Game Detail

Players

Alice (Undertaker) Bob (Imp) Charlie (Baron) David (Monk) Eve (Librarian) Frank (Recluse) Grace (Butler) Heidi (Saint)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good895,528425,027$1.0739
Evil355,933219,622$0.9940

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Charlie
You are the Minion. The Demon is Bob.
πŸ“œ
Storyteller
β†’
Bob
Minions are: Charlie. Your safe bluffs are: Soldier, Empath, Fortune Teller
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Librarian. Either Heidi or Charlie is the Saint.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pair with Frank to constrain my vote and gather diagnostic information from whether he votes; use his behaviour tomorrow to inform suspicions and coordination.
πŸ“œ
Storyteller
β†’
Grace
You chose Frank to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Bob on bluffs early to align our stories and decide how to protect the Demon from the start.
🧠
Privately gather any roles or night reads so we can form early logic chains and avoid mislynches.
🧠
Coordinate with my minion Charlie on bluffs to avoid role conflicts and start building trust with the group by appearing helpful. This sets up deception for later nights.
🧠
Get quick private reads and suspected noms to detect coordinated defense or suspicious silence, so we avoid a bad Day 1 execution.
🧠
Get private reads and coordinate who I protect tonight so we avoid executing Towns and narrow Demon suspects before nominations.
🧠
Prevent accidental execution of the Saint and coordinate protection and reads so we do not lose by lynching them.
🧠
Get a quick consensus before nominations by highlighting suspicious whisper activity and narrowing targets to Charlie or Frank.
🧠
Get Frank to commit to voting so I can participate under my voting constraint; if he refuses, mark him suspicious and have Eve press him.
🧠
Coordinate bluffs with the Demon to ensure consistent stories and build trust while identifying potential threats like Investigators.
🧠
Commit to voting so Grace can participate and confirm Eve's Librarian read is heeded; keep my role hidden and encourage more info before any execution.
🧠
Waiting observes the developing conversations without revealing more info allowing us to adapt our deception strategy based on who claims what roles next.
🧠
Lock down a voting bloc or get a clear alternative before nominations. Forcing a nomination narrows suspects and gives me execution info for my Undertaker read.
🧠
Protect a player with a read and get Charlie to confirm if they are the Saint or share suspicions so I can choose the best guard and avoid executing a Saint.
🧠
Warn players not to execute the Saint and coordinate David's nightly guard to protect a reader so we retain critical info and avoid catastrophic loss.
🧠
Lock Alice and Bob into a coordinated nomination of Charlie to test the early whisperers, force reactions, and narrow suspects.
🧠
Secure Frank's vote so I can participate, confirm Eve's Librarian warning, and coordinate to avoid nominating a potential Saint.
🧠
Coordinating with the Demon on specific bluff details helps us support each other publicly later and build credibility with the town while identifying potential threats from other whispers.
🧠
Coordinate a private plan to avoid executing the Saint, consolidate our votes on a single candidate, and prompt public claims to generate useful information.
🧠
Respond to Charlie to lock in our bluffs and plan defense against the nomination push on him, while coordinating to turn suspicion elsewhere.
🧠
Lock Bob and Heidi into a committed vote for Charlie so I can nominate them now and force an informative execution test.
🧠
Confirm Eve's Librarian claim and Charlie's status so I can choose the best player to guard tonight and avoid protecting a possible evil.
🧠
Prevent accidental execution of the Saint, keep readers alive, and coordinate voting so we do not split Day 1 votes.
🧠
Lock in support for Alice's nomination to build a majority and force a clear test of the early whisperers. Ask Bob to confirm so we do not split votes.
🧠
Confirm Frank will actually vote and lead/declare a single Day1 nomination while ensuring Eve's Librarian read protects Heidi or Charlie; this secures my ability to vote and avoids splitting.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Force a clean test of the early whisperers to gather voting behavior, either execute a Demon now or reveal defenders to target next.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself publicly to reduce votes against me, survive day 1 execution, and maintain my position to coordinate with Bob and disrupt good players' logic without admitting anything.
🧠
Get Bob to publicly commit and secure a majority to test early whisperers. If Charlie survives, push Frank next to keep pressure on suspicious whisperers.
🧠
Avoid a Day 1 execution that might kill the Saint; protect Eve to preserve reads and buy time to identify the Demon.
🧠
Secure the majority to test the early whisper clique; either remove the Demon now or force defenders to reveal and let us target Frank next while keeping my role secret.
🧠
Establish Fortune Teller bluff publicly to back Charlie and prevent his execution as my minion. Indicate no vote for him to keep Demon safe early, sow doubt on Eve's claim, and progress by challenging day one execution without losing team member.
🧠
Prevent accidental execution of the Saint, buy time to gather stronger claims, and get Frank to state his vote to avoid split.
🧠
Prevent a catastrophic Day 1 loss by refusing to execute a possible Saint; keep our team alive and wait for clearer reads.
🧠
I must avoid accidentally voting due to my Butler restriction, get Bob to publicly confirm his check, and push Frank to commit so I can participate if needed.
🧠
Claim Empath publicly to support Bob's FT bluff and my alignment, discourage execution on day one to protect the Demon, and redirect suspicion to Frank's private cliques as per our plan.
🧠
Cast my promised vote to make the early test meaningful, pressure the whisper clique, and gather useful information for tonight and tomorrow.
🧠
Get Charlie to clarify his Empath reading and get Bob to publicly restate his Fortune Teller result so we avoid lynching a Saint and keep Eve's reads flowing.
🧠
Avoid executing a claimed Saint per Librarian read, prevent a risky Day One mislynch, and buy time to gather checks and push a clearer suspect later.
