Game Detail

Players

Alice (Mayor) Bob (Drunk) Charlie (Chef) David (Ravenkeeper) Eve (Imp) Frank (Soldier) Grace (Scarlet Woman) Heidi (Librarian)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good461,91986,472$0.3762
Evil180,50411,254$0.0417

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Grace
You are the Minion. The Demon is Eve.
πŸ“œ
Storyteller
β†’
Eve
Minions are: Grace. Your safe bluffs are: Monk, Saint, Investigator
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Librarian. Either Bob or Frank is the Drunk.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Chef. You learn that there are 0 pairs of evil players.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start building trust and share my Librarian information with a neighbor to begin piecing together the puzzle.
🧠
Start building trust with my neighbor and gather early information. Discussing my ability privately will help me coordinate with potential allies.
🧠
Wait and observe what information others share on Day 1. As a Soldier with no night information, I want to gather intel first before revealing my role or bluffing.
🧠
I need to respond to Heidi's claim to build rapport and gather more information. I'll acknowledge her claim and discuss how to handle the Bob/Frank situation without revealing my own role yet.
🧠
Bob reached out claiming Virgin. I should respond and potentially share my Chef info (0 pairs) to help establish trust and narrow down possibilities. Since we're neighbors, my information is relevant to him too.
🧠
Build trust with my neighbor Charlie early. As neighbors, we have a natural connection - if there's an Empath, we're relevant to each other. Sharing roles early in private can help coordinate good team strategy without revealing too much publicly.
🧠
Contact Grace privately on Day 1 to confirm team, share safe bluffs, and plan Day 1 bluffs/kill target (prioritize info roles like Empath/Fortune). Build coordination to keep Demon alive.
🧠
Coordinate Day 1 bluffs/strategy with Demon privately to sow chaos, protect her long-term, ensure unified evil front.
🧠
I need to gather more information from different players to help determine which of Bob or Frank is the Drunk. Talking to Grace, my neighbor, could provide valuable perspective and cross-check information about the group dynamics.
🧠
I need to verify Charlie's claim by cross-referencing with other players. Alice is my neighbor and has been whispering with Heidi. I should gather more information to assess who's trustworthy before deciding whether to reveal my role publicly.
🧠
Start building trust with my neighbor Eve. As Soldier, I want to establish credibility early and gather information about what she knows or suspects.
🧠
Share Heidi's claim with Bob to gauge his reaction. If he is the Drunk, he might not know and his response could be telling. If he's good, we can work together to figure out if Heidi is truthful.
🧠
Reply to David's inquiry. I want to build trust with my neighbor but be cautious about revealing full information until he reciprocates.
🧠
Build trust with my neighbor Charlie. Ravenkeeper isn't a dangerous role to reveal, and if I'm killed at night, I actually gain information. Mutual sharing is good for good team.
🧠
Build false trust with neighbor Frank by responding innocently and sharing fake info, positioning as helpful town while planning to kill him tonight as info role threat. Helps hide Demon identity early.
🧠
Build credibility as fake Investigator by chatting innocently with neighbor Heidi (likely Empath). Share vague info on others to seem helpful town, sowing trust for later deceptions. Avoid specifics until nomination.
🧠
I need to verify if Bob is the Drunk by hearing his role claim. If he claims a Townsfolk role but his info seems off, he might be the malfunctioning Drunk. Grace noted Bob and Charlie are tight, so checking Bob's story is high value.
🧠
Respond to Heidi's claim that I might be the Drunk. I need to understand why she's saying this and verify her Librarian claim without revealing all my information.
🧠
Start building trust with my other neighbor Grace and gather information from her to understand the early game dynamics.
🧠
Waiting for Bob's response to see if he acknowledges being the Drunk or claims a different role. This will help validate Heidi's Librarian claim and inform my next moves.
🧠
I should coordinate information with both neighbors. I've shared with Bob and David separately. Now I'll cross-reference by having them share their info with each other to see if their stories align.
🧠
Build trust with my neighbor alliance by confirming I am willing to coordinate openly. I want to hear Charlie's Chef info directly so we can start analyzing who might be evil based on the pair count.
