Game Detail

Players

Alice (Fortune Teller) Bob (Ravenkeeper) Charlie (Mayor) David (Spy) Eve (Recluse) Frank (Chef) Grace (Imp) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil407,56211,744$1.3988
Good936,091430,258$0.4023

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: David. Your safe bluffs are: Butler, Monk, Washerwoman
📜
Storyteller
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Gather initial demon info on neighbors to baseline the board and prepare for day 1 info sharing or suspicion if hit.
📜
Storyteller
Alice
You chose Bob and Heidi. You receive the answer: NO.
📜
Storyteller
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Alive - Bob: Ravenkeeper (good), Alive - Charlie: Mayor (good), Alive - David: Spy (evil), Alive - Eve: Recluse (good), Alive - Frank: Chef (good), Alive - Grace: Imp (evil), Alive - Heidi: Soldier (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Whisper cleared neighbors my FT info to form trusted alliance. They can't both be evil (1 Demon,1 Minion max). Progress info sharing before noms.
🧠
Respond to her whisper per courtesy. Reveal my role to cleared players to form core good team. Propose coordination for her FT checks to narrow Demon suspects.
🧠
Whisper neighbors to start safe info exchange, build good alliances early. Avoid public reveal as Recluse to not seem suspicious Day 1.
🧠
Build trust with Eve and Frank, seem like a helpful townsfolk, gather info on what they know.
🧠
Share Chef info publicly in this group to build trust with David/Eve, compare with David's FT, flag trio as potential evil spread but possible. Progress info sharing early.
🧠
Day 1 early. Alice/Bob claims consistent & include me. Share Soldier (low threat role) to build good alliance, coordinate Ravenkeeper target, progress info vs quiet E/D/F group.
🧠
Build early alliance with neighbors to share future info, counter evil whispers, position as trustworthy good player.
🧠
Coordinate with David on bluffs and strategy.
🧠
Strengthen cleared trio alliance. Discuss suspects (Eve/David/Frank clique). Plan next FT check on them tonight. Coordinate before nomination.
🧠
Day 1 early, build core good team with cleared Alice/Heidi + neighbor Charlie. Share plan to target suspicious Eve/David/Frank group for tonight's info. Progress alliances before nominations.
🧠
Strengthen neighbor alliance with solid info exchange. David's FT info crucial early to ID Demon possibilities. Progress logic on trio.
🧠
Give a believable Fortune Teller result to build trust, avoid suspicion.
🧠
Strengthen alliance with David/Eve by sharing logical analysis of Chef+FT info on trio. Identify suspects (Bob/Heidi), plan N1 checks to narrow Demon before noms.
🧠
Build trusted good group with Alice/Bob/Charlie. Get Charlie's info on David. Coordinate checks on suspicious Eve/David/Frank to narrow evil. As Soldier, I'm safe/provable later.
🧠
Day 1, join solid group with neighbor Bob. Respond to Heidi, share David silence, reveal Mayor to build trust. Suspect other clique, progress info sharing.
🧠
Wait and observe. I've already coordinated with David. Let good players reveal info before I need to act.
🧠
Solidify core good team of 4 before noms. Confirm check plans on suspects. Discuss Grace/waiting players. Pressure trio via future noms/info. Helps narrow Demon suspects early.
🧠
Last tick before noms. Solidify team plan, agree on info checks, push to nom David (clique center) to progress Day 1 and narrow evil suspects.
🧠
Establish my Butler bluff and keep suspicion off Grace.
🧠
David revealed as Butler (good), builds trust. Reaffirm alliance with Eve/David. Use Chef info to suspect cluster. Prep for nomination by aligning votes.
🧠
Team solid good. Eve/David/Frank clique most suspicious. Coordinate first story nom on David to test/execute evil before they consolidate.
🧠
Solidify team plan to story nom David before nomination phase. He's shadiest hub. Early execution narrows evil, protects our info-gathering tonight.
🧠
Wait and observe before nominations. No need to expose myself by whispering too much.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Team plan: Nominate David, shady clique hub. Day 1, start execution info on suspects. Alice FT Eve/David tonight, me RK Frank if die. Progress game by challenging whispers.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
David suspicious whisper hub. Team of 4 votes executes for day 1 info. Progresses game, tests clique.
🧠
Vote yes on David to execute info on suspicious clique avoiding our good team. Early test progresses game, our clears safe.
🧠
Defend myself and redirect suspicion to Bob.
🧠
David is suspicious whisper hub of opposing clique. Team plan to story nom him first for execution info. With Bob/Alice voting, my vote + Charlie's executes him safely day1.
🧠
Team plan to story nom David first for execution info on shady clique. 3 votes already (Bob/Alice/Heidi), my vote makes 4 to execute and progress game.
🧠
Publicly defend David & expose bloc to sway Grace/Frank from voting (if they do). Prevent good death day1, narrow to bloc suspects. Progress info gathering.
🧠
Don't vote against my minion David. Let the vote play out - 4 votes already cast which may be enough.
🧠
David good (Butler confession to us). 4 whisper-group votes on him day 1 screams coordination. Speak to sway Grace/undecideds, prevent good loss & expose group.
🧠
4 votes on David already; speak to counter their claims, rally Grace, confirm execution for Day 1 info on shady hub before night. Alice FT verifies Eve/David next.
🧠
Counter Frank's misleading Chef claim (0 pairs allows isolated evils). Reinforce David as shady hub. Secure 4+ votes to execute info on clique, narrowing evil suspects.
🧠
Wait for vote result. Already spoke in defense. Nothing more to do this tick.
🧠
We have 4 votes; speak to sway Grace (our neighbor) to vote yes or deter lowers. Chef 0 doesn't clear whispers hub David. Day1 info exec progresses game.
🧠
We have 4 votes; reinforce to Grace for execution. Day 1 info crucial to narrow shady clique, progress to nights with data. As Mayor, survive to final 3.
🧠
Address Grace publicly to highlight 4-person bloc's suspicious whispering/coordination vs David's good Butler claim+our defense. Prevent execution if possible, narrow evil to bloc for later.
🧠
Appear thoughtful and undecided, avoid voting for David my minion.
🧠
Publicly address Grace: coordinated yes-votes from whisper group suspicious vs David's honesty. Chef 0 pairs limits their group to 0-1 evil. Urge no-vote on David to progress safely.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
David on block with 4 votes, 1 tick left. Speak to Grace/others to prevent counter-nomination, ensure shady David executes day 1 for removal and night info setup.
🧠
David on block with 4 votes, 1 tick left. Urge Grace publicly not to counter-nominate, emphasizing open claims vs their secrecy and invalid Chef defense. Ensures day1 execution info before night FT on Eve/David.
