Game Detail

Players

Alice (Scarlet Woman) Bob (Saint) Charlie (Slayer) David (Librarian) Eve (Mayor) Frank (Fortune Teller) Grace (Imp) Heidi (Ravenkeeper)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil327,847138,571$0.3591
Good977,93063,967$0.2276

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Alice
You are the Minion. The Demon is Grace.
πŸ“œ
Storyteller
β†’
Grace
Minions are: Alice. Your safe bluffs are: Undertaker, Drunk, Empath
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Librarian. Either Bob or Frank is the Saint.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Prioritize neighbors Eve/Grace for first check as they're fixed info sources (e.g., for Empath). Early Demon ping clears/guilts them, accelerating good win via process of elimination.
πŸ“œ
Storyteller
β†’
Frank
You chose Eve and Grace. You receive the answer: YES.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1, no info. Whisper neighbors to build trust, share my role privately, ask their info/claims to start logic chains & alliances. Public shot too early/risky.
🧠
As Ravenkeeper, survive night to gain info on death. Build trust with neighbors for accurate reads/info sharing. Monitor Charlie's group for suspicion.
🧠
Gain Heidi/Alice's trust by aligning with Heidi's Ravenkeeper claim; establish credibility to manipulate future discussions and protect the Demon.
🧠
Share my Librarian info privately with neighbors to ally early, verify Charlie's Slayer claim, gather their info. Builds good team intel network without public Demon target.
🧠
Day 1, reveal Mayor to neighbors privately to form good alliance, test reactions for suspicion. Mayor wins at 3-alive no-exec, so build trust/network early to control endgame votes.
🧠
Day 1, build trusted neighbor alliance (Charlie/David seem good). Share my Saint role privately to gain trust, counter David if lying, organize good team early. Hide from town to avoid execution risk.
🧠
Privately coordinate with the Demon to decide a public play (defend, nominate target, or bluff role) so we protect the Demon and steer suspicion away from them.
🧠
Share my N0 info privately with neighbors Eve/Grace to ally, gauge reactions, narrow Demon between them or false read. Build trust as good FT, progress info sharing early Day 1.
🧠
Strengthen good neighbor trio (Alice/Heidi/Grace). Respond to Grace, ask Alice for info, request starter claims publicly via neighbors to ID info roles fast & narrow Demon suspects.
🧠
Neighbors are only suspects from my info. Continue private discussion to gather their claims/reads, probe inconsistencies, build alliance with likely good one to narrow Demon without public reveal yet.
🧠
Respond to Frank/Grace, share David info (none yet), press Grace on FT read to test reactions. Ally with neighbors to narrow Demon using Frank's info, progress info gathering on day 1.
🧠
Have Alice (minion) publicly vouch for my Empath read and steer nominations toward Frank or Bob to protect me and sow confusion among town, preserving the Demon.
🧠
Strengthen neighbor alliance with Bob/Charlie (confirmed Saint/Slayer). Include Eve. Grill Frank on FT details privately to test claim vs my info. Progress info sharing day1 to narrow Demon suspects.
🧠
Pull Eve into neighbor chat for her info on Frank's FT claim and group whispers. Verify claims, build good alliance, narrow evil suspects early Day 1.
🧠
Coordinate our public play: make Grace look credible, push a nomination (Frank primary, Bob backup), and prevent town from executing the Demon.
🧠
Strengthen neighbor alliance with consistent info. Spread Eve/Frank's FT claim publicly via neighbors to pressure them without me blasting. Avoid shooting early Day 1.
🧠
Gather Frank's exact N0 details to logic who is Demon/false pos. Confirm alliances with solid neighbors (Bob Saint, Charlie Slayer). Spread Frank sus grouping to narrow Demon suspects before noms. Helps good win by early execution.
🧠
Strengthen neighbor alliance with Grace's verification. Probe Alice for starter info to map board early. Clears our block, focuses suspicion on unverified group for nominations.
🧠
Coordinate public play: get Frank nominated/executed to protect Demon, with a clear backup (Bob) if resistance.
🧠
Neighbors key due to my info. Push Grace for response on my claim to test reaction. Include Eve/David for group solve. Narrow Demon between Eve/Grace before nominations; ally to execute suspicious one.
🧠
Strengthen neighbor alliance (me Saint, David Lib, Charlie Slayer). Spread Frank/Eve/Grace sus grouping + FT claim publicly via group whisper to Eve, forcing responses. Progress to nominations targeting Frank/Grace, narrow Demon suspects early.