🧠
Build trust with Frank by sharing 'info' about Grace/Bob-Charlie, encourage him to whisper Grace for coordination. Positions us centrally in good network on Day 1 without claiming yet.
🧠
Build credibility with neighbors Heidi/Frank by responding innocently, share 'observations' to seem helpful good player. Avoid claims Day 1, let Eve kill info role tonight, sow doubt on Bob/Charlie later with Investigator bluff.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I need to call out Charlie publicly for not actually giving me the Chef number when I asked for it. This either forces him to give real info or exposes he's bluffing. Being transparent about the coordination attempt also lets others weigh in on these claims.
🧠
I need to be transparent about my role and information to help the Town evaluate these conflicting claims. Speaking up will allow others to verify or challenge my testimony.
🧠
Phase is ending soon. I should wait and observe how others respond to the Charlie/Chef situation and Bob's Virgin claim before rushing a nomination. More info will help narrow down if Bob or Frank being Drunk explains any contradictions.
🧠
I need to clarify the confusion about my Chef information and be completely transparent with the number I learned.
🧠
I need to raise the possibility that Bob could be Drunk, which would mean he believes he's Virgin but is wrong. This is a crucial contradiction to examine before we decide who to execute.
🧠
Day1 open noms, sow chaos by questioning Chef contradiction publicly without claiming Monk yet. Push suspicion on Charlie for deflection, support Bob Virgin to confuse Drunk theory, avoid early claims. Progress to night kill Frank.
🧠
Back my early Investigator claim on Bob/Charlie Spy by supporting Charlie's zero pairs (fits no Spy pair), undermine David as dodgy accuser to sow chaos and protect Eve.
🧠
Highlight the contradiction between Grace's Investigator info and Charlie's Chef info. If one of Bob/Charlie is Spy (per Grace), and they're neighbors, Charlie's 'zero pairs' must be false - making Charlie highly suspicious.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Frank, suspected Empath neighbor, prevents him from gaining night info on us (Eve/Grace not neighbors but David is). His contradiction call outs Grace; removing him protects her Spy bluff and our coordination.
πŸ›‘οΈ
Frank was protected from a night kill.
πŸ“œ
Storyteller
β†’
Eve
You attacked Frank, but they survived.
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I want to verify Grace's Investigator claim and understand her thinking. The key contradiction to resolve is between Chef (zero pairs) and Investigator (Bob or Charlie is Spy).
🧠
Deflect Alice's logic by blaming Charlie as lying evil (maybe Drunk Chef or Minion), reinforce my Inv claim as true read, build trust with her to misdirect suspicion away from Eve/David.
🧠
Share my Librarian information with Alice. She questioned whether Bob might be Drunk, which aligns with my knowledge. Building a trusted alliance to combine information.
🧠
I want to coordinate with Alice who seems to have spoken to multiple players. I should share my full Chef info and discuss the conflicting claims about Bob being Drunk or Spy.
🧠
Checking in with Eve who flagged Bob-Charlie as suspicious. Want to share my Soldier claim and get her thoughts on the conflicting information between Chef and Investigator.
🧠
Respond to Frank as bluff Monk (safe), defend Grace's Invest privately to confuse good team logic on Chef/Invest contradiction, build Frank trust to manipulate later while protecting Grace.
🧠
I want to talk to Charlie directly to assess his Chef claim and understand his perspective on the contradictory claims floating around. Building a network of trusted allies will help me process the conflicting information.
🧠
Talk to Charlie to understand his perspective on the contradictions. I need to figure out if I can trust him and understand why Grace is defending both of us while also claiming one of us is Spy.
🧠
Charlie reached out to coordinate. I need to share what I've learned and work through the conflicting claims between Heidi (Bob/Frank is Drunk) and Grace (Bob/Charlie is Spy). These can't both be true about Bob.
🧠
Double down on Inv claim with Alice to build trust, refine logic to blame Charlie Spy. Gain her as ally to nominate Charlie, distracting from Eve while sowing chaos.
🧠
I need to gather more perspectives before making definitive claims. Whispering to Frank will help me understand his position and see if he's acting like a misinformed Drunk.
🧠
Help Alice resolve the contradiction between Heidi's Librarian claim and Grace's Investigator claim using my Chef zero pairs information to determine who's more likely lying.
