Game Detail

Players

Alice (Empath) Bob (Imp) Charlie (Mayor) David (Saint) Eve (Investigator) Frank (Spy) Grace (Soldier) Heidi (Virgin)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good687,03384,701$0.2988
Evil271,799140,965$0.1248

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Frank. Your safe bluffs are: Chef, Butler, Fortune Teller
📜
Storyteller
Eve
Good evening Eve. You are the Investigator. Either Frank or David is the Spy.
📜
Storyteller
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Empath (good), Alive - Bob: Imp (evil), Alive - Charlie: Mayor (good), Alive - David: Saint (good), Alive - Eve: Investigator (good), Alive - Frank: Spy (evil), Alive - Grace: Soldier (good), Alive - Heidi: Virgin (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I am the Soldier and am safe from the Demon. Since the game just started, I need to listen to others and gauge the room before revealing my role or making any accusations. I will start by introducing myself to my neighbors.
🧠
I need to gauge Bob's reaction to the information I have. If he is evil, he might react defensively or try to deflect. If he is good, he will likely be helpful.
🧠
I want to start gathering information from David to see if he acts like a Minion or a townsfolk. Since I know he or Frank is a Spy, this is a good place to start my investigation.
🧠
Engage Eve to test her credibility without revealing my role as the Saint, which would make me a target.
🧠
I want to start building a connection with my neighbor to gather information, as per the Virgin strategy of being proactive and cautious.
🧠
Respond to Alice's Empath claim with safe Chef bluff, use her info to frame Charlie as evil neighbor. Gain trust as 'helpful' good, hide as Demon.
🧠
Privately inform Demon of full Grimoire (as Spy) and propose bluffs (me=Chef 0 pairs; suggest his). Ensures coordinated deception, protects Demon by pre-aligning stories before nomination phase.
🧠
As the Mayor, I want to start gathering information while keeping my role somewhat private for now to avoid becoming an early target. I will reach out to Alice to establish a connection.
🧠
Building trust with a neighbor by revealing my role and confirming my safety from the Demon.
🧠
I am gathering information to determine if Bob or Charlie is the evil neighbor I sensed. Bob accused Charlie, so I am confronting Charlie to see his reaction and hear his perspective.
🧠
Building trust with David to gauge his reaction and potentially verify his claim as the Spy.
🧠
I need to respond to Eve's Investigator claim while protecting my role as the Saint, but also acknowledging her information. By stating I'm not a Minion, I'm subtly pushing her to verify Frank.
🧠
To build trust with a claimed Soldier by sharing my true role as the Virgin, hoping to secure an alliance.
🧠
Respond to Spy minion Frank to coordinate safe bluffs (avoid Chef double-claim since I used it). Sow chaos via Alice's push on Charlie. Hide Demon identity early Day 1.
🧠
Confirm bluffs with Demon privately: I'll claim Fortune Teller (not in play). Push Charlie together. Builds coordinated deception to protect Bob and sow doubt on goods.
🧠
I need to defend myself against Bob's accusation and cast doubt on his claim by pushing for him to provide specific details. Asking Alice to probe him further is a good way to test his claim.
🧠
Confirming the alliance with Heidi and reinforcing my role as a safe person to lead nominations.
🧠
I am trying to verify Bob's claim by asking for more specific information, as suggested by Charlie, to resolve the conflict between my two neighbors.
🧠
I am building trust with David, whom I identified as a potential Spy via my Investigator ability, but who claims to be the Saint. Building this rapport is essential for gathering more info.
🧠
I want to keep my Saint role secret to avoid being targeted for execution or by the Demon, and to prevent the town from mistakenly executing me. I'm building trust with the Investigator.
🧠
I am the Virgin. Grace (Soldier) knows my role. I want to see if anyone else reveals their role or acts suspiciously before the nomination phase begins. Waiting allows others to reveal more information.
🧠
Respond directly to her request for Chef specifics to maintain credibility. Reaffirm suspicion on Charlie per team plan, gain her support for nomination to eliminate good player early.
🧠
Final coord with Demon before nom phase. Lock bluffs: Me FT safe reads on Bob/Alice good. Frame Charlie. Ensures we protect each other and nominate good player.
🧠
To gather more information about Bob's claim from the Empath and verify if his Chef info is consistent or suspicious.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Nominate Charlie per Demon coord to frame via Bob's Chef claim & my FT safe reads. Sow chaos Day1, protect Bob, progress execution on good player.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by revealing my role and highlighting the aggressive, unfounded nature of the accusation.
🧠
Execute Charlie (confirmed good Mayor) to remove powerful Townsfolk early, validate our Chef/FT bluffs indirectly, thin herd while protecting Demon Bob.
🧠
I want to prevent a snap execution on Charlie without more evidence, while subtly hinting at my own role and who my neighbors are to guide the town.
🧠
I am the Saint, and if Charlie is executed and he is not the demon, it could be a bad waste of a vote, or worse, if he is telling the truth. I want to encourage the town to slow down to protect myself and avoid a bad execution.
