Game Detail

Players

Alice (Soldier) Bob (Butler) Charlie (Poisoner) David (Imp) Eve (Mayor) Frank (Washerwoman) Grace (Fortune Teller) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good301,53119,641$0.0701
Evil104,3396,433$0.0715

Event Transcript

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Charlie. Your safe bluffs are: Chef, Investigator, Monk
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
I want to poison a player who might have powerful Night 0 information, like a Washerwoman, Librarian, or Investigator, to disrupt the good team's initial setup. Alice is a safe bet to start with.
📜
Storyteller
Charlie
You chose to poison Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Washerwoman. Either Eve or Grace is the Fortune Teller.
📜
Storyteller
Grace
Good evening Grace. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Night 0 info crucial to split board into safe/demon-likely halves. Alice/Bob random start but logical to progress elimination; Fortune false positive means one good looks demon, so cross-checks needed later.
📜
Storyteller
Grace
You chose Alice and Bob. You receive the answer: NO.
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Night 0 choice locks my Day 1 voting. Pick Alice (neighbor) to observe their behavior closely tomorrow and vote together if they seem town, helping good team control early vote.
📜
Storyteller
Bob
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1, no info. Whisper Alice (my master) to reveal my role privately, coordinate votes tomorrow, and ask her info/claims to align early and organize good team.
🧠
Day 1, share my Washerwoman info privately with a neighbor (Eve) to form early good alliance, get her reaction/input, avoid public Demon target.
🧠
Share my true role with Bob to test his Butler claim (he'll be tied to me). Soldier is safe to claim as Townsfolk; helps form good team early Day 1 without drawing Demon heat.
🧠
Confirm Frank's claim privately. If true, we gain early role info to map board. Builds alliance with neighbor for info sharing. Doesn't reveal my role yet to avoid Demon target.
🧠
Day 1 is for networking. Whisper to neighbors to share info secretly, gauge reactions, and form early good alliance without public reveal.
🧠
Respond to Heidi's whisper, agree to share info tonight, note Alice/Bob clean to start building trust with neighbors (Frank included later), gauge reactions. Helps coordinate good info early.
🧠
Establish contact with my Demon (David) to coordinate bluffs and strategy.
🧠
Coordinate bluffs and strategy with my Minion, Charlie, to ensure we have a consistent story and can effectively manipulate the town.
🧠
Day 1, share my neighbor info from Butler choice (Alice/Charlie) to build trust with Alice, my master. Ally as good Outsider; organize info gathering without revealing too much publicly yet.
🧠
Confirm with Eve privately first before group whisper to Grace. Share my info publicly later. Build trust with neighbors Eve/Grace, one is FT, to get her info and alliance against evil.
🧠
Day 1, build trusted neighbor alliance with Bob (claims Butler on me) by agreeing to joint whisper to his other neighbor Charlie. Share Soldier publicly later if needed, but private first to coordinate and gather info fast.
🧠
Share my true role with Frank to build alliance since his info seems legit. Propose 3-way whisper with Grace next to confirm and get her Fortune Teller reads, accelerating good info sharing.
🧠
Day 1, no info. Strengthen neighbor alliance for info sharing and mutual verification. Ask Grace/Alice about whispers to gather intel on pairs without using Slayer shot prematurely.
🧠
Share my N0 FT info privately with neighbors (Heidi/Frank) and Alice to build a trusted group, counter public pairs' whispers, encourage mutual info sharing for tonight's results. Keeps me safe while progressing info gathering.
🧠
Confirming the plan with my Demon (David) and establishing my bluff as the Fortune Teller.
🧠
Coordinate with my Minion, Charlie, to establish our bluffs and early targets.
🧠
Day 1 info gathering crucial. Joint whisper with Alice to Charlie (my other neighbor) checks for Empath/Chef claims, builds trusted trio, organizes good team early.
🧠
Loop in Grace with Eve for 3-way to confirm her FT claim mechanically via my info, share roles, narrow Demon to C/D/H (excluding F). Builds good team fast on D1.
🧠
Strengthen alliance with Bob (trusted so far), include Charlie to info-gather on his role/neighbors. Early day1 networking narrows evil suspects via claims/consistency.
🧠
Confirm Frank/Grace alignment via 3-way. If Grace affirms Fortune Teller and her info aligns, we have verified good trio + narrowed Demon to C/D/H. Early alliance progresses info sharing to win.