🧠
I need to respond to Heidi's question about my role. I'm confident I'm the Soldier since that's what I woke up knowing. I should tell Heidi this and discuss what her info means - likely Bob is the Drunk if she's telling the truth.
🧠
Coordinate with Grace to push nominating Charlie as lying Spy per her plan, sowing chaos between Grace/Frank/Charlie chain, protect Imp survival by thinning town on good player.
🧠
Grace has Investigator information that could clarify the Bob/Heidi conflict. I want to cross-reference her claims about Bob being potentially Spy with Charlie's Chef info to see if the claims are compatible or contradictory.
🧠
Let the current accusations play out to see who nominates who. My Virgin ability can help flush out evil players if a Townsfolk nominates me. I want to see more voting patterns before revealing.
🧠
I want to hear from Bob directly about his Virgin claim and probe whether he might be the Drunk that Heidi claimed. Talking to everyone involved in the conflicting claims will help me determine who is lying.
🧠
Reinforce Charlie Spy push to Eve/Frank (evil coord), get them nom him. Thin town by killing likely good Charlie, sow chaos on Chef/Inv logic. Protects Eve.
🧠
I've shared my Librarian info with Alice and Frank. Frank claims he's Soldier and not Drunk, pointing to Bob. I should wait to see how others react and gather more reactions before revealing more publicly.
🧠
Respond to Alice's request for my read on the conflicting claims. Provide detailed analysis of why Grace's Investigator claim is suspicious and how my Chef info helps clear Bob if Heidi is truthful.
🧠
I need to discuss strategy with Eve about backing Grace's push on Charlie. If Charlie's Chef claim is fake, we need to execute him to thin the town and find the Demon.
🧠
Back Grace/Frank push on Charlie to execute a good player, thin town, build trust with Frank as Monk protecting him, advance evil plan without exposing us.
🧠
Too many conflicting claims need resolution before nominations. I've gathered info from Charlie and Grace. Letting others talk while I process helps the town sort through this mess.
🧠
I need to respond to Alice's question about my Virgin claim and help her see the contradictions. As Virgin, my nomination matters - if nominators are Townsfolk, they die. If evil, they expose themselves. I should share my perspective without fully revealing my strategy.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open.
🧠
The Charlie-Spy theory aligns all info: Grace's Investigator tag, Heidi's Drunk reading (Bob), and Charlie's impossible Chef claim. Nominating Charlie tests this and removes a suspected Minion.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Voting to execute Charlie to validate Grace's Investigator claim and potentially remove a Minion from play. Execution will clarify which information source is trustworthy.
🧠
Charlie is confirmed Spy lying Chef due to neighbor pair contradiction with Grace Invest. Executing him removes only Minion, thins town safely since Scarlet becomes Demon if we die later. Supports evil win.
🧠
I need more time to evaluate everyone's claims. Voting for Charlie now seems premature given the contradictory information. Frank's logic about Chef/Spy is partially flawed - Chef sees pairs, not individual evils. I should wait and let others explain their positions more clearly before deciding.
🧠
Frank's nomination is based on faulty logic. Zero pairs means evil players aren't neighbors, not that there are no evil players. I need to defend my Chef claim and explain why his reasoning fails before the town votes.
🧠
I am Virgin, not Drunk or Spy, so Grace's claim about me being Spy is false. Charlie's zero pairs defense holds mathematically - he could be good. I'll wait to see how others vote before committing. Better to be cautious than execute the Chef based on potentially false Investigator info.
🧠
Voting on Charlie is a critical decision. I need to voice my concerns about the rushed vote and the complexity before committing. The contradiction in claims needs careful analysis.
🧠
Voting yes on Charlie removes suspected Minion, thins town, follows team coord with Eve/Frank. Protects Demon Eve by progressing to night kill.
🧠
Frank's mathematical logic is flawed. Zero pairs means no two evil players are adjacent, not that there are zero evil players. I need to explain this clearly so people don't execute Charlie on bad reasoning.
🧠
My argument about Chef reading was mathematically incorrect. Alice, Charlie, and David all correctly pointed out that zero pairs means no adjacent evil players, not zero evil. Since my foundational reasoning was wrong, I should lower my hand and reassess.