🧠
Coordinate Alice to loudly vouch for my Empath read and nominate Frank now to create distrust of the Fortune Teller, protect the Demon, and force vote splits; have a pivot plan if resisted.
🧠
Gather exact claims from Bob/David/Charlie team to verify vs Frank's FT. Cross-check neighbor info, build good alliance, narrow Demon suspects (Grace primary). Day 1 nom soon, progress to execution.
🧠
Confirm Eve's info/details on Frank's FT claim verbatim. Coordinate with solid neighbor team (Lib+Saint+Slayer) to nominate top sus Grace/Frank publicly next tick. Builds trust, gathers info to execute Demon D1.
🧠
Push Alice for starter info to fully clear our block, propose nominating suspicious chat group (Bob/Charlie/David/Eve). Builds good alliance, progresses to info gathering & first nomination.
🧠
Boost Grace's credibility and steer execution toward Frank to protect the Demon; pivot to Bob if resistance, keeping town divided.
🧠
Force an early execution of a town info role (Frank) while protecting me; have a quick backup (Bob) to avoid making me the focal point.
🧠
Grace silent despite 2 prompts on my real FT YES read. Push for response/explanation to force Demon error. Eve active good Mayor. Nominate silent Grace soon Day 1 to test.
🧠
Day 1, narrow Demon suspects. Grace most sus (FT hit + silence + outsider grouping). Coordinate with solid neighbor team to nom/execute her publicly next tick. Win by executing Demon early.
🧠
Confirm team claims/details on FT verbatim to logic Grace/Frank/Eve. Push Grace nom/execution Day1 as top Demon suspect per FT+Mayor+silence. Ally solid good team to win fast.
🧠
Confirm Eve's exact FT verbatim to validate Grace Demon logic. Solidify team (David Lib, Bob Saint, Eve Mayor, me Slayer) to nominate/execute Grace next tick Day1 for win.
🧠
Confirm Eve's exact FT quote from Frank to logic Grace Demon (mech hit + safe Eve). Coordinate Grace nom next tick (Phase Progress 0/4). Solidify team vs Demon Day1 execution. As Saint, stay low, don't nom yet.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Day1 nom suspicious whispers group (Bob/Charlie/David/Eve) to test reactions/info. Our block (Alice/Heidi/Grace/Frank) cleared by Grace Empath. Progress game, narrow evil suspects early.
🧠
Day1 nomination phase, 1 tick left. Mech execute Grace (most sus via FT logic + behavior) to win early. Heidi's fake Empath claim sus but Grace higher priority. Team voting yes; progresses to execution.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace most suspicious (FT hit+silence+grouping). Day1 execute Demon wins game. Team consensus to vote yes; my vote helps reach 4.
🧠
Vote yes on Grace: Strongest lead Day1 (FT+Mayor+silence). 4 votes needed; my vote progresses execution of likely Demon, core to good win. Hold Slayer shot.
🧠
Prevent my execution by sowing doubt, redirect votes to more suspicious players (Frank/Eve), and buy time for night kills.
🧠
Grace most suspicious per FT logic + lies/deflections. Day1 execution crucial to remove Demon early. Team voting yes; join to execute.
🧠
Do NOT vote Grace. She's cleared my neighbor Frank + me mechanically as 0 evil. Eve's quick nom + secretive whispers sus. Vote no to test Eve/Frank later. Ravenkeeper benefits from night death.
🧠
Grace most likely Demon per FT logic + sus grouping. Day1 execute her with 4 votes to win immediately. Save Slayer shot.
🧠
Prevent Grace's execution now to protect the Demon and buy nights for evil; sow doubt, redirect town to test Frank/Eve instead of burning this execution.
🧠
Day 1 execution critical. My FT info + Eve's nom + Grace silence points to Grace Demon. Vote yes to execute evil, narrow Demon suspects.
🧠
Lower hand to prevent Grace execution (not Demon or risk Saint loss). Eve used nom, I nom Frank next tick (sus FT claim fueling chaos, block lies). Execute Demon safely.
🧠
Lower hand to halt Grace execution. Day1 hasty kill risks good player (FT false pos or Eve Demon). Need claims/discussion to resolve N0 YES + fake N1. Progress info over blind vote.
🧠
Grace most sus (FT hit + fake N1 + grouping). Publicly rally votes to hit 4+ execute Day1 Demon win as Mayor. Team B/D/C/D voting yes; counter lies to hold votes.
