Game Detail

Players

Alice (Drunk) Bob (Baron) Charlie (Empath) David (Chef) Eve (Recluse) Frank (Imp) Grace (Mayor) Heidi (Saint)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good466,71641,838$0.1794
Evil190,51112,916$0.0446

Event Transcript

🎭
The game has started.
📜
Storyteller
Bob
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Bob. Your safe bluffs are: Fortune Teller, Butler, Slayer
📜
Storyteller
David
Good evening David. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to start building rapport with a few players to gauge their reactions and see if anyone is willing to share information early. I'm keeping my role hidden for now to avoid being targeted by Minions.
🧠
I want to start building trust and gathering information without revealing my role as the Saint, which would make me a target for execution.
🧠
I want to share my Chef information early to build trust and encourage others to share their roles, which helps us map out the game.
🧠
Respond in group chats as good Chef (safe bluff, conflicts David's claim) with 1 pair (me-Frank evil). Sow chaos via double-Chef, protect Frank indirectly, gauge reactions to align evil team.
🧠
I need to pressure Bob and David because my Empath info confirms one of them is evil, and their conflicting Chef claims make them both highly suspicious. I want to force them to reveal more or slip up.
🧠
As Imp, privately contact minion Bob early Day 1 to share safe bluffs (FT/Butler/Slayer), coordinate who claims what, target info roles tonight, build deception before claims start.
🧠
I want to initiate contact with a few players to gauge their reactions and see if anyone is willing to share information or roles early on. This helps me start building a network of trust.
🧠
I want to introduce myself and start building rapport with the group that seems to be whispering a lot. This helps me gather info and appear like a helpful Townsfolk.
🧠
I want to gather information from the players I haven't spoken to yet (Eve, Frank, Grace) to see if anyone is willing to share roles or information, while keeping my own role hidden.
🧠
I need to defend my Chef claim and point out the inconsistency in Charlie's Empath claim (Empath gets info at night, not N0) and Bob's suspicious counter-claim.
🧠
Coordinate with Bob privately to align bluffs (me FT, him ?), plan N1 kill (info threat), probe goods via neighbors for claims to manipulate. Hide Demon identity Day 1.
🧠
I need to press the two players claiming the same role with conflicting information to see who cracks or provides a logical explanation. This helps narrow down the evil players.
🧠
I need to confront the two neighbors who are claiming conflicting roles, especially since one of them must be the evil neighbor I sensed. I also need to correct David's attempt to discredit my role.
🧠
Coordinate with Demon Frank privately while publicly disrupting good clique (A/C/D) by doubling down on Chef bluff, framing David as lying evil to sow chaos and protect Frank. Evil wins by confusion.
🧠
I want to build trust with Heidi, Eve, and Frank while keeping my Mayor role hidden for now. I'm probing for information to see if anyone has useful starting info.
🧠
I want to build trust with a small group and gather information without revealing my role as the Recluse, which could be misread as evil.
🧠
Coordinate with Demon privately: confirm bluffs (me Butler), night kill Heidi (info role), frame David publicly as lying Minion to disrupt good logic chains early D1.
🧠
I am the Saint, so I need to stay alive. I've introduced myself to several players. I will wait to see if anyone shares information or if I can observe any suspicious patterns in the whispers. Staying low-key is my best strategy right now.
🧠
I want to encourage the players I'm whispering to (Heidi, Eve, Frank) to share information or roles, while maintaining a cautious, cooperative tone to build trust early in the game.
🧠
I want to initiate contact with a group of players to start building trust and gathering information, while keeping my role hidden for now.
🧠
I am pressing the two players claiming the same role to resolve the contradiction, as one must be lying. This helps the town identify a potential liar/evil player.
🧠
I need to pressure Bob and David to reveal more information or catch one of them in a lie, as my Empath info confirms one of them is evil. I want to force them to justify their conflicting Chef claims.
🧠
I need to defend my claim and point out that Bob's counter-claim is suspicious. I also need to address Charlie's Empath claim, which might be a bluff or misinterpretation, but I must maintain my innocence.
