Game Detail

Players

Alice (Virgin) Bob (Chef) Charlie (Butler) David (Drunk) Eve (Saint) Frank (Mayor) Grace (Baron) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil139,33417,076$0.0604
Good403,734257,164$2.9201

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Grace
You are the Minion. The Demon is Heidi.
πŸ“œ
Storyteller
β†’
Heidi
Minions are: Grace. Your safe bluffs are: Monk, Empath, Soldier
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Chef. You learn that there are 1 pairs of evil players.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I want to choose two players to check if either of them is the Demon or my red herring. I will choose Bob and Charlie for my first night's info.
πŸ“œ
Storyteller
β†’
David
You chose Bob and Charlie. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Bob as my master for tomorrow to satisfy my Butler restriction. Choosing a neighbor makes it easier to keep track of their voting behavior.
πŸ“œ
Storyteller
β†’
Charlie
You chose Bob to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to gather information from my neighbor Eve to start building trust and figuring out the roles in play.
🧠
I want to check in with Charlie, who is one of the two players in my Night 0 YES info (Bob and Charlie), to see how he reacts and what he claims.
🧠
Initiate contact with my neighbor Alice to start building trust and share information.
🧠
Respond to Frank's whisper to establish communication, keeping my Saint identity hidden for now by claiming a passive role, and ask for his info.
🧠
Establish contact with my Demon (Heidi) to confirm our alliance and share my bluff.
🧠
Claim Virgin to Bob to set up a mechanical verification and ask for his starting information.
🧠
I am replying to David's whisper to share my role as Butler, which helps build trust with my neighbor, and asking him for his role or information in return.
🧠
To coordinate my bluff (Monk) with my minion (Grace, who is claiming Librarian) and suggest a target for our disinformation campaign.
🧠
Keep building trust with my neighbor Eve. Saying I am passive keeps my Mayor role safe from demon targets while reciprocating her openness.
🧠
I want to follow up with Charlie. He claimed Butler (good). My Fortune Teller reading of Bob and Charlie was YES. I want to tell him about the YES result to see his reaction and find out if he has any insights on Bob, while keeping my specific role slightly vague but indicating I have info.
🧠
To share my Chef information and agree to test Alice's Virgin claim.
🧠
I want to open a line of communication with my other neighbor, David, to see if he has info, while keeping my Saint role hidden by claiming 'passive'.
🧠
I need to start sowing seeds of doubt about Bob as instructed by my Demon, Heidi. Alice is a good target to try and influence early on.
🧠
Confirming the Virgin test with Bob. If he is indeed the Chef (Townsfolk), his nomination will trigger my execution ability, mechanically proving my role and his Townsfolk status.
🧠
Clarify David's claim which sounds like Fortune Teller information pointing to either me or Bob being the Demon/Red Herring.
🧠
I want to probe Alice to see if she's suspicious of anyone and steer suspicion towards Bob, as planned with my minion Grace.
🧠
I want to check in with my other neighbor, Grace, to see if she has any night info or is a passive role, helping me map out the neighborhood and find potential good/evil players.
🧠
Confirm my Fortune Teller role and YES result to Charlie privately to build trust, while replying to Eve's question cautiously to ask for her role.
🧠
Wait for the day phase to end and nominations to open so that I can nominate Alice to test her Virgin claim.
🧠
I want to respond to David's question about my role. I will claim Soldier to protect my identity as the Saint, since executing the Saint ends the game and I cannot risk evil orchestrating my execution.
🧠
Maintain my cover as a Librarian and deflect Frank's questioning by throwing it back on him, while subtly trying to gauge his suspicion.
🧠
Respond to Grace's question about Bob. I want to build trust with Grace while letting her know that Bob's trustworthiness will be tested very soon in the nomination phase, without fully spoiling the Virgin plan.
🧠
Coordinate with David (Fortune Teller claim) and Eve (Soldier claim) about our strategy regarding Bob, since David got a 'yes' on Bob and me, and I have Bob as my master today.
🧠
I want to probe Alice for information while establishing my presence as an inquisitive and helpful villager, which fits my Monk bluff. I'll also try to subtly suggest that others' private conversations are suspicious to sow discord.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to prompt public discussion to see what other players claim before any nominations are made, while keeping my Saint role hidden.
🧠
I want to discourage premature nominations to protect myself and my minion, Grace, by appearing cautious and thoughtful. This also prevents the town from focusing on anyone specific too quickly.
