Game Detail
Players
Alice (Butler) Bob (Empath) Charlie (Washerwoman) David (Chef) Eve (Monk) Frank (Imp) Grace (Undertaker) Heidi (Spy)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 126,171 | 67,412 | $0.1664 |
| Good | 386,478 | 90,286 | $0.5918 |
Event Timeline
π
The game has started.
π
Storyteller
β
Heidi
You are the Minion. The Demon is Frank.
π
Storyteller
β
Frank
Minions are: Heidi. Your safe bluffs are: Saint, Soldier, Investigator
π
Storyteller
β
Charlie
Good evening Charlie. You are the Washerwoman. Either Eve or Alice is the Monk.
π
Storyteller
β
David
Good evening David. You are the Chef. You learn that there are 0 pairs of evil players.
π
Storyteller
β
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
π
Storyteller
β
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
π―
Alice
Alice made a choice.
π§
It's Night 0 with no information. I'll choose Bob, my neighbor, as my master so I can coordinate with them on votes tomorrow. Being neighbors makes it natural to whisper and align our voting.
π
Storyteller
β
Alice
You chose Bob to be your master.
π
Storyteller
β
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Butler (good), Alive - Bob: Empath (good), Alive - Charlie: Washerwoman (good), Alive - David: Chef (good), Alive - Eve: Monk (good), Alive - Frank: Imp (evil), Alive - Grace: Undertaker (good), Alive - Heidi: Spy (evil), Alive
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Heidi
β
Frank
I saw the Grimoire: Alice-Butler, Bob-Empath, Charlie-Washerwoman, David-Chef, Eve-Monk, Grace-Undertaker, Frank-Imp, me-Spy. Plan: I will publicly claim Washerwoman to clash with Charlie and sow doubt, and nudge votes at Bob. Defend me loudly if needed.
π§
Create role conflicts and muddy logical chains so town wastes time and Frank avoids suspicion; coordinate defense and who to target.
π€
Charlie
β
Eve
,Alice
Hey, I'm the Washerwoman. My info tells me one of you two is the Monk. Can you each tell me your role so I can confirm which one it is? This will help us both verify each other.
π§
As Washerwoman, I know Eve or Alice is the Monk. Whispering to both to ask their roles will help me confirm which one is the Monk, giving the good team verified Townsfolk info.
π€
Grace
β
Frank
,Heidi
Hey neighbors! Just wanted to check in. Have either of you gotten any useful info or role claims from others? I'm still figuring out who to trust in this group.
π§
As Undertaker, I need to build alliances early. My info only becomes useful after an execution, so I should quietly connect with players and gather claims without revealing my role yet.
π€
Alice
β
Charlie
,Eve
Hey Charlie, I appreciate you reaching out. I can tell you I'm not the Monk. My role is the Butler. So if your info is correct, Eve must be the Monk. Eve, can you confirm? Also Charlie, who was the other player you learned about as the Monk? The Washerwoman learns a specific player and two possibilities, right?
π§
Respond to Charlie's whisper to verify info and build trust. If Charlie is truthful, this confirms Eve as Monk which is valuable. If lying, I learn Charlie is suspicious. I'll reveal my role cautiously.
π€
David
β
Frank
,Bob
Hey, I'm the Chef. On night zero, I learned there are zero pairs of evil players. That means no two evil players are sitting next to each other. Since there's one Demon and one Minion, they can't be neighbors. What info do you two have?
π§
Share my Chef information with trusted players to establish my good alignment and start building an information network. 0 pairs means no adjacent evil players, which helps narrow suspects.
π€
Bob
β
David
,Frank
I'm the Empath. On night zero, I learned that zero of my neighbors are evil. My neighbors are Alice and Charlie, so both of them are good. That means the Demon and Minion are among David, Eve, Frank, Grace, and Heidi - well, David you're claiming good, so among Eve, Frank, Grace, and Heidi.
π§
David is sharing info and building trust. I should reciprocate with my role and info to form an alliance. Sharing that Alice and Charlie are good narrows the evil pool. This collaboration helps good team find the Demon faster.
π€
Frank
β
Heidi
Do the Washerwoman claim now. I will loudly back you and claim Soldier to look safe. If Charlie fights it, pivot to accusing Bob and I'll hint my 'read' makes him look suspicious. I'll vote to nudge others. Any tweaks?
π§
Coordinate with Heidi to execute her clash plan, build credibility for Heidi, and funnel suspicion toward Bob while Frank picks a safe bluff.
π€
Eve
β
Charlie
Hey Charlie, you're right - I am the Monk. Your Washerwoman info checks out. Alice claiming Butler makes sense then. Let's keep this between us for now though - I don't want the Demon knowing exactly who I am, since my protection ability is valuable. Who have you spoken to besides me and Alice?
π§
I am the Monk and Charlie's Washerwoman info correctly identifies me. I should confirm this privately to Charlie to build trust and verify each other, but ask Charlie to keep it quiet so the Demon doesn't target me specifically for my protective ability.
π€
Heidi
β
Frank
I am going to claim Washerwoman now and clash with Charlie. You loudly claim Soldier and back me. If Charlie fights, accuse Bob and nudge votes his way. If she folds, push her nomination. Confirm you will claim Soldier and follow the nudge.
π§
Coordinate our public claims and voting plan so we split town trust, protect the Imp, and steer votes away from Frank.
π€
Charlie
β
Eve
Thanks for confirming, Eve. I believe you're the Monk. Let's keep your role quiet. I've only spoken to you and Alice so far. Alice claims Butler which fits with one Outsider in play. I want to find more good players to build a trusted group. Have you heard anything from others? Also, do you want me to quietly look into other players' claims while you stay under the radar?
π§
Acknowledge Eve's confirmation, build trust alliance with her, and coordinate on who else to approach for information without exposing her role publicly.
π€
Grace
β
Alice
Hey Alice! Have you heard anything interesting from your conversations? I'm trying to get a sense of who people are claiming and what info is floating around. Anything you can share would be helpful!
π§
As Undertaker, I need to gather information and build trust without revealing my role yet. Reaching out to Alice who seems central in conversations helps me collect more intel and cross-reference claims.
π€
Alice
β
Grace
Hey Grace! Not too much yet, but Charlie claimed to be the Washerwoman to me and Eve, saying one of us is the Monk. That's about all I've got so far. What about you - have you heard anything useful or have any claims to share?
π§
Grace is asking for info but hasn't shared anything herself. I should share Charlie's public-ish claim but not reveal my own role to Grace yet, to maintain some privacy while building rapport.
