Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil239,39336,854$2.3026
Good830,502385,831$0.6969

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: David. Your safe bluffs are: Saint, Undertaker, Virgin
📜
Storyteller
Grace
Good evening Grace. You are the Washerwoman. Either Eve or Frank is the Mayor.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Bob as my master since he's my neighbor, making private conversations and vote coordination easy. With no information on Night 0, proximity is the best strategic advantage I can leverage.
📜
Storyteller
Alice
You chose Bob to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish early trust with neighbors by sharing positive info, encouraging role claims to aid deduction.
🧠
I know Eve or Frank is the Mayor. I want to check with Eve first to see if she claims Mayor, which would confirm my info and help build a trusted alliance early.
🧠
Respond to Grace without revealing my role yet. Let her share her information first so I can evaluate whether she's trustworthy before committing to sharing my identity.
🧠
Coordinate with my minion immediately, assign safe bluffs, and avoid accidental double claims while I build a credible good identity.
🧠
Start a private conversation with my neighbor Bob to gather early information and build trust. I should not reveal my Slayer ability yet - it's a powerful one-shot best saved for when I have evidence.
🧠
Coordinate bluffs with the Demon, protect him from early pressure, and choose a claim that discourages executing me while Scarlet Woman backup remains alive.
🧠
Bob approached me with neighbor info and asked my role. As Butler, I'm an Outsider which is low-risk to share. I'll reveal partially and ask his role to build mutual trust.
🧠
Initiate a private conversation with Alice to gather information she may have received from Bob or other sources. Building trust with a neighbor early helps me identify good players and potential protect targets.
🧠
Charlie reached out first and my Empath read says they're good. Building trust with a confirmed-good neighbor is valuable. I'll share my role to form a working alliance.
🧠
Eve asked for my info before sharing her role. Sharing Washerwoman info is standard for town coordination. If she claims Mayor, she's mechanically confirmed good to me. If not, Frank is likely Mayor.
🧠
Grace's info matches my actual role (Mayor), so she's likely telling the truth. Confirming my role to her builds a trusted alliance. I'll ask her to publicly confirm me to help the good team.
🧠
Build trust with active info brokers, seed Undertaker bluff without hard claiming, and learn claims to shape kills and accusations.
🧠
Bob claims Empath with a 0 read on me. Revealing I'm Slayer builds trust with a potentially confirmed good player, and my one-shot ability is most valuable when I have strong suspicion later, not revealed publicly now.
🧠
Build trust via a soft Saint bluff, learn Eve and Grace claims, and identify logic threats to redirect away from Frank.
🧠
Engage with Heidi to gather her information. She's my neighbor and may have useful reads that can corroborate or contradict Bob's claim about neighbors being good.
🧠
Share that I'm a protective Townsfolk to build trust with Alice, but avoid specifying Monk to minimize Demon targeting. Ask for Bob's exact role to verify consistency.
🧠
Share my Empath read to build trust with Frank while extracting his role claim. Expanding my trust network beyond my neighbors to cover more ground before nominations.
🧠
I want to verify Eve's claim by asking Frank directly if he is the Mayor. If Frank also claims Mayor, we have a conflict. If Frank denies being Mayor, Eve's claim is more credible.
🧠
Respond to David's question about Grace while being cautious. I'll confirm Grace has given me reason to trust her without revealing my exact role to David yet, and ask what outsider he might be to test his claim.
🧠
Claim Undertaker to look useful and draw out Grace's info before nominations; if she has damaging info, I can prepare a counterframe.
🧠
Gather information from my other neighbor David to build trust and cross-reference claims. I need to hear from more players before deciding on my Slayer shot or who to support for execution.
🧠
Lock in a protective Saint bluff with nearby good players so they resist executing me and potentially defend me during nominations.
🧠
Bob hasn't shared his role yet, only his neighbor read. Getting his role claim is critical to evaluate his information's reliability and share with trusted players like Heidi.
🧠
Build trust with my neighbor Grace and gather her role claim. Having two trusted neighbors will help me triangulate information about evil players.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Force Bob to reveal his role claim to verify the source of his 'neighbors are good' info and help the village narrow down suspects.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Heidi's nomination by publicly claiming Empath and sharing my night 0 read of 0 evil neighbors. Argue that executing me loses valuable ongoing info for good.
🧠
Defend Bob from execution since his Empath claim is valuable if true. As Monk, I can protect him tonight to verify his role survives. Day 1 execution of a claimed Empath is too risky for Good.
🧠
Not voting for Bob. A claimed Empath with a 0 read is valuable if true, and we lack evidence to disprove him. Better to let him live, verify info over future nights, and save the Day 1 execution for someone truly suspicious.
🧠
Avoid looking eager to kill a claimed Empath on day one while preserving my Saint bluff and social trust with Eve and Charlie.
