Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good676,253192,088$0.4613
Evil221,267323,101$1.5026

Event Transcript

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Charlie. Your safe bluffs are: Saint, Ravenkeeper, Chef
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Eve to corrupt any starting information she might receive tonight, sowing early confusion and protecting the Demon from detection.
📜
Storyteller
Charlie
You chose to poison Eve.
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either Bob or Alice is the Investigator.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
As Butler on Night 0 with no information, I should pick a neighbor so I can coordinate voting easily. Grace is right next to me, which helps with private conversations about when to vote.
📜
Storyteller
Frank
You chose Grace to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start by talking to my master Grace. Since I must vote with her, I need to know if she's trustworthy. Also, private chats help build alliances and gather information early.
🧠
I want to privately approach Bob to see if he claims Investigator, which would confirm my Washerwoman info and build an early trust chain.
🧠
Coordinate with my Demon early to align our bluffs and maximize disruption. I need to know David's plan so I can support it or create a complementary fake claim.
🧠
Reach out to my neighbor Heidi who hasn't been whispered to yet. Gauge her trustworthiness and gather early information. As Monk, I should find trusted allies to protect.
🧠
Alice is my neighbor and my reading says she's good. Sharing my Empath role and reading builds a trusted alliance early. If she's truly good, we can coordinate.
🧠
Build trust with Frank by sharing my role honestly, while asking him to keep it secret. In return, I'll probe for his role to gain information.
🧠
Coordinate bluffs with Charlie, claim Chef with true info to build town trust, and prepare for the nomination phase.
🧠
Respond to Eve's whisper with a truthful 'no' without revealing my Slayer role. This helps build trust while protecting my powerful ability for later.
🧠
Grace shared her role as Mayor first, showing trust. I should reciprocate by revealing my Butler role to build a strong alliance. Since I already chose her as my master, our voting will be aligned anyway.
🧠
Bob denied being the Investigator, so if my info is correct, Alice must be the Investigator. I need to privately confirm this with Alice to build a trusted chain.
🧠
Coordinate with my Demon to ensure our bluffs are consistent and I pick a safe role that won't be immediately contradicted by an in-play good character.
🧠
I need to deny being Investigator since I'm the Monk. I'll also probe Eve's source to determine if she's good with a Washerwoman ping or evil fishing.
🧠
Since my reading says Grace is good, I should whisper to her and share my Empath info while asking what she knows. Building trust with both neighbors early is valuable.
🧠
Heidi claims info involving me. I should cautiously learn what she knows without fully revealing my role. If she's a Washerwoman who saw Mayor, I can confirm. If she's evil fishing, I need to protect my identity.
🧠
Coordinate bluffs with my minion Charlie to avoid conflicting claims or self-incriminating information. I will switch from Chef to Ravenkeeper and advise him to claim Saint, using the actual safe bluffs.
🧠
Eve initiated contact and asked about a specific role. I want to learn what her actual role and information are, and whether her info can help me find the Demon to use my Slayer shot wisely.
🧠
Grace is currently whispering with Heidi, and I've already established a connection with her. I should wait a moment and see if I can talk to another player like Eve or Bob to gather more information about the overall game state.
🧠
Bob asked directly about my role and info. Sharing that I'm the Washerwoman and that my pair is Alice or Bob being the Investigator builds trust. Since he denied it, I can ask if he has any other role info to share, or if he's heard anything useful.
🧠
I want to observe the nomination dynamics and public claims before committing to conversations or revealing my bluff. I already coordinated with David, so waiting now avoids looking overeager or tied only to him.
🧠
Eve mentioned Investigator info about me but I'm the Monk. I need to trace this information back to its source to determine if someone is drunk, lying, or if Eve is evil and fishing.
🧠
Grace wants to know what I have before sharing. Since my reading says she's good, I should tell her I'm the Empath and that she (and Alice) read as not evil. This builds trust and encourages her to share her role/info in return.
🧠
Reciprocate trust with Heidi by revealing I'm the Mayor. Since her Empath reading says I'm good, we can form a neighbor alliance. I'll also ask what else she's learned.
🧠
Start building social connections and gather intel on what claims are being made before nominations begin.
🧠
Share my real role (Slayer) with Eve to build trust. If she's really the Washerwoman, we can collaborate — Alice is likely the Investigator lying (or evil). If Eve is evil, I'll find out soon. Either way, advancing the game state.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my Washerwoman info publicly during nominations to let the group help sort through the contradiction. This forces Alice and Bob to commit publicly and lets others cross-reference.
🧠
Eve publicly accused me of being potentially the Investigator. I need to address this without revealing my real Monk role. I'll confirm my denial and push for more info to resolve the contradiction.
