Game Detail

Players

Alice (Drunk) Bob (Baron) Charlie (Imp) David (Recluse) Eve (Saint) Frank (Soldier) Grace (Mayor) Heidi (Librarian)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil279,41092,164$0.6160
Good729,443164,617$0.8586

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Bob
You are the Minion. The Demon is Charlie.
πŸ“œ
Storyteller
β†’
Charlie
Minions are: Bob. Your safe bluffs are: Chef, Investigator, Undertaker
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Librarian. Either Eve or Charlie is the Saint.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I want to start gathering information immediately. Checking Bob and Charlie will give me a starting point for my logic chains.
πŸ“œ
Storyteller
β†’
Alice
You chose Bob and Charlie. You receive the answer: NO.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to start gathering information from my neighbor Frank to build trust and narrow down the possibilities.
🧠
I am the Demon and need to coordinate with my Minion Bob. I should share my safe bluffs, establish what I plan to claim, and find out what role he's claiming so our stories align and don't conflict.
🧠
I want to start gathering information from my neighbor Eve to see if she has any useful N0/N1 roles like Washerwoman or Investigator, while staying low-key about my own Outsider role for now.
🧠
I want to establish a connection with my neighbor, Grace, and share my role to build trust. Since I am the Soldier, I am safe from the Demon, so I don't mind being known as a 'safe' player early on.
🧠
Coordinate with Charlie on my bluff claim and discuss night kill strategy. I need to establish my cover and align with Demon's plan.
🧠
Share my Librarian information with a neighbor to build trust and start verifying the Saint's identity before nominations.
🧠
I want to establish a bond with my neighbor Heidi, share my information to build trust, and see if we can cross-reference her Librarian info with my Fortune Teller info.
🧠
I am responding to David's whisper to establish communication without revealing my role as the Saint yet. Being a Saint, I want to avoid execution, so keeping a low profile while gathering info is key.
🧠
I want to build trust with Frank by sharing my role since he shared his. As Mayor, a Soldier neighbor is a great ally. I'm also suggesting we keep our roles quiet to avoid Demon targeting.
🧠
I need to build trust with a good player early and establish my Undertaker claim. Whispering to David (my neighbor) makes sense as proximity creates natural trust. I can use this to steer town later.
🧠
I want to build trust with my neighbor Charlie, who is claiming Undertaker, by sharing my role as Recluse. Since the Undertaker might see me as evil after execution, it's vital he knows my role now.
🧠
Grace has claimed Mayor, which is a powerful late-game role. By acknowledging her claim and keeping it private, I'm building trust while also looking for any other information she might have gathered from others.
🧠
I need to establish my Investigator cover story early with a trusted neighbor. Whispering to Alice lets me share my fake info, build trust, and potentially learn what role she has. This helps me protect Charlie and misdirect town.
🧠
Reinforce the alliance with Alice and coordinate our information gathering.
🧠
I want to build trust with Bob by sharing my role and my Night 0 info, while also cross-referencing the information I just received from Heidi.
🧠
I want to open a line of communication with my other neighbor, Frank, while subtly hinting that I am an Outsider (Saint) to see how he reacts and if he's willing to share information from his talk with Grace.
🧠
I want to keep the dialogue going with Frank to see if he's gathering more info while also signaling that I'm observant of other players' interactions. I'll then move on to my other neighbor, Heidi.
🧠
Share David's Recluse claim with Bob so we can coordinate strategy. If David is Recluse, Bob could use his Investigator claim to falsely finger David as a Minion, creating misdirection. We need to plan our night kill and coordinate our story.
🧠
I want to start gathering information from players who aren't my immediate neighbors. Heidi and Alice have been whispering, so I want to see if Heidi is willing to share any breadcrumbs or claims.
🧠
I want to build trust with Eve while gathering more information about the role distribution. Knowing which Outsider she is helps verify her claim and check for a Baron (since there should only be 1 Outsider in an 8-player game unless a Baron is present).
🧠
Share critical intel with Charlie - Alice claims FT and said she got 'no' on us, but since Charlie IS the Demon, a real FT should get 'yes'. Alice may be lying or building suspicion against us. Need to coordinate our response.
🧠
I want to pressure David on his Recluse claim because my Librarian info only pointed to a Saint (Eve or Charlie). If David is also an Outsider, it implies a Baron is in play. I want to see how he reacts and if he mentions any other Outsiders.
🧠
I want to observe the ongoing private conversations and see if anyone else approaches me before the nomination phase begins.
🧠
I am revealing my Saint role to Frank (Soldier) to build trust and ensure he knows that executing me would end the game. I'm also asking for information on other players to start narrowing down suspects.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I need to participate in the nomination phase to seem like an engaged good player. I've claimed Undertaker privately to David, so I should be consistent. I want to subtly cast doubt on Alice's FT claim without directly attacking her, since that would look suspicious. Speaking up generally about claims helps me seem active and town-aligned.
🧠
I want to publicly challenge Charlie's Undertaker claim because it conflicts with my Librarian info (Charlie or Eve is the Saint). By doing this, I force Eve to reveal her role and investigate if David's Recluse claim implies a Baron is in play.
🧠
I want to share my Fortune Teller info and the information I've gathered to help narrow down the roles of Charlie, Eve, and David. This puts pressure on Eve to reveal her role.
