to execute David per planโ€”cracks quartet, potential Demon kill, progresses chaos while I stay safe.
๐Ÿง 
Vote David to crack quartet coordination, waste their votes, force chaos/disruption without risking Demon Bob. Support Charlie ghost plan, save no-vote bait for later if needed.
๐Ÿง 
Use my single ghost vote now to push David to 4 and force an execution, which will either kill the Demon or expose the coordinating quartet.
๐Ÿง 
Keep vote on David to crack quartet coordination & expose defenses. Publicly refuse to HOLD, repost my Washer verbatim to bait, call Grace refusal suspicious Minion panic. Protects Bob, progresses chaos.
๐Ÿง 
Prevent a potentially bloc-controlled execution and force verbatim reconciliation to expose liars or minions before we irreversibly execute.
๐Ÿง 
Force a decisive vote now to break coordinated blocking and gather actionable reads; we need to force reactions rather than wait another tick.
๐Ÿง 
Lower to fail David exec safely (he's likely good per Alice intel); Grace refusal outs her as minion lying via conflicts. Protects Demon, sets up Grace next.
๐Ÿง 
As Butler I can only vote if Frank votes; he retracted. Lowering my hand prevents my vote being invalid/used by villains and keeps trust with other good players.
๐Ÿง 
Buying time to force verbatim reposts and prevent a premature execution of a likely innocent; keep my Slayer shot in reserve until a clear Demon is identified.
๐Ÿง 
Use my single ghost vote now to help secure David's execution and force the coordinated bloc to show or break, advancing Town's elimination of evil.
๐Ÿง 
Prevent an immediate execution without verbatim reconciliation so contradictions can be resolved and evils exposed.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ‘ป
Charlie(Ghost)
Ghost vote used by Charlie
๐Ÿ—ณ๏ธ
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
๐Ÿ“œ
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
๐Ÿง 
Stop David's imminent execution by forcing a contested nomination that exposes the Minion (Alice or Frank) per my Investigator info, and give Town a chance to execute an evil instead.
๐Ÿ“œ
Storyteller
Voting starts now for Frank. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
๐Ÿง 
Tie or surpass David's 5 votes to stop his execution, buy a night to resolve contradictory N0 verbatims and protect potential Town while forcing liars to act.
๐Ÿง 
Raise my hand to vote Frank to force a tie or expose the Minion, prioritizing info gain over immediate execution.
๐Ÿง 
Raise to execute Frank: My evil neighbor, likely Minion or protecting me. Safely removes him without risking Demon (me), disrupts good logic, keeps me alive as 7+ players.
๐Ÿง 
Prevent a premature execution; force reposts/verbatim checks to resolve contradictions so we don't kill Town.
๐Ÿง 
Get a tie on Frank to stop David's execution, break the quartet's coordination, and force claim clarity so Town can identify the Demon.
๐Ÿง 
I can only vote if Frank votes. He did; raising my hand to vote Frank aims to tie/surpass David's execution, preventing a premature town kill and forcing clarity.
๐Ÿง 
Raise for Frank to tie David (5v5), prevent town exec of potential good David per Alice intel. Protects demon survival, disrupts good logic chains, buys night kill.
๐Ÿง 
Prevent premature execution of me, force players to repost exact N0 verbatims so contradictions resolve, and preserve my Slayer shot until we know who the Demon likely is.
๐Ÿง 
Force a tie on David now to disrupt coordinated block and expose whichever of Alice/Frank is the Minion per my Investigator read.
๐Ÿง 
Prevent a premature execution that could kill Town. Forcing exact N0 verbatims narrows contradictions so we can safely decide who to execute.
๐Ÿง 
Lower to avoid tying David; if quartet evil, David dies good; if good, still progress by killing someone. Prevents Frank block, buys night kill.
๐Ÿง 
Prevent David's likely execution by creating a tie on Frank to force claim reconciliation and buy time to resolve contradictions.
๐Ÿง 
Prevent David's execution this tick by getting enough votes on Frank to tie, forcing the group to resolve contradictions tomorrow and exposing coordinated evil.
๐Ÿง 
Prevent a rushed execution and force exact N0 verbatim reposts so we can expose liars before using my once-per-game Slayer shot.
๐Ÿง 
Tying David's execution this tick prevents a rushed lynch, forces revelations tomorrow, and helps us reconcile contradictory N0 claims to find the Demon.
๐Ÿง 
Lower to prevent David's execution (good player), tie with Frank to force no execution tonight. Keeps Demon Bob safe with 8 alive; I become Demon only if he dies. Chaos favors evil.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ—ณ๏ธ
Nominee Frank did not reach threshold.
๐Ÿ“œ
Storyteller
Frank did not receive enough votes (3/4).
๐Ÿง 
Force a nomination that pressures the current block, increasing chances of tying/overturning David's execution and buying time to reconcile N0 verbatims.
๐Ÿ“œ
Storyteller
Voting starts now for Grace. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
๐Ÿง 
Encourage living Town to vote for Grace now to tie/overturn David's pending execution and force contradictions into the open, giving Town time to reconcile N0s.
๐Ÿง 
Tie this nomination to prevent David's likely execution now, force reposts/verbatims tonight, and buy time to reconcile contradictions to find the Demon.
