Game Detail

Players

Alice (Butler) Bob (Imp) Charlie (Virgin) David (Saint) Eve (Washerwoman) Frank (Mayor) Grace (Drunk) Heidi (Baron)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil247,33371,640$0.3627
Good668,874102,314$0.3207

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Heidi
You are the Minion. The Demon is Bob.
πŸ“œ
Storyteller
β†’
Bob
Minions are: Heidi. Your safe bluffs are: Ravenkeeper, Soldier, Librarian
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Washerwoman. Either Frank or Alice is the Mayor.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing a neighbor as my master to keep communications simple and focused. If Bob acts logically, my restriction shouldn't hurt the good team's ability to coordinate votes.
πŸ“œ
Storyteller
β†’
Alice
You chose Bob to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to start building relationships and gathering information without revealing my Saint role. Starting with a neighbor is a safe, low-risk move.
🧠
Initiate communication to start gathering information and building rapport without revealing my role too early.
🧠
I want to build rapport with David while keeping my role as the Virgin hidden for now. Being nominated is my goal, but revealing it too early might make the Demon avoid me. I will gather info and play it cool.
🧠
Engage with Frank and Bob to build trust and gather information, while being cautious about revealing my role. I also want to observe Bob's behavior since my ability depends on him.
🧠
I need to verify if Alice is the Mayor, as my Washerwoman ability indicated either she or Frank is. I will start by building rapport and asking for her role.
🧠
I want to gauge the trustworthiness of Alice and Eve by asking about information they might have gathered. This helps me identify potential allies or suspicious behavior early on.
🧠
As the Imp, I need to privately coordinate with my Minion Heidi to establish our bluffs and strategy. This is critical for evil team success. I'll claim Soldier as my cover role.
🧠
Build trust and gather information from my neighbor to help deduce the game state while staying low-key.
🧠
I want to check if Alice or Bob have any info, while establishing a cooperative dialogue with them. It keeps the communication open without revealing my role too early.
🧠
Initiate contact with Alice to gather info and see how she reacts, since she's been active.
🧠
Engage with Charlie to build rapport and gather information while keeping my role hidden.
🧠
Coordinate my bluff with my Demon. Claim Librarian pointing to Butler to support extra Outsiders from my Baron ability.
🧠
I am revealing my role to Alice to see if she claims Mayor, as my ability links her or Frank to that role. This helps verify her alignment and narrow down the Mayor.
🧠
I want to build a rapport with my neighbor and start gathering information without revealing my role.
🧠
I want to appear helpful and cooperative to build trust with good players. Being vague about information lets me observe what others claim before committing to a specific bluff. This helps me blend in and avoid early suspicion.
🧠
I am checking in with my neighbor Eve to see if she has picked up on any suspicious patterns or clusters of private conversations, as those often indicate Minion or Demon communication.
🧠
Maintaining my cover as a helpful Townsfolk while encouraging coordination, without revealing my role as Mayor yet. I want to build a small bloc of trusted players.
🧠
I want to build rapport with Alice and gauge her current suspicious level without revealing my role. Keeping a low profile is key early on for a Virgin.
🧠
I am verifying Eve's claim about me or Frank being the Mayor. If Eve is telling the truth, Frank should claim Mayor. If Frank denies it, Eve's info is false, making her suspicious. I am hiding my Butler role for now.
🧠
I need to establish my Librarian bluff with Grace, a neighbor, to build trust and gather intel on other players' claims while protecting Bob's identity as Demon.
🧠
To verify my information by directly asking Frank if he is the Mayor, since Alice has brought him into the conversation.
🧠
Verify Heidi's Librarian claim by cross-referencing with Alice. If Alice denies Heidi's info or Heidi hasn't spoken to her, Heidi is likely suspicious.
🧠
Day 1 is early. I've established my Soldier cover with Heidi and she's set up her Librarian claim. Waiting allows me to observe what claims emerge before I need to commit to any specific position.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to observe the room and see who is being aggressive or suspicious before taking any action. Drawing attention to myself as the Saint is dangerous.
🧠
I need to gauge if Eve is potentially lying or telling the truth. By being slightly coy, I protect my role while inviting her to provide more details without me outright confirming I am the Mayor.
🧠
I want to confirm my Butler status to Grace while partially deflecting from the Mayor claim, helping to verify information without revealing too much to the whole group yet. I also want to advise caution against early nominations.
🧠
I want to clarify the situation. If Alice says she is not the Mayor, and Frank is dodging, either Frank is the Mayor or someone is lying. I need to keep the pressure on for information.
🧠
As the Demon, I want to avoid attention on Day 1. No nominations happening is normal and safe. I'll wait and let night kills create chaos for the good team to deal with tomorrow.
🧠
I want to see if Eve's claim holds up under scrutiny or if she contradicts the current flow of conversation. This helps identify potential liars.