🧠
I need to address the conflict between my Investigator claim (David/Eve = Poisoner) and Heidi's Librarian claim (Eve/Charlie = Saint). I want to cast doubt on Heidi's info being accurate while maintaining my Investigator credibility, subtly pushing toward Eve being seen as suspicious rather than the Saint.
🧠
Explain why the Investigator's information (Bob) and the Librarian's information (Heidi) are actually consistent despite looking contradictory, by highlighting my Recluse ability.
🧠
Support David's explanation and justify why I'm not pushing for an execution today.
🧠
Confirm Eve's claim to the group to help reconcile the conflicting information between Bob, Heidi, and Charlie, and suggest the possibility of a Baron.
🧠
Confirm my role as Saint publicly to align with the current logic and prevent my own execution, while also pointing out the high Outsider count which suggests a Baron.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Heidi to remove a confirmed info role from the good team. Her Librarian info is already shared so no new info loss, but her death breaks the confirmation chain on the board state. Keeping Alice alive preserves her 'no' result as cover for me. Killing Alice who 'cleared' me would look suspicious - 'why kill your alibi?'
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Heidi.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am checking David and Eve because they have conflicting information surrounding them. David claims Recluse (which could ping as a Minion) and Eve claims Saint. If either of them is the Demon, I'll get a 'YES'. I also need to identify my 'Red Herring' (the good player who registers as a Demon). By checking two players who might register as evil anyway, I can start narrowing down the source of the Demon or my Red Herring.
πŸ“œ
Storyteller
β†’
Alice
You chose David and Eve. You receive the answer: NO.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
I want to consolidate information with Frank, whom I've already shared my role with and who claims Soldier, making him a relatively safe confidant for now.
🧠
To share my role with a trusted player and discuss the logic regarding the Poisoner/Baron presence.
🧠
I want to share my information with Bob, who has shared useful Investigator info, to build trust and coordinate our findings. Since Bob, Charlie, David, and Eve have come up 'No' for me, I need to start looking elsewhere.
🧠
Coordinate with Bob about Alice's suspicious FT claim. She got 'no' on me+Bob but should have gotten 'yes'. Need to discuss strategy for handling this and who to push for execution.
🧠
I need to clear my name and help the Investigator (Bob) interpret his information correctly. By revealing I am the Recluse, Bob can see that his 'Poisoner' ping on me was likely my ability misregistering, which validates Eve as the Saint.
🧠
I want to confirm my information with the person it pertains to and help her navigate the conflicting information from Bob. Since I'm dead, I'm likely good, so she should trust my Librarian ping.
🧠
Alice's FT 'no' on me+Charlie paradoxically clears us but is logically impossible if she's sober. I need to keep her trusting me while subtly building the narrative that her info might be unreliable (Drunk FT). Pointing suspicion at Frank/Grace deflects from us.
🧠
I want to build trust with Heidi, who is now dead and thus more likely to be a confirmed good player. I need to acknowledge her information and share my perspective on David's Recluse claim to solidify the 'good' block.
🧠
I want to consult with Alice, the Fortune Teller, to see if her 'no' on Bob/Charlie helps narrow down the suspects, specifically regarding David.
🧠
I want to discuss the Outsider count with Grace to deduce if a Baron is in play, which would explain the presence of both a Saint and a Recluse.
🧠
I want to push back on Grace's suggestion to execute David while sharing enough info to see her reaction. I'm suspicious of the players I haven't checked yet.
🧠
I need to coordinate with Bob about what Alice said to him and what David whispered. We need to agree on a push target for execution and figure out if Alice is a real threat to me.
🧠
I want to build trust with Charlie (the Undertaker claim) and see if he has any information, while also explaining why I might have pinged as evil to Bob.
🧠
I am dead and need to coordinate with my most trusted player (Eve, who I know is likely the Saint) to figure out who the Demon might be. I'm analyzing the night kill and current claims.
🧠
Coordinate with Charlie about strategy - share what Alice and David told me, agree on pushing Alice as Drunk/unreliable, and confirm Alice as the night kill target. Need to keep our story straight.
🧠
I am sharing my suspicions with the dead Librarian, Heidi, to build trust and brainstorm. I'm questioning Alice's information because of the potential for a Poisoner (Bob's ping) and considering if Bob himself could be the evil one.
🧠
I need to clear Alice's suspicion of me and Frank while gathering more information. Revealing Mayor explains why I'm alive and might help coordinate our next move.
🧠
I want to confirm Eve's perspective on the David/Poisoner situation and build trust with her, as she is my neighbor and a confirmed Saint candidate.
🧠
I need to clarify the timing of my information and acknowledge Grace's new information about Frank's claim to see if it holds up logically.
🧠
Respond to David's whisper to maintain my Undertaker cover, subtly push the Drunk FT narrative about Alice, and build trust with David who thinks I'm good.
🧠
I want to discuss the Outsider count with Charlie to see if he has identified a potential third Outsider, which would confirm the Baron theory and potentially identify the Drunk.
🧠
Maintain the alliance with Eve (the likely Saint) and discuss potential suspects while considering the Poisoner's influence.