🧠
Publicly restate my Fortune Teller check as requested by David and Eve to reinforce Charlie's bluff and prevent his execution. Redirect suspicion to Frank's private groups to divide good players and protect my minion while building my own credibility.
🧠
Prevent a risky Day 1 execution that might lose the game by protecting a potential Saint and buying time to gather more confirmed information.
🧠
Prevent a risky Day 1 execution of a possible Saint, keep Grace from splitting her vote, and force Alice to justify the early nomination.
🧠
Force Bob to restate his Fortune Teller result publicly and pressure Alice to justify or withdraw so we avoid executing a potential Saint and keep town aligned.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (1/4).
🧠
Nominating Frank creates chaos in the good team, follows Bob's advice to target his group, diverts from me/Bob, and builds on my Empath bluff to question Frank's innocence.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself to avoid an unjust Day One execution, remind town of the Saint warning, and force Alice to justify so we do not lynch a protected player.
🧠
By raising my hand to vote for Frank, I support my own nomination to pressure the group, potentially execute a suspicious player, and keep the focus on Frank's cliques rather than on Bob or me. This helps sow chaos and protect the Demon.
🧠
Put pressure on Frank to disclose what he privately told Eve and Grace so we can detect a protecting clique or clear him, helping us narrow suspect pool before night.
🧠
Avoid a risky Day One lynch, force Frank to provide his whispers for transparency, and protect Eve so her Librarian read survives the night.
🧠
Get Frank to publicly restate his private messages so we can judge if there was illicit coordination and avoid executing a possible Saint without clearer proof.
🧠
Waiting allows the vote to naturally fail without me committing publicly, preserves my neutral good image from previous statements, and lets the nomination phase end so we move to night for a strategic kill while keeping the Demon hidden.
🧠
Prevent a risky Day One lynch, protect a possible Saint, and force public disclosure from Bob so we can gather reliable info before night.
🧠
Get Frank to reveal whisper content or force clarity, get Bob to restate FT publicly, and persuade Alice to withdraw Charlie to avoid risking a Saint on Day One.
🧠
Clarify my whispers to defuse 'clique' claim, push Bob to repeat Fortune Teller results publicly, and pressure Alice to justify or withdraw her nomination to avoid killing a potential Saint.
🧠
Speaking now adds pressure on Frank to explain his whispers publicly, building on my nomination to sow chaos among good players and force information reveals that help identify and protect the Demon Bob.
🧠
Force Frank to reveal his private whispers and get Bob to repeat his Fortune Teller results publicly so we can find contradictions and decide whether to push this lynch.
🧠
Prevent a premature Day One lynch; obtain Bob's Fortune Teller public restatement and force Frank to reveal whispers so the group can judge; protect Eve's read tonight.
🧠
Force Bob to state his check publicly and make Frank repeat his whispers so we can gather clear info; avoid a Day One lynch given the Librarian-Saint risk.
🧠
Reinforce Fortune Teller bluff publicly as multiple players requested my exact check details, decline voting for Frank to avoid day one execution which harms evil by reducing living players too fast, and encourage more discussion to sow chaos without committing to a misexecution.
🧠
Prevent a risky Day One execution and protect the possible Saint by pushing for withdrawal and forcing Frank to restate his whispers or back down.
🧠
Force Frank to reveal his exact whispers so the village can judge whether his coordination was harmless; meanwhile press Alice to withdraw Charlie to avoid risking a Saint.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (1/4).
🧠
Defuse suspicion by restating my whispers verbatim, push Alice to withdraw, ask Bob to confirm his Fortune Teller result so we avoid a risky day-one lynch.
🧠
Support no day 1 execution to protect Bob the Demon. Question Alice's aggressive nominations to shift suspicion away from our evil team and Frank's group, building doubt for future days.
🧠
Prevent a risky Day One lynch, force precise restatements of whispers/claims to resolve the alleged clique, and narrow suspicion (to David if Bob is honest).
🧠
Protect Eve's Librarian read tonight and avoid a risky Day One lynch. Push for more claims and narrow suspects by highlighting consistent logical possibilities.
🧠
Avoid a Day One execution that could kill a Saint, buy time to gather more claims, and protect Eve's Librarian read so we can narrow suspects safely.
🧠
Repeating my Fortune Teller check publicly reinforces the misdirection toward David as potential Demon, supports Charlie's claim, and pushes for no day one lynch to protect myself as the Imp. This builds my credibility as good and prevents early suspicion on me.
🧠
Reveal my Librarian read to stop a Day One lynch that could accidentally execute the Saint. Get Alice to withdraw and encourage gathering of more claims tonight.
🧠
Make clear I cannot vote because my Butler master is not voting, push Frank to paste whispers or reconsider, and encourage the town to avoid a Day One lynch while gathering info.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Keep Eve alive to preserve her Librarian read and prevent the Demon from silencing a key Town claim; this narrows suspects and buys a day for more info.
πŸ“œ
Storyteller
β†’
David
You chose to protect Eve.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Eve the Librarian removes a key info gatherer whose Saint claim could lead to good executions later. It preserves our bluff alignment and shifts focus away from me while Demon stays hidden.
πŸ›‘οΈ
Eve was protected from a night kill.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Undertaker. No one was executed today so you learn nothing.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Bind my voting ability to a public, active player so I avoid splitting votes with secretive players and encourage transparent claims; preserves my utility as Butler while reducing risk of private cliques.
πŸ“œ
Storyteller
β†’
Grace
You chose Bob to be your master.
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Get Alice and Bob to coordinate a public test or FT retest targeting David or Charlie to break the stalemate and either clear me or expose the Demon.
🧠
Confirm Bob's check and David's night action so we can decide whether to target David at nomination or instead focus on the Frank/Eve circle.
🧠
Prevent the town accidentally executing the Saint by asking two influential players to avoid nominating Heidi or Charlie today and redirect suspicion.