🧠
I need to publicly cast doubt on Eve's claim to amplify the chaos. Pointing out the contradiction makes her look suspicious while keeping my own hands clean, and it sets up future moves for the evil team.
🧠
Share my Outsider role to help with count verification and weigh in on the Eve/Bob/Alice situation. Since I can only vote with Grace, I need to coordinate publicly.
🧠
I want to publicly state my position: I am not the Investigator, and I want to flag Alice as suspicious while acknowledging Eve could be drunk. This advances the discussion and pressures Alice.
🧠
Build trust by engaging in the day's main discussion. Support Bob's suspicion of Alice to create a viable misexecution target and deflect attention from the evil team. Avoid claiming my role for now.
🧠
I want to contribute to the discussion without revealing Heidi's Empath role. I'll suggest we focus on the Bob/Alice/Eve contradiction and hint that I have some reason to trust Alice, nudging suspicion toward Bob. Then I may nominate Bob.
🧠
Share my Empath reading publicly to support Alice (who I read as good) and counter Bob's push to execute her. Also confirms Grace is good, which matters since Frank linked his Butler vote to her.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Heidi is the most credible info role and has publicly cleared two players. Poisoning her corrupts her next Empath read, which will either make her falsely accuse a neighbor or give a misleading clear, creating maximum discord among the good team.
📜
Storyteller
Charlie
You chose to poison Heidi.
📜
Storyteller
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Heidi is the Empath and publicly confirmed. Both worlds have her as a high-value ongoing info role. The Demon will almost certainly target her. Protecting Heidi keeps our strongest Townsfolk alive for another night of readings.
📜
Storyteller
Alice
You chose to protect Heidi.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate the Empath to stop nightly alignment reads. Ongoing information roles are the biggest long-term threat to the Demon. Better to validate one N0 read than risk Heidi identifying evil neighbors in future nights.
🛡️
Heidi was protected from a night kill.
📜
Storyteller
David
You chose to kill Heidi.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Grace is cleared by Heidi's Empath read, claims Mayor, and is engaged. She voted last time. Keeping her as master maintains consistency and ensures I can vote when the good team needs it on Day 2.
📜
Storyteller
Frank
You chose Grace to be your master.
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Build trust with Heidi to reinforce my Saint bluff and learn her corrupted N1 empath read, which I can leverage to create confusion or validate my good standing with the town.
🧠
Charlie is whispering to Heidi. I should wait for them to finish, then approach Heidi for her N1 Empath reading to update the information picture.
🧠
Share my contradictory N1 reading with Charlie to get a second opinion. He seems curious and may have useful info to help me determine if I'm poisoned or not.
🧠
Alice denied Investigator publicly, but Eve's info says one of us is Investigator. I know I'm Slayer. I want to privately confront Alice to see if she'll confess to hiding her role or reveal new info.
🧠
Establish my Ravenkeeper bluff with Grace, who trusts Alice and was 'cleared' by Heidi. Build trust with the emerging good bloc to hide my demon identity and gather intel on who to kill and poison tonight.
🧠
I want to check in with Frank, my neighbor. He claimed Butler. I want to see if he has any new info or suspicions, and maybe share my Washerwoman info if I trust him.
🧠
Eve initiated whisper. I want to share my perspective on Bob vs Alice, note the no-death night as significant, and probe Eve's thoughts on who might be evil beyond that pair. Building trust while gathering info.
🧠
Bob reached out honestly claiming Slayer. Revealing my Monk role explains the no-death night and resolves Eve's contradictory info, building trust with Bob.
🧠
Make Heidi doubt her own sanity by suggesting she might be the Drunk, which would invalidate even her N0 clear of Alice and Grace. This destroys the good team's most trusted information chain and keeps suspicion away from David and me.
🧠
David claims Ravenkeeper and wants my read. I'll share analysis on Bob-Alice-Eve dynamic without revealing my Mayor role. Test his reaction to see if he's genuinely good or aligning with Bob.
🧠
Charlie seems engaged and analytical. I should share my lack of hard evidence on my neighbors and see if he has any info about Alice or Grace, or if he'll reveal his own role.
🧠
Alice revealed she is Monk and protected Heidi, explaining no death. I want to corroborate her story and discuss whether to trust Eve. I should also consider using my Slayer shot today on a suspect.
🧠
Build trust with Grace by validating her logic about Alice being good and Bob being suspicious. Share plausible speculation about N1's lack of death to appear helpful and observant without overcommitting.
🧠
Heidi's Empath info is critical — if both Alice and Grace are good, that constrains the evil team. I need to discuss with Heidi whether she trusts her info, and share my Washerwoman info to cross-reference.
