Game Detail

Players

Alice (Ravenkeeper) Bob (Chef) Charlie (Slayer) David (Spy) Eve (Drunk) Frank (Virgin) Grace (Imp) Heidi (Washerwoman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good410,405240,836$1.1329
Evil143,17132,392$0.1688

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: David. Your safe bluffs are: Investigator, Butler, Monk
📜
Storyteller
Heidi
Good evening Heidi. You are the Washerwoman. Either Charlie or Bob is the Slayer.
📜
Storyteller
Bob
Good evening Bob. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Alive - Bob: Chef (good), Alive - Charlie: Slayer (good), Alive - David: Spy (evil), Alive - Eve: Drunk (good), Alive (Told they are Soldier) - Frank: Virgin (good), Alive - Grace: Imp (evil), Alive - Heidi: Washerwoman (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Building an early alliance with my neighbor Bob to gather role claims and establish trust. As Ravenkeeper, I want to collect information while alive since my ability only triggers on death.
🧠
I need to establish contact with my Demon (Grace) immediately to coordinate our strategy and share the Grimoire information.
🧠
Begin information gathering by asking Bob about Alice's whisper, hoping to uncover early claims or contradictions.
🧠
Initiate private conversation with Bob to build trust and begin gathering information about what others are claiming. Early alliances are key for good players.
🧠
Share my Washerwoman information privately with Bob to verify if he claims Slayer. This builds a trusted alliance and helps narrow down who is truthful.
🧠
Share my real Chef identity and 0-pairs info with Heidi. If she's real Washerwoman, Charlie is Slayer and we can coordinate. If she's evil, I'm feeding her false confidence and she may slip up.
🧠
Acknowledge David's information and coordinate a strategy. Claiming Monk fits my safe bluffs and allows me to explain why people aren't dying or to 'protect' key targets.
🧠
Start gathering information by talking to Alice who was one of the first to whisper to Bob. I want to understand what claims are being made before I reveal my Virgin role.
🧠
Respond to Frank's inquiry, build trust, and gather role claims. Mention Bob hasn't replied yet to keep Frank informed.
🧠
Coordinate a bluff with the Demon (Grace) to frame Alice and Bob.
🧠
Build trust with neighbor David and gather intel from his conversation with Grace. Establishing early neighbor relationships helps coordinate good team strategy.
🧠
Gather information from my neighbor David to start building reads and identifying potential Demon candidates before I use my once-per-game Slayer shot.
🧠
Bob claims Chef not Slayer, so Charlie should be the Slayer per my info. I want to verify with Charlie directly to confirm, which helps us identify three good players (me, Bob, Charlie) early.
🧠
Verify Heidi's Washerwoman claim by checking if Charlie claims Slayer. This is critical early-game confirmation that will help establish trust chains.
🧠
Confirming the plan with my Minion (David) and identifying a priority: avoiding the Virgin's trap.
🧠
Establish a relationship with my neighbor Eve. Her early whisper to Bob suggests she's actively gathering info. Comparing what she says with what others report will help detect lies.
🧠
Bob has been contacted by nearly everyone. If I can establish trust with him, I can get a read on the group dynamics. As Ravenkeeper, I want info but don't need to hide aggressively - if I die, I get to check someone.
🧠
I want to build trust with Eve by sharing a fake role (Fortune Teller) and planting suspicion on Alice (the Ravenkeeper) and Frank (the Virgin). Since Eve is the Drunk (believing she's the Soldier), she's a safe person to feed misinformation to.
🧠
Respond to Frank's whisper to build neighborly trust. I'll gather info without revealing David's Fortune Teller claim yet, since David asked for discretion.
🧠
Confirm my Slayer role to build a trusted good coalition with Heidi and Bob while gathering information about suspicious activity from others.
🧠
Coordinate with confirmed good players and gather intelligence about others' roles to narrow down evil players.
🧠
Gather information from Alice to see if her claimed townsfolk role fits with others' claims and Chef info.
🧠
I'm initiating contact with Heidi to establish my Investigator bluff and create suspicion around Alice and Bob, as David (my Minion) and I planned. Sharing a 'Minion ping' early helps build credibility before the first nomination.
