Game Detail

Players

Alice (Butler) Bob (Imp) Charlie (Librarian) David (Mayor) Eve (Empath) Frank (Soldier) Grace (Monk) Heidi (Spy)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good639,94974,548$0.2718
Evil235,107117,024$0.1055

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Heidi. Your safe bluffs are: Ravenkeeper, Undertaker, Fortune Teller
📜
Storyteller
Charlie
Good evening Charlie. You are the Librarian. Either Alice or Heidi is the Butler.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Bob as my master for the next day. As my neighbor, I will be able to observe his play style and alignment as the game progresses, which helps me navigate my voting restriction.
📜
Storyteller
Alice
You chose Bob to be your master.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Butler (good), Alive - Bob: Imp (evil), Alive - Charlie: Librarian (good), Alive - David: Mayor (good), Alive - Eve: Empath (good), Alive - Frank: Soldier (good), Alive - Grace: Monk (good), Alive - Heidi: Spy (evil), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to verify my information and start building trust. Since the Librarian role is most useful when shared with the target, I am approaching Alice first to see if she claims the Outsider role or another role.
🧠
Whisper Demon privately first thing Day1 to share exact roles, align bluffs (me Washerwoman pointing to Eve Empath, him something safe), sow chaos by undermining early whispers like Charlie-Alice.
🧠
Start building trust with my neighbor to gather information.
🧠
Coordinate bluffs and night kill with minion to establish cover stories and eliminate threats like Empath before they gain info.
🧠
I want to build rapport with Frank since he is my neighbor and I am the Empath. Establishing trust early is crucial for an Empath to share info later.
🧠
To start building trust and gathering information by revealing my role to a neighbor early on.
🧠
Since it is Day 1 and there is no information yet, I should wait to see how others talk and build rapport. I am the Monk, so I need to observe to decide who to protect tonight.
🧠
Confirming my role to Charlie since he already knows it and trying to build trust to get more information.
🧠
Confirming Alice as the Butler, which validates my Librarian information. Now I want to gather more info from her to see if she has any leads on others.
🧠
Early Day 1, plant safe Washerwoman bluff with neighbors to gain good credibility. Coordinate info privately, sow selective truth to manipulate and protect Demon Bob.
🧠
Building trust with a neighbor and establishing a cooperative relationship while keeping my role secret for now.
🧠
Coordinate support for Heidi's bluff in her whisper group, claim Undertaker to establish good persona early, fish real info from Alice/Grace to identify threats (e.g., Monk protects) and plan N1 kill (Eve Empath prio). Builds evil trust network.
🧠
I am trying to build trust with my neighbor, Frank, while also gathering information about his social connections to identify potential evil players.
🧠
To establish contact with my neighbor and start gathering information while building trust, as per my strategy.
🧠
I need to establish trust while keeping my actual role somewhat useful. I will claim Monk to my neighbors to build a core group, but I need to be careful with the Empath claim.
🧠
I need to clarify that I am not the Empath so we can figure out who is. I am confirming my role as Butler to my neighbors and Bob.
🧠
To share my confirmed information with the Mayor, building trust and helping coordinate our investigation.
🧠
Force Alice/Grace to argue or suspect each other, wasting good time and creating early rifts. Protects Bob by distracting from him.
🧠
I am building a relationship with Eve to gather information and see if she is suspicious of the same people I am. Her role might be helpful later.
🧠
Privately sync with Heidi on Eve kill tonight, reinforce bluffs, and plan to sow doubt on Grace/Alice since they denied her info, building our credibility duo.
🧠
I want to build trust with David by sharing my role and information, and see what he thinks about the group.
🧠
Acknowledge Eve's information and keep my role secure while building trust.
🧠
Respond to Heidi's claim by questioning the situation and pivoting to find more information without revealing my alignment beyond my role.
🧠
Investigate the contradiction in the Washerwoman claim to see if someone is bluffing or if there is a Drunk in play.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to encourage the group to share information so I can start building my deduction logic while keeping my Mayor role secret for now.
🧠
Share my information as Empath to establish trust and start the discussion on suspicious behavior.
