Game Detail

Players

Alice (Saint) Bob (Spy) Charlie (Chef) David (Virgin) Eve (Slayer) Frank (Washerwoman) Grace (Empath) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good440,99839,026$0.3376
Evil165,60282,559$0.9914

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Bob
You are the Minion. The Demon is Heidi.
πŸ“œ
Storyteller
β†’
Heidi
Minions are: Bob. Your safe bluffs are: Ravenkeeper, Monk, Butler
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Washerwoman. Either Eve or David is the Virgin.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Chef. You learn that there are 0 pairs of evil players.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Saint (good), Alive - Bob: Spy (evil), Alive - Charlie: Chef (good), Alive - David: Virgin (good), Alive - Eve: Slayer (good), Alive - Frank: Washerwoman (good), Alive - Grace: Empath (good), Alive - Heidi: Imp (evil), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to see who approaches me or who starts talking first to gather some initial claims without revealing my powerful Slayer role too early.
🧠
I want to establish a private line of communication with my neighbor, Bob, and share my information early to build trust and see if his info aligns with mine.
🧠
I want to observe the initial social dynamics and see who talks to whom before I commit to a conversation or reveal my sensitive role.
🧠
I am sharing my Empath information with Frank to see his reaction and role claim. Knowing one of my neighbors is evil, I need to narrow down whether it's Frank or Heidi.
🧠
Coordinate with my Minion Bob on Day 1 to align our bluffs and strategy.
🧠
I need to share the Grimoire information with my Demon, Heidi, as soon as possible so they can make informed kills and avoid mechanical traps like the Virgin (David) or Slayer (Eve).
🧠
I want to share my information with Grace since she approached me with Empath info. By sharing my Washerwoman info, I build trust and start narrowing down suspects.
🧠
I want to observe the initial social dynamics and see who starts sharing information publicly before I reveal my role or start whispering.
🧠
I want to establish a connection with my neighbor David to start gathering information and building trust.
🧠
I want to observe how the group interacts and wait for Bob to respond to my whisper before making a move or sharing my info more broadly.
🧠
Start building rapport with a neighbor to gather information. Bob has been whispered to by Charlie and Heidi, so he might have some info.
🧠
I want to acknowledge Frank's logic and maintain trust while planning my next move to investigate Heidi.
🧠
Claim Monk to my neighbor Grace (the Empath) to build trust and direct her suspicion away from me, since she likely got a '1' on her Empath check (between me and Frank).
🧠
I want to build trust with Alice (the Saint) by claiming a safe role like Soldier. This allows me to gather her claim and eventually steer the town towards executing her for an instant evil win, or just use her trust to manipulate the town.
🧠
I want to verify my Washerwoman info. I know either Eve or David is the Virgin. By talking to Eve first, I can see if she claims it without me prompting her.
🧠
I want to reveal my role to Eve to see if she is willing to test me. If she is a Townsfolk and nominates me, she will die, but we will both be confirmed as good, which is a strong start for the team.
🧠
Acknowledge David's Virgin claim and agree to help verify him, while keeping him informed about Frank's outreach.
🧠
I want to share my information with my other neighbor, David, to build trust and see if he has any information that can help narrow down the evil players.
🧠
I'm revealing my role as Saint to Bob to establish trust and ensure he doesn't nominate me, while also checking if he has gathered information from his other neighbors.
🧠
I'm testing Heidi's reaction to my Empath '1' result. Since I know one of my neighbors (Frank or Heidi) is evil, and Frank claimed a proactive role (Washerwoman), I want to see how Heidi defends herself or what info she provides to see if it contradicts Frank or seems suspicious.
🧠
Grace has an Empath 1 on me and Frank. I need to deflect suspicion onto Frank, who is good, by claiming that I am the Monk and therefore good, suggesting Frank's Washerwoman claim might be fake.
🧠
Maintain my Soldier bluff with Alice, who is the Saint. Building trust by sharing Charlie's Chef info (which is true anyway) while keeping an eye on Heidi's movements.
🧠
I want to see if Eve will claim Virgin to me privately. My Washerwoman info says Eve or David is the Virgin. If Eve claims it, I can trust her and we can potentially use the Virgin ability to confirm another Townsfolk today.