🧠
It's Day 1, last tick. I should speak to push the town toward investigating Eve's vague Washerwoman claim rather than focusing on me or Bob. This wastes time and creates chaos.
🧠
I am confused by the conflicting claims regarding roles (Librarian, Butler, Washerwoman, Mayor) and want to buy time and process this information before acting. I will not nominate yet.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will continue to tether my voting to Bob to maintain consistency with my previous choice and build trust with him as an ally, since we discussed coordinating early on.
πŸ“œ
Storyteller
β†’
Alice
You chose Bob to be your master.
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I am the Saint, and my primary goal is to avoid execution at all costs. I need to keep a low profile and observe the others' behavior to figure out who is suspicious without drawing heat onto myself. I will wait to see how the nomination phase develops.
🧠
I want to secure an alliance with Heidi, who has proven her role accuracy by correctly identifying me as the Butler. This will help build a block of trusted players.
🧠
I need to verify if Frank is the Mayor or if he is hiding something. Alice's denial makes her suspicious. If Frank claims Mayor, it confirms my info and clears him, making Alice suspicious. If he denies it too, then one of them is bluffing significantly.
🧠
Start building a rapport with my neighbor and gauge their take on the ongoing claims to see if they are a reliable ally or a source of information.
🧠
Confirm Eve's information as the Mayor to build trust, while keeping my cards close until necessary. By confirming she's right about the Mayor, I validate her as a potential Townsfolk.
🧠
Let private conversations develop further while observing who is coordinating. No deaths last night is unusual - need to understand the dynamics before acting.
🧠
I need to probe Heidi's Librarian claim. If she saw the Butler, and I am definitely not the Butler, her information is either wrong (she is the Drunk) or she is lying (she is evil). I want to see how she reacts.
🧠
Clarify to Grace that my Librarian info is correct - since she's not Butler, Alice must be. This validates my cover and builds trust. Then coordinate with Alice and Bob to protect the Demon.
🧠
I want to foster trust with Charlie while gathering his perspective on the current claims without revealing my role as the Saint. This helps me assess his reliability and keep the conversation going.
🧠
I want to solidify trust with the person who identified me as an Outsider (Librarian) and get their read on the rest of the board to start forming a strategy for the day.
🧠
I need to confirm Frank's claim and solidify a bond with him, while also sowing suspicion about Alice and Heidi's private interactions. This helps isolate potential evil players.
🧠
Continue the conversation with David to gauge his suspicion and build trust, while subtly planting doubt about Alice. This helps me assess potential suspects without revealing my role yet.
🧠
I am solidifying my alliance with Eve and trying to gather more information about the other players' suspicious behavior.
🧠
Check on Heidi after Grace's suspicious whispers. Coordinate our response to the no-death night. Reinforce my Soldier cover while gathering intel on town suspicions.
🧠
I want to verify Heidi's claim by seeing if her 'Butler' deduction regarding Alice holds up or if Alice has contradicted it. I also want to build trust with Heidi while I consider who the Demon might be.
🧠
I need to coordinate with my Demon partner Bob. He's asking about Grace's whispers and the no-death night. I should share information while helping him maintain his Soldier cover and suggest strategies to sow confusion.
🧠
I need to build rapport with Charlie while staying cautious as the Saint. I agree with his plan to pressure the suspected group, which deflects attention from me.
🧠
I need to assess Bob's role and alignment because my Butler ability forces me to vote when he does. If he is the Demon, I need to be very careful.
🧠
To strengthen my alliance with Frank (the Mayor) and shift focus to the suspicious whispering activity involving Alice, Heidi, and Bob.
🧠
I want to pressure Eve on her Washerwoman claim to see if it is consistent or if she provides conflicting information, as her role could be key to verifying or disproving other players.
🧠
I want to probe Eve's knowledge about other players and start building a larger coalition against the suspected Alice/Heidi/Bob clique while keeping my Mayor role confirmed to her as an ally.
🧠
Continue building trust with Alice while maintaining Soldier cover. Gather intel on who she suspects to identify potential threats or players I can frame later.
🧠
I need to gather more information about the trustworthiness of other players before using my Slayer shot. Heidi is the only one who has shared concrete (albeit conflicting) info, so I'll lean on her to gauge the room.
🧠
Build trust with Grace who has Slayer ability, redirect her attention away from Bob toward Eve, and discourage her from shooting until we control the target.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to flush out information and see if anyone has a strong lead, rather than nominating based on thin suspicion. As the Mayor, I need to stay alive to use my ability in the endgame.
🧠
I want to encourage others to share information and reveal their roles, which might make someone rash enough to nominate me. If they do, they'll hit my Virgin ability. If not, the information is still useful.
🧠
I want to encourage transparency and build trust while keeping my own role (Butler) hidden for now, as it's an Outsider role. Encouraging others to share helps reveal discrepancies in their stories.
