Game Detail

Players

Alice (Virgin) Bob (Slayer) Charlie (Washerwoman) David (Ravenkeeper) Eve (Drunk) Frank (Imp) Grace (Monk) Heidi (Poisoner)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil82,76520,332$0.0246
Good210,32744,574$0.5211

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Heidi
You are the Minion. The Demon is Frank.
πŸ“œ
Storyteller
β†’
Frank
Minions are: Heidi. Your safe bluffs are: Saint, Recluse, Soldier
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Alice to disrupt potential investigation or role reveals, ensuring the Demon remains safe and the town's information flow is hindered.
πŸ“œ
Storyteller
β†’
Heidi
You chose to poison Alice.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Washerwoman. Either Alice or Bob is the Virgin.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Wait to gather information about player roles and alliances. Avoid tipping off the town about my alignment or Frank's role as the Demon. Let the town's logic develop naturally so I can manipulate it more effectively.
🧠
Start a private conversation to gather information and build trust. As Ravenkeeper, I want to seem like a high-value target to bait a night kill, which would let me use my ability.
🧠
Start gathering information by privately speaking with two players. As Mayor, I should not reveal my role yet but should probe for useful claims and build trust.
🧠
Respond to Eve's whisper honestly but vaguely - I have no starting info. Don't reveal my Virgin role yet; the ability is best used when a trusted Townsfolk nominates me. Gather what Eve and Frank know.
🧠
I need to share my Washerwoman info with at least one trusted player. Whispering to Eve seems good since she's already networking. I'll share that Alice or Bob is the Virgin to start building a trusted core.
🧠
David initiated a conversation with me. I should respond and try to learn what he knows or suspects, while being careful not to reveal my role too early.
🧠
Appear as a helpful and collaborative good player to avoid suspicion. Subtly steer the conversation away from Heidi (the revealed Minion) and towards other players to protect the Demon (me).
🧠
I want to talk to Alice, my neighbor, to start gathering information. She's been talking to Eve and Frank, so she might have some early claims or information to share.
🧠
Coordinate with Frank (the Demon) to ensure Alice dies tomorrow and to plant seeds of doubt about other players to protect Frank from suspicion.
🧠
As Ravenkeeper, I want the Demon to target me at night. I'll hint that I have a powerful ability that triggers on death, making myself an attractive target without explicitly revealing my role.
🧠
Charlie shared concrete, verifiable information. I want to coordinate with him to set up a Virgin verification test tomorrow, and also ask if he's told anyone else. This helps build a trusted core if he's genuine.
🧠
Bob is my neighbor and reached out directly. I should respond to build rapport, share limited info, and try to learn if he has any starting info that could help identify trusted players.
🧠
I need to talk to Bob to see if he claims Virgin or reveals any other useful info. Since one of Alice/Bob is the Virgin, talking to both helps me triangulate.
🧠
Probe David's hint more directly to assess his trustworthiness. If he's a Ravenkeeper, I'd want to protect him with my Monk ability. If he's evil, I want to catch inconsistencies early.
🧠
Frame Alice as suspicious to sow chaos and protect Heidi. Use Heidi's false poison claim to create doubt and divert attention away from the real threats (Heidi and me).
🧠
Respond to Charlie to build rapport and try to learn more about his alignment and what he knows without revealing my Slayer role.
🧠
Coordinate with Frank to frame Alice as suspicious or the Drunk to divert attention from the poisoning and protect Frank's identity as the Demon.
🧠
I want to both gather information from Alice and subtly spread the hint that killing me at night is a bad idea for the Demon - which paradoxically makes them more likely to target me, triggering my Ravenkeeper ability.
🧠
I want to ask Charlie if he shared his info with anyone else and find out what he thinks about the Heidi-poison rumor. Cross-referencing his story helps determine if he's genuine.
🧠
I need to confront Heidi directly about why she's telling people I might be poisoned. Her answer will help me determine if she's evil spreading lies or a good player with genuine information.
🧠
Respond to Eve's direct question about whether I told anyone else, and ask about Heidi. I also want to gauge Eve's alignment by how she handles my response.
🧠
Heidi is my neighbor and hasn't spoken to me yet. I should learn about her and see if she has any useful info from her whisper with Frank.
🧠
Support Heidi's narrative to frame Alice as suspicious or poisoned. This distracts the town from the real evil players (Heidi and me) and creates internal conflict among the good players.