π€
David
β
Bob
,Frank
Hey Bob, great info. If your Empath read is true, then Alice and Charlie are both good. Combined with my Chef info of zero pairs, the Demon and Minion can't be sitting next to each other. Since evil is among Eve, Frank, Grace, and Heidi, the possible evil pairs are Eve plus Grace, Eve plus Heidi, or Frank plus Heidi. They can't be Eve plus Frank, Frank plus Grace, or Grace plus Heidi because those are all neighbors. Frank, what's your role? We could narrow this down more.
π§
Share combined analysis from Chef + Empath info to narrow down suspects with trusted players. The overlap between my Chef info and Bob's Empath info creates powerful deductions about who can and can't be evil.
π€
Bob
β
Alice
,Charlie
Hey, I'm the Empath. Night zero I got a zero - meaning both of you, my neighbors, are good. David claims Chef with zero evil pairs. Combined, the evil pair options are Eve plus Grace, Eve plus Heidi, or Frank plus Heidi. What roles do you two have? We can cross-check and narrow this down further.
π§
Build a trusted alliance with my neighbors Alice and Charlie since my Empath read suggests they're good. Share David's Chef analysis and get their info to cross-verify and narrow down suspects.
π€
Frank
β
Heidi
Do the Washerwoman claim now. I will loudly claim Soldier and back you. If Charlie fights, I'll accuse Bob and nudge votes his way. If Charlie folds, push Charlie for nomination. Confirm and I will speak up.
π§
Create a Washerwoman clash to disrupt town deductions, make me a credible Soldier to avoid suspicion, and steer votes toward Bob or Charlie to break town logic.
π€
Eve
β
Charlie
Hey Charlie, any updates from your conversations? I've been keeping quiet about my role. Have you learned anything useful from others? Also, Bob whispered to you and Alice - what did he say? I want to build a clearer picture before nominations.
π§
Check in with Charlie, my most trusted ally, to share information about other players' claims and coordinate our strategy for identifying the Demon before nominations begin.
π€
Heidi
β
Frank
Doing the Washerwoman claim now. Loudly claim Soldier and back me. If Charlie objects, attack Bob and nudge votes to him. If Charlie folds, push Charlie for nomination. Confirm you will claim Soldier and follow the nudge.
π§
Lock Frank into claiming Soldier and following the voting nudges so we either eliminate Charlie or redirect suspicion to Bob, protecting the Imp.
π€
Charlie
β
Eve
Bob whispered me and Alice. He claims Empath with a zero read, meaning both his neighbors - me and Alice - are good. David claims Chef with zero evil pairs. Combined with Alice being good Butler and me being good Washerwoman, if both Bob and David are truthful, the evil players are among Eve, Frank, Grace, Heidi. But since I know you're the Monk, evil is among Frank, Grace, Heidi. With Chef zero, the only non-adjacent evil pair from those three is Frank and Heidi. So Frank and Heidi are our top ...
π§
Share Bob's Empath and David's Chef info with Eve, my most trusted ally, so she has the full picture before nominations. This helps the good team coordinate.
π€
Grace
β
Eve
Hey Eve! I heard Charlie claimed Washerwoman and said one of you or Alice is the Monk. Can you tell me more about that? Also, have you heard any other role claims from people? I'm trying to piece together who everyone is.
π§
Gather more information from Eve about Charlie's Washerwoman claim and see what other role claims are circulating. As Undertaker, I want to stay under the radar while collecting intel to help identify the Demon.
π€
Alice
β
Bob
,Charlie
Hey Bob, thanks for sharing that Empath info! I can confirm I'm good - I'm the Butler. Last night I chose you as my master, Bob, so I can only vote when you vote. Charlie, I already told you I'm the Butler, not the Monk. So if your Washerwoman info is real, Eve must be the Monk. Bob, if your Empath is real and David's Chef info of zero evil pairs is real, that's very useful. With zero evil pairs, the two evil players aren't sitting next to each other. Since you and David seem verified, the evil ...
π§
Respond to Bob's inquiry with my role info to build trust and help narrow down evil players. Bob's Empath reading confirms me as good, so sharing my Butler claim reinforces trust and helps the good team coordinate.
π€
David
β
Bob
Bob, I've narrowed down the evil pair based on our combined info. If Alice and Charlie are good, evil is among Eve, Frank, Grace, and Heidi. With zero Chef pairs, the possible evil combos are Eve plus Grace, Eve plus Heidi, or Frank plus Heidi. Notice Frank and Heidi have been whispering to each other a lot, and they're not neighbors so they could be the evil pair. What did Alice and Charlie tell you?
π§
Coordinate with Bob to share refined analysis and learn what Alice/Charlie told him. Frank+Heidi whisper pattern is suspicious - they're not neighbors, which fits an evil pair with 0 Chef pairs.
π€
Bob
β
David
David, here's what I learned. Alice claims Butler - she chose me as her master. Charlie apparently has Washerwoman info pointing to Eve as the Monk. If both of those are true, and we already confirmed Alice and Charlie are good via my Empath, then Eve is also good as the Monk. That would mean the evil pair has to be Frank and Heidi - the only remaining non-neighbor combo from our list. That would make Grace the remaining Townsfolk. What do you think? Also, has Frank told you his role yet?
π§
Share what I learned from Alice and Charlie with David to combine our info. If Charlie's Washerwoman confirms Eve as Monk, and Alice is Butler, then evil pair is narrowed to Frank+Heidi. This is critical for finding the Demon.
π€
Frank
β
Heidi
Confirming. I will publicly claim Soldier and back your Washerwoman now. If Charlie fights you, I will accuse Bob and nudge votes his way. If Charlie folds, I will push Charlie for nomination. I will speak up when you do. Ready?
π§
Confirm coordinated public claims so towns trust Heidi; commit to claiming Soldier and pushing Charlie or Bob as directed to maximize confusion and protect the Demon.
π€
Eve
β
Grace
Hey Grace, yeah I heard Charlie claimed Washerwoman. He said one of me or Alice is the Monk, and Alice already said she's not the Monk, so Charlie's info seems to line up. I've also heard David claims Chef and Bob claims Empath. What about you - what role are you claiming? And have you heard anything from Frank or Heidi? I'm trying to figure out who everyone is before nominations.
π§
Grace is one of the suspects (Frank, Grace, Heidi). I need to be careful not to reveal my role but also gather info about what she claims and what she's heard. I'll share vague info and try to get her to reveal her own role claim.
Nominations β Day 1
π
Storyteller
Nominations are now open.
π¬
Charlie
β
All
I want to share some important deductions before we nominate. I'm the Washerwoman, and my info confirmed Eve as the Monk. Bob claims Empath with a zero read on his neighbors, meaning me and Alice are both good. Alice claims Butler. David claims Chef with zero evil pairs, meaning the two evil players aren't sitting next to each other. If all this checks out, the only unverified players are Frank, Grace, and Heidi. Since evil players can't be adjacent, Frank and Heidi are our prime suspects. I thi...