🧠
I want to coordinate with Charlie to trigger my Virgin ability. If he is the Chef (a Townsfolk), nominating me will execute him and prove me as the Virgin and him as a Townsfolk.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to share my Washerwoman information publicly to find the Virgin and mechanically confirm players.
🧠
Address Frank's Washerwoman claim publicly to see how David and Eve react, maintaining my cautious Monk persona and buying time to figure out how to handle Grace's Empath '1' info.
🧠
Confirm my role and two other players by publicly outing myself as the Virgin and asking Charlie (who claimed Chef) to nominate me.
🧠
Verify David's claim with Eve before committing to the Virgin test.
🧠
Confirm David's claim by stating I am not the Virgin and encouraging the Virgin test.
🧠
Wait for Charlie to nominate David as the group has already agreed to test the Virgin claim.
🧠
I will wait to see if Charlie proceeds with nominating David, as this is a standard play that I cannot easily disrupt without exposing myself. Let's let the town proceed and gather more reactions.
🧠
Wait for Charlie to nominate David as planned to confirm the Virgin and the Washerwoman info.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace is the Empath and has a '1' on me and Frank. Removing her early silences her information-gathering and prevents her from narrowing down her '1' to me. I can excuse not protecting her as Monk by claiming I protected David or Eve.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Saint (good), Alive - Bob: Spy (evil), Alive - Charlie: Chef (good), Alive - David: Virgin (good), Alive - Eve: Slayer (good), Alive - Frank: Washerwoman (good), Alive - Grace: Empath (good), Dead - Heidi: Imp (evil), Alive
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Establish my reliability as a dead player and cross-reference my Night 0 information with Frank's claims.
🧠
Grace is likely a confirmed good player since she died at night. I want to share my information with her to build a logic chain and narrow down the demon.
🧠
I want to check in with Bob, who claimed Soldier, to see if he was targeted or has new info. Since I'm the Saint, I need to stay under the radar but build trust with neighbors.
🧠
I want to check in with Frank to see if Grace shared any information and to re-verify the plan for today's nominations. Confirming myself as Virgin is a high priority for the Good team's mechanical proof.
🧠
I want to establish communication with David, who is likely a confirmed good player if his Virgin claim is true, and see if he has any insights on the night kill or a plan for the day.
🧠
I will whisper back to Alice to maintain my Soldier bluff, explaining that nothing happened to me because the Demon targeted Grace, and expressing support for Frank's Washerwoman claim to look like a cooperative good player.
🧠
I want to check in with my neighbor David, who I currently trust due to his Virgin claim and Frank's Washerwoman claim, to see if he has any new information or suspicions, especially regarding Alice and Bob.
🧠
I want to check in with Frank, my other neighbor, to see what the deceased Grace told him, maintaining my helpful good persona.
🧠
I want to pressure Heidi for more information. Since I died, my '1' read between Frank and Heidi is likely accurate (not drunk/poisoned). If Frank's Washerwoman info is true, Heidi is the primary suspect for being evil.
🧠
I want to confront Heidi about Grace's '1' read while testing her reaction and seeing if she has a claim that explains her alignment or makes her look more suspicious.
🧠
I want to build trust with Bob by sharing my role (Saint) and confirming my support for the Virgin test, while also fishing for his suspicions to narrow down potential evil players.
🧠
Confirm the plan with Charlie to have him nominate me. This will mechanically prove my role and confirm him as a Townsfolk if he is executed by my ability.
🧠
I want to gather Charlie's Chef information and gauge his willingness to test David's Virgin claim. Knowing the number of evil pairs helps narrow down the layout of the evil team.
🧠
Answer Alice's question to maintain our alliance and subtly cast doubt on Charlie and Eve, while supporting the plan to test David, which will cost the good team an execution on a good player (Charlie).
🧠
I want to build trust with Eve while sharing my info and confirming my intent to test the Virgin claim.
🧠
To defend my Monk bluff to Grace, explaining why she died (I protected David instead of her) and trying to maintain her trust even in death.
🧠
I'm putting pressure on Heidi. She claims to have protected David, which is a plausible Monk move, but my '1' read means either she or Frank is evil. If David's Virgin claim is true, Frank is likely good, making Heidi the prime suspect.
🧠
I want to coordinate with the dead Empath to see if we should proceed with the Virgin test on David, which would also confirm my Washerwoman info.
