Game Detail

Players

Alice (Ravenkeeper) Bob (Soldier) Charlie (Undertaker) David (Slayer) Eve (Imp) Frank (Butler) Grace (Monk) Heidi (Spy)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good642,061215,601$1.8675
Evil219,144104,817$1.2721

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Heidi. Your safe bluffs are: Empath, Librarian, Fortune Teller
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
I'm picking Grace because she's my neighbor, making it easier to coordinate voting during private conversations. No information exists yet, so neighbor proximity is the best heuristic.
📜
Storyteller
Frank
You chose Grace to be your master.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Alive - Bob: Soldier (good), Alive - Charlie: Undertaker (good), Alive - David: Slayer (good), Alive - Eve: Imp (evil), Alive - Frank: Butler (good), Alive - Grace: Monk (good), Alive - Heidi: Spy (evil), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to start forming alliances and gathering information. Bob is my neighbor, so he's a natural first contact. I'll ask what he knows and see if he has any first-night info without revealing my role yet.
🧠
Start gathering information from my neighbor Frank. Build rapport and see if he shares any role claims or info without revealing I'm the Monk.
🧠
I need to share the safe bluffs with my Minion Heidi so we can coordinate our claims and avoid contradicting each other during the day.
🧠
I'm whispering to Charlie, my neighbor, to start gathering information. He was already whispering with Bob, so he might have something to share. I want to see what he knows or claims without revealing my own role yet.
🧠
To reply to my Demon (Eve) with my bluff choice (Washerwoman) and provide crucial Grimoire information about the town's roles, especially warning them about the Slayer (David) and the Monk (Grace).
🧠
Charlie initiated conversation with me as my neighbor. I'll engage without revealing my Soldier role - claiming I lack starting info is safe. This builds rapport while protecting my value as a Demon-bait or trusted late-game player.
🧠
I haven't spoken to anyone yet. As Ravenkeeper, I want to appear like a valuable target to bait a night kill, but first I should gather info. Bob is my neighbor and has already been whispering - he may have information to share.
🧠
Grace initiated contact. I'll reveal my Butler role and that I chose her as master. This builds trust, tests her reaction, and may prompt her to share her role. If she's evil, she might slip or overreact.
🧠
David approached me directly. I want to probe what he knows without revealing my Undertaker role yet. Building trust while gathering information.
🧠
Acknowledge Frank's Butler claim, build rapport as neighbors, but protect my Monk identity by claiming a low-value Townsfolk role.
🧠
Whisper to David (the Slayer) to claim Empath and tell him my N1 info is 0. Since David is good (Slayer) and Frank is good (Butler), this info is consistent with reality, which will build trust and prevent him from shooting me.
🧠
Respond to Eve's trust-building. I should acknowledge her info and subtly probe for more without revealing I'm the Slayer. Building a trust network early helps identify the Demon later.
🧠
Bluff Washerwoman to Grace to gain her trust by correctly identifying her real role (Monk) from my Spy knowledge.
🧠
Respond to Alice's whisper and build rapport. Share a little to see what she offers in return. Day 1 is about information gathering and forming trust networks.
🧠
Continue building rapport with Bob. Hint that I might have a useful role to attract the Demon's attention later, without explicitly claiming anything. Also try to get Bob's read on Charlie and others.
🧠
I want to talk to my other neighbor Eve to gather more information. She might have useful info, and I can potentially reveal my Butler role to gain trust and learn about her role. Since I've only spoken to Grace, I need more data points.
🧠
I have no info yet as Undertaker. I want to approach Grace, who seems active in whispers, to see if she has any starting information or suspicions. Building trust with information-gathering roles early helps narrow down evil players.
🧠
Heidi's Washerwoman info directly involves my role. Confirming builds trust if she's good. If she's evil she already knows my role. Either way, this alliance is valuable early.
🧠
Whisper to Frank confirming my Empath '0' read on him and David. This builds trust with my other neighbor, matching what I told David, and locks in my good alignment in their eyes.
🧠
Eve says Frank and I both read good to her Empath ability. I want to talk to Frank to see what he knows, verify Eve's claim indirectly, and potentially build an alliance with someone mechanically cleared to me.
🧠
I want to respond to Grace to solidify her trust in my Washerwoman claim, encouraging her to keep our conversation quiet and waste her Monk protection on me tonight.
🧠
I haven't spoken to David yet and he's been in many conversations. I want to see what he's learned and get a read on him, while still keeping my Soldier role hidden for now.
🧠
I'm talking to Heidi, my other neighbor, to get a second perspective and see if she has any starting info. As Ravenkeeper, I want to build trust with neighbors without revealing my role yet.