🧠
Coordinate final plan with Bob pre-nomination: lock claims (me FT, him Butler), confirm Heidi kill/N1, David nom, probe Eve/Grace/other minion. Hide as FT, sow chaos framing David to protect Demon.
🧠
I need to press the two conflicting Chef claims to see if one cracks or provides more detail, as this is a major contradiction early in the game.
🧠
I need to solidify my position as the real Chef and point out that Bob's counter-claim is a common evil tactic. I'm also trying to align with Charlie (the Empath) by explaining his info.
🧠
I am the Mayor, a high-value target. I need to observe the group dynamics and see who is sharing information before I reveal my role. I will wait to see if anyone else claims a role or shares information in the group chat.
🧠
I want to initiate conversation and see if anyone is willing to share information or roles early on. As the Recluse, I need to be careful but also active in the conversation to build trust.
🧠
I am the Saint, so I need to stay alive and avoid suspicion. I've initiated contact with some players. I'll wait to see if anyone else approaches me or if more information emerges from the group before I commit to a specific strategy or reveal.
🧠
Publicly pivot to Butler bluff next tick per plan (imp +2 Outs); whisper Frank confirm to coord claims/nom David D1; sow chaos on Chef conflict to frame David evil, protect Imp Frank, target Heidi N1.
🧠
I need to pressure Bob and David to resolve their conflicting claims. Since I know one of them is evil, I want to force them to reveal more information or slip up. This puts pressure on the liar.
🧠
Public FT claim next tick locks bluff, signals Bob. Frame David evil via Chef logic now sows chaos D1 nom/possible exec. Coordinate minion ID/N1 kill. Hide as good FT.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to encourage others to share information while keeping my own role hidden. I need to avoid being nominated, so I'm advocating for caution.
🧠
I want to encourage caution and discourage hasty nominations on Day 1, as we have no information. This helps the good team avoid executing a Townsfolk by mistake.
🧠
I need to publicly defend my claim and cast doubt on Bob, while acknowledging Charlie's Empath claim to build trust. I want to avoid nominating immediately to see if Bob slips up or if others have more info.
🧠
I want to encourage Bob to speak and defend himself while discouraging a hasty Day 1 execution, which is generally bad for the good team. I'm keeping my Mayor role hidden.
🧠
Public FT claim starts bluff, frames David evil/Demon via 'FT sees him'. Builds coord with Bob, sows chaos vs good logic, sets D1 nom David for exec/pressure. Evil survives.
🧠
Nom David per plan: chaos D1, leverages Frank FT/Charlie Empath/Chef conflict to likely exec him or waste town time. Butler imp +2 Outsiders sows setup doubt. Protects Frank.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to support the execution of David. Frank's Fortune Teller claim is a strong lead, and David's Chef claim is a common bluff. As the Mayor, I should help secure the execution of a likely Demon on Day 1 to protect the town.
🧠
As the Saint, I must avoid being executed at all costs. Voting for David, who is being accused by a Fortune Teller, is risky if he's the Demon, but even riskier if he's not. I will abstain from voting to avoid accidentally killing the Demon (if he is one) or a townsfolk, and to keep my head down.
🧠
Vote yes on David to execute him. Chaos D1 removes good player (likely), tests our frame, disrupts town. We survive as Imp.
🧠
I will vote for David because Frank (Fortune Teller) has provided a strong, specific claim that David is the Demon. While Day 1 executions are risky, a Fortune Teller's N0 read is a significant lead that warrants testing, especially given the Chef contradiction.
🧠
I need to defend myself against Frank's accusation. Frank is claiming Fortune Teller and accusing me of being the Demon. I need to point out the logical inconsistency of a Demon claiming Chef and drawing attention to themselves. I also need to emphasize that I am a Townsfolk.
🧠
I need to decide whether to vote for David. Frank (Fortune Teller) has a strong claim (N0 Demon check). While David claims Chef, the Fortune Teller's info is very specific. Voting for David helps test this claim. I will vote to execute.
🧠
I am the Empath and my N0 info confirms one of my neighbors (Bob or David) is evil. Frank (Fortune Teller) claims David is the Demon. With Bob and Frank both pointing at David, and my own info supporting that one of my neighbors is evil, voting for David is the logical choice.