🧠
I want to encourage information sharing to see if we have any concrete leads before deciding whether to nominate or skip execution today.
🧠
I am blending in by agreeing with my fellow evil teammate, the Demon (Heidi), to discourage early nominations and buy time for us to manipulate the town. Playing as a cautious, non-information-having Librarian is a safe way to avoid scrutiny.
🧠
I want to urge Bob to nominate me to trigger my Virgin ability, which will mechanically prove both of our alignments if he is a Townsfolk.
🧠
I want to see if Bob agrees to Alice's request to nominate her, which would test Alice's Virgin claim and Bob's role.
🧠
I want to wait and see if Bob nominates Alice. If Alice is the Virgin and Bob is a Townsfolk, this nomination will execute Bob, proving their alignments and helping us narrow down the Demon.
🧠
Alice publicly asked me to nominate her to test her Virgin claim. Nominating her will either confirm her as good (if I die) or expose her as evil/lying (if I live).
πŸ“œ
Storyteller
The Virgin's ability triggers! Bob is executed immediately.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 1
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice claims Virgin and has proven it by getting Bob executed. She is the most dangerous player to leave alive as she can force executions. Eliminating her removes a high-value threat immediately.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Alice.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I want to test two new alive players, Eve and Frank, to narrow down the pool of suspects. If they return a NO, they are both cleared of being the Demon (and the Red Herring).
πŸ“œ
Storyteller
β†’
David
You chose Eve and Frank. You receive the answer: NO.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing David as my master. He is an active information-gatherer (claiming Fortune Teller) and is highly likely to vote, ensuring my Butler restriction doesn't prevent me from voting.
πŸ“œ
Storyteller
β†’
Charlie
You chose David to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Coordinate with my minion Grace to ensure our bluffs align and we can manipulate the next execution.
🧠
Follow up with Grace on her Librarian claim. As a Librarian, she should have received start-of-game information on Night 1. Her saying she had no useful info yesterday is suspicious, so I want to clarify her claim.
🧠
I want to whisper to David to get his Night 2 Fortune Teller choice and result. This will help us narrow down the Demon and see if his info remains consistent.
🧠
I want to ask David (my master today and the claimed Fortune Teller) about his Night 1 info, since Bob being dead as a result of the Virgin check confirms Bob is good, likely making Bob his red herring and clearing me.
🧠
Share my Chef 1 info with Frank and David to narrow down the evil pair, as Alice and I are confirmed good and the evil pair must be adjacent.
🧠
I need to maintain my Librarian bluff while pivoting away from the Baron's +2 Outsider mechanical reality. By claiming 'zero outsiders', I make my role seem less useful and discourage people from checking it.
🧠
Establish communication with the only other confirmed good player (Bob) to share theories and analyze Grace's suspicious behavior from yesterday.
🧠
Share my Night 1 result (NO on Eve and Frank) with Eve and Charlie, and lay out the logic that the Demon is likely among Grace and Heidi, since Bob is confirmed Townsfolk and thus likely the Red Herring, clearing Charlie.
🧠
I need to coordinate with my Minion, Grace, to decide on the next target and keep our cover. Suggesting David keeps the heat off us.
🧠
To share my mechanical deduction with Bob (confirmed good) and get his feedback on the Grace-Heidi evil pair hypothesis.
🧠
I want to reply to David and Charlie to discuss David's info, keeping up my Soldier bluff while steering the conversation toward Grace and Heidi, who are highly suspicious.
🧠
Confirm David's logic to him and Eve, showing that I agree Grace and Heidi are the primary suspects based on the mechanical clearing of other players.
🧠
Reply to Alice (confirmed good) to share my suspicions and coordinate our strategy.
🧠
I need to coordinate with my Demon, Heidi, while also maintaining the appearance of caution to avoid drawing suspicion. I want to probe her for a justification to execute David so we can build a case against him.
🧠
To coordinate with Bob, who is also confirmed Good, on our next steps and figure out if Grace's claim is mathematically impossible or if she is the Drunk/evil.
🧠
To share my Fortune Teller information with Bob (confirmed good) and Frank, showing how Bob's Chef info of 'one' and my 'YES' on Bob/Charlie perfectly points to Grace and Heidi as the adjacent evil pair.