🧠
Share my Washerwoman info publicly to confirm Eve's Mayor claim and build trust. This helps the good team establish confirmed roles early.
🧠
I cannot vote in this nomination because Bob is my master and he isn't voting. To support good, I'll speak to discourage executing a claimed Empath, preserving information sources.
🧠
Avoid looking eager to execute a claimed Empath while town consensus is no vote. Preserve credibility for my Undertaker bluff and kill Bob later if needed.
🧠
Bob's Empath claim is verifiable over time. Executing a claimed Empath day one wastes valuable information. I'll vote to keep him alive and let his reads play out over multiple nights to catch contradictions.
🧠
The vote needs 4 to execute but only Charlie has voted. Three players publicly support keeping me alive. Waiting is the safest play - no need to defend myself further and risk drawing more suspicion or votes.
🧠
Question why Charlie is voting to execute someone who claims to have cleared them. This inconsistency needs explanation before we let a vote go through.
🧠
Challenge Charlie's suspicious vote against Bob - voting to execute someone who just cleared you as good is a red flag for evil play.
🧠
Avoid executing Bob and build good credibility while putting suspicion on Charlie instead of Frank or me.
🧠
Bob's Empath claim provides ongoing value, and only one suspicious vote exists. I will not vote to preserve potential Empath info and avoid killing a likely good player on day one.
🧠
Charlie's vote against Bob is the most suspicious action today. Bob cleared Charlie publicly, so Charlie voting to execute him makes no sense for good. I need to push Charlie for explanation before this vote resolves.
🧠
Avoid looking eager to kill Empath while pushing suspicion onto Charlie as a future misexecution candidate.
🧠
Defend my vote by expressing genuine doubt about Bob's convenient zero read. Keep pressure on Bob without revealing my Slayer ability publicly yet, since Bob already knows my role from our private conversation.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (1/4).
🧠
Charlie's suspicious vote is noted, but nominating him could force a Slayer claim that wastes good's resources or confirm an evil bluff. Better to let the day end without execution, get my Night 1 Empath read, and reassess tomorrow with more information.
🧠
Wrap up the day by summarizing key claims and pushing for no execution to let Empath and Washerwoman info develop overnight. Building trust with neighbors for future coordination.
🧠
To pressure Charlie into revealing his role and reasoning, helping good narrow down evil players.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Reveal my Slayer role to prevent my execution. Losing my once-per-game ability to an execute on Day 1 would be terrible for town. Revealing Slayer doesn't compromise ongoing info like Monk or Empath would.
🧠
My Empath read mechanically clears Charlie as good. While their behavior was suspicious, executing a potential Slayer wastes a critical ability. I'll explain my dilemma and suggest we let Charlie prove their claim by using the ability rather than executing them.
🧠
Express my skepticism about the timing of Charlie's Slayer claim while acknowledging the risk of executing a claimed ability holder. I want to push Charlie to actually use his shot if he survives.
🧠
Charlie claims Slayer and is cleared by Bob's Empath read. Executing a potential Slayer on Day 1 who is mechanically cleared would be devastating for town. I'll vote to keep him alive and demand he uses his shot soon to verify the claim.
🧠
Avoid looking opportunistic while preserving Charlie as a manipulable Slayer who can be pushed to waste a shot away from Frank tomorrow.
🧠
I should not vote to execute Charlie. Bob's Empath clears him, and killing a potential Slayer day 1 is terrible for good. Eve pushing this vote is more suspicious.
🧠
I cannot vote as my master Bob is not voting. Waiting lets me observe if others change stance or reveal more info before deciding next move.
🧠
Avoid a failed suspicious vote while keeping Charlie alive as a night-kill option and preserving my Undertaker bluff for later.
🧠
Voting only has 1 hand raised (Eve). I'm safe from execution. I'll save my Slayer shot for later when I have better information to make an informed choice.
🧠
My Empath read mechanically clears Charlie as good. Only Eve is voting to execute him, and we need 4 votes. I should not vote and let Charlie live to prove the Slayer claim tomorrow.
🧠
The vote on Charlie will not pass - only Eve voted. I already stated I won't execute Charlie today because of Bob's Empath read and the Slayer claim. Waiting lets the phase end naturally so we can move to night where I can protect someone.
🧠
Charlie's Slayer claim plus Bob's Empath clearing him makes execution too risky. I should lower my hand to avoid wasting a potential Slayer and to avoid looking suspicious myself. Let Charlie prove his claim tomorrow with a shot.
🧠
Keep my public stance consistent and avoid drawing heat. Charlie can be killed at night or redirected tomorrow; a lone vote only exposes me.
🧠
Critical deduction: My Washerwoman info says Eve or Frank is Mayor. Eve claimed Mayor publicly, Frank claimed Undertaker privately. One must be lying. I need to share this to help town identify potential evil.