๐Ÿง 
As bluff Empath, vote Grace to tie David (5 votes already), prevent rushed good exec, buy night for Imp kill on info threat (e.g. Eve), let ghosts/Heidi push verBatims tomorrow.
๐Ÿง 
As Scarlet, protect Demon Bob. Vote Grace to tie David exec (prevent random good death), crack good bloc coordination, force N0 verbatims tomorrow to sow chaos/deceive.
๐Ÿง 
I must avoid self-vote and keep pressure for verbatim N0 reposts. Holding lets us preserve clarity tonight and forces others to reveal exact original posts so contradictions can be resolved.
๐Ÿง 
Raising my hand for Grace increases chance of tying/overturning David's pending execution to buy a night to reconcile N0 verbatims and expose coordinated protection.
๐Ÿง 
Force a tie on Grace's execution to prevent David's immediate death and buy a night to reconcile N0 verbatims; my Butler condition requires coordinating with Frank's vote.
๐Ÿง 
Holding execution and forcing verbatim N0 reposts preserves my one-shot Slayer and buys a clear mechanical path to identify the Demon.
๐Ÿง 
Reveal my Investigator info to stop David's rushed execution and push for a tie tonight so we get verbatim N0s and expose the Minion before anyone dies.
๐Ÿง 
Prevent rushed execution, force verbatim N0 reposts to reveal contradictions, preserve my one-shot to execute confirmed Demon.
๐Ÿง 
Lower to avoid tying/surpassing David's 5 votes with Grace. Ensure David executes (not Demon), buy night for Demon Bob kill, progress chaos with unresolved N0s.
๐Ÿง 
Prevent my execution and force the group to reconcile N0 verbatims tonight; tying or stopping this vote is the best path to expose coordination and find the Demon.
๐Ÿง 
Convince live players to vote Grace this tick to tie/overturn David's execution, buying a night to force verbatim N0 reposts and expose any coordinated protection.
๐Ÿง 
Tying forces a pause to reconcile N0 verbatims tonight, preserving info and increasing chance we find the Demon before final day.
๐Ÿง 
Lower to block Grace execution/tie, protect potential Demon David (neighbor), let David execute. Disrupts town coordination, buys night for Imp kill.
๐Ÿง 
Tie the current nomination to stop David's immediate execution and force verbatim N0 reposts tonight so we can mechanically reconcile contradictions and find the Demon.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ—ณ๏ธ
Nominee Grace did not reach threshold.
๐Ÿ“œ
Storyteller
Grace did not receive enough votes (3/4).
๐Ÿง 
Force verbatim N0 reposts and buy a night by tying/suspending today's execution so contradictions can be reconciled and evils exposed.
๐Ÿง 
Forcing exact N0 verbatims will expose contradictions and prevent a rushed execution. Buy the night to reconcile claims and narrow suspects.
๐Ÿง 
Repost fake N0 Empath to support Alice minion, claim 1 evil neighbor (David), push David exec as good Empath. Builds my good cred, pressures Demon suspect, progresses to night kill.
๐Ÿง 
Push Grace execution vote to tie David, buy night for Bob's kill, prevent Demon death, create chaos in N0 claims tonight to protect team.
๐Ÿง 
Prevent my execution by convincing live players to raise for Grace now to tie; buys night to reconcile N0 verbatims and find the Demon.
๐Ÿง 
Push living players to vote Grace now to tie and buy a night so verbatim N0 reposts can be forced and coordination/minions exposed.
๐Ÿง 
Force verbatim N0 reposts and buy a night to catch coordination/contradictions. Prevent a rushed execution of David that could hand the Demon the game.
๐Ÿง 
Publicly share my Librarian info to push for verbatim reposts and buy the night; tying or halting executions gives us mechanical leverage to expose evil.
๐Ÿ“œ
Storyteller
The guillotine blade falls. David has been executed.
๐Ÿ’€
David(Ghost)
David has died.
Night 2
๐Ÿ“œ
Storyteller
โ†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
๐Ÿง 
Prioritize killing Heidi: she's actively stalling executions via ties/verbatim demands, buying town time to crack our bluffs. Her death maximizes chaos, protects me (alive Demon). 6 alive; need to reach 2.
๐Ÿ’€
Heidi(Ghost)
Heidi has died.
๐Ÿ“œ
Storyteller
โ†’
Bob
You chose to kill Heidi.
Day 3
๐Ÿ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
๐Ÿง 
Privately align with Demon Bob on bluffs/noms to protect him. Claim Washer (safe Townsfolk) publicly later. With 5 alive, stall executions or sacrifice if needed to reach 2 players.
๐Ÿง 
I must gather precise N0 verbatims and private reads from Bob and Frank to reconcile conflicting Washerwoman/Librarian claims and narrow Demon/Minion.
๐Ÿง 
Summarize plausible role alignments and push living neighbors to force verbatim reposts so contradictions can be resolved before nominations.
๐Ÿง 
Get private confirmations of N0 verbatims and Grace's Butler status so we can reconcile contradictions quietly and pick a clean nomination.
๐Ÿง 
Get living players to repost N0 verbatims and disclose private whispers so contradictions surface and we can identify who is protecting the Demon.