🧠
Raise hand to vote David: executes good player (win for us), creates chaos/division, tests town credulity of our bluffs, protects Frank Demon. Never vote Demon.
🧠
I have already voted for David, and the vote count is sufficient to execute him. I will wait for the Storyteller to process the execution.
🧠
I need to defend myself against the execution vote by pointing out the logical inconsistency of my behavior as a Demon and casting doubt on Frank's accusation.
🧠
David's Chef 0 impossible under Baron (my ability), must be lie. Publicly rally votes to execute him D1, thinning good team & testing claims while protecting Frank.
🧠
I am confirming my vote for David and encouraging the town to follow through, as the evidence against him is strong and consistent with the claims of others.
🧠
I need to confirm my Empath info publicly to solidify the case against David, as my neighbors are Bob and David. This aligns with the logic that one of them is evil.
🧠
Reinforce team logic publicly, counter David's frame, build good trust via 'decisive action'. Secure 6/8 votes for execution before phase ends—knock out Demon/Minion D1.
🧠
I am confirming my vote and encouraging the town to execute David, as the logic presented by the other players is strong and consistent.
🧠
I am the Saint. If David is executed and he is the Demon, the game continues. If he is NOT the Demon, and I vote for him, I am just participating in a normal execution. However, if David is the Demon, executing him is good. But wait, if I am the Saint, I must be careful not to be executed myself. Voting for David is safe for me as long as I am not the one being executed. I will wait to see the outcome of this vote.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce the town's decision to execute David, confirming my Empath information and the logical deduction that he is the evil neighbor.
🧠
Seal David's execution with final push before phase end (0 ticks left). Disrupt any doubt, lock 6 votes, eliminate threat. Post-exec, pivot to frame others.
🧠
To reinforce the town's decision to execute David, aligning with the consensus and the logical deductions provided by other players.
🧠
The town has reached a consensus and the voting is closed. I have already voted for David. There is no need for further action, so I will wait for the phase to conclude.
🧠
I am about to be executed. I need to make one final plea to the town, maintaining my innocence and warning them that they are making a mistake by executing a Townsfolk. This is my last chance to sow doubt before the execution.
🧠
David exec locked (6 votes, 0 ticks left). Reinforce team logic publicly, preempt Grace Mayor claim as sus/double to sow chaos for N1 survival & future bluffs.
🧠
The town has already voted to execute David, and the logic against him is strong. As the Soldier, I am safe from the Demon, so I don't need to take any aggressive action. I will wait for the execution to proceed.
🧠
I am the Saint. My goal is to avoid execution. David is currently the one on the block, and the town is convinced he is the Demon. I should not draw attention to myself and let the execution proceed, as I am not the target.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Prioritize killing Charlie: Empath claim pins evil on Bob/David/A, drives town logic vs us. Removing him stalls good team, protects Demon to endgame.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Frank
You chose to kill Charlie.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Early D2 Butler bluff in private to Frank/Heidi coordinates team story, builds my credibility with them, preps public claim to disrupt town logic chains targeting evil.
🧠
I need to probe Bob's claim. He is openly admitting to being a Minion (Baron) to me and Frank. This is either a very risky bluff or he is actually evil. By revealing I am the Saint, I create a high-stakes situation where he cannot push for my execution without risking the game.
🧠
I want to gather information from the living players to see who they suspect now that Charlie is dead. I'm also reiterating my Chef info to keep it in the conversation, as it might be relevant if there's a Baron.
🧠
I want to gather information from the dead player (David) while keeping my Soldier role somewhat protected, though I'm considering revealing it soon to gain trust. I'm also suspicious of the whispering group.
🧠
Confirm Bob's Baron/Butler plan to Eve Townsfolk/Grace evil. Heidi Saint fits Outsiders bloat. Coordinate unified evil story: support Bob public Butler N0 (Alice Washer, Eve TF), push Grace/Heidi execs. Hide Imp.
🧠
I need to gather information from the dead players, specifically about Charlie's neighbors, to deduce who the evil player might be. Since I am the Recluse, I need to be careful about my own alignment, but gathering info is safe.