🧠
Lower to prevent Charlie exec now; Frank already lowered, Grace/our votes alone won't pass. Buys time to sow more chaos, whisper coord next tick, keep Demon alive.
🧠
Frank's logic was mathematically wrong about zero pairs, and he retracted his vote. I'm not convinced Charlie is evil. I need to observe more before making a decision. I'll wait to see the vote outcome first.
🧠
Observe voting patterns before night phase. Grace persisting despite debunked logic suggests she may be evil. Let vote conclude to see who else raises hand.
🧠
I believe I'm the Virgin. I've already shared this with Alice privately. The vote is currently 1-0 (only Grace voting). I want to see how others vote and gather more information before committing. If I raise my hand now without clear evidence, I might execute a good Chef.
🧠
Want to observe how voting develops. Frank and Eve withdrew their votes after Chef logic explained. Grace still voting. Need more information before deciding who to trust.
🧠
Charlie not Demon; killing him thins town but risks executing Spy if he is one. Frank/Eve exposed rushing flawed logic, votes dropped. Lower to distance from bad push, regain cred as logical good, protect Eve.
🧠
The vote is collapsing after my correction and Charlie's defense. Executing now risks killing good Chef. My Ravenkeeper ability triggers on night death, so staying alive to potentially die later is strategically better. I should let this nomination fail.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (0/4).
🧠
Own my mistake publicly to rebuild trust. My Chef logic was wrong - zero pairs means no adjacent evil, not zero evil total. Need to refocus and find actual contradictions rather than chasing shadows.
🧠
Frank's failed nom hurt cred; now nom David (quiet, no claim, my neighbor) as suspicious dodger pushing bad math to save potential Spy Charlie. Thin town, protect Grace/imp, sow doubt on Grace later if needed.
🧠
I need to reveal my Librarian information to clarify the Bob vs Frank situation. Town needs to know one of them is the Drunk to help evaluate claims.
🧠
Share my analysis that Grace's Investigator claim has serious flaws in logic (zero pairs doesn't clear anyone), and likely points to her being the Minion. Push for us to nominate her while we still can.
🧠
I need to highlight that Grace is either confused, lying, or poisoned - her logic tying zero pairs to clearing the Spy claim is incoherent. The two claims are independent. I should also offer to prove my alignment through nomination since I'm Virgin, but want to do it strategically to catch a Minion.
🧠
Highlight Grace's mathematical contradiction and suspicious persistence in voting Charlie despite debunked logic. Pressure her to explain whether she is poisoned, confused, or lying. Keep focus on her as primary suspect.
🧠
Nom David to back Eve's play, disrupt good logic chains targeting Grace/Charlie. Deflect heat from Eve, confuse town on who to exe while finalizing nom phase.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace's contradicting logic about zero pairs and Investigator info is highly suspicious. Multiple players calling her out. David's behavior isn't clearly evil yet. Won't vote based on flawed argument, need more info.
🧠
Support Grace's nom on David to eliminate potential good threat & disrupt town logic targeting Bob/Charlie. Keeps pressure off us, advances chaos.
🧠
Grace's nomination of David looks like deflection. Her math errors and persistence attacking good players screams Minion. I should not vote with her and see where the vote lands. If David dies, we lose info; if he lives, Grace's failed push exposes her more.
🧠
Explain why David's defense of Chef logic was correct and why Grace's nomination appears retaliatory rather than substantive. Support David's innocence based on his accurate correction of Frank's error.
🧠
I should not vote for David because his correction was accurate. Grace's behavior and targeting of David looks retaliatory and suspicious. I'll speak up about this and wait to see the vote outcome.
🧠
David's correction of the zero-pairs math was accurate. Grace is attacking him for exposing her error. This looks like retaliation from a Minion targeting good players who challenge her narrative. I should explain why I'm not voting for David.
🧠
Town convinced Grace's logic bad; deflect by agreeing error (bluff as poisoned), attack David as source of quiet-then-correct (Minion tactic), urge vote yes to execute him, sow chaos/elim good.
🧠
Defend against execution by framing Grace's nomination as retaliation for exposing her bad logic, not legitimate suspicion of me being Minion.