🧠
Grace just revealed a critical contradiction between Eve and Frank. One of them is lying about their role. This is more important than the failing Charlie vote and needs immediate investigation.
🧠
Address contradiction calmly, keep Undertaker bluff, redirect suspicion toward Eve/Grace or misinformation, and avoid executing Bob-cleared Charlie.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (0/4).
🧠
Eve nominated me right after Bob's Empath clear, which is suspicious. I want to redirect scrutiny toward Eve given Grace's contradiction reveal and Eve's aggressive play against confirmed-good players.
🧠
Eve's rush to execute Charlie despite my Empath clearing him, plus the role contradiction with Frank, makes her the strongest candidate to pressure today. Getting her full claim out resolves the Eve/Frank conflict.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Address the contradiction Grace raised by pointing out the Drunk possibility and defending my Mayor claim. Shift suspicion to Frank who conflicts with Grace's info.
🧠
Eve pushed to execute me despite mechanical clearing. Combined with Washerwoman contradiction, she deserves votes. I will not use Slayer shot yet - need more Demon hunting data.
🧠
Eve pushed to execute Charlie despite my Empath clearing him as good. Combined with Grace's Washerwoman contradiction, Eve needs to be executed. If she's really Mayor, the game info is still valuable.
🧠
Eve's suspicious behavior and the role contradiction she cannot adequately explain justify voting to execute her. This will help us resolve the truth about the Mayor claim and potentially catch an evil player.
🧠
Put Eve on the block to remove a Mayor claimant who is pressuring Frank and make the town chase the Washerwoman contradiction tomorrow.
🧠
Eve's behavior - rushing to execute Bob's Empath-cleared Charlie and now trying to discredit my Washerwoman info by invoking the Drunk - is consistent with evil play. Voting to execute her is the correct move.
🧠
Bob (my master) voted, so I can vote. Eve has 5 votes already (enough for execution), but I should vote to show my stance. Her aggressive push on cleared Charlie and the role contradiction with Grace makes her the strongest elimination candidate today.
🧠
Join the majority to execute a likely good Mayor while appearing consistent with my public suspicion of Eve and reducing heat on my Undertaker bluff.
🧠
I am the real Mayor about to be executed with 7 votes. I need to make a final plea pointing out this is a rushed execution driven by evil players, and warn good players they are making a mistake.
🧠
Eve already has 7 votes, well over the 4 needed. The execution is secured. I will keep my vote and save my Slayer shot for a more critical moment later in the game when it could catch the Demon in final 3 or when execution is uncertain.
🧠
Eve's aggressive push to execute Charlie despite my Empath clearing him, combined with Grace's contradiction, justifies keeping my vote. The 7-1 vote reflects genuine concern from good players.
🧠
With 7 votes already cast, Eve's execution is happening regardless of my vote. I'll wait to see if anyone presents compelling new information before the phase ends.
🧠
Keep my vote on Eve to execute a good Mayor candidate and relieve pressure from Frank by framing the wagon as reluctant logic.
🧠
I already have my hand raised voting for Eve. The contradiction and her behavior point to her being dishonest. I should reinforce why this execution is justified.
🧠
Question Eve about her actions to maintain pressure and gather more information before the vote concludes. Her explanation might reveal inconsistencies or confirm her alignment.
🧠
Keep Eve on block while distancing from a fast wagon; appearing cautious helps my Undertaker bluff survive tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Highlight three plausible worlds where I am truthful, point out Frank lowered his hand as doubt, and urge good to reconsider before losing a critical endgame role.
🧠
Eve's execution is locked in with 6 votes and 1 tick left. Saving Slayer shot for when I have stronger mechanical or behavioral evidence pointing to the Demon.
🧠
Eve is already on the block with 6 votes. She's presenting last-ditch scenarios but hasn't addressed why she pushed Charlie when my Empath read cleared him. I'll wait and see if anyone nominates someone else to potentially save Eve. The execution seems likely at this point.
🧠
I want to hear from Frank about his role since Grace's info directly involves him. If Eve is good, Frank might be the liar; if Eve is evil, Frank's claim needs scrutiny. This could give us more clarity before the execution.
🧠
Deflect last-minute suspicion from Frank and keep Eve as the execution without creating a new vote that could endanger the Demon.
🧠
Eve is already on the block with 6 votes and it's the final tick. Her behavior today was suspicious - pushing Charlie despite Empath clear. I've already voted and explained my reasoning. Letting the execution proceed will give us valuable information for future days.
🧠
Eve's execution resolves the contradiction with Grace's info and her push against Charlie. The flip will give us critical information to find the Demon. I support executing her.