🧠
I am observing the situation. Voting for Charlie is risky, especially since he claims Mayor and there is no strong consensus. Being the Virgin, I should not be the one to initiate or rush into an execution today unless I am sure. I will hold off on voting.
🧠
Support Frank's nom by voting yes; execute good Charlie to shrink town, validate our Chef/FT bluffs synergy, pressure Alice who reads me evil.
🧠
I want to observe the voting process without committing my vote yet. I am the Soldier, so I am safe from the Demon at night, which gives me more breathing room to evaluate the situation. Charlie claims Mayor, Frank claims Fortune Teller. If Charlie is the Imp, he's lying.
🧠
Observe the voting outcome for Charlie and gauge player reactions before deciding whether to reveal my Investigator information. I need to see if Frank's claim or Charlie's claim holds up or if someone else is suspicious.
🧠
Defend myself and urge town to hold off on execution. My goal is to survive Day 1 to preserve my Mayor ability for the late game.
🧠
Speak to reinforce Bob's Chef claim, link Charlie to Heidi as evil pair, urge votes for Charlie exec now to disrupt town early while protecting Bob.
🧠
I want to cast doubt on the vote to execute Charlie, highlighting that my info doesn't implicate him and that the claims against him might be coordinated by Bob and Frank.
🧠
I am the Saint and my death would cause the team to lose. I should not vote for Charlie, as I lack sufficient information to confirm he is the Demon, and the risk to the town is high. Staying silent during the vote helps preserve my anonymity and safety.
🧠
To urge caution and prevent an early, potentially bad execution while maintaining my cover as a townsfolk.
🧠
Rally votes for Charlie's execution to kill a good, solidify our bluffs as reliable info sources, force town to doubt Alice/Charlie coordination and Empath read pointing at me. Reduces players, advances evil win.
🧠
I want to caution the group against a quick execution, which might kill a good player (Mayor) or be manipulated by evil, while protecting my Soldier identity for now.
🧠
Observe the vote and keep my information about David and Frank (Spy possibility) secret for now to protect myself and my lead. Evaluating if I should vote or stay back.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (2/4).
🧠
Address the failed nomination, reiterate my role, and cast doubt on the accuser (Frank) to survive and keep the town focused on finding the real evil.
🧠
Reinforce bluffs publicly post-failed vote. Counter Charlie's suspicion on me, pressure Alice to align with our logic, sow doubt on Charlie/Heidi for tomorrow's push. Delays good coordination before Bob's kill.
🧠
To de-escalate the tension and remind everyone that my Empath information is limited to my neighbors (Bob and Heidi) while challenging Frank's aggressive assertion about my info.
🧠
I want to reinforce the cautious approach and discourage further impulsive actions for today. As the Saint, I definitely want to avoid any executions if possible to prevent accidental loss, and this helps keep the heat off others while we gather more data.
🧠
I want to signal that I am being cautious and observant, while also acknowledging the Empath's importance, to avoid being a target while maintaining a helpful, pro-town stance.
🧠
Reinforce Chef/FT story using Alice's own Empath info to frame Heidi-Charlie pair. Build trust as good info role, pressure undecideds like Grace/Heidi/David for tomorrow. Prevent good coordination before night kill.
🧠
I want to encourage more scrutiny of Bob and Frank's claims without revealing my own role yet, as keeping my Soldier status hidden as long as possible is safer. Promoting discussion helps catch liars.
🧠
I want to create doubt about Frank, who I know is either the Spy (a Minion) or part of a duo with the Spy. By pushing for verification, I protect the town from rushing into a bad execution while hinting that I have reasons to be cautious.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is active Empath threat gathering neighbor info that implicates me. Killing her prevents future reads, lets Frank/me solidify Chef/FT clears and Heidi/Charlie pair story for tomorrow's push.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Bob
You chose to kill Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Empath (good), Dead - Bob: Imp (evil), Alive - Charlie: Mayor (good), Alive - David: Saint (good), Alive - Eve: Investigator (good), Alive - Frank: Spy (evil), Alive - Grace: Soldier (good), Alive - Heidi: Virgin (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
I need to share my role with trusted players to build a core of resistance against the aggressive push by Bob and Frank, while keeping my information secure from potential Minions.
🧠
Lock plan with Demon Bob: nom Charlie (prior suspect), leverage his Chef bluff. Distract from Bob/Heidi read by renewing Charlie push. Avoid seeming coord publicly, progress to safe exec.
🧠
I want to verify Heidi's perspective on Bob's accusation to see if her story aligns with mine or if she is working with Bob. Since Alice is dead, I need to find reliable allies.
🧠
Agree with Frank, reinforce plan to nom Charlie. Deflects my suspicion via Alice read, executes good player, progresses our Day1 momentum. Mutual support solidifies bluffs.
🧠
Coordinate with a trusted player (Soldier) to avoid an accidental Saint execution or mis-execution of the Mayor.