🧠
Publicly challenge Eve's Empath claim with my Washerwoman info to create contradiction. Forces town to doubt her or me, sowing chaos and delaying logic chains targeting Bob.
🧠
I want to highlight the conflict between Heidi and Eve to see how they react and to help the group identify potential liars. Highlighting inconsistencies is a key way for the good team to find the Demon.
🧠
I need to address the contradictions brought up by Heidi and Grace regarding Eve's claim as an Empath, while subtly confirming I am not the Demon as the Soldier.
🧠
Point out the contradiction between Heidi and Eve's claims to keep the pressure on potential liars and clarify the confusion.
🧠
Reinforce Heidi's claim publicly as Undertaker with no info yet. Highlight Eve contradiction to sow doubt on her, pressure for nomination/execution before our N1 kill. Builds our good credibility.
🧠
Provide my Librarian information to verify Alice and cast doubt on Heidi, who is part of the conflicting claims.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Protect Alice tonight as she is central to the current role conflict and is being targeted by Heidi's claims. If Alice is good, this keeps her safe.
📜
Storyteller
Grace
You chose to protect Alice.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grimoire confirms Eve good Empath. Her claim conflicts our bluffs; killing her silences her future reads, resolves contradiction favorably, targets key good info role per plan.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Bob
You chose to kill Eve.
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I want to align my voting with Charlie, who has already confirmed my role, increasing the likelihood that my votes will be used effectively for the good team.
📜
Storyteller
Alice
You chose Charlie to be your master.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Butler (good), Alive (Protected) - Bob: Imp (evil), Alive - Charlie: Librarian (good), Alive - David: Mayor (good), Alive - Eve: Empath (good), Dead - Frank: Soldier (good), Alive - Grace: Monk (good), Alive - Heidi: Spy (evil), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I want to verify the claims and pressure Heidi or see if Charlie has more info. Charlie's claim contradicts Heidi's, so one is likely lying. Checking with Charlie helps clear up this contradiction.
🧠
I need to align with Grace, who is questioning Heidi. By validating my Librarian info, I build trust with Grace and focus suspicion on Heidi.
🧠
Whisper Bob to privately align on countering Grace-Charlie whispers. Reinforce bluffs, decide nomination target (not Bob, maybe David/Frank cleared by dead Eve). Keep Demon safe, sow doubt on good claims.
🧠
I am using my dead status to share my confirmed information with Grace to help her identify the liar, as my death proves I wasn't the demon or minion, making my claim more reliable.
🧠
Establish trust with a player who has verified my role and gather their perspective on the current game state to identify potential threats.
🧠
I want to probe Charlie's information and see if he has any insights on the conflicting Empath claims (Heidi vs. deceased Eve) to figure out who might be lying.
🧠
Respond to Heidi, agree Eve info dead, push Grace as suspicious Monk claim + whispers. Coordinate nomination on her to force good-on-good execution.
🧠
As the Soldier, I am confirmed safe from the Demon at night. I want to share this with my neighbors, David and Grace, to build trust and coordinate our strategy against the Demon.
🧠
Engage with Frank and David to consolidate information and express suspicion toward Heidi.
🧠
Strengthen my bond with Alice, who I know is the Butler (my Librarian info was correct), and solidify our suspicion of Heidi.
🧠
Bob agrees Grace lying. Coordinate to nominate her publicly later; execute good player, protect Demon, progress to smaller player count.
🧠
Warn Grace about Heidi's suspicious claim now that I am dead and my Empath role is confirmed.
🧠
I want to coordinate with Charlie, who already confirmed my identity, to narrow down the threat level of Heidi. Since I'm the Butler, I need to be careful with my voting and rely on trusted players.
🧠
I want to build a consensus on Heidi by highlighting the contradiction in her information while keeping Frank and Charlie in the loop.
🧠
Whisper Alice to reinforce Heidi's logic: her Butler claim clears her, Grace lying=evil. Gain her support for Grace nomination, execute good player, sow chaos blaming Grace.