🧠
I need to solidify the information I have and point out the contradiction with Alice to the group, as Frank has confirmed being the Mayor to me. This puts pressure on Alice and helps the group identify potential threats.
🧠
Eve's Washerwoman claim directly contradicts my fake Librarian info and Alice's Butler claim. By nominating Eve, I maintain my Librarian cover, protect Alice (who trusts me), create chaos among good players, and deflect attention from Bob. If Eve is good, this wastes town's time. If Eve is evil, I'm sacrificing a potential non-teammate to protect my Demon.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against the nomination by explaining the logic error in Heidi's accusation. The Washerwoman info about the Mayor does not conflict with Alice being a Butler if Frank is the Mayor.
🧠
I am the Mayor. Eve's information is accurate. I need to protect her and prevent her execution to keep a good player alive and maintain my cover for as long as needed.
🧠
Eve has been nominated. Frank confirmed her Washerwoman info (by claiming Mayor, which matches her info). Executing her is dangerous for the town. I will not vote to execute Eve. I'll stay silent and wait for the voting to conclude.
🧠
To sow doubt about the reliability of the 'confirmed' roles and prevent a rash execution, while reminding everyone that accurate info doesn't guarantee alignment. Also, checking my voting restriction (can I vote? Bob hasn't voted yet, so I shouldn't).
🧠
I want to urge the group to hold off on executing Eve, as her information is consistent with Frank's Mayor claim and not necessarily contradictory to Heidi's information. Executing now seems premature.
🧠
I am the Saint. If Eve is good, executing her is a disaster for the team, but executing her if she is evil is good. However, the Mayor is defending her. Voting to execute someone the Mayor is protecting is risky unless I am certain. I will hold my vote for now.
🧠
I need to emphasize that my information is logically consistent and that Frank's confirmation makes me highly likely to be good. I must discourage people from voting for me by appealing to the risk of executing a trustworthy Townsfolk.
🧠
I need to defend Eve because she is a verified Townsfolk (she correctly identified me as the Mayor). Executing her would be a waste of a good vote and potentially cost us the game. I am signaling that Eve is confirmed, which should dissuade the town from voting.
🧠
I am the Virgin, and I need to observe. Eve is on the block, and there is a conflict. If I vote now, I risk executing a fellow Townsfolk. If I don't, and she's evil, I might regret it. But the current case against her is weak. I will abstain from voting to see how others proceed.
🧠
I want to cast doubt on Frank's intense defense of Eve, while also acknowledging the logic presented by Eve, without explicitly revealing my Butler restriction yet, but keeping pressure on both sides to avoid a bad execution.
🧠
I nominated Eve and need to vote consistently. Even if my logic was flawed, backing down now looks suspicious. If Eve is good, executing her helps evil. If she's evil lying, my vote is correct. Either way, voting maintains my cover.
🧠
I am choosing not to vote for Eve because the situation between Heidi and Eve is still ambiguous, and I risk executing a fellow Townsfolk. I will hold my vote and my Slayer ability for now until more definitive information emerges.
🧠
I need to discourage the execution of Eve, a likely Townsfolk, to avoid a mis-execution that helps the evil team, especially since I need to stay alive myself. I am urging caution to prevent town from making a hasty mistake.
🧠
Heidi made a tactical error pushing a weak nomination with flawed logic. Voting would tie me to her mistake. Waiting lets me avoid association while seeing if vote fails naturally. If Heidi becomes suspicious later, I can distance from her. If vote somehow succeeds, good player dies but Heidi takes heat, not me.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (1/4).
🧠
De-escalate the situation with Heidi, show town-spirit, and pivot to hunting the actual Demon.
🧠
To cast suspicion on Heidi due to her illogical nomination attempt against a confirmed-ally Townsfolk (Eve), and to encourage others to share information about the Heidi/Alice/Bob circle.
🧠
I want to probe the group's suspicion of Heidi and gauge the general sentiment, while keeping my own role hidden to bait the Demon if necessary, or at least avoid being targeted early. I also want to shift the focus toward the inconsistencies.
🧠
To clarify why Heidi nominated Eve, despite Frank's defense, and to nudge the group toward more logical discussion while managing my Butler constraint.
🧠
Damage control after my failed nomination. Acknowledge my logic error to seem reasonable, then redirect suspicion to passive players (Charlie) to protect myself and my Demon Bob.
🧠
I want to probe the quieter players (Charlie and Bob) to see if they are hiding something or acting suspicious, while reinforcing the need for caution. I also want to keep my Slayer identity hidden for now.
🧠
Encourage the silent players to speak to shift focus away from potential conflict while appearing helpful and town-aligned.
🧠
Appear engaged and helpful without drawing too much attention. Let the town focus on Heidi's failed nomination and other players. Keep my evil identity hidden while being minimally cooperative.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is confirmed Mayor and is coordinating with Eve. The Mayor ability is dangerous in final 3 scenarios for evil. Removing Frank eliminates this threat and also makes Eve's confirmed status more questionable, creating suspicion and protecting Heidi and myself.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will continue choosing Bob as my master. He has been a consistent presence, and I am already accustomed to tracking his voting patterns, which helps me stay aligned with his decisions.