🧠
Day 1, build info network with Grace (who shared first) and Frank (her neighbor, my potential ally). Share her public info privately, propose sharing our night results tomorrow to verify alignments and narrow Demon suspects collaboratively.
🧠
Publicly share my real role/info already via whispers. Coordinate with neighbors Frank/Heidi + Eve (verified me) to share their night info, narrow Demon from C/D/E/F/H, watch pairs. Build good team before noms.
🧠
I need to establish my bluff as the Fortune Teller to Bob and Alice while providing 'information' that clears my Demon (David) and a random good player (Eve) to build trust.
🧠
I want to start gathering information from the other side of the circle and establish a rapport with Eve, who is my neighbor. This helps me blend in as a curious Townsfolk.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to establish my bluff as the Fortune Teller publicly to build trust and provide 'safe' information that protects my Demon (David) while appearing helpful to the town.
🧠
I want to establish my bluff as the Monk early to gain trust and explain why I might survive night attacks, while also supporting my Minion Charlie's 'Fortune Teller' claim that cleared me.
🧠
Confirm my Soldier claim publicly to build credibility with Bob/Charlie chain, encourage more claims/info sharing on day 1 without nominating prematurely. Helps form good alliances and gather intel.
🧠
Publicly claim my real FT role and share A/B safe to counter Charlie's fake FT claim (role conflict), narrow Demon to C/D/E/F/H, build trust with my info since Frank already vouches for me. Progress by challenging Charlie.
🧠
Publicly confirm my Washerwoman info on Grace as real FT, back her claim, expose Charlie fake. Clears A/B/Eve/me/Grace, focus evil on C/D/H. Helps good team nominate evil early.
🧠
Publicly support Grace/Frank logic clearing Alice/Bob/Eve/Grace/Frank, expose Charlie fake FT/Demon. Push group to nominate Charlie Day 1 to test; my Slayer shot ready if survives. Progress to execution fast.
🧠
Publicly back Grace/Frank logic excluding A/B/E good, expose Charlie fake FT as top evil suspect. Heidi's quick 'Demon is Charlie' suspicious but secondary. Push nominate Charlie day1 to test; as Mayor I win if 3left no exec.
🧠
Confirm the Grace/Frank chain clears Alice/Bob/Eve/Grace. Highlight Charlie's fake claim as most suspicious. Encourage nominating Charlie to test the chain and eliminate liar early.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Grace is the real Fortune Teller and has been confirmed by Frank (Washerwoman). By poisoning her, I ensure her information tonight is false, which will help create confusion and protect my Demon, David, from being found. Since the town already suspects me, I need to disrupt the good team's information source.
📜
Storyteller
Charlie
You chose to poison Grace.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I need to eliminate the most credible information source. Grace is the confirmed Fortune Teller according to the Washerwoman (Frank) and has already cleared Alice and Bob. If she lives, she will continue to narrow down the Demon pool. Killing her disrupts the good team's strongest logic chain.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
David
You chose to kill Grace.
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Grace/Frank are mechanically confirmed good via Washerwoman+FT chain clearing Alice/Bob/Eve. Pick Grace as master to lock in my vote with proven good player tomorrow, enabling town to execute top evil suspect (Charlie/Heidi/David). Avoids tying to suspect.
📜
Storyteller
Bob
You chose Grace to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I want to appear helpful and concerned about the loss of the Fortune Teller while subtly reminding everyone that Charlie's (fake) info 'cleared' me and Eve. I'm also checking in with my Minion, Charlie, to see how he's handling the heat.
🧠
Confirm my Soldier safety proves I'm not targeted by Demon. Grace's death tests claims. Coordinate with neighbor Bob on suspicions before noms to narrow Demon suspects.
🧠
Reconnect with Day1 good team Frank/Grace(now dead)/Eve trio. Grace death proves evil active; share Mayor benefit of night death to build trust, coordinate Charlie nom to execute Demon.
🧠
Confirm info with Frank/Alice (neighbors, Grace spoke to me/Frank, Alice clean). Coordinate push Charlie execution Day 2 before using Slayer shot. Grace dead proves info valuable, progress execution.