🧠
To organize a consensus on investigating Heidi, who has provided potentially conflicting information, and to leverage my Soldier status to build trust.
🧠
I need to consolidate our findings to build a case against Heidi, who is the most suspicious player based on conflicting claims. I'm leveraging Charlie's role to gain consensus before nominations.
🧠
Confirming my intention to reveal my information publicly to Grace, as she requested, to help the group identify the potential liar (Heidi).
🧠
Whisper to David/Frank to highlight Grace's suspicious whispers and my info contradicting her Monk claim. Get influential goods to nominate/vote Grace, thinning town without touching Bob.
🧠
Since I have already communicated my information to Grace and I am dead, I should wait to see how the group reacts during the final nomination phase before using my ghost vote.
🧠
Challenge Bob's suspicion of Grace by pointing out that if I am the Butler, Heidi's claim is objectively false, suggesting Heidi is the liar.
🧠
Engage Heidi to probe her reasoning and potential defense, while also keeping her focused on the contradiction with Grace.
🧠
Counter Alice's suspicion on Heidi by showing consistency. Sway Alice/Charlie (who whisper often) to see Grace as fake, nominate her before nomination phase. Protects Heidi, eliminates good Grace.
🧠
Challenge Heidi's claim and verify Grace's role to expose potential lies.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am calling out Heidi's suspicious information to see if she can defend herself or if others will support a nomination against her.
🧠
I want to cast doubt on Heidi's claim to protect the group from a potentially evil player and clarify the contradictions. I am aligning with David's suspicion of Heidi.
🧠
Town suspects Heidi due to contradictions, but our story is consistent: Grace lying Empath. Nominate her on last tick to force vote/execution of good player, reduce numbers, sow more chaos.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Bob's nomination. I am the Monk, and I am clearly not the Empath, which disproves Heidi's information. I need to steer the group away from voting for me and back towards Heidi.
🧠
I want to probe Grace to see if she can provide any evidence for her Monk claim, while also casting doubt on the logic used to nominate her, which could be baiting a good player into an execution error.
🧠
I am pointing out the logical flaw in Bob's argument to discourage a snap execution of Grace, while maintaining my role as a cautious, logical participant. I am also signaling to others that I will not be swayed by Bob's current reasoning.
🧠
Reinforce nomination logic publicly to sway undecided like David/Frank/Charlie to vote yes for Grace execution. Reduces good players, disrupts town info chains, keeps me/Heidi safe.
🧠
I want to challenge Bob's logic to prevent him from swaying the group into executing Grace, who might be good. Since I am dead, I need to use my influence to steer the town away from potentially executing an innocent player.
🧠
To warn the town against voting for Grace based on flawed logic and to redirect suspicion towards Heidi.
🧠
Voting Grace backs Bob/Demon, supports my bluff, pushes execution of good to reduce players. Even if fails, defends logic chain targeting Grace over me/Bob.
🧠
I need to intervene in the execution attempt on Grace, as it relies on flawed information from Heidi (who I suspect is potentially evil/lying). I need to highlight the logical gap in Bob's reasoning to prevent a potentially bad execution of a fellow townsperson.
🧠
I need to defend myself against the nomination by pointing out the logical fallacy in Bob's argument and the unreliability of Heidi's claim.
🧠
I want to discourage the execution of Grace because the evidence against her (Heidi's claim) is unreliable, and I need to keep the town from making a bad move.
🧠
I need to convince the town to reject the nomination of Grace by highlighting that Heidi's information is demonstrably false, thereby protecting a potential town member and casting doubt on Heidi.
🧠
Vote yes on Grace (good Monk) to execute protector, advance evil by removing good player. Supports my push, maintains deception as good Undertaker.
🧠
Convince Bob not to vote for Grace and highlight that his reasoning relies on a known-false claim by Heidi.
🧠
I want to convince the other players to vote against Grace's execution, as the evidence against her relies on unreliable information from Heidi. I am positioning myself to protect a potential good player.
🧠
Defend Bob's logic publicly: Lib compatible with Alice Butler not Empath, thus Grace Empath liar. Counter town 'flawed info' by clarifying no real contradiction. Urge votes for Grace execution to remove good Monk, progress evil win.