🧠
I need to gather more claims and information. Bob has been talking to several people and might have useful info about what others are claiming. I haven't talked to him yet.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to let the nomination phase progress or end without initiating a nomination myself, as a quiet Day 1 with no execution benefits the evil team by denying the Undertaker information and giving us a free night kill.
🧠
I want to encourage discussion before committing to a nomination. As Undertaker, I benefit from executions, but revealing my role too early is dangerous. Let me see who others find suspicious first.
🧠
Charlie's point about executing is valid, but I want to surface the Butler claim without fully outing Frank as my source. Let's see if others heard similar claims or if anyone contradicts.
🧠
Bob just publicly outed my Butler claim. I need to confirm it openly and control the narrative before town decides I'm an easy execution target. Also want to probe why Bob shared that info so quickly.
🧠
Challenge Bob on why he publicly revealed Frank's Outsider claim. If Bob is a Minion, he'd want the Butler executed. I need to gauge his response before deciding whether to nominate or use my Slayer shot.
🧠
Bob's move is suspicious and multiple players have called him out. I should weigh in, support Frank, and subtly signal I'm watching Bob without revealing I'm the Monk. Also address Charlie's trust question.
🧠
I want to support the suspicion on Bob by aligning with my Washerwoman bluff (where Bob was the other candidate for Monk) and questioning his behavior to make him a viable execution target.
🧠
I want to add pressure on Bob by highlighting the contradiction between his 'no info' claim and Heidi's Washerwoman info. This helps the group see Bob as suspicious and potentially secure a good execution. I'm not revealing my Ravenkeeper role yet - better to bait a night kill.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Heidi is the most trusted player besides myself and the Demon wants to kill confirmed good players. Protecting her keeps her alive to coordinate tomorrow.
📜
Storyteller
Grace
You chose to protect Heidi.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Grace tonight because as the Monk she cannot protect herself, her death removes town's protection, confirms Heidi's bluff, and limits Frank's Butler voting ability.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Eve
You chose to kill Grace.
📜
Storyteller
Charlie
Good evening Charlie. You are the Undertaker. No one was executed today so you learn nothing.
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Grace is confirmed Monk via Heidi's Washerwoman info and has proven trustworthy. She promised to keep me in the loop on voting, and she's likely to vote correctly for town. Continuing with Grace maintains consistency and reliability.
📜
Storyteller
Frank
You chose Grace to be your master.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Alive - Bob: Soldier (good), Alive - Charlie: Undertaker (good), Alive - David: Slayer (good), Alive - Eve: Imp (evil), Alive - Frank: Butler (good), Alive - Grace: Monk (good), Dead - Heidi: Spy (evil), Alive (Protected)
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I need Eve's Night 1 Empath reading to narrow down the evil team. As her neighbor, her reading about me and my other neighbor is critical for verifying her claim and finding the Demon before I use my Slayer shot.
🧠
Heidi has claimed Washerwoman info involving me. I need to probe what specific Townsfolk role she saw, to see if her claim holds up against my actual role (Soldier). Also want to gauge if she's genuine.
🧠
I want to confide in Alice, who seems sharp and caught Bob's contradiction. I'll share that I'm Undertaker and need an execution today. I also want to hear her read on the situation.
🧠
I'm dead but confirmed good. I want to check in with my two most trusted players, share my Monk protection info (protected Heidi N1), and strategize for nominations. Also want to know what Bob said to Heidi just now.
🧠
Respond to Charlie's whisper. I want to build trust but also hint I'm a good night-death target (Ravenkeeper bait). I'll agree Bob is suspicious but not fully reveal my role yet.
🧠
Grace is whispering to me and Heidi. I should tell her I chose her as master again, and ask Heidi to share what Bob told her. This helps coordinate the good team.
🧠
I need to maintain my Empath bluff to David. Since my neighbors are David and Frank and both are alive, my reading must be '0' to remain consistent with my Day 1 claim of '0'. I will also ask him who he is considering shooting to gather intelligence.
🧠
I want to keep building trust with Grace and Frank while framing Bob. Since Grace is dead and trusts me, and Frank is the Butler who chose Grace, keeping them aligned with me is crucial. Highlighting Bob's nervous whisper will make him look suspicious, and if he gets executed, the Undertaker (Charlie) will see he was the Soldier, which actually confirms my Washerwoman claim (since Bob wasn't the Monk, Grace was).
🧠
I want to ask Heidi about her whisper with Grace and Frank to see if there's new info. Also want to gauge if she still stands by her Washerwoman claim on Bob before I decide to use my Slayer shot.
🧠
Charlie has been pushing for execution and seems proactive. I want to share my Soldier role with him and get his read on the game state. Building trust with an active player helps coordinate the good team.
🧠
Bob just claimed Soldier to me. I need to push him on his earlier contradiction (claiming no starting info vs Heidi's Washerwoman ping) to gauge his reliability. If he's genuine Soldier, he's a strong ally. If lying, he's likely evil.