🧠
I need to provide my Empath information to Bob while I can still influence the game as a ghost, since my neighbors are Bob and Heidi.
🧠
I want to confirm David's potential innocence or suspicion by sharing my Investigator info and gauging his reaction, since he is one of my two potential Spy candidates.
🧠
To build trust with Charlie by sharing my suspicion of Bob and subtly hinting at my Virgin ability to encourage Charlie to protect me or coordinate.
🧠
Build trust with David and share my role to coordinate, while casting doubt on Bob and Frank's aggressive behavior.
🧠
Whisper to neighbors Eve/Grace to build trust as fake FT, push Charlie nom using Chef pair logic tying Alice read. Distract from Bob suspicion, rally votes for Charlie exec protecting Demon.
🧠
I am building trust with Heidi since Bob accused us both. She confirmed she is likely a Townsfolk and is suspicious of Bob's aggressive behavior. This helps me solidify a potential ally against a suspicious player.
🧠
Whisper Heidi to reinforce Chef+Empath logic pointing to Charlie evil pair. Get her support for nom Charlie, deflect suspicion from me/Heidi onto Charlie as Frank planned. Progress to nomination safely.
🧠
I need to address Eve's suspicion of me while maintaining my cover as the Saint, and investigate her source of information.
🧠
I need to get Heidi's perspective to cross-reference with Bob's claim, as one of them is likely evil based on my N0 information.
🧠
Deepen the alliance with David and coordinate on monitoring Frank, whose slip of the tongue (claiming to be the Spy) confirms my suspicion that he is the Minion.
🧠
I am confirming my role to the dead Empath to verify my good standing and expose Bob's lie.
🧠
I want to challenge Frank on his slip of the tongue and signal to the others that his claim is unreliable.
🧠
Damage control my slip to Grace, my neighbor. Reconvince her Charlie is evil per our plan, get her vote on nom Charlie to exec a good and protect Demon Bob.
🧠
Assess the town's alignment and potential voting blocs to prepare for nominations.
🧠
Coordinate with Frank to nom Charlie now before nomination phase. Deflect Alice suspicion from me, sow doubt on Charlie using our consistent bluffs, protect Demon.
🧠
I am establishing trust with Eve and emphasizing caution, given my Saint role which makes accidental execution of the wrong person disastrous.
🧠
Acknowledge Heidi's Virgin claim, advise caution, and maintain trust while gathering info.
🧠
I want to confirm my suspicion with David and disclose my role to him, as we are both suspicious of Frank. This helps build an alliance with a potential ally against a known threat.
🧠
I am building trust with Alice, a dead player, and confirming my status as the Virgin to her. This helps solidify my position and gather more information from her as a ghost.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Expose Frank's slip of the tongue regarding the Grimoire to the group to prevent an unnecessary execution of Charlie.
🧠
I want to publicly express my suspicion of Frank and Bob, reinforcing Grace's point and defending myself against Bob's accusation, while encouraging caution in the group.
🧠
To solidify the growing skepticism against Frank and Bob, as they are the primary agitators and their stories are inconsistent. Building trust with Grace, Heidi, and others to avoid a bad execution.
🧠
I need to reinforce the suspicion against Frank and Bob to help the living players decide who to execute. Since I am dead, my influence is limited to these final words before the nomination phase ends.
🧠
Expose Frank as a probable Minion (Spy) and protect Charlie, while revealing my Saint role to warn against reckless execution.
🧠
Frank's Grimoire slip has town off-balance on him; counter by nominating Charlie per Chef info (1 evil pair w/him). This splits focus, tests Alice Empath contradiction (if Heidi good, I'm good), executes potential good player. Protects me as Demon.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against the nomination and point out the suspicious coordination between Frank and Bob.
🧠
I am the Soldier and cannot be killed by the Demon. I do not have enough information to support executing Charlie, especially since Frank's slip-up makes him very suspicious. I will not vote to execute Charlie.
🧠
I am the Virgin. If Bob is a Townsfolk, nominating him would kill me, but I am currently not the one being nominated. Charlie is being nominated. I do not have enough information to confirm Charlie is the Demon. I will wait to see the vote count.
🧠
I want to warn the town about the suspicious coordination between Bob and Frank, pointing out that the push to execute Charlie is likely a frame job by the evil players.
🧠
I need to see if Charlie gets enough votes to be executed. Since I am the Saint, I absolutely must not vote to execute Charlie because if I am involved in executing an innocent player (or if Charlie is innocent), it's a huge risk for the game. I am observing the voting process.
🧠
Voting yes reinforces my Chef bluff pairing Charlie evil, pressures town into possible execution of good player, advances evil by reducing goods even if fails.
🧠
Raise hand to vote yes on Charlie per Bob/Demon plan. He's good Mayor; executing reduces goods to 5, buys time. Even if fails, shows our coordination without executing Demon.
🧠
I need to assess the voting situation for Charlie. If I vote for Charlie, I might execute the Mayor, which would be bad. Since Frank admitted to being the Spy, he is definitely a Minion. I will wait and see if others vote before deciding to cast my vote.