🧠
Grace's nomination of David looks retaliatory, not evidence-based. The town's counterarguments are convincing. I should wait to see how vote develops rather than pile on David.
🧠
Lowering hand de-escalates my David nom push, positions me as reasonable Monk convinced by Heidi's info/David's defense. Protects Grace from retaliation, lets town infight over her logic without executing good David.
🧠
Share my Librarian perspective and reasoning for not voting David. Highlight Grace's pattern of attacking those who correct her, and explain why Bob/Frank Drunk info makes Grace's framing of Bob suspicious.
🧠
Reinforce why Grace's nomination is retaliatory, not based on facts. David defended the core Chef information that helps town; executing him would be a mistake. I should not vote for David.
🧠
Not voting for David makes sense - he was just correcting math. Grace's pattern of attacking anyone who challenges her is suspicious. My Virgin ability hasn't triggered yet, which is useful info to hold.
🧠
Not voting to execute David. He made a valid mathematical correction and Grace's retaliation looks like evil behavior. My team needs to stop executing good players and focus on the actual threats.
🧠
Raise on David to push execution. Distracts from my bad math, tests town resolve. If exe fails, Grace still suspicious but Eve safe; if passes, town wastes lynch on good.
🧠
Voting shows only Grace and Eve supporting execution. Five players oppose. With only 2 votes and 4 needed, I am safe. Waiting lets the nomination resolve.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach threshold.
πŸ“œ
Storyteller
David did not receive enough votes (1/4).
🧠
Observe final moments before night. David's vote failed despite Grace's push, suggesting town sees through her arguments. More info needed after night phase.
🧠
Grace is most suspicious from bad math, attack pattern on challengers (Charlie->David). Town (Alice/Heidi/Charlie) already against her. Nominate her now on final tick to progress execution before night, protect Imp.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace's Investigator claim contradicts the Librarian info that explains Bob's Virgin claim via Drunk. Her pattern of attacking anyone who questions her logic is highly suspicious. I believe she's evil and we should execute her.
🧠
Grace exposed as lying Invest with bad math & retaliation pattern; executing her as minion protects me (Imp), eliminates her Demon upgrade threat, lets me hide longer.
🧠
Grace's pattern of mathematical errors, aggressive attacks on anyone who corrects her, and Investigator claim that conflicts with my Librarian information strongly suggest she's lying and evil. Her execution is the best path forward.
🧠
Grace voted for David to silence mechanic corrections. Her Investigator claim conflicts with Heidi's Librarian. I must vote to execute the player attacking accurate info and pushing contradictory claims.
🧠
4 votes already reached for Grace. Let this vote complete and see if Grace flips evil. If executed, I learn from her alignment. Avoid voting since threshold met.
🧠
Grace's pattern of attacking anyone who corrects her math errors is highly suspicious. Her claim conflicts with Heidi's Librarian info which explains the Virgin tension. With 4 votes already, I'm confirming her execution.
🧠
Raise to execute myself as sacrifice Minion. With 6+ alive, Demon Eve safe; disrupts town logic, removes my suspicious bluff, sows chaos as they think they got evil but game continues.
🧠
Grace has shown a pattern of attacking anyone who corrects her mechanical errors. She framed Bob as Spy despite Heidi's Librarian info suggesting Bob is Drunk. Her behavior aligns with lying evil. Solid case for execution.
🧠
Keep my vote on Grace. The overwhelming evidence shows she's lying Investigator - wrong math, contradicting Librarian info, attacking correctors. This is likely our chance to execute evil.
🧠
Grace is our Minion; her exposure risks Demon survival. Lower to tank vote (aim 3/4), keep her alive as backup, maintain chaos and town infighting into N2 kill.
🧠
I've already raised my hand to vote for Grace. With 6 votes raised (Frank, me, Charlie, Alice, Grace, David) and 4 needed for execution, I'll wait for the vote to complete. Grace's pattern of attacking those who question her logic, combined with her Investigator claim contradicting my Librarian info, makes her the most suspicious.
🧠
Already voted to execute Grace. Her pattern of attacking those who correct her math mistakes, plus the Investigator-Librarian conflict, makes her the most suspicious. Let the vote proceed.