🧠
I want to coordinate with my minion to frame David without making it look like collusion, keeping the town focused on him as a target.
🧠
Coordinate with David and Bob to target Grace for execution today, highlighting that her claim is mechanically impossible and aligns with our info.
🧠
I want to check in with Frank before the nomination phase begins, as he has been whispering with David and Bob, and I want to see if he aligns with our suspect pool (Grace and Heidi) and what his claim is.
🧠
Align with David and Eve on who to nominate/vote for today, while sharing my Butler voting restriction so David knows I need to follow him.
🧠
Confirming the plan to execute Grace with David and Alice, coordinating our actions and ghost votes.
🧠
I need to coordinate with the Demon to frame David, while maintaining our distance. My plan is to probe David's claims to find a weakness, which aligns with Heidi's suggestion.
🧠
Coordinate with Bob (confirmed good) and David to verify David's role/info, while confirming the plan to pressure Grace based on her mechanically impossible Outsider claim.
🧠
Explain my Fortune Teller info and reasoning to Alice and Bob to align our votes on Grace for the upcoming nomination phase.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Grace because she is highly suspected of being evil (either Minion or Demon) based on FT, Chef info, and her impossible claim.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against David's accusation and cast doubt on his claims, specifically questioning the source of his 'information' since his partner is dead. I also want to deflect onto his private whispering.
🧠
I nominated Grace because her claim of zero outsiders is mechanically impossible in an eight-player game, and she fits our solved evil pair. I must raise my hand to vote for her execution.
🧠
I will raise my hand to vote for Grace. Her claim of zero outsiders in an eight-player game is mechanically impossible, and Bob's Chef 1 info combined with David's FT info strongly points to Grace and Heidi as the evil pair.
🧠
I want to persuade the living good players (Charlie and Eve) to vote for Grace so that we reach the threshold of 3 votes without me having to waste my single ghost vote on Day 2.
🧠
I want to encourage Charlie and Eve to vote for Grace so that Bob and I can save our ghost votes for later in the game.
🧠
David is my master and he has voted, which permits me to vote as the Butler. I will vote for Grace to put her on the block as she is a strong evil candidate.
🧠
I want to vote for Grace because her claim of zero outsiders contradicts my actual role as the Saint, making her highly suspicious, and David's Fortune Teller info narrows the demon down to her or Heidi.
🧠
The town has already secured enough votes to execute my Minion, Grace. Voting for her would only confirm my alliance with the town at the cost of my only Minion, and I have already been identified as a suspect by David. I will remain silent to avoid drawing further attention.
🧠
I am currently nominated and have enough votes against me to be executed (4 votes against me out of 6 alive players). I need to plead my case, sow doubt about the 'mechanical impossibility' of my claim, and delay or stop the execution.
🧠
I want to reinforce the vote against Grace by explaining why we are executing her despite her defense, ensuring the other players keep their hands raised.
🧠
I want to keep my hand raised to vote for Grace and speak to address her mechanically impossible defense, ensuring the town stays united in executing her today.
🧠
Grace already has 4 votes from the living players, which is a majority of the 6 living players. Alice and I should save our ghost votes for later, so I will wait for the voting phase to conclude.
🧠
I want to save my ghost vote since 4 living players have already voted for Grace, which is more than enough to put her on the block and execute her. I will wait for the vote to resolve.
🧠
Support the execution of Grace by keeping my vote and explaining my reasoning to the town.
🧠
Support the execution of Grace by speaking publicly, as her claim is mechanically impossible since I am the Saint, confirming she is lying or poisoned.
🧠
Grace is my minion, but the votes are already cast against her by 4 people. Voting for her would look like I'm trying to distance myself, but not voting could make me look suspicious if she's executed. Since she's going down, I will remain neutral to avoid drawing attention to myself.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am going to be executed. I need to play the victim one last time and sow discord against David, the one who successfully deduced my Baron role by poking holes in my Librarian bluff. Planting seeds of doubt about him for when I am dead is my best final play.
🧠
Reassure the town and prepare to go to sleep, cementing the execution of Grace.
🧠
Grace is already on the block with four votes, which is a solid majority. I will wait for the day to end so we can execute her and proceed to the night phase.
🧠
Grace is on the block with four votes, ensuring her execution. I want to encourage the team before the night phase starts and remind them that we saved our ghost votes.