π§
Share the analysis publicly pointing to Frank and Heidi as top suspects, and nominate Frank for execution. The mechanical deduction is strong if our verified info holds.
π¬
Heidi
β
All
I am the Washerwoman. I checked Alice and Bob and my result pointed to Alice. Charlie, you also claim Washerwoman β we cannot both be that. Which of us is lying?
π§
Create a Washerwoman clash to erode trust in Charlie, force town to argue, and steer suspicion toward Bob/Frank to protect the Demon.
π¬
Eve
β
All
I can confirm that Charlie's Washerwoman information is correct. He told me privately that one of me or Alice is the Monk, and I am indeed the Monk. Alice also confirmed she's not the Monk. So Charlie's info checks out perfectly. Heidi, if you're also claiming Washerwoman, that's a direct role conflict, and since Charlie's claim is verified by my actual role, that makes you very suspicious. I think we should nominate Heidi.
π§
Charlie publicly identified me as the Monk and his info was correct. I need to confirm this to validate Charlie and cast suspicion on Heidi, who is counter-claiming Washerwoman. This helps the town identify evil players.
βοΈ
Grace
β
Heidi
Charlie and Heidi both claim Washerwoman, which is impossible. Charlie's info is verified - he told Eve she was the Monk, and Eve confirmed she actually IS the Monk. Heidi's Washerwoman claim has no verification. The role conflict alone makes Heidi our strongest lead today.
π§
There's a direct role conflict between Charlie and Heidi. Charlie's Washerwoman claim is verified by Eve confirming she is the Monk. Heidi's counter-claim has no verification. Heidi is the most likely evil player and should be nominated.
π
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Heidi
β
All
I am not trying to trick anyone. I said Washerwoman to see reactions, and Charlie and Eve suddenly aligning is suspicious. This is Day One β do not execute on a single conflict. Please pause and think before you vote.
π§
Delay or split the vote by casting doubt on Charlie/Eve alignment, buying the night so the Demon (Frank) survives.
β
Charlie
Charlie raised their hand
π§
Heidi's Washerwoman claim directly conflicts with mine and she has zero verification, while my claim is confirmed by Eve being the actual Monk. Her backtrack is classic evil behavior. Voting to execute is the right move.
β
Eve
Eve raised their hand
π§
Charlie's Washerwoman info is verified by my actual Monk role. Heidi's conflicting Washerwoman claim cannot be true. Her backpedaling 'testing reactions' excuse is classic evil deflection. Voting to execute.
β
Grace
Grace raised their hand
π§
Heidi's role conflict with Charlie is clear and Charlie is verified by Eve. Heidi's 'testing reactions' excuse is weak. As Undertaker, if Heidi is executed, I learn her true role tonight, giving the town valuable info regardless of her alignment.
π¬
Alice
β
All
I want to vote for Heidi but as the Butler, I chose Bob as my master last night, so I can only vote when he votes. Bob hasn't raised his hand yet. That said, Heidi claiming Washerwoman to see reactions and then backpedaling is really suspicious. Charlie's info is verified by Eve actually being the Monk. I'd encourage everyone to vote Heidi.
π§
I want to share my analysis on the Heidi vote. As Butler bound to Bob, I can only vote if Bob votes. I should explain my situation and support the logical case against Heidi.
β
David
David raised their hand
π§
Heidi's Washerwoman claim directly conflicts with Charlie's verified claim. Charlie's info is confirmed by Eve being the Monk, and Bob's Empath confirms Charlie is good. Heidi backpedaling makes it worse. Strong case to execute Heidi.
β
Bob
Bob raised their hand
π§
Heidi's Washerwoman claim directly conflicts with Charlie's verified claim. The evidence overwhelmingly points to Heidi being evil. Voting to execute her helps the good team eliminate an evil player on Day 1.
π¬
Frank
β
All
Quick and simple: I am claiming Soldier and I back Heidi. Day One, a single role conflict is not enough to execute someone. Pause and reconsider before you lock in votes β we need more evidence.
π§
Prevent Heidi's execution by sowing doubt and backing her so our Minion survives to Night; create vote split and preserve our Demon until endgame.
π¬
Heidi
β
All
Please stop and breathe. This is Day One and tensions are high. A single role conflict does not prove guilt beyond doubt. Let us use the last tick to ask more questions and not lock in an execution on such slim evidence.
π§
Buy time to prevent my immediate execution, sow doubt about a Day One lynch, and protect the Demon by avoiding a quick majority that would remove a Minion or create momentum against Frank.
π¬
Charlie
β
All
Heidi, you didn't say Washerwoman to see reactions. You claimed to be the Washerwoman, directly challenged my claim, and only backed off when Eve mechanically confirmed my information. That's not testing - that's getting caught. Five of us have already voted, which is more than enough. Let's see this through.
π§
Counter Heidi's defense and reinforce that the vote is justified. Her backpedaling from claiming Washerwoman to 'testing reactions' is classic evil behavior. The vote count is already sufficient, so this is about building consensus for future days.
β
Eve
Eve waits.
π§
The vote count is already at 5+ which exceeds the 4 needed. My vote is already raised. No need to change my position - Heidi's role conflict with verified Charlie makes her the strongest suspect.
π¬
Grace
β
All
Heidi, claiming a role just to test reactions on Day One is incredibly risky and wastes the town's time. Charlie's Washerwoman information is mechanically verified by Eve being the Monk. The role conflict is clear. I'm keeping my vote.
π§
The votes are already sufficient (5 out of needed 4). I want to briefly support the execution without revealing my Undertaker role. As Undertaker, I'll learn Heidi's true character tonight, which will be very valuable information for tomorrow.
β
Alice
Alice raised their hand
π§
Bob has voted, so as Butler I'm now permitted to vote. Heidi's role conflict with verified Charlie and her backpedaling make her the strongest execute today. Voting with the majority.
π¬
David
β
All
Everyone, before the day ends, I want to highlight something important. If Eve truly is the Monk and Charlie's Washerwoman info is real, then our combined information mechanically pins the evil team. My Chef info says zero evil pairs, Bob's Empath says zero evil neighbors, meaning Alice and Charlie are good. That leaves Eve, Frank, Grace, and Heidi. If Eve is the confirmed Monk, the only non-neighbor evil pair possible is Frank and Heidi. Frank claiming Soldier while defending Heidi fits perfect...
π§
Share the critical deduction that Frank+Heidi are mechanically the evil pair if Eve is confirmed Monk. This helps town target Frank tomorrow after Heidi's execution today.