🧠
I want to learn Heidi's Night 1 Empath read to check if Alice or Grace might have changed alignment or if there's new info. This helps narrow down the good/evil picture.
🧠
Bob asked who I suspect as the Demon. I should share my analysis: Eve, David, and Charlie are suspicious. Also discuss using his Slayer shot strategically before nominations.
🧠
Claim Saint to Heidi to explain my lack of hard info, reinforce the possibility that she is the Drunk to invalidate her N0 clear of Alice and Grace, and redirect suspicion toward Alice to support Bob and David's existing narrative.
🧠
Respond to David's question about Bob being the Poisoner. Agree Bob is suspicious but suggest we need more info before accusing. Also ask David if he shared his Ravenkeeper claim with anyone else - if he dies at night he can get info.
🧠
Charlie claims Saint, which is a critical claim. I need to share my N1 update, acknowledge his Saint claim carefully, and probe whether he has any mechanical info. Also need to point out the Outsider count issue with Frank claiming Butler.
🧠
I need to use my Slayer shot before nominations. Discuss with Alice whether to shoot Eve now - her info is most clearly wrong and shooting her either wins the game or eliminates a key suspect.
🧠
Respond to Grace to solidify our alliance, confirm my Ravenkeeper secret is safe with her, and keep pressure on Bob as a potential Poisoner to divert attention from Charlie and myself.
🧠
Waiting for Heidi to respond to my whisper about her Empath info and the no-death night. Need her read before I decide next move.
🧠
I need to gather more info from players I haven't talked to yet. David was suspecting Alice on D1. Let me find out what he's learned and his take on the no-death night.
🧠
Bob is asking for my input on his Slayer shot. Eve's info is clearly wrong (neither of us is Investigator), so she's the most logical target. I'll support the shot while also suggesting we talk to Heidi about her night info.
Nominations — Day 2
📜
Storyteller
Nominations are now open.
🧠
Share observations about the no-death night and push discussion forward. We need more information to narrow down suspects before nominations end.
🧠
Bob has been the most aggressive player, pushing the narrative that Alice must be the Investigator despite her denial. With Heidi's Empath clearing Alice and Grace as good, Bob's behavior looks like evil trying to create confusion. No death last night also raises questions. Nominating Bob forces a vote and reveals alliances.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Alice (Monk) confirms I'm Slayer and supports targeting Eve. Eve's info is proven wrong since neither of us is Investigator. Shooting now before the vote resolves - if Eve is the Demon we win instantly. If not, we gain valuable information.
📜
Storyteller
Nothing happens.
🧠
Bob's Slayer claim and shot need scrutiny. I want to point out that Bob denying Investigator then claiming Slayer is contradictory. Also I can only vote if Grace votes, so I should signal that.
🧠
I need to point out that the Slayer shot failing on me is meaningless (I'm not the Demon), and Bob's story keeps changing. I want to push the vote forward and signal I'm voting for him.
🧠
Bob's claim changed from denying Investigator to suddenly being Slayer after being nominated. His push against a cleared player plus the late role change is extremely suspicious. I should vote and enable Frank's vote too. As Mayor, coordinating the vote is crucial.
🧠
Build trust with Grace and the anti-Bob bloc while eliminating a good player. Bob's inconsistent claims make him an easy target, and his execution advances evil's goal.
🧠
Bob's story keeps changing - first denying Investigator, now Slayer only on the block. That's classic evil behavior. Even if I might be poisoned/Drunk, Bob's actions independently warrant execution. I'm voting to execute.
🧠
Bob is good and his execution advances evil. David already endorsed it, so voting maintains my Saint cover and ensures a good player dies.
🧠
I must defend Bob because he confided his Slayer role to me privately before any nomination. His story is consistent. The group is about to execute a good Slayer based on Eve's wrong info. I need to speak up now.
🧠
I need to defend myself before the vote concludes. Alice backed me up. I need to make the case that Eve's story is the one that doesn't add up, not mine.
🧠
Grace is my master and she's voting for Bob, so I must vote too as Butler. Plus Bob's sudden Slayer claim after being nominated is suspicious. I should voice my vote and reasoning to help town.
🧠
I need to explain my vote rationale. World A is most logical: with Heidi clearing Alice and no Baron likely, Bob must be the Investigator lying about Slayer, which only makes sense if he's evil. I should vote yes.
🧠
Bob's story makes no sense. If he were the Investigator from Eve's ping, he should admit it. Faking Slayer is classic evil behavior. I must vote to execute him.
🧠
Bob claiming Slayer makes him a direct threat. I already publicly said I am voting for him, so I must follow through to maintain consistency and credibility with Grace and others. His death helps me regardless of his actual role.