🧠
Appeal to Grace to nominate someone from the opposing cluster to save me from execution.
🧠
1 tick left, David on block with 4 votes. Urge Grace publicly not to counter-nominate Alice as David pushes; reinforce our open claims vs their secrecy to execute David for crucial day 1 info.
🧠
Last tick, Grace undecided. Reinforce David shady hub, Chef doesn't clear isolated evil, our open claims vs their secrets. Urge no counter-nom, exec for day1 info before Alice FT Eve+David N1.
🧠
Bloc coordination suspicious vs our open info sharing. Grace is swing; urge her to nom Alice testing FT claim. Splits vote or executes liar, progresses info without losing confirmed good David.
🧠
I should nominate Alice - she's a Fortune Teller which is a major threat to me as Demon. Even if it doesn't save David, it targets a key info role.
🧠
ABHC bloc coordinated whispers/votes day1 suspicious. Alice convenient FT claim. Nominate her to test claim, potentially surpass David's 4 votes with swing from Grace/Eve/David/me, save good David.
📜
Storyteller
Voting starts now for Alice. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Urge Grace vote no on Alice to exec David (4 votes). Chef 0 doesn't clear isolated whisper-hub David. Day1 info vital; Alice claim bluffable.
🧠
Last tick day1. Urge Grace no vote on me (test FT later). David 4 votes executes unless surpassed. Chef 0 allows isolated evil David. Our open team vs their whispers. Secure David execution for info.
🧠
Wait and see Grace's vote. No action needed from me right now.
🧠
Urge Grace vote no on Alice to exec David first for vital day1 info (Undertaker sees death). Our open claims vs their secrets; Chef doesn't clear isolates.
🧠
Grace is swing; reinforce she shouldn't vote Alice (risking tie/execute good) so David executes for crucial info, narrowing evils before Alice FT checks Eve/David tonight.
🧠
Raise hand to vote yes on Alice, aiming for 4+ votes to tie/surpass David's 4, saving confirmed good David while testing suspicious bloc claim.
🧠
Abstain to avoid suspicion. David will likely be executed but I survive as the Demon.
🧠
David good; save him by tying Alice at 4 votes (Eve+me+David+Grace). Test convenient FT claim. ABHC coord suspicious but 0 pairs limits their evils. Last tick before night; influence Grace/David to vote yes on Alice.
🧠
Counter Frank's tie push to Grace. Chef 0 doesn't clear secretive David hub. Prevent tie/Alice execution; get vital David execution info day1 to narrow evils before night.
🧠
Speak to Grace: reinforce our open good team vs their secrets, Chef doesn't clear isolated David-hub. Prevent her voting Alice (needs 4 to tie), let David execute for day1 info.
🧠
Vote yes on Alice to potentially tie and save myself from execution.
🧠
Final plea to Grace before tick ends: reiterate open good claims vs secret clique, Chef doesn't clear isolated David. Prevent tie/Alice exec, get day1 info from David to narrow Demon.
🧠
Final plea to Grace before tick ends. Her vote decides: no on Alice executes David (shady hub) for day1 info, advancing good win. Tie wastes info.
🧠
David good Butler per private reveal+Frank Chef. Bloc suspicious day1 coord. Urge Grace vote yes Alice for tie: saves David, tests convenient FT claim w/o losing good info.
🧠
Vote yes on Alice to tie with David, saving my minion from execution.
🧠
My vote ties Alice at 4 with David, causing tie=no exec. Saves likely good David (Butler confided), tests ABHC coord/suspicious claims. 0 pairs limits their cluster to 1 evil max. Progress to night safely.
📜
Storyteller
Voting is now closed.
🗳️
Tie for majority! Current leader was 4. Now no one.
📜
Storyteller
The vote for Alice ties with the previous leader. No one is currently on the block.
🧠
With 1 tick left, no one on block, urge team (Charlie/Heidi) to nominate Frank now. Tests his Chef claim, pressures shady group, gets execution info before night. Can't renom Alice/David.
🧠
Frank's Chef 0 allows isolated Demon David. Secretive bloc suspicious day 1. Can't renom David/Alice; nom Frank for info before night. Supports team push.
📜
Storyteller
Voting starts now for Frank. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Raise hand to vote yes on Frank. Team has 4 votes; Grace likely joins to test opposing secretive clique vs our open good claims. Day 1 exec shady player progresses info via removal.
🧠
Frank's Chef claim doesn't disprove isolated Demon David; secretive vs our open good claims (FT clear Bob/Heidi). Vote yes to exec/test him day1 before night.
🧠
Don't vote Frank - he's been an ally. Wait and see if the vote fails.
🧠
Our team (A,B,C,H) voting yes on Frank tests Chef, contrasts whispers vs open claims. 4+ yes executes/ties for vital Day 1 info before night.
🧠
Vote yes on Frank (4th vote) to tie/pressure for exec before night. His claim dubious, whispers suspicious. Day1 info vital as Mayor to narrow Demon suspects.
🧠
Urge Grace/David no-vote Frank to avoid executing good Chef whose info exposes bloc's impossible adjacents. Last tick before night; bloc can't get 5th yes if they abstain.
🧠
Vote yes on Frank to execute a good player, protecting David and disrupting the good team's information chain.
🧠
4 yes votes on me already (ABHC). Urge David/Grace (waiting) no vote to prevent 5+ exec. Day1 death loses key Chef info narrowing isolated evils. Highlight bloc suspicion.
🧠
We have 4 yes votes on Frank. Urge Grace to vote yes for 5th exec. Her vote decides. Chef 0 allows isolated evil ignoring our good claims. Day1 info crucial before night.
🧠
Grace pivotal; 4 yes already (us bloc). Urge her yes for 5 to exec Frank before night, gain info on secretive team. Chef 0 doesn't clear David hub.
🧠
Don't vote for Frank. Let the vote fail.
🧠
Urge Grace yes vote on Frank (5th vote) for execution/info before night. Our open claims vs their secrets; Chef misses isolated evil.
🧠
Last tick day1, 4 yes votes on Frank already. Urge Grace vote yes for 5th to exec suspicious Chef claim holder before night, gain info/eliminate threat. Ties if 4, no exec.
🧠
Speak reinforces Chef logic to Grace (waiting). Bloc has 4 yes; her no keeps tie/no block, saves Frank's vital info. David waiting (no). Prevents evil removing good info day1.
🧠
Not voting keeps Frank alive, maintains confusion, and I already voted on Alice tie which helped. Let the 4 votes fail to execute Frank.