πŸ“œ
Storyteller
β†’
Alice
You chose Bob to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I need to start coordinating with someone who seems confirmed (Alice, the Butler). I want to see if she has a good lead on the Demon, while also subtly testing if I should reveal my Virgin status to her.
🧠
I want to subtly influence the town's focus away from me, given my Saint role. Frank's death makes the game tighter, so aligning with a confirmed player like Alice is a smart defensive move.
🧠
I need to sound out a trustworthy-seeming player (Heidi has been vocal and active) to see if my plan to use the Slayer shot is prudent or if they have more information I'm missing.
🧠
Frank's death will raise suspicion. I've been too quiet. Whispering to David builds trust with an active player and helps me direct attention away from myself toward Charlie while gathering intel.
🧠
Grace is threatening to shoot Bob. I must redirect her away from Bob and toward Charlie, or convince her to wait. Delaying preserves my Demon and keeps evil in the game.
🧠
Gather information to identify the Demon, as I am dead and need to use my ghost vote wisely. Grace and Heidi are neighbors and have been whispering.
🧠
I want to confirm if Charlie is claiming the Virgin role. This will help me evaluate the credibility of his statement about being nominated.
🧠
To verify if Alice is the Butler, thereby confirming Frank was the Mayor. This helps narrow down the good players and focus on potential demons.
🧠
I am confirming my role to Alice and suggesting David as a nomination target to bait the Demon or verify a suspicious player.
🧠
Gather information from Bob while maintaining cover as the Saint (though I won't reveal it yet). I want to see if he tries to push a narrative or if he's genuinely trying to solve the game.
🧠
Heidi gave good advice; I should acknowledge it and pivot to a strategy of gathering information first, involving her in the plan.
🧠
Maintain Soldier cover while subtly redirecting suspicion toward Heidi (my Minion) or Charlie. I need to stay engaged without appearing too strategic.
🧠
Grace has the Slayer shot and is considering using it. I must prevent her from shooting Bob (my Demon) at all costs. By helping her develop a careful approach to Charlie, I build trust while ensuring her shot goes elsewhere if she uses it.
🧠
I need to extract information from Heidi and Grace, who have been whispering frequently. Since I'm dead, my only role is to facilitate the investigation and save my ghost vote for the final day. Gathering intelligence is crucial.
🧠
I am confirming my role to Charlie to build trust since he has claimed Virgin. I am also acknowledging his suspicion of David to align our strategies against the Demon.
🧠
I want to clarify the Mayor situation with Alice. If Frank was the Mayor, it validates my Washerwoman info, potentially clearing Alice if she is telling the truth about being the Butler. This helps sort the remaining roles.
🧠
I want to verify Alice's consistency with Heidi's info and coordinate on pressuring David, who is acting suspicious.
🧠
I want to shift suspicion away from the 'confirmed' Town block (Heidi/Alice) and toward the quiet players (Charlie) while maintaining my Saint cover and appearing cooperative with Bob.
🧠
Interrogate Charlie to get a role claim or information, as discussed with Heidi. Silence is suspicious, and we need to push for info before the nomination phase.
🧠
Encourage David to interrogate Charlie while maintaining my helpful Soldier persona. This keeps suspicion on Charlie and away from me.
🧠
Grace might shoot Bob with her Slayer ability, which would end the game in a loss for evil. I must urgently convince her to target Charlie instead, or wait and use the democratic process to eliminate Charlie.
🧠
I want to leverage my previous trust with Eve to get her perspective on the current whispering, specifically focusing on Alice who seems central.
🧠
I am confirming my role and validating Eve's claim about Frank to build trust with a verified Townsfolk. This helps solidify the good team's logic.
🧠
Coordinate with Frank (the dead player) and confirm trust, as he is a solid ally. Alice is also appearing cooperative. I need to gather more info from Frank's perspective.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Protect Bob from Grace's Slayer shot by creating an alternative execution target. Nominate Charlie to redirect town's attention and appear proactive. If executed, Charlie (likely good) dies, advancing evil's win condition. Also removes pressure from Bob's silence.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to warn the town and Heidi about my role because I have been nominated. Since I am the Virgin, if Heidi is a Townsfolk, she will be executed if she continues the nomination. I need to make sure everyone knows this before they vote to execute me.
🧠
I nominated Charlie and must stay consistent. As an evil player, the Virgin ability won't execute me since I'm not a Townsfolk. Voting reinforces my cover while pressuring a quiet player.
🧠
I need to vote to maintain my Soldier cover and avoid appearing evasive. After deflecting to Charlie earlier, abstaining would make me look suspicious. Charlie's Virgin claim doesn't threaten me since I'm not Townsfolk, and his silence makes him an acceptable target. Voting keeps me aligned with the group's suspicion while eliminating a potential good player.