π¬
Bob
β
All
I want to back up David's deduction. Here is the full mechanical chain: my Empath read of zero confirms Alice and Charlie are good. David's Chef zero means the two evil players are not neighbors. Charlie's Washerwoman info is verified by Eve actually being the Monk. That leaves Frank, Grace, and Heidi. The only non-neighbor evil pair is Frank and Heidi. Frank claiming Soldier while actively defending Heidi fits perfectly. Even if today's execute is wrong, we know exactly where to look tomorrow.
π§
The vote on Heidi already has enough votes to pass. I should publicly confirm the mechanical deduction that Frank+Heidi are the evil pair, so even if Heidi is the Demon and kills tonight, town knows to go after Frank next.
π¬
Frank
β
All
Stop. I claimed Soldier and I back Heidiβexecuting on Day One from private whispers is reckless. Charlie and Eve are tightly aligned; that smells like coordination. Ask Eve to repeat her Monk confirmation publicly. Letβs pause votes and get a clear public restatement before we lock this in.
π§
Prevent Heidi's execution by sowing doubt about Charlie/Eve's private chain and urging the town to pause for public verification, keeping the Demon alive.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Heidi
β
All
I know this looks bad, but please pause the execution for a moment. Day One lynches waste information β ask Eve to restate her Monk confirmation publicly. If you need another target, consider nominating Frank; his heavy defense of me is very suspicious.
π§
Delay my execution, sow doubt, and push nomination toward Frank to try to split votes and buy nights for the Demon.
π¬
Charlie
β
All
Heidi, you're not deflecting your way out of this. The mechanical chain is solid - my verified Washerwoman info, Bob's Empath zero, David's Chef zero - it all points to you and Frank as the evil pair. If you flip evil today, we know exactly where to look tomorrow. Frank's heavy defense of you only reinforces that. Let the execution stand.
π§
Reinforce that Heidi is the correct execute today based on mechanical evidence, and that Frank is tomorrow's target if Heidi flips evil. Prevent Heidi's deflection from saving her.
β
Eve
Eve waits.
π§
This is the last tick, Heidi is being executed. Nothing to do now. I need to save my Monk protection for tonight to shield a key verified player from the Demon kill.
β
Grace
Grace waits.
π§
Heidi's execution is locked in with 6 votes and only 1 tick remaining. There's nothing I can do to change the outcome. As the Undertaker, I'll learn Heidi's real character tonight, which will be crucial for verifying the mechanical chain. Staying quiet now preserves my role for a more strategic reveal tomorrow when I have concrete information to share.
β
Alice
Alice waits.
π§
Heidi is about to be executed with 6 votes. Only 1 tick remains. No further action needed - the town has reached consensus. Waiting is the correct move as the execution will proceed.
β
David
David waits.
π§
Heidi is on the block with 6 votes and nominations are closing. The execution is happening regardless. No action needed - save energy for tomorrow when we go after Frank.
π¬
Bob
β
All
One last thing before night falls. If Heidi is evil, Frank is our target tomorrow, no question. If Heidi is good, we still look hard at Frank but also reassess. Everyone remember this plan so we do not lose the thread overnight.
π§
Use the final tick to lock in tomorrow's plan: if Heidi is evil, Frank is next. This ensures the town doesn't lose focus overnight.
π¬
Frank
β
All
Fine, let the vote stand. If Heidi goes, do not overreact tonight β wait and reassess tomorrow before making more hasty calls. I will watch whispers and raise any clear contradictions in the morning.
π§
Accept the execution publicly to avoid looking obstructive, preserve my Soldier bluff, and set up a night kill that breaks the town's deduction chain.
π
Storyteller
The guillotine blade falls. Heidi has been executed.
π
Heidi(Ghost)
Heidi has died.
Night 1
π
Storyteller
β
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
π―
Eve
Eve made a choice.
π§
Protect Charlie tonight. He is the verified Washerwoman, the town's key info leader, and the most likely Demon target. If the Demon kills Charlie, the town loses its strongest mechanical anchor. Protecting him preserves our information advantage for Day 2.
π
Storyteller
β
Eve
You chose to protect Charlie.
π
Storyteller
β
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
π―
Frank
Frank made a choice.
π§
Eliminate the Empath or loud coordinator to break the Washerwoman+Chef+Empath chain that points at me, create uncertainty, and buy time for deception.
π
Bob(Ghost)
Bob has died.
π
Storyteller
β
Frank
You chose to kill Bob.
π
Storyteller
β
Grace
Good evening Grace. You are the Undertaker. You learn that Heidi was the Spy.
π
Storyteller
β
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
π―
Alice
Alice made a choice.
π§
Bob is dead, so I need a new master. Charlie is mechanically confirmed good (Washerwoman info verified by Eve). She's been leading town's analysis and will vote with the town tomorrow, especially against Frank. Choosing her ensures my Butler constraint doesn't block me from voting for evil.
π
Storyteller
β
Alice
You chose Charlie to be your master.
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
π€
Bob(Ghost)
β
Alice
,Charlie
I'm dead but I still have my ghost vote. Here's my read: Heidi was almost certainly the Minion based on her false Washerwoman claim and backpedaling. Frank defended Heidi and whispered with her constantly - he's the Demon. My Empath 0 confirmed you both good. David's Chef 0 fits perfectly: the evil pair Heidi and Frank aren't neighbors. Frank's Soldier claim is convenient and unprovable. We need to execute Frank today. Alice, you and Charlie are confirmed good - rally the others to vote Frank ou...
π§
I'm dead but my ghost vote is crucial. I need to coordinate with confirmed good players (Alice and Charlie are my Empath-0 neighbors) to target Frank as the Demon. My mechanical deduction is strong: Heidi was likely Minion, Frank defended her and is likely Demon.
π€
Eve
β
Alice
,Charlie
Important update: I protected Charlie on Night 1, but Bob died. This means the Demon targeted Bob, not Charlie. So my protection was on the wrong person. Key deduction: if David's Chef claim of 0 is true, and with Alice, Charlie, Bob, and me confirmed good, the only non-adjacent evil pair among the remaining suspects Frank, Grace, Heidi is Frank and Heidi. Since Heidi was executed and the game didn't end, she wasn't the Demon. So Frank is likely the Demon. Does this match what you're thinking? W...
π§
Coordinate with confirmed good players (Alice and Charlie) to discuss the Frank+Heidi deduction, Bob's death meaning Demon targeted Bob not Charlie, and strategy for today's nomination.
π€
Heidi(Ghost)
β
Alice
,Grace
Quick note: please think twice about rushing Frank. He defended me hard earlier β that looks like ally play or a setup. Can you press Charlieβs Washerwoman claim more or ask to pause the nomination? Donβt let them swing straight to Frank.
π§
Delay or redirect the town's nomination away from Frank by planting doubt about Charlie, preserving the Demon until endgame.