🧠
Coordinate with confirmed goods Eve/Heidi to nominate/execute Charlie today. He's confirmed fake FT liar, evil. Grace's death proves Demon hit her, not us. Progress to execution.
🧠
I want to appear helpful and collaborative while subtly shifting focus. By mentioning Eve and Frank's Washerwoman info, I'm trying to verify what they know and potentially set up a new target or bluff. I'm also reinforcing my 'Fortune Teller' claim by acting like I'm still looking for the Demon.
🧠
Grace dead confirms her real FT. Master gone, but I can vote freely. Privately align with Alice (master D1, Soldier claim fits), push execute Charlie as group suspects him. Build good team.
🧠
As dead FT, reinforce my info and Heidi/Frank logic pointing to Charlie as fake FT/Demon. Coordinate with neighbors Heidi/Frank to push execution on him before nomination phase ends.
🧠
I want to appear helpful and collaborative while subtly sowing doubt about the remaining players. By asking Frank to re-confirm his info, I'm keeping the focus on the 'confirmed' players and trying to see if I can find a gap to exploit.
🧠
Confirm with Bob on nominating Charlie, reinforce alliance, gather his thoughts on Grace death and whispers. Progress to execution since consensus on Charlie.
🧠
Reinforce team with Frank/Heidi/Grace(ghost) to nominate/execute Charlie today. Grace death confirms she was threat (real FT), Charlie fake must be evil/Demon. As Mayor, build execution momentum for win.
🧠
Strengthen good team coordination with Alice/Frank (my neighbor+info hub). Grace/Eve/Frank confirm execute Charlie. Push nom Charlie now before he misdirects. Save Slayer shot unless fails.
🧠
Team consensus is Charlie fake evil, Grace's death proves Demon scared. Coordinate nomination now before tick ends to execute him Day 2, narrowing Demon suspects hugely.
🧠
I want to cast doubt on Grace's information by suggesting she might have been the Drunk or poisoned, while also subtly pushing suspicion toward Eve to see how Frank reacts.
🧠
Solidify Alice alliance pre-nomination, gather whisper intel to counter evil privates (David/Charlie/Frank chats), push Charlie execution as consensus fake to narrow Demon suspects.
🧠
Push neighbors to execute Charlie, the fake FT conflicting with my confirmed info. As ghost, reinforce suspicion on him before nominations to sway votes and win.
🧠
I want to reinforce the idea that Grace was the real Fortune Teller (since I killed her) and push the focus onto Eve or others to see what they claim, while maintaining my Monk bluff.
🧠
Support the strong consensus to nominate/execute Charlie, the fake FT contradicted by dead Grace. Confirm with Frank/Heidi before nomination tick to build unstoppable execution vote and win.
🧠
Strengthen alliance with Frank/Heidi/Grace to nominate/execute Charlie, most suspicious fake FT. Grace death reinforces push. As Mayor, survive to final 3.
🧠
Reinforce team consensus to nominate/execute Charlie this tick before nomination phase ends. Grace's death + fake claim make him most suspicious; execution clears evil.
🧠
1 tick left before nomination phase. Team consensus to exec Charlie fake claimer. Coordinate Alice/Heidi to nominate if I don't, secure votes, progress to win.
🧠
I want to shift suspicion onto Eve by highlighting Frank's Washerwoman info, while maintaining my bluff as a helpful Fortune Teller.
🧠
Push Alice to nominate Charlie as nomination phase next. Grace death implicates Charlie's team. Coordinate to execute fake FT Demon before they confuse more.
🧠
Dead ghost, save vote for later. 2nd tick, reinforce neighbors on Charlie exec before noms. My info + Frank confirm pins Charlie. Push execution to narrow demon suspects.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to appear helpful to the good team while subtly casting suspicion on Eve, who is a potential threat or a good target for a mis-execution. By referencing Frank's Washerwoman claim, I'm reinforcing a narrative that might lead away from me and my minion, Charlie.
🧠
Dead, can't nominate. Wait for allies Frank/Heidi to nominate Charlie based on my whispers/confirmation. Speaking redundant in nomination; conserve for vote.
🧠
Publicly confirm info to rally votes on Charlie execution. As Mayor, reveal role to build trust since David asked. Push nomination since 1 tick left.