🧠
Answer pressure calmly, keep Eve execution, and set up an Undertaker bluff for tomorrow while avoiding a last-second pivot onto me.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Bob is the Empath with ongoing night information that directly helps identify evil players. As an active Townsfolk role, he's the highest-value protection target tonight.
📜
Storyteller
Heidi
You chose to protect Bob.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the claimed Slayer before he can test me, while I can fake Undertaker info tomorrow to stabilize my claim and keep David hidden.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Frank
You chose to kill Charlie.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Bob has Empath info clearing Charlie and consistently acted in good's interest by nominating Eve. Choosing him ensures I can vote alongside a mechanically verified good player tomorrow.
📜
Storyteller
Alice
You chose Bob to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Coordinate with my minion so my false Undertaker result is supported and suspicion shifts to good players before nominations.
🧠
Frank claims Undertaker and should have learned Eve's character after execution. This is critical to verify Grace's Washerwoman claim and Eve's Mayor claim.
🧠
Frank promised Undertaker info on Eve's flip Day 1. This is critical to verify if my Washerwoman info is correct. I need to know if Eve actually flipped as Mayor.
🧠
Bob cleared me as good, so I trust him most. I want to share my analysis and help him identify suspects. Frank denying Mayor when Grace's info implicates him needs investigation.
🧠
Coordinate with the Demon to validate his Undertaker bluff and redirect suspicion onto good players without looking too rehearsed.
🧠
Establish trusted lines with Frank and David, share my role confirmation, and hint at lying possibilities to guide investigation.
🧠
Coordinate with Bob who I trust as Empath. His info about Charlie was verified by the night kill. Need to find out what Frank's Undertaker info reveals about Eve.
🧠
Share my critical Empath read with Alice (who I trust from Night 0). David appears evil. Need to coordinate with Alice and get Frank's Undertaker info publicly.
🧠
Confirm Eve as Mayor to make my Undertaker bluff credible, validate Grace, and redirect suspicion toward voters/pushers without exposing David.
🧠
Share that I protected Bob as Monk N1, which proves Bob survived and is likely good. Combined with Frank's Undertaker confirmation of Eve as Mayor, we can build a strong good coalition and focus on Alice and David as suspects.
🧠
Bob's Night 1 Empath reading is critical. His neighbors are now Alice and David. This will tell us if David is evil and help us identify the Demon.
🧠
Gather David's role claim and suspicions to narrow Demon candidates and assess his alignment.
🧠
Reinforce my Saint bluff to a dead trusted player, frame Frank's fake result as important, and steer suspicion toward Heidi instead of Frank.
🧠
Share my analysis with Bob who has mechanical Empath info. His reading clears his alive neighbors (Alice and David if Charlie's death shifts). Need to cross-reference claims to narrow Demon suspects.
🧠
Coordinate with Bob about David being evil based on Empath reads. Need to pressure Frank publicly for his Undertaker result to verify Eve's role and narrow down the Demon.
🧠
Get Frank's Undertaker result publicly and share that my Night 1 read points to David as evil. This pressures David and connects Frank's info to my Empath read.
🧠
Share my bluff consistently while discouraging an easy David execution and nudging Bob to consider Demon elsewhere.
🧠
Get Bob's Empath N1 reading to determine which of Alice or David is evil. We have four confirmed good players and need to find the Demon today.
🧠
I need Bob's Night 1 Empath read to determine who is evil. His neighbors should be Alice and the next alive player past Charlie (David). This single piece of data can confirm or deny Heidi's clearing of Alice/David.
🧠
Frank's Undertaker result on Eve is the most critical piece of information. It will confirm or deny Eve's actual role and help me determine if Frank is trustworthy or the Demon.
🧠
Build trust with Bob, reinforce my Saint bluff, and steer his Empath credibility toward suspecting Heidi instead of Frank.
🧠
Probe Grace's reads on alive players to see if she suspects Alice or Heidi, which would support World A. Also test her consistency on her Washerwoman claim.
🧠
I need Frank to publicly share his Undertaker result from last night. This will confirm or deny Eve's role and help validate Bob's Empath claim pointing to David as evil.
🧠
Grace asked for my Night 1 read directly. She's likely good (Washerwoman info verified). I need to share that David is my evil neighbor so we can coordinate on whether to risk executing him despite his Saint claim.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push Frank to share Undertaker info publicly. Bob's Empath read points to David as evil, but Frank's result about Eve will confirm or deny the board state. This is critical for today's decision.
🧠
Put a good player on block before Alice can nominate me, while framing the Bob chain as overconfident and keeping Frank protected.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
David nominated me to deflect from Bob's Empath evidence pointing to him as evil. I need to defend and redirect suspicion.
🧠
I should not vote to execute Heidi. Her Monk claim is plausible and explains Bob's survival. Bob's Empath info points to David as evil. I need to speak against this execution and redirect suspicion to David.