π€
Frank
β
Eve
,Alice
Eve β can you publicly state you are the Monk and that you checked Charlie? That would resolve the Washerwoman conflict. Alice β if Eve says that, please back her so it carries weight.
π§
Get Eve to publicly confirm Monk and have Alice back her, resolving the Washerwoman conflict and creating a narrative we can later exploit to deflect suspicion from me.
π€
David
β
Charlie
,Eve
We need to execute Frank today. Here's the full logical case: My Chef read was 0 pairs, meaning evil players aren't neighbors. Bob's Empath 0 confirmed Alice and Charlie are both good. You confirmed Charlie as Washerwoman and yourself as Monk. Alice is Butler. That leaves only Frank and Heidi as possible evil players. They are NOT neighbors in seating, which perfectly explains my 0 pair reading. Heidi falseclaimed Washerwoman, was executed, and Frank kept defending her. With Heidi dead and confi...
π§
Coordinate with confirmed good players Charlie and Eve to push Frank's execution. My Chef 0 pairs + Bob's Empath confirming Alice/Charlie good + Eve confirming Monk means only Frank and Heidi can be evil pair, and they're not neighbors so 0 pairs checks out. Frank must be the Demon.
π€
Charlie
β
Grace
,Alice
Grace, we need your vote today. Here's the airtight case: David's Chef 0 means evil players aren't neighbors. The only non-neighbor pair among the suspects is Frank and Heidi. Heidi was the Minion - she falseclaimed Washerwoman and got caught. That makes Frank the Demon. He defended Heidi all day yesterday. Even Heidi deflected to him before she died. Alice, you and I are mechanically confirmed good. We need to stick together and vote Frank out today.
π§
Grace is the swing vote we need. She voted for Heidi but may not be convinced about Frank. Frank is whispering to Eve and Alice trying to save himself. I need to lock in Grace's vote for Frank before nominations.
π€
Grace
β
Charlie
,Alice
Charlie, Alice - I'm the Undertaker. I can confirm mechanically that Heidi was the Spy when she was executed Day 1. That fits perfectly with the deduction chain. Also telling: Heidi just whispered me trying to cast doubt on the Frank vote. An evil player protecting the Demon - that seals it for me. Frank is the Demon. You have my vote.
π§
Confirm my Undertaker info to Charlie and Alice to strengthen the case against Frank. Heidi being the Spy is mechanically confirmed by me, which tightens the noose on Frank. The evil Spy whispering to protect Frank is telling.
π€
Alice
β
Charlie
,Grace
Charlie, Grace, I'm fully on board with executing Frank. The case is airtight: Heidi was the Spy, Chef zero means the Demon is non-adjacent to her, and Frank fits perfectly. Heidi's whisper to me trying to protect Frank only confirms it. One critical thing: I am the Butler, and my master today is Charlie. I can only vote if Charlie votes. So Charlie, please make sure you vote on the Frank nomination so my vote counts too. That gives us your vote, my vote, Grace's vote, and likely Eve and David. ...
π§
Confirm vote coordination with Charlie (my master) and Grace. Remind them I can only vote if Charlie votes. Ensure we have enough votes to execute Frank today.
π€
Bob(Ghost)
β
Grace
,David
Hey Grace and David, this is Bob the dead Empath. My Night 0 read was 0, confirming Alice and Charlie are good. David, your Chef 0 is key - it means the two evil players aren't neighbors. Looking at the seating, Heidi and Frank are the ONLY non-neighbor pair that fits all the evidence. Heidi was executed and showed classic Minion behavior with the false Washerwoman claim. Frank defended her and whispered with her constantly. His Soldier claim is convenient and unprovable. The mechanical chain is...
π§
I need to build broader consensus against Frank. Alice and Charlie are already on board. Reaching out to Grace and David directly to convince them Frank is the Demon, using the mechanical deduction chain.
π€
Eve
β
David
,Grace
David, I can confirm I'm the Monk - I protected Charlie on Night 1, and Bob died instead, meaning the Demon targeted Bob. Your case against Frank is strong. The logic chain holds: Chef=0 means evil players aren't neighbors, Bob's Empath=0 confirms Alice and Charlie good, Alice is Butler, I'm Monk, and that leaves only Frank and Heidi as the evil pair. With Heidi dead and game continuing, Frank is the most likely Demon. I'm ready to nominate him. Grace, what role are you claiming? We need to acco...
π§
Confirm my Monk identity to David to strengthen coordination against Frank, while expressing some caution about Grace's unknown role. David's logic is strong but I need to make sure we're not missing Grace as a suspect.
π€
Heidi(Ghost)
β
Alice
,Grace
Quick heads up: do not rush to nominate Frank. His defense of me could be setup or honest, we do not know. Can you press Charlie to restate his Washerwoman read and ask for a pause? If they refuse, push to delay the vote so we can rethink the chain.
π§
Delay the town's push on Frank by sowing doubt and forcing public re-evaluation of Charlie's Washerwoman claim; buy time for the Demon.
π€
Frank
β
Eve
,Alice
Eve β please publicly say you are the Monk and that you checked Charlie tonight. Alice β if Eve does that, back her strongly so it carries. Clear this before nominations so the Washerwoman conflict is settled.
π§
Force a public Monk confirmation and an immediate backing so the Washerwoman issue is settled and I can steer nominations with less noise.
π€
David
β
Grace
Grace, you've heard the case from Bob and Eve now. The mechanical deduction is solid - every other player is confirmed good, leaving only Frank as the living evil player. Heidi was almost certainly his Minion partner based on her false claim and his defense of her. My Chef zero and Bob's Empath zero lock this in. What role are you claiming? We need your vote to execute Frank today before another night kill.
π§
Grace is the only unverified player. I need her on board to execute Frank today. Bob and Eve have both confirmed the logic chain to her. I should press Grace for her role claim and emphasize the mechanical case against Frank.
π€
Charlie
β
Alice
,Eve
Alice, I'll absolutely be voting on the Frank nomination so your Butler vote is freed up. That gives us five votes - me, you, Grace, David, and Eve. Frank can't survive that. Eve, Frank is whispering to you right now - don't let him talk you out of this. The mechanical case is airtight. Heidi was the Spy per Grace's Undertaker info, Chef zero means the Demon is non-adjacent to the Spy, and Frank is the only one who fits. He defended Heidi all day yesterday. Even Heidi deflected to him. We have t...
π§
Confirm voting plan with Alice so she knows I'll vote (freeing her Butler vote), and check if Eve is still solid since Frank is whispering to her trying to flip her.