🧠
Charlie's fake conflicting FT claim makes him highest suspicion. Day 2 nomination phase, team consensus to execute him. Secure win by removing obvious evil; save Slayer shot.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I will vote for my Minion, Charlie, to appear as a helpful member of the good team and distance myself from him, especially since the town's logic is heavily stacked against him.
🧠
Charlie's fake conflicting FT claim makes him prime Demon suspect. My ghost vote crucial to reach 4 votes for execution on D2, securing good win by removing evil.
🧠
Charlie fake FT, conflicts Grace. Heidi/Grace support execution. As Mayor, voting yes progresses to execution, tests evil or clears him. Team wins by executing Demon.
🧠
Charlie is confirmed lying evil by contradicting real FT info. Our team (me, Frank, Alice, Eve, Grace ghost) voting yes secures execution. 4 votes needed; we have it to win.
🧠
I need to defend myself and sow doubt about the 'confirmed' good block by pointing out inconsistencies in their roles and the Night 1 kill.
🧠
Charlie is confirmed fake FT liar via logic/Grace info. Heidi already nominated him, 4 yes votes so far (David surprisingly). My vote seals execution of evil, removes 1 bad from 6 alive, progresses win.
🧠
Charlie is confirmed lying fake FT contradicting dead real FT Grace. He's evil (Demon or Minion). We have votes to execute him now and likely win. As Soldier, vote yes to kill evil.
🧠
Charlie fake FT contradicted by real FT Grace + Washerwoman Frank. Heidi nom'd him, town aligning to execute. My master Grace dead so I can vote freely. Vote yes to execute most suspicious player & progress to narrow Demon suspects.
🧠
Charlie is my Minion (Poisoner) and is currently on the block with enough votes to be executed. As the Demon, I need to let this execution happen to distance myself from him and appear good, especially since the town is already convinced of his guilt. Raising my hand was the right move to blend in. now I just need to wait for the vote to conclude.
🧠
All players voted Charlie except possibly David who waits. Execution likely locks in with my ghost vote. Wait to confirm win condition without speaking.
🧠
Charlie fake FT evil, execution will kill Demon or Minion, advancing good team win. Respond to his Mayor logic publicly to counter and secure votes.
🧠
Voting secured at 6+ yes (need 4). Charlie fake FT lying Demon. Wait for execution to win today, save Slayer shot.
🧠
I need to cast doubt on the validity of the information being used against me. By questioning Frank's sobriety or suggesting Grace was poisoned (which she actually was), I can try to make the town hesitate, even though the vote count is already high.
🧠
Defend my sober WW info publicly vs Charlie's Drunk accusation. Reaffirm Grace real FT, Eve good Mayor, Charlie lying Demon. Reinforce execution vote before time runs out to win.
🧠
Charlie fake FT confirmed lying vs Grace real FT. All good aligned voting him. Speak to reinforce execution, ensure votes hold, win today by killing evil.
🧠
Charlie fake FT contradicts Grace real FT (confirmed Frank Washerwoman + night death). 5 yes votes already (David fake), my vote makes 6/7 to execute Demon today.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Charlie with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I want to appear cooperative with the good team's logic while my Minion (Charlie) is being executed. This builds my cover as a good player.
🧠
Phase almost over, Charlie executing soon (1 tick left). No ghost vote left, waiting progresses to execution/Night safely. No need to speak as town convinced.
🧠
1 tick left, Charlie locked with 7 votes. No need to speak further or nominate; wait for execution to reveal truth and progress to night.
🧠
Charlie execution imminent (7 votes, 1 tick left). Consensus strong he's fake FT Demon. Wait to execute him, confirm via death. Hold Slayer shot for misfire or later Demon.
🧠
I need to create doubt about the 'confirmed' good block by pointing out the logical inconsistency if I am telling the truth, specifically targeting Frank's reliability.
🧠
Nominations close soon (1 tick left). Charlie has 7 votes, locked for execution. Waiting reveals Demon, wins game without risking new nomination.
🧠
1 tick left, Charlie locked with 7 votes, no need to speak further. Wait to execute Charlie, strongest Demon candidate per logic chains and consensus.
🧠
1 tick left, Charlie has 7 votes unchallenged. Wait to execute him safely as fake FT/Demon per logic chains. No need to risk nominating over.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
I will kill Frank tonight. He is the Washerwoman who confirmed the real Fortune Teller (Grace) and the Mayor (Eve). By removing him, I eliminate a confirmed good player and a source of mechanical certainty for the town, making it easier to cast doubt on Eve's Mayor claim later.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
David
You chose to kill Frank.