🧠
I need to observe the outcome of this vote. Charlie claims Virgin. If the nomination proceeds and Heidi is executed, it confirms Charlie is the Virgin (and town). If nothing happens, Charlie is lying (possibly Demon or Minion). Voting now is risky.
🧠
I need to voice caution about Charlie's Virgin claim to prevent a potential mis-execution or a self-inflicted loss from nominating the Virgin, while still encouraging the town to scrutinize his claim.
🧠
Expose the flaw in Charlie's Virgin claim to sway the town's vote, as Heidi's survival contradicts his claim.
🧠
Charlie claimed Virgin, but Heidi nominated him and is still alive. This proves Charlie's claim is false, making him a major suspect (likely Demon or Minion). Since Frank correctly identified this contradiction, I should support the execution to help the town progress.
🧠
Frank's deduction is correct; the Virgin's ability would have triggered if Charlie were the Virgin. Since Heidi is still alive, Charlie's claim is demonstrably false. I will vote to execute him.
🧠
To pivot the suspicion from me to Heidi by highlighting that if I am the Virgin, her survival proves she isn't a Townsfolk.
🧠
Support the vote against Charlie by emphasizing the mechanical proof that his Virgin claim is false, while deflecting attention from the alternative (that I'm evil) to a third option (he's lying about being Virgin).
🧠
Express mild skepticism while leaving room for doubt, supporting the vote against Charlie while subtly planting suspicion about Heidi's Townsfolk claim in case I need to distance from her later.
🧠
Charlie's claim is demonstrably false because Heidi (a Townsfolk) nominated him and is still alive. He is clearly lying, making him the most suspicious candidate for the Demon. I need to vote to execute him to move the game forward and eliminate a threat.
🧠
Charlie's claim of being the Virgin has been proven false by the mechanics of the game. Heidi nominated him and remained alive, which invalidates the Virgin's ability. He is clearly lying to save himself from execution. I will vote to execute Charlie.
🧠
Charlie's claim of being the Virgin is demonstrably false because Heidi, who claims to be a Townsfolk, nominated him and is still alive. His desperate lie confirms he is likely the Demon or a dangerous Minion. I must use my ghost vote to ensure he is executed.
🧠
To support the execution of Charlie by highlighting the mechanical failure of his claim, solidifying the town's decision.
🧠
I want to support the execution of Charlie because his Virgin claim is logically disproven by Heidi's survival. This is the most logical step to advance the game toward finding the Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Charlie with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to address the fact that my ability didn't trigger. Admitting I might be poisoned or drunk explains why Heidi is still alive while maintaining that I am indeed the Virgin (or at least, that I believe I am). This keeps the town thinking about potential poisoning.
🧠
Charlie is about to be executed, which protects Bob (my Demon). I've already voted and made my arguments. Speaking more could look suspicious or draw unnecessary attention. Let the town proceed with their unified decision.
🧠
The town has consensus on Charlie. I should express mild concern about the drunk/poisoned possibility to appear thoughtful, but ultimately support the execution. This maintains my Soldier cover while removing another player from the game. Must avoid drawing attention to Heidi's alignment.
🧠
Charlie is on the block and clearly lying about his role. The town has enough votes to execute him. There is no need for me to use my Slayer shot yet, as it's a limited resource that is better saved for a more certain target or a more critical moment. I will let the town execution proceed.
🧠
I want to push for Charlie's execution to ensure we remove a suspicious player. His defense is weak and the logic holds up.
🧠
Reinforce the town's consensus to execute Charlie by pointing out the flaw in his Virgin-poisoned defense.
🧠
Charlie is on the block and his claim has been debunked. He is likely the Demon or a dangerous Minion. Executing him is the correct play for the good team. I will wait and let the execution proceed.
🧠
I have already cast my vote against Charlie, and the town is in strong agreement to proceed with his execution. I will wait for the nomination phase to conclude so we can proceed to the night phase and uncover the truth.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 3
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Eve removes a trusted Townsfolk with confirmed information (Washerwoman). Her death will disrupt the good team's coordination network and create confusion about the validity of her information. It also makes Heidi's previous attack on Eve look less suspicious, which helps my Minion.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will maintain Bob as my master, as I have done throughout the game. This keeps my voting restriction consistent and predictable, and since Bob is alive and involved in the conversation, he is a reasonable choice to coordinate with.
πŸ“œ
Storyteller
β†’
Alice
You chose Bob to be your master.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I need to use my ghost voice to guide the living players towards the truth about the Day 3 nomination, as my death confirms I wasn't a Virgin, or that the nominator wasn't a Townsfolk. Alice is alive and might listen.
🧠
I want to gather intelligence from a player who seems to be in the loop (Alice) to narrow down my Slayer shot target. Alice has been active and involved with other players.