🧠
Build trust with my neighbor Grace by sharing my role and asking about hers. This helps establish a baseline and potentially catch lies if she claims a role that conflicts with others.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my Chef info publicly to help good team coordinate. Zero evil pairs means Demon and Minion aren't adjacent. This constrains evil placement and encourages others to reveal roles.
🧠
Claim my true role (Soldier) to build trust and share vague suspicion from private info without revealing source, to push town toward Alice/Frank and gather reactions.
🧠
I need to establish my Investigator bluff publicly to support the narrative David and I discussed. This puts pressure on Alice and Bob, framing one as a Minion.
🧠
Confirm Grace's Investigator claim and cast suspicion on Alice and Frank while establishing my fake Fortune Teller role.
🧠
Share my Washerwoman info publicly to confirm Charlie as Slayer and build the good team's information picture. Note the role count issue to push for Alice and Frank to claim.
🧠
I nominate Grace because her claim directly contradicts my true role. Testing her alignment helps determine if Bob is also evil or if there's a wider conspiracy involving David. Executing a potential Poisoner early is critical for good.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Alice's nomination by highlighting the overlapping information from David and myself that points to her being evil.
🧠
I'm explaining my reasoning publicly to help good team coordinate. I don't want to vote prematurely on Day 1 with this much uncertainty. We need Frank's claim before making decisions.
🧠
Two independent roles point at Alice. Executing Grace Day 1 risks killing a real Investigator. We should wait for Frank's claim and gather more info before executing.
🧠
Support my fellow evil player Grace and discourage her execution by pointing out the alignment of our claims, while appearing reasonable by wanting to hear from others first.
🧠
Defend Grace from execution. Two independent roles point at Alice. Executing Grace would be a huge mistake for good. Press Frank to finally claim his role.
🧠
Defend my position by reinforcing that I know I'm good, pressure Frank to finally claim a role, and argue that Grace or Frank could be evil rather than me.
🧠
I need to claim my role now since everyone has been asking. Claiming Virgin publicly sets up a powerful confirmation - if any Townsfolk nominates me, they die immediately. This proves my alignment and helps the good team.
🧠
I'm arguing against executing Grace because two independent roles point at Alice, not Grace. Executing an Investigator day one when they found a suspect is counterproductive. I want to save my Slayer shot for when I have more certainty about the Demon.
🧠
Defend myself against Alice's nomination and reinforce the narrative that she is the found Minion.
🧠
Delay execution of Grace to gather more claims and use Chef info to narrow evil pair possibilities. Encourage Frank and others to speak.
🧠
I raised my hand to vote for Grace - wait, actually I should NOT be voting for Grace. The evidence points at Alice, not Grace. Let me reconsider.
🧠
I will not vote for my Demon, Grace, to avoid her execution and keep the evil team's momentum.
🧠
Not voting for Grace. Two independent roles point at Alice, and her immediate attempt to execute the Investigator is classic Poisoner behavior. We should preserve Grace's info and investigate Alice further.
🧠
I know I am good. Grace's Investigator claim implicates me, so either she's lying or I'm the Drunk. Since I trust my role, Grace is most likely evil. I vote to execute and test her claim.
🧠
I should not vote to execute Grace. Two independent roles point at Alice, and Alice immediately trying to kill the Investigator who found her is suspicious. Waiting lets the vote fail and preserves the Investigator for future days.
🧠
I believe Alice is more suspicious than Grace - two independent roles implicate her. I will not vote for Grace. I am saving my Slayer shot until I have a stronger read on the Demon specifically, since my shot only kills Demons, not Minions.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 4 vote threshold.
📜
Storyteller
Grace did not receive enough votes (2/4).
🧠
Defuse the tension after surviving the nomination and set up future plays, specifically focusing on Frank's Virgin claim.
🧠
Test Frank's Virgin claim to mechanically confirm his alignment. If I die, Frank is confirmed good. If I live, Frank is exposed as liar. This is a high-information play for the final nomination tick.
📜
Storyteller
The Virgin's ability triggers! Bob is executed immediately.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am killing Heidi because she is a confirmed Townsfolk (Washerwoman) who provides strong confirmation for other players (Charlie as Slayer). Removing her narrows the pool of trusted information and prevents her from confirming more people.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Grace
You chose to kill Heidi.