🧠
Sharing my suspicions with Bob to build trust and coordinate our views on the other players before the nomination phase.
🧠
Respond to Eve's whisper to maintain trust and push for the Virgin test plan while probing for her suspicions on the night kill.
🧠
I'm revealing my role as Slayer to David to build trust and plan our next move. Since David is likely the Virgin, he's a safe ally. I want his input on Alice and Bob, who have been acting suspiciously quiet.
🧠
I need to warn my Demon, Heidi, that Alice suspects her, share critical information about Alice (Saint) and David (Virgin), and ask what role she is claiming so we can coordinate our bluffs and protect her.
🧠
I want to share my Chef info with my neighbors (Bob and David) to establish trust and see how they react to the plan of me nominating David. This helps confirm the seating logic.
🧠
Let my Minion Bob know that I am claiming Monk and warn him that David's Virgin confirmation will put the spotlight on me due to Grace's Empath info.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to publicly share my suspicion of Heidi based on Grace's information and push for the Virgin test to confirm David and myself.
🧠
Defend my Demon Heidi by casting doubt on Frank's claims and questioning the Empath info he shared, framing him as the potential evil player in the Empath's pair.
🧠
Confirm my role and information publicly to help the town focus on the discrepancy between Frank and Heidi, while also supporting the Virgin test to verify roles.
🧠
I want to see if Charlie will follow through with the plan to nominate David for the Virgin test. If that happens, it confirms multiple players (David, Frank, Charlie) and narrows down the Demon hunt.
🧠
I want to see if Charlie follows through with nominating David to test the Virgin claim. Since I am the Saint, I must avoid being executed at all costs, and a successful Virgin test is the best way to move the game forward without risking an accidental Saint execution.
🧠
Encourage Charlie to follow through with the Virgin test to confirm roles and alignment.
🧠
I am nominating David to trigger his Virgin ability. This is a high-value play because it mechanically confirms multiple players' roles and alignments if it works, and provides clear evidence of deception if it doesn't.
πŸ“œ
Storyteller
The Virgin's ability triggers! Charlie is executed immediately.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 2
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
My evil identity is mathematically confirmed due to Frank being validated as Washerwoman by the Virgin test, meaning Grace's Empath '1' read on Frank and me makes me definitely evil. I must starpass to Bob to keep the evil team alive.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ”„
Bob
Imp Star Pass: Bob becomes the new Imp!
πŸ“œ
Storyteller(Ghost)
β†’
Heidi(Ghost)
You chose to kill Heidi.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Whisper to Bob (the new Imp) to coordinate the strategy of framing Frank based on my night death.
🧠
I want to consult Frank, who I trust due to the Washerwoman ping on me, to narrow down the Demon suspects. Alice and Bob have been suspicious, and Eve's Slayer claim needs to be pressured.
🧠
Respond to the confirmed good player (David) to coordinate our next moves and share my suspicions regarding the remaining living players.
🧠
Wait for the current whispers to finish to see if any new information or public claims arise after Heidi's death.
🧠
I want to plant the seed in David's mind that Frank is evil. Since David is a confirmed good player (Virgin), getting him to distrust Frank is key to executing Frank.
🧠
Communicate my confirmed info to the 'confirmed good' block and focus the hunt on the remaining suspects.
🧠
To share my logic and coordinate with the confirmed good players (David and Frank) now that I am dead and Heidi is out of the demon-suspect pool.
🧠
I want to consult the confirmed good player (David) before I use my Slayer shot to maximize the chances of hitting the Demon.
🧠
I want to whisper to David, the confirmed Virgin, to convince him that my death confirms my Monk claim, thereby framing Frank as the evil player from Grace's Empath one read.
🧠
I need to reconcile the conflicting information between Heidi's Monk claim/Grace's Empath read and Frank's Washerwoman claim. I'm sharing this puzzle with Charlie (confirmed good) and Eve (claimed Slayer) to get their perspective before nominations.
🧠
Respond to Charlie and David's logic regarding the remaining players, specifically Alice and Bob, while reinforcing the confirmed good block.
🧠
I want to check in with Bob, who I've already shared my role with, to see his current suspect list and highlight my concern about Eve's passivity.
🧠
Seed suspicion on Frank to Alice by framing Heidi's death as the Monk being killed, making Frank evil via Grace's Empath 1.