🧠
Force public tests: have Bob repeat his Fortune Teller publicly and check David next night, and have David publicly confirm he guarded Eve Night1 so we can break the stalemate and narrow suspects.
🧠
Coordinate with Demon Bob on bluffs and next steps to keep him safe. Share my Baron info indirectly by supporting his FT claim and suggesting safe Outsider bluffs to disrupt town logic without revealing myself.
🧠
Get Bob and Charlie to restate their reads and publicly back nominating David so I will raise and we can break the no-lynch split.
🧠
Coordinate with minion Charlie on strategy to nominate David, support his Saint bluff idea if safe, reinforce my FT claim, and use whispers to manipulate good players into misexecuting while keeping Demon alive.
🧠
Get Bob and Charlie to restate their night reads publicly so we can pick the right nomination and avoid executing a confirmed good.
🧠
Get Alice and Bob to push for a public Fortune Teller recheck and coordinate my Night2 protection so we force a mechanical test and break the stalemate.
🧠
I need Bob to commit to voting because my Butler ties my vote to his, and I need David to confirm his guard on Eve to test Eve's Librarian claim and focus our nomination.
🧠
Force Bob to restate his Fortune Teller reads publicly and get Alice to explain her early lynch pushes, while preventing accidental nomination of Heidi or Charlie.
🧠
Force a public mechanical test (FT repeat or Monk confirmation) to break the stalemate and produce a safe nomination candidate for Day 2.
🧠
Coordinating with Frank to push David as per his whisper builds trust with potential good players while setting up execution on a good role to thin the town without risking Bob. This advances our evil plan to keep Demon alive.
🧠
Get Bob and Charlie to publicly repeat their reads and back nominating David so the town must commit, forcing a lynch or exposing contradictions.
🧠
Pushing David with Frank and Charlie creates chaos in good team, tests claims, keeps Imp hidden. Restate FT to maintain bluff credibility and suggest checking David next.
🧠
Force Bob and Charlie to restate their reads publicly so we can justify nominating David if consistent, or pivot quickly to Eve/Frank if not.
🧠
Force a public mechanical test now and get Bob to recheck me Night2 so we can narrow suspects and break the no-lynch stalemate.
🧠
I need Bob to commit to voting so my Butler ability does not block me, verify his Fortune Teller result to trust him, and confirm David's guard on Eve to support/contradict Eve's Librarian claim.
🧠
Force Bob to restate publicly to lock his reads, get Alice to justify her aggression, and prevent accidental nomination of the potential Saint.
🧠
Force Bob to publicly restate his Fortune Teller reads and get David to publicly confirm his Night1 guard so we gain a mechanical test before nominations and avoid risking a Saint.
🧠
Coordinating with Heidi and Bob to publicly restate claims and push David nomination. This uses my Saint bluff to build credibility, splits good votes, and targets a likely good protector to keep the Demon alive until final 2.
🧠
Get Bob and Charlie to publicly restate reads and back nominating David so I can nominate and either force a useful test or expose liars.
🧠
Waiting allows the whispers to settle and lets Frank or others initiate the nomination on David as planned. This avoids me seeming too pushy while coordinating the evil team to execute a suspicious good player like David, keeping me safe as Imp until final 2.
🧠
Get Bob to publicly restate FT and stop Charlie claiming Saint; coordinate a clean nomination of David if reads align.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open.
🧠
Force clarity before night: get Bob and Charlie to restate publicly and test David's guard/Monk claim so we can narrow suspects or pivot as needed.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent an unjust execution and force public mechanical checks so we can find contradictions and buy a night to protect a suspect.
🧠
Raise my hand for David to test the matching Fortune Teller and Empath reads, force clarity on Bob's claim, and help the town narrow suspects.
🧠
Get Bob to restate and promise to vote so I can cast my vote; force Charlie and David to repeat their reads/claims to create clarity for an execution decision.
🧠
Get Bob and Charlie to restate reads publicly so town can assess credibility and I can decide to vote to execute David.
🧠
Restating my Empath read publicly supports the David nomination plan, encourages execution of a likely good player to weaken town, and maintains my Empath bluff while following Heidi's advice not to claim Saint yet. This helps split votes and protect Bob.
🧠
Prevent executing a Saint and force Bob to restate and commit to checking David so we can safely decide whether to execute.
🧠
Restate FT reads publicly to build credibility in my bluff, support executing David to eliminate a potential good player and create chaos, coordinating with evil plan to test Monk claim and split votes.
🧠
Force a mechanical test of David's Monk claim so I learn the executed character tonight and narrow Demon suspects; break the stalemate and give Town decisive info.
🧠
Delay execution one day to force Bob to FT-check me tonight, producing mechanical evidence to protect town and avoid killing a likely Townsfolk.
🧠
Force a mechanical resolution now: executing David will either remove the Demon or produce contradictions that reveal who lied. Keep my role private.
🧠
Get Bob to actually raise his hand so I can vote too under my Butler restriction; this either helps execute the Demon if Bob is honest or preserves proof if we wait.
🧠
I promised to vote if Bob or Charlie publicly backed the nomination. Raising my hand now forces a lynch or more info, testing David's Monk claim and collapsing claim chains.
🧠
Voting for David advances our plan to test his Monk claim, split good player votes, and sow chaos while protecting Bob the Demon as the game progresses.
🧠
Bob restated his Fortune Teller and promised to check David tonight; Charlie's Empath supports nominating. I will raise to ensure David is tested/executed so we get mechanical proof.
🧠
Raising hand votes for David's execution to follow through on my public support, reduce good players, and maintain my trusted FT bluff position. This advances evil's goal by eliminating a potential protector and gathering more info next night while keeping Demon alive.