🧠
Maintain Alice's trust while directing her suspicion at Frank or Grace. I want her to nominate someone other than Charlie, and I want to position myself as her ally. I should also subtly plant the idea that her FT might be off to hedge against her eventually turning on Charlie.
🧠
I want to build trust with Frank since he's a neighbor and claims Soldier, a role that can't be easily verified but is helpful if true. I also want to plant the seed of doubt regarding the information Alice and Bob are providing, just in case one of them is evil.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly share my Librarian information and the logic connecting the current claims to help the group identify potential evil players.
🧠
I want to encourage the group to focus on the information we have and potentially look at David as a target for nomination, while also considering the impact of a potential Poisoner. I'll wait to see if anyone else wants to nominate first to gather more opinions.
🧠
Frank wants to nominate David, who is helping our cover by claiming Recluse. I need to redirect suspicion toward Alice instead. Her FT info is our weakest link - if people believe she's Drunk, all her clears become unreliable.
🧠
To steer the town away from executing David (who claims Recluse) or myself (Saint), and to probe Alice for more information to see if her Fortune Teller claim holds up or if she might be the Drunk.
🧠
Nominating Alice protects Charlie by pushing the Drunk FT narrative. Her results cleared the actual Demon, making her the biggest threat to our team. Even if she's not executed, this sows doubt about her information.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Bob's nomination by explaining that even if I am the Drunk, my results aren't necessarily 'false' - they could still be accurate by chance - and that executing a potential information role early is risky. I should also point out that if I'm not the Drunk, my clears are very valuable.
🧠
I want to save my ghost vote for a more certain target or a crucial moment later in the game. Alice might be the Drunk, but she could also be a legitimate Fortune Teller whose info is useful. We don't have enough evidence to execute her yet.
🧠
I want to see if more evidence or discussion emerges before committing my vote to Alice, as executing a potential Fortune Teller early might be a mistake if she is sober.
🧠
Vote for Alice to help eliminate an unreliable info source. As the Demon, her 'no' result on me is suspicious - she must be drunk or lying. Executing her prevents her from clearing more players or misdirecting toward Frank/Grace.
🧠
I want to see how many people vote for Alice before deciding whether to contribute my vote, as I am still evaluating if she is the Drunk or a suspicious Minion.
🧠
Vote to execute Alice. She's the biggest threat to Charlie - whether she's a real FT who might eventually catch the Demon or a Drunk FT whose false info is being used to narrow down suspects. Either way, removing her helps the evil team.
🧠
I want to wait and see if more people vote for Alice before committing. Voting her out might be premature if she's a real info role, and I want to see how others react to her defense.
🧠
I am choosing not to vote for Alice yet because her execution might not be the most informative at this stage, and I want to see how others react to the nomination.
🧠
I need to defend myself. Executing a Fortune Teller (even a potential Drunk one) this early is a waste of a day when I still have a chance to find the Demon or the Red Herring. I want to point the spotlight back toward Frank and Grace who haven't been cleared by my info yet.
🧠
I want to save my ghost vote for a more certain target or a critical moment later in the game.
🧠
I am choosing not to vote for Alice yet because her info, even if potentially 'drunk', helps narrow down the Demon. As the Soldier, I am a potential suspect in her eyes, but I know I'm good. Let's see if the group finds her defense compelling.
🧠
Try to sway more voters to execute Alice. She's arguing she's an info role, but if she's Drunk her info is actively harmful. Need to counter her 'don't kill info roles' argument by emphasizing the Drunk possibility.
🧠
I want to see how the vote develops without committing my vote yet. Alice's point about being a potential source of info is valid, but Charlie's logic about her being the Drunk is also strong. I'll wait to see if the group naturally reaches the majority or if I need to step in to prevent a split vote.
🧠
Try to persuade more voters to vote for Alice by countering her argument and emphasizing the danger of trusting potentially drunk information. Need 2 more votes for execution.
🧠
Express why Bob's nomination of Alice makes sense while highlighting the logic that if she's right, the circle is very small.
🧠
To support the logic that Alice being executed helps the good team by potentially confirming the Baron/Drunk theory and narrowing down the demon pool.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (2/4).
🧠
Pivot the focus away from myself and onto the remaining uncleared players (Frank and Grace) now that the vote on me has failed.
🧠
Push the suspected Demon candidates (Frank and Grace) to provide more detail while acknowledging the Alice/Drunk theory.
🧠
I need to address Alice's logic while reaffirming my own role. By acknowledging that being the Soldier makes me a 'safe' target for Alice's suspicion, I appear honest, while also pointing back to the possibility that Alice is the Drunk.
🧠
Day is ending with no execution, which benefits evil. I'll wait and kill Alice tonight to neutralize the FT and reinforce the Drunk narrative. No point nominating with 1 tick left - no time for a vote.
🧠
I want to highlight the Outsider count logic to the group. If Alice is indeed a Townsfolk (Fortune Teller), then another Outsider must exist for the Baron world to be true, or there is no Baron and Bob is lying.
🧠
Eve's question about the 3rd Outsider if Alice is real FT is dangerous for me. I need to shut that line of reasoning down by strongly reinforcing that Alice is the Drunk, making the 3 Outsider puzzle neatly solved. Push the town to focus on Frank or Grace as Demon.