🧠
Eve has spoken to many players. I want to find out what information she's gathered and see if any patterns emerge that could point to the Demon.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I have no information to act on. Using my Slayer shot now would be reckless. I'll wait and observe the nomination phase to gather more data.
🧠
I need to share key info with the group to progress the game. Charlie's Washerwoman claim about Alice/Bob being Virgin is mechanically verifiable and should be discussed openly. I won't reveal my Mayor role yet.
🧠
I'm the Virgin. Eve's group knows Charlie claims Washerwoman pointing to me or Bob. I should confirm my role now and encourage a trusted Townsfolk to nominate me to prove it mechanically. This also challenges Heidi's poisoning claim.
🧠
Reinforce doubt about Alice's claims to align with Heidi's whispers. Push the town to question Alice's integrity, making it easier to execute her later or letting her die naturally if she is the Drunk.
🧠
Nominate Eve to pressure Alice's claims and reinforce suspicion. Protecting Frank and ensuring Alice dies tomorrow is critical. Nominating Eve avoids direct targeting of Alice while advancing the narrative against her.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Heidi is deflecting β€” she's the one who started the poisoning rumor, not me. I need to point this out so the group sees she's turning on the messenger to avoid scrutiny.
🧠
I'm not voting for Eve - her story checks out and Heidi is deflecting. I want to push for testing Alice's Virgin claim tomorrow instead of executing based on unclear accusations.
🧠
I need to defend Eve from a suspicious nomination and push Heidi to explain herself. If I'm executed as Virgin tomorrow by a Townsfolk, it proves me. Heidi's deflection is the real red flag.
🧠
Ensure Eve is executed to remove an active investigator and reduce the town's ability to uncover the Demon (me). This aligns with the evil team's objective to keep the Demon alive until the endgame.
🧠
Ensure Eve is executed to remove a key investigator and disrupt the town's momentum. This aligns with the evil team's goal of protecting the Demon.
🧠
I won't vote for Eve since she seems innocent. Heidi's unexplained poison claim and deflection onto Eve is suspicious. I want to pressure Heidi to explain while signaling I'm a thoughtful good player.
🧠
I'm not voting Eve β€” she just shared info. I want to pressure Heidi to explain her poison claim, while appearing unthreatening so the Demon might target me at night, triggering my Ravenkeeper ability.
🧠
I need to publicly address Heidi's deflection and press for her source on the poison claim. I also want to reinforce that testing Alice's Virgin claim tomorrow is the logical path, and voting Eve makes no sense.
🧠
I'm at only 2 votes (Frank and Heidi), nowhere near the 4 needed. I want to highlight that Frank voting for me is odd since Frank told me about Heidi's claim originally. This may pressure Heidi to finally explain or expose a possible evil pair.
🧠
I've already stated my position against executing Eve. The vote is only at 2 with most players opposed. I'll wait and save my Slayer shot for when we have a stronger Demon suspect.
🧠
Keep pressure on Heidi to explain her poison claim while reinforcing trust in Eve and the plan to mechanically verify my Virgin claim tomorrow. This builds consensus among good players.
🧠
Lower my hand to appear reasonable and avoid making myself too suspicious by initially voting for Eve. This could help me blend in as a non-hasty player and maintain credibility for future plays.
🧠
Maintain pressure on Alice's claim by executing Eve, reducing scrutiny on my poison bluff. This supports Frank's Demon agenda by keeping Alice safe for now.
🧠
The Eve vote is failing (2/4 votes). I've already stated my position. The phase is almost over. Better to wait and use my Monk ability tonight to protect someone.
🧠
The vote for Eve seems to be failing with only 2 votes. I've already stated my position. No need to speak again - let the nomination conclude and move toward testing Alice's Virgin claim.
🧠
I've already stated I'm not voting for Eve and questioned Heidi. Only 2 votes so far (Heidi and Frank). The nomination likely fails. I'll wait and save my voice for next phase.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (2/4).
🧠
I need to highlight Frank's contradictory behavior β€” spreading Heidi's claim then voting for me β€” and redirect focus back to testing Alice's Virgin claim tomorrow. This builds trust with the town and pressure on Frank/Heidi.
🧠
Day is almost over. I want to reinforce the plan to test Alice's Virgin claim tomorrow and flag Heidi and Frank as suspicious for their uncooperative behavior.
🧠
Reinforce the plan for Charlie to nominate me tomorrow to mechanically prove my Virgin claim. Heidi and Frank's behavior needs to be called out. As Virgin, I want a Townsfolk to nominate me to trigger my ability.