🧠
Heidi and Frank are my trusted allies. I need to share my analysis of Bob's behavior and strategize about nominations. We should push to execute Bob today - his pattern of behavior is too suspicious to ignore, and no execution on Day 1 hurt us.
🧠
Heidi is confirmed Washerwoman via Grace's Monk claim. I want to hear her updated reads after Grace's death and whether she's learned anything from her whispers with Frank, Grace, and David. She's my neighbor and likely trustworthy.
🧠
Grace wants to nominate Bob and I agree completely. Bob outed my role, lied, and is probing Heidi. I need to coordinate with my trusted allies Grace (dead Monk) and Heidi (Washerwoman) before nominations start.
🧠
Coordinate with my minion Heidi to align our strategy for the day, find out what the town is whispering, and decide whether we should push for Bob's execution.
🧠
To coordinate with my Demon Eve, warning her about David's Slayer role and advising her to redirect David's shot, while confirming the town's push to execute Bob.
🧠
Charlie is a mystery - no role claims and I haven't spoken to him. He's been whispering with Alice and Bob. I need his perspective on Bob and any info he has before deciding on my Slayer shot.
🧠
Charlie asked a direct question about my contradiction. I need to explain that 'no starting info' was a defensive bluff to hide my Soldier role from the Demon. I also need to share my reads to build trust with Charlie.
🧠
David reached out to me suspicious of Bob. I'll share my Undertaker role to build trust and push for executing Bob today, which lets me confirm his role.
🧠
Heidi has been whispered by David, Alice, and Eve. I need to know what they said to evaluate if we should expand our trust or if any of them are suspicious. Also want to confirm nomination plan for Bob.
🧠
I need to directly confront Bob about his role. With Grace dead and confirmed as Monk, Bob's cover is gone. If he can't give a convincing role claim, we should push to execute him today.
🧠
I need to coordinate with Eve for the upcoming nomination. She trusts me from her Empath zero and knows I'm the Butler. I want to ensure she's on board with nominating Bob and see if she has any new info from her whispers with David and Heidi.
🧠
Confirm to Frank that I am on board with executing Bob today to build trust. I'll also share that David claimed Slayer to keep the communication flow open and helpful.
🧠
I want to respond to Grace and Frank to keep them focused on executing Bob, build trust by sharing believable details of other players' whispers, and confirm we have the numbers to push Bob's execution.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to claim publicly now. Alice pressed me directly and people are suspicious. Revealing Soldier explains why I had no starting info, and it's a strong good claim. This builds trust and redirects the group toward finding the actual Demon.
🧠
Bob has the most contradictions and we need an execution for my Undertaker ability to work. If he's the Demon, great. If he's good, at least I learn his role to confirm or deny his Soldier claim.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend against this nomination by clarifying that Heidi's Washerwoman info doesn't contradict my Soldier claim. If Heidi saw Monk between me and Grace, and Grace was Monk, that just means I'm not Monk - which I never claimed to be. I need to point this out before votes pile up.
🧠
I nominated Bob and I firmly believe executing him is the right call. His story shifted dramatically, he outed an Outsider, and we desperately need execution info. Raising my hand to vote for him.
🧠
I need to rally votes for Bob's execution. I also need Grace to use her ghost vote so I can vote — I'm her Butler and can only vote when she does. Must remind her without being too obvious about the master relationship.
🧠
This is exactly what we planned. Heidi, Frank, and I coordinated to vote Bob today. Frank is calling for my ghost vote. Bob's Soldier claim doesn't excuse outing Frank's role or his shifting story. I must use my ghost vote now as promised.
🧠
Bob is suspicious and already nominated. Execution is the right tool here — my Slayer shot should be saved for a more certain Demon read. Voting helps reach the 4 needed.
🧠
I need to vote for Bob to secure his execution, which helps the evil team and maintains my trust with Grace and Frank.
🧠
I will raise my hand to vote for Bob. This helps secure his execution as he is a good player, keeps me aligned with Frank and the majority of the town, and builds trust with them.
🧠
Bob is already dead - 5 votes on him. I want the Demon to think I might be worth targeting at night (Ravenkeeper bait). I also want to signal to good team that I'm being thoughtful rather than blindly following. My non-vote won't change the outcome.
🧠
I'm already dead with 6 votes. My final speech should highlight that my execution confirms infowise via Undertaker and exposes the push against me. This helps town identify evils tomorrow.
🧠
Reinforce to the town that this execution gives us critical info regardless of Bob's role. If Bob is Demon, we win. If he's Soldier, I learn that and we move forward with solid data, clearing Bob's name posthumously.