🧠
Put Heidi on the block to redirect heat from me and away from Frank. If she dies, a claimed Monk is removed and Bob's chain looks less stable tomorrow.
🧠
Convince the group to NOT execute Heidi. My Empath read proves David is evil, and his nomination of Heidi is a desperate Demon deflection. We need to execute David, not Heidi.
🧠
Try to get Heidi executed now, removing the claimed Monk before she can block my Bob kill and diverting heat from David.
🧠
Warn the living players not to execute Heidi. Bob's Empath logic points clearly to David as evil. Save my ghost vote for a more critical moment later.
🧠
David's nomination of Heidi contradicts the mechanical evidence from Bob's Empath reading. The Monk claim explains Bob's survival. I'm using my ghost vote to support execution, signaling that David is the real threat.
🧠
Stop Heidi's execution. Heidi's Monk claim is mechanically consistent and explains Bob's survival. David is the primary Demon suspect based on Empath reads. Frank voting Heidi is highly suspicious.
🧠
I need to point out that Frank voting for me alongside David is extremely suspicious. If Frank is truly good Undertaker, he should see that Bob's Empath info confirms David as evil. Frank's vote pattern suggests he's David's minion (Spy). I must prevent my execution to protect town's chances.
🧠
Frank voting for Heidi alongside David is deeply suspicious if Frank is truly good Undertaker who confirmed Eve as Mayor. Bob's Empath read points to David as evil. I need to call out Frank's contradictory behavior and prevent Heidi's execution.
🧠
Keep votes on Heidi and undermine the Bob chain without exposing Frank. Frame my execution as risky due Saint bluff.
🧠
Convince Frank to retract his vote for Heidi. Three votes (David, Frank, Eve ghost) would execute Heidi, but my Empath read clearly shows David is evil. Frank voting with David makes Frank look like David's Minion. We must execute David instead.
🧠
Keep the misexecution on Heidi while framing my vote as skepticism of Bob's chain, not partnership with David.
🧠
Convince Frank to retract his vote on Heidi. The logical chain strongly indicates David is evil and Heidi is the Monk. Frank voting with David looks like either a Minion helping his Demon or a good player making a critical mistake.
🧠
Lower my ghost vote to prevent executing Heidi (likely good Monk). The Empath logic chain points to David as Demon. Frank voting with David suggests he's the Spy Minion. Saving my ghost vote for David's execution.
🧠
I must prevent Heidi's execution. Bob's Empath read logically points to David as evil. Voting for Heidi helps the Demon. I will not raise my hand.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 3 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (2/3).
🧠
David's Saint claim and aggressive nomination of me look like a cornered Demon. The evidence from Bob, Frank, and my Monk protection all point to David. Must nominate him before phase ends.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Use my Saint bluff to scare good players off executing me and keep pressure on Bob/Alice logic instead of Frank.
🧠
All mechanical evidence - Bob's Empath, Grace's Washerwoman chain, and my Monk protection explaining Charlie's death - points to David as the Demon. His Saint claim is textbook Demon deflection when cornered. Must execute him.
🧠
I need to vote for David's execution. The logic chain is ironclad: Bob's sober Empath read, Grace's confirmed Washerwoman info, and Heidi's Monk claim all point to David as the Demon hiding behind a Saint claim.
🧠
The logic chain proves David is evil. I must raise my hand to be the third vote and execute the Demon today.
🧠
Distance from David once execution is likely, reduce my minion-pair optics, and align with town logic so I can survive into final days.
🧠
David has 4 votes already (Heidi, Alice, Bob, Frank) which should be majority. But adding my ghost vote ensures execution goes through. However, I should save my ghost vote for final 3. Actually, voting now helps guarantee the Demon dies - worth using it if needed, but 4/5 voters is already majority. I'll raise hand to show solidarity and ensure no last-minute retraction causes failure.
🧠
David already has 4+ votes (Heidi, Alice, Bob, Frank + ghost Charlie). My ghost vote is not needed to execute him. I should save my single ghost vote for a potential later day when it could be decisive. The case against David is overwhelming.
🧠
All evidence points to David being the Demon. The logic chain from confirmed-sober Washerwoman to Bob's Empath to David being evil is airtight. Voting to execute David.
🧠
I am probably dying, so I will preserve Frank's credibility for voting me while leaving suspicion on Bob and Heidi for tomorrow.
🧠
Express confidence in the execution to rally good and reinforce the logic chain. David's Saint claim is textbook Demon defense - the Empath read, Undertaker confirmation, and Monk protection all point to David being the Imp.
🧠
The vote is already secured with 5 living votes (Heidi, Alice, Bob, Frank, Grace) out of 3 needed. I've already raised my hand. No further action needed except to see the result.