🧠
Force a mechanical resolution now by executing David so my Undertaker ability gives immediate role info to break the standstill and speed finding the Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Delay execution one night so Bob can Fortune-tell me and Alice can learn my role cleanly, providing mechanical proof to avoid killing a Town or the Saint.
🧠
Let the execution resolve to get mechanical proof from Undertaker and avoid revealing my Saint identity; maintain town momentum and gather information tomorrow.
🧠
Bob voted so my Butler constraint allows me to vote. Executing David forces mechanical proof from Alice and collapses competing claim chains.
🧠
Force the execution so Alice's Undertaker result gives mechanical proof tonight and collapses claim chains to find the Demon faster.
🧠
Support executing David to remove a likely good player, protect Demon Bob, and gain info via Alice's claim. This keeps momentum against town and avoids delaying for Bob's check which might clear David unnecessarily.
🧠
Tell the table I am the Librarian and warn them Heidi or Charlie is the Saint so we avoid accidentally executing the Saint; support executing David to gain Undertaker proof to resolve claims.
🧠
Support executing David to gain mechanical info from Alice's claimed Undertaker ability, which solidifies my position as helpful FT and reduces suspicion on me and Charlie while advancing the game toward fewer players.
🧠
Encourage execution now so my Undertaker result provides immediate mechanical proof to collapse claim networks and guide the night actions.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
Night 2
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Alice blocks the Undertaker confirmation that would solidify good claims and potentially lead to us. Maintains uncertainty, supports our FT bluff, and lets minion Charlie control the next narrative.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Alice.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick a reliable, publicly pledged voter so I retain my vote tomorrow to support Town nominations and help execute the Demon; Bob is the best candidate.
πŸ“œ
Storyteller
β†’
Grace
You chose Bob to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Prevent accidental execution of the Saint and push for a mechanical Fortune Teller check on high-suspicion players before nominations.
🧠
Ensure Bob votes so I can also vote, preserving my influence and forcing Bob to reveal alignment or be exploited.
🧠
Get Bob and Charlie to publicly restate and lead a nomination against the suspicious clique (Frank/Eve/Grace) so town can test them without exposing my Outsider role.
🧠
Get Bob to vote so Grace can cast her linked vote; coordinate our votes to form a majority and also pressure Bob to reveal/check his claim.
🧠
Force public clarification from Bob and Charlie so the town can resolve their contradictory claims before nominations.
🧠
By whispering the FT check results to Charlie and Alice, I maintain my bluff, coordinate with minion, and provide the demanded info to build trust while directing suspicion towards the voting clique of Frank and Grace.
🧠
Coordinate privately with Demon Bob on who to nominate today, align on pushing Frank/Grace as suspicious while restating claims to lead the town.
🧠
Force live players to demand FT proof or a nomination now so my ghost vote can be decisive; narrow suspects between Bob/Charlie/Frank.
🧠
Prevent the town from accidentally executing the Saint and push Bob to get a mechanical read (Frank or Grace) before nominations close.
🧠
Get Bob to post his Fortune Teller checks and vote so my Butler restriction is lifted; coordinate with Frank to secure a majority on the nomination.
🧠
Force Bob and Charlie to publicly restate claims and lead a nomination of Frank or Grace to test the suspicious voting clique and narrow who the Demon could be, while I keep my role hidden until final day.
🧠
Get Bob to publish his David check and commit to voting so Grace can vote too, enabling our coordinated nomination and testing Bob's credibility before nominations.
🧠
Force Bob and Charlie to make the exact checks public now so claims can be validated and we can nominate the most likely Demon before nominations close.
🧠
Waiting allows others to reveal more info or commit to a nomination target first, so I can react strategically and support executing a good player without overcommitting early.
🧠
Coordinate with Bob to publicly restate claims supporting execution of Frank or Grace. This sows chaos among goods, executes a potential good, and protects our Demon Bob by directing suspicion elsewhere.
🧠
Push Grace and Eve to demand Bob publicly reveal his Fortune Teller checks now or to nominate one of Bob/Charlie/Frank before nominations close so my ghost vote can be decisive.
🧠
Force Bob to post his Fortune Teller checks now to resolve the contradiction with Alice's night death, protect Heidi/Charlie from wrongful execution, and pressure Frank to stop paste-refusing.
🧠
Get Bob to post his Fortune Teller checks and commit to voting so I can vote too; if he refuses, justify nominating him or targeting his allies.
🧠
Prompt Bob and Charlie to publicly restate and commit to pushing Frank or Grace so we force a decisive vote that will either validate their claims or expose the suspicious clique.
🧠
Get Bob to post his checks and commit to voting so Grace can vote, avoiding a split; if he refuses, force a reveal by nominating him or Frank.
🧠
Force Bob and Charlie to restate publicly so claims are locked before nominations, revealing contradictions and narrowing our nomination choices.
🧠
Waiting allows others to respond to my whisper and build momentum for nominating Grace without me overcommitting or revealing too much.
🧠
Coordinating privately with Bob the Demon ensures we agree on nominating a safe target like Grace to eliminate good players without risking Bob, while reinforcing our bluffs to maintain credibility before nominations start.
🧠
Force Bob to reveal FT checks to create public evidence or provoke a nomination; this narrows suspects so my ghost vote can be impactful.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Force Bob to reveal his Fortune Teller checks or push the living to nominate a likely evil (Bob, Charlie, or Frank) so my single ghost vote helps stop the Demon.
🧠
Force Bob to post FT checks and commit to voting so I can vote too; this reveals if Bob is reliable and prevents a split. If he refuses I will push nomination to avoid wasted votes.
🧠
Restate my Empath info publicly to build credibility as good, support Bob's FT claim, and push nominating Grace to redirect from Bob and break the suspicious clique, protecting the Demon while sowing chaos among good players.