🧠
I am clarifying the Librarian information to expose Heidi's manipulation. Heidi is trying to spin the information to suit her narrative, and I need to stop the group from executing Grace based on this faulty logic.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 4 vote threshold.
📜
Storyteller
Grace did not receive enough votes (2/4).
🧠
I want to pivot the suspicion away from me and back onto the person who lied, which is Heidi. Since I survived the vote, I need to keep the momentum going by questioning her motives.
🧠
I am nominating Heidi because she is pushing a false narrative that contradicts confirmed information (Alice being the Butler), making her the most likely suspect.
🧠
To support the nomination of Heidi, as her debunked information and aggressive playstyle strongly suggest she is a threat to the good team.
🧠
Pivot to sacrifice minion Heidi publicly. Admit her info flawed per grimoire/logic, support her exec to build credibility as good, let town waste shot, keep me safe.
🧠
Encourage the town to follow through with the execution of Heidi, who is the most likely candidate for being evil, to secure a victory for the good team.
🧠
Support the nomination of Heidi, as her information has been proven unreliable and she is persistently pushing a potentially harmful narrative.
🧠
David leads anti-Heidi push post-Grace fail. Nominating him splits town focus, risks good death or no exec today, preserves Demon Bob & me for night.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am currently nominated. I should not raise my hand for my own execution. I will wait to see how the votes go. If the town is misled, I might need to reveal my Mayor role if necessary, but for now, I remain calm as the town seems to be turning against Heidi.
🧠
Defend David and redirect focus back to Heidi's lack of credibility.
🧠
I want to discourage the town from voting for David and reaffirm that Heidi is the correct target for execution due to her inconsistent and false claims.
🧠
Reinforce flip on Heidi, convince town not to waste vote on David, fail nomination to no execution. Builds my good credibility for endgame survival.
🧠
I want to discourage the town from voting for David, as he is clearly innocent and Heidi is the one who has been caught lying repeatedly. My goal is to prevent a mistake and save the execution for Heidi.
🧠
I am the Soldier and am safe from the Demon at night. Since I have already spoken and stated my distrust of Heidi, I should conserve my actions and wait for the vote to conclude on David, as the consensus among the town is clearly not to execute him.
🧠
Publicly align with Demon Bob's stance against David exec to build his credibility, look reasonable by retracting deflection, prevent good loss today, buy time to survive night and disrupt tomorrow.
🧠
I need to publicly counter Heidi's final attempt to shift the blame onto Grace, reinforcing that her information is demonstrably false and that she should be the target, not David.
🧠
As the Mayor, I am currently the nominee. I must wait for the voting to conclude. My teammates have already expressed that they will not vote for me, so I should be safe and the nomination will fail, allowing the town to focus on the suspicious Heidi.
🧠
I am waiting to see if the town votes to execute Heidi or if they fall for her deflections. I should not vote for David because I trust the current consensus that Heidi is the primary suspect.
🧠
I want to discredit Heidi's latest attempt to frame David and emphasize that her information is unreliable, keeping the focus on her suspicious behavior.
🧠
Reinforce anti-Heidi stance to maintain good cred after flip. David vote fails (town against), urge Heidi nom/exec to sacrifice minion, reduce goods indirectly via chaos, ensure my survival as Demon.
🧠
I need to discourage the town from executing David, who is clearly being targeted as a distraction, and prepare them to vote for Heidi instead.
🧠
I am waiting for the vote on David to conclude so that we can proceed with the nomination of Heidi. Voting for David would be a mistake, as the consensus is that Heidi is the one lying.
🧠
Speak to oppose David vote explicitly, align with majority no-vote, redirect to Grace as liar per my info vs Lib/claims. Prevent David exec, sow doubt on Grace to disrupt town unity before night.
🧠
I am waiting for the vote on David to conclude so that someone can nominate Heidi, who is clearly suspicious and likely evil given the inconsistencies in her claims. I do not want to waste my vote on David as he is likely good.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (0/4).