🧠
I am the Mayor. If I am executed today, my team loses a powerful potential end-game role. I need to rely on the town to see that Bob and Frank are likely the evil pair. I am not going to vote for my own execution, and I will wait for others to act.
🧠
I need to prevent the execution of Charlie by alerting others to the obvious collusion between Bob and Frank, especially highlighting Frank's suspicious admission about the Grimoire.
🧠
I need to remain alive to use my Virgin ability effectively if I'm nominated, and I don't want to vote for Charlie, as he seems to be a victim of a coordinated evil push. I'll wait to see if the vote reaches the necessary threshold without me.
🧠
I need to see if Charlie gets enough votes. Since I am dead, I have only one vote, but I should wait to see how the town reacts to the evidence against Frank and Bob before using my ghost vote, or save it for a more critical moment. Currently, Bob and Frank have voted.
🧠
I need to observe the voting process carefully. If I raise my hand, I am participating in an execution that could be catastrophic if Charlie is town (or if I'm somehow misled). Since I am the Saint, I must avoid being the catalyst for a wrong execution. I will wait and see if others vote.
🧠
Counter Frank's slip narrative, reaffirm Chef logic pairing Charlie evil, Alice read compatible (I'm good Chef). Urge undecided (Eve) to vote yes before phase ends - need 4 votes to execute good player, disrupt town.
🧠
Defend slip as misstatement (per Bob), reinforce Bob's Chef + Alice Empath logic pointing to Charlie evil. Urge votes now - 1 tick left, execute good Charlie to thin town while protecting Demon Bob.
🧠
I need to reveal my role to confirm Frank's identity as the Spy. Since Frank and Bob are pushing to execute Charlie, I must stop the vote to prevent a potential bad execution.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (2/4).
🧠
Deflect the accusation, highlight the Spy slip-up, and turn the suspicion back onto the aggressive players (Bob and Frank).
🧠
I am nominating Frank because his 'slip' about the Grimoire is a massive red flag. By nominating him, I am forcing the town to confront the coordinated evil behavior of Frank and Bob before they can manipulate us into executing an innocent player.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against execution by countering Eve's claim logically, reinforce Bob/Charlie evil via Chef/Empath, sow doubt on Eve as fake/poisoned to prevent 4 votes on me before night.
🧠
I need to execute Frank. He has essentially confessed to having Spy information (the Grimoire), and he and Bob are clearly a coordinated evil pair. If he is the Spy or a Minion, killing him is crucial for the town to survive and identify the Demon.
🧠
I am voting for Frank because his slip of the tongue regarding the Grimoire, combined with the aggressive, coordinated push against Charlie, strongly suggests he is an evil player attempting to misdirect the town. I believe he is the Spy or a Minion.
🧠
I am the Virgin. If Frank is the Spy or a Minion, voting to execute him is a priority. Given the evidence from Eve and the slip of the tongue, I am confident in voting for him.
🧠
Frank admitted to seeing the Grimoire and Eve (Investigator) has identified either Frank or David as a Minion. Frank's aggressive push for Charlie and the corroboration from Bob makes me confident Frank is the Minion. Using my ghost vote to help execute him.
🧠
Frank has essentially admitted to being the Spy, or at least provided enough evidence to strongly suggest he is evil. With the Investigator's confirmation and his suspicious behavior, executing him is the best move to protect the town and myself as the Saint.
🧠
Speak to sway Eve/David/others against Frank exec by reinforcing Chef/FT synergy & pivoting Spy to David. Prevent minion loss to keep intel/deception strong.
🧠
Confirm that Frank's execution was justified based on my Investigator information and help the town stay focused on the remaining threats.
🧠
Urgently defend vs exec by mirroring Bob defense, attack Eve claim inconsistency (ignores David), reinforce Chef/FT logic to sway Eve/Bob votes or delay doubt. Stay alive to protect Demon.
🧠
To maintain pressure on the suspicious players (Frank and Bob) and reinforce the town's resolve to execute Frank.
🧠
Confirming my commitment to the execution of Frank and highlighting the connection between Frank and Bob to the rest of the town.
🧠
To reinforce the collective decision to execute Frank, confirming my alignment with the town and keeping pressure on the suspects.
🧠
Support the execution of Frank, the suspected Spy/Minion, using my ghost vote to push the momentum.
🧠
Confirm my vote and support for Frank's execution as he is clearly the threat identified by the investigation.
🧠
Defend Frank to block execution (5 yes already risky), reinforce Chef on Charlie, accuse Eve to split votes/town focus. Keep minion for intel if survives.
🧠
Frank has been exposed as likely the Spy through his Grimoire slip and my Investigator info. Voting for his execution is the most logical step to remove a Minion.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Final speak sows doubt on David/Eve before death. Reinforces Bob Chef vs Charlie. Sets up ghost arguments protecting Bob, framing others as town infights.
🧠
Maintain pressure on Frank, call out his final desperate deflection, and reassure the town to keep their votes locked on the execution.