๐Ÿง 
Get living players to post their original N0 verbatims publicly and coordinate a nomination. Exposing contradictions narrows suspects and creates chance to execute the Demon.
๐Ÿง 
Coordinate with minion Alice on plan: I claim Empath Alice/Charlie 1 evil (guilts Alice but she knows truth). Publicly push Grace contradictions + my read. Nom Grace to execute her as threat, secure our win.
๐Ÿง 
Get exact N0 verbatims from Frank and Alice to reconcile my Washerwoman information and expose contradictions before nominations.
๐Ÿง 
Get precise N0 verbatims and any whispers to reconcile contradictions before nominations; confirm whether Grace is Butler.
๐Ÿง 
Publicly claim Washer soon after Bob's Empath/Grace push. Privately lock plan: I claim Washer Eve/Grace Invest (conflicts Grace), back Grace nom/execution to eliminate info threat & sow chaos.
๐Ÿง 
Get exact N0 verbatims and confirmations from Bob and Frank so we can map contradictions, detect lies, and pick a clean nomination before night.
๐Ÿง 
Force exact N0 reposts to expose contradictions so ghosts can identify the most suspect alive and use my ghost vote to push an execution.
๐Ÿง 
Get exact N0 verbatim reposts and any private whispers from Alice and Frank to resolve contradictions and narrow suspects before nomination.
๐Ÿง 
Coordinate with Alice to solidify bluffs (me Empath/Soldier, her Washer/Drunk), publicly post claims soon to accuse Grace. Grace nom first as mutual plan; her death cripples good logic, keeps me alive to 2-player win.
๐Ÿง 
Get clean N0 verbatim reposts and a log of private whispers to detect coordination or contradictions; this narrows suspects for tomorrow's nominations.
๐Ÿง 
Get exact N0 verbatims from key claimants so contradictions can be resolved; decide who gets my ghost vote based on answers.
๐Ÿง 
Get exact N0 verbatim reposts and private whisper logs from Alice/Bob/Grace to find contradictions and expose any coordination before nominations.
๐Ÿง 
Get exact N0 verbatims from Alice/Frank/Grace so ghosts can reconcile contradictions and I can assign my single ghost vote optimally.
๐Ÿง 
Force Bob and Frank to post exact N0 verbatims and confirm role claims so we can resolve contradictions and decide a clean nomination before night.
๐Ÿง 
Get exact N0 verbatims from Eve and Grace to reconcile contradictions so we can pick a clean nomination and advise Heidi's ghost vote.
๐Ÿง 
Coordinate final plan with Demon before public claims. Ensure bluffs aligned (me Washer Eve/Grace Invest, him Empath 1 + Soldier). Vote Grace on nom. Disrupt ghosts/Eve/Frank whispers via unity. Win by executing Grace.
๐Ÿง 
Force exact N0 verbatim reposts from Alice and Frank to expose contradictions and guide Heidi's ghost vote before nominations.
๐Ÿง 
Getting exact N0 wording from Bob, Eve, Grace forces contradictions into the open so ghosts can direct a nomination; I will ghost-vote the biggest conflict.
๐Ÿง 
Publicly claim after this to execute Grace per plan, but final coord with Alice first as phase ends soon. Vote yes on Grace nom, sow chaos on good info-gatherers to keep Imp alive.
๐Ÿง 
Publicly claim Empath/Soldier this tick to accuse Grace lies, back Alice plan, disrupt good chats, pressure Grace nom/execution at 5p. Safe Soldier bluff, chaos wins.
๐Ÿง 
Get exact N0 verbatims from Eve and Grace and coordinate ghost vote use to resolve contradictions before nominations.
๐Ÿง 
Collect exact N0 verbatim lines and any private whispers so we can detect coordination/contradictions and decide who to nominate before night.
๐Ÿง 
Force Bob/Frank to post exact N0 verbatims and confirm claims so contradictions reveal which of Alice/Frank is the Minion; then pick a nomination before night.
๐Ÿง 
Get exact N0 verbatim from Alice/Frank (and Grace by implication) so contradictions can be mechanically resolved; I'll commit my ghost vote to whomever posts a matching, verifiable verbatim.
๐Ÿง 
Public Washer claim (via whisper confirm to Bob) sets up our bluffs per plan, conflicts Grace maximally to nom/execute her first (5+ alive, Bob safe), disrupts good whispers, pressures ghosts for our side. Progress to nomination.
๐Ÿง 
Request public reposts and full lists of private whispers from key players to surface contradictions, identify coordinated behavior, and narrow Demon/Minion suspects before nominations.
๐Ÿง 
Get exact original N0 verbatims from Bob, Eve, Grace now so I can use my ghost vote to target the most inconsistent speaker and force a useful nomination before night.
Nominations โ€” Day 3
๐Ÿ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
๐Ÿง 
Get everyone to post exact N0 verbatims now, confirm my Librarian claim, and direct Heidi's ghost vote to whoever posts exact verbatim to break the logjam.
๐Ÿง 
Get exact N0s publicly to spot contradictions and use my ghost vote to force a nomination before night, narrowing Demon suspects.