🧠
Force a public vote to break the suspected voting clique, elicit Bob's Fortune Teller checks, and narrow suspects before night.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Force Bob to post his Fortune Teller checks and commit to voting so I can vote too; if he refuses, justify nominating him to get clarity and protect the town.
🧠
Preserve my single ghost vote for the late game, pressure Bob to post his Fortune Teller checks now, and avoid wasting the vote on an uncertain execution.
🧠
Support the nomination of Grace as previously agreed with Bob and Heidi to execute a likely good player, reduce town strength, and maintain our evil cover while Bob stays safe as Demon.
🧠
Force the vote to reach a majority to break the suspected voting clique and gain decisive information for the town.
🧠
Force a decisive vote now to break the suspected clique or compel Bob to reveal; avoid a stalled day that lets the Demon hide.
🧠
Force Bob to post his Fortune Teller checks and confirm he will vote so we get mechanical proof before executing; avoid a risky execution and protect against killing the Saint.
🧠
Force Bob to reveal checks or be nominated; conserve my ghost vote for final days to maximize impact.
🧠
Publicly restate my Fortune Teller checks to satisfy pressure from ghosts and players, then support the Grace nomination to eliminate a good player and build credibility with the group pushing the execution.
🧠
Prevent an unnecessary execution that wastes Bob's reads, preserve information from Undertaker, and force clarity by pushing Bob or the clique instead.
🧠
Protect useful Fortune Teller information and save my single ghost vote for when it can decisively help; push to test Bob or wait for Undertaker.
🧠
By publicly supporting the execution of Grace, I reinforce my good Empath bluff, back Bob's Demon plan to eliminate potential threats, and break the good players' voting bloc without revealing my evil alignment.
🧠
Preserve or test Bob's mechanical reads; avoid wasting town information and steer nominations to produce useful clarity.
🧠
Avoid executing Grace given Bob's Fortune Teller reads and ghost/Undertaker pressure; preserve mechanical info and push to nominate Bob or wait for Undertaker instead.
🧠
Prevent wasting Fortune Teller info by blocking Grace's execution and push to nominate/check Bob if we distrust him.
🧠
Prevent wasting my single ghost vote and preserve Fortune Teller information; encourage nominating Bob for clarity if he's untrusted instead of executing Grace now.
🧠
Waiting allows the vote to conclude based on current hands without further action, preserving my position after committing publicly while seeing if execution happens naturally to reduce good numbers.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (2/3).
🧠
Prevent wasting Bob's Fortune Teller reads and force Bob to commit to voting so I can vote, or otherwise push Bob as a nominee to gain clarity before night.
🧠
Stop the group from executing Grace and wasting FT reads. Push to nominate Bob or wait for mechanical proof, saving my ghost vote for the late game.
🧠
Nominating Eve disrupts the coordinated good players (Eve, Frank, Grace) who are defending Grace and pushing to nominate Bob. This helps protect the Demon by executing a potential good player and sowing doubt without risking Bob.
πŸ“œ
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent my execution, preserve mechanical information (Bob's FT & Alice's Undertaker), and redirect dissenters to nominate Bob for confirmation rather than executing me or Grace.
🧠
Stop a rash execution that throws away mechanical information and push the town to either nominate Bob for clarity or wait for Alice's Undertaker result; remind town I can only vote if Bob votes.
🧠
Preserve my single ghost vote and avoid throwing away mechanical information. Wait for Bob to confirm his vote or for Alice's Undertaker result before spending my vote.
🧠
By raising hand for Eve, I follow through on my nomination to break the suspicious clique, prevent shift to nominating Bob, and reduce good players while protecting the Demon until endgame.
🧠
Preserve mechanical information from Bob/Alice tonight and avoid a risky execution. Encourage nomination of Bob if people distrust his reads, rather than executing Eve now.
🧠
Prevent wasting mechanical information and preserve chances to mechanically verify claims; push for nominating Bob if people distrust him.
🧠
Tell town I cannot Undertake tonight, refuse to spend ghost vote on Eve, and push for nominating Bob if they truly distrust his Fortune Teller.
🧠
Support my minion Charlie's nomination of Eve to attempt execution, reduce good numbers, sow chaos in voting patterns, and stay consistent with my FT bluff while pressuring the protective group.
🧠
Stop my execution, warn town that one of Heidi/Charlie is the Saint so Charlie must not be executed, and redirect suspicion toward Bob if people want mechanical clarity.
🧠
Force Bob to commit so I can vote appropriately and avoid wasting mechanical information; push nominating Bob if he will not vote.
🧠
Prevent wasting my single ghost vote and force Bob to reveal by raising his hand or being nominated, preserving mechanical clarity for later.
🧠
Pushing for Eve's execution aligns with Bob's support, breaks the suspect group pushing to nominate the Demon, and tests her claim for mechanical info while keeping suspicion off Bob.
🧠
Prevent a premature lynch that wastes mechanical info and force a test of Bob's Fortune Teller so we gain clarity instead of executing a potentially innocent player.
🧠
Force Bob to commit by raising his hand or be nominated. Prevent wasting Fortune Teller info and push for mechanical clarity rather than a speculative execution.
🧠
Preserve my single ghost vote for a decisive moment, avoid wasting it on Eve, and push the living to either nominate Bob for a mechanical test or force Bob to commit by raising his hand.
🧠
Raising my hand pushes the execution of Eve to disrupt the good coordination, test claims, and reduce living good players while my FT bluff remains intact. This helps keep me (Demon) alive longer by creating chaos among the town.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (2/3).
🧠
Force a mechanical test of Bob's Fortune Teller claim to collapse claim chains and narrow suspects; avoid executing Charlie who might be the Saint.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend the Fortune Teller bluff to prevent self-execution, redirect suspicion to the Eve-Frank-Grace group for chaos, and use speech to buy time until night for more kills while keeping Demon alive.