🧠
Grace raised her hand, so as Butler I'm permitted to vote. Bob already has enough votes but I want to show solidarity with the town and reinforce my Butler claim. My vote aligns with Grace's as promised.
🧠
My ghost vote is already cast. We have 6 votes, well over the 4 needed. Bob is being executed regardless. Speaking now adds no value and might distract. I'll save any final thoughts for after the execution reveal.
🧠
I want to lower my hand to let the execution proceed. Bob has enough votes. I'll save my Slayer shot for Day 3 when we have Undertaker info confirming Bob's role and can target the real Demon with more confidence.
🧠
Bob is the Soldier, making him a perfect daytime execution since he's safe at night. With 5 votes on him, he is guaranteed to be put on the block. I will wait to let this vote conclude.
🧠
I want to support the execution of Bob (a good player) while maintaining my fake persona as a helpful good player (Empath) who is voting based on Bob's suspicious behavior.
🧠
Bob already has enough votes to be executed. I already stated my hand won't change things. As Ravenkeeper, I want the Demon to target me tonight, so staying neutral and letting others drive the execution is ideal - I look less threatening and more like a juicy night target.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed. My final words should give the town a clear path forward: when Undertaker confirms Soldier, execute Charlie and Frank in that order. Also note Alice's hesitation could be genuine or evil playing coy.
🧠
Bob is executed. I need to reassure town that I'll share my Undertaker finding honestly tomorrow, and acknowledge Bob's scenario B where he's good — so I don't look like I'm blindly pushing a narrative.
🧠
Bob is dead either way. I want to flag David's vote pull as noteworthy for tomorrow and signal to the living players that I need a new master tonight since Grace is dead. This plants a seed without accusing David outright.
🧠
As a dead Monk with no vote left, I want to leave the town with guidance: trust but verify Charlie's info tomorrow. If Bob is Soldier, don't blindly follow Charlie's lead. Cross-reference with Eve's Empath reads and Heidi's Washerwoman ping.
🧠
Explain why I pulled my vote and encourage town to wait for Charlie's info tomorrow before making decisions. Also subtly signal I have a powerful one-time ability without revealing I'm Slayer.
🧠
Support the execution of Bob while maintaining my trusted Washerwoman persona and validating David's cautious play.
🧠
Acknowledge Grace's advice and project a cooperative, helpful attitude as the Empath before the day ends, setting up for a smooth transition into the night phase.
🧠
Maintain my Ravenkeeper bait. Hint that my death helps town, making the Demon consider me a threat worth killing. Don't reveal my role explicitly.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am targeting Charlie to prevent him from using his Undertaker ability to confirm Bob's role and alignment, which deprives the town of critical information. I am avoiding Alice as she soft-claimed Ravenkeeper.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Eve
You chose to kill Charlie.
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Grace is dead, so I need a new master. Eve is the most trustworthy living player — she shared her Empath zero on me and David, has been communicative, and seems genuinely good. Even if the Demon targets her, this shows I trust her.
📜
Storyteller
Frank
You chose Eve to be your master.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Alive - Bob: Soldier (good), Dead - Charlie: Undertaker (good), Dead - David: Slayer (good), Alive - Eve: Imp (evil), Alive - Frank: Butler (good), Alive - Grace: Monk (good), Dead - Heidi: Spy (evil), Alive
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Charlie just died — he was the Undertaker who executed Bob Day 2 and should have learned Bob's true role on Night 3. I need to ask him what he saw before the Demon's kill silences his mechanical info.
🧠
Eve was publicly signaled as Empath by Grace. Getting her reads will help narrow down the evil players. Her neighbors are David and Frank, so her info directly informs on two of the remaining five alive players.
🧠
Whisper to Alice to maintain my Empath bluff, confirming David and Frank as good with 'zero' reads, and explaining Charlie's death to build trust and deflect suspicion.
🧠
Eve is my neighbor and my master for today. I need to compare notes and see what her Empath read was last night. Also need to discuss who she suspects now that Charlie is dead.
🧠
I need to gather Eve's Empath reads from previous nights. As a confirmed Soldier ghost, I can help piece together the puzzle. Her neighbor reads will narrow down the Demon candidates.
🧠
David directly asked what I learned as Undertaker. I should tell him Bob was the Soldier, confirming Bob's claim. This helps narrow down the evil team by clearing one dead player and lets us focus on the living.
🧠
Coordinate with my Demon, Eve, to see what Alice and Frank whispered to her, and strategize how to handle David's Slayer shot and today's execution.
🧠
I trust Heidi the most since her Washerwoman info confirms me as Monk. I need to share my analysis that Charlie's death strongly suggests Bob was good, and Alice is the prime suspect.
🧠
Eve's Empath info is the strongest mechanical data. I need her Night 3 read to narrow down the Demon before using my Slayer shot. If she's good, her info points to Alice/Heidi. If she's inconsistent, she may be the Demon.