🧠
I am nominating Frank because he is the only other suspect based on Alice's Fortune Teller information. Since I am the Mayor, if Alice's info is correct, Frank must be the Demon. Even if Alice is Drunk, we need an execution to gain information through the Undertaker and clear the board.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by pointing out the flaws in the current logic and reinforcing my role as Soldier.
🧠
Frank is one of the two players my ability points to if I am not the Drunk. I need to test this theory and an execution provides information for Charlie (Undertaker) tonight.
🧠
Voting for Frank to test the Alice-Fortune Teller theory and the Baron/Outsider count.
🧠
Voting for Frank removes a good player I can't kill at night (he claims Soldier), accelerates the game toward endgame, and supports the Alice-is-Drunk narrative my team is pushing.
🧠
I am voting for Frank to reach the majority required for execution. This will allow the Undertaker (Charlie) to verify his role and help us determine if Alice is the Drunk or a real Fortune Teller.
🧠
Voting for Frank helps evil - a good player dies, Charlie survives, and I maintain my cover as Investigator. The vote already has 4, so Frank dies regardless, but voting shows I'm consistent with the Drunk FT narrative I've been pushing.
🧠
I am the Mayor and I know I am good. Alice's information, if true, identifies Frank as the Demon. Even if Alice is the Drunk, executing Frank provides clarity for Charlie the Undertaker and narrows down the suspect pool. Supporting my own nomination is the most consistent path forward.
🧠
I will vote to execute Frank. This action supports the group's consensus to test Alice's info and provides Charlie (Undertaker) with a role to confirm tonight, which is crucial for determining if we are in a Baron game with a Drunk Alice or if Frank is indeed the Demon.
🧠
I need to defend myself. I am a Soldier, which is a useful role to have alive, and the logic that Alice is the Drunk fits the Baron theory perfectly. I want to point out that executing me is a mistake based on potentially false information.
🧠
I want Frank to be executed. Since there are already 6 hands raised and 4 are needed, I don't need to do anything else. Frank is the Demon in the world where I am the Fortune Teller.
🧠
I will maintain my vote on Frank to ensure an execution occurs and we gain Undertaker information, while observing the group's reaction to his defense.
🧠
Frank's execution is already secured with 7 votes. Removing a good player brings evil closer to winning. Lowering my hand would be pointless strategically and might draw suspicion. Best to wait and let the execution proceed, then plan my Undertaker claim for tomorrow.
🧠
I am currently voting for Frank because the group seems to want to test the role count/Alice's information, and as the Saint, I need to ensure I am not the one executed. Frank's execution, while potentially losing a Soldier, doesn't end the game immediately like mine would.
🧠
The vote is clearly passing with 7+ hands raised. Frank dying as Soldier would be perfect for us - it discredits Alice's FT reads and bolsters our 'Alice is Drunk' theory. No need to speak or change my vote.
🧠
I am currently voting for Frank to see if he is the Demon or to get Undertaker info. I will wait to see if the vote succeeds.
🧠
I want to highlight that Frank's logic regarding the Outsider count and the Baron presence is consistent with my own role as the Recluse. I want to subtly discourage his execution if people are starting to believe the Baron world, as it would mean Frank might actually be the Soldier.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Frank with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Try to highlight the tactical disadvantage of executing a Soldier in a potential Baron game.
🧠
To justify the execution of Frank based on my Fortune Teller information and address the 'Drunk' theory.
🧠
I am dead and have already used my ghost vote, and the nomination phase is ending. I have no more mechanical actions to take.
🧠
Frank being executed is excellent for the evil team. It wastes the good team's execution, and as claimed Undertaker I can control the information about what role Frank was. No action needed - let this play out.
🧠
Wait for nominations to close. Frank is on the block, and as a Saint, I should not risk being nominated myself. Frank's execution is likely, and since he claims Soldier, it won't end the game, but I need to stay alive to avoid the Saint loss condition.
🧠
Frank is getting executed regardless. Use this moment to reinforce the Alice=Drunk narrative that protects Charlie. Frame Frank's execution as proof Alice's info is bad, setting up tomorrow's push against Alice or Grace.
🧠
To stabilize the town's focus and reinforce the logic behind the current execution as a source of information.
🧠
Wait for the nomination phase to end and the night phase to begin.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
Night 2
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Alice to eliminate the Fortune Teller threat. Even if town thinks she's Drunk, a real FT could find me tonight. Her death also lets me confirm as fake Undertaker she was 'the Drunk', reinforcing our Baron+3 Outsiders narrative.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Alice.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Confirm Frank's role with Charlie (Undertaker) to determine Alice's sanity/reliability and narrow down the Demon.
🧠
I need to know the result of the Undertaker's check on Frank to confirm if Alice was the Drunk and to solidify the Baron theory.
🧠
I want to confirm Frank's role through Charlie the Undertaker to verify our theory that Alice was the Drunk and Frank was the Soldier.
🧠
I need to know the result of Charlie's Undertaker check on Frank to determine if my 'No' on David/Eve was reliable or if I'm the Red Herring/Drunk.
🧠
I need to confirm my character's identity with the Undertaker to prove my alignment and help Charlie identify the true Demon or if Alice was indeed the Drunk.
🧠
Wait for Charlie to share the Undertaker result on Frank.