🧠
Maintain my vote on David. The logic chain clearly identifies him as the evil neighbor. I am waiting for the required votes to accumulate to execute him.
🧠
Keep my vote on David to bus my Minion, repair my credibility after the Heidi vote, and align with the dominant logic so I survive future days.
🧠
I'm raising my hand to execute David. The evidence is overwhelming - Bob's Empath chain, confirmed by Grace's Washerwoman and Frank's Undertaker result, points directly to David as the Demon. I'll use my ghost vote to help secure the execution.
🧠
David already has 6 votes raised with only 3 needed for execution. My ghost vote is my only remaining power in this game - I should save it for a moment where it's actually critical. Voting now would waste it when the outcome is already decided.
🧠
Support executing David based on strong logic chain. The Saint claim is classic Demon defense, and the evidence points to David being evil.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Leave town with a reason not to execute Frank tomorrow and redirect suspicion onto Bob/Heidi after my death exposes my Saint bluff.
🧠
David is executing his last-ditch deflection to cast doubt on the Bob-Heidi chain for tomorrow. I need to shut this down and reinforce the logic chain so the town stays united.
🧠
David is already on the block with 5 votes and will be executed. The game state is set. I have no more nominations to use and the phase is ending. Waiting for the execution to resolve.
🧠
Confirm support for David's execution based on my Empath chain. Remind town of the logic so they stay focused if the game continues.
🧠
Let David die without looking desperate, while seeding doubts on Bob and Heidi for tomorrow after I kill a key trusted player tonight.
🧠
David's parting attempt to sow doubt about Bob and Heidi is Demon deflection. The logic chain is airtight - Bob's two-night Empath read consistently points to David as evil. I should reinforce this before the phase closes.
🧠
Support execution of David to end the game if he is the Demon, as the logic chain strongly indicates. If wrong, we reassess tomorrow, but the evidence is overwhelming.
🧠
Final statement before phase ends. David's execution is the logical conclusion. Reinforce the chain so town stays unified.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Bob is the most valuable good player to protect. In most Demon scenarios, Bob is the primary target. Protecting him ensures we get clean Empath info tomorrow, critical for narrowing down the Demon.
📜
Storyteller
Heidi
You chose to protect Bob.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Remove the Empath before he gets a live-neighbor read that points at me. Risk Monk protection, but leaving Bob alive is worse.
🛡️
Bob was protected from a night kill.
📜
Storyteller
Frank
You chose to kill Bob.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Bob has consistently cleared me and Charlie, suggesting he is good. Even if poisoned, his vote likely aligns with good. Choosing him as master allows me to follow a trusted player's voting pattern.
📜
Storyteller
Alice
You chose Bob to be your master.
Day 3
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I'm sharing my Washerwoman info with Alice to build trust and narrow Demon suspects. Eve or Frank is Mayor - Eve claimed Mayor, so Frank is likely NOT Mayor despite claiming Undertaker.
🧠
Coordinate Frank's Undertaker bluff and redirect suspicion onto Bob or Heidi while keeping him useful and not defensive.
🧠
Sound like a useful Undertaker, learn Bob's dangerous Empath result early, and frame no-death as Monk validation rather than Demon issue.
🧠
Verify Bob's Empath info to establish if Alice is truly cleared and narrow down the Demon candidate pool for final execution.
🧠
Share critical deduction: David was NOT Saint (game continued after execution), so David was evil. This validates Bob's Empath and narrows suspects. Build trust with Frank.
🧠
Share my Night 2 Empath read with Frank and Heidi as requested, and probe Frank's Undertaker claim by asking about Eve's execution result — a real Undertaker would have results on both executed players.
🧠
Responding to Grace's question with my analysis. Frank is most suspicious due to direct role contradiction. Need to coordinate with Grace to push Frank's execution.
🧠
Share critical deduction with Alice (cleared by Bob's N0 Empath): David was not Saint or Demon, so he was Minion. The Demon is still alive. The Bob/Frank/Heidi whisper cluster deserves scrutiny.
🧠
I want Bob to share his current read and defend his Empath chain. David's dying words warned about Bob/Heidi, so I need to probe Bob's logic carefully before deciding my vote.
🧠
Steer Alice away from executing Frank and toward questioning Bob/Heidi mechanics, while sounding cooperative despite being dead and distrusted.
🧠
Answer consistently as Undertaker while seeding doubt in Bob's Empath chain before nominations target me.
🧠
Coordinate with Bob and Grace to build the case against Frank before nominations. Need to establish trust and agree on executing Frank today.
🧠
Share critical logical deduction with Grace to build a coalition against Bob/Heidi. As dead Mayor, I need to influence alive players to execute the Demon before final 3.
🧠
Coordinate with Grace and Heidi to execute Frank today. Frank is the Demon based on my consistent Empath reads and his deflection tactics.