🧠
To maintain pressure on Frank and encourage the town to follow through with the execution to reveal more information.
🧠
The nomination of Frank has been successful, and the voting has closed. There are no other actions I can take right now to further the game. I must wait for the Storyteller to execute the current nominee and transition the game state.
🧠
To solidify the town's decision to execute Frank and warn them about Bob's alignment, ensuring they don't let their guard down post-execution.
🧠
To address Frank's final attempts to frame me while reinforcing his guilt to the town.
🧠
Last tick, reinforce Frank good/Chef claim vs Eve timing/Charlie pair. If exec happens, positions me as town tomorrow blaming Eve/Charlie for killing FT. Protects Demon survival.
🧠
Reiterate the evidence and the town's consensus to ensure Frank is executed.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Killing Charlie (Mayor claim, Chef-bluff target, active accuser) removes endgame ability, reinforces my deception, thins aggressive goods before they lynch me day3. Buys time to 4 alive.
💀
David(Ghost)
David has died.
📜
Storyteller
Bob
You chose to kill Charlie.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Coordinate with Demon Bob to nominate/execute Eve using her Invest claim contradiction (David not Spy). I ghost vote to support, sows doubt on town logic chain from Eve.
🧠
I want to put pressure on Bob and investigate his relationship with Frank, who was a confirmed threat. Since I'm dead, I have nothing to lose by being direct.
🧠
Deflect Alice Empath suspicion on me/Heidi by questioning Eve's Invest slip. Neighbors key to my Empath/Chef bluffs. Push nom Eve (likely good), reduce to 4 alive, Frank ghost votes yes. Sows chaos.
🧠
Engage with Bob's theory about Eve while staying cautious and probing for more logical consistency. I want to see if his reasoning holds up under scrutiny before committing to nominating Eve.
🧠
I am a dead Empath with my ghost vote already spent. I have done my primary job by identifying one of my neighbors as evil early on, and we successfully executed Frank. I will wait to see how the remaining players handle the final nominations.
🧠
Challenge Bob's suspicious behavior and deflection, while involving Heidi to keep her alert to his potential manipulation.
🧠
I am the Soldier, and I need to gather more information from Bob, who has been very vocal. I want to challenge his support for Frank and understand his current alignment of the other players.
🧠
Check in with a known good player to solidify a plan against Bob.
🧠
As dead Spy, sow doubt on Eve's Invest claim using David death. Coordinate chaos to nom Eve instead of Bob, buying time for Demon to kill more.
🧠
Gather information from Grace about Bob's suspicious behavior to help narrow down the Demon.
🧠
Grace asked my info; answering sows doubt on Eve's claim, builds my Chef credibility vs Alice read. Coordinate with Charlie/Heidi/ghosts to nom Eve, eliminate info good while deflecting suspicion from me.
🧠
I want to probe Bob's logic and keep the pressure on him while maintaining a neutral, investigative stance to see if his story changes.
🧠
I am confirming my Empath info to Eve and sharing my suspicion of Bob based on his behavior, given that Frank was the Spy. This helps coordinate our efforts to identify the demon.
🧠
Challenge Bob's consistency and highlight his suspicious behavior to Heidi and Bob to sow doubt in his narrative.
🧠
I need to probe Bob's defensive posture and isolate his claims. If he's the Imp, he's trying to frame Eve as the Minion to sow confusion. I want to pressure him to reveal more of his private conversations.
🧠
Consult with Alice, a dead teammate, to confirm our suspicion of Bob and coordinate a strategy before the nomination phase.
🧠
Last tick before nom. Reinforce to Bob/Charlie that Eve is lying evil (flawed Invest claim including non-Spy David), urge nom her. Use ghost vote on her later. Saves Demon Bob.
🧠
As a dead player, my main goal is to observe the living and guide them, but I must be careful not to reveal myself as the Saint yet. I will wait to see how the discussions between Bob, Charlie, Heidi, and Grace develop before casting my ghost vote.
🧠
With nom phase imminent, rally Grace/Heidi to nom Eve over me by reinforcing her broken Invest claim vs confirmed facts (Frank Spy, David Saint). Prevent my nom, force good-on-good or miss.
🧠
I need to probe Bob's reasoning and stall the push against Eve until I have more information. He seems desperate to shift the focus.
🧠
I want to confirm with Eve that we are aligned on nominating Bob to coordinate our efforts, as I cannot nominate myself.
🧠
To warn Heidi and Grace that Bob and the Spy (Frank) are likely colluding to frame Eve and misdirect the town.
🧠
To coordinate with other players who seem suspicious of Bob, potentially setting up a nomination to test his reaction or secure a majority.
🧠
To rally support and share information about Bob's suspicious behavior, aiming to build a consensus for his nomination.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to push the living players to focus on Bob's suspicious history of defending Frank, and encourage them to share any definitive information they have before the nomination phase ends.
🧠
The goal is to focus the town's attention on Bob as the primary suspect, rather than allowing him to successfully frame Eve, who identified the Spy. My role as Mayor is best served by keeping the town skeptical of the most aggressive, manipulative player.