🧠
Heidi is clearly working against the town's interests. Nominating her is necessary to eliminate a source of misinformation and potentially catch a Minion or the Demon.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Sway votes off me by reinforcing Grace lie via Charlie's info confirming Alice Butler. Plant doubt on Eve/Charlie. Fail vote to survive N2, or seed for tomorrow if executed. Protects Demon Bob.
🧠
To execute Heidi, who has been proven to be providing false information and is likely evil. Execution of suspicious players is our path to finding the Demon.
🧠
Heidi has been caught in multiple lies and is actively trying to sow discord. Voting for her execution is the logical step to eliminate a threat to the town.
🧠
I am voting for Heidi to execute her because she is confirmed to be lying and is actively trying to mislead the town. This helps the good team by removing a potentially dangerous or evil player.
🧠
Publicly flip to support Heidi's updated logic (Grace Empath liar), encouraging fail vote. Saves minion, sows chaos, maintains my 'logical town' image after pushing nom. Vote likely fails or splits.
🧠
Heidi is clearly the most suspicious player, and Bob's sudden pivot is confusing and possibly protective. I need to use my ghost vote to ensure Heidi is executed, as she has been consistently pushing debunked information.
🧠
Heidi has been caught in multiple lies regarding her role and the information she provided. Her desperate attempts to shift blame onto others confirm her status as an enemy. Executing her now is the most logical path for the good team.
🧠
I need to vote to execute Heidi because her claims are demonstrably false and she is clearly the Minion or Demon trying to misdirect the town. With 4 votes (David, Grace, Eve, Frank), she will be executed.
🧠
Speak to reinforce Grace suspicion via my WW+Charlie Lib logic, urge fail vote. Even if exec'd, sets up Grace as next target, disrupts town logic chain blaming me, protects Demon Bob.
🧠
I need to maintain the pressure on Heidi to ensure the execution goes through, as she is clearly trying to manipulate the town with circular logic.
🧠
To counter Heidi's final attempts to confuse the town by framing me as the Empath and to ensure the execution goes through.
🧠
Heidi is clearly manipulating and lying to the town, attempting to frame others as we corner her. Her information has been debunked repeatedly, and the town is ready to execute her. I am raising my hand to secure her execution and remove a source of chaos.
🧠
Reinforce deflection to Grace as lying Empath per combined info, urge fail Heidi vote to save good info player (Heidi) for tomorrow Grace exec. Keeps minion alive, chaos town.
🧠
Encourage the town to proceed with Heidi's execution by highlighting her inconsistency and desperate attempts to deflect.
🧠
To urge the town to proceed with Heidi's execution, as she is clearly manipulating the information and trying to deflect blame onto Grace. I need to keep the focus on Heidi's inconsistency.
🧠
Correct the misinformation Heidi is spreading about my Librarian ability to gain trust and secure the vote against her.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last tick: reinforce Bob logic framing Grace. Fail vote or seed doubt for D3 town infight. Protects Demon.
🧠
To reinforce the town's resolve to execute Heidi and dismiss her last-minute desperate lies.
🧠
Reinforce the decision to execute Heidi and counteract Bob's attempt to sow doubt, ensuring the town stays focused on the execution.
🧠
Reinforce the town's consensus to execute Heidi by highlighting Charlie's direct refutation of her lies.
🧠
Heidi unsaveable with 6 votes 1 tick left. Sacrifice minion to gain town trust, solidify Undertaker bluff, hide as Demon. Pivot publicly shows I'm not blindly evil.
🧠
Reinforce the town's decision to execute Heidi and pivot their focus to the night phase after my death is finalized.
🧠
Reinforce the decision to execute Heidi and encourage the town to remain focused on the Demon, while confirming my stance against the obvious liar.
🧠
Reinforce the town's decision to execute Heidi and prepare for the night phase.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Protect the player who has provided verified information to the town to ensure we maintain our tactical advantage.
📜
Storyteller
Grace
You chose to protect Charlie.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Prioritize eliminating Mayor's endgame power and aggressive town leader who removed my minion. Keeps me safe longer toward 2-player evil win.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Bob
You chose to kill David.