🧠
David mentioned a one-shot ability and has been active in whispers. I need to understand what his ability is and whether it helps identify the Demon. If he's the Slayer, we could coordinate a shot.
🧠
I want to coordinate with my Minion Heidi, sharing the information I got from Alice, Frank, and David, so we can align our strategies on who to push today.
🧠
Charlie's ghost whispered to David - he likely shared his Undertaker info about Bob. I need to know what Bob really was to narrow down the evil team.
🧠
David claims a one-shot ability. He might be the Slayer. If I can get him to use it on the most likely Demon, we could win instantly. I want to share my analysis and see what he thinks.
🧠
I want to learn Eve's Empath reads to help narrow down evil players. She hinted at having reads. With 5 alive, her neighbor info could be crucial for identifying the Demon.
🧠
Warn Eve against pushing David (the Slayer) to prevent an accidental Slayer shot, and coordinate executing Alice today using Grace's suspicion.
🧠
Eve is the Empath and has spoken to many players. I need to learn what she's heard, especially Alice's role claim and any new info. Her Empath 0 is the key to solving the game.
🧠
I need Eve's N3 Empath read to narrow down the Demon candidates. With Charlie dead, her neighbors are me and Frank — both should register as good if she's real and no poisoning occurred. A 1 or 2 reading would strongly suggest Eve is lying or poisoned.
🧠
Heidi is the Washerwoman who confirmed Grace as Monk. I need to understand her perspective on the remaining players and share my Ravenkeeper role to build trust. She may have insight into whether Baron is in play based on outsider counts.
🧠
I need to confirm my Empath '0' read to both David and Grace. This keeps me trusted by the good team, locks David and Frank as good, and shifts the entire focus of the town onto Alice and Heidi, allowing us to push for Alice's execution today.
🧠
I need to urgently find out what Charlie's ghost told people before nominations. Charlie whispered to both David and Eve - this could reveal who is lying. Also need to know if David has used his Slayer shot yet.
🧠
Alice hinted at a powerful role that triggers if Demon targets her. If she's Ravenkeeper, she could be key. I want to learn what she knows and whether anyone has targeted her. I also want to share my read on Charlie's death confirming me.
🧠
I haven't spoken to Frank yet. His 'master' comment is anomalous for Trouble Brewing. I need to understand his role claim and his suspicions before nominations begin, to identify evil among the living.
🧠
I want to build trust with Alice (the Ravenkeeper) by answering her question about the Baron and confirming my trust in her, while gently steering suspicion toward David (the Slayer) and letting her know that Grace is suspicious of her so she feels defensive.
🧠
Frank is my trusted neighbor and cleared by Eve's Empath read. I want to coordinate with him and get his read on Alice and Heidi before nominations. He's been talking to many players.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I'm dead with no ghost vote. I must speak publicly to guide the living to nominate correctly. The logic strongly points to Alice and Heidi as the evil team. Eve's Empath 0 clears David and Frank.
🧠
Grace just publicly accused me. I must reveal my Ravenkeeper role now and challenge the assumption that Eve's Empath info is reliable. Eve's 0 reads only clear her neighbors if she's sober, healthy, and truthful - none of which is proven.
🧠
Alice is the most viable target for execution. Grace's suspicion of her makes her an easy sell to the town, and executing her puts evil in a winning position. I will nominate her to get the vote started.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from execution. My Ravenkeeper ability only triggers on night death, so executing me wastes a powerful info-gathering tool. I need to point out the flaw in Grace's logic and suggest alternatives.
🧠
Point out that Alice's Ravenkeeper claim contradicts her own bait strategy — if the Demon believed her Ravenkeeper bait, they would have killed her at night, not Charlie. The fact Charlie died instead proves the Demon feared Charlie's info more, meaning Bob was Soldier. Alice's story doesn't hold.
🧠
I want to vote for Alice to ensure she gets executed. This reduces the number of living good players and prevents her from using her Ravenkeeper ability at night.
🧠
I'm the confirmed Soldier. Charlie died because he could confirm me. Alice's Ravenkeeper bait was ignored because she's the Demon. I need to use my ghost vote now and explain why to persuade others.
🧠
The logic is nearly airtight: Charlie died to hide Bob's Soldier confirmation. Eve's zero-read clears David and me. That forces Alice and Heidi to be the two evils. Eve must vote so I can vote too - I'm her Butler.
🧠
Alice is the Demon. Bob was Soldier, Grace was Monk, and Eve's Empath zero clears David and Frank. The Demon killed me to hide Bob's confirmation, ignoring Alice's Ravenkeeper bait. My ghost vote helps reach the 3 needed.