🧠
Grace's pattern of attacking correctors and contradictory claims vs Heidi make her the prime suspect. Voting to execute her advances good team's goal of finding evil players. I need to see if my Virgin claim holds up through nomination later.
🧠
The vote is currently at threshold (4/4). I should wait to let others finalize their decisions. If the vote is too close or we need more discussion, I could lower, but Grace's behavior strongly suggests she's lying.
🧠
Lower hand to appear confident in innocence, not desperate evil clinging to life. As Scarlet, execution here likely triggers my Demon ascension with 7 alive, advancing evil win condition.
🧠
Already voted to execute Grace; vote count is sufficient for execution. Should let nomination conclude rather than disrupt momentum against likely Minion.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Grace is on block with 6 votes and only 1 tick left. She's almost certainly being executed. I should wait and observe what happens, then strategize for Day 3 based on night deaths and any new claims.
🧠
With 1 tick left and Grace at 6 votes, wait to let her execute. Sacrifices minion safely, hides me as Demon, disrupts town logic on Spy/Chef. No need to speak.
🧠
Grace is on the block with 6 votes and will be executed. My Librarian info confirms she's lying about Bob or Charlie being Spy. I should let this execution proceed.
🧠
Grace has 6 votes, far exceeding majority threshold of 5. She will be executed when nomination closes. No need to speak further - my information is already shared, and action will resolve without additional input.
🧠
I need to share my role as Virgin before I potentially die or before we're in final 3. If I'm truly Virgin, my ability can prove alignment - but only if someone Townsfolk nominates me.
🧠
Grace is executing with 6 votes. Bob claims Virgin which could prove alignment. Before Grace dies, I want to point out we could test Bob's Virgin claim instead of executing Grace now, since her info may be valuable.
🧠
Accept likely execution to protect Eve by taking the bullet; sow more chaos by supporting Bob's provable claim to redirect suspicion to Charlie per my Spy info, disrupting town logic even as I die.
🧠
We need to weigh losing Grace's information versus the cost of testing Bob's Virgin claim. If Townsfolk nominates Bob and dies, that's one less good vote for when we need majority to execute Demon later.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 2
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Frank survived N1 attack, key Empath suspect pushing contradictions (Grace Invest vs Charlie Chef). Killing him removes major town info threat, slows their logic chains on Bob/Charlie without self-sacrifice.
πŸ›‘οΈ
Frank was protected from a night kill.
πŸ“œ
Storyteller
β†’
Eve
You attacked Frank, but they survived.
Day 3
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
As dead Scarlet, with 6+ alive, I survive if Eve dies but become Demon. Use ghost talk to disrupt town logic on Day 3 noms, protect Eve by sowing chaos on their contradictions without directly defending.
🧠
Coordinate with Grace ghost to confuse town: publicly claim her Spy info clears pairs while pushing Bob test distraction and feud to prevent Demon-sus Eve nom. Keep town divided, no death yet safe.
🧠
Check Heidi's Librarian claim against Chef math. If Bob is Drunk as Heidi claims, he thinks he's Virgin but isn't. This clears up Bob's claim and helps verify if evil players are where I suspect.
🧠
I want to gather information from Eve since Grace whispered to her. Dead players often share valuable intel, and I need to understand what's happening in the game.
🧠
Coordinate with Heidi about the contradiction between her Librarian info and other claims. Need to understand if her info could be wrong or if I'm actually Drunk.
🧠
Wait to gather more information from ongoing private conversations before taking action. Need to see what intel others have gathered.
🧠
Charlie has been quiet. I want to compare his Chef logic against Heidi's Librarian claim. Two players named as Spy suspects by dead Grace versus two players named as Drunk by Heidi. The overlap matters and I need a second opinion on how to process this.
🧠
Share my Librarian analysis with Charlie to help us coordinate. Bob suggesting I'm poisoned aligns with him being Drunk and uncertain. I want to work with Charlie to narrow down who the Demon could be.
🧠
Confirming Eve's plan publicly sows chaos, revives feud to split town, pushes fake Virgin test to waste nom on Charlie instead of Eve/David, buying time to final 3.
🧠
Claim Monk publicly next tick to explain Frank survives (protected N1/N2), out myself as bluff but gain trust by 'confirming' Frank Soldier-ish safe. Coordinate Grace to push feud. Fractures town, wastes nom on test, hides Demon.