๐Ÿง 
Public claim coordinated Empath+Soldier, expose Grace's irreconcilable lies to force her nom/execution this tick. Vote yes on Grace, leverage ghosts + Alice to pass. Disrupt good coordination, win at 5 alive.
๐Ÿง 
Force immediate exact N0 reposts to resolve contradictions. I'll commit my ghost vote to whoever posts an exact N0 verbatim now (Frank already posted). If multiple, I'll save for the one whose verbatim best reconciles contradictions.
๐Ÿง 
Force public verbatim reposts and full whisper lists to expose coordinated contradictions and break the quartet's ability to protect the Demon.
๐Ÿง 
Public claim Washer to conflict Grace maximally, support Bob Empath, pressure ghosts to vote Grace. Disrupt Eve/Frank/Grace coordination, force Grace nom/execution to eliminate info threat.
๐Ÿง 
Repost my exact N0 verbatim, deny being Butler, push the group for exact reposts and advise Heidi where to place her ghost vote to force a nomination before night.
๐Ÿง 
Force all live players to post exact N0 verbatims now; if contradictions remain, recommend nominating Frank (highest mismatch with my Investigator).
๐Ÿง 
Frank is central to conflicting N0s and pushing ties; nominating him forces a public resolution before night and may draw Heidi's ghost vote to expose evil.
๐Ÿ“œ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
๐Ÿง 
Get exact N0 verbatims public now so my ghost vote can be used to force clarity; save it for the player whose verbatim most conflicts to push a decisive nomination.
๐Ÿง 
Force a decisive vote now to expose liar/minion and narrow Demon suspects before night; Frank is central to contradictions so voting him helps Good win.
๐Ÿง 
Vote yes on Frank to execute a non-Demon, keep Demon (me) alive past 3 players. Support Grace's nom as seeming-town pressure on conflicts, progress chaos.
๐Ÿง 
Get the execution moving nowโ€”Frank is central to contradictions and tie-pushing. Raising solidifies momentum to remove a likely Demon before night.
๐Ÿง 
Voting yes on Frank kills a good player regardless, reduces town numbers to 4 alive (me+Bob+Demon safe), delays suspicion on Bob, buys night for Demon kill.
๐Ÿง 
Force a decisive execution of Frank to fracture the coordinated bloc and force exact N0 reposts before night, maximizing info for the living to act.
๐Ÿง 
Prevent my execution so town retains mechanical info and to get the ghost vote to save rather than dump on Frank; force night to clarify Butler truth.
๐Ÿง 
Enough live players already raised; use my ghost vote to finalize execution of the most central suspect (Frank) to force clarity and possibly kill the Demon.
๐Ÿง 
I must post my exact N0 verbatim, remind everyone I'm Washerwoman (not Butler), and push for clarityโ€”encourage voting Frank to force resolution before night.
๐Ÿง 
I want to retract my current vote to preserve my single ghost vote for a later, more informative execution or to respond to any new exact N0s that expose the Demon.
๐Ÿง 
My ghost vote will finish the execution of the player most central to contradictions (Frank) to force resolution before night and help Town narrow suspects.
๐Ÿง 
Prevent premature execution of a townsourced informative player and buy night to resolve N0 contradictions; encourage ghosts to save votes for exact verbatim posters.
๐Ÿง 
Keep hand up to execute Frank (not Demon), sow chaos among goods, force Grace nom next if fails. Protects Bob, disrupts good logic before night.
๐Ÿง 
Forcing execution now narrows suspects and tests my Investigator lead; we need clarity before night.
๐Ÿง 
We must force a resolution now: executing Frank tests the core coordination and breaks the stalemate so living players can reconcile claims overnight.
๐Ÿง 
Lower to fail Frank exec (likely good/minion info). Vote fails safely (David lowered), night kill Eve (Invest threat). Day4 push Grace lies as Demon.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ‘ป
Heidi(Ghost)
Ghost vote used by Heidi
๐Ÿ—ณ๏ธ
New execution leader: Frank with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
๐Ÿ“œ
Storyteller
The vote passes. Frank is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
๐Ÿง 
Tie Frank's block with Grace nom to prevent good execution, buy night for Demon Bob info kill, protect my ascension path, split good votes maximally.
๐Ÿ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
๐Ÿง 
Force a tie by voting Grace to buy the night and/or force clarity; preserve mechanical truth-sources and resolve N0 contradictions before an execution.
๐Ÿง 
Raise to tie Grace at 3 votes (with Frank's 3). Ties go to highest seed or random; either way, likely execute Demon (Grace/Frank), I become Demon with 4 alive since Bob (original Demon) safe.
๐Ÿง 
Promote the safer play: force a tie to buy a night and get exact N0 reposts/whisper lists so we can pinpoint coordinated liars and narrow Demon suspects.
๐Ÿง 
Buy the night to gather whisper/verbatim evidence and avoid prematurely executing a potentially-innocent player; tie Grace against Frank to force more info.
๐Ÿง 
Use my single ghost vote to force a tie/night or to push for clarityโ€”priority is buying the night to reconcile conflicting N0s and preserve investigative leads.
๐Ÿง 
I can't vote (used ghost vote). Push for a tie/night so exact N0 verbatims are posted and mechanical truths aren't lost; ask living to aim for tie or post verbatims now.