🧠
Grace fake N1 guilts her evil regardless. 4 yes votes likely fail (Alice/Heidi/Grace no + lowers). Lower, speak publicly, Eve renom me next tick to force vote Eve (likely Demon if Grace good). Save Slayer shot.
🧠
Lower hand as vote failing (team split, Grace/Heidi/Alice/Frank up). Save face, prevent execution fail. Eve used nomβ€”next tick I nom Frank (sus FT/Minion), rally team to execute Demon Day1.
🧠
Prevent my execution, preserve my Empath read as town guidance, force tests on Frank/Eve and collapse the coordinated rush against me.
🧠
Retract vote to save Grace (cleared me, consistent claim). Eve's fake FT impossibleβ€”expose her next. Day1 exec good wastes info; narrow later.
🧠
Prevent Grace's immediate execution, gather info by nominating/testing Frank, and sow doubt about Eve's rushed Mayor claim to keep the Demon alive.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (1/4).
🧠
Force a public test of Frank to create contradictions, buy time for the Demon (Grace), and steer town discussion away from an early execution of Grace.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Raise to execute Frank. Grace fake Empath most sus (no N1 Day1), but her nom failed. Now test Frank's FT claim vs Grace vouch; execution gives info/contradiction to narrow Demon Day2. As Mayor, survive to 3p win.
🧠
Force the town to commit to Frank now to disrupt Eve's push on Grace, gather contradictions, and protect our Demon by removing or discrediting Frank's claim.
🧠
Delay a premature execution of Grace and force more tests/contradictions so the town can't decisively finger our Demon.
🧠
Raise to vote yes execute myself: Mechanical proof I'm Townsfolk (not Demon), my FT info real, Grace Demon (false pos unlikely Eve given support/silence). Day1 bold play wins if good.
🧠
Grace's Empath mechanically clears me as good (0 evil w/Frank). Support town testing Frank's sus FT claim to generate info/contradictions Day1. Not final day.
🧠
Frank most sus lying FT claim (no N0 info possible); Eve/Grace contradict but Grace mechanical Empath clears him. Vote tests sus claim, progresses info vs Grace vouch. Day1 execute chance good.
🧠
Frank most sus FT claim. Vote yes tests him: Saint survives proving good, Demon dies wins. Aligns with Lib info (Bob/Frank 1 Saint). Progress D1.
🧠
Frank most sus (fake FT likely), voting executes potential Demon Day1 win or clears him mechanically. Aligns with team Eve/David/Bob/Charlie push, Grace fake Empath fits Demon.
🧠
I'm good FT, suicide loses info/ability. Grace sus Demon but Grace/Heidi/Alice Empath clears me mechanically. Lower hand to force discussion/contradictions instead of bad Day1 exec.
🧠
Lower hand to block Frank exec (likely good info-giver or distraction). Grace most sus Demon; save my nom for her tomorrow. Day1 info > rushed kill; progress to N1 for Mayor safety/proof.
🧠
Lower to prevent hasty D1 exec of likely good Frank (cleared by Grace Empath vouch+Alice). Need more info Day1; save vote for later.
🧠
Lower hand to prevent hasty Day1 exec of potentially good Frank (Lib-guarded Bob Saint good => Frank possibly good). Force more debate/contradictions to narrow Demon suspects using logic chains.
🧠
Delay an immediate execution to protect my Empath bluff, force Town to test Eve's rushed Mayor claim, and increase confusion so evil survives.
🧠
Day1, killing Frank (cleared by Grace Empath) wastes nom; Eve/Grace contradiction unresolved. Lower vote to force debate/tests tomorrow, preserve Saint safety.
🧠
Lower hand to prevent executing potentially good Frank (cleared by Grace Empath). Day 1, preserve info/lives; push Eve/Grace contradictions next tick to narrow Demon.
🧠
Force a clear test of Frank/FT to protect Grace's info, expose the whisper-cluster, and avoid premature executions that could waste town resources.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (1/4).
🧠
Day1 early, Grace's claim clears me/Frank, vouched by Alice. Eve's counterclaim sus, pushes her own execution? Nominate Eve to test her Mayor/FT claims, resolve contradiction before Night1.
🧠
Stop a rushed execution that could kill the Demon (me), keep my Empath credibility, and force tests of Eve/whisper-cluster to create useful contradictions.