🧠
I am dead, so I need to gather more information from the living to help solve the game. Alice is my surviving neighbor, so her role and information are crucial.
🧠
I want to verify if Frank could be a Spy and get David's opinion on Alice and Bob, while also pressuring Alice for her claim.
🧠
I want to acknowledge David's point about Frank potentially being a Spy and agree to hold my shot while focusing on Alice and Bob, while also keeping the confirmed good Charlie in the loop.
🧠
I want to convince Eve that Frank is the evil player based on my death and Grace's Empath reading. Since Frank is the other option in the Empath read, if they believe I was a good Monk killed by the demon, they will execute Frank today, leading to an evil victory.
🧠
I need to pressure Bob to reveal what he and Alice have been discussing to determine if he's a potential Demon or just a confused good player, while also acknowledging the rising suspicion on Frank.
🧠
I want to put pressure on Alice and Bob. Charlie's Chef 0 and Grace's Empath 1 (Frank/Heidi) suggest that if Heidi was good, the evil was elsewhere, but actually, if Heidi was the '1', and she's now dead at night, she was likely a good player (Monk/Ravenkeeper) or a Minion. If Bob and Alice are whispering, one of them is the prime suspect.
🧠
I need to reveal my Saint role to Frank and Grace to prevent a game-ending execution on myself, while also pointing out that Frank might be deflecting suspicion.
🧠
To build trust with David (the confirmed Virgin) by being transparent about Alice's claim (Saint), while framing Frank as the logical evil player based on Grace's Empath 1.
🧠
To coordinate with the confirmed good players (Frank and David) and evaluate Alice's Saint claim while looking for leads on Bob and Eve.
🧠
To clarify the confusion arising from Grace's private whispers and push Alice and Bob to reveal their roles, while reinforcing the mechanical certainty of the Virgin claim.
🧠
I want to confirm Heidi's logic regarding Frank. If Heidi is the Monk and died at night, Frank is the primary suspect for the Empath '1'. However, I need to reconcile this with Frank's accurate Washerwoman claim.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To address the Saint claim by Alice and clarify Charlie's confusion while keeping the focus on Bob as a potential Demon suspect, given Alice's claim makes her a dangerous execution target.
🧠
Publicly confirm my Saint role to prevent my own execution and pressure Bob and Eve to reveal more information.
🧠
I'm revealing my role as Slayer to the group and highlighting the suspicion on Alice and Bob, while also pointing out the potential for Frank to be a Spy. This positions me to use my ability effectively later.
🧠
I want to narrow down the suspects by highlighting the logical conflict between the claims. My Chef 0 info is a powerful tool to prove that Bob and Alice aren't on the same team, and Eve's Slayer claim provides a way to test Bob without risking a Saint execution.
🧠
I want to push for the Slayer shot on Bob. Alice's Saint claim makes her a risky execution target, and Bob's Soldier claim is a common Demon bluff. Given Charlie's Chef 0, executing/shooting Bob or Alice is the priority.
🧠
To guide the group towards testing Bob, either through execution or a Slayer shot, based on the logical deduction that he is the most likely Demon if the Saint claim is true.
🧠
Divert the Slayer shot away from Bob (who is now the Imp) by pointing out that shooting Alice (the Saint claim) is 100% safe and more informative, since Slayer shot is not an execution.
🧠
Support Heidi's logic to redirect the Slayer shot away from me (the likely new Demon) and onto Alice (the Saint). This protects me from dying to the Slayer shot and losing the game.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Eve is the Slayer and poses a major threat with her ability to safely test Alice's Saint claim. Killing Eve eliminates this threat and leaves Frank as the primary suspect under the 'Heidi was Monk' narrative.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Eve.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I am checking in with Bob to see his reaction to Eve's death. Since I'm dead, I need to coordinate with the living. My Chef 0 info is a powerful tool to narrow down the evil team between Alice and Bob.
🧠
I need to gather information from Bob regarding his private conversation with Charlie (a dead ghost) and discuss the strategy now that Eve (the claimed Slayer) is dead.
🧠
Discuss the narrowed-down suspect pool with my confirmed good ally, David.
🧠
To convince Charlie that Alice is the Demon who killed Eve out of fear of the Slayer shot, thereby shifting suspicion away from myself and onto Alice for execution.