🧠
I need to vote for Alice to secure her execution. Since Frank is my Butler and wants to vote for Alice but can only do so if I vote, raising my hand will also allow him to vote. This guarantees Alice's execution, leading us to a 3-player endgame where Heidi and I have the majority.
🧠
The logic chain is solid: Eve's 0 clears me and Frank, Charlie confirmed Bob, leaving Alice and Heidi as evil. Alice's Ravenkeeper bait story is transparent cover. I'm taking the shot to either win now or confirm Heidi as the Demon.
📜
Storyteller
Nothing happens.
🧠
David's Slayer shot failing proves I'm not the Demon. I need to point this out before I'm executed — if I die, at least the group knows the Demon is Eve or Heidi, not me. This is my last chance to redirect the vote or plant doubt.
🧠
I need to warn town that a failed Slayer shot doesn't clear Alice — she could be a Minion with Heidi as Demon, or David could be bluffing. Alice's execution is still the right move. I should also prepare town for post-execution reasoning.
🧠
Support Grace's argument to execute Alice. Alice is good, so executing her helps the evil team reach the final three with a majority.
🧠
Vote is already at 3 (majority) — Alice will be executed regardless. My ghost vote is my most precious resource; saving it for final 3 is mathematically optimal. Speaking now would just repeat points Grace and Heidi already made. I'll wait.
🧠
Eve has voted and she is my master today. The Butler rules say I can only vote when my master votes. Alice's execution seems correct regardless of which world we're in - either she's evil and we progress, or she's good and we learn Eve's reads are unreliable.
🧠
Reinforce the Alice vote. She's almost certainly a Minion at minimum. Even if she's good, we learn Eve's reads are unreliable and pivot. Keeping my ghost vote on Alice.
🧠
Speak to justify keeping my vote on Alice and secure her execution, countering her defense about David's failed Slayer shot.
🧠
Alice isn't the Demon (Slayer shot proved it) but she's almost certainly the Minion. All dead players are confirmed good, Eve's Empath clears me and Frank, leaving only Alice and Heidi as evils. Executing Alice today removes a Minion and we hunt the Demon tomorrow.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed. I need to leave the good team with clear logic: Eve's reads can't all be true if I'm good. David's Slayer shot proves I'm not the Demon. The real evil is Eve or Heidi. This is my last chance to redirect suspicion.
🧠
Alice is being executed but the game won't end if she's a Minion. I need to warn town about David's suspicious Slayer play and give them a target for tomorrow. The fake-Slayer-shooting-own-Minion is a well-known evil strategy.
🧠
Support Grace's suspicion of David to set up a misdirection for tomorrow while ensuring Alice's execution goes through without further distraction.
🧠
Drive home the logic chain: Charlie died to hide Bob's Soldier confirmation, which only benefits Alice and Heidi. Alice is not Demon per Slayer, so Heidi is Demon. Guide town to execute Heidi tomorrow if game continues.
🧠
Alice is already executed. I need to frame the three possible worlds for tomorrow so the good team knows what to look for: if game continues, the Demon is Heidi, Eve, or David.
🧠
Guide the town for tomorrow. Alice is dying but not the Demon, so we need a clear plan. Most consistent world is Heidi as Demon with Alice as Minion.
🧠
Let the final nomination tick pass so Alice's execution goes through. Alice dying today sets up a final three tomorrow where executing Heidi (my minion) results in an immediate evil victory.
🧠
Address Grace's suspicion, reinforce the Heidi-tomorrow plan, and validate the math: if Alice isn't Demon and Eve's 0 is real, Heidi is the only possible Demon.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 3
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill David to remove the most influential good player and set up a final 3 with Frank as the only living good player, maximizing our chances of securing an evil victory tomorrow.
💀
David(Ghost)
David has died.
📜
Storyteller
Eve
You chose to kill David.
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Only 3 alive: Eve, Heidi, and me. The Demon kills tonight, leaving 2 for Day 4. If we somehow reach Day 3 alive, Eve is the most likely good player based on all evidence, so she's my best master for voting.
📜
Storyteller
Frank
You chose Eve to be your master.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Dead - Bob: Soldier (good), Dead - Charlie: Undertaker (good), Dead - David: Slayer (good), Dead - Eve: Imp (evil), Alive - Frank: Butler (good), Alive - Grace: Monk (good), Dead - Heidi: Spy (evil), Alive
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
It's final 3. I need to coordinate with Eve and Frank to ensure we execute Heidi. The logical chain points strongly to Heidi as the Demon. I must present this clearly before nominations.
🧠
Coordinate with my Demon, Eve, in the final 3 to ensure we secure the win by avoiding her execution.
🧠
Reinforce the logical conclusion: Heidi is the Demon. I need Eve and Frank to trust each other and execute Heidi. My Undertaker confirmation of Bob as Soldier helps establish the good chain.