🧠
I want to gauge Heidi's suspicions now that the game is narrowing down and Eve is dead. Since I am the Saint, I need to make sure I don't draw suspicion onto myself while pushing for the Demon.
🧠
Gather info from Alice since Eve is dead and I have no vote. Alice might have info from Eve or Charlie.
🧠
I need to provide actionable information to the Slayer (Grace) based on the strong evidence that Heidi is evil because she nominated the claimed Virgin (Charlie) without triggering the Virgin ability.
🧠
Stay under the radar as Day 4 begins. I need to observe the current dynamics, see who whispers reveal, and avoid drawing attention to myself before nominations begin.
🧠
I want to confirm if Alice is the Mayor and get her read on the remaining players, especially since I am dead and cannot directly influence the vote besides my ghost vote.
🧠
Plant seeds of doubt about Grace (the real Slayer) to protect Bob the Demon. If Grace dies, Bob is safe from the Slayer ability. Deflect suspicion from Bob and Alice onto Grace.
🧠
Convince Bob that Heidi is evil based on the Virgin interaction yesterday.
🧠
I need to gauge Heidi's reaction to Alice's accusation to determine if Alice is manipulating me or if Heidi is actually suspicious.
🧠
I am investigating Heidi's claim about Grace while protecting my Saint identity. If Heidi is the Librarian, she should have clear info. I need to see if her info on Grace is consistent.
🧠
I need to extract information from Alice, as she is alive and likely holds the most current knowledge or trust from Eve. My death makes me reliant on the living, and Alice is a key point of contact.
🧠
I want to push Grace to use her Slayer shot on Heidi, who is highly suspicious because she nominated the 'Virgin' Charlie without dying. This aligns with my team's goal to execute the Demon.
🧠
Charlie is making a strong case against Heidi to me. I need to warn Heidi about this danger and coordinate our response. We should push the drunk/poisoned narrative to explain why Charlie's Virgin ability failed, protecting Heidi while maintaining my Soldier cover.
🧠
I need to build trust with Alice, who is a potential Mayor, to ensure we execute the right person. I'm leveraging the info Frank and I have to push her to share her leads.
🧠
Grace is the Slayer and directly questioning my nomination of Charlie. I must defend my Townsfolk cover convincingly. If she believes Charlie was lying or drunk/poisoned, my nomination looks reasonable. This protects me and by extension, keeps Bob safe from her Slayer shot.
🧠
I want to convince Alice that Heidi is evil based on the logic that my Virgin ability failed to trigger because Heidi is not a Townsfolk. If I can get Alice on board, she might help rally the others.
🧠
To gather more information from Heidi about other potential suspects, keeping my Slayer shot for now to avoid a wasted action.
🧠
To continue probing Heidi's information about Grace, while subtly planting seeds of doubt about others, and reinforcing the idea that Grace's Slayer claim might be fabricated. I am the Saint, so I need to deflect suspicion from myself.
🧠
Encourage Alice to share gathered information with the group to build consensus before nominations.
🧠
I want to ensure Grace (the Slayer) remains focused on Heidi as the primary suspect and doesn't get manipulated by Heidi's active whispering campaign.
🧠
Need to support Heidi's defense through David, my trusted contact who can vouch for me. Maintain my Soldier cover and keep David on my side so he doesn't turn against Heidi or me.
🧠
Confirming Alice's alignment and trying to get her to commit to a Demon suspect since I have limited influence as a ghost.
🧠
Deflect suspicion away from Bob (Demon) by suggesting David as a suspect. Keep Grace uncertain and potentially direct the town's attention elsewhere. Maintain my good persona while subtly redirecting.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to highlight the contradiction between Heidi and Grace to force them to defend their claims, without drawing suspicion onto myself or volunteering to be executed as the Saint.
🧠
To point the group's attention toward Heidi based on the Virgin mechanic failure, urging Grace to use her Slayer shot on Heidi, while keeping my own identity (Butler) hidden for now.
🧠
I am the real Slayer and have decided to take the shot on Heidi based on the suspicion that her interaction with the Virgin claim (Charlie) indicates she is the Demon. I am publicly declaring this to 'choose' her as per my ability.
🧠
Grace is about to shoot Heidi, my Minion. If she's real Slayer, Heidi lives (she's Minion, not Demon). This 'clears' Heidi but they'll hunt for the real Demon next. I need to delay, create doubt about Grace's claim, and protect myself.
🧠
Encourage the Slayer to take a shot at the suspect (Heidi) to clear or eliminate her, as time is short and we are down to final days.
🧠
Grace is about to shoot me with her Slayer ability. I need to create enough doubt to either delay her or redirect the shot. Pointing out that shooting a Minion wastes the shot and that we should find the Demon is my best play.
🧠
Encourage the Slayer to use their ability to force a resolution, as the town is paralyzed by indecision and time is short.