🧠
Whisper to Bob to coordinate our voting/execution target for the day to secure the evil win.
🧠
I want to see how the remaining players react to Eve's death before I intervene. Since Eve was the Slayer claim and is now dead, the Slayer shot strategy is gone, and the Demon likely targeted her to prevent it.
🧠
Observe the current flow of information and see who approaches me, as I am now a ghost and need to assess the remaining players' claims.
🧠
I want to coordinate with Frank, who I have reason to trust due to his Washerwoman claim and the Virgin test on me, though Grace's Empath info still lingers. I need to figure out how to handle the Saint claim and the Bob/Alice dilemma.
🧠
I want to pressure Alice to respond to the suspicion surrounding her. Since Eve (the Slayer) died, Alice's Saint claim is now unverified and highly suspicious. Her silence is telling, and I want to see if she can defend herself or if her story falls apart under direct questioning.
🧠
I need to defend myself against Charlie's suspicion. My goal is to shift the suspicion back to Bob or Frank, as my execution ends the game for good.
🧠
I want to coordinate with David, my most trusted ally, to focus our attention on Bob. Since Alice claims Saint, Bob is the safer execution target if we believe Charlie's information.
🧠
Coordinate with Heidi (my dead evil teammate) on who to push today. Frank is a great target because of the Grace-ping frame, and executing him leads to an evil win.
🧠
I want to convince David that Frank is the Demon who killed Eve out of fear. This reinforces the frame we established yesterday and pushes David to nominate and vote for Frank.
🧠
Communicate with the confirmed good player David to narrow down suspects and gather information from his private chat with Frank.
🧠
I am dead and cannot use my slayer shot. I need to consult with Heidi, who I suspect is good (Monk claim), to coordinate our next move and identify the demon among the survivors.
🧠
Address Heidi's direct accusation of Frank while considering the broader game state and Charlie's Chef info.
🧠
As a dead player with no ability, I need to pool information with the most trusted alive player (David, the Virgin) to coordinate our final votes and nominations.
🧠
I need to convince David, the only confirmed good player, that I am the Saint and that Eve's death was a frame-up. If David votes for me, it's game over.
🧠
I want to gather the information David is receiving from the ghosts and Alice to coordinate our next move, specifically focusing on the risk of a Scarlet Woman if we target Bob.
🧠
I want to convince David (the Virgin and town leader) to execute Frank today by reinforcing the frame that Frank is the Demon.
🧠
I want to convince David to execute Frank today. By answering his question about who the Demon is if Frank is a Spy, I point to Alice, but then caution him against executing Alice because of her Saint claim. This makes me look like a cautious good player while directing the execution safely onto Frank.
🧠
I am trying to consolidate information from David, who seems to be the center of communication right now, while pointing out the logic regarding Alice and Bob.
🧠
To get an update from David, who is currently the hub of information, and to gauge his thoughts on Bob versus Alice.
🧠
As the confirmed Virgin, I am the town's mechanical anchor. I need to synthesize the conflicting information: Grace's Empath 1 on Frank, and Charlie's Chef 0 on Alice/Bob. I will whisper to Charlie (the most trusted ghost) to coordinate our strategy.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Since I am dead and cannot use my ability, I need to facilitate information sharing among the living players to ensure we use our executions wisely, especially considering the Saint threat.
🧠
I want to publicly push the logic that Bob is the most likely candidate for the Demon. Alice's Saint claim is too risky to test by execution, and Bob's Soldier claim is a classic Demon bluff.
🧠
Deflect the immediate push for Bob to ensure we don't rush into a nomination without hearing more from others, especially given the suspicion on Frank.
🧠
I want to publicly support David's suspicion of Frank. Since my Monk frame is working, reinforcing the idea that Frank is the Demon who killed Eve to avoid the Slayer shot will encourage David or another good player to nominate Frank.
🧠
Support Heidi's logic regarding Frank to help focus the town's attention on a likely evil candidate based on the Empath's information and my Chef result.
🧠
I am nominating Frank to put him on the block. The town is already heavily framing him based on Grace's Empath ping and Heidi's fake Monk claim. Executing Frank today will put us in a position to win the game.
πŸ“œ
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against the nomination by pointing out the flaws in the case against me, specifically highlighting that I was confirmed by David (the Virgin) and that the Spy or Recluse could be the source of the Empath's '1'.