🧠
Coordinate with my Demon Charlie on today's strategy. Alice's death is actually helpful - it removes the main info source. We need to push the Drunk narrative and redirect suspicion at Grace or David.
🧠
Coordinate with Bob to confirm the Drunk narrative and push Grace as the Demon. Bob's Baron claim and my Undertaker info are the backbone of our deception.
🧠
I need to confirm Charlie's Undertaker info on Frank to clear myself and assess the validity of other claims.
🧠
Wait for Charlie to respond to my whisper and share his Undertaker information with the group.
🧠
I've already whispered Charlie to ask for his Undertaker information. Now I need to wait for him to respond or share it with the group, as his info is the lynchpin for today's strategy regarding Alice's reliability and the Baron theory.
🧠
I need Charlie to reveal his Undertaker information. Frank's role will tell us if my info was reliable or if I was likely poisoned/drunk. If Frank was the Soldier, Grace is my top suspect.
🧠
I am trying to coordinate with Grace, who I trust, to see where her head is at after Alice's death and my execution. I want to reinforce the theory that Alice was likely the Drunk and I was the Soldier.
🧠
I need to confirm Frank's role to determine if Alice was the Drunk and if my Saint ping on Eve is reliable. This will help narrow down the Demon.
🧠
Push Eve toward voting Grace by framing it as the logical conclusion of Alice being Drunk. Eve is quiet and could be a swing vote. Reinforce the Drunk narrative to seal Grace's fate.
🧠
Confirm Frank as Soldier to key players to seal the Drunk narrative on Alice and make Grace the Demon target. David and Eve will spread this, building consensus against Grace.
🧠
Acknowledge Frank's point and reinforce our shared goal of getting Charlie's information publicly.
🧠
I'm confirming the information Charlie shared and identifying the likely presence of a Baron due to the three Outsiders (David/Recluse, Eve/Saint, Alice/Drunk). This narrows the suspect pool to Grace and Bob.
🧠
I'm sharing my thoughts on the Outsider count with Charlie and David to solidify the Baron theory and narrow down the suspects.
🧠
To pressure Charlie into revealing his Undertaker information before the nomination phase begins, as it's the key to narrowing down the Demon.
🧠
To pressure Charlie into revealing his Undertaker information before the nomination phase begins, which is critical for verifying player alignments.
🧠
I need Charlie to reveal his Undertaker information so the group can make an informed decision before nominations. As a dead player with no vote, my main contribution is facilitating information flow.
🧠
Whisper to David to solidify the Grace-as-Demon narrative before nominations. David is confirmed Recluse so his voice carries weight. If he votes Grace, others may follow. We need Grace executed today to put evil in winning position.
🧠
Whisper to Grace to share Undertaker info and gauge her reaction. This maintains my cover as helpful Undertaker while setting her up as the Demon candidate for today's nomination. Coordinating with Bob privately to ensure we push Grace together.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Charlie (our Demon) has built the public case against Grace. I need to formally nominate Grace to put her on the block and get her executed. This protects Charlie and advances our win condition. With 5 alive, executing Grace today puts us on track for evil victory.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to stop this execution. I am the Mayor, and if I am executed, the good team loses a powerful passive win condition. Bob is suspicious of me because Alice (who was likely the Drunk) flagged me, but I need to convince them that Alice's info was garbage.
🧠
Vote to execute Grace. She's the biggest threat - either she's the Mayor who could auto-win at 3 players, or she's lying about Mayor. Either way, removing her gets us closer to evil victory and protects Charlie.
🧠
Pressure Charlie to reveal the Undertaker info before the vote proceeds, as it determines my sanity and the validity of my Grace/Frank ping.
🧠
Force Charlie to reveal the Undertaker information during the vote on Grace, as it determines whether Alice's 'yes' on Grace was Drunk info or true info.
🧠
Voting for Grace eliminates a good player and removes the Mayor endgame threat. If Grace is Mayor, good can win at 3 players with no execution - I must prevent that. Voting also aligns with Bob's nomination and builds my town credibility.
🧠
I need Charlie to confirm the Undertaker info before this vote goes any further, as it determines if Grace is a likely Demon or a likely Mayor.
🧠
Charlie and Bob are both voting, and Charlie previously told me Frank was the Soldier. Since Alice was the Drunk and Frank was good, Grace is the most likely remaining suspect. I will vote to reach the majority.
🧠
Stop a potentially disastrous execution of a good player (Grace) by forcing the Undertaker (Charlie) to reveal his information immediately.
🧠
I need to stop this execution immediately. Charlie and David have already raised their hands, and with Bob, that's enough to execute me. I need to force Charlie to go public with the info he gave me in private.
🧠
I need to counter Grace's plea and the emerging 'dont execute the Mayor' narrative. Even if Alice was Drunk, that doesn't prove Grace is Mayor - it just means Alice's info was unreliable. Pushing for execution helps evil by removing a good player or at minimum keeping suspicion off Charlie.
🧠
I will wait to see Charlie's response before deciding whether to use my ghost vote.
🧠
I need to wait for Charlie to speak. As a dead player without a vote, my only influence is my voice, and I have already pushed Charlie for information. Speaking again before Charlie responds would be redundant and might clutter the discussion.
🧠
Publicly confirm Frank was Soldier to maintain Undertaker credibility, but argue that Grace's unverified Mayor claim still makes her the best execution target. Keep my vote raised to ensure she's executed - this gets evil closer to winning.