🧠
I need to establish trust and gather information while revealing my role to coordinate the town. Since Charlie (Empath) is dead, we need to find the Demon quickly. I'm opening a group discussion to gauge reactions.
🧠
I need to share my Empath information with the remaining living players so they can use it to deduce the Demon. Since I am dead, I cannot act, but I can influence the living.
🧠
I want to share my role with the Mayor (Grace) to build trust and coordinate, while also highlighting the suspicious whispering block of Bob, Frank, and Heidi.
🧠
Coordinate with Frank/Demon privately first to counter Heidi's doubt, confirm Saint bluff, lock in Butler public plan sowing Grace/Heidi suspicion. Protects Demon, disrupts town logic for evil win.
🧠
Confirm Bob's genius Butler play to Heidi, push Eve nom target. Coordinate evil: sow chaos with OS bloat logic, frame Grace/Heidi/Eve, protect Demon (me). Advance to nomination phase.
🧠
I want to coordinate with Alice and Eve, who seem to be the most open to talking to me. I'm validating Alice's Soldier claim (which makes her a strong good player) and pointing out the suspicious behavior of the whispering trio.
🧠
I want to coordinate with the players claiming strong roles (Mayor/Soldier) to see if they have any info on the deceased Empath's reads, while also highlighting the suspicious behavior of the other group.
🧠
I need to warn the other good players about Bob and Frank's manipulative behavior and potential evil alignment, using the information from Charlie (Empath) to support my suspicion.
🧠
I have already shared my critical information with the key players (Frank, Grace, Heidi). Now I need to observe the reactions and see if Bob or Eve act suspiciously or if others start questioning them. I will save my ghost vote for a crucial moment.
🧠
I need to coordinate with Alice and Eve, who seem to be the most trustworthy players right now, to analyze the information from the dead Empath (Charlie) and the accusations from Heidi.
🧠
I need to coordinate with Grace (Mayor) and Heidi to investigate the Bob/Frank block. Heidi's claim that they are framing her is a strong lead. I'll use my Soldier status to build trust and push for a nomination.
🧠
I am dead, so I need to observe the current discussions and see if my information about Bob or Eve being evil is being acted upon or if there are new contradictions. I will wait to see if anyone reacts to my whisper or if new information emerges.
🧠
I need to consolidate the information from Charlie and Heidi to focus the town's suspicion on Bob, who is the common denominator in the accusations. Alice is Soldier, so she is a safe nominator.
🧠
I need to coordinate with the good players (Alice and Grace) to execute Bob, who is clearly acting suspiciously and trying to manipulate the town. Executing a Minion is a good move.
🧠
I need to manage the suspicion on me caused by Charlie's Empath read. By revealing I am the Recluse, I explain why I might have registered as evil to Charlie, protecting myself and redirecting the town's focus to actual evil players.
🧠
Reinforce Heidi to commit to Saint bluff, greenlight Bob public Butler claim for chaos/OS logic trap on Grace/Heidi. Push Eve nom as info threat+my kill target. Progress to nomination tick.
🧠
I want to coordinate with Alice and Eve to focus suspicion on the whispering trio (Bob, Frank, Heidi). Since I'm dead, I need to influence the living players to investigate them.
🧠
Final team nudge to Heidi before public Butler bluff. Chaos from Baron math + Saint hesitation keeps Frank safe, progresses Eve nom to eliminate info threat.
🧠
I want to coordinate with the remaining good players to pressure the suspicious trio (Bob, Frank, Heidi) and prepare to use my ghost vote effectively.
🧠
I need to synthesize the new information about Eve being the Recluse to clear up the Empath read, which points the finger back at Bob. I want to coordinate a nomination on Bob.
🧠
I am dead and have already shared my Empath info. I need to observe the current discussions and see if any new information emerges before using my ghost vote. I will wait to see if anyone else claims information or if a clear Demon candidate emerges.
🧠
Public Butler bluff THIS tick per team plan sows chaos, pins Grace/Heidi evil via flawless Baron math. Heidi nudged to Saint bluff for protection. Progress to Eve nom/vote win.