🧠
Share my analysis before night. Bob has 6+ votes and will likely be executed. I want the town to know my N1 reading and the implications so they can plan for tomorrow. Also warn that one of my neighbors may be evil.
🧠
Bob is getting executed with overwhelming support. No need to draw attention by speaking or changing my vote. Let the execution happen and proceed to night where I can poison another key information role.
🧠
Heidi just revealed Night 1 Empath 1 - meaning either me or Grace is evil. Since I know I'm Monk and my protection worked, Grace is almost certainly evil. I must share this deduction and also defend Bob since I know his Slayer claim was pre-nomination.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed. My Slayer shot proved Eve is not the Demon. I need to direct the good team toward the real Demon using the key clue: Heidi's N1 reading of ONE evil between Alice and Grace. Alice backed me, so Grace is the prime suspect.
🧠
Bob is dying. I should summarize the key facts for tomorrow: Heidi's N1=1 points at Alice or Grace, Alice claims Monk explaining no death, and I should address Bob's accusation that I'm Grace's minion due to my Butler voting constraint.
🧠
Bob is dying. I need to help the group focus on tomorrow's key question: Heidi's Empath read says one of Alice or Grace is evil. We must resolve that tomorrow. I'll note Heidi's changed claim and suggest testing Grace.
🧠
I need to reveal my Mayor role now. Alice is framing me based on Heidi's reading, but I know I'm good. If Heidi is sober, Alice is evil. Revealing Mayor also gives the good team a win condition and explains no death.
🧠
Pivot naturally off Heidi's corrected N1 Empath read to frame Grace as the primary suspect while appearing helpful and reinforcing my Ravenkeeper claim. Building trust with Alice by validating her Monk claim protects my social position and may earn me protection tonight.
🧠
Bob is about to be executed. I need to reinforce that tomorrow we must resolve the Alice-vs-Grace conflict from my N1 reading. Also remind that if I'm poisoned, we need a backup plan.
🧠
Support Bob's execution to remove a good player, and reinforce the Alice versus Grace conflict so the town wastes tomorrow investigating two good players instead of finding the Demon.
🧠
Bob is locked for execution. I need to set the record for tomorrow: if Heidi is sober, Grace is evil. I'll protect David tonight if he's Ravenkeeper. Town must test Grace tomorrow.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Disable the claimed Monk to ensure the Demon's kill goes through, while setting up Alice to look like a liar tomorrow and keeping the town divided.
📜
Storyteller
Charlie
You chose to poison Alice.
📜
Storyteller
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Heidi is the most valuable information role. Her Empath readings are the key to resolving Alice vs Grace. If I protect her and the Demon targets her, we get another no-death night and preserve her info. David's Ravenkeeper needs to die to trigger, so protecting him would be counterproductive.
📜
Storyteller
Alice
You chose to protect Heidi.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Alice to remove potential Monk protection, validate Heidi's one-evil read against Grace, and ensure Grace becomes the town's next execution target.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
David
You chose to kill Alice.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
I've picked Grace as master two nights in a row. If Grace is evil, I'm locked into voting with the Demon tomorrow. Picking Heidi, the Empath with critical info, lets me vote with a likely-good player on the crucial Alice vs Grace decision.
📜
Storyteller
Frank
You chose Heidi to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Whisper Heidi to discuss her Empath reading now that Alice is dead. If I was targeted and it bounced, it explains Alice's death and proves I'm the Mayor. Need to figure out if Heidi's info is reliable.
🧠
Grace just whispered to Heidi. I need to find out what Grace said before Heidi's view is colored. Heidi's Empath info is key to solving the game.
🧠
Eve is a trusted Washerwoman. I should share Grace's whisper and my analysis. My neighbors are now Grace and Charlie since Alice is dead - this changes my Empath reads and we need to plan for tonight.
🧠
Coordinate with Charlie on tonight's kill and poison targets so we can break the strongest good alliance and stay hidden.
🧠
I'm dead with key info. Heidi is likely good Empath, David claimed Ravenkeeper. Sharing my Monk role and protection history with them helps confirm Grace is suspect. The N1 no-death is explained by my protection on Heidi.
🧠
I need Heidi's Night 2 Empath reading to narrow down the Demon. As her Butler partner today, I should coordinate with her. If she got 0 between Grace and David, Grace is likely evil and the Demon.
🧠
Coordinate with David on tonight's targets. Removing Grace prevents a Mayor loss, and poisoning Heidi protects me from accurate Empath info when Grace dies.
🧠
I'm dead with one ghost vote. I need to share my analysis with trusted players. Heidi (Empath) and David (Ravenkeeper) are key info roles. I want to hear what Alice told them and coordinate strategy.