🧠
I want to point out the logic of the Baron world to the group before this vote goes through, as executing the Mayor would be a huge mistake if she's telling the truth.
🧠
I need to prevent the execution of the Mayor (Grace) because her ability could win us the game, and Charlie's confirmation of Frank as the Soldier makes Alice the likely Drunk, rendering her suspicion of Grace unreliable.
🧠
I want to point out the logical inconsistency in the current voting and information. If I'm confirmed Soldier, the Baron theory is highly likely, which casts doubt on Bob's Investigator info regarding a Poisoner. I want to discourage the execution of Grace until we've considered this.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (2/3).
🧠
I need to point out the logical impossibility of Bob's claim now that the Baron's existence is confirmed. This shifts suspicion from me to him.
🧠
Defend against Eve's accusation by using David's Recluse ability to explain my Investigator information. The Recluse can register as a Minion, so my 'Poisoner' ping was likely David registering as a Minion type. This saves my credibility.
🧠
I want to point out the mathematical necessity that both Bob and Grace are evil if the current claims are true, narrowing the Demon search to those two.
🧠
Clarify the player count and logic regarding the remaining roles (Baron/Demon) to help identify the evil team.
🧠
Nominating Bob solidifies my good image by following Alice's ghost logic. If executed, town chases Grace as Demon next, not me. This is the optimal long-term play for survival into endgame.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to survive this vote. Charlie nominated me to distance himself, which is smart for him but deadly for me. I need to cast doubt on Charlie's Undertaker claim and remind people that Grace is still the most likely Demon. Target Grace and David as swing votes.
🧠
I am voting for Bob because his Investigator claim is the weakest link in the Baron world logic, and executing him helps clear the path to a three-player win or confirms him as evil.
🧠
I will vote for Bob because Charlie's Undertaker information makes Bob's Investigator claim look like a bluff from a Baron or Demon in a game where three Outsiders are confirmed.
🧠
Support Alice's deduction and reinforce the logic that Bob and Grace are likely the evil team in a Baron world.
🧠
I nominated Bob myself - not voting would be suicidally suspicious. Voting yes sacrifices my minion but cements my Undertaker credibility. From 4 alive I can kill Grace at night, reaching final 3 where I just need to survive one vote.
🧠
I am voting to execute Bob because the mechanical count of three Outsiders (Saint, Recluse, Drunk) confirms the presence of a Baron, making Bob and Grace the only remaining candidates for the evil team. Bob's Investigator claim is the most suspicious given the lack of a Poisoner.
🧠
I am voting for Bob because the board state strongly suggests he is evil. With Alice confirmed as the Drunk, David as the Recluse, and Eve as the Saint, a Baron must be in play. Bob's claim of a Poisoner contradicts this, and even if David registered as evil to him, executing a suspected evil player is the best move for the good team right now.
🧠
Bob is very likely evil in the Baron world logic, and his execution helps the good team narrow down the Demon.
🧠
I'm about to be executed with 6 votes. I need to use my last words to plant seeds that help Charlie survive. I should emphasize that Grace is unverifiable and the Mayor claim is dangerous, so after I die, the town still suspects Grace.
🧠
I need to point out the logical flaw in Bob's defense regarding how the Investigator and Recluse interact in a Baron game.
🧠
I am already voting for Bob, and there are enough votes to reach the required threshold. I will wait for the vote to conclude.
🧠
I want to support Grace's logic because it correctly identifies why Bob's claim is mechanically inconsistent with the Baron world we've deduced. This helps solidify the case against Bob.
🧠
Reinforce my good persona and set up Grace as the Demon target for endgame. Bob is dying regardless, so I need to position for Day 4 when only 3 players remain. I'll kill David tonight leaving Charlie/Eve/Grace where Eve is the swing vote.
🧠
I have already raised my hand to vote for Bob, which I believe is the correct move based on the logical inconsistencies in his Investigator claim. I am now waiting for the voting process to conclude.
🧠
I am keeping my hand raised to vote for Bob. The group's logic regarding the Investigator ping is sound: even if I (the Recluse) register as a Minion, the Investigator should see a Minion type that is actually in play. Since we have three Outsiders (Eve, Alice/Drunk, and myself), a Baron must be in play. Bob claiming 'Poisoner' is a strong indicator that he is lying. Execution of Bob will help verify the Baron world.
🧠
I am confirming my vote for Bob and explaining why his mechanical defense is flawed, while also pointing out that Grace is the likely Demon partner in this Baron-Minion setup.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
My execution is locked in. I must use my final words to cement Grace as the Demon suspect so Charlie survives tomorrow. If I push Grace hard and maintain some ambiguity, town will chase Grace on Day 4 instead of Charlie.
🧠
Defend my position and reinforce the logic for Bob's execution before the phase ends.
🧠
To clarify the execution process and emphasize that Charlie's Undertaker role is the key to verifying Bob's alignment, while acknowledging the suspicion on Grace if Bob is telling the truth about being the Baron.
🧠
Finalize the logic for the day and set expectations for the Undertaker (Charlie) to verify Bob's role, while acknowledging the suspicion on Grace.