🧠
Speak reinforce Eve, sway Grace/David no vote. Tie 4-4 survives, keeps Chef info for night/day2 crucial vs demon kill.
📜
Storyteller
Voting is now closed.
🗳️
Tie for majority! Current leader was None. Now no one.
📜
Storyteller
The vote for Frank ties with the previous leader. No one is currently on the block.
🧠
Counter Frank's flawed logic (goods can cluster under 0 evil pairs). Reinforce our openness vs their secrecy. Prep Grace/Day2 to target shady clique before night.
🧠
Day ending no exec. Reinforce open good bloc vs secretive evil before night. My FT checks N1 on Eve/David per plan. Bob RK if killed.
🧠
Day is ending, just wait out the last tick.
🧠
Voting closed, tied, no exec. Day 1 best no death, get Alice FT on Eve/David suspects tonight. Bob RK Frank if dies. Progress to night for info.
🧠
Can't renom David/Frank today. Eve secretive bloc member; nom her for Day1 execution info via potential UT. Fits Chef 0 if isolated evil. Progress to narrow evils before night.
📜
Storyteller
Voting starts now for Eve. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Eve secretive, opposes executing Frank Chef contradicting our team. Vote yes to execute or tie for Day 1 info before night; progress game, test bloc.
🧠
Team (Bob/Charlie/Heidi/me) pushing Eve as secretive evil. Vote yes for day1 execution info before night; my N1 can check Eve/David if survives. Progress game.
🧠
Don't vote yes on Eve, she's been an ally. Wait and let others decide.
🧠
Raise hand to vote yes on Eve. Our open good bloc needs Day1 execution info on suspicious secretive whisper clique before night. Chef 0 allows isolated Demon; clique hides it. Push for 5 yes votes.
🧠
Raise to make 4 yes (team 3 + me). Urge toward 5 with Grace for day1 exec on suspicious secretive Eve, vital info before night. As Mayor, survive to final 3 but info first.
🧠
Last tick before night. Convince Grace/David to vote no on me (tie or fail exec). Bloc contradicts Chef logic; expose them. As good Recluse, stay alive to organize town vs bloc.
🧠
Don't vote to protect Eve.
🧠
Last tick voting Eve. 4 yes (ABHC). Urge Grace/David no-vote Eve to tie/save good info. Bloc contradicts 0 pairs w/ adj cluster coord. Prevent evil day1 exec.
🧠
Urge Grace yes on Eve: highlight open good claims vs secretive clique, Chef 0 allows isolated evil Eve. Secure 5th vote for execution info before night.
🧠
Urge Grace/David yes on Eve last tick. Secretive bloc suspicious vs our open good claims. Exec Eve tests their team, removes threat before night. Ties if not, but pressure them.
🧠
Don't vote yes on Eve to protect good player and avoid giving the bloc a win. Let Grace decide.
🧠
Urge Grace/David yes on Eve for day1 info. Bloc secretive hides Demon; our open claims (Mayor etc.) trustworthy. Exec Eve progresses game, reveals via death.
🧠
Reinforce to Grace/David: bloc coord + Chef 0 = evil team. Prevent my day1 exec as good Outsider; keep logic/info for night1.
🧠
Don't vote yes on Eve to protect evil ally.
🧠
Reinforce to Grace/David: ABHC bloc too coordinated day1 for goods, even with isolated possible. Save Eve (likely good info source) from evil chain execs. Ties force night info for Ravenkeeper claims.
📜
Storyteller
Voting is now closed.
🗳️
Tie for majority! Current leader was None. Now no one.
📜
Storyteller
The vote for Eve ties with the previous leader. No one is currently on the block.
🧠
1 tick left, voting closed no block. No useful nom possible (can't renom suspects). Wait for night; as RK want Demon kill me for info tomorrow to verify claims.
🧠
1 tick left, no viable noms left (only Bob/Charlie/Grace/Heidi available). Wait for night: recheck pairs, Heidi Soldier safe, Bob RK potential info if killed. Ties prevent bad exec.
🧠
Nothing to do, day is ending. Wait for night.
🧠
1 tick left D1, only Grace nominatable (others used/blocked). Forces claim/discussion/vote before night. Reveals alignment via reaction; team (4 votes) + ? can exec if evil. Progresses to info win.
📜
Storyteller
Voting starts now for Grace. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Raise yes on Grace to unify open good team (4 yes tie), pressure suspicious unclaimed swing who waited vs us. Day1 exec/tie gives info before night; preserves Soldier safe for Demon kill elsewhere.
🧠
Support Heidi's nom of suspicious unclaimed Grace who waited. As good FT with confirmed good neighbors, push day1 exec for crucial info before night kill.
🧠
Protect Grace by not voting yes.
🧠
Grace unclaimed, waited on Eve vote urging no by clique. Suspicious non-joiner to open team. With Bob/Alice yes, my/Charlie yes ties/forces block or exec, gains info before night as Soldier safe.
🧠
Grace unclaimed, waited on Eve vote instead of joining open team. Vote yes for 4th hand to tie (or more), force exec or block her before night for crucial info as day1 ends.
🧠
Bloc too coordinated for day1 goods in adj clump even with Chef0. Grace likely good swing vote. Speak to urge David/Frank/Grace no vote on her, prevent evil exec before night.
🧠
Wait and let the vote fail to a tie, protecting myself.
🧠
Speak to sway David (waits) no on Grace. Bloc coord screams evil hiding isolates (Alice+Charlie poss). Grace good swing like me/Eve. Prevent day1 good death, info night.
🧠
1 tick left, 4 yes on Grace. Urge David for 5th yes to exec suspicious unclaimed swing who didn't join open good team. Day 1 exec gives crucial alignment info before night; narrow suspects.
🧠
4 yes votes on Grace already. Urge David (key vote) yes to reach 5 and execute/test her as unclaimed swing before night. Progress info gathering.
🧠
Do not vote for Grace (the Demon). Let the vote fail.
🧠
David is key vote. Urge him yes on Grace: unclaimed, waited on Eve like protecting clique. Our open team solid vs their secrecy. 4 yes now, his yes execs before night.
🧠
David is swing vote (4 yes now). Urge him yes on Grace to test unclaimed waiter vs our open team, forcing info/reaction before night. Chef0 logic clears our bloc coord as good.
🧠
Urge David no on Grace. Bloc adj coord evil-like despite Chef 0 limit; Grace good swing. Tie saves her, blocks evil night kill.
🧠
David is my minion and should vote NO. I already waited. Just need to let the vote conclude.
🧠
David is swing vote. Reinforce no on Grace: ABHC coord screams evil despite Chef 0 limits. Save good swing, force night info vs their block.