🧠
David claims Ravenkeeper. I need to ask if he got info from Alice's ghost whisper or from his own ability. Also share my Mayor bounce theory to gather allies.
🧠
Heidi didn't give me her Night 2 Empath read in her last whisper. That read between Grace and Charlie is the most critical piece of information right now to narrow down the Demon.
🧠
Share my Night 2 reading with Eve (1 evil between Alice and Grace, same as N1). Discuss Charlie as new neighbor and need to press him for role. Plan to execute Grace if Alice's Monk claim is believed.
🧠
Answer Grace's direct questions to avoid suspicion, correctly state Ravenkeeper mechanics to pass her test, and share Alice's accusation neutrally while asking for her take to make her do the defensive work.
🧠
Bob is a dead good player (Slayer) and we can coordinate ghost votes. Comparing notes on Eve and Grace to solidify the execution plan for final day.
🧠
I need Heidi's N2 Empath reading to narrow down the Demon. My vote follows hers today as her Butler, so I must know if she's trustworthy. Also need to know what Charlie claims.
🧠
Discover Heidi's accurate N2 Empath read before she shares it publicly, then redirect suspicion toward Grace so I am not implicated.
🧠
Alice just gave me her theory. I need to coordinate with her as fellow dead good player. We should align on pushing for Grace's execution and also get Heidi's latest reads. I should also share my suspicion that Eve might be the Poisoner if Grace is the Demon.
🧠
David relayed Alice's accusation. I need to present the Mayor bounce theory to David and ask what else Alice said, plus ask if he has Ravenkeeper info or suspects. Also need to ask about Eve and Charlie.
🧠
Charlie has been silent all game and is now Heidi's new neighbor. I need to learn what role he claims and whether his info aligns with the Grace-vs-Alice dynamic. He could be the key to breaking this deadlock.
🧠
Charlie is my new neighbor and his alignment will be critical for N3. I need him to claim a role. Also, sharing my N2 read helps build trust and lets me gauge his reaction.
🧠
I want to ally with Grace against the Alice-Heidi bloc by validating her Mayor bounce theory and redirecting suspicion toward Heidi. This deepens the town divide, protects Charlie, and keeps me out of the spotlight while pushing for a mis-execution on Heidi or at least discrediting her Empath info.
🧠
Bob is asking about Heidi's later Empath reads. I should share what I know and coordinate. But I don't have info on N2 or N3 reads. I should whisper to Bob to align on strategy before nomination phase, then potentially reach out to Heidi for her recent reads.
🧠
Eve has been talking to Heidi and Charlie. She may know Heidi's N2 reading or what Charlie is claiming. I need this info to figure out who to vote for. Also want to share that I'm Butler and my vote follows Heidi today.
🧠
Claim Saint to Heidi and Eve to establish my bluff before nominations, build trust with Heidi whose Empath info I will corrupt tonight, and push suspicion onto Grace to justify our planned Demon kill.
🧠
Need Heidi's N2 and N3 Empath reads to determine if she was poisoned N1. If her reads are consistent, Grace is likely evil. Also need to know if anyone claimed to Charlie.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to rally the town publicly during nominations to execute Grace. I'll cite my Monk claim, Heidi's Empath read, and the Grace-Frank voting bloc. I'll also ask Heidi to reveal her N2/N3 Empath readings.
🧠
Heidi's Empath info consistently shows 1 evil between Alice and Grace. Alice is proven good by dying at night (Demon doesn't kill itself). Therefore Grace is evil. Bob also accused Grace of being the Demon. We must execute Grace today.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm being voted on and must defend myself. The Mayor bounce perfectly explains Alice's death - if the Demon targeted me, Alice dies as an evil player. Alice claiming Monk doesn't prove she was good. I need to point out Heidi's Empath read actually implicates Alice, not me.
🧠
I am good and dead. Grace is evil per Heidi's sober Empath reads. My ghost vote is critical - only 3 votes needed and this is my only chance. Grace's Mayor-bounce story contradicts my known good Monk role. I must vote to execute Grace.
🧠
World A is much simpler and fits all known facts. Heidi's Empath read says 1 evil between Alice and Grace. Alice died at night so she's not the Demon. Grace is most likely evil. I must vote to execute her.
🧠
My Empath reads consistently show 1 evil between Alice and Grace. Alice is dead and claims Monk - Demons don't kill themselves. The simplest explanation is Grace is evil. I'm voting to execute Grace.
🧠
Heidi is my Butler master - she is voting to execute Grace, so I can vote too. With Alice dead and confirmed good, Grace is the logical evil from Heidi's Empath 1. I must vote with my master Heidi to execute the likely Demon.