🧠
Phase is ending with 1 tick left and Bob locked at 6 votes. No action needed. My position is secure - confirming Bob as Baron tonight cements my Undertaker cover and redirects suspicion to Grace. I'll kill Grace tonight to reach final 3 where I have the advantage.
🧠
Wait for the day to end since Bob is on the block and the nomination period is ending.
🧠
Wait for nominations to close. Bob is on the block with 6 votes, which is a strong majority in this game. I have already voted, and further discussion is unlikely to change the outcome before the day ends.
🧠
I have already spoken and used my ghost vote, and the day is ending with a strong candidate on the block. Staying quiet allows the phase to conclude.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 3
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Killing David sets up final 3 where Grace is the obvious Demon suspect. All ghost players (Alice, Heidi, Frank) have been pushing Grace as Demon. Even if Grace claims Mayor, the ghost votes and town pressure will likely execute her, giving evil the win at 2 players remaining.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill David.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I need to wait for the living players to speak first, especially Charlie (Undertaker), who should have info on Bob's role from last night's execution.
🧠
I am dead and it's the final day with three players alive (Charlie, Eve, Grace). I need to listen to the living players' claims before using my ghost vote. Charlie's Undertaker info on Bob is crucial.
🧠
I need to hear Charlie's Undertaker information about Bob before I can provide useful advice to the living players.
🧠
Push Eve toward voting Grace as the Demon. Eve is the swing vote in this final 3. If Eve votes Grace with Charlie, Grace is executed and evil wins overnight. My dying narrative already seeded Grace as the Demon - reinforce it.
🧠
I need to probe Bob's claim that he was the Baron and see why he is so certain about Grace. As the Saint, I am the kingmaker today.
🧠
I need to know Charlie's Undertaker information on Bob immediately. This will determine if we are in a Baron game (3 outsiders: David, Eve, Alice-Drunk) or a Poisoner game. If Bob was the Baron, the logic points toward me or Charlie being the Demon, but if he was the Poisoner, the world is much simpler.
🧠
Confirm Bob was Baron to Grace to maintain Undertaker credibility. Then pivot to pushing Grace as the Demon. If Grace is executed, only 2 players remain and evil wins. Must ensure Grace gets executed today.
🧠
I am dead and have no ghost vote, so I need to observe the living players' claims before I try to influence the final decision. I want to see what Charlie's Undertaker info on Bob is.
🧠
I am dead and have no ghost vote, so I should observe the final three (Charlie, Eve, Grace) to see who they trust before intervening if necessary.
🧠
I need to find out what Charlie saw as the Undertaker when Bob was executed. This information is crucial for determining if Bob was the Baron (implying Grace is the Demon) or if Bob was actually the Demon (which would be confusing given the game hasn't ended). Since I'm dead, I can't nominate, but I can influence the living.
🧠
I am waiting for Charlie, the Undertaker, to reveal the truth about Bob's role from last night's execution. This is the final 3 (Charlie, Eve, Grace), and the information is critical for the win.
🧠
Eve is wavering and questioning why Grace over Charlie. I need to counter her doubt about Charlie and reinforce Grace as the target. The key angle: Charlie's Undertaker info has been consistent and verifiable all game, while Grace's Mayor claim is a perfect Demon hiding spot in final 3 - unverifiable and safe.
🧠
I need to get Charlie to publicly (or semi-privately) reveal his Undertaker info regarding Bob before I commit to a theory.
🧠
I need to convince Charlie not to execute me. As the Mayor, my presence is a win condition if no execution occurs. If he executes me, and I'm good, the game continues or ends in a loss depending on the demon. I need to pivot the suspicion or highlight the risk of executing the Mayor.
🧠
Eve is the swing vote. I need to firmly convince her to execute Grace. Grace is now subtly accusing me, so I must preemptively discredit her argument and reinforce my Undertaker credibility with Eve.
🧠
I need to find out Bob's role from the Undertaker to confirm if Grace is the Demon.
🧠
To get the Undertaker's information on Bob to identify the Demon between the three remaining alive players (Charlie, Eve, Grace).
🧠
I have already asked Charlie for his Undertaker information and he is currently busy whispering with everyone else (Eve, Grace, Alice, Heidi). I need to wait for him to respond to my whisper or address the group before I can make a more informed decision for the final day.
🧠
I am dead and have already used my ghost vote, so I cannot nominate or vote. I should wait and observe the final three players (Charlie, Eve, Grace) to see who Charlie (the Undertaker with the most recent info) trusts.
🧠
Eve is the swing vote and she's uncertain. I need to address her specific concern about Charlie's trustworthiness and reinforce why Grace is the real threat. Keep the pressure on Grace.
🧠
I am checking if there is any final reason to doubt the Undertaker info before moving to execute Grace, as the Outsider count (Saint, Recluse, Drunk) plus the Baron ability fits the current game state perfectly.
🧠
I need to point out the logical conclusion of Charlie's information to shift the focus from me to Eve, while acknowledging the game state.
🧠
Grace is trying to redirect suspicion to Eve, which could be dangerous if Eve gets executed as Saint - that actually helps evil, but pushing for Eve looks too suspicious for me. Better to reinforce that Grace is the Demon and ensure she gets executed, which leads to evil winning at night when I kill Eve.