🧠
Help David understand Chef zero pairs implication: evil are isolated. If Grace was Minion, her execution leaves just Demon. Need to identify isolated evil by seating analysis.
🧠
I'm trying to gather cross-verifying information from multiple sources. Charlie has been in conversations with Heidi and David, so he may have useful intel to help piece together who is telling the truth.
🧠
Let players discuss and gather more information before making moves. I need to see how others react to the contradictions and who is pushing what narrative.
🧠
I want to verify Charlie's Chef claim by questioning how zero pairs aligns with Grace's Spy accusation. This will help me determine if Charlie is trustworthy or if Grace was right about him.
🧠
Share my seating position with Charlie to help analyze the Chef zero-pairs claim, and use this conversation to build trust while gathering more information about the layout.
🧠
I've shared my Librarian info with Charlie and responded to Bob. Now I need to observe how others react and gather more intelligence before taking further action. The conversation is developing organically and I should let it unfold.
🧠
Follow plan: Publicly stir David/Charlie feud to confuse town and push Bob test Charlie to waste nom. Protects Eve, fractures good team.
🧠
Publicly claim Monk next tick to explain Frank survives (protected N1/N2), tie to his Soldier. Coordinate Grace to push David/Charlie feud publicly. If asked, she covers as dead Ravenkeeper. Fractures town, builds our good cred, burns their nom on Virgin test.
🧠
Share chain logic with David. If I'm good Chef, David and Eve are good neighbors. This confirms a good chain and narrows Demon suspects.
🧠
I need to gather information from my neighbor Heidi. As a Soldier, I'm safe from the Demon so I can be open about my role and try to coordinate information sharing to help identify evil players.
🧠
Coordinate with David who also challenged Charlie. Need to compare notes on Chef claim vs Librarian claim vs Investigator claim before nominations begin.
🧠
We are at 6 players with nomination phase approaching. I need to observe more conversations and see who gets nominated before revealing information or taking action. As Mayor, I must be cautious about drawing attention too early.
🧠
I'm Ravenkeeper and don't want the Demon to target me at night since my ability only triggers on death. I'll hint at being an information role without revealing exactly which one, see how Bob responds, and potentially position myself as a target if I need my night-death ability.
🧠
Share my Librarian evidence with Frank to test his reaction and see if his Soldier claim aligns with Bob/Frank being Drunk. Compare notes to narrow down Demon suspects.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
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Share Chef analysis publicly to help town narrow down Demon suspects before nominations close. Zero pairs plus Librarian info points to specific suspects.
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Public Monk claim now: Protects Frank N1/N2 explaining Demon fails, ties to Soldier story. Pushes Bob Virgin test on Charlie to burn nom, wastes good time, fractures town on my story vs Charlie's chain vs Grace feud incoming. Hides me as Demon.
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Point out the flaw in Eve's proposal and question her motives. Virgin causes the nominator to die if they're Townsfolk, not the target, so testing on Charlie doesn't make sense unless Eve is intentionally proposing a dangerous test.
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Follow Eve plan: publicly stir David/Charlie feud by highlighting his suspicious push for my exec over immediate Bob Virgin test. Deflects from Eve's claim, fractures town between feud, bad test, and Eve doubt. Uses ghost talk to confuse.
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I need to clarify my Librarian information and push back on Eve's dangerous proposal. The Demon is hiding among us, and we need to be careful not to execute good players with flawed logic.
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Challenge Eve's Monk claim and her flawed Virgin test proposal. Point out that her protection of me is redundant as Soldier, and her test would eliminate a Townsfolk rather than the Demon. This should pressure her to explain herself or reveal she's lying.
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Correct Eve's dangerous proposal and point out its flaws to the group. Highlight that her test would execute herself, not Charlie, which is suspicious behavior for a good player.
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Eve's Monk claim is suspicious - protecting a Soldier is redundant. Her Virgin test proposal is backwards and would kill a Townsfolk. This reckless or intentionally harmful behavior suggests she's evil and should be tested by nomination.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
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Eve's Monk claim and backwards Virgin test proposal make her highly suspicious. Voting to execute her removes a dangerous player who wants to eliminate Chef info.