📜
Storyteller
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Alive - Bob: Chef (good), Dead - Charlie: Slayer (good), Alive - David: Spy (evil), Alive - Eve: Drunk (good), Alive (Told they are Soldier) - Frank: Virgin (good), Alive - Grace: Imp (evil), Alive - Heidi: Washerwoman (good), Dead
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Coordinate with the two players whose info directly implicates Alice. Build consensus for Alice's execution today before nominations.
🧠
Coordinate with David whose FT info aligns with Grace's Investigator read. Two independent sources implicating Alice is strong evidence. Pushing for her execution today could eliminate a Minion or confirm the Demon.
🧠
Charlie is likely good Slayer, independent from Grace/David circle. Need to show Grace's claim logically cannot be true about me, and encourage Charlie to suspect Grace instead.
🧠
Probe Alice's defense to see if she can provide a coherent counter-narrative. If she's Ravenkeeper, she should have checked someone by now with specific info.
🧠
Share my Chef info and logical deduction that Alice is the Demon with Grace and David so they can push for her execution today before more good players die at night.
🧠
Reinforce the case against Alice to Frank (the confirmed Virgin) and David (my Minion). Since Bob (dead good) also suspects Alice based on my false info, this is the perfect time to solidify the narrative.
🧠
Frank is confirmed good via Virgin test. Sharing my Washerwoman info privately lets a trusted player help process it. I'm dead so I'm low threat to evil.
🧠
Reinforce the narrative against Alice to the confirmed-good Virgin (Frank) and coordinate with the Demon (Grace). This builds consensus for Alice's execution.
🧠
Coordinate with Grace and David to nominate Alice today. Build consensus and prepare for nomination phase.
🧠
Build consensus with confirmed-good players David and Frank to execute Alice based on converging evidence from Fortune Teller and Investigator claims, plus her suspicious pushback against Grace.
🧠
Answer Charlie's direct questions: I'm alive Ravenkeeper who hasn't died yet. Give him my full suspicion picture - either Grace or David is likely evil, and both pointing at me (a confirmed good player) is suspicious.
🧠
Frank is confirmed good. I need his reads to decide my Slayer target. Sharing my Slayer identity with him lets us coordinate - he can help me figure out who to shoot.
🧠
Frank is confirmed good Virgin. I need to share my deduction that Alice is likely the Poisoner, and warn that the real Demon may be hiding among others. Help Frank coordinate the good team.
🧠
I want to check in on Eve's alignment with our plan to execute Alice. Frank and David are my main "allies" right now, and Eve's vote is the missing piece for a majority. This reinforces the narrative against Alice while appearing cooperative with the 'good' leaders.
🧠
I'm dead and can help coordinate. Two independent info roles point to Alice being evil. I want to reinforce this with Eve who already suspects Alice.
🧠
I want to reinforce Eve's suspicion of Alice and solidify the voting block. By including Frank, I maintain the image of the 'confirmed' good group working together.
🧠
Convince Charlie NOT to waste his Slayer shot on Alice since she's likely the Poisoner (Minion), not the Demon. We should execute Alice via vote and save Charlie's shot for when we identify the real Demon.
🧠
I'm confirming to David and Frank that I'm ready to vote for Alice. Multiple independent sources point to her, and she tried to execute our Investigator yesterday. We need to coordinate to get enough votes.
🧠
Build coalition with confirmed-good Frank. Demonstrate that with 5 Townsfolk claimed (including me), Eve/Grace/David hold all evil. Grace+David both accuse me (good), so they must be the evil pair.
🧠
Get Eve's perspective on who the Demon is. She's a potential suspect herself if Alice is Poisoner, and her read might help me decide whether to use my Slayer shot today.
🧠
Coordinate with trusted players to execute Alice, as she is the most likely Demon based on multiple clues. Use ghost vote to ensure execution.
🧠
I want to solidify the alliance with Bob (the dead Chef) and David (my Minion) to ensure we have the momentum to execute Alice. Confirming Bob's logic makes him feel valued and keeps the focus on Alice.
🧠
Coordinate with Grace (Investigator) to build the case against Alice. Her info directly implicates Alice if Bob is confirmed good. We need to push for Alice's execution today.
🧠
I want to gauge Heidi's stance and solidify the consensus against Alice by reinforcing my fake Fortune Teller info.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Alice is flagged by multiple independent sources and fits as evil in every scenario. Nominating her to push for execution. Even if she's just the Poisoner, removing her stops poisoning and helps us find the Demon.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against execution by showing the Townsfolk math doesn't add up if both Grace and David are telling the truth. At least one is evil framing me.