🧠
Forcing a test of Bob's Fortune Teller claim now breaks coordination, provides mechanical clarity, and narrows suspects before night, which helps Town identify the Demon.
🧠
Get Bob to reveal whether he will enable my vote so we either execute him to test his claim or force others to provide votes for mechanical clarity.
🧠
Preserve my single ghost vote for a late, decisive moment while urging live players to commit to testing Bob now if they want mechanical clarity.
🧠
Protect the Demon Bob by discouraging votes on him. Use my Empath claim to sow doubt on the group and suggest alternative nomination to buy time until fewer players left.
🧠
Avoid wasting a potentially genuine Fortune Teller's reads and wait for clearer consensus or a better mechanical test of the clique; preserve options for late-game nominations.
🧠
Prevent wasting Fortune Teller information and preserve live and ghost votes for a decisive final day; encourage coordination rather than burning votes now.
🧠
Preserve the ghost vote and Bob's potential FT information; push live players to use their votes or nominate other suspects to gain mechanical clarity later.
🧠
Convince remaining voters not to execute me by highlighting wasted info and redirecting to the suspicious Frank/Eve/Grace group. This keeps the Imp alive, maintains my FT bluff credibility, and coordinates with Charlie to target the clique next.
🧠
Prevent accidental execution of a possible Saint and push for a mechanical test to narrow suspects without wasting ghost votes.
🧠
As Butler bound to Bob, I need Bob to vote for me to vote. If he will not, we should not waste this vote and instead nominate Frank to test the suspected coordinated circle.
🧠
Make clear I will not use my ghost vote on Bob and force live players to choose whether to nominate Bob or test the suspected coordination elsewhere.
🧠
Protect Bob the Demon by speaking against his execution, not raising my hand, and suggesting to nominate Frank instead to break the suspicious coordination and buy time for evil to win.
🧠
Keep a potentially reliable Fortune Teller alive while forcing the suspicious cluster to reveal themselves by nominating Frank instead.
🧠
Prevent wasting Fortune Teller information; persuade players to withhold execution votes and push a Frank nomination to probe the suspicious Eve/Grace/Frank cluster.
🧠
Preserve my lone ghost vote for a decisive moment; do not spend it on Bob now. Encourage living players to nominate/probe Frank or the Eve/Grace/Frank block to gain mechanical clarity without losing Fortune Teller reads.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (1/3).
🧠
Nominating Frank breaks the Eve/Grace/Frank coordination as suggested by Charlie and others, creates mechanical test without wasting my FT claim, and advances suspicion away from me to help keep the Demon alive.
πŸ“œ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent wasting Fortune Teller information and avoid giving the Demon an easy win by redirecting nominations onto the suspected coordinated players.
🧠
Waiting allows the vote to resolve naturally without me committing a hand yet, preserving flexibility to vote on a more suspicious target like Eve or Grace in the next tick if the group continues pushing against me, which maintains my trustworthy FT bluff.
🧠
Vote for Frank to probe the suspected coordinated trio while preserving Bob's Fortune Teller info; avoid attacking Charlie because my N0 read warned Heidi or Charlie is the Saint.
🧠
Force Bob to commit to this execution so I can legally vote, or have him back off so we save votes or nominate a better test.
🧠
Preserve my single ghost vote for a decisive late-game moment; avoid burning it on this uncertain Frank nomination.
🧠
Supporting Bob's nomination by voting for Frank helps execute a potentially good player, disrupts the coordinated group, and protects the Demon without wasting info on Bob. This advances evil's goal of thinning town while keeping Bob alive.
🧠
Force the suspected trio to reveal coordination and spend votes now, gaining mechanical clarity while preserving Bob's Fortune Teller reads for a decisive moment.
🧠
I will not spend my single ghost vote on this nomination. Save it for a decisive final-3 moment where it can swing the game.
🧠
Prevent my execution to preserve Fortune Teller info or force a probe of the coordinated trio, giving Good team mechanical clarity and narrowing suspects.
🧠
Waiting lets the existing 3 votes (Eve, Charlie, Heidi) execute Frank without me committing my hand, preserving my vote for later while still achieving the execution to reduce good numbers and test the bloc.
🧠
Push the table to execute Frank now to force the suspected coordinated trio to act and gain mechanical clarity, while reminding not to risk executing Charlie later if he is the Saint.
🧠
Force Bob to commit so I can legally vote, avoid wasting Fortune Teller reads, and steer the town toward a productive mechanical test.
🧠
I will not spend my ghost vote now; preserve it for a decisive final-day execution. Let living players decide this vote or fail; my vote is reserved for when it matters most.
🧠
Supporting Frank's execution advances our goal by eliminating a potential good player, protecting Bob, and sowing chaos in the town. My raised hand stays firm to ensure the vote passes.
🧠
Keep my vote to force a mechanical test on the suspected coordinated trio; either we expose evil now or pressure them into revealing themselves without wasting Fortune Teller reads.
🧠
Preserve my single ghost vote for the decisive late game and discourage burning it on Frank when live players already have enough hands.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Frank with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Keep my execution from burning Bob's Fortune Teller info and steer testing toward Eve or Grace to gain clearer mechanical evidence.
🧠
Supporting Frank's execution makes me look cooperative with town while removing a potential good player or sowing distrust in the Eve-Grace-Frank group, helping keep me safe as Demon.
🧠
Prevent accidental execution of the Saint while pushing for a safe mechanical probe to expose coordination without wasting key Fortune Teller info.
🧠
I need Bob to commit so I can legally vote too. Prompting him to raise his hand forces a clear choice and speeds a resolution before nominations close.