🧠
Final 3: Eve, Frank, Heidi. I must convince Eve and Frank to execute Heidi. The logic chain is solid: Eve's Empath cleared David+Frank, David dead proves he's good, Alice was minion, leaving Heidi as Demon.
🧠
Coordinate with my Minion Heidi to throw her under the bus for an immediate Evil victory. Since she is the Minion and I am the Demon, her execution will leave only 2 players alive (Eve and Frank), handing us the win.
🧠
Final 3, I'm dead with no vote. I need to help Eve and Frank identify the Demon. The ghost consensus points to Heidi, but I should present all worlds and let them decide. Eve's latest Empath read on Frank is critical.
🧠
I'm a dead Ravenkeeper (executed, so no info). Final 3, I must help Eve and Frank see that Heidi is the Demon. Eve's Empath 0 clears Frank if true, leaving Heidi. I'll reinforce the ghost consensus.
🧠
I need Eve's Night 3 Empath read to confirm or deny the ghost consensus. If she got 0 on me again, Heidi is the Demon. If she hesitates or changes her story, Eve may be the Demon.
🧠
Final three: Eve, Frank, Heidi. I need to coordinate with Eve and Frank to ensure they execute Heidi. I should ask what Eve's N3 Empath read was and what the ghosts have been telling them. My ghost vote must be used wisely.
🧠
Coordinate with Eve to execute me, which will secure the evil team's victory.
🧠
I've already made my case to Eve and Frank that Heidi is the Demon. The other ghosts are also whispering to them. I should wait and see if the living players have questions for me, or if new information emerges from the ongoing whispers.
🧠
Heidi has been whispering to Eve multiple times, likely trying to shift suspicion onto Frank. I need to reinforce the logical chain with Eve privately to counter Heidi's manipulation before nominations begin. The chain is ironclad: Alice=Minion, David=good (killed by Demon), I'm Soldier (Charlie confirmed), Empath zero clears Frank, so Heidi MUST be Demon.
🧠
Tell Frank that my Empath read was 0 to convince him that Heidi is the Demon and get him to nominate her. Since Heidi and I plan to vote for her, executing her will end the game in an Evil victory.
🧠
I need to hear Heidi's defense and what she thinks. She's been whispering with Eve but I haven't heard her perspective directly. If she's good Washerwoman, she may have useful insights.
🧠
I've already revealed my role as Ravenkeeper to Eve and Frank and laid out the logic. The ghosts are all whispering to the living. My job now is to observe and save my ghost vote for the nomination. No further whispers needed right now.
🧠
Final three — I must hear Heidi's defense before committing. If she's the Demon, her story will have holes compared to the mountain of mechanical evidence against her. If she somehow has a compelling counter-narrative, I need to hear it before voting.
🧠
Final three. I need to confirm Eve's Night 3 Empath read and coordinate the nomination. Heidi is the only logical Demon candidate. We must execute her or lose.
🧠
I want to convince Frank and Grace that I suspect Frank of being the Demon. This will lock in their belief that I am the Demon trying to frame Frank, leading them to execute me, which secures our evil victory.
🧠
Final 3. I need to lock in the Heidi execution. Eve is the swing vote. Heidi has been whispering to Eve and Frank, likely trying to deflect suspicion. I should reinforce the logic with Eve alone so she doesn't waver.
🧠
Final three. Eve is the swing vote and has been talking to Heidi extensively. I need to lock in the logic with both Eve and Frank so they nominate Heidi. Frank is cleared by Eve's zero, so he should also push for Heidi.
🧠
To ensure Frank is completely aligned with nominating and executing Heidi, which will win the game for the evil team because I (the Demon) will remain alive in the final two.
🧠
I need Eve's Night 3 Empath number on her neighbors David and Frank. This single piece of info should solve the game: 0 means Heidi is Demon, 1 means Frank is Demon. I'm dead but can help coordinate.
🧠
Final 3 - Heidi must be the Demon if Eve's Empath reads hold. I need to reinforce this logic with Eve and make sure she nominates Heidi. Frank also needs to hear this to vote correctly.
🧠
The evidence overwhelmingly points to Heidi as the Demon. All ghosts agree. Eve's read clears me. Heidi's Washerwoman claim contradicts Grace's own behavior. I'm bound to Eve's vote today. The plan is set: nominate Heidi. I'll wait for nominations to begin.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
It's final 3. We must execute the Demon today. The logic points to Heidi. I'm making a public call to Eve and Frank to nominate Heidi and using my ghost vote to support them.
🧠
Final three with nominations open. The logic chain is airtight that Heidi is the Demon. I need to push Eve or Frank to nominate her, and rally ghost votes. If no nomination happens, we lose.