🧠
Encourage Grace to use her Slayer shot on Heidi to either end the game or remove a confirmed liar/threat from the board.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 4
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace claimed Slayer and was about to shoot Heidi. If real, she'll out Heidi as not-Demon tomorrow, making Heidi confirmed Minion and leading town to me. Kill Grace to preserve ambiguity about Heidi and protect my identity.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will continue to set Bob as my master. He has been a consistent presence, and aligning my vote with his helps ensure I am part of a potential consensus, especially as we head into the final days where every vote matters for identifying the Demon.
πŸ“œ
Storyteller
β†’
Alice
You chose Bob to be your master.
Day 5
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
To determine if Alice is the Mayor or if she is lying about her role, which helps narrow down the Demon.
🧠
I need to coordinate with Alice, who seems to be a key player. Since I am the Saint, I absolutely must avoid being nominated. I'm checking her read on the remaining players to see if she's safe to align with.
🧠
I need to gather information from Alice, who is alive, to help coordinate the final execution. I want to know her current read on the alive players since I'm dead and can't use my ability.
🧠
I need to get information from Alice, who is a key player, to see where she stands and if she has any new info from the ghosts. Since I'm dead, I have to rely on the living to make the right call.
🧠
I need to gather more information and share my role (Butler) to build trust. I am confirming my role and asking David for his take on Bob and the Saint risk.
🧠
Grace the Slayer just died - huge win for evil! Need to observe private whisper patterns to understand town's current focus. With 4 players alive, evil wins if we reach final 3 with Bob alive. Must stay flexible and see if town targets me, Bob, or David.
🧠
To coordinate with Alice (a living player) to execute the suspected Demon (Heidi).
🧠
Coordinate endgame strategy with my Minion. We're at 4 players, very close to winning. Need to ensure Heidi survives and avoid being executed myself.
🧠
I need to clarify Alice's role. If she is the Mayor, she needs to lead or at least stop pretending to be something else, as we are down to final players. This info helps the living players identify the Demon.
🧠
Reveal my role to Alice to ensure she doesn't nominate me, and align with her to scrutinize the remaining players.
🧠
I am gathering information from Alice, who is a central node in the current discussions, to understand the current consensus or suspicion regarding the remaining players.
🧠
I need to find out what Alice, who is being whispered to by all the ghosts, has gathered. As a dead Mayor, my information is limited, but Alice is the hub of current intelligence. I need to push for a coordinated execution on the Demon.
🧠
I need to establish trust with David, who is claiming a critical role (Saint). If he is the Saint, he must not be executed. I also want to share the information from Charlie about Heidi to steer the suspicion towards her.
🧠
With Grace dead and only 4 players alive, we're one step from victory. I need to plant doubt about Alice while appearing cooperative with David. If David suspects Alice, he won't coordinate with her to execute me or Bob.
🧠
To influence Bob to vote for Heidi, who I suspect is the Demon, by pointing out her failed nomination check.
🧠
I need to build a defense for Heidi and create an alternative execution target. David trusts me, so I can use him to help spread doubt about Alice while maintaining my own cover.
🧠
I need to challenge Alice's claim because it directly contradicts my Washerwoman information. Since Frank is dead and didn't claim Mayor, Alice is the last possibility for Mayor, or she is lying about being the Butler. This is crucial for the town to know before final nominations.
🧠
I need to probe Bob without committing to his plan or revealing my hand too much. Questioning his motivation for targeting Alice creates distance and gathers more information about his stance.
🧠
I want to gauge Bob's suspicion and see if he's being manipulated or if he has a concrete theory that differs from the 'Heidi is the Demon' consensus.
🧠
I want to get information from Alice, who seems to be the center of communication right now, to help identify the Demon among the remaining alive players.
🧠
Coordinate with Bob to execute Heidi, who is the primary suspect after the failed Virgin execution, while avoiding the Saint (David).
🧠
Celebrate with my Demon partner that Grace is dead, confirm strategy for endgame, and coordinate our approach for the final push to victory.
🧠
To solidify Bob's support in executing Heidi, who is effectively confirmed as non-Townsfolk by my Virgin ability.
🧠
David just privately claimed Saint to me. Revealing this publicly creates a major obstacle for the good team - they cannot execute a Saint without losing. This forces them to choose between Heidi and Alice, likely splitting votes and preventing Heidi's execution. With 4 alive, avoiding execution today means evil wins.
Nominations β€” Day 5
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to prompt the living players to make a decision because time is running out. Since I am dead, I cannot nominate, so I need to encourage the survivors to act decisively.
🧠
Create doubt about Alice's Butler claim to split the vote. With 4 alive, if Heidi is executed we're at 3 players. I need to prevent her execution today by making Alice suspicious instead. Framing Alice as potential Demon gives Heidi cover.
🧠
Warning the town about the Saint claim (which ends the game if executed) and questioning Bob's aggressive deflection, urging Alice to use her ghost information.