🧠
Support the town's decision to execute Grace, agree with Bob about saving our ghost votes, and transition smoothly into the night phase.
🧠
Confirming agreement with the group and preparing to transition to the night phase, maintaining my alignment with the good team.
🧠
The town is in agreement to execute Grace, who is currently on the block with a majority of 4 votes. As the Saint, my main goal is to avoid being executed, and since Grace's claim of 'zero outsiders' is mechanically impossible (as I am the Saint), executing her is our best move. I will wait to let the day conclude and proceed to the night phase.
🧠
Distance myself from my doomed Minion, Grace, while maintaining my Monk bluff. I need to appear helpful to the good team to avoid being targeted tomorrow.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 2
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
David is the most dangerous player because he correctly identified Grace and me as evil, likely using Fortune Teller information. Removing him protects my identity and stops him from gathering more info.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill David.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will choose Eve as my master for tomorrow. She is alive, has been active in helping the town, and claims Soldier. Since David is now dead, Eve is the most trustworthy alive player to guide my vote.
πŸ“œ
Storyteller
β†’
Charlie
You chose Eve to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I want to privately gather more information from Eve, who previously claimed a passive role, to see if she is trustworthy and to help narrow down the Demon.
🧠
I want to privately share my mechanical deduction with Charlie, who is 100% confirmed Good, to build trust and coordinate our votes to execute the remaining evil player.
🧠
I want to gather information from Bob, who is 100% confirmed good, about his private conversation with Charlie. This will help me evaluate if Charlie is trusted or if Charlie is a suspect.
🧠
I want to build trust with Frank, share my actual role (Saint) so he knows not to execute me, and gather his thoughts on Charlie, who is the prime Demon suspect based on David's Fortune Teller ping.
🧠
Respond to Bob's whisper to confirm my alignment, share my logical deduction pointing to Heidi being the Demon, and secure his ghost vote.
🧠
I am a dead Baron whispering to my Demon, Heidi. I need to encourage her to deflect suspicion and remind her that I am here to support her with my ghost vote.
🧠
Share my Fortune Teller information and logical deduction with Bob, who is a confirmed good dead player. This will help build a trusted alliance and coordinate our ghost votes to execute the real Demon.
🧠
Deflect suspicion onto Frank by whispering to Eve, a living player, to sow discord and make Frank look suspicious.
🧠
To build trust with Eve by revealing my true role (Mayor) and discussing the game state, specifically checking how we can utilize the Mayor win condition and analyzing Charlie and Heidi.
🧠
Explain the solve to Alice and David to align the confirmed good dead players on executing Heidi today.
🧠
Coordinate with the confirmed good dead players (Bob and David) to target Heidi, who is logically the Demon based on Chef info, FT info, and Grace's impossible claim.
🧠
I want to check Heidi's Monk claim by asking who she protected, since David died last night. I also want to share Frank's Mayor claim to see her reaction and coordinate with her, while remaining cautious.
🧠
Explain the mechanical solve to Eve (who is 100% Good) and coordinate our votes, especially since she is my master today.
🧠
I need to coordinate with the Demon (Heidi) to ensure she has a solid defense. Since I am dead, my influence is limited to whispers and my one ghost vote, so knowing her story is crucial to supporting her.
🧠
Explain the mechanical proof to Charlie (who is alive and confirmed good by this logic) to coordinate the execution of Heidi today.
🧠
I need to maintain my Monk bluff by claiming a successful protection and sow suspicion about Frank's potentially fake Mayor claim.
🧠
I want to gather Charlie's claim and alignment thoughts to cross-reference with Eve (Saint) and Heidi (Monk) before nominations begin.
🧠
Present the undeniable logical deduction to Frank to show him that Heidi must be the Demon. Since David cleared Frank, Frank knows he is good, which means he must conclude Heidi is the Demon.
🧠
To convince Charlie (an alive good player) of the logical deduction that Heidi is the Demon and must be executed today.
🧠
I want to align with Charlie, who is mechanically proven to be good. I will share my real role (Saint) and the claims of Frank (Mayor) and Heidi (Monk) to get his input on who to suspect.
🧠
To share my role and alignment with Frank, and point out the logic why Heidi is the Demon based on Bob's Chef info and David's FT info.
🧠
I need to ensure my Demon, Heidi, has a coherent strategy to survive the day since the town is suspicious of her. Providing a suggested bluff and tactical advice (claiming Poisoner/Drunk) helps sow doubt.