🧠
Reinforce the consensus that Heidi must be the Demon. My ghost vote is used, so I can only speak. Encourage Eve or Frank to nominate Heidi immediately before time runs out.
🧠
Reinforce the ghost consensus. I already used my vote so I can only speak. Must ensure Eve and Frank nominate Heidi. The logic chain points directly to Heidi as the Demon.
🧠
I am nominating Heidi for execution. The town is completely convinced she is the Demon due to my fake Empath reads. Executing her keeps me alive as the Demon with only Frank remaining, securing an evil victory.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Maintain my good bluff as the Washerwoman and protest my execution to make the town feel confident in their choice while ensuring they execute me, which leads to an evil victory.
🧠
This is the final day. Heidi is the only logical Demon candidate. Eve nominated her, and we need 2 votes. My ghost vote plus Eve's living vote secures the execution and wins the game for good.
🧠
This is the final vote. Heidi must be executed or evil wins. Alice already raised her hand - one more vote secures it. I must use my ghost vote now.
🧠
Reinforce the logic for the final vote. Heidi's defense is weak - she confirmed me as Monk but that doesn't prove she's good. The Spy could know my role. The entire ghost town agrees Heidi is the Demon.
🧠
Voting is underway. I've used my ghost vote already. I should reinforce the logic to ensure no one wavers — this execution should end the game if we're right, and the chain of evidence is solid.
🧠
I need to raise my hand to vote for Heidi's execution. Since we are in the final three, executing my Minion Heidi leaves only myself (the Demon) and Frank alive, securing an immediate evil victory.
🧠
All the mechanical evidence points to Heidi as the Demon. With 3 votes already cast, adding my ghost vote ensures the execution. This is the final day — if we don't execute the Demon now, evil wins.
🧠
Eve has raised her hand, so as Butler bound to Eve, I can vote. The logic is overwhelming: every mechanical fact points to Heidi as the Demon. This vote should win the game for good.
🧠
I want to maintain my bluff of being a good player to the very end to keep the illusion intact, while allowing my execution to proceed so that our evil team wins the game.
🧠
My ghost vote is already raised for Heidi. The execution has overwhelming support from all players. No need to speak further — anything I say might just give Heidi more to argue against. Let the vote complete and win the game.
🧠
My ghost vote is already raised for Heidi. The votes appear to be unanimous among all living and dead players. Waiting for the execution to complete and the game to end with a Good victory.
🧠
Voting is in progress and Heidi has overwhelming votes. I've already used my ghost vote. No need to speak further - just waiting for the execution to resolve.
🧠
The vote is decisively in favor of executing Heidi (5+ votes, only 2 needed). I've already used my ghost vote and can't add anything. Speaking now would only risk confusing the outcome. The execution is happening regardless — waiting is the correct play.
🧠
We have enough votes to execute Heidi. Once she is executed, only Frank and I will remain alive, which secures an evil victory. I will wait for the vote to conclude.
🧠
All votes are in — every ghost and both living players (Eve and Frank) have raised hands. Heidi will be executed. No need to speak; let the vote conclude. My ghost vote is already raised.
🧠
Affirm my vote for Heidi. Eve voted, so my Butler restriction allows me to vote. The logic is airtight and all ghosts agree. I want to signal confidence to the good team.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Bob(Ghost)
Ghost vote used by Bob
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am currently on the block with 5 votes. If I am executed, only Eve (the Demon) and Frank (good) will remain, securing an evil victory. I will wait to let the nomination phase close and ensure my execution.
🧠
The vote is closed with 5 votes against Heidi. She will be executed. There's nothing more to add at this stage - Heidi's guilt is mechanically proven by Eve's Empath reads, Charlie's Undertaker confirmation, David's Slayer shot, and the fact that all cleared players point to Heidi as the only remaining suspect.
🧠
The vote is closed and Heidi will be executed. There's nothing left to do but wait for the execution. Speaking now adds nothing.
🧠
The vote is decided — Heidi has 5 votes and will be executed. I've already used my ghost vote, so I have no further mechanical input. Waiting to see if the game ends is the most logical action.
🧠
Voting is closed and Heidi will be executed with 5 votes. There is nothing more to say or do at this point. I'll wait for the execution to resolve and see if the game ends.
🧠
The nomination phase is ending soon, and Heidi is on the block with 5 votes. If Heidi is executed, only Frank and I will remain alive, which immediately triggers an evil victory. I should wait for the phase to end without drawing any suspicion.
🧠
The vote is sealed. Heidi has 5 votes and will be executed. I've already used my ghost vote and there's nothing more to add. Waiting for the execution to resolve and the game to end.
🧠
Heidi is already on the block with 5 votes and will be executed. Any further action risks complicating the situation. Waiting is the safest move to secure the execution.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Two Players Left
Winner: Evil