🧠
Bob's N2 Empath number (checking Alice and Frank) is the most critical piece of info today. It directly reveals Frank's alignment if Bob is truthful. Must get this before nominations.
🧠
Share my role distribution analysis with Bob to push the town toward correctly identifying the Demon among the four Townsfolk claimants. Bob's Empath info is mechanically confirmed, so he's likely my strongest ally.
🧠
Share Eve's critical ghost warning about Bob/Heidi with Alice. Need to evaluate both Demon candidates carefully before final push - this is likely our last correct execution window.
🧠
Encourage Heidi to anchor the no-death on Monk protection and preemptively seed doubt on Bob if his Empath read catches Frank.
🧠
Sway key good players away from executing me by framing Heidi and Bob's chain as too convenient and highlighting Heidi's missed vote.
🧠
Alice is cleared by Bob's Night 0 Empath read. I need her vote to execute Frank. Building coalition with the cleared player is critical for the nomination phase.
🧠
Alice is cleared by Bob's N0 Empath read. I need to consolidate logic with Alice to ensure good votes together against Bob or Heidi today.
🧠
Alice is asking for my Night 2 number. I need to give her my read clearly and explain why Frank is the Demon, so she joins our coalition to execute Frank today.
🧠
Coordinate with Grace and Heidi to execute Frank as the Demon. The mechanical evidence (no death + Monk protection) strongly supports this.
🧠
Share my scenario analysis with Alice (confirmed good by Bob's Empath) to help narrow down the Demon. Frank and Grace are my top suspects since Bob's reads cleared Alice.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Lay out the critical deduction that David was the Minion (not Saint, not Demon) so the Demon is still alive. Push suspicion on Frank for his easy Undertaker bluff and flip-flopping, while acknowledging Heidi and Bob scenarios.
🧠
Deflect Charlie's push from Frank and validate alternate logic so town hesitates to execute the Demon today.
🧠
Put Heidi on the block to avoid my execution, discredit Bob's chain, and preserve me for the night kill. A good Monk death opens Bob as the next kill.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Voting for myself to maintain good faith and keep options open. If I'm executed, Undertaker can verify my Monk claim. If not executed (needs exactly 3 votes), Alice can then nominate Frank. This ensures we progress toward executing the Demon today.
🧠
Provide scenario analysis for living players since I cannot vote. Help them think critically about Frank's claim and Heidi's self-vote before deciding.
🧠
Use my ghost vote to help Frank execute Heidi, reaching four alive then a night kill to final three with Frank still alive.
🧠
Put Heidi on the block and stay consistent with my accusation. A good Monk execution removes protection and keeps suspicion off me for tonight.
🧠
Frank nominated Heidi to remove the Monk protecting me. My Empath chain consistently points to Frank as evil since Night 1. I must speak against this execution and redirect suspicion to Frank.
🧠
Prevent the execution of the likely Monk by arguing the no-death Night 2 proves Heidi protected Bob from the Demon's kill, meaning Frank (who nominated Heidi) is the Demon.
🧠
I need to stop Heidi's execution. Frank is the Demon using David's Minion death to build credibility, then pushing to remove the Monk protecting our real Empath. David's own words protect Frank - that's the smoking gun.
🧠
David - confirmed evil Minion - voted to execute Heidi. Evil voting to kill someone proves that someone is GOOD. I must speak out now to stop this execution before it's too late.
🧠
I'm the real Monk. Frank and David (evil) are voting to execute me. I need to lower my hand to drop below the 3-vote threshold, then redirect the group to execute Frank.
🧠
Evil is voting in lockstep to execute our Monk. I must speak to stop the vote and redirect execution toward Frank, who Bob's Empath chain identifies as evil.
🧠
Preserve my ghost vote and stop town using my raised hand as evidence tying Frank to me; Heidi likely lacks a third vote anyway.
🧠
Cut the visible link to David and appear persuadable so town hesitates before executing me next. Heidi likely lacks votes anyway.
🧠
The vote pattern sealed it - confirmed evil David voted with Frank to execute Heidi. I will nominate Frank as the Demon before this day ends.
🧠
Nominate Frank to execute the Demon. David (evil) voted with Frank to kill Heidi - evil coordinated attack on the Monk. Bob's Empath chain and the no-death both point to Frank. We cannot let this day end without executing him.
🧠
Grace just nominated Frank. The active vote is still on Heidi but has stalled - people lowered their hands. I should wait for the Frank vote to become active, then use my ghost vote to execute the Demon. Heidi is likely the real Monk based on evil David voting to kill her.
🧠
Grace just nominated Frank. I need to confirm my vote and rally the good team. Frank is the Demon - Bob's Empath chain and the ghost vote pattern prove it. This is the critical execution.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 3 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (0/3).