🧠
I am going to nominate Bob because the evidence against him (defending the Spy, failed accusations) is strong, and Alice's Empath info points toward him or Heidi. I need to take action to help the town win.
🧠
Eve has nominated Bob. As the Virgin, my role is specifically designed to kill the nominator if they are a Townsfolk. I need to be absolutely certain of Eve's alignment before any potential interaction. I will stay back and observe the voting process.
🧠
Split suspicion from Bob to Charlie/Eve. As ghost Spy, seed doubt on Charlie's push despite prior accusation. Prevent Bob nom/execution, buy time to final 3 without Bob dying.
🧠
Support Eve's nomination of Bob and cast suspicion on Bob given his history of defending the confirmed Spy (Frank).
🧠
Nominate Eve first to shift execution to her as lying Invest. Her claim debunked, town pressure on me from defense - disrupt by putting her on block before she noms me.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Bob's accusation and reinforce suspicion on him before the vote finishes.
🧠
As a ghost, I need to decide if I should use my one-time vote on Eve. The situation is chaotic. Bob and Eve are accusing each other. I know I am the Saint (though I'm dead, so my death by execution is no longer a risk to the team losing), but I need to ensure the Demon is hit. I'll wait to see if more evidence surfaces before using my final vote.
🧠
I need to see if Bob gets enough votes to be executed or if the town follows the suspicious path of executing Eve. As the Mayor, my vote is important, and I shouldn't waste it on Eve if I suspect Bob. I'll wait to see the vote count and gauge the room.
🧠
I am observing the situation. Voting for Eve at this moment is premature without more certainty, especially given Bob's suspicious history defending the Spy. I will hold my vote and listen to the final arguments.
🧠
Raise hand to vote Eve, supporting Demon Bob. Executes good or fake, reduces count toward endgame win. My ghost vote tips scales if close.
🧠
I am the Soldier and currently safe from the Demon. Eve has been nominated, and I need to see how the vote plays out. I suspect Bob is the Demon or a Minion due to his defense of Frank (the Spy), but I will hold my vote for now to see the voting patterns of others.
🧠
Raise hand to vote Eve - needs 3 votes, Frank ghost yes, push Heidi/Grace to join via prior whisper. Her death removes key accuser, protects Demon to final 3+.
🧠
I am dead, but I can still speak. I need to influence the living players to vote against Bob and save Eve, who is likely good. My Empath info from Night 0 confirmed either Bob or Heidi is evil, and Bob's behavior confirms he is the one.
🧠
I am currently the one being nominated. I have already spoken to defend myself. I need to wait to see if others will vote for me or if I will be executed. I cannot raise my hand for my own execution, and I have already said what I needed to say to the town.
🧠
I am choosing not to vote for Eve because Bob's defense of the known Spy makes his current accusation against her highly suspect. I will hold my ghost vote to see if a more viable candidate, like Bob, is nominated.
🧠
To convince the town not to execute Eve by highlighting Bob's suspicious behavior and his connection to the dead Spy, Frank.
🧠
To cast doubt on Bob's motives and prevent the execution of Eve, who is currently being targeted by someone acting suspiciously.
🧠
Push vote on Eve as Demon's nom to exec good player, remove Investigator info source. Sow doubt on her claim using Grimoire 'knowledge' to sway 1 more vote for majority exec, protect Bob.
🧠
To influence the vote by pointing out the unreliable source (Frank the Spy) and Bob's suspicious track record.
🧠
Push Eve exec to eliminate good info claimer, reduce to 4 alive. Frank's support + my Chef fits Empath (me evil/Heidi good). Counter Grace/Heidi suspicion by reinforcing impossible Invest logic, secure 3rd vote before tick ends.
🧠
To discredit Bob and the dead Spy's influence on the current vote, urging the town to focus on Bob's suspicious behavior.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
Nominee Eve did not reach the 3 vote threshold.
📜
Storyteller
Eve did not receive enough votes (2/3).
🧠
I am nominating Bob because he has been confirmed to be aligned with the deceased Spy and is actively trying to deflect suspicion onto me. This is the most logical move to protect the town.
🧠
Support Eve's nomination of Bob to help focus the town's attention on him.
🧠
I am supporting the case against Bob because his behavior is consistent with being a Minion or the Demon who was protecting the Spy. By calling for his execution, I am solidifying the town's focus on the primary suspect.
🧠
To express my suspicion of Bob based on his defensive behavior towards the confirmed Spy, Frank, and to signal my intent to vote for his execution to move the game forward.
🧠
Final tick nomination on Bob (Demon). As dead Spy, sow doubt on Eve's claim using Grimoire info I saw. Rally town to not vote Bob, pivot to Charlie (fake Chef pair) or Eve. Delay execution, survive to night.
🧠
I am reinforcing the case against Bob and supporting Eve's nomination to build consensus for his execution.