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Alive: Alice,David,Eve,Heidi (4). Post-exec likely 3 tomorrow. Choose trusted Alice (Soldier, cleared by Grace FT) as master to ensure I can vote on final day to execute Demon.
📜
Storyteller
Bob
You chose Alice to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Frank's death after confirming Grace (cleaning us) implicates David over Eve. Privately align with Alice (my master, Soldier) and Eve (Mayor) to organize good team, narrow Demon to David, save dead vote.
🧠
I need to maintain my Monk bluff and distance myself from Charlie's discredited info. By whispering to Eve (who claims Mayor), I'm trying to solidify an alliance and steer suspicion toward Alice or Bob.
🧠
Confirm alliance with Bob/Eve on David demon via Grace/Frank chain. With 5 alive, coordinate to nominate David next phase to execute him and win.
🧠
Dead, consult neighbors Eve/Heidi on whispers/Frank death to narrow demon among D/E/H using my FT info, build alliance for final day vote.
🧠
Dead ghost, whisper Eve/Heidi my info confirming Grace FT (not Eve), reaffirm A/B good, push exec David as demon. Use ghost vote on him later. Progress to nomination.
🧠
Narrowed to David as prime suspect per Grace/Frank info. Coordinate with good ghosts Eve/Grace to nominate/execute David today. Save Slayer shot unless certain. Frank's death proves his good info.
🧠
Solid good chain from Frank/Grace clears Alice/Bob/Grace/me, points to David demon. Coordinate with allies Alice/Bob/Grace/Frank ghosts/Heidi to nominate David this day3 before final3 triggers my Mayor wincon safely.
🧠
I need to coordinate with my Demon, David, to see what his plan is for the day and how I can best support him with my ghost vote or by sowing doubt from the sidelines.
🧠
Solid good chain clears Alice/Bob/Eve, points to David as Demon. With nomination phase next and 4 alive, publicly push execution on David to win before final day. Coordinate with allies first.
🧠
Coordinate with my Minion, Charlie, to align our stories and decide on a target to frame.
🧠
Publicly confirm chain and call to nominate David next tick; reinforce good team coordination via whisper to ensure execution on nomination phase, win by killing Demon.
🧠
As dead FT, push Heidi/Eve alliance to nominate David today. Narrow to David with logic, prevent final day loss. Ask whispers to gauge Bob.
🧠
Already whispered Eve/Heidi pushing David demon. Reinforce with Eve (Mayor) to nominate David now with 2 ticks left before nomination, save ghost vote for execution. Win by executing demon.
🧠
Consensus from Grace/Frank/me that David demon. Reinforce to Eve/Grace before nom, build execution team. Whispers limited, progress to nom David.
🧠
Solidify coalition with Grace/Heidi/ghosts by confirming chain and urging David nomination. Grace questions Alice/Bob whispers (visible), address to build trust. Nomination imminent, unite votes to execute David and win before final 3.
🧠
Coordinate with my Demon (David) to shift suspicion onto Alice, using her Soldier claim as a point of contention.
🧠
Nomination imminent. Reinforce good team (Alice/Eve) to nominate/vote David. Chain proves him Demon; executing wins game with 4 alive.
🧠
Coordinate with my Minion (Charlie) to solidify our strategy of framing Alice as the Demon using her Soldier claim as a cover.
🧠
Reinforce ironclad chain publicly to ensure all vote yes on David nomination next tick; Eve/Heidi/Bob/ghosts aligned, David/Charlie isolated. Win by execution.
🧠
Reinforce David demon story with Eve/Heidi using Frank's confirmation and logic chains. Urge nomination now as dead ghost to sway votes before final day. Alice/Bob seem convinced already.
🧠
Urge Eve/Heidi to nominate David as demon. I'm dead ghost, save vote for later. Nomination phase next tick, push execution to win.
🧠
Overwhelming logic: David only fits as Demon per Grace/Frank info + his kill on Frank + suspicious whispers. 5 alive, not final day - use Slayer shot now to kill Demon safely before nomination/vote risks (e.g. Eve Mayor saves him). Guarantees win.
📜
Storyteller
David has died!
💀
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good