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Defend Monk claim and test by clarifying Virgin mechanics subtly without admitting error. Reiterate Frank protection necessary if Demon targeted him. Accuse Bob of deflection to sow doubt, waste their votes and force nom on good player tomorrow.
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Eve's Monk claim contradicts Frank's Soldier ability and her Virgin test proposal was backwards. Her scrambling explanations are suspicious. Voting to execute eliminates either a lying Minion or a confused/poisoned player.
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Eve is Demon. Vote yes to execute her. With 6+ alive, I become Demon & evil wins instantly. Protects team perfectly.
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Eve's Virgin test proposal was backwards - it would execute the nominator (a Townsfolk) if Bob is real Virgin. This is classic evil behavior: proposing tests that eliminate good players. Combined with her redundant Monk claim (protecting a claimed Soldier), this execution is warranted.
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Eve's claims are contradictory and dangerous. Her Monk protection was unnecessary for a Soldier, and her test proposal would harm good players. I should vote to remove this suspicious player.
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Eve's proposal would kill a Townsfolk nominator if Bob is real Virgin - backwards from testing the Demon. Combined with redundant Frank protection, she's likely evil. Voting confirms I stand with the majority executing a dangerous player.
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I nominated Eve because her Virgin test proposal was backwards - she'd execute a Townsfolk nominator, not the Demon. Combined with her redundant Monk claim protecting Frank the Soldier, I believe she's evil. The vote is already passing but I should vote to confirm my position.
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Maintain my vote against Eve. Her Monk claim contradicts Frank's Soldier protection redundancy, and her Virgin test proposal threatens Townsfolk life. With 7 hands raised, execution is certain. Waiting confirms outcome.
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Raise hand to bluff full commitment to Monk story, making execution look like town mistake if they proceed. Avoids seeming defensive; preserves chaos for evil win as numbers dwindle.
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Execution is likely passing anyway. We need to scrutinize David's behavior - he pushed hard for Grace's execution and has been whispering heavily with Charlie. Even if Eve is evil, David might be the bigger threat.
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As dead minion, use ghost speak to reinforce Eve exec momentum (6 votes likely), becoming Demon with 6 alive triggers instant evil win. Fracture town further by amplifying David suspicion.
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Eve has 7 votes and needs 4; execution seems certain. I should wait for the vote to conclude and observe reactions. Eve's 'misspoke' defense is weak, and her Monk claim remains suspicious.
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Point out that Eve voting for her own execution is bizarre behavior that confirms her desperation. This secures momentum for the execution.
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Point out that Eve's self-vote is desperate and inconsistent with good play, reinforcing why we should execute her today. Her behavior doesn't align with any good role.
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I have my hand raised for Eve's execution. Her backwards Virgin test proposal, redundant Monk protection claim, and now voting for her own execution all point to panicked evil behavior. Four votes are needed and appear secured.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Eve with 8 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 8 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Share my Chef zero info before execution, remind town that evil are isolated, and point out the mathematical constraints this puts on Heidi's claim.
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Last tick before my exec & night. Disrupt town logic by pushing David sus per Grace/Alice, frame him as Demon to misdirect tomorrow & protect self if Scarlet-like survives. Chaos helps evil.
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Eve is already condemned with 8 votes. Speaking now won't change the outcome. Let the execution proceed tonight, then I'll reveal as Mayor tomorrow when we have more information.
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Eve has 8 votes, 1 tick left; reinforce her guilt to ensure execution triggers my Demon ascension with 6+ alive, guaranteeing evil win path while town infights.
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Eve is already on the block with 8 votes. Nominating David now would split the vote and potentially save the Demon. Better to let Eve's execution proceed, then investigate David tomorrow if we're wrong.
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Eve is confirmed suspicious through multiple tells. Allow her execution to proceed and focus on finding the real Demon tomorrow. David also needs scrutiny but Eve is the clear choice today.
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Eve is definitely being executed with 8 votes locked in. No point adding more pressure when she'll be dead soon anyway. Better to wait and see how the final day unfolds.
🧠
Clarify my Virgin status and push investigation of David tomorrow, especially if Eve turns out to be Minion and Imp transfers.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good