π€
Grace
β
David
,Eve
I'm the Undertaker. I can mechanically confirm that Heidi was the Spy when she was executed Day 1. That locks in the entire deduction chain - Chef 0, Empath 0, and now my Undertaker info all point to Frank and Heidi as the evil pair. Heidi is also whispering me trying to cast doubt on the Frank vote - a dead Minion protecting the Demon. Frank is the Imp. You have my vote today.
π§
David and Eve are both asking me to claim my role. I should reveal I'm the Undertaker to them to solidify the coalition and lock in votes against Frank. My mechanical confirmation of Heidi as Spy strengthens the case.
π€
Alice
β
David
,Eve
David and Eve, we need you both locked in on voting Frank today. The case is airtight: Grace's Undertaker confirmed Heidi was the Spy, David's Chef 0 means the Demon is non-adjacent to her, and Frank is the only one who fits. Heidi is dead and still whispering trying to protect Frank - that's a dead Minion shielding the Demon. Charlie will be voting, which frees my Butler vote. We should have five votes. Don't let Frank's delays or Heidi's ghost whispers shake you.
π§
Firm up David and Eve's votes on Frank before nominations. Counter Heidi's last-minute attempt to delay. We need all five good votes to ensure Frank's execution.
π€
Bob(Ghost)
β
Eve
,Grace
Eve and Grace, this is Bob the dead Empath. My Night 0 read was 0, so Alice and Charlie are confirmed good. David's Chef 0 means the two evil players are NOT neighbors. The only non-neighbor pair that fits all evidence is Heidi and Frank. Heidi showed classic Minion behavior - false claim, backpedal, executed Day 1. Frank's Soldier claim is unprovable and he constantly whispered with Heidi and defended her. Please vote to execute Frank today. If Frank is really Soldier, we can verify later, but ...
π§
Eve is being whispered to by Frank and could be swayed. I need to make my case directly to her before nominations so she votes against Frank. She confirmed Monk so she's verified good.
β
Eve
Eve waits.
π§
All coordination is complete. Charlie, Alice, David, Grace, and I are all aligned on voting Frank. No further whispering needed - just wait for nominations to begin and nominate Frank immediately.
π€
Heidi(Ghost)
β
Alice
,Grace
Do not rush to nominate Frank. Ask Charlie to restate his Washerwoman read aloud now and push for a pause if he will not. Grace, if you can, say what you learned from the execution or at least ask for a mechanical recap. We need more clarity before killing anyone.
π§
I want Alice and Grace to press Charlie for a public restatement and to ask Grace to share or obfuscate her Undertaker info so the town delays a straight execution of Frank.
π€
Frank
β
Alice
,Grace
Alice, Grace β I do not want to be the obvious target. Can you two steer the room toward Charlie before nominations? If you seed doubts about Charlie now, I will back it hard and Eve may hesitate to reveal Monk. Keep it tight and urgent.
π§
Divert the town onto Charlie and delay Eve's public confirmation so executions do not centre on me before nominations.
π€
David
β
Alice
,Grace
Alice and Grace, Frank is whispering you both right now trying to cast doubt. Don't fall for it. The dead Minion Heidi is also whispering you - that's two evil players scrambling to protect the Demon. Every mechanical read points to Frank. Undertaker confirmed Heidi was Spy. Chef zero means evil pair isn't neighbors. Empath zero confirms Alice and Charlie good. Frank is the only one left. Nominate and vote him out today.
π§
Frank is whispering to Alice and Grace trying to sow doubt before nomination. I need to counter that and keep them locked in on voting Frank today.
β
Charlie
Charlie waits.
π§
The case is airtight and everyone is coordinated. We're one tick from nomination phase. Best to wait and be ready to nominate Frank when nominations open. Alice needs me to vote so her Butler vote counts - I must make sure I vote.
π€
Grace
β
Alice
Alice, Frank just whispered me and you trying to redirect suspicion to Charlie. That's a desperate Demon move - he knows he's about to be nominated and he's scrambling. Don't let him shake your confidence. Remember, as Butler you need Charlie to vote for your vote to count anyway, so you literally cannot vote against Charlie. Stick with the plan. Frank is the Imp. We have the votes to execute him today.
π§
Frank is whispering Alice trying to flip her vote to Charlie. Alice is Butler and must follow Charlie's vote, so she can't vote against Charlie anyway. I need to reinforce Alice's resolve and remind her that Frank's desperation proves his guilt. Keep the voting bloc intact for the nomination.
β
Alice
Alice waits.
π§
The town is fully aligned on executing Frank. He's desperately whispering to redirect suspicion to Charlie, which only confirms his guilt. It's the last tick before nominations - no need to engage further. Let nominations proceed and vote Frank out.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Heidi(Ghost)
β
All
Do not rush to nominate Frank. Charlie, please restate your Washerwoman read aloud now. Grace, can you tell us what you learned from Heidi's execution? We need mechanical clarity before anyone is killed tonight.
π§
Delay the execution of Frank by sowing doubt and forcing mechanical rechecks (Charlie restate Washerwoman, Grace share Undertaker result) to disrupt the town's deduction and protect our Demon.
βοΈ
Alice
β
Frank
The mechanical case is overwhelming. Grace's Undertaker confirmed Heidi was the Spy. David's Chef 0 means the evil pair are non-neighbors. Heidi is dead and the game continues, so she wasn't the Demon. The only non-neighbor to Heidi is Frank. He defended Heidi all of yesterday, and both he and the dead Spy are now desperately trying to delay this nomination. Frank is the Imp.
π§
The mechanical case against Frank is airtight. Grace confirmed Heidi was Spy, Chef 0 means non-adjacent evil pair, Frank is the only fit. Dead Heidi and Frank are both scrambling to protect him. I must nominate Frank now before evil can delay further.
π
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Frank
β
All
Hold on. I am the Soldier β I was protected last night. Alice, that nomination is premature. Charlie, restate your Washerwoman read now. Eve, if you are the Monk, say so aloud and who you checked. We need hard mechanics, not quick executions.
π§
Delay execution by demanding mechanical confirmations and forcing Charlie and Eve to restate their claims to create doubt before votes close.
π¬
Heidi(Ghost)
β
All
Everyone, hold on. Grace, you said your Undertaker confirmed Heidi was the Spy β restate exactly what you learned out loud. Charlie, please restate your Washerwoman read now. Do not rush the vote; we need clear mechanics before executing Frank.
π§
Force public restatements and sow doubt about mechanical reads so the town delays a premature execution of Frank.
π¬
Alice
β
All
Frank is the Imp. The dead Spy Heidi is literally ghost-whispering to delay his execution - that alone tells you everything. Every mechanical read points to Frank. Grace confirmed Heidi was Spy. David got Chef zero so evil pair are non-neighbors. Bob got Empath zero confirming me and Charlie good. Heidi is dead and was the Spy, so the Demon is still alive. The only non-neighbor to Heidi is Frank. Frank claiming Soldier means nothing - the Imp would claim Soldier. Vote him out now before the Spy'...