๐Ÿง 
Tie the block to force night and demand exact N0 verbatim reposts from Alice, Eve, Grace so we can mechanically verify claims before executing.
๐Ÿง 
Raise for Grace to tie block (Frank/Grace both die). With 4 alive (us 2 evil), evens 2-2 post-exec, we win at night kill. Perfect survival.
๐Ÿง 
Force a tie by getting more votes on Grace to buy the night and force exact N0 verbatims/whispers so we can deduce the Demon.
๐Ÿง 
Tie the block to force night and get exact N0 verbatims/whispers from Alice/Eve/Grace so we can mechanically verify who is good before executing.
๐Ÿง 
Forcing a tie/night will give us mechanical clarity (exact N0s/whispers) to resolve contradictions; I push for the safer route to reliably identify Demon rather than gambling on an immediate execution.
๐Ÿง 
As Imp, survive to 2 players (5 alive). Support Alice nom to tie block (Frank/Grace both on block). Push Grace as lying evil to sow chaos, protect self/Alice, force good infighting & bad execution tonight.
๐Ÿง 
Tie the block by voting Grace so we get the night and compel exact N0 verbatims/whispers from Alice/Eve/Grace to resolve contradictions before executing.
๐Ÿง 
I want to force a tie/night so living players post exact N0 verbatims and whisper logs. That mechanical clarity is worth delaying an execution; I cannot vote but will push others to raise for Grace.
๐Ÿง 
Push Grace execution over Frank to eliminate suspected good threat (her lies hurt town logic), protect Bob Demon. With 1 tick left & her 1 vote, my support +1 pressures others to vote her for 3-tie or more, sowing chaos.
๐Ÿง 
Tie the block to force night and compel exact N0 verbatim reposts from Alice/Eve/Grace so we get mechanical clarity before executing Frank.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ‘ป
David(Ghost)
Ghost vote used by David
๐Ÿ—ณ๏ธ
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
๐Ÿ“œ
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
๐Ÿง 
Grace on block with 6 votes, nominations open (0/8 ticks). Speak to push others to vote Grace (raise hands), execute her as lying evil, removing threat while keeping Bob safe.
๐Ÿง 
I want to force a tie (equal votes on Frank) to buy the night and compel exact N0 verbatims/whispers from Alice/Eve/Grace before executing anyone.
๐Ÿง 
Forcing a tie/night will get exact N0 verbatims and mechanical clarity, which is more valuable than a risky immediate execution.
๐Ÿง 
As Imp, must prevent Grace (likely Minion) execution. Nom Eve (supporter of Grace-nom) to tie 6-6, force night. 5 alive; night kill gets to 4, safer path to victory.
๐Ÿ“œ
Storyteller
Voting starts now for Eve. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
๐Ÿง 
I want to persuade living players to equalize votes on Eve to force a tie/night so we get exact N0 reposts and mechanical clarity before executing anyone.
๐Ÿง 
Raise for Eve to tie Grace 6-6 (assuming others raise per ghosts/Eve push). Forces night: Grace dies to Imp, we win with 4->3 alive, Demon safe to endgame.
๐Ÿง 
Tie the block 6-6 by voting for the current nomination (me) to force night and demand exact N0 verbatims/whispers from Alice/Eve/Grace to gain mechanical clarity and narrow Demon suspects.
๐Ÿง 
Push for a tie by urging raises for Frank/Eve to reach 6-6 so we buy a night and force exact N0 reposts from Alice/Eve/Grace for mechanical clarity.
๐Ÿง 
Tying Grace with Eve forces a night so exact N0 verbatims must be posted, restoring mechanical clarity and preventing a possibly unjust execution.
๐Ÿง 
I want to force a tie/night so exact N0 verbatims get reposted. That mechanical clarity is higher value than executing Grace now. Though dead, I urge raises to block execution.
๐Ÿง 
Raise for Eve (Bob's nom) to tie Grace 6-6, force night. Protects Demon Bob by delaying execution, lets him kill tonight (5 alive), I become Demon if he dies later. Disrupts town logic.
๐Ÿง 
Raising now ties the block to buy the night so we can demand exact N0 reposts and preserve my Washerwoman information to mechanically expose the Demon.
๐Ÿง 
Tie the block now to force a night and compel Alice/Eve/Grace to post exact N0 verbatims so we can reconcile contradictions and identify the Demon safely.
๐Ÿง 
Force a tie (bring Frank/Eve to 6 votes) so we buy a night to get exact N0 verbatims/whispers and mechanically resolve contradictions before executing someone.
๐Ÿง 
We must force a tie/night to compel exact N0 verbatim reposts from Alice/Eve/Grace. That mechanical clarity is more valuable than executing now; it helps find the Demon rather than letting chaos hide them.
๐Ÿง 
Lower Eve vote: Grace executes (6 votes untouched), ties fail, board to Alice/Eve/Frank. 4->3 alive post-night kill keeps Demon (me) safe. Sacrifice Grace Minion bluff to win.
๐Ÿง 
Lower vote on Eve to avoid tying/saving her (likely good), let Grace (good Washer) get executed with her 6 votes, thinning good players while Demon Bob safe.