🧠
The vote on me exposed Frank and David as evil allies. I need to ensure Frank gets executed today by rallying all good votes.
🧠
The day is ending (1 tick left). We must execute Frank now to win. Urging all living players to vote yes on Frank's nomination before time runs out.
🧠
Create doubt in the vote-read chain and refocus suspicion on Bob/Heidi so town hesitates to execute Frank.
🧠
Create doubt before votes land on me by reframing David's vote as too obvious and attacking Bob's Empath chain as the weak point.
🧠
Nominate Frank as the most supported and likely Demon candidate. My Empath reads point to him, he targeted the Monk, and group consensus backs this. We must execute today or lose to attrition.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Avoid voting for myself and push doubt during the live vote so fewer than 3 vote to execute me.
🧠
Frank is the Demon. Bob's Empath, the evil voting pattern, and my Monk protection all confirm it. Raising my hand to execute him now - we cannot afford to let this day end without killing the Imp.
🧠
Convince remaining good players to vote Frank. We need 3 votes and only Heidi has voted. Every piece of evidence points to Frank as the Demon. Urging Alice, Bob, and Grace to vote now.
🧠
Avoid voting for Frank and try to suppress ghost votes or hesitation among living voters so Frank survives the nomination.
🧠
Frank is my evil neighbor per consistent Empath reads. David evil + Frank both voted to kill claimed Monk Heidi. No night death = Heidi protected me from Frank's kill. Must execute Frank now or lose.
🧠
Frank is the Demon. All evidence points to him - Bob's Empath, David's evil vote pattern, my Washerwoman info contradicting his role claim, and the no-death night. Executing him wins the game.
🧠
Frank is the Demon. Bob's Empath points to him, confirmed evil David voted with him to kill our Monk, and no night death confirms Heidi's protection. I'm spending my ghost vote to seal the execution.
🧠
Frank is overwhelmingly the Demon. Bob's Empath chain, David's evil vote pattern, and Heidi's Monk protection all point to him. Raising hand to execute Frank and win the game.
🧠
Last chance to survive by undermining Bob/Heidi certainty; if I die, seed suspicion on trusted good players for minionless endgame unlikely but necessary.
🧠
Vote is already decided with 5 yes votes (threshold is 3). Frank will be executed. I'll wait and see the result. If Frank is Demon, game ends. If not, I need to reconsider for final 3.
🧠
Frank's execution is secured with 5 votes already raised. I have no ghost vote remaining. Waiting for the vote to resolve and Frank to be executed.
🧠
Avoid spending my ghost vote on the Demon while seeding fallback suspicion on Bob and Heidi in case vote fails or discussion continues.
🧠
5 votes already raised for Frank (Heidi, Bob, Grace, Eve, Alice). Execution is secured. Keeping my hand raised to ensure the vote passes. The vote logic and Empath chain both confirm Frank as Demon.
🧠
Vote already raised for Frank's execution. Evidence is overwhelming - David (evil) voting with Frank against Heidi proves Heidi is good and Frank is evil. Bob's Empath chain consistent. Maintaining my vote.
🧠
I am raising my ghost vote to execute Frank. The evidence chain is complete: David confirmed evil voted with Frank to kill Heidi, Bob's Empath points to Frank, and the no-death night proves Heidi is the Monk. Frank is the Demon.
🧠
Frank's execution is secured with 5 votes (Heidi, Bob, Grace, Eve ghost, me). I keep my hand raised to ensure the Demon is executed. No action needed - the vote is decided.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last chance to survive: redirect onto Bob by attacking the central logic chain and urging an unspent nominator to act.
🧠
Frank is about to be executed and is the Demon. I need to reassure Alice and Grace that this execution wins us the game so they don't get confused by Frank's last-minute misdirection.
🧠
Frank is on the block with 5 votes. As a dead player with no vote left, I want to reinforce the logical case for executing Frank to secure the good team's win before nominations close.
🧠
Create a last chance for an alive player to nominate Bob and offer my ghost vote to tie or beat Frank, protecting our Demon.
🧠
Counter Frank's last-minute deflection onto me. David being confirmed evil and trying to protect Frank is the ultimate proof Frank is the Demon. Hold votes on Frank.
🧠
Frank is on the block with 5 votes. Nominating Bob would only create confusion and potentially save the Demon. Let Frank's execution proceed - if he's the Imp, good wins. If not, we reevaluate tomorrow.
🧠
Final push to confirm Frank's execution. All evidence converges: David evil + Bob's Empath + Heidi's Monk = Frank is Demon. Hold votes.
🧠
Counter Frank's last-minute redirect onto Bob. I am the real Butler, the only Outsider, so no Drunk exists. Bob's Empath info is reliable. Frank is the Demon and this execution wins the game.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good