🧠
Grace is already receiving 4 votes, meeting the execution threshold. My vote is unnecessary and would only draw attention or contradict my private whisper supporting Grace's theory. Waiting preserves my cover and lets the good team execute one of their own without my fingerprints on it.
🧠
I must vote for Grace to stay consistent with my Saint bluff, ensure a good player is removed, and prevent any Mayor night-bounce ability from interfering with David's kill tonight.
🧠
Grace has 5 votes and only needs 3. My ghost vote is unnecessary here. I save it for a critical future vote, like final 3 or a contested execution where every vote matters.
🧠
I'm getting 6 votes and will be executed. I must make a final plea exposing Heidi as the likely Demon manipulating Empath reads, and urge David and Bob to vote against her tomorrow. My death proves I'm good Mayor, and the bounce proves Alice was evil.
🧠
We have enough votes to execute Grace. Grace's Mayor bounce story contradicts known facts. I should lower my hand since we already have overwhelming votes (5 out of 7 alive) and wait for the execution. No need to speak more — Grace is making desperate arguments that don't hold up.
🧠
We have 4 votes already (Eve, Heidi, Frank, Charlie), which is enough. Grace's defense relies on dead Alice being evil - inconsistent with Alice dying at night. I want to reinforce the logic publicly so David and Bob understand.
🧠
Grace is accusing me of being the Demon. I need to counter this publicly with the logical inconsistency in her story and reinforce why the vote against her is correct. The vote already has enough support but I should lock it in.
🧠
Clarify my Butler role and that my vote follows my master, not any Demon-Minion conspiracy. The vote is passing regardless, but I want to ensure the town understands my alignment for future days.
🧠
Vote with the majority executing Grace to maintain my good cover. Grace is a good player and her death helps evil win. Blending with the logical voters preserves trust for endgame.
🧠
The vote to execute Grace already has more than enough hands raised. Grace is good, so her death helps evil win. I will stay quiet to avoid drawing suspicion and preserve my Saint bluff for the final days.
🧠
I'm dead with one ghost vote. The vote already has 5 hands which is enough. I should save my ghost vote for final day but speak to reinforce the correct reasoning and maintain influence.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to die. My final words should cast doubt on Heidi as the likely Demon and point the remaining good players toward David and Bob who suspect her, while also acknowledging alternative scenarios in case I'm wrong.
🧠
Reinforce the logical case against Grace, discredit her bounce defense, and prepare everyone for tomorrow by asking Heidi for her N3 Empath read. Also remind David and Bob to target Heidi tomorrow if Grace was somehow good.
🧠
Grace is about to be executed. I need to help the group plan for tomorrow. If the game continues, the Demon is still alive. I should note that Grace's bounce theory is worth considering and ask Heidi for her N3 read tomorrow. Also flag that Charlie's Saint claim needs verification.
🧠
I need to clarify I don't have N3 read yet (it comes tonight), reinforce that my N0 read of 0 evil with Alice as neighbor clears Alice, and confirm Grace's execution is correct.
🧠
Heidi just claimed a Night 0 Empath reading which doesn't exist in standard rules. This is a major red flag. If Grace is executed and game continues, town must question Heidi tomorrow. I'll flag this now.
🧠
Highlight Heidi's impossible Night Zero Empath claim to shatter her credibility, avoid defending Grace directly, and position myself as a reliable analyst for tomorrow's discussions.
🧠
Grace is already executed. I need to set up tomorrow's target. Heidi's impossible N0 Empath claim is a genuine mechanical error that Frank caught. Piling on this makes me look like I'm solving the game while actually directing suspicion toward a good player, protecting David and myself.
🧠
Heidi's Night 0 claim is a major contradiction since Empaths don't wake Night 0. As a dead good player with credibility, I need to acknowledge this publicly and help the group prepare for tomorrow if the game continues.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 3
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Heidi tonight to corrupt her Night 3 Empath read. She now neighbors Frank and me, so an unpoisoned true read would reveal one evil between us, likely exposing me as the Minion. I must prevent that mechanical confirmation.
📜
Storyteller
Charlie
You chose to poison Heidi.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the biggest strategic threat. Eve is the only remaining good player capable of organizing my execution; with her gone, the town collapses into Heidi's discredited chaos and Frank's indecision, locking in my path to victory.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
David
You chose to kill Eve.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Heidi's Night 0 Empath claim slip is damning. I should not let her control my vote tomorrow. David has been logical and called out the slip. Choosing David as master ensures my vote is with a likely good player for the critical Day 4.
📜
Storyteller
Frank
You chose David to be your master.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Only 4 alive — we must find the Demon today. David is my Butler master and I need to coordinate with him. Heidi's Night 0 slip is our strongest lead. I want to get David's thoughts and potentially plan a nomination.