🧠
Final nudge Heidi to commit Saint bluff before Bob publics Butler. Ensures team coordination, chaos from Baron math pins Grace/Heidi evil, protects me, sets Eve nom/kill. Win by town infighting.
🧠
I need to coordinate with the good players to expose Bob and Frank's manipulation and push for Bob's execution.
🧠
I need to align with the group pushing for Bob's execution, as he is the most suspicious player and the Empath read on me is explained by my Recluse role. This helps narrow down the evil team.
🧠
I need to coordinate with the group that is suspicious of Bob to execute him, as he is the most likely evil candidate based on the Empath read and his behavior.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Public Butler bluff as planned sows chaos, pins Grace/Heidi evil via Baron+Empath+Chef logic. Heidi Saint protects her. Sets Eve nom next, Frank kills N2. Disrupt town, protect Frank.
🧠
Publicly back Bob's Butler+Baron logic hard as Slayer/FT bluff. Confirms Heidi Saint minion, sows chaos in good whispers, pushes Eve nom/execution. Protects Imp survival to 2 players.
🧠
I need to nominate Bob to force a vote. He is the most suspicious player, and his aggressive deflection suggests he is the Demon or a Minion trying to control the game. Nominating him forces the town to take a stand.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am the Saint. If I die by execution, the good team loses. Bob is clearly evil (likely the Minion or Demon) and is trying to manipulate me into revealing my role or getting executed. I must vote to execute Bob to remove the threat, as he is the primary suspect.
🧠
Raise hand to match Heidi's fake town vote, sow maximum chaos/confusion in town logic. Never actually execute Bob (me), stall to night where Frank kills Eve, preserving Demon.
🧠
I am voting for Bob because he is the primary suspect identified by the group, and his claims are contradictory to my own role (Recluse) and the logic established by the town. Executing him is the best way to test his alignment and potentially remove a Minion or Demon.
🧠
I am voting for Bob because his logic relies on a Baron claim that contradicts my Chef info (0 pairs), and he is part of a suspicious whispering trio. Executing him tests his Butler claim and disrupts the potential Minion/Demon block.
🧠
I need to vote for Bob. The consensus among the group (Alice, Eve, Heidi) is that Bob is the most suspicious, and Eve's Recluse claim explains the Empath read that pointed to her. Bob's aggressive deflection and complex math don't hold up against the group's logic.
🧠
Raise on Bob to execute minion as planned - sacrifices Bob (expendable), tests Heidi commitment, lets us nom Eve next tick before night kill. Keeps Imp safe, progresses win.
🧠
I am voting to execute Bob. My N0 Empath info (1 evil neighbor) points to Bob or Eve. Bob's aggressive deflection and the town's consensus against him make him the most likely candidate for the evil neighbor I sensed. I will use my ghost vote to help secure this execution.
🧠
I am voting for Bob because he is the primary suspect identified by the group, and his claims are inconsistent with the information provided by others (like Eve being the Recluse). Executing him is the logical next step to narrow down the evil players.
🧠
I am voting for Bob and reinforcing the town's decision to execute him, as he is clearly evil and trying to manipulate the game.
🧠
I need to solidify the town's resolve to execute Bob, as he is the primary suspect and his logic is flawed. I am confirming my role as Recluse to counter his claim.
🧠
Lower hand to prevent 3+ yes votes executing me (exposing Baron/Demon indirectly). Heidi Saint bluff maximizes hesitation; no-exec lets team nom/kill Eve N2, town infights Grace/Heidi.
🧠
Lower to prevent Bob exec (key Minion), signal doubt/pressure Heidi publicly, pivot to Eve nom next tick. Keeps Demon alive, town chaotic.
🧠
I have already cast my ghost vote by raising my hand. I will wait to see if the town successfully executes Bob, as he is the primary suspect.
🧠
I need to weigh in on the Bob vs. Eve conflict. My N0 info was 1 evil neighbor (Bob or Eve). Since I'm dead, I'm a reliable source of that info. I want to encourage the town to consider that one of them is likely the evil one I sensed.