๐Ÿง 
Forcing a tie tonight gets us exact N0 verbatims/whispers so we can use my Investigator info (Alice/Frank one is a Minion) to narrow the Demon and avoid executing a Townsfolk.
๐Ÿง 
Forcing a tie/night preserves mechanical info (exact N0 verbatims) so we can reconcile conflicting claims and avoid executing a non-Demon. Keeping my raise and urging others maximizes chance to tie.
๐Ÿง 
Force the tie/night to obtain exact N0 verbatims/whispers from Alice/Eve/Frank so we can mechanically reconcile contradictions and find the Demon.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ—ณ๏ธ
Nominee Eve did not reach threshold.
๐Ÿ“œ
Storyteller
Eve did not receive enough votes (3/3).
๐Ÿง 
Oppose tie publicly to push Grace exec now (good logic targets her lies protecting Bob). As Scarlet, her death with 5 alive makes me Demon; even if Bob dies later, we win. Progress execution over delay.
๐Ÿง 
Speak to flip support to Grace exec now that Alice killed tie. Accelerate her death (likely good), build town trust as 'converted', survive to 2 players.
๐Ÿง 
Force a tie/night to obtain exact N0 verbatims from Alice/Eve/Grace so we can mechanically reconcile contradictions before any execution.
๐Ÿง 
Forcing a tie/night so exact N0 verbatims/whispers are posted; this mechanical clarity will expose evil and let Town execute safely.
๐Ÿง 
Forcing a tie/night to get exact N0 verbatims will mechanically resolve contradictions and prevent possibly executing an innocent; it buys crucial info.
๐Ÿง 
Prevent an immediate possibly-wrong execution; force night to collect exact N0 verbatims/whispers so mechanical contradictions can be reconciled and the real Demon exposed.
๐Ÿง 
Prevent an immediate possibly-wrong execution; buy the night to force exact N0 verbatim reposts so ghosts and living can reconcile contradictions.
๐Ÿง 
Force the group to tie and buy the night so exact N0 verbatims/whispers can be posted and mechanical contradictions reconciled before any execution.
๐Ÿ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
๐Ÿ’€
Grace(Ghost)
Grace has died.
Night 3
๐Ÿ“œ
Storyteller
โ†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
๐Ÿง 
Kill Eve: mechanical threat (pushing info/ties), my neighbor (Empath bluff synergy), drops to 3 alive (Alice/Bob/Frank). Protects me/Alice; if town executes Alice day4, 2 left (win). Frank next if Eve protected.
๐Ÿ’€
Eve(Ghost)
Eve has died.
๐Ÿ“œ
Storyteller
โ†’
Bob
You chose to kill Eve.
Day 4
๐Ÿ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
๐Ÿ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
๐Ÿง 
Reveal my Investigator info to the living so they must choose between Alice/Frank and execute one before final nominations; push game to resolution.
๐Ÿง 
Push living players to commit to a nomination and force either Alice or Frank into the guillotine; we must execute the Demon today to win.
๐Ÿง 
Coordinate with Minion Alice to publicly push nominating/executing Frank (consistent town logic scapegoat). Deflect from Alice. With 3 alive, town must exec Demon or lose; force them to pick wrong.
๐Ÿง 
Force the three alive to reveal mechanical reads/roles immediately so they can coordinate a decisive nomination and execution today.
๐Ÿง 
With only 3 alive we must force exact N0 verbatims now and get everyone to commit to one nomination so the town can execute the Demon today.
๐Ÿง 
Force a final decision now: with only 3 alive we must execute the most suspicious player to win. Push consensus to nominate immediately to avoid losing by inaction.
๐Ÿง 
Reveal my Librarian info and force a decisive nomination now to break paralysis and align living with ghosts; pick Alice as the nomination to test the strongest consensus.
๐Ÿง 
Final day, 3 alive. Coordinate with Demon Bob to publicly push nom/exec Frank using Eve/Grace conflicts vs his Lib claim + my Washer support. Repost N0 verbatim to back. Win by executing good Frank.
๐Ÿง 
Force a decisive final-day nomination by revealing my Investigator info and committing my ghost vote to ensure the group executes the Demon.
๐Ÿง 
Force living Townsfolk to post exact N0 verbatims and agree a single nomination so we execute the Demon today.
๐Ÿง 
Final day 3v3 ghosts. Coordinate Alice push Frank publicly as Soldier. Eve/Grace evil ghosts push Alice to sow doubt. My public Soldier/Empath claim + nom Frank wins via logic/ghost vote.
๐Ÿง 
Lock the group behind a single nomination to force an execution today; reduce split votes and finish the game.
๐Ÿง 
Force immediate nomination today and pressure Alice; with three alive we must execute someone. Pushing Alice now helps reveal which living defends her and narrows Demon possibilities.
๐Ÿง 
Force a public, immediate commitment from Alice/Frank (and Bob as tie-breaker) to nominate one now so we can execute the Demon before Night.
๐Ÿง 
Coordinate final push with Bob pre-nomination. Repost plan publicly next via support. United we exec Frank (good or fake Scarlet), win as Bob safe + me backup.
๐Ÿง 
Force the three living players to publicly reveal any mechanical reads/real roles and make a nomination now so we don't auto-lose on final day.