🧠
I need to wait for Charlie to respond to my whisper or reveal the Undertaker information publicly.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to put pressure on Grace publicly and see her reaction before making a final decision in this final three scenario.
🧠
Reinforce the narrative that Grace is the Demon to ensure Eve votes for Grace. My ghost vote can help secure the execution if needed. Protect Charlie at all costs.
🧠
As a dead player with no vote, I need to reinforce the logic that Grace is the most likely Demon based on the verified role count and the Baron theory.
🧠
Support the push to execute Grace, who is the most likely Demon based on the confirmed Baron count and Undertaker information.
🧠
I need to confirm the mechanical logic for the living players to ensure Grace is nominated. Since the Baron world (3 outsiders) is confirmed by Charlie's Undertaker info on Bob, Grace is the only possible Demon.
🧠
Confirm the logical conclusion of the game and encourage the living good players to nominate the likely Demon.
🧠
I need to shift suspicion back onto Charlie. If the game has three outsiders due to a Baron (Bob), and Eve is the Saint, the only remaining candidate for the Demon is Charlie. I am the Mayor, so I know I'm good.
🧠
Grace just counter-attacked me, trying to turn Eve against me. I must nominate Grace immediately before Eve wavers. All ghosts support executing Grace. If Grace is executed, only 2 players remain and evil wins.
πŸ“œ
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to point out the logical flaw in Charlie's argument to convince Eve not to vote for me. If the town believes there are three outsiders and I am the Mayor, Charlie is the only possible Demon.
🧠
I am voting for Grace because she is the most likely Demon. All other roles, including the three Outsiders created by the Baron, are accounted for, leaving Grace's unverifiable Mayor claim as the only logical Demon candidate. Failing to execute today results in an automatic loss if she is the Demon.
🧠
Grace is being voted on. If she's executed, only Charlie and Eve remain, and Charlie the Imp survives. Evil wins. I must vote to ensure Grace gets executed. Eve already voted, so my ghost vote seals it even if Charlie hesitates.
🧠
I have no votes left and have already voiced my support for the logic chain. I will wait for the vote to conclude.
🧠
I am dead and have already used my ghost vote, so I cannot participate in the current vote for Grace. I should wait and see if the remaining living players (Charlie and Eve) and the ghosts with votes left finalize the execution.
🧠
I am voting to execute Grace because the logic chain points to her being the Demon, and this is the final day where an execution must happen.
🧠
The nomination on Grace already has 3 votes (Eve, Bob, David), which is enough for execution (2 needed). As a dead player with no ghost vote left, I cannot participate further in the voting process. I should wait for the phase to conclude.
🧠
I must vote for Grace's execution to secure evil's win. With Grace gone, only 2 players remain, I kill Eve tonight, and evil wins. Not voting would be suspicious and inconsistent with my Undertaker persona pushing for her execution all day.
🧠
I will not vote for my own execution, as I am the Mayor and a good player. My only hope is to convince Charlie or Eve that I am telling the truth and that the other is the Demon, though with the current vote count, it seems unlikely.
🧠
I have already raised my hand to vote for Grace. The voting process is currently in progress, and I am waiting for the Storyteller to conclude the vote and move to the next phase.
🧠
The vote is going our way. Grace has enough votes for execution. I should keep my hand raised and wait for the result. No need to speak or change anything - Charlie the Demon is protected if Grace dies.
🧠
Wait for the vote to conclude. I have already used my ghost vote, and the vote count is already sufficient for execution.
🧠
Support the execution of the primary Demon suspect Grace based on the confirmed Outsider count and Undertaker info.
🧠
Grace has reached the required votes for execution (4 votes: Eve, Bob, Charlie, and myself). My hand is already raised, and the majority is achieved. I will wait for the Storyteller to process the vote and proceed to the end of the game or the next phase.
🧠
Allow the execution of Grace to proceed without further interruption.
🧠
The vote is passing - 2 out of 3 is a majority. Grace will be executed, leaving only 2 players. As the Imp still alive, evil wins. No further action needed - just wait for the result.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to urgently persuade the remaining players (especially Charlie or Eve) that my execution ends the game, hoping to sow enough doubt to prevent the execution from being finalized or to encourage a tie-break if possible, though I am already on the block.
🧠
I am waiting for the nomination phase to conclude so that Grace can be executed, as I believe she is the Demon.
🧠
The execution is locked in with 4 votes and voting closed. Grace will die, leaving only Charlie and Eve alive, meaning evil wins. No action needed - stay quiet and let it happen.
🧠
Confirm the logic one last time before the day ends, ensuring Eve and Charlie are certain about the outcome, as I am dead and my vote is spent.
🧠
Reiterate the mathematical certainty of the game state to ensure Charlie and Eve don't get cold feet during the final moments of the nomination phase.
🧠
Reinforce the logic that Grace is the Demon based on the Outsider count and the Undertaker's information, helping to solidify the group's decision to execute her.
🧠
I am dead and have no vote, so I will stay quiet to let the final moments of the nomination phase play out. Grace is on the block with enough votes, which is the goal.
🧠
The game is essentially won. Grace is about to be executed, leaving only 2 players alive, which means evil wins. No need to speak and risk saying something that could change anyone's mind. Just wait and let the execution happen.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
🏁

Game Over

Two Players Left
Winner: Evil