π§
Frank and dead Heidi are both desperately trying to delay the vote. This confirms Frank is evil. I need to speak up and counter their delay tactics so the town doesn't get cold feet.
β
Bob(Ghost)
Bob raised their hand
π§
The mechanical deduction is airtight. Empath 0 + Chef 0 + Undertaker confirming Spy + non-neighbor constraint = Frank is the Demon. Heidi's ghost desperately trying to delay confirms it. I must use my ghost vote now to execute the Imp.
β
Grace
Grace raised their hand
π§
The mechanical case is airtight. Frank is the Demon. I must vote to execute him now before evil can stall further.
β
Charlie
Charlie raised their hand
π§
The mechanical case against Frank is overwhelming. Chef 0, confirmed Spy Heidi, non-neighbor analysis all point to Frank as Demon. Heidi and Frank both desperately delaying confirms coordination. Must vote now.
β
Eve
Eve raised their hand
π§
The mechanical case against Frank is overwhelming. Heidi confirmed Spy, Chef 0 means Frank is the only non-neighbor evil pair candidate, and the dead Spy is desperately trying to delay his execution. I must vote to execute the Demon now.
β
David
David raised their hand
π§
The mechanical case against Frank is overwhelming. 4 votes are already in, and I need to add mine to ensure execution. Frank is the Imp - execute him and the good team wins.
π¬
Frank
β
All
Hold on everyone. This is too rushed. I am the Soldier and was protected last night. Charlie, state your Washerwoman read aloud now. Eve, if you are the Monk, say so and who you checked. Grace, repeat your Undertaker result.
π§
Force mechanical claims to be restated and create doubt. Delay the execution this tick to reduce votes and allow minions to redirect suspicion away from me.
π¬
Heidi(Ghost)
β
All
Stop. Do not execute Frank yet. Charlie, say your Washerwoman read verbatim. Grace, state exactly what your Undertaker told you word for word. We need those exact mechanics before anyone dies tonight.
π§
Create doubt by demanding verbatim mechanical reads so players hesitate to execute Frank and the Demon survives tonight.
β
Alice
Alice raised their hand
π§
The mechanical case is airtight. 5 votes already secured, my vote adds a 6th for overwhelming majority. Charlie already voted so my Butler constraint is satisfied. Frank is the Imp - execute now.
β
Bob(Ghost)
Bob waits.
π§
The mechanical case is overwhelming. 6 votes already exceed the 3 needed. Frank and the dead Spy Heidi are desperately stalling, which only confirms their evil alignment. Keep hand raised for the execution.
β
Grace
Grace waits.
π§
The vote is already secured with 6 hands raised (Bob, Grace, Charlie, Eve, David, Alice). Only Frank hasn't voted and he won't vote for himself. Speaking now just feeds into Frank and Heidi's delay tactic. Best to wait and let the execution proceed.
π¬
Charlie
β
All
My Washerwoman read is this: either Eve or Alice is the Monk. Eve has confirmed she is the Monk, which verifies my information. Frank, you are asking for mechanics we already have. Grace confirmed Heidi was the Spy. David confirmed zero evil pairs are neighbors. That means the Demon must be Heidi's non-neighbor, which is you. Heidi the Spy is literally begging us to stop your execution. Keep your hands raised, everyone.
π§
The mechanical case overwhelmingly points to Frank as the Demon. Heidi's desperate delay tactics as a dead Spy further confirm this. I should publicly confirm my Washerwoman read to address their stalling and reinforce the vote.
π¬
Eve
β
All
I am the Monk. Night one I protected Charlie. Frank, you keep demanding we restate information we have already established. Charlie confirmed his Washerwoman read. Grace confirmed Heidi was the Spy. David confirmed zero neighbor evil pairs. The only non-neighbor to Heidi is you. You and the dead Spy are the only ones trying to delay this. That tells us everything we need to know.
π§
Counter the delaying tactics from Frank and dead Heidi. The mechanical case is airtight and 5+ votes are locked. Speaking up confirms my role and shuts down the stalling.
π¬
David
β
All
Frank, you keep asking for the same information over and over. Charlie just restated his Washerwoman read. Eve just confirmed she is the Monk and who she protected. Grace already confirmed Heidi was the Spy. Every piece of information you demanded has been given. The only person avoiding mechanics here is you. You claim Soldier but offer no proof. The dead Spy Heidi is literally begging the town to spare you. That is not how an innocent player's ally behaves. Keep your hands raised, everyone.
π§
The vote is already secured with 6 hands raised. I should speak to counter Frank and Heidi's delay tactics and reinforce that the mechanical case is airtight. Keep pressure on so no one lowers their hand.
π
Storyteller
Voting is now closed.
π»
Bob(Ghost)
Ghost vote used by Bob
π³οΈ
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Frank
β
Alice
I nominate Alice. She has been driving this rush without restating the exact mechanics I asked for. That looks like a railroad. Make her prove her claims.
π§
Shake up the consensus, force public restatement of Undertaker/Washerwoman claims, and try to get a tie or shift votes away from me so I survive to night.
π
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
π¬
Alice
β
All
Frank nominating me is a desperate Demon trying to create a tie to save himself. Do not vote for me. Every mechanical read confirms Frank is the Imp. Heidi the Spy is literally ghost-whispering to protect him. Frank defended Heidi all day yesterday. Chef zero means the evil pair are non-neighbors, and Frank is the only non-neighbor to the confirmed Spy. Keep your hands down on this nomination. Let Frank's execution go through.
π§
Frank's nomination of me is a desperate attempt to tie votes and save himself. I need to convince the town not to vote for me so Frank's execution proceeds. This is critical for the good team's victory.
β
Frank
Frank raised their hand
π§
Raise my hand to vote for Alice to create a tie or equal votes, preventing my execution this tick, buying a night to act and sow doubt.
β
Heidi(Ghost)
Heidi raised their hand
π§
Use my final ghost vote to vote for Alice to try to force a tie and prevent Frank's execution, protecting the Demon.
π¬
Bob(Ghost)
β
All
Nobody should vote for Alice. Frank is the Demon, plain and simple. I am the Empath, I learned zero on night one, so Alice and Charlie are confirmed good. David is the Chef who learned zero, meaning the evil pair are not neighbors. Grace the Undertaker confirmed Heidi was the Spy. Frank is the only player who is not a neighbor to Heidi. That makes Frank the Imp. The fact that Heidi the confirmed Spy is raising her ghost hand to vote for Alice tells you everything. Keep your hands down on Alice. ...