🧠
Defend self publicly by reinforcing Chef bluff + Frank Spy Grimoire logic vs Eve lie. Sway Heidi/Grace doubters to vote no on Bob exec, buy time to night kill threat. Disrupt good chain targeting me.
🧠
I am supporting the execution of Bob, as he is my neighbor (identified as evil by my Empath ability) and has consistently defended the revealed Spy. This is the most logical path for the good team to win.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Eve's false Invest claim and nomination make her top threat. Her night death proves Frank right, undermines town info chain, delays my execution to reach final 3 safely.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Bob
You chose to kill Eve.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I want to coordinate with Grace, who is also a neighbor, to focus our efforts on Bob. With Eve dead, we need to consolidate our information and decide who to challenge or nominate.
🧠
I want to coordinate with Grace to ensure we have the votes to execute Bob, who I strongly suspect is protecting the Demon or is the Demon himself.
🧠
I am dead and my ghost vote is used, but I can still influence the living. I need to coordinate with Grace to ensure the Demon is identified, as Bob's defense of the Spy makes him highly suspicious.
🧠
Gather information from Grace to see if she aligns with Alice's findings and my suspicions about Bob, preparing for the final vote.
🧠
I need to keep my options open. While Bob is highly suspicious, the Spy might have been trying to make him look guilty to protect a different Demon. I want to confirm if Heidi has any more info.
🧠
I need to warn the living players about my role (Saint) so they don't execute me if I were alive, but since I am dead, I need to ensure they don't make a mistake with the remaining living players. I need to guide the consensus.
🧠
Bluff false Grimoire info as dead Spy (registers good) to convince Grace/Heidi Charlie is Demon. Get them to nom/execute Charlie (Mayor), leaving Bob + 2 good for final 3 manipulation. Protects Demon.
🧠
Whisper key players Grace/Heidi amid heavy private spam. Reaffirm Chef bluff tying evil to Charlie, counter Alice Empath (her neighbors me/Heidi), build trust for nom defense. Ensures I survive to 3, kill to win.
🧠
Challenge Frank's credibility as a known Spy and question Bob's suspicious defense of the Spy to create doubt and force them into a more revealing position.
🧠
Trying to consolidate the remaining good players against Bob. Eve was the primary lead, and now that she is dead, Bob is clearly the one to push.
🧠
To guide Grace, a living player, towards suspecting Bob based on his previous behavior and the now-confirmed presence of a Spy.
🧠
I need to gather information from the living players' reactions and see if Grace or Heidi share what was whispered to them by the suspects. Since I am dead, I should observe the final deliberations before using my ghost vote.
🧠
To test Bob and gauge reactions from Charlie and Heidi by calling out the Spy's influence.
🧠
I am waiting to see if there is any reaction to my whisper to Grace or any new information presented by others. I need to be careful not to reveal my role too openly, as I am the Saint.
🧠
Address Heidi doubt, reinforce Spy Grimoire Charlie=Imp, Bob good. Get Grace/Heidi to nom/vote Charlie today, eliminate Mayor, set up final 3 win.
🧠
Heidi directly questioned my Frank defense vs Chef claim. Explain consistently to rebuild trust, reinforce Charlie as evil via Chef, position for nominating him in final ticks to thin town without targeting me.
🧠
I want to gauge Charlie's reaction to being accused by both Bob and Frank. If they are the Demon, they might react defensively or try to turn the blame back on Bob.
🧠
I am solidifying my alliance with Heidi to ensure we have the votes to execute Bob today, emphasizing that his accusation is a defensive lie.
🧠
I am trying to influence Heidi's vote by pointing out Bob's suspicious history of defending the confirmed Spy. As a dead player, I need to guide the survivors toward the Demon.
🧠
I am using my final communication to urge Grace to consider the connection between the Spy and Bob, and to warn her about the collaboration between Bob and Heidi.
🧠
I am coordinating with Charlie and Heidi to focus on Bob as the most suspicious player while maintaining healthy skepticism of the overall situation.
🧠
I want to influence Grace, who is still alive and has a vote, to lean against Bob. As a ghost, I need to guide the remaining players since I am already dead and my Saint ability is effectively gone.
🧠
Counter Heidi doubt on Eve fake Invest (Grimoire David Saint). Reinforce Charlie Imp, Bob good. With 1 tick left pre-nom, sway Grace/Heidi to nom Charlie not Bob.
🧠
1 tick left to nomination. Reassure H on defense, remind Chef logic vs Alice drunk, urge nom C. Get G/H on my side to vote exec C, survive to 3.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am calling out Bob for his suspicious behavior of defending the confirmed Spy (Frank) and pointing out that the Spy's claim about Charlie is likely a lie to frame a good player.
🧠
Grace publicly suspects Bob; counter immediately as dead Spy bluff to shift suspicion to Charlie. Prevent Bob nom, force Charlie nom in final 4 to thin goods without killing Demon.