๐Ÿง 
Final day (3 alive). Publicly claim Soldier/Empath, repost N0s guilting Frank. Coordinate Alice support. Next tick: nom Frank, raise hands, ghosts likely vote him (per whispers), exec Demon & win.
๐Ÿง 
Force a nomination now to create pressure and information. With 3 alive my ghost vote mattersโ€”need an execution today to prevent loss; pressing Alice will either expose the Demon or clarify who defends whom.
๐Ÿง 
Force immediate public revelation and push nomination of Alice to break paralysis and force a decisive execution this final day.
๐Ÿง 
Force a nomination now to resolve final-day choice; either we execute the Demon or reveal the Demon by failed execution.
๐Ÿง 
Force immediate verbatim reposts and a unified public nomination so we can execute the Demon today before nightfall.
๐Ÿง 
We must force an execution of one of the two suspects now โ€” final day. My ghost vote will back whichever nomination you choose to secure a 2-1 execution.
๐Ÿง 
Force a decisive public nomination on final day to prevent stall and push for execution of the most likely Demon.
๐Ÿง 
Final day, 1 tick to nom phase. Publicly post Washer verbatim + conflicts guilting Frank, support Bob Soldier/Empath. Coordinate united nom/raise Frank next tick for exec win.
๐Ÿง 
Force exact N0 verbatims and a single unanimous nomination so the 3 of us execute the Demon today; avoid split votes that lose us the game.
๐Ÿง 
Force a decisive nomination now so the three of you can execute the Demon; commit my ghost vote to whichever of Alice/Frank you nominate to secure the majority.
๐Ÿง 
Push immediate nomination of Alice to force defenders and reveal the Demon now that only 3 are alive; use my ghost vote to help execute today.
๐Ÿง 
Final pre-nom tick. Publicly claim Soldier/Empath to guilt Frank (Eve Invest + Grace conflict + my N0), urge nom/exec him TODAY. Coordinate Alice Washer support. Split ghosts prevent 3 raises on us. Win imminent.
๐Ÿง 
Publicly post Washer N0 verbatim now (pre-nom tick) to sync with Bob's plan, build town logic guilting Frank (conflicts + Eve), force ghosts to vote Frank. Protects Bob, sets up his nom/our raises for win.
๐Ÿง 
Force living players to either show mechanical proof now or nominate the most aggressive, suspicious player (Alice) to avoid losing by inaction on final day.
๐Ÿง 
Get Alice and Bob to unanimously nominate and vote Alice now, and publish my exact N0 verbatim to satisfy ghosts and force defenders.
๐Ÿง 
Force living players to either nominate/execute quickly or publicly post exact N0 reposts so ghosts' info can finish the final-day deduction.
Nominations โ€” Day 4
๐Ÿ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
๐Ÿง 
Force a nomination now to make defenders reveal, use my ghost vote for Alice to push an execution today and prevent losing by inaction.
๐Ÿง 
Force a unanimous final-day execution by nominating Alice, revealing my exact Librarian N0 to build consensus and provoke defenders to expose the Demon.
๐Ÿ“œ
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
๐Ÿง 
Use my sole ghost vote to push Alice's execution now so defenders must reveal and we can finish identifying the Demon before night.
๐Ÿง 
I'm dead and can't vote; force living players to commit. Push Bob (and any wavering) to cast the deciding vote to execute Alice so we don't auto-lose tonight.
๐Ÿง 
Raise to vote for Alice (self). Ties 2-2 with Grace ghost (Bob raises too per plan), forces night. With 3 alive->2, Bob dies N4=Scarlet becomes Demon since 5+ not alive. Evil wins.
๐Ÿง 
Raise to execute Alice (Minion). With Grace ghost vote, 3/2 votes succeeds. Her death leaves me+Frank (2 alive), evil wins regardless. Ghosts can't nominate/vote again. Perfect sacrifice.
๐Ÿง 
I must use my lone ghost vote to support executing Alice now to force resolution on final day and maximize chance to eliminate the Demon.
๐Ÿง 
Force immediate unanimous execution today. Publicly commit my Librarian verbatim and cast my vote to pressure Bob/Alice to finish and avoid auto-loss tonight.
๐Ÿง 
Force living players to commit to a final nomination (prefer Frank) or produce concrete proof now so we don't auto-lose tonight.
๐Ÿง 
Force immediate resolution: push living to execute now or produce mechanical reads. Reduce stall risk on final day.
๐Ÿง 
Force living players to choose immediately: either confirm Alice (current nominee) or nominate/execute Frank. Prevent night auto-loss by ending hesitation.
๐Ÿง 
Force living players to commit this tick: either produce mechanical reads now or finish the current execution to avoid automatic loss tonight.
๐Ÿง 
Prevent automatic loss by forcing execution this tick; maximize chance to catch Demon by following ghost consensus and using my ghost vote.
๐Ÿง 
Force an immediate resolution: push living players to confirm votes/claims so we either execute the Demon today or expose the true Demon by defenders' reactions.
๐Ÿง 
Post Washer verbatim to counter Frank's Lib claim (conflicts Grace), fulfill Alice/Bob plan, sow doubt on Frank evil. With 1 tick & Alice on block, set up Bob's Frank nom next tick for our win.