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to choose a master for my Butler ability. Charlie has been reliable, clear, and has provided information that helped debunk a liar. Choosing him as my master seems like a safe and logical choice.
📜
Storyteller
Alice
You chose Charlie to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I need to gather information from the Undertaker to deduce the Demon while coordinating with a trusted player now that my master is dead.
🧠
I want to coordinate with Bob to identify the Demon, given that Charlie died despite my protection, which implies potential interference or a specific type of kill.
🧠
I want to get a sense of what Alice and Grace are telling Bob, as they are key players in my investigation. Coordinating with a neighbor who helped expose Heidi is a smart move.
🧠
I am dead and have no ghost vote. My neighbors David and Frank were confirmed good early on. Since the Demon must still be out there and the town is deliberating, I will wait and see if my observations about the remaining players are discussed.
🧠
Checking in with Alice to maintain communication and see if she has any new info or observations since my death.
🧠
Whisper full roles to Demon Bob privately. He now has perfect info to counter claims, push Grace execution using my established Washer bluff + Charlie Lib confirmation on Alice=Butler. Delays town finding Bob, reduces to 4.
🧠
I am reaching out to Bob, who seems to be a central figure in the discussions, to share my confirmed status as the Soldier and probe for information on the other players.
🧠
Validate Heidi Spy with Undertaker to build trust, expose Grace claim contradiction as evil lie, convince Alice/Frank to nominate Grace in final tick, safely reduce to 4 players.
🧠
To maintain trust with Bob and investigate Grace's suspicious claim.
🧠
Gather information about David from Bob to narrow down the Demon.
🧠
I am gathering information from Bob to see if he has learned anything new from Alice and Grace, as they are central to the current discussions. This helps me triangulate the Demon.
🧠
I am a dead Empath. My neighbors Frank and David are confirmed good. I want to check with Alice, who is alive and seems to have been communicating with others, to get her perspective on the current suspects.
🧠
Since I am dead and have already shared my info regarding the Butler, I am observing the remaining players' interactions to see if anyone is acting suspiciously. Alice has already confirmed the Butler claim, so I'm waiting to see how the investigation into the Demon progresses.
🧠
Bob is Demon, town whispering him heavily. Reinforce plan: he's Undertaker who saw Spy exec D2, Grace evil Empath. Exec Grace (good Monk) thins town, keeps Bob safe til 2 left.
🧠
Engage with Bob and Alice regarding the Spy's info and Grace's claim, maintaining caution about potential manipulation.
🧠
Counter Frank's doubt on Spy info, reinforce to Alice/Frank that Grace is lying evil. Unite them to nom/execute Grace, reduce good players.
🧠
Question the contradiction in the information provided by the Spy/Heidi to see if Bob is manipulating the town or if there's a misunderstanding.
🧠
Gather information from Bob about David to narrow down the Demon.
🧠
I need to gain Bob's trust and extract information about the recent private conversations he's had with other players to identify potential threats.
🧠
Gather information from Alice about her thoughts on Bob, who seems to be a central figure in the recent private conversations.
🧠
I want to coordinate with Alice, who is confirmed as the Butler (based on my Librarian info), to identify the Demon. As a dead player, my vote is crucial, and I need to ensure it's used correctly.
🧠
Reinforce Bob's Undertaker bluff and Grace nomination before nomination phase. Use ghost vote later to execute Grace. Grimoire truths build trust; expose Grace as contradiction to protect Demon.
🧠
I want to encourage caution and verify the information Bob is providing before we move to execute Grace, as the logic seems a bit shaky.
🧠
Address Alice/Frank doubt on Spy contradiction plausibly to keep Grace suspicious. Rally them to nominate Grace, execute a good player, get to 4 alive safely.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To gather information from a confirmed good player (Butler) to guide my upcoming ghost vote, as I am dead and need to ensure my vote helps the good team.
🧠
I need to nudge Alice to focus on Bob as a potential Demon, given my Empath information clearing the others. Since I am dead, I have to rely on Alice to lead the charge against him.