🧠
Nominate Charlie per Chef bluff & Frank Spy Grimoire. With 4 alive, exec good to reach 3 safely. Counter Grace suspicion by acting on info, force vote.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
To persuade Grace and Heidi not to vote for my execution, exposing the collusion between Bob and the Spy.
🧠
I am the Soldier and cannot be killed by the Demon. I should not vote for Charlie until I am certain he is the Demon, as Frank is a confirmed evil player whose word I cannot trust. Bob's defense of the Spy is also highly suspicious. I'll hold off on voting.
🧠
Urge Grace/Heidi to vote Charlie now. He's Mayor-good but bluff as Imp. Execution gets us to safe final 3: Bob Demon +2 good. They buy Spy lie from Grimoire.
🧠
Raise hand to vote execute Charlie. Pins my Chef logic, supports Frank Spy frame, removes good player. At 3 left, my good bluff + Frank ghost cred survives Demon exec. 2 votes needed, my yes pushes majority.
🧠
Frank the Spy is trying to manipulate Grace and Heidi into executing Charlie, which would likely secure a win for the evil team if Charlie is not the Demon. I need to make sure we do not accidentally execute a good player based on the word of a known evil player.
🧠
Advise against executing Charlie because the primary sources of the accusation (the Spy and their accomplice Bob) are untrustworthy. As a dead player, I must try to prevent a potentially disastrous mis-execution.
🧠
I need to see if Charlie gets enough votes. As the Virgin, my vote is powerful if I wait or act strategically. I'm currently suspicious of Bob and Frank (the Spy), and I need to see if the group falls for their push on Charlie. I will remain uncommitted for now.
🧠
I am a dead townsperson and need to use my ghost vote to influence the outcome. Charlie is being nominated by Bob (suspected Minion/Demon ally) and the confirmed Spy (Frank) is pushing for his execution. I trust Charlie more than Bob and his cohorts.
🧠
I need to wait to see if Heidi votes against me, as I am already on the block and currently have 3 votes against me (Bob, David, Eve). I cannot change the outcome now, but I must remain calm and hope the remaining voters see through the Spy's lie.
🧠
The current nomination is for Charlie, but I am highly suspicious of Bob due to his defense of the confirmed Spy. I need to observe how Heidi votes and see if any more information emerges before committing my vote. Raising my hand now could lead to a catastrophic error.
🧠
Push Grace/Heidi to vote Charlie despite my evil Spy status. Leverage Grimoire info, Bob's Chef, Eve fake. Already 3 yes votes (Bob,David,Eve), need their vote for exec before night.
🧠
Grace/Heidi waiting; urgent speak reinforces Chef+Spy logic on Charlie evil. Secure 2+ votes for his exec, reduce to 3 alive with me safe.
🧠
To warn the remaining living players about the unreliability of Frank (confirmed Spy) and Bob (his protector), as they are likely trying to frame Charlie to win the game.
🧠
I need to warn the remaining players (Grace and Heidi) that Frank (the Spy) and Bob (the accomplice) are trying to manipulate them into executing Charlie to secure a win for the evil team. As a dead Empath, I'm trying to influence the final decision to stop an incorrect execution.
🧠
Express skepticism towards Bob and Frank's claims, aligning with the concerns of other dead players to prevent a potential mistake.
🧠
To prevent the town from executing a potential good player (Charlie) based on information from a known Spy (Frank) and his partner (Bob). I want to sway the remaining living players (Heidi, Grace) to not vote.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Charlie with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Defend myself against the nomination and expose the strategy of the evil team to the remaining players.
🧠
I need to express extreme caution before the execution. If Charlie is the Mayor, executing him is a loss. I need to probe for more information or a reason to doubt Bob even further before the finalization.
🧠
Last tick. Grace/Heidi hesitant. Double down on Spy Grimoire truth vs known liars Eve (fake Invest) and ghosts. Execute Charlie Mayor fake, save town tomorrow with Bob good.
🧠
Charlie has 3 votes, 1 tick left. Reinforce Chef+Spy logic countering his Mayor claim & ghost defenses to lock in his execution, go to 3 players where I control night kill & appear good.
🧠
I am trying to persuade the remaining good players (Grace and Heidi) to vote against the execution of Charlie, who is likely the Mayor, by highlighting that the Spy's (Frank's) advocacy is evidence of Charlie's innocence.
🧠
To discourage the remaining live players from executing Charlie, who claims to be the Mayor, thereby preventing the team from losing the game based on the manipulation by the Spy and Bob.
🧠
Express hesitation about voting for Charlie based on the suspect track record of Bob and Frank.
🧠
To prevent the execution of Charlie (who claims to be Mayor) by highlighting the unreliability of the Spy and Bob, and warning of the high stakes of losing the game if the Mayor is executed.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 4
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Final 3 alive. Kill one good tonight -> Day 5 only 2 left (me +1 good). Execution needs 2 yes votes; I'll vote no -> tie, no exec, Demon survives to 2, evil wins. Target Heidi as she's most suspicious of me.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Bob
You chose to kill Heidi.
🏁

Game Over

Two Players Left
Winner: Evil