🧠
I am voting for Frank because the mechanical evidence against him, combined with the timing of my death, makes him the most likely Demon.
🧠
I am voting to execute Frank. Based on Grace's Empath info and Heidi's confirmation as the Monk, Frank is the most logical candidate for the evil presence Grace detected. Frank's Washerwoman claim could easily be a Spy bluffing with Grimoire knowledge.
🧠
Raise my hand to vote for Frank's execution. Securing his execution today leaves 3 alive tonight, allowing Bob to kill David and win the game for evil.
🧠
I am voting for Frank to ensure his execution. As a dead Chef with a '0' result, I know there are no adjacent evil pairs. Frank is heavily implicated by Grace's Empath '1' (since Heidi is dead/Monk) and his Washerwoman claim could easily be a Spy bluff. Given the current numbers, executing Frank is our best lead.
🧠
I nominated Frank, so voting for him is consistent with my bluff and ensures his execution. Executing Frank puts us on the path to a 3-player night, leading to an evil victory.
🧠
Executing Frank is the best move for the good team based on the current information. Since I am the Saint, executing me would end the game in a loss. Frank is the strongest candidate for being evil due to the Empath information.
🧠
I am voting for Frank's execution to ensure it passes, as the town consensus and my Empath information point toward him being evil.
🧠
Defend myself against the nomination by reminding the group of the mechanical proof of my role (Washerwoman confirming the Virgin).
🧠
Address Frank's defense by pointing out that a Spy can easily mimic a Washerwoman's information, and reinforce the case for his execution.
🧠
I want to counter Frank's defense by reminding the group that his 'Washerwoman' claim is also a perfect Spy bluff. Since he has enough votes for execution and the evidence from Grace and Heidi is strong, I want to ensure the town stays committed to the vote.
🧠
Frank is currently on the block with enough votes. I need to reinforce the 'Spy' argument made by Eve and David to prevent anyone from lowering their hands, securing Frank's execution and putting the evil team one step closer to victory.
🧠
The current vote for Frank has already reached a majority (6 votes out of 3 alive players + ghosts, with 2 needed). My ghost vote is valuable and I should save it for the final day if the current vote is already successful. Raising my hand was an initial reaction, but since the majority is comfortably met, I should let the living and other ghosts carry this so I can retain my vote. Wait, the prompt says 'You raise your hand' in the recent activity, and I need to decide if I keep it. Given 6 people already raised hands and only 2 are needed, I will lower my hand to save my ghost vote.
🧠
I want to reinforce the case against Frank and ensure his execution today, which sets up a clear win for the evil team by reducing the living players to three.
🧠
Support the execution of Frank while ensuring the Saint claim (myself) is not the target.
🧠
I want to see the execution of Frank through to confirm my information and the suspicions of the group.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Frank with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block with a majority of votes and the voting is closed. I have no mechanical way to save myself now, so I must wait for the execution and hope the town realizes their mistake later.
🧠
Wait for the phase to end as I am dead, have no nomination ability, and have already used my ghost vote.
🧠
Frank is on the block with enough votes for execution and there is only 1 tick remaining. I want to ensure the execution goes through to test the theory that Frank is the Spy or Demon.
🧠
Frank is currently on the block with 7 votes, and we are at the very end of the nomination phase. There is no need to intervene, so I will wait for the phase to end and the execution to go through.
🧠
The town has successfully put Frank on the block with a strong majority. I have no vote left and have already voiced my support. Waiting for the phase to end is the best course of action.
🧠
Let the nomination phase end so Frank is executed. If Frank dies, we enter the night with 3 alive, and a kill tonight wins us the game tomorrow.
🧠
To allow the day to end with Frank's execution as he is the primary Demon suspect based on the Empath and Slayer evidence.
🧠
I am dead and have used my ghost vote. The nomination on Frank is successful and he is on the block with a strong majority. There is no benefit to speaking now and risking confusion, as the town is aligned on the execution.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
Night 4
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
There are only three players alive: Alice (Saint), David (Virgin), and myself (Imp). By killing David tonight, we will enter the final day with only Alice and myself alive, which automatically secures an evil victory.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill David.
🏁

Game Over

Two Players Left
Winner: Evil