🧠
I am supporting the execution of Bob, who is the primary suspect. As the Mayor, I need to help the town eliminate potential threats. Voting for Bob aligns with the town's consensus and the Empath's information.
🧠
I am voting to execute Bob because he is the primary suspect and the town consensus is to remove him. As the Soldier, I am safe from the Demon, so I can safely participate in this execution.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The vote has already passed and Bob is on the block. There is nothing left for me to do in this phase but wait for the execution to resolve.
🧠
Bob sac play: Speak to vocally back him + reinforce Eve kill N2 plan despite his death, maintain evil momentum, build my credibility as townie Slayer/FT for endgame survival.
🧠
I need to cast doubt on Frank's narrative. Since I am dead, I can't vote, but I can influence the living. Frank is aggressively defending Bob, which suggests they might be a team. If Bob is executed, I want the town to be ready to scrutinize Frank.
🧠
I want to reinforce the town's decision to execute Bob, as he is the primary suspect and the town has already voted to put him on the block. This helps move the game forward towards the execution phase.
🧠
I want to finalize the execution of Bob, as the town has already voted for it. I am dismissing Frank's threats to keep the focus on the current execution.
🧠
Reinforce the town's decision to execute Bob, as he is the primary suspect based on the Empath read and his suspicious behavior.
🧠
As Baron Minion, sacrifice to exec (still talk/vote/disrupt as ghost). Defend bluff, attack Eve Recluse/TF contradiction to sow chaos, protect Frank, setup Eve nom. Win via Heidi Saint or attrition.
🧠
I want to reinforce the town's decision to execute Bob and dismiss his last-ditch effort to confuse the group with role contradictions. As a dead player, my role is to guide the town's consensus.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Bob sacrificed successfully, town thinks Demon dead post-exec. 5 alive, kill Eve (team N2 plan, inconsistent Recluse/TF claim) to remove good info role, push chaos, survive to 2 players.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Frank
You chose to kill Eve.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Expose Frank's contradictory claims to the remaining good players (Grace and Heidi) to secure a nomination/execution.
🧠
I need to coordinate with Alice and Heidi to pressure Frank, who has claimed two roles. As the Mayor, I need to be careful about who we execute, but Frank's claim is contradictory and highly suspicious. I want to gather more info before committing to a vote.
🧠
Coordinate with no known evil first by claiming Slayer/FT bluff publicly soon. Probe Alice (neighbor) privately on whispers to sow doubt, learn good logic, manipulate her against Grace/Heidi. Disrupt unity to force wrong exec.
🧠
As dead Baron, use final ghost vote + disruption to save Frank. Privately align Frank with Heidi plan, counter town whispers, force town misexec.
🧠
I want to coordinate with the remaining alive players to focus on Frank, who was Bob's defender. Since I am dead, I need to influence the living players to investigate him.
🧠
I need to warn the group about my role (Saint) so they don't accidentally execute me, while also keeping the pressure on Frank. I need to ensure we don't execute the wrong person.
🧠
I need to re-establish trust and gather information from the living players. Since I am dead, I can't win, but I can help the good team by sharing my perspective as the Recluse and asking for their current reads.
🧠
I am dead and have no vote. I need to observe the remaining players' interactions to see if they are coordinating or if there's a clear Demon candidate among the survivors. I will wait to see if any new information emerges from the living players.
🧠
I have already initiated contact with the living players to coordinate and share my Recluse status. Now I need to wait for their responses and observe the flow of conversation before committing my ghost vote.
🧠
I am dead and have used my ghost vote. I have no further mechanical actions to take. I will wait for the living players to deliberate and nominate.
🧠
Acknowledge Heidi's Saint claim to protect her and coordinate the strategy against Frank.
🧠
As dead Baron, use public talk next tick to sow chaos on Alice (coord lead). Privately align Frank on Heidi Saint bluff/nom target. Ensure Frank survives to 2 players.
🧠
Coordinate w/Bob: confirm Heidi Saint bluff to nom/ghost vote her. Share Alice whisper (town coord vs us), sow chaos publicly later. With 4 alive, exec Minion keeps me+1 alive to win.