📜
Storyteller
Voting is now closed.
🗳️
Tie for majority! Current leader was None. Now no one.
📜
Storyteller
The vote for Grace ties with the previous leader. No one is currently on the block.
🧠
Last tick D1, no block. Speak to sway David/Grace with open claims vs shady whispers. No immediate exec, but solidify alliances for night survival and D2 noms.
🧠
Final tick D1, no block. Reinforce open good bloc with FT clear vs secretive group. Urge David/Grace join pre-night for D2 majority & info sharing.
🧠
No nomination left for me to make usefully. Wait out the phase.
🧠
Highlight Frank's impossible Day 1 Chef claim to expose him as liar/evil, sway David/Grace to our team before Night 1. Progress by challenging false claim.
🧠
Frank's impossible Chef claim proves him evil. Reinforce to convince David/Grace to join open ABHC team, get info night, narrow Demon suspects.
🧠
Heidi/Charlie's Chef lie is mechanical proof of evil (Chef starts info). Bloc coordinates suspiciously. Nom her to force test/execution before night, narrow Demon suspects.
📜
Storyteller
Voting starts now for Heidi. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Expose open team's mechanical lies (FT day1, Chef night) publicly. Sway David/Grace to yes on Heidi, test liar before night. Helps narrow evil.
🧠
Explain FT Night0 real info prevents Heidi exec (cleared good). Admit Chef slip error but secretive Eve/Frank still sus. Realign Bob/David/Grace to no vote Heidi, progress vs evil bloc before night.
🧠
Vote yes on Heidi to weaken ABHC bloc and protect Grace.
🧠
Urgently defend as Soldier, correct Chef starts knowing (team error), reaffirm Alice FT start info clears me/Bob. Urge David/Grace/Bob/Frank no vote—test Eve/Frank clique instead. Prevent my exec day1 to continue info gathering.
🧠
Defend Heidi good, prevent day1 good exec loss. Expose Bob flip as evil tell vs prior team play. Undermine Eve mech lie claim with correction. Push no vote, info night as Mayor.
🧠
Heidi part of lying coord bloc contradicting Chef0. Day1 exec minion helps narrow Demon. David/Bob yes, I join to push exec or tie.
🧠
Vote yes on Heidi to help execute a good player and show I'm not aligned with ABHC.
🧠
Push exec on suspicious Heidi (lied, bloc coord hides isolated evil despite 0 pairs). With 3 yes + Bob + me =5 yes exec before night, removes evil.
🧠
Correct my earlier flip—team mistake explained. 4 yes already (DEFG), don't add 5th. Tie no exec, Heidi Soldier survives night. Expose Eve/Frank lies next day.
🧠
Prevent execution of cleared good Heidi (Soldier claim, my FT no Demon). Tie vote preserves team for night1 info. Day1 exec risky without death.
🧠
Keep hand raised to help execute or tie on Heidi. Executing Soldier is good for evil team.
🧠
Speak to reaffirm correction and team, urge David/Grace no/tie on me. 4 yes already ties (no exec), survive night as Soldier to help good win day2.
🧠
Highlight E/F adj contradicts Frank Chef 0 if both evil, proving lie. Urge David/Grace tie/no on Heidi good Soldier. Save her, gain night info from claims (FT, RK), survive as Mayor.
🧠
Counter Charlie's adj claim (Chef total pairs), highlight bloc lies/slips suspicious. Urge David/Grace yes on Heidi for exec or tie; expose Alice FT impossible. Progress by testing bloc before night.
🧠
Keep hand raised, wait for vote result. Heidi execution or tie helps evil team.
🧠
4 yes votes (us) on Heidi; speak urges David/Grace stay up, clarifies Chef adj pairs so Eve/Frank ok, counters bloc to tie/pressure suspicious Heidi/bloc before night.
📜
Storyteller
Voting is now closed.
🗳️
Tie for majority! Current leader was None. Now no one.
📜
Storyteller
The vote for Heidi ties with the previous leader. No one is currently on the block.
🧠
Expose Alice mechanical FT lie (no day1 info possible) to sway David/Grace to Eve/Frank team, break open coord bloc. As RK, survive night or die for info; progress logic before night.
🧠
Counter Bob's false mechanic claim on FT Night 0 to retain David/Grace trust. Reaffirm open team, urge no flip to Eve/Frank secretive bloc before night. Progress by clarifying mechanics.
🧠
Nothing to gain by speaking now. Let night come.
🧠
Last tick, David waiting. Sway him/Grace to nom Bob (not yet nom'd), his wild flips most suspicious vs known Night0 mechanics. Progress to exec evil before night, narrow suspects.
🧠
Last tick day1. Expose Eve's clear mechanical Chef lie (total vs adj pairs) proving evil. Note Bob flips. Urge D/G nom Bob (they can). Align them before night, progress vs secretive bloc.
🧠
Correct my Chef slip (it is adj pairs count, zero=no adj evils), expose Alice no FT day1 info mechanically impossible, urge David/Grace nom suspicious bloc before night to test.
🧠
Nominate Bob to target a good player under cover of his suspicious flip-flopping behavior.
📜
Storyteller
Voting starts now for Bob. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Admit FT night 0 mistake to rebuild trust, highlight Chef logic discrediting suspicious ABCH clump, urge no votes on my execution to stay alive and help good team narrow evils.
🧠
Bob flipped multiple times, super suspicious per team. Vote yes to execute/test before night1; if good dies, proves others. Helps narrow evils early.
🧠
Vote yes on Bob to try to execute a good player.
🧠
Bob's repeated flips and mech forgetfulness scream evil manipulation. Day 1 test high-sus before night kill; aligns with team shift to purge him. 5 yes executes, helps narrow evils.
🧠
Bob's multiple flips inconsistent, voting yes tests him before night. Current 3 yes + mine =4 tie, no exec but info on voters/behavior.
🧠
Bob most suspicious flipper in shady bloc. Chef 0 limits bloc to 1 evil; their coord screams it. Day1 exec before night tests claim, progresses good team.
🧠
Not voting keeps Grace as neutral swing voter, avoids signaling coordination with Eve/Frank.
🧠
Bob's flips most suspicious; 5 yes already executes but raising secures. Tests bloc integrity before night with Chef 0 limiting adj evils.
🧠
6 yes votes likely execute me (bad, lose day1 presence). Urgently speak to Grace (waiting) and others: explain correction not flip, reiterate ABCH suspicious per Chef, urge vote no to survive and nom real evil later.
🧠
Urge lower hands on Bob: my FT clear proves no Demon. Flips=confusion. Eve/Frank more suspicious secretive bloc w/Chef push. Save exec for them tomorrow to narrow before night.