🧠
Preserve my single ghost vote for the late game; do not burn it on Frank when live players can continue testing and Bob's Fortune Teller info is valuable.
🧠
Push for Frank's execution to dismantle the Eve/Grace/Frank group, support Bob's position, and create chaos among good players while keeping Demon safe. This reduces numbers and tests claims without risking our team.
🧠
Maintain pressure to execute Frank to obtain decisive mechanical clarity and force the suspected coordinated trio to show themselves before more info is wasted.
🧠
Preserve my ghost vote for the final days and push live players to commit carefully; encourage them to choose the most informative nominations.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
Night 3
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve is actively coordinating with Grace and Heidi against our group, claiming Librarian. Killing her disrupts their info and alliance, advances us to 4 alive, and keeps me safe as Demon until final 2.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Tie my vote to a reliable, active town voter (Charlie) so I can participate in tomorrow's vote to force mechanical tests and help identify the Demon.
πŸ“œ
Storyteller
β†’
Grace
You chose Charlie to be your master.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinate privately with Bob on Eve's death and next steps to protect the Demon, build a unified evil story, and decide target for nomination.
🧠
Get private confirmation and coordinate with Grace and Heidi to nominate/test Bob or Charlie; preserve my ghost vote for late game.
🧠
Get Bob to publish his exact FT reads and get Grace to confirm her clearance so town can narrow suspects; conserve ghost votes for late game.
🧠
Get ghosts to conserve their single votes for final day and ask Alice to reveal Undertaker's David result now to narrow suspects.
🧠
Warn living players not to execute the Saint (Heidi or Charlie) and steer nominations away from them while preserving Bob's Fortune Teller reads.
🧠
Coordinate with my minion Charlie on next execution target to break town logic and protect me as Demon until final 2. Respond to his whisper while suggesting pushing Grace to create misexecution.
🧠
Get Bob to publish his Fortune Teller reads and Charlie to restate his Empath now so we can test consistency and decide whether to nominate Bob, while avoiding executing a possible Saint.
🧠
Force a clear voting test on Grace by getting Bob to commit and using Charlie's Empath read to interpret the result, without revealing my Saint role.
🧠
Wait for Bob's response or others to act first, allowing natural conversation flow while I gather more info on their plans before committing to any nomination or public statement.
🧠
Get Grace and Heidi to share any private reads and to commit to a nomination plan (preferably Bob) so we can test Bob's claim without wasting my ghost vote.
🧠
Reveal David's executed role to narrow suspects and force Bob to publish exact FT reads and Grace to confirm her clear, to gain mechanical clarity before final days.
🧠
Prevent wasted ghost votes and force Alice to share Undertaker's post-execution reveal of David to narrow suspects before nominations.
🧠
Stop a mistaken execution of the Saint, protect Bob so his Fortune Teller reads remain available, and push testing toward Grace to narrow down the Demon while conserving my ghost vote.
🧠
Waiting allows other players to respond to the whispers and push the nomination of Grace forward without me overcommitting, preserving my position as trusted while the group dynamics play out toward reducing player count.
🧠
Force Bob to publish exact FT checks for mechanical clarity and get Charlie to restate Empath and commit to voting so my Butler restriction won't stop me supporting a test nomination.
🧠
Force Bob to commit to voting for Grace and get Charlie to restate his Empath read so we can test the Grace–Bob link before nominations.
🧠
Whispering to Bob coordinates our bluff response to Grace and Heidi's pressure. Suggesting suspicion on Grace without naming Bob as evil helps sow chaos in the good team and keeps the Demon alive.
🧠
Push Grace and Heidi to commit to a public nomination of Bob (or reveal private info) to test Bob's claims and narrow suspects before nominations.
🧠
Force Bob to post exact Fortune Teller checks publicly and get Grace to confirm her check so we can mechanically rule out suspects before nominations.
🧠
Prompt Alice to reveal the Undertaker result and get both ghosts to save their votes so living players can focus on mechanical tests and narrow the Demon suspects.
🧠
Prevent the town accidentally executing the Saint, keep Bob alive to protect Fortune Teller info, and push nominations that test suspicious players so we can find the Demon.
🧠
Coordinate with minion Charlie to push nomination on Grace, casting doubt via his Empath read while keeping my FT info protected and avoiding Saint executions.
🧠
Get Bob to publish his FT checks and lock Charlie into voting so I can vote too; obtain public mechanical info before nominations.
🧠
Get Bob to commit to a Grace nomination vote and get Charlie to restate his Empath read so we can decide whether to nominate Grace or switch targets.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominating Grace tests the suspicious coordinated group from earlier, forces vote commitments from Heidi and Charlie to show alignments, progresses toward executing a good player to reach final 2 while protecting my Imp position and Charlie as minion.
πŸ“œ
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Get Bob to post his FT reads and force Charlie to commit to voting so I can legally vote; discourage ghosts from wasting votes on this nomination.
🧠
I nominated Grace to break the suspected group; voting yes commits to execution, reduces living good players, and sets up endgame with only 2 left where Demon wins if not executed.
🧠
Preserve my ghost vote for final three and pressure Bob and Charlie to make their public reads or voting intentions clear before we waste a ghost vote on Grace.
🧠
Do not spend my ghost vote yet; save it for final three. Force Bob to post FT reads and push Charlie to state/vote so Grace's conditional voting is resolved.
🧠
Force Charlie to publicly commit and pressure Bob to post his checks so we can decide whether to take the risky execution test on Grace.
🧠
Preserve my single ghost vote for final three and push Bob/Alice to post Fortune Teller and Undertaker info before using it.
🧠
Support Bob's nomination of suspicious Grace to eliminate a good player and advance our goal of keeping Demon alive until final 2. My Empath claim and vote maintain consistency without revealing evil. 2 votes needed, this executes her safely.