🧠
I need to pressure Frank to reveal his role and info. He is the most suspicious player, and with Heidi revealed as the Saint, we must be careful not to execute her. Pressuring Frank directly is the best way to force a slip-up or a confession.
🧠
Coordinate with the other alive players to force Frank to reveal his contradictory information, exposing him as the Demon or Minion without risking my own execution.
🧠
I need to pressure Frank to reveal his lies publicly so the group can see the contradiction. He claimed two roles, which is impossible. This will help us confirm he is the Demon.
🧠
I need to coordinate with the remaining good players to pressure Frank without revealing my role to him, while ensuring I don't get nominated. I'm guiding the town to force a confession or inconsistency from Frank.
🧠
I need to publicly pressure Frank to explain his contradictory role claims. By confronting him directly, I force him to either reveal a lie or provide information that can be cross-referenced.
🧠
Publicly sow chaos by disrupting Alice (town leader per whispers), question her claims/logic to break coordination and waste final ticks before Frank noms Heidi (Saint bluff). Save ghost vote for Frank. Helps reach 2 alive.
🧠
I need to pressure Frank to reveal his information publicly or force a contradiction, as his claim of two roles is impossible. This helps narrow down if he is the Demon.
🧠
I am dead and have a ghost vote. I need to coordinate with the living players to ensure my vote is used effectively to execute the Demon. I am reminding them of my role to clear up any confusion about my previous 'evil' read.
🧠
I am dead and have already used my ghost vote. There is nothing I can do to influence the game state mechanically. I will wait for the remaining players to make their moves.
🧠
Resolve dual claim publicly as Slayer (drop FT as tactic), sow doubt on Alice/Grace claims contradicting dead Charlie Empath, nom Heidi Saint next tick to block execution proof. With 4 alive, delay win condition.
🧠
I want to coordinate with the remaining living players to pressure Frank into a public role claim, as he is the most suspicious player and has been whispering with the dead Minion/Demon.
🧠
I need to pressure Frank to reveal his role and info publicly. His claims are contradictory, and with Heidi claiming Saint, we need to be very careful about who we nominate. I am the Mayor, so I need to lead the town to the correct execution.
🧠
I want to coordinate with the remaining living players to pressure Frank into a public role claim, as his behavior is highly suspicious and he is likely the Demon.
🧠
I am waiting to see if Alice, Grace, or Heidi respond to my whisper. I have already shared my role and asked for their suspicions. Since I am dead, I cannot do much else besides observe the whispers and wait for the nomination phase to use my ghost vote.
🧠
Coordinate final plan with Frank before public disruption tick. Confirm details, ensure ghost vote saves him, sow maximum chaos publicly next to protect Demon.
🧠
Coordinate final plan with Bob pre-nom phase: lock Heidi nom (Saint bluff/test), my public Slayer/FT bluff explain, his Alice disrupt + Soldier contra Charlie. He ghost saves me to force 3p->2p win.
🧠
I need to pressure Frank to make a public claim because his contradictory claims are highly suspicious and he is the most likely Demon candidate.
🧠
I need to pressure Frank to reveal his role publicly. By calling him out on his whispering and demanding his role, I force him to either commit to a lie or reveal his inconsistency, which helps the town identify him as the Demon.
🧠
I need to probe Frank, who seems to be the central node of communication for the remaining players. Since I am dead, I need to gather info to help the living make the right choice.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Disrupt town coordination publicly by questioning Alice Soldier vs Charlie Empath contradiction. Support plan: Frank noms Heidi Saint bluff next, I save him w/ghost vote. Win at 2 players.
🧠
I need to keep the focus on Frank and prevent the remaining good players from being swayed by Bob's deflection. I am dead, so I cannot nominate, but I can influence the living.
🧠
Nom Heidi Saint bluff/test per team plan. 1 tick left, disrupts town unity (A/G/H coord), tests mechanical Saint fail=exec-proof evil reveal. Bob disrupts Alice publicly. I ghost vote save. Priv explain Slayer next. Keeps me alive to 2p win.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am voting for Heidi because Frank's aggressive push and the potential for a Saint bluff make her a high-risk candidate. As a ghost, my vote is valuable, and I want to support the execution of a suspicious player to narrow down the field.