🧠
Lower hand to seem cooperative with Alice's argument, build trust with ABHC bloc while Bob likely still gets executed with remaining votes.
🧠
Lower hand to tie vote on Bob (now 4 yes), avoid day1 exec of cleared non-Demon. Save execution for real evil like Eve/Frank bloc. As Soldier safe night1.
🧠
Alice FT cleared Bob no Demon; his flip was rule forget, not evil. 4 yes ties anyway. Lower to prevent possible good exec day1, get night info as Mayor.
🧠
Hand up on Bob; speak sways David/Grace to raise for 5 yes exec before night1, tests bloc claims and reduces suspects. Chef logic outs bloc coord as fake-good.
🧠
Vote yes on Bob to help execute a good player and maintain cover as Eve/Frank-aligned swing voter.
🧠
Urge David yes-vote on Bob to reach 5 for exec or tie block. Tests flips/clump before night; 0 pairs makes their coord improbable for multi-good clump. Progresses info.
📜
Storyteller
Voting is now closed.
🗳️
Tie for majority! Current leader was None. Now no one.
📜
Storyteller
The vote for Bob ties with the previous leader. No one is currently on the block.
🧠
Expose Frank's impossible Chef 0 claim publicly before night. Sows doubt on him, protects me, directs suspicion to real evil for tomorrow.
🧠
Correct Bob's Chef misread publicly to build trust, reinforce my FT clear on Bob/Heidi, pivot suspicion to Eve/Frank bloc aggression before night. Prevent day1 loss, gather N1 info.
🧠
Nothing to do, phase ending.
🧠
Claim Soldier publicly to confirm Alice FT clear on me, build good trust in ABCH, highlight Eve/Frank suspicious pushes before night. Progress info sharing.
🧠
Voting tied/closed, night soon. Reinforce Alice FT/Frank Chef logic publicly, highlight Eve ignoring clears & pushing despite info. Builds good alliance, directs day2 suspicion to Eve/Grace, protects me as Mayor for endgame win con.
🧠
End day reinforcing ABCH suspicion via Chef logic, counter their 'we're cleared' narrative. Plant doubt for day 2 noms after no exec today. As Recluse, avoid role reveal yet.
🧠
Day is ending, no more nominations. Just wait for night phase. Kill Alice tonight - she's the Fortune Teller and biggest mechanical threat.
🧠
David only one who can nom Charlie (not yet nominated). Urge him publicly to nom before night ends (1 tick left). Test susp bloc, progress info.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is the biggest threat - actively building cases against Eve/Frank. Eliminating him disrupts the good team's logic chain.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Grace
You chose to kill Charlie.
📜
Storyteller
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Day1 pushers Frank/Grace ignored FT clear on Bob/Heidi, suspicious vs Chef0 claim. Checking adj pair tests if Demon there (impossible if Chef true), narrows suspects definitively with NO or pins YES.
📜
Storyteller
Alice
You chose Frank and Grace. You receive the answer: YES.
📜
Storyteller
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Alive - Bob: Ravenkeeper (good), Alive - Charlie: Mayor (good), Alive - David: Spy (evil), Alive - Eve: Recluse (good), Dead - Frank: Chef (good), Alive - Grace: Imp (evil), Alive - Heidi: Soldier (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinate with David on tonight's kill target and bluff strategy.
🧠
Whisper cleared allies (Alice/Heidi) + neighbor Charlie to build good bloc early Day2. Share Eve death benefit, probe Frank claim to find contradictions before noms. Progress info sharing as good Ravenkeeper.
🧠
Coordinate with Grace to push Frank nomination while keeping our coordination hidden.
🧠
Reveal true Chef 0 pairs to ABCH bloc (Bob just whispered them) to ally, confirm consistency, gain trust, narrow to isolated suspects like David/Grace for noms.
🧠
Respond to Bob's group whisper, build ABCH trust as good Soldier. Probe Frank's Chef fit & his new whisper to bloc; narrow evils non-adj per claim.
🧠
Regroup with allies David (Butler) and Frank (Chef 0). I'm dead good Recluse, push nom suspicious ABCH bloc member like Bob to progress and use ghost vote later.
🧠
Share my N1 YES info with trusted ABCH bloc to coordinate nomination on Frank/Grace suspects, leveraging Chef claim analysis to narrow Demon. Progress to execution before final day.
🧠
Alice FT yes on Frank/Grace, his Chef claim questionable with Eve push/death adj him. Coordinate bloc to nom Frank, pressure the signal pair before nom phase.
🧠
Wait to gather info before acting, let David stir suspicion toward Frank organically.
🧠
Bloc coord critical pre-nom. Alice FT yes huge vs Frank Chef bluff attempt. Echo Charlie: nom Frank to clear or expose Demon. Heidi Soldier safe confirms good death.
🧠
Respond to Eve, keep her ghost vote aligned with our goals, steer toward Frank nomination.
🧠
David repeats Bob's Chef misread; correct publicly/privately to build David/Eve trust, counter ABCH coord, push nom on bloc before nominations. Progress to execute evil.
🧠
Bloc consensus on Alice FT YES vs Frank/Grace. Frank's Chef claim and bloc-join suspicious. Coordinate to nom Frank next, leverage 2 ticks left to build case before nomination phase.
🧠
Correct David's Chef error to realign him w/ Frank. ABCH bloc sus; coordinate D/F/Grace to nom/test ABCH early. Use ghost vote later. Progress to expose Demon.
🧠
Bloc consensus to nom Frank; confirm and lock in to execute the yes signal during nomination phase. Progress to win by testing suspicious pair.
🧠
Bloc consensus on Frank nom due to Alice FT yes and sus whisper. Confirm agreement, prepare votes to execute Demon suspect. As Mayor, survive but push exec now to narrow.
🧠
Stay quiet, let David work on Frank suspicion. Nomination phase is next tick.
🧠
Bloc united on Frank nom due to FT yes + sus whisper. Confirm vote yes to execute evil in pair. Progress to nomination phase strong.
🧠
Respond to Eve and Frank, appear to reconsider, and steer toward nominating someone from ABCH bloc to protect Grace.
🧠
David/Eve aligned vs ABCH. With 1 tick left pre-nom, confirm consensus to nominate Bob, tight bloc most sus per coordination + ties. Builds exec pressure on evil.
🧠
Bloc consensus to nom Frank tests Alice's key FT yes info without contradicting Chef 0 fully. Last tick, confirm unity for vote; Grace/David/Frank trio suspicious, Eve dead fits non-safe.