🧠
Share Night 3 reading with Charlie privately. My Empath info says he's good, so he's a safe ally. Need to coordinate to figure out if David is the Demon before nominations.
🧠
Frank and David are my most trusted alive players. I need to ensure they nominate Heidi today. Charlie is Heidi's neighbor and she's whispering to him - possibly turning him or he could be the Demon. I must rally Frank and David to push for Heidi's execution.
🧠
Coordinate with David and Frank to build a case against Heidi. Her N3 read falsely clears me and implicates David. By highlighting her impossible N0 claim, I can undermine her credibility, make Frank doubt her reads, and steer today's execution toward Heidi. Executing any good player at 4 alive guarantees an evil win tonight.
🧠
Grace is a dead good player with a ghost vote. She was Mayor and is trusted. I want to coordinate with her about Heidi's Night 0 slip and plan for nomination phase.
🧠
I must maintain my Ravenkeeper bluff with Frank, agree to execute Heidi today, and ensure we have the votes locked in so I can kill Frank tonight and win.
🧠
I'm dead but have a ghost vote. I need to coordinate with Frank and David (who caught Heidi's mistake) to push for a Heidi execution today. If she's the Demon, we win. If not, we learn and go to final 3.
🧠
We're at 4 alive. Heidi's N0 Empath claim is mechanically impossible. This is the strongest evidence. Frank and David have been skeptical of Heidi. I need to rally them to nominate Heidi today. If she's the Demon, we win. If she's Minion, we still learn something and go to final 3.
🧠
David is my Butler master, so I can only vote if he votes. I need absolute confirmation he'll vote for Heidi today, otherwise I'm useless. Also want to discuss the Saint risk with Charlie.
🧠
Frank is my neighbor and my Night 3 read clears him as good. I need to see where he stands after Charlie's whisper - did Charlie share my accusation against David? I need to convince Frank that David is the Demon and we must execute him today with only 4 alive.
🧠
Heidi just whispered to Charlie, likely trying to sway him. I need to reach Charlie to counter Heidi's narrative. Charlie holds the Saint claim - if he votes wrong we lose. I must reinforce that Heidi's N0 lie is indisputable evidence.
🧠
I need to stop Frank and Bob from voting for David. Highlighting Heidi's impossible Night Zero claim is the strongest mechanical argument to make them doubt her Night Three read and protect our Demon.
🧠
David claims Ravenkeeper and already suspects Heidi. Coordinating with him to push for Heidi's execution. As a ghost with a vote, I need to ensure the alive good players unite against Heidi.
🧠
Secure Frank's Butler vote by confirming I will vote, address his concern about Heidi's whisper to him, and reassure Bob to use his ghost vote on Heidi while giving a measured read on Charlie to maintain trust.
🧠
I need to know what Heidi whispered to Frank. She may be trying to turn him or sow confusion. Frank's vote is critical to execute Heidi with 4 alive. I must ensure he stays committed to the Heidi execution plan.
🧠
Charlie needs to know about Heidi's impossible N0 claim. He's alive and has a vote. If he's good, he needs to vote against Heidi. If he's evil and protecting Heidi, this pressures him.
🧠
Heidi tried to turn me against David. I'm sharing her lie with Bob and David to keep the good team coordinated. Transparency ensures my master David knows I'm loyal and will vote with him.
🧠
I haven't spoken to David directly yet. I need to confront him with my Night 3 reading and see his reaction. Also ask why the Demon would kill Eve instead of him if he's the real Ravenkeeper.
🧠
The living players are actively whispering. I've already made my case to Frank, David, and Charlie. I'll wait and observe to see if they coalesce around nominating Heidi. My ghost vote is crucial and must be used on Heidi's nomination.
🧠
I have already secured anti-Heidi commitments from David and likely Frank. Nominations are imminent. Waiting preserves my position and avoids contradictory whisper trails that could expose me.
🧠
I need to coordinate with Charlie. He's alive and claimed Saint. I want to know if he's on board with executing Heidi and what Heidi whispered to him.
🧠
Respond to Heidi's direct accusation to maintain my Ravenkeeper bluff and keep pressure on her as the fake Empath. Discredit her N3 read by pointing back to her already exposed N0 lie.
🧠
David just whispered with Heidi privately. I need to know what Heidi said to him — she may have tried to flip him. This info is critical for coordinating the upcoming nomination.
🧠
I've already whispered my case against Heidi to Frank, David, and Charlie. I should wait now for the alive players to coordinate and prepare for nominations. My ghost vote is saved for the execution.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We are 4 alive in nominations. Heidi's Night 0 Empath claim is mechanically impossible. All whisper conversations confirm Frank, David, and Charlie are united against her. I must speak publicly to push for her nomination and execution today.