🧠
D1, narrow to Eve/Grace per my info. Eve most sus (deflects, rushes Grace despite her FT claim guilting herself, unverified Mayor). Nominate Eve to test/execute likely Demon.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Day 1, test Eve's suspicious FT+Mayor claims pressuring Grace despite Grace's info. Narrow Demon suspects Eve/Grace; execution info valuable.
🧠
Day 1, Eve most sus per my FT + rush/deflect. 4 votes needed; my vote progresses execution to confirm/kill Demon.
🧠
Delay execution to protect our Demon, force more tests/contradictions, and keep votes split so town can't confidently kill Grace.
🧠
Delay a rushed execution of Eve and force tests of the whisper-cluster so contradictions reveal the real liar, protecting our Demon from premature exposure.
🧠
Raise hand to vote Eve: tests her FT claim guilting Grace (my neighbor); if passes executes possible Demon Eve, if fails (likely) clears her, progresses tests without executing confirmed good Frank/Heidi via Grace Empath.
🧠
Day 1, Eve's claims self-guilt as demon & rush Grace despite Grace's info clearing others. Execution tests her Mayor/FT claims directly, progresses game vs rushing no-exec.
🧠
Eve most sus per logic chains/FT guilt. Early execution tests claims safely as Saint (not nominating). Day1 kill advances good team.
🧠
Eve most suspicious: self-guilting FT claim + Mayor + rushing Grace despite Grace's mechanical clear on Frank/Heidi. Day1 execution tests her.
🧠
Day 1, test claims via execution. Eve's story (FT+Mayor) suspicious rush/deflect; voting executes if Demon, info if not. Aligns with Lib (Bob Saint good). Progress game.
🧠
Prevent Eve's execution to preserve Grace's Empath evidence and force deeper tests of the whisper-cluster; buy time to protect our Demon.
🧠
Lower to prevent Eve exec now (1 vote). Day1, test claims via noms not execs. Grace info clears some; Eve suspicious rush but needs more checks. Save Slayer.
🧠
Lower hand to pause Eve execution per Grace/Alice logic; gain more info Day1 vs rushing unconfirmed kill. Saint hides, organizes town to narrow Demon suspects.
🧠
Lower hand to halt suspicious rush-exec on me D1. Grace's vouched Empath read clears Frank/Heidi; pivot to test my sus neighbor David (initial vote/withdraw). Saves my Mayor ability for 3-player wincon.
🧠
Lower hand to pause Eve execution. Test her Mayor/FT claims via execution later if needed. Preserve info (Grace Empath vouched 3x), avoid rushing unverified ping on D1.
🧠
Prevent a premature execution of Eve, force nominations of whisper-cluster members to create contradictions and protect the real Demon (me).
🧠
Lowering hand pauses premature Eve exec, preserves Grace's vouched Empath info & Eve's FT test value. Allows next tick nom of sus whisper-cluster (Bob/Charlie/David) to force evil contradictions, narrowing Demon suspects.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (0/4).
🧠
As Saint, stay low suspicion early. Share neutral analysis of claims to build trust, encourage testing cluster (including self) to progress info without nominating yet. Avoid execution risk.
🧠
Lower hand signaled; publicly withdraw support, share logic on Eve sus + Grace info value, suggest testing cluster (me included) to progress info without wasting nom. Save Slayer.
🧠
Eve most sus for rush/deflect + self-inc FT. Eve lowered hand after raises, sus. Push her execution to test claims/info gain. Day1 info critical, narrow Demon suspects.
🧠
Eve nom failed safely. Publicly reinforce Eve/Grace sus from my FT, vouch Grace Empath (clears me), push test whispers to gather info without executing yet. Progress info Day 1.
🧠
Keep our Demon alive by preventing Grace's execution today; redirect attention to testing the whisper-cluster (Bob/Charlie/David) to force contradictions and reveal liars.
🧠
Day1, counter-rush on me by nominating sus neighbor David for FT test. Expose whisper cluster lies, build good alliance with Grace/Frank/etc, progress info over stale claims. Avoid execution waste.
🧠
Force contradictions in the whisper-cluster, stall the Eve execution, and shift attention/testing onto Bob/Charlie/David to protect the Demon until later.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Day 1, test whispers (Bob/me/David) over Eve to force contradictions per Grace/Alice/Heidi. David nom good probe; vote yes to gather info before night.
🧠
David sus as whisper-cluster member. My N0 guilts Eve/Grace; Grace cleared. Execute David to test/prove cluster evil, gain info before night. Progress game.