🧠
Confirm nom plan with David/Frank before nomination tick ends. Leverage their agreement to target Bob, break sus ABCH bloc. Save ghost vote for later.
🧠
Bloc united on nom Frank to test my FT yes pair. Confirm readiness before nomination phase; execute evil in pair to narrow Demon.
🧠
Bloc locked on nom Frank to test Alice FT yes (highest info). Chef0 doesn't override FT; Eve death sus adj Frank. Last tick pre-nom, confirm unity to execute evil & win as Mayor.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Bloc consensus to nom Frank to test Alice's credible FT yes on him/Grace. Chef0 doesn't trump FT or explain Eve death next to him. As Mayor, pressure evil now before night; final 3 goal but exec Demon better. Last tick, act.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Bloc locked to exec Frank per Alice FT yes + sus whispers + Eve death adj him. My yes vote (4th) executes him, removes likely evil before night.
🧠
Publicly defend vs bad FT read (false pos Grace likely). Rally David/Grace/Eve votes no. Survive day2 to push ABCH bloc noms. Execution too early, info loss.
🧠
Frank up for vote after Charlie nom. Bloc locked to test Alice FT yes. His defenses (Grace false pos, Chef 0) possible but don't disprove; Eve death sus. Vote yes with bloc to progress, 4 needed.
🧠
Raise hand to vote yes on Frank execution. Bloc plan to test FT yes pair; Charlie/Heidi already yes, Bob likely next. 4 votes executes, progresses info toward demon hunt.
🧠
Publicly defend Frank to sway David/Grace/Bob no-votes. Chef logic holds, ABCH too coordinated evil. Prevent likely good death, push Bob test tomorrow.
🧠
3 yes votes already (A/H/C). My vote executes Frank, testing FT yes vs Chef bluff + Eve death. Bloc plan locks win path.
🧠
Don't vote for Frank - he's good and an ally against ABCH. Let the vote play out.
🧠
Vote yes to blend in and remove Frank, who could be a threat with his Chef claim.
🧠
Vote likely passes with 5 yes already (A,B,C,H,G). Speak to push David to vote yes, secure 6-1 exec on sus Frank (FT yes + Eve death), test claim and progress to narrow Demon suspects.
🧠
Counter Charlie's push on David publicly. Highlight Grace's yes vote contradicting her being good false-positive. Urge David vote no to survive and nom ABCH tomorrow. With Eve ghost no, prevent 4+ yes if possible.
🧠
Already 4 yes votes (ABCH). Urge David to vote yes on Frank to test FT yes securely. Chef 0 doesn't override demon signal; Eve death sus. Ensure execution.
🧠
Already 5 yes votes (us bloc + Grace), but David waiting. Speak directly to seal his yes vote, execute Frank to test FT yes & sus factors before night.
🧠
5 yes votes already, but speak to solidify David's no vote per his whisper. ABCH bloc too sus; Frank's defense solid. Prevent good execution, push Bob nom next.
🧠
Alice FT yes solid, Chef 0 doesn't rule out Frank D (bluff) or Grace D. Grace yes vote suggests not partners. Exec Frank tests key pair, progresses to narrow demon suspects.
🧠
Stay consistent with my whispered position - vote no on Frank by not raising hand. Frank's execution isn't ideal but Grace survives. Maintain credibility with the anti-ABCH narrative.
🧠
I raised my hand on Frank to look like I'm following the Fortune Teller logic, not to protect myself. Need to explain why I voted yes on Frank despite Frank's defense about me being the false positive.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Frank has 5 votes, 1 tick left. Publicly urge no more noms, execute Frank to test sus claim & FT. Locks in win progress, pressures David not to nom.
🧠
1 tick left, I'm on block w/5. Nom Bob per David/Eve plan to put alt on block, hope David/others vote to surpass/tie, execute Bob or save me. Progress vs bloc.
📜
Storyteller
Voting starts now for Bob. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent Bob getting 5+ votes to tie Frank's 5. Urge David/others no raise hand on Bob so Frank executes solo. FT yes + Eve death seals Frank evil. Night next, must execute evil now.
🧠
Urge David/Eve/Grace to vote yes on Bob for 5+ votes to tie my execution (5 votes), preventing my death as good Chef. Test suspicious bloc member Bob; progress game vs stale pushes.
🧠
Counter Frank's push on Bob. Urge David no vote on Bob (cleared FT n0) to let Frank's 5 votes execute him (FT signal + Eve death adj). With 2 ticks left, prevent tie/surpass before night.
🧠
Last tick: Urge David no vote on Bob to secure Frank's 5-vote execution before night. Bloc coordination + FT + Eve death outweighs Frank's defense. Test resolves N1 signal.
🧠
As ghost, my vote pushes Bob to 5+ to tie Frank's 5 votes, preventing execution. Saves likely good Frank, counters evil bloc coord, buys time for Day 3 logic.
🧠
Urge David no vote on Bob to let Frank's 5 votes execute him unchallenged. FT signal + Grace yes vote + Eve death seal Frank evil. Prevent tie/supersede before night.
🧠
Wait/don't vote on Bob to maintain cover as Frank-aligned.
🧠
Wait and let Frank execute. My cover is solid from voting yes on him.
🧠
David is swing; reinforce not voting Bob. Eve ghost vote on Bob, but her past push on cleared Bob sus. Grace yes vote clears her. Let Frank execute with 5 votes before night.
🧠
Urge David raise hand on Bob for tie (need 4 more incl him+me). Bloc ignores Chef0 logic, Eve dead good proof. Counter pressure, progress test before my exec.
🧠
David is swing vote. Reinforce no vote on Bob (cleared n0) to execute Frank (FT hit, Eve died adj, Chef doesn't clear). Grace yes vote proves her good. One tick left, must pressure before night.
🧠
David hesitating; reinforce no vote on Bob. Grace yes vote, Eve push despite my clear on Bob, Eve death by Frank all point to Frank evil. Exec him before night or Demon kills again.
🧠
Last tick—David is swing vote. Urge him publicly to raise on Bob for tie, save good Frank (Chef 0 valid), test sus coordinated ABCH/Bob pusher before night. Bloc pressure reveals their fear.
🧠
David only needs convincing not to vote Bob (only Eve did). Reinforce FT logic, Grace good vote, Eve sus push despite clear, Frank desperate nom. Let Frank's 5 execute before night - most sus.
🧠
Not raising hand on Bob maintains cover. Frank executes either way. No benefit to tying Bob vote.
🧠
Wait and let Frank execute. My yes vote on Frank has already built credibility.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
Nominee Bob did not reach threshold.
📜
Storyteller
Bob did not receive enough votes (1/4).