🧠
Sow doubt elsewhere to deflect suspicion from myself and Heidi. Agree with testing Alice but introduce a new target (e.g., Bob) to shift focus and keep the town divided.
🧠
Support the plan to test Alice's Virgin claim to appear cooperative and cooperative while keeping the Demon safe. Cast suspicion on Bob and Grace to deflect from Heidi and Frank.
🧠
Respond to being called out as quiet without revealing my Monk role. Support the plan to test Alice's Virgin claim. Avoid drawing Demon attention.
🧠
As Ravenkeeper, I want the Demon to target me tonight so I can use my ability. I'll push for night while supporting tomorrow's plan. I won't overtly claim Ravenkeeper publicly to avoid making the Demon avoid me, but I've told Alice and Grace privately.
🧠
The plan is set β€” I'll nominate Alice tomorrow to test the Virgin claim. For now, I should reinforce consensus, note the suspicious Heidi-Frank connection, and let night fall. I want the Demon to target elsewhere so I can execute this test.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Charlie disrupts the town's plan to test Alice's Virgin claim tomorrow, creating chaos and protecting the Demon's position. This action aligns with the evil team's goal of keeping the Demon alive and dismantling the town's coordination.
πŸ“œ
Storyteller
β†’
Heidi
You chose to poison Charlie.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Charlie is the cornerstone of tomorrow's plan to test Alice's Virgin claim. If the Demon kills Charlie tonight, we lose both the Washerwoman info and the ability to mechanically confirm two players. Protecting Charlie maximizes our chance of gaining confirmed information.
πŸ“œ
Storyteller
β†’
Grace
You chose to protect Charlie.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate Eve, a key town information gatherer who is actively challenging evil players and pushing for tests that could expose Alice or confirm her as good. This weakens the town's coordination and protects the Demon's ability to operate.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Eve.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I'm dead and should reveal my Mayor role to a trusted player. Charlie seems most trusted. I'll whisper to him to coordinate and make sure the Virgin test goes through today.
🧠
Eve just whispered to Charlie - I need to know what she said. Also want to coordinate with Charlie on the Virgin test plan and share my Ravenkeeper role with him.
🧠
Share Eve's Mayor claim with both Eve and David to coordinate. Eve needs to know I received her info. David has been transparent with me, so sharing builds trust for the nomination test.
🧠
Coordinate with Heidi to undermine the Virgin test's outcome, regardless of result. Prepare to shift suspicion to Bob or David to maintain chaos and protect the Demon.
🧠
Coordinate with Frank to maintain narrative control and pivot suspicion toward Bob or David after Alice's Virgin test, ensuring the Demon remains protected.
🧠
I want to share my Slayer role with Charlie privately and coordinate my shot. Charlie seems trustworthy (Washerwoman claim aligned with Alice's Virgin claim). I'll discuss targeting Frank as he's the most suspicious.
🧠
I need to share my Monk protection info. Charlie is the Washerwoman claimant and central to the Virgin test. I should reveal I protected them last night and discuss what Eve's death means.
🧠
Charlie has received many whispers and may have crucial new info. I need to learn what was shared before nominations begin, especially any updates on the Virgin test plan.
🧠
Frank voted with Heidi to execute me and expressed suspicion of Bob and Grace. Now that I'm dead, I want to probe his alignment. If he's evil, he may slip or reveal coordination with Heidi.
🧠
Answer Charlie's question about Grace and Alice's reactions, discuss Eve's Mayor claim, and coordinate the nomination plan. Build trust with Charlie who seems central to today's test.
🧠
Bob asked my opinion on shooting Frank with his Slayer ability. I need to share Eve's Mayor claim and Grace's Monk protection to help him decide. Also coordinate the Virgin nomination plan.
🧠
Observe the outcome of Charlie's nomination of Alice to determine our next move. If Alice lives, we pivot to targeting Bob or David. If she dies, we maintain plausible deniability while redirecting suspicion.
🧠
Coordinate with Frank to maintain evil team control. Ensure we adapt our narrative based on Alice's outcome tomorrow, keeping the Demon (Frank) protected and the town divided.
🧠
Charlie confirmed support for shooting Frank. Frank-Heidi coordination is the strongest evil signal. If Frank is Demon, game over. If not, it's still valuable info and we move to nominations.
πŸ“œ
Storyteller
Frank has died!
πŸ’€
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good