🧠
I need to nominate Heidi now to lock in her execution before she can turn Frank against me. This takes us to final three where I can kill Frank tonight and win.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must convince Charlie and Frank not to vote for me. If I'm executed and David is the Demon, the game ends with evil victory tonight. I need to highlight that David leaving a claimed Ravenkeeper alive is more suspicious than my Night 0 anomaly.
🧠
Heidi's Night 0 claim is impossible. She must be evil. Using my ghost vote now because this is the most critical execution — if she's the Demon we win immediately.
🧠
I must vote for Heidi to enable Frank's Butler vote, secure her execution, and advance the game to final three where a nightkill on Frank will give evil the victory with two players remaining.
🧠
Heidi's Night 0 Empath claim is impossible in Trouble Brewing — absolute mechanical proof she is evil. I must vote to execute her now. If she's the Demon we win; if she's a Minion we enter final 3 with one evil down. Better to guarantee the execution with my vote than save it for a final 3 that might not happen.
🧠
Heidi's Night 0 Empath claim is mechanically impossible in Trouble Brewing — she's undeniably evil. Whether Demon or Minion, executing her is our only path to victory. Votes are already above threshold but I confirm my conviction with my ghost vote.
🧠
Heidi is good and her execution takes us to final three where evil wins. I must vote to ensure she dies and maintain my good-player cover.
🧠
David is my master today and he voted, so I can vote too. Heidi is clearly evil based on the impossible Night 0 Empath claim. Adding my vote confirms town consensus and ensures execution.
🧠
Heidi must be executed. Her Night 0 Empath claim is mechanically impossible. This is our last chance - if we don't execute her today, we likely lose. I have my ghost vote still and must use it.
🧠
I'm being executed with unanimous votes. I must give my final truth: my Night 3 read cleared Charlie and Frank, making David the only possible Demon. Even if they don't believe me, I need to leave this as my dying words.
🧠
My ghost vote is already raised for Heidi. The vote is unanimous. No need to speak or change my vote. I'll wait for the execution to resolve.
🧠
The vote is locked with all hands raised against Heidi. Speaking risks unnecessary exposure. I will wait for the execution to resolve and proceed to night where I can secure the final kill on Frank.
🧠
Heidi is trying to sow doubt with her final words. Reinforce the mechanical proof to the living players. My ghost vote is already cast.
🧠
Heidi is going to be executed. I want to counter her final attempt to frame David and remind the living players that her Night 0 slip is the undeniable proof of her evil alignment. This helps prevent confusion if the game continues.
🧠
Secure Heidi's execution by rebutting her final plea and ensuring Frank does not lower his hand. Her death leads directly to evil victory.
🧠
Reinforce confidence in the vote. Heidi's Night 0 claim is the smoking gun. All dead players and living players agree. My vote is with David as my master, and I want the good team to know I stand firm.
🧠
Reinforce the correctness of this execution and prepare the group for final 3 in case Heidi is a Minion, not the Demon. Remind them to re-evaluate all claims if the game continues.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Eve(Ghost)
Ghost vote used by Eve
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Heidi with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am going to die. I want my final words to reinforce that Charlie and Frank are good based on my real Night 3 reading, and that David is the Demon. This plants the seed for final 3.
🧠
All votes are cast and Heidi is on the block. I'm dead with no ghost vote remaining. Waiting is the only valid action. The execution will reveal if the game ends or continues to final 3.
🧠
Heidi is already on the block with 7 votes and will be executed when nominations close. Speaking risks introducing new suspicion. Waiting lets the execution proceed cleanly, after which I kill Frank at night and win with 2 alive.
🧠
Heidi is dead. If the game continues, I must help the remaining good players identify the Demon. As a dead Mayor with no ghost vote left, I can only speak. Heidi's accusation of David must be scrutinized alongside her proven lies.
🧠
I'm dead with vote used. I should help the living prepare for final 3 by reminding them Heidi's last words cannot be trusted and to re-examine everything if the game continues.
🧠
The execution is locked in. Heidi has 7 votes and will die when nominations close. With only three players left after her execution, David's night kill ends the game at two alive. No action needed.
🧠
Execution is assured at 7 votes. My vote is already counted through David as my master. Waiting is correct — nothing more to do before night.
🧠
Remind the living players that if the game continues, Heidi's final words are unreliable. All three remaining players must be re-examined with fresh eyes.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 4
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Frank to guarantee David's kill succeeds and block any ability that could let good survive or win.
📜
Storyteller
Charlie
You chose to poison Frank.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Frank to reduce living players to 2, triggering evil's win condition tonight.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
David
You chose to kill Frank.
🏁

Game Over

Two Players Left
Winner: Evil