🧠
Two independent sources flag Alice as evil, she tried to kill our Investigator, and her role count argument is self-serving. Voting to execute Alice.
🧠
The mechanical evidence overwhelmingly points to Alice being evil. Both Investigator and Fortune Teller implicate her. I must use my ghost vote to ensure she is executed.
🧠
Alice is the strongest evil candidate with two independent sources pointing to her. Her role-counting defense is flawed because I know I'm a real Townsfolk. I must vote to execute her.
🧠
Vote to execute Alice. She is almost certainly evil based on Grace's Investigator info and David's FT result. Her defense has a counting error. Whether she's Poisoner or Demon, executing her helps good. I save my Slayer shot for a more confident Demon read later.
🧠
Alice is currently on the block with enough votes to be executed (Frank, Bob, Eve, Charlie = 4 votes, 3 needed). I want her gone because she's correctly identifying the evil team. Adding my vote ensures she dies and builds my 'good player' cover.
🧠
I will join the vote to execute Alice to ensure her death and maintain my appearance as a cooperative good player acting on my own fake information.
🧠
Alice is already receiving 5+ votes from alive players, which is well above the 4 needed for majority execution. I will save my single ghost vote for a critical final day when it could mathematically determine the outcome.
🧠
I'm about to be executed. I need to give the good team my final read so they can win after I die. I must point out Grace and David as the evil pair.
🧠
Vote is already 6 to 3 needed. Alice will be executed. Keeping my hand raised shows consistency with my accusation. After execution, I need to prepare for finding the Demon next.
🧠
Alice's defense doesn't hold up - the evidence from two independent sources points to her. Keeping my ghost vote raised to help execute Alice.
🧠
Counter Alice's flawed counting argument (she omitted me to make the math work), reaffirm I'm the real Soldier, and support executing Alice as the Demon.
🧠
Alice is getting executed with 6 votes. No need to waste Slayer shot - she's confirmed evil. Save my ability for the Demon later.
🧠
The vote to execute Alice currently has 6 votes, which is a majority. I want this execution to go through, so I will maintain my vote and wait for the storyteller to conclude the nomination phase.
🧠
Ensure Alice's execution by maintaining my vote while town debate continues.
🧠
Ghost voting to execute Alice. Multiple independent sources (Grace Investigator, David Fortune Teller) point to Alice as evil. Bob confirmed good via Virgin test eliminates him from Grace's info. This is the strongest elimination play today.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Alice with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Make final case before execution. In ALL scenarios where I'm good, David is evil OR Grace is evil. At least one of them must be evil. Good players must execute them after I die.
🧠
Set up logical framework for next day by establishing that after Alice's execution, we need to determine if David or Eve is the Demon/Outsider, using Grace as confirmed good if Alice flips evil.
🧠
Guide the living players on what to look for after Alice's execution. If Alice is the Poisoner, the Demon hides among David, Eve, or Grace.
🧠
Guide Charlie's Slayer decision toward Grace rather than David, and set up the logical framework for tomorrow's execution. Alice is already being executed; we need to identify the Demon for the next day.
🧠
Alice is already on the block with 7 votes. Eve correctly points out Alice may be Poisoner, not Demon. Saving my Slayer shot for a high-confidence Demon read later is optimal play.
🧠
Alice is on the block with 7 votes, and the day is about to end. There's no reason to interfere or nominate anyone else.
🧠
Alice's execution is secured with 7 votes, and the town's logic is currently focused on her being the Poisoner or Demon. As the Spy, I want to avoid drawing unnecessary attention while the town follows our fake leads. Waiting allows the nomination phase to end naturally.
🧠
Before Alice dies, I need to plant the seed that she might be good and that Grace/David could be the coordinated evil team. If Alice is actually Ravenkeeper, we're executing a Townsfolk and need to know to look at Grace and David tomorrow.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is a confirmed Townsfolk (Virgin) who is widely trusted and has been driving the logic for Alice's execution. By killing him, I remove a powerful mechanical confirmation from the game and leave the 'unknowable' players (Eve, David, myself, and Charlie) to fight among ourselves tomorrow. Continuing to eliminate the 'mechanically confirmed' circle isolates the remaining players and increases suspicion on everyone else.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Grace
You chose to kill Frank.