🧠
Save my single ghost vote for final three when it has maximum impact; let the living resolve this nomination now and protect Bob's Fortune Teller reads while avoiding executing Heidi or Charlie.
🧠
Get Bob to publish his full Fortune Teller checks and persuade Charlie not to commit to my execution so we keep living votes and avoid a mistake before final day.
🧠
Provide public FT checks to build credibility as good FT, support the nomination on Grace to dismantle the suspected group, and encourage votes without revealing evil plans. This keeps me trusted while eliminating potential threats.
🧠
Save my single ghost vote for final three, prevent a premature execution, and force Bob to reconcile his conflicting Fortune Teller reports so the group can judge credibility.
🧠
Preserve my single ghost vote for the final-three decisive moment and avoid burning it on a nomination that already has two live votes and uncertain FT mechanics.
🧠
Get Bob to publish exact Fortune Teller nights/targets/results and have Charlie restate his Empath read so the town can tell if Grace is a valid test or a dangerous mislynch.
🧠
Force Bob to post raw Fortune Teller checks and preserve ghosts' votes so we don't waste town power on a possibly innocent Grace.
🧠
Restate Empath read to support Bob's push for Grace execution, point suspicion at her by implying she is the evil neighbor, protect Bob's cover, and maintain evil coordination while responding to calls for info.
🧠
Do not spend my single ghost vote now; wait and preserve it for final-three tie-breaking. Encourage living players to post raw FT nights/targets/results and restate Empath read.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Force Bob to produce exact FT raw data and/or split the vote so I am not executed immediately; use nomination to test loyalties and buy time for more info.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Wait to observe if others vote for me or clarify further. This avoids over-speaking, lets Charlie and Heidi decide, and preserves my position as the least suspicious to reach final 2.
🧠
Force clear, test consistency: make Bob re-post precise FT nights/results and force Charlie to restate Empath/readiness to vote so I can legally vote. Avoid executing until contradictions resolved.
🧠
Get Bob and Charlie to post precise raw info now while instructing ghosts to hold votes; conserve my ghost vote for the final three to maximise its impact.
🧠
Do not spend my single ghost vote now. We lack decisive confirmation; wait for Frank's revealed result and for Bob to post raw FT nights/targets/results. Save ghost for final three or a decisive mechanical test.
🧠
Force Bob to post exact nights/targets/results and get Charlie to restate his Empath and commit, so we avoid executing an innocent and can decide whether to tie the vote on Grace.
🧠
Force Bob to post raw Fortune Teller nights/results and get Charlie to restate his Empath, while urging ghosts to save votes for final three.
🧠
Restating my Empath bluff protects Bob by redirecting suspicion to Grace, encouraging her execution over Bob's. This maintains Demon safety, sows doubt in good logic chains, and advances to final 3 where evil can win.
🧠
Save my ghost vote for final three, remind players not to execute Charlie because my Night0 Librarian read flagged Heidi or Charlie as the Saint, and push for Bob to post raw FT nights/results before any execution.
🧠
To fulfill the request for raw FT data publicly, defend my role claim, and shift focus back to executing Grace as the suspicious one based on Empath read, helping eliminate a potential threat or good player while staying alive.
🧠
Force a tie or more on Bob to stop my immediate execution, buy time for Bob to post raw nights and for Charlie to restate his Empath so we can logically resolve who the Demon is.
🧠
Preserve my single ghost vote for final three, force Bob to post raw FT nights/results and get Charlie to restate his Empath before any more executions.
🧠
Use my ghost vote to create a tie and prevent Grace's imminent execution until Bob posts exact nights/results; force clarity and avoid burning a likely-innocent player.
🧠
Do not prematurely commit a vote. Preserve flexibility to tie Grace's execution if needed and force clearer admissions from Bob/Charlie or ghosts before nominations close.
🧠
Preserve my single ghost vote for the final three so the town retains decisive power; encourage other ghosts to do the same and avoid a premature, information-poor execution.
🧠
Restate Empath position and refusal to vote Bob to prevent tie, push Grace execution to reach favorable final 3 with Demon alive.
🧠
Prevent a catastrophic execution of the Saint, keep ghost votes for final three, and force Bob to post precise FT nights/results before we kill anyone.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ—³οΈ
Nominee Bob did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (1/3).
🧠
Push for Grace's execution as the good player to reach final 3 where I control night kills as Imp, ensuring Demon survival for team win. Reinforce Charlie's Empath claim to build trust.
🧠
Convince Charlie to vote Bob so I can vote too and force a tie, preventing my execution until Bob posts exact nights and targets.
🧠
Delay execution until Bob posts raw Fortune Teller nights and targets so the group can verify reads; preserve ghost votes for final three.
🧠
Expose Charlie's contradiction and push living players to demand raw clarification or redirect votes to Bob; stop Grace's execution until FT/Empath conflict is resolved.
🧠
Force Charlie to resolve the Empath contradiction and compel Bob to post raw FT nights/targets or tie Bob to stop Grace's execution until clarified.
🧠
Get Charlie to clarify his Empath neighbors and push living players to tie Bob so the Fortune Teller must reveal raw nights before any execution; preserve ghost votes.
🧠
Waiting allows Grace's execution to proceed without further intervention, advancing the game toward fewer players while Demon remains protected. This prevents over-speaking that could create new inconsistencies in my bluff.
🧠
Force a tie on Bob so he must post raw Fortune Teller nights and targets before Grace can be executed; prevents a wrongful kill and narrows suspects.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 4
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate the last good player to reach exactly two alive with the Demon and Minion intact, securing the win before the final day where good could execute me.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Heidi.
🏁

Game Over

Two Players Left
Winner: Evil