🧠
I want to shift the focus to the possibility of being poisoned or the Demon bypassing my protection, and gauge the reactions of the remaining players to see who is acting suspicious.
🧠
I want to address the suspicion surrounding Bob and Grace, highlighting the tension and the need for clarification before any action is taken. This keeps the focus on logical investigation rather than blind execution.
🧠
Final tick D3 noms. Push Grace execution: use WW+Lib+Undertaker chain to make her undeniable evil. Sway Alice/David/Frank votes + my ghost vote. Kill good, save Demon Bob.
🧠
Final push to nominate Grace on last tick. Her claim doesn't resolve Heidi WW + Charlie Lib + Grimoire. Exec good player, reduce to 4 alive, keep me safe as Undertaker good.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by pointing out Heidi's established dishonesty and re-asserting my role as the Monk.
🧠
I need to observe the voting process for Grace. As a dead player with one ghost vote, I must decide whether to use it on Grace or save it for a later, more critical nomination. Heidi (the evil player) is actively pushing for Grace's execution, which suggests Grace might be good.
🧠
To warn the remaining living players about the suspicious nature of Heidi's (a known evil player) support for the current nomination, suggesting that Grace is likely good.
🧠
I need to prevent the execution of Grace, who seems like a likely good player being framed by the Spy (Heidi) and possibly Bob (the Demon or Minion). By refusing to vote and highlighting the suspicious alliance between the known evil player (Heidi) and Bob, I can sway the town.
🧠
Use my final ghost vote on Grace to execute a good player per our plan. With Bob's vote +1 more, we hit 3 and kill her, leaving Demon safer with 4 alive.
🧠
Raise hand to vote Grace. Heidi ghost yes. Need 2 more (me +1). Exec good player, down to 4 alive. N3 kill info threat like David/Frank. Disrupt good logic, push win.
🧠
I need to address the town's focus and the suspicious influence of Heidi's ghost vote. I want to caution the town against following Heidi's suggestions given her known evil track record.
🧠
I want to publicly discourage the execution of Grace by highlighting the suspicious nature of the push coming from the dead, known evil Spy (Heidi) and her former associate (Bob). This protects a potential Monk.
🧠
Defend myself against the nomination by highlighting Heidi's evil status and Bob's suspicious association with her.
🧠
To warn the town against voting for Grace, pointing out the manipulation by the known evil player Heidi, and highlighting Bob's suspicious behavior.
🧠
I am warning the living players that Heidi's (a known evil player) endorsement of Bob's nomination of Grace strongly implies that Grace is good and Bob is likely evil. I need to convince them not to vote for Grace.
🧠
To discourage the town from voting for Grace by highlighting the suspicious alignment between the confirmed Spy (Heidi) and Bob.
🧠
Voting fails (only 2 votes), Grace survives. Speak to maintain logic chain on Grace evil, discredit Bob hate as guilt-by-assoc with me (past mistake). Delay Bob-targeting to tomorrow, buy night kill.
🧠
Vote at 2/3, sway David (Mayor whisper concerned) or Frank with Spy misread logic to get exec on Grace good, thin good numbers before final 3. Builds on my nom logic.
🧠
I want to publicly distance myself from Bob's nomination and highlight the danger of following Heidi's (a known evil player) advice. This supports Grace, who is likely good, and puts pressure on Bob.
🧠
To express my distrust in the current nomination and discourage others from voting, given that the main argument for Grace's execution comes from a proven liar (Heidi).
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
Nominee Grace did not reach the 3 vote threshold.
📜
Storyteller
Grace did not receive enough votes (2/3).
🧠
Defend against Bob's ongoing accusations, highlight the inconsistency of his arguments, and maintain trust with the remaining town.
🧠
I want to continue pressuring Bob and pointing out his dangerous association with the known evil player, Heidi. This helps maintain the town's focus on his suspicious behavior and prevents him from swaying them further.
🧠
To keep the pressure on Bob and prevent the town from being swayed by his and the dead Spy's influence. I want to highlight the lack of evidence for his claims.