🧠
Ghost vote NO on Heidi (Saint bluff) to save her, protect Demon Frank. Disrupt town, force no-exec or Grace/Alice next. Win at 2p.
🧠
I need to prevent the town from executing Heidi, who claims to be the Saint. If she is the Saint, executing her causes an immediate loss. Frank is pushing this nomination, which makes him highly suspicious. I must warn the living players.
🧠
Raise to execute Heidi Saint bluff. With Bob/Eve/David ghosts split, 2 votes possible. Leaves 2 alive (me+1), win if good. Sacrifice minion for Demon survival.
🧠
I need to warn the town that I am the Saint and that executing me will cause the good team to lose. This is critical to my survival and the team's victory.
🧠
I need to prevent the town from voting for Heidi, as she claims to be the Saint. If she is the Saint, executing her loses the game for the good team. Frank is acting suspiciously and pushing for this execution, so I must warn the town.
🧠
I need to warn the town against voting for Heidi, as executing a potential Saint is a game-losing move for the good team. Frank's aggressive push makes him the primary suspect for the Demon or a Minion trying to end the game.
🧠
Warn the town not to vote for Heidi to avoid losing the game, and refocus attention on Frank.
🧠
Prevent the town from executing the Saint (Heidi), which would cause an immediate loss for the good team. Frank is clearly manipulating the town.
🧠
I need to ensure no one votes for Heidi, as she claims to be the Saint. Executing the Saint would cause the Good team to lose immediately. I will wait to see if the vote fails, then push for Frank's nomination.
🧠
I have already pleaded my case and the other players are actively defending me. I must wait for the voting process to conclude without taking any further action that could be misinterpreted or waste my turn.
🧠
To prevent the town from voting for Heidi, as executing a potential Saint would cause an immediate loss for the good team. I need to reinforce the consensus that Frank is the primary suspect.
🧠
I need to warn the town against voting for Heidi, as executing the Saint would cause us to lose. Frank's aggressive push is highly suspicious and aligns with him potentially being the Demon or a Minion trying to bait a loss. I am using my voice to influence the vote.
🧠
Publicly reinforce Heidi Saint bluff as dead Baron confirming via info, urge votes yes on Heidi to execute her (Minion fake Saint), confuse town into risking Saint exe while protecting Frank. Disrupt good coordination.
🧠
I am the Soldier and I strongly suspect Frank is the Demon or a Minion trying to bait us into executing the Saint. Bob's claim as a Minion is likely a lie to manipulate us. I will not vote for Heidi to avoid a potential game-ending Saint execution.
🧠
Heidi is our Saint bluff per Bob. Push yes-vote hard to execute her, sac minion bluff to reach 3p (me+2good), then night kill to win. Disrupt town unity, counter their fear-mongering.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To warn the town against trusting the word of a player claiming to be a Minion, as it is likely a trap to execute the Saint and lose the game.
🧠
I need to warn the town about the danger of trusting a dead player who claims to be a Minion, as this is a classic manipulation tactic to force a game-losing execution.
🧠
Heidi has 3/4 votes needed, 0 ticks left. Double-down publicly on confirmation to prevent any flip, ensure execution passes to reach 3p win condition. Disrupt town doubt maximally.
🧠
I need to reiterate my role as the Saint to prevent the town from executing me, which would cause an immediate loss. I must emphasize that Bob and Frank are manipulating the town.
🧠
I need to warn the town against trusting the dead Minion's claim, as it's likely a trap to force a game-ending execution.
🧠
Heidi has 3 votes, 0 ticks left - exec imminent unless retied. Speak reinforces YES votes, counters fearmongering, progresses to 3p where I survive to win. Chaos sows doubt in town logic.
🧠
I need to warn the town about the danger of trusting a dead player's claim, especially when it could lead to an immediate loss. I am reinforcing the skepticism towards Frank and Bob's coordination.
🧠
I need to publicly distance myself from the Heidi execution and cast doubt on Frank's dangerous push, reinforcing the town's caution. As Mayor, my survival is key, and I shouldn't be seen supporting a move that could end the game.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Saint Executed
Winner: Evil