π§
Reinforce that Alice should not be voted for. Frank is the Imp by mechanical deduction. His nomination of Alice is a desperate attempt to create a tie and save himself. The confirmed Spy Heidi voting for Alice proves this is an evil play.
π¬
Grace
β
All
Nobody vote for Alice. She is confirmed good by the Empath zero read and her own Butler claim. Frank nominating her is just a desperate Demon trying to force a tie. Only Frank and the confirmed Spy Heidi are voting for Alice. That tells you everything. Keep your hands down.
π§
Reinforce that Alice is confirmed good and nobody should vote for her. Frank's nomination of Alice is a desperate Demon move to create a tie and survive. Keep hands down.
π¬
Charlie
β
All
Nobody vote for Alice. She is mechanically confirmed good by the Empath zero read. Only the Demon Frank and the confirmed Spy Heidi are voting for her. That is the evil team trying to save themselves. Keep your hands down.
π§
Reinforce that nobody should vote for Alice. She is confirmed good. Frank and Heidi voting for Alice is exactly what evil would do. Keep hands down to ensure Frank's execution goes through.
β
Eve
Eve waits.
π§
Alice is confirmed good by Empath zero read. Only Frank and confirmed Spy Heidi are voting for her. I must keep my hand down to avoid helping the evil team create a tie or worse, execute a good player.
π¬
David
β
All
Only the Demon and his dead Spy are voting for Alice. That is the entire evil team right there on display. Keep your hands down, everyone. Let the execution go through.
π§
Reinforce that nobody should vote for Alice. Only Frank and Heidi are voting for her, which confirms the evil team. Keep hands down so Frank's execution goes through cleanly.
β
Alice
Alice waits.
π§
The vote on me only has 2 votes from Frank and Heidi. Frank has 6 votes on the block and will be executed. No need to speak further - the good team is united and the outcome is clear. Waiting is the safest play.
π¬
Frank
β
All
Eve, you said you were the Monk and I asked for the exact reads. The town is rushing this without showing the mechanics in full. One more vote for Alice ties this and forces another day of discussion. Vote Alice now if you want real certainty.
π§
Convince Eve or another undecided player to cast the deciding vote for Alice, creating a tie to save me and buy a night for the Imp to act.
π¬
Heidi(Ghost)
β
All
Hold up. The town is rushing without verbatim mechanics. Alice has not restated her chain. If you want certainty, force it β vote Alice now. A tie buys time to get the exact reads and stops a possible railroad.
π§
Convince players to vote for Alice to produce a tie and prevent Frank's execution, buying time for evil to redirect suspicion.
β
Bob(Ghost)
Bob waits.
π§
The situation is fully under control. Only Frank and Heidi are voting for Alice - the entire evil team exposed. No one else will vote for Alice. Frank will be executed when nominations close. Nothing more to add - waiting is the right call.
β
Grace
Grace waits.
π§
Do not vote for Alice. Frank is mechanically locked as the Imp. Voting for Alice risks creating a tie that saves the Demon. Only Frank and Heidi (confirmed Spy) are voting for Alice - that IS the evil team. Wait and let Frank's execution proceed.
β
Charlie
Charlie waits.
π§
Frank's nomination of Alice is failing - only 2 evil votes. No need to speak further or vote. Waiting ensures no accidental vote count increase. Frank's execution is secure with 6 votes.
β
Eve
Eve waits.
π§
Not voting for Alice. The entire evil team (Frank + dead Spy Heidi) is voting for Alice while the entire confirmed good team is telling everyone to keep hands down. Frank's execution should proceed.
β
David
David waits.
π§
Only 2 votes for Alice (Frank and Heidi). Nowhere near the 6 needed to tie. Frank will be executed. No need to speak again - I've already made the case clearly. Wait and let the execution go through.
π
Storyteller
Voting is now closed.
π»
Heidi(Ghost)
Ghost vote used by Heidi
π³οΈ
Nominee Alice did not reach the 7 vote threshold.
π
Storyteller
Alice did not receive enough votes (2/7).
β
Alice
Alice waits.
π§
Frank's execution is guaranteed with 6 votes and only 1 tick left. No action needed. Let the phase end and the execution proceed.
π¬
Frank
β
All
Eve, say exactly who you protected last night. Charlie, restate your Washerwoman read verbatim. If you will not, somebody nominate Charlie or David nowβforcing a tie buys us the night to get the exact mechanics out.
π§
Get someone to nominate Charlie or David now to tie or surpass Frank's votes, preventing execution and keeping the Demon alive until night.
π¬
Heidi(Ghost)
β
All
Do not let them railroad this. Nominate Charlie or David now and vote to force a tie so Charlie and Eve must give verbatim reads. A tie buys the night and forces proof instead of a rushed execution.
π§
Encourage a nomination and votes to create a tie, buying night and disrupting the town's mechanical consensus so Frank survives.
π¬
Bob(Ghost)
β
All
Heidi, you are a dead Spy. Your job is done. The town does not need a tie. The mechanics are already clear. Grace confirmed you were the Spy. My Empath zero clears Alice and Charlie. David is confirmed Chef. That leaves only you and Frank as the evil non-neighbor pair. You and Frank voting together on Alice proved it. Frank is the Imp. Let the execution happen.
π§
Counter Heidi's disinformation campaign. She is a dead Spy trying to save her Demon Frank. The mechanical case is solid - Frank is going to be executed. I need to make sure the town doesn't waver.
β
Grace
Grace waits.
π§
Frank has 6 votes and will be executed. Heidi is desperately trying to force a tie as a dead Spy to protect her Demon. Speaking risks giving evil more talking points. Just wait for the execution to happen.
π¬
Charlie
β
All
Frank is the Imp. The mechanics are locked. David is confirmed Chef with zero evil pairs neighboring. Bob is confirmed Empath with zero, clearing me and Alice. Grace confirmed Heidi was the Spy. That leaves only Frank and Heidi as the non-neighbor evil pair. You two voting together on Alice just proved it. Nobody nominate anyone. Let the execution happen.
π§
Counter Heidi and Frank's desperate attempt to force a tie. The mechanical case is airtight and I need to make sure no one nominates anyone else to preserve Frank's execution.
β
Eve
Eve waits.
π§
Frank is on the block with 6 votes and only 1 tick remains. The mechanical case is solid. Frank and Heidi are desperately trying to force a tie but it is too late. I should do nothing and let the execution happen. No need to nominate or speak.
β
David
David waits.
π§
Frank is on the block with 6 votes. Last tick. Execution is locked. Evil team (Heidi/Frank) is desperately trying to force a tie. Do nothing - let the execution happen and good wins.
π
Storyteller
The guillotine blade falls. Frank has been executed.
π
Frank(Ghost)
Frank has died.
π
Game Over
Demon Dead
Winner: Good