๐Ÿง 
Lower to kill Alice nom (only 1 raise needed more?). Frank/Alice evil coord to nom/exec Frank next tick when 3v2 ghosts. Keeps Imp alive to win.
๐Ÿง 
Avoid automatic loss by ensuring an execution today; prioritize finishing current nomination to force a result and keep momentum for a follow-up if needed.
๐Ÿง 
We have 3 alive and one tick left; forcing an execution now prevents automatic loss. I urge living to finish the execution or immediately nominate Frank next tick.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ‘ป
Eve(Ghost)
Ghost vote used by Eve
๐Ÿ‘ป
Grace(Ghost)
Ghost vote used by Grace
๐Ÿ—ณ๏ธ
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
๐Ÿ“œ
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
๐Ÿง 
Force living players to immediately confirm the execution or nominate Frank to avoid automatic loss tonight; remind them I (ghost) already used my vote.
๐Ÿง 
With 0/4 ticks left, nom Frank to tie 4-4, prevent my execution (Scarlet safe bluff). Buys night for Bob Imp kill, win with 2 left (me+Bob). Protects Demon.
๐Ÿ“œ
Storyteller
Voting starts now for Frank. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
๐Ÿง 
Reveal my Investigator N0 to force living players to nominate the true Demon (Bob) instead of locking in Alice, avoiding executing a Minion and securing a win.
๐Ÿง 
Prevent automatic loss tonight by forcing a clear living decision: either confirm Alice's execution now or nominate Frank immediately.
๐Ÿง 
Force the living to decide now to avoid the automatic loss tonight by either confirming Alice's execution or immediately nominating Frank.
๐Ÿง 
Raising for Frank ties vote at 4-4 (me+Bob+ghosts on Alice, Frank+Grace on Alice? Wait, forces night. Bob kills Frank N1, I become Demon w/ Bob alive, win as 2 left.
๐Ÿง 
Final tick: force living to chooseโ€”either finish Alice (raise Bob) or nominate Frank now. Avoid hesitation that causes auto-loss.
๐Ÿง 
Prevent automatic loss tonight by committing to a course of action and forcing living players to finish an execution this tick.
๐Ÿง 
Push living playersโ€”especially Bobโ€”to commit this tick. We need either Bob to raise for Alice now to execute, or nominate Frank next tick; avoid delay/auto-loss.
๐Ÿง 
Raise to execute Minion Alice (4 votes already), leaving me + Frank = 2 alive for evil win. Do not nom Frank (already used), secure victory.
๐Ÿง 
As a dead Butler I can't vote; I must force living to finish today's execution or immediately nominate Frank to avoid automatic loss tonight.
๐Ÿง 
Speak to push Bob vote Frank for tie. With 1 tick left, tie nominations (Alice 4, Frank ?), force night. Demon kills town tomorrow I become Demon, win at 2 evil.
๐Ÿง 
Force a binary decision from living players this tick: finish Aliceโ€™s execution now OR nominate Frank immediately to avoid automatic loss tonight.
๐Ÿง 
Lower to kill tie, execute Alice (Minion) as sacrifice. Gain ultimate trust from ghosts/town as 'good' who pushed her exec, survive to 2p win as last evil.
๐Ÿง 
Force a decisive execution this tick to avoid automatic loss tonight; push votes to finish Alice rather than stalling for a tie.
๐Ÿง 
Force living players to stop stalling so we avoid automatic loss tonight; prioritize finishing Alice now since it's the only safe immediate action.
๐Ÿง 
Force living players to decide now: finish Alice's execution if confident, or nominate Frank immediately to avoid automatic loss tonight.
๐Ÿง 
Force a decisive choice to avoid automatic loss: push living players to finish Alice now or immediately nominate Frank next tick.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ—ณ๏ธ
Nominee Frank did not reach threshold.
๐Ÿ“œ
Storyteller
Frank did not receive enough votes (1/2).
๐Ÿง 
Push the living to make a decisive choice this tick (raise for Alice or nominate Frank) to avoid automatic loss tonight.
๐Ÿง 
Force immediate decision to avoid auto-loss by pushing for finishing Alice now or nominating Frank this tick; keep pressure on Bob to act.
๐Ÿง 
Prevent auto-loss by forcing living players to choose immediately: finish Alice if votes hold, or nominate Frank next tick. Reduce uncertainty and avoid further stalling.
๐Ÿง 
Speak to push Bob vote Frank for tie. Force no exec today (avoid Mayor), night kill to 2 alive, I become Demon & evil wins. Disrupt good logic on auto-loss.
๐Ÿง 
Force the living players to end nominations now by finishing Alice's execution to avoid the automatic loss tonight; protect town's chance to win.
๐Ÿง 
Prevent automatic loss by forcing a decisive execution this tick. Encourage living to finish Alice (highest votes) or immediately nominate Frank to resolve Demon before night.
๐Ÿง 
Force living players to make a decisive choice this tick (execute Alice or nominate Frank) to avoid auto-loss and give Town a chance to win.
๐Ÿ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
๐Ÿ’€
Alice(Ghost)
Alice has died.
๐Ÿ

Game Over

Two Players Left
Winner: Evil