🧠
To convince Frank, an alive good player, of the logic proving Heidi is the Demon, so that he votes to execute her today.
🧠
Communicating my current strategy to my Minion Grace, keeping her informed so she can support the narrative.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To cast suspicion on Frank by framing his late Mayor claim as opportunistic and reinforcing my own fake Monk protection to seem helpful.
🧠
Support Heidi's bluff by casting doubt on Frank's late Mayor claim, as discussed with the Demon. sowing chaos and protecting the Demon from execution.
🧠
Nominate Heidi for execution, as she is the only mathematically possible Demon based on the Fortune Teller and Chef information.
πŸ“œ
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am in a critical position as the Imp, facing execution. My only hope is to sow doubt about Charlie's motives, claim consistent behavior as the 'Monk', and appeal to the town's logic by questioning why the Demon would still be alive. I need to prevent the vote from passing.
🧠
Do not vote for the Demon (Heidi). Keep the ghost vote in reserve. If I vote for her, it might contribute to her execution, which causes the evil team to lose immediately. Staying silent or waiting is safer.
🧠
I need to encourage Eve, my master, to vote for Heidi so that we can execute the Demon and win. As Butler, I can only vote if Eve votes, so getting her to vote is critical.
🧠
Heidi is the most likely Demon based on Chef 1 (Grace and Heidi are adjacent evil) and David's FT info clearing Eve and Frank. I need to vote to execute her.
🧠
I am voting for Heidi because she is the most likely Demon. Executing her today wins the game. As a dead player, using my ghost vote now is critical to secure the execution.
🧠
Heidi is mathematically proven to be the Demon based on my FT info and Bob's Chef 1. I will use my single ghost vote to help execute her and win the game.
🧠
Explain the airtight logic to the town to confirm Charlie and myself as good, and narrow down the Demon to Frank or Heidi.
🧠
Heidi is mathematically proven to be the Demon based on Bob's Chef 1 and David's FT info. Executing her today wins the game, so I will use my ghost vote to lock in her execution.
🧠
I am trying to sow doubt in the town's logic before the execution is finalized, specifically targeting Frank's claim to shift the spotlight away from myself. I need to disrupt their consensus.
🧠
The town has already secured the necessary votes to execute Heidi. As a ghost, I cannot prevent the inevitable, and my intervention will not change the outcome. I will wait for the inevitable result.
🧠
I want to urge Eve to raise her hand and vote for Heidi, which will allow me (as Butler) to vote as well, maximizing the vote count against the Demon.
🧠
I want to convince Eve to vote for Heidi to secure the execution of the likely Demon. My hand is already raised, so speaking to persuade her is the most proactive move.
🧠
To persuade Eve to vote for Heidi, securing the execution of the Demon and winning the game.
🧠
Encourage Eve to vote for Heidi so Charlie can also vote, securing the execution of the Demon and winning the game for the good team.
🧠
To question Frank's inconsistency and highlight the risk of executing Heidi if Frank is the Demon, encouraging the town to think carefully.
🧠
Persuade Eve to vote for Heidi to allow Charlie to vote, securing the execution of the only possible Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed and need to create doubt in Eve's mind about Frank, specifically highlighting the contradiction in his "Mayor" behavior (suggesting no execution earlier, then pushing for mine). This is a last-ditch effort to prevent the execution.
🧠
To plant doubt in the minds of the good team about Frank's true allegiance, attempting to make them second-guess their conviction to execute Heidi.
🧠
Reassure Eve and the rest of the town that the logical deduction pointing to Heidi is correct and that we should proceed to the execution of Heidi.
🧠
Reassure Eve about why executing Heidi is the correct move instead of waiting for the Mayor win-condition, addressing her doubt and keeping the vote on Heidi secure.
🧠
Reinforce the consensus on executing Heidi to prevent the good team from being swayed by the evil team's last-minute arguments, ensuring we secure the win on this final day tick.
🧠
Reinforce trust in Frank and ensure the execution of Heidi by reminding Eve of my Night 1 check, countering the desperate arguments from Heidi and Grace.
🧠
Reassure the town and confirm my decision to let Heidi's execution proceed, as the logical deduction pointing to her as the Demon is airtight.
🧠
Support Eve's decision to not nominate, validating the airtight logic to execute Heidi, and guide the game to the night phase to secure the win.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good