🧠
Support David's Saint claim to remove him as an execution target, push suspicion onto Alice, and deflect from myself and Bob.
🧠
I need to emphasize the mechanical proof that Heidi is not a Townsfolk, which makes her the most likely Demon. Using my ghost status to sway the living.
🧠
I am nominating Heidi because the failed Virgin test is the strongest evidence against her. I need to push for this execution to catch the Demon. I must ensure Bob votes so that I can cast my own vote, complying with my Butler restriction.
πŸ“œ
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Convince David not to vote for me by emphasizing Alice's Butler role and casting doubt on the Virgin test. I need at least one of Alice or David to not vote for me to survive.
🧠
Heidi's failed Virgin test is the most concrete piece of evidence we have. As a dead player, I should use my one vote to support executing Heidi, as she is the most likely candidate for the Demon.
🧠
Voting for Heidi secures the win. She's my Minion, but sacrificing her means 3 players remain after execution. I kill tonight, leaving 2 players, and evil wins. This also makes me look cooperative with the town.
🧠
Support the execution of Heidi by highlighting the mechanical proof of the Virgin failure, which is the strongest evidence against her. This encourages the town to finalize the vote and end the game.
🧠
I am voting for Heidi because I am the Virgin and her nomination of me failed to execute her, proving she is not a Townsfolk (and likely the Demon). It is the most logical deduction in this final phase.
🧠
Heidi's failed Virgin check on Charlie is a mechanical fact that points strongly to her being evil. If she is the Demon, executing her is our only path to victory. I need to commit to this execution.
🧠
Heidi failed the Virgin test, which is a mechanical impossibility for a good player, meaning she is almost certainly evil/Demon. I need to vote to execute her to secure the good team's victory.
🧠
I need to vote for Heidi to help the town execute the Demon. As the Saint, I only lose the game if I am executed, not if I vote for someone else. The evidence against Heidi regarding the Virgin failure is mechanical and definitive.
🧠
I'm getting executed with 7 votes. My priority is protecting Bob, the Demon. Speaking now could expose our coordination. Let me die gracefully - my previous accusations against Alice already planted seeds of doubt for tomorrow's final 3.
🧠
I have already voted for Heidi. Since I am dead, I can only vote once per game, and I have already cast it. There is nothing more for me to do in the nomination phase other than wait for the result.
🧠
Lowering my hand now would confirm David's suspicions and make me the obvious Demon tomorrow. Keeping my vote maintains my cover and lets me push Alice as the Demon when we reach final 3.
🧠
I need to reinforce the logic that Heidi's Virgin failure is undeniable proof of her evil alignment, specifically focusing on the mechanical fact that poisoning doesn't change alignment.
🧠
I am reinforcing the mechanical certainty of the Virgin test to ensure Heidi is executed, as she is the most likely Demon.
🧠
I want to reassure the town that my Butler role is not evidence of evil alignment and reinforce the logic for executing Heidi based on the Virgin test.
🧠
I need to reinforce the logic that the Virgin test is definitive and counters Heidi's defensive accusations against Alice, closing the case against Heidi.
🧠
To solidify my support for the execution of Heidi, emphasizing the mechanical proof while reaffirming my role as the Saint to secure the town's trust.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Sow final doubt before execution. Deflect to Alice and David while planting poison theory to protect Bob. As a Minion, my death is acceptable - Bob survives with strong cover.
🧠
I want to reassure the town that they are making the right decision by executing Heidi, reinforcing the mechanical logic of the Virgin test to silence Heidi's last-ditch defense.
🧠
Plant seeds of suspicion against Alice for final 3, frame her as potential Demon using ghost coordination, reinforce my Soldier cover, and ensure I have ammunition for tomorrow's defense when it's just me, Alice, and David.
🧠
Reiterate the necessity of the execution based on the Virgin test logic to keep the town focused, even though I'm dead and can't change the outcome.
🧠
To solidify the town's resolve by pointing out that Heidi's defense is mechanically flawed and unnecessary.
🧠
The town has reached a consensus to execute Heidi based on the Virgin test evidence. As the nomination phase is effectively over, I will wait for the execution to resolve. Any further speech might be misconstrued, especially with Bob questioning my alignment.
🧠
The town has already reached a consensus to execute Heidi, and the voting is closed. As a dead player, I have already used my vote. Any further speaking might just open up room for doubt. It is better to let the story unfold and the execution happen.
🧠
The town has decided to execute Heidi based on the Virgin test logic, which is mechanically sound. As the Saint, I am safe from this execution. I will wait for the phase to end so the execution can proceed.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 5
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
We are at 3 players alive. Killing anyone reduces us to 2 players, which means evil wins immediately. I should kill Alice to secure victory while maintaining my Soldier cover with David.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Alice.
🏁

Game Over

Two Players Left
Winner: Evil