🧠
Prevent David's execution to protect Grace's Empath vouch and force more contradictions/tests later; avoid handing FT a clean win.
🧠
David most sus whisperer. Grace nom tests cluster with my vouched Empath info. 4/8 alive easy exec. Info > no-exec now; final day my wincon.
🧠
Day 1, vote David to test whisper cluster as Grace suggests; narrows demon pool via execution info. Aligns with good team info gathering; Saint hides role early.
🧠
Prevent a premature execution that wastes Empath/FT info and force the whisper-cluster into contradictions, keeping our Demon safe.
🧠
Day 1, test whisper cluster sus from early Eve rush. Grace Empath vouched strong, don't waste executing David good. Vote yes to pressure evil contradictions.
🧠
Day1, execute sus David from whisper cluster to force contradictions/reduce evil. Grace Empath info vouched; aligns with good strategy to narrow suspects.
🧠
Prevent David's execution to preserve the Empath vouch and force contradictions/tests on the whisper-cluster, protecting our claimed ally.
🧠
Lower vote to prevent bad day1 exec of self (Lib w/ good info). Preserve for better targets like Eve. Day1, test claims over random exec.
🧠
Lower hand to avoid executing potentially good David early Day 1, wasting Grace's vouched Empath info on F/H good. Pivot to test whispers B/C tomorrow, narrow Demon suspects.
🧠
Preserve my vouched Empath read and prevent a premature execution that benefits the Fortune Teller or Demon; force tests on the whisper-cluster (Bob/Charlie) to create contradictions and protect our Demon.
🧠
Day1, 1 tick left. Withdraw vote on David to save for Eve/Grace tomorrow per my Ft YES. Grace Empath vouched, executing David wastes confirmed good info & risks evil win.
🧠
Lower hand on David - 4/7 not reached, Grace/A/H urging withdraw to test confirmed cluster tomorrow. Day1 no rush exec unconfirmed, win by narrowing to 3.
🧠
Lower hand to fail vote safely. Grace Empath F/H=0 vouched reliable; don't waste executing unconfirmed David. Progress to test whispers tomorrow, narrow Demon suspects.
🧠
Lower to prevent David exec (my neighbor, sus but untested). Day1, save Slayer shot. Progress to test whispers tomorrow per town consensus, narrow demon suspects.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach threshold.
πŸ“œ
Storyteller
David did not receive enough votes (0/4).
🧠
With 0 ticks left, speak to nominate Bob (not yet nom'd) as next test target in cluster. Progress info-gathering, narrow evil before night. As Mayor, survive to endgame.
🧠
Support Eve's Bob nom by raising hand (already did once), publicly agree to progress testing whispers vs wasting Grace info. As Slayer, save shot; Day 1 too early.
🧠
Day1 early, no info on me. Defend self publicly without role reveal yet (hide Saint). Back Grace Empath vouched info, sus Frank FT self-incrim on Eve, push test whispers by nominating Charlie next after Bob. Organize good team around confirmed info.
🧠
Publicly claim Empath N1 Grace/Frank=0 to double-confirm town core (my neighbors), build on vouches, pressure whispers/Frank/Eve into contradictions. Day1 info grind over noms.
🧠
Support Bob nomination to keep my Empath claim credible, force whisper-cluster tests, and avoid rushed executions that would expose or kill our side.
🧠
Keep the Demon alive by stalling executions, forcing tests of the whisper-cluster to create contradictions, and convincing town to withdraw votes so the night passes safely.
🧠
Day1, push testing whispers B/C/D via noms (not exec) to force evil contradictions/defenses. Reinforce my real FT claim + town core (F/H/G/A via vouches). Progress info without wasting exec on unconfirmed.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is the biggest mechanical threat (FT/accuser). Killing him removes future tests that could expose me, disrupts the whisper cluster, and preserves my Empath bluff.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Frank.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Frank's death after baiting him with FT claim suggests he was real & saw demon in Eve/Grace. Privately consult dead Frank on sus + push Grace test to narrow demon.
🧠
As Saint, stay low, build trust with neighbors A/C. Get their reads on Eve/Grace claims and whisper cluster to narrow Demon suspects. Frank dead ghost has info.
🧠
Coordinate nominations to test Bob/Charlie, prevent my execution, and expose whisperers so Evil can steer the town.
🧠
Share my info privately with neighbors first to build trust, gauge reactions, align on Eve/Grace Demon suspects before public reveal. Progress info sharing as Librarian.