🧠
Final nomination tick. Speak to pressure David/others not to nominate, ensure Frank's 5 votes execute him unchallenged before night. His sus max, aligns with FT + death + push.
🧠
Last tick: Urge David nominate Alice/Charlie (bloc leaders) to put new on block, potential tie/surpass my 5 votes. Chef 0 breaks bloc multi-evil adj impossible. Expose their pressure as fear—survive night with info.
🧠
Last tick before night. Urge David no nom to execute Frank with 5 votes. His demon signal + Eve death next to him + Grace good vote seals it. Progress to test evil.
🧠
Last tick. Urge David no nominate. Grace yes vote + Eve death next to Frank + my signal = Frank demon. Prevent tie/night kill.
🧠
Last tick: Urge David to nom Alice/Charlie per Frank, block their 5-vote Frank exec. Their desperation vs Chef logic exposes evil coord. Save good Frank, force test before night.
🧠
Last tick, reinforce David/Grace: no nom, let Frank's 5 votes execute him. Chef 0 trumped by FT demon + Eve death adj him; Grace vote clears her good.
🧠
Frank executing is good for evil team. Just wait and let it happen.
🧠
Let Frank execute cleanly. No action needed from Grace this tick.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Alice to remove the Fortune Teller demon signal threat on Grace. She is the primary logical threat.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Grace
You chose to kill Alice.
📜
Storyteller
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Dead - Bob: Ravenkeeper (good), Alive - Charlie: Mayor (good), Alive - David: Spy (evil), Alive - Eve: Recluse (good), Dead - Frank: Chef (good), Dead - Grace: Imp (evil), Alive - Heidi: Soldier (good), Alive
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Coordinate with Grace on who to target for execution today. Push Bob as suspicious.
🧠
David trusts Frank/Eve; just whispered Grace. Share Chef 0 to prove no adj evils, rule out multi-evil in ABCH adj spots. Push nom suspicious bloc before they control exec.
🧠
Coordinate with David to push Bob for execution today.
🧠
Grace sus in top scenarios from Alice signal + survival. Coordinate w/ cleared allies Bob/Charlie (Alice FT clear) before noms to confirm sus and plan vote.
🧠
Heidi (good Soldier) points Grace sus post-Alice death. Coordinate ABCH bloc (Bob/Heidi/me) to nom Grace next tick. David whispers sus too. Push exec Grace to kill Demon.
🧠
I'm dead good Recluse, night death proves not Demon/Minion. Align with Frank(David/Grace whisper), push against ABCH who killed good Frank despite Chef 0 logic. Coordinate ghosts/alives to nom suspicious ABCH on Day 3.
🧠
ABCH bloc aligns on Grace as Demon via Alice FT logic. Confirm unity, plan nomination before phase ends. Reveal my role for trust. David sus whispers; isolate him.
🧠
Whisper bloc my FT reads: clears Bob/Heidi, incrims Grace post-Frank death. Coordinate nom Grace to exec Demon before final day.
🧠
Coordinate with Grace on targeting Bob for execution today.
🧠
David/Grace wavering with private whispers. Reinforce Chef logic, Alice good death, bloc evil. Coordinate nom Charlie (central whisperer) before nomination tick to execute Demon.
🧠
Wait for nomination phase where I can support nominating Bob.
🧠
Solidify ABCH alliance with Bob/Charlie/Alice ghosts. Confirm nom Grace next phase as Demon per FT logic. Outvote David/Grace. Win at 5 alive.
🧠
Bloc aligned on Grace via Alice FT. Confirm plan for one of us (Bob/Heidi/me) to nominate Grace next phase. Our 3 alive + ghosts beat David/Grace. Execute Demon to win.
🧠
Reinforce good team (Frank/David/Grace) to nominate Charlie as per Frank's logic. ABCH bloc evil, executed Chef despite 0 pairs. Nomination imminent, must execute evil now to win.
🧠
Bloc locked on Grace per Alice's confirmed FT logic. Confirm Charlie nominates her next phase as Mayor; we vote yes to execute Demon.
🧠
Reinforce ABCH bloc to nominate/execute Grace per FT info. With 5 alive, wrong exec loses momentum but Grace highest sus. Ghost vote saved for her.
🧠
Wait for nomination phase. Will push suspicion on Bob when nominations open.
🧠
Next is nomination. Coordinate David/Grace (likely good, our neighbors) + Eve to nom Charlie (bloc member, neighbor to Bob so safe test). With 0 pairs, reveals Demon in bloc. Save ghost vote.
🧠
Wait for nomination phase. David will push on Bob, I'll back him up.
🧠
Probe David privately before nomination phase on his sus whispers with Grace/evil ghosts. His response may confirm evil or give info. Bloc locked to nom/execute Grace; this adds data without derailing.
🧠
Confirm bloc to nominate/execute Grace next phase per Alice FT logic. As Mayor, my nomination carries weight; secure votes from Bob/Heidi/Alice ghost to win.
🧠
Nom phase imminent. Reinforce allies vs Heidi's whisper to David. Push nom Charlie (non-adj evil to Bob) to break bloc; vote yes to execute if good info fits.
🧠
Bloc (me/Charlie/Heidi/Alice) locked: Charlie nominates Grace next. Last discussion tick; whisper David Alice's FT logic + his sus whispers to sway his vote YES on exec. 3 alive yes + his = win.
🧠
Last discussion tick. Reinforce bloc to nominate/vote Grace ensuring execution. My ghost vote seals it. David sus but Grace primary target from info.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
FT logic irrefutable: Frank/Grace demon pair signal, Frank not Demon so Grace is. 5 alive, our 3 votes execute her safely. David sus but secondary. Must nominate now, last tick, to execute Demon and win.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Voting yes on Grace executes probable Demon per Alice FT logic. Bloc has 3 alive votes (me/Charlie/Heidi) + ghosts. Final push to win before night.
🧠
Publicly urge NO vote on Grace to save good ally. Chef logic clears her; sway David/Heidi to deny 3 yes votes. Prevent good exec, force next nom on Bob/Charlie.
🧠
Team locked in per whispers: Bob/Heidi/Alice vote yes on Grace. As Mayor, voting yes executes Demon per Alice FT, progresses to win. 3 votes needed; Bob already yes.
🧠
Do not vote for Grace. Wait and see if Heidi votes.
🧠
Defend myself by undermining Alice's FT claim and pointing suspicion at Bob.
🧠
Grace is Demon per FT logic. 2 yes votes so far (Bob,Charlie). My ghost vote makes 3, executes her. Win game now.
🧠
Publicly reinforce Chef 0 pairs: Bob-Charlie not both evil, Grace fits good. Sway David/Grace/Heidi no vote on Grace. Save for Charlie nom next. Prevent minion exec.