📜
Storyteller
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Dead - Bob: Chef (good), Dead - Charlie: Slayer (good), Alive - David: Spy (evil), Alive - Eve: Drunk (good), Alive (Told they are Soldier) - Frank: Virgin (good), Dead - Grace: Imp (evil), Alive - Heidi: Washerwoman (good), Dead
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Share my dead-player analysis with confirmed-good Charlie to help narrow the Demon before final nominations.
🧠
Gather info from Charlie about Heidi's whispers to help identify Demon among alive players. Share analysis that Alice was likely Poisoner, narrowing Demon suspects.
🧠
Share my Chef 0-pairs deduction with Charlie to narrow Demon suspects. If Charlie trusts herself and Eve as good, the adjacency constraint proves David is good, making Grace the Demon.
🧠
I need to coordinate with my Minion, David, to manage the suspicion on us. Since Frank (Virgin) is dead and Charlie (Slayer) is confirmed good, we are in a tight spot. Pushing a narrative against Eve might deflect attention.
🧠
Coordinating with my Demon, Grace, to neutralize Charlie, the Slayer, who is the biggest threat. Framing Eve (the Drunk) is the safest play to waste Charlie's shot and secure an execution on him.
🧠
Charlie is confirmed Townsfolk and has been receiving ghost whispers. I need to learn what the dead players told Charlie to help identify whether David or Grace is the Demon.
🧠
As dead Ravenkeeper, I need to help Charlie understand the evil pair is likely Grace and David. My execution proves I wasn't the Poisoner they claimed.
🧠
Get David's full Fortune Teller read history to verify or disprove his claim before deciding on my Slayer shot target.
🧠
Get Eve's updated perspective on surviving players. Coordinate possible Slayer shot on David or Grace. With 4 alive, we must execute correctly today.
🧠
Share my analysis with Charlie to focus suspicion on David or Grace, and ask about his Slayer ability usage.
🧠
Reinforce the Chef logic to Eve, urging coordination with Charlie to execute the most likely Demon (Grace) today.
🧠
To coordinate with my Minion, David, on how to handle the Slayer (Charlie) and the suspect (Eve) to ensure our survival.
🧠
I need to provide Charlie with consistent 'Fortune Teller' reads that support my previous bluffs while avoiding pointing at Grace (the Demon). Claiming a 'no' on Charlie and Eve suggests they are both good, pushing the suspicion back onto the dead (Alice) or framing the current situation as a mystery Charlie needs to solve.
🧠
Coordinate with Charlie, the only other confirmed good player alive. Need his info from ghosts and to discuss Slayer shot strategy before nominations.
🧠
Challenge Eve's TF count since she excluded me (a real TF) from it. This could reveal whether her logic is flawed or deliberately misleading.
🧠
Share Fortune Teller data from David and my analysis with Eve before using Slayer shot on Grace. Need Eve as an ally who knows the full picture.
🧠
Get David's full FT read history to verify consistency and identify if he's Drunk or lying.
🧠
David's Fortune Teller 'yes' on me (Virgin/good) and Alice (likely Poisoner) is suspicious. I need to question him about his other night info to determine if he's Demon or was poisoned.
🧠
Test David's response to determine if he's the Demon or genuinely good. His Fortune Teller claim and trust in Grace will reveal potential coordination.
🧠
To manipulate Charlie into using his Slayer shot on Eve, the 'Soldier', which will fail and potentially make her look even more suspicious or Charlie look like the Drunk, bought time for our team.
🧠
I need to maintain my Fortune Teller bluff to the dead players to avoid them turning Charlie against me. Since Heidi is a confirmed Washerwoman, her trust is valuable.
🧠
Support Charlie's Slayer plan which guarantees a good win regardless of which scenario is true. Confirm the logic and encourage execution.
🧠
Press the critical TF count contradiction to Charlie before nominations. If Eve is lying about 5 confirmed TF, she could be the Demon. This is the most important logic chain for the final execute.
🧠
Grace is the highest-probability Demon target. Shooting her either wins the game immediately or eliminates her as a suspect, proving David is the Demon for tomorrow's execution.
📜
Storyteller
Grace has died!
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good