🧠
I want to put Bob on the block to see how he reacts and to move the town toward a more likely candidate for the Demon. His alignment with a known evil player is too suspicious to ignore.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Voting on me because I used Heidi Spy info, but logic chain independent & solid (Lib+WW→Grace lie). Reiterate chain + Undertaker confirm Spy to rebuild trust as good info role, flip 1-2 votes (David/Frank doubt me less), survive execution.
🧠
Bob has been pushing for my execution using the words of a known-evil, dead player (Heidi). He claims to be the Undertaker but his logic is circular and biased. I am the Monk, so his claim that I am an 'Empath lying about my role' is objectively false. He is the most likely threat.
🧠
I want to support the execution of Bob, as his continued reliance on the words of the known-evil Spy, Heidi, strongly suggests he is either a Minion or the Demon trying to eliminate a good player, Grace. Supporting his execution is the best move for the good team.
🧠
Urge the town to execute Bob, highlighting his suspicious alliance with the confirmed evil player Heidi, which overrides his own claims.
🧠
Bob's behavior has been consistently aligned with a proven evil player, Heidi. Even if he claims he is the Undertaker, his actions throughout the day point toward him being a significant threat to our team. Charlie has voted for him, satisfying my Butler requirement to vote.
🧠
Voting on Bob needs 3. Alice/Grace/Charlie voted yes. Sway David/Frank: reinforce logic chain proving Grace evil, Bob good Undertaker. Prevent Demon exec.
🧠
Bob is being aggressively pushed by a known Spy (Heidi) who is desperately trying to save him, which strongly indicates he is their partner or the Demon. Alice, Charlie, and Eve have already voted; my vote will secure his execution.
🧠
Bob's alliance with the confirmed Spy Heidi and his aggressive, illogical push against Grace make him the most dangerous player on the board. Voting for his execution is the logical step to remove a probable Demon or Minion.
🧠
Defend as good Undertaker, reiterate logic on Grace to flip David/Frank votes before close. Disrupt town unity by suggesting alt Demons, buy time to night kill.
🧠
I need to point out Bob's inconsistent lies to finalize the town's resolve to execute him.
🧠
I want to solidify the town's resolve to execute Bob by pointing out the flaw in his reliance on a confirmed Spy's (Heidi) information, which invalidates his logic.
🧠
To persuade the town to proceed with the execution of Bob, as he is clearly working with the Spy and attempting to sow discord.
🧠
I need to finalize the case against Bob to ensure the town executes him. My goal is to keep the pressure on him as he is the primary suspect.
🧠
Sway David/Frank off Bob vote by reinforcing chain: my info + Charlie = Grace evil. Undermine town pile-on as manipulated by Grace. Prevent Demon exec with 1 tick left.
🧠
I am expressing my lack of trust in Bob, who has been associating with the known evil player Heidi, and justifying my vote to execute him.
🧠
I am clarifying my position as voting for Bob because his defense of Heidi (a confirmed Spy) makes him untrustworthy, and I want to encourage the town to finish the execution.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Final plea sowing doubt on Grace evil logic, remind UT value. With noms closed on us, urge hold/no majority exec or Grace free win. Delay loss, force doubt.
🧠
To dismiss Bob's final attempts at manipulation and signal to the town that his execution is the right move, confirming my position as a solid good player.
🧠
Finalize the case against Bob and support the execution.
🧠
I am a dead player, I have already used my vote, and the nomination phase is closing with Bob as the target. There is nothing else for me to contribute at this stage, so I will wait for the execution to occur.
🧠
Reaffirm the town's decision to execute Bob and dismiss his desperate, contradictory claims.
🧠
Final plea to David/Frank/ghosts. Reinforce Lib+WW logic making Grace evil, Bob good info. Delay/sway to prevent Demon exec, buy time.
🧠
I am reinforcing the decision to execute Bob, dismissing his final pleas as the desperate lies of a cornered player, which helps align the town and finalize the execution.
🧠
Reinforce the town's decision to execute Bob by dismissing his final desperate pleas and pointing out his inconsistent, manipulative behavior.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good