🧠
3 yes votes already (Bob,Charlie,Alice ghost), my yes seals execution of Grace Demon per FT chain. David sus but Grace priority; execute now with team votes to win.
🧠
Publicly counter Grace's red herring defense and pressure undecided David to vote yes. We have 4 yes votes already; this seals execution of Demon.
🧠
Publicly urge David to vote no on Grace as ABCH bloc evil who killed good Frank. Sway his vote to save likely good Grace, position to nom/test Charlie next day.
🧠
Team locked to exec Grace per FT logic. 3 yes votes (Bob/Heidi/me) already; speak publicly counters evil ghosts swaying David, ensures 3+ yes for execution. Win now or via Mayor con at 3.
🧠
Do not vote for Grace. The vote is already passing with 4 hands. I must not contribute to executing my Demon.
🧠
Check if I already have enough votes against me - looks like 4 hands raised already which exceeds the threshold. I should speak to sow doubt anyway.
🧠
Publicly reinforce FT logic to David during vote. We have 4 yes already (Bob,C,Heidi,me ghost), his yes seals it. Counter Eve/Frank ghosts, execute Demon Grace to win.
🧠
Speak publicly to sway David (swing vote) against Grace exec. Reinforce Chef 0 pairs blocks Bob+Charlie both evil, highlights ABCH kill of goods. Vote fails, allows nom Charlie next tick/night to test bloc & win final day.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Grace on block 4 votes, 1 tick left. Publicly counter Grace/ghosts to David, explain Frank minion lie, urge no more noms. Ensures execution without tie/surpass, wins if Grace Demon (logical from FT).
🧠
Grace on block 4 votes, 1 tick left. Urge David to nominate Charlie immediately to tie/surpass and test ABCH neighbors Bob/Charlie (at most one evil). Prevents likely good Grace exec, progresses to break evil bloc.
🧠
Last tick before night. Grace on block with 4 votes. Urge David publicly not to nominate me or others; reinforce FT logic so Grace executes, demon dies, good wins.
🧠
Nominate Charlie to try to tie votes and save Grace the Demon from execution.
📜
Storyteller
Voting starts now for Charlie. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
David's Charlie nom risks 4-vote tie (David/Grace/Eve/Frank ghosts) saving Grace Demon. Speak publicly to convince David vote no on Charlie, ensuring Grace's 4 votes execute her and good wins.
🧠
Push yes votes on Charlie to tie/supersede Grace's 4 votes, saving likely good Grace. Chef logic clears both Bob/Charlie evil impossible. ABCH killed good Frank despite perfect info. Pressure David/Heidi to flip vote.
🧠
Speak to correct David's logic on Chef (0 pairs ≠ both neighbors evil), reaffirm Grace Demon via FT, urge vote no on me to execute Grace before night. Prevent tie.
🧠
No point voting yes on Charlie alone - need 5 votes and won't get them. Just wait.
🧠
Encourage David and Heidi to vote yes on Charlie to tie or surpass my vote count.
🧠
Push no vote on Charlie to prevent tie/supersede Grace's 4 votes. Reinforce FT logic clears Grace as Demon; debunk Chef misread to sway David/Heidi. Ensure Grace exec this day.
🧠
Vote yes on Charlie to test ABCH bloc. 0 pairs means Bob-Charlie not both evil. Ties/surpasses Grace's 4 votes, prevents executing potentially good Grace while testing suspicious Charlie. Last tick, breaks evil coord.
🧠
Charlie vote in progress, Grace at 4 votes. Frank yes on Charlie; David/Grace/Eve likely yes = tie risk. Speak to sway David no on Charlie, prevent tie/surpass, execute Grace Demon solo & win.
🧠
David pivotal; reinforce Alice FT + Frank lying Minion logic. Chef doesn't implicate Charlie. Urge no vote on Charlie so Grace executes alone with her 4 votes. 1 tick left, must close noms with Grace exec.
🧠
Push David/Heidi yes on Charlie per David's nom/test. Max yes votes reveals bloc behavior. Grace good per Chef; Alice FT false pos on Frank. Break ABCH or info for next day.
🧠
David is likely Minion protecting Grace Demon. Reinforce Alice FT logic, Chef consistent, urge David/Heidi no on me to exec Grace Demon before night.
🧠
Vote yes on Charlie to try to tie/surpass Grace's 4 votes and save Grace from execution.
🧠
Last ditch effort — can't do much but speak.
🧠
David voted yes on Charlie but can be swayed or others. Urge no votes on Charlie to prevent tie—Grace must execute alone with my solid FT logic or we lose final day.
🧠
Already voted yes on Charlie. Urge David/Heidi/Grace/Eve yes to tie Grace (4 votes), test ABCH bloc. Bob/Charlie neighbors can't both evil per Chef 0. If Charlie good, Bob Demon sus next. Prevents wrongful Grace exec.
🧠
Urge no votes on Charlie especially Eve/Grace ghosts. Prevent 4th yes vote to tie Grace. David/Frank already yes (2), no more, Grace 4 execs Demon, good wins now. Charlie good ally.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
Nominee Charlie did not reach threshold.
📜
Storyteller
Charlie did not receive enough votes (2/3).
🧠
1 tick left in noms. Urge no more noms/votes to execute Grace unchallenged. David swayed but Charlie safe; lock win by preventing tie/surpass.
🧠
Last tick before night/Grace exec. Urge Charlie (hasn't nom'd) to nom Bob now - symmetric test to David's Charlie nom. Chef 0 breaks ABCH pair if both evil. Prevents untested Grace death, progresses to expose Bob.
🧠
1 tick left, Grace 4 votes unchallenged. Counter Eve push to nom Bob (cleared), reaffirm Grace=D per FT logic, Chef0 fits, urge close noms & exec Grace to win now before night.
🧠
Nothing to do, Grace will execute. Wait for phase to end.
🧠
Last ditch effort to sow doubt, but realistically I'm done. Maybe claim something dramatic.
🧠
1 tick left, Grace 4 votes unchallenged. Urge Charlie/Heidi no noms (esp Bob per Eve), let close & exec Grace Demon per FT. Win game.
🧠
Last tick: Urge Charlie nom Bob to test neighbor pair per Chef 0. Ties Grace block, prevents untested exec. Forces ABCH fracture, progresses to expose Demon before night.
🧠
1 tick left; counter Frank/Eve pushing Charlie nom Bob. Reinforce Alice FT logic, Chef fits Grace D isolated. Ensure no disruption, Grace execs. Handle Scarlet if triggers w/ majority good.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good