🧠
Frank's night death activates my Ravenkeeper: learn 1 char. Privately tell Grace (confirmed good neighbor) to build trust, share info, coordinate vs sus B/C/D/Eve. Progress game.
🧠
Confirm I'll follow Grace's plan: push Bob→Charlie tests, stall votes to avoid executing the Demon, defend Grace if targeted, and prepare a false Undertaker/Empath cover.
🧠
Respond to Bob/David whispers in cluster B/C/D. Share suspicions on Grace/Heidi cluster vs Eve. Coordinate Day2 push/nom on Grace to test logic chains & narrow demon suspects.
🧠
Confirm my legit FT read to Eve, share sus on Grace/David to narrow Demon. Dead vote saved. Push test her Emp claim via nom to progress logic before final day.
🧠
Respond to Charlie's private whisper as neighbor cluster. Align on Grace sus (FT read), share Saint to activate David Libr verification, build good team vs Grace demon cluster. Hide full till nom.
🧠
Confirm Frank's read with David as neighbor, share scenarios to align on Grace demon most likely. Test whispers progressing to Grace nom next tick. Privately build good team vs Grace.
🧠
Reinforce cluster B/C/D alliance, confirm Grace push with Bob's Saint claim aligning logic. Narrow Demon to Grace/Eve, plan Day2 Bob nom test to progress info/proof vs Grace execution. Win by executing Demon.
🧠
Coordinate with Grace/Heidi to push Bob→Charlie test, stall/withdraw votes, and prepare cover-claims so the Demon survives.
🧠
Keep the Demon alive by preserving stall plan, prepare cover claims, and coordinate a sacrificial pivot if FT evidence points at me.
🧠
Cluster B/C/Bob agree Grace demon if Bob Saint test passes. Nom imminent (2/4 ticks), reinforce plan: push Bob nom now to prove Lib, guilting Grace next tick. Win by executing Grace demon.
🧠
Confirm Grace good core, reveal Ravenkeeper now post-Frank death to build trust/alliance. Suggest info target, progress Bob/Charlie test whispers while planning N2 info to narrow Demon.
🧠
Confirm alliance with Eve, reinforce Grace as top sus to push her nom/execution today. As dead FT, guide living to kill Demon (Grace). Save ghost vote for later.
🧠
Nom phase next tick. Urge cluster to nom Bob immediately to test Lib claim. If Saint, guilts Grace Demon for execution. If evil, win. Progresses to Grace execution, best shot at win.
🧠
Force the Bob→Charlie test and stall execution while directing Heidi's Ravenkeeper pick to produce confusing info that protects the Demon.
🧠
Confirm core good (Grace vouch+reads), reveal Ravenkeeper publicly via whisper to align, propose info Eve (Frank's FT) tonight to nail demon before nom phase. Back Alice Bob test.
🧠
Whisper Eve to confirm alliance, get her sus list, reinforce Grace Demon push before nom phase. As ghost, build Eve/David trust to vote Grace execution. Progress to win via Demon exec.
🧠
Nom phase next tick. Push cluster to nom me NOW via David (alive). Test verifies Frank good/Grace evil or win if I'm somehow evil. Saint death loses but Day3 Grace exec wins. Progress game.
🧠
Nom phase next tick. I nominate Bob to mechanically test Libr (Bob/Frank=1 Saint). Proves Frank good TF guilts Grace Demon or executes Bob evil now. Cluster executes Grace Day3. Helps town win by confirming info & narrowing Demon.
🧠
Reply to Frank+David confirming Grace Demon per logic. Coordinate push nom Grace post-Bob test (group plan). Get Frank's ghost vote+David backup to secure execution before 3-player. Progress to win as Mayor.
🧠
Keep town focused on Bob/Charlie tests, prevent Heidi from checking Eve (which would roadblock me), and ensure Alice defends me if nominated so Demon survives until 2 players.
🧠
Nom phase next tick. Confirm David/Bob will nom Bob & we vote yes (3 votes pass). Grace Demon world best; test unlocks win path. Public push after.
🧠
Reveal Ravenkeeper activation publicly via Grace proxy to lock core good, propose Eve info to test FT claim. Coordinate defense/backs while progressing Bob test. Forces evil response.
🧠
Confirm votes & push David to nom me NOW (next tick nom phase). 3/5 votes (us) likely passes. Test resolves Lib/Saint claims, guilts Grace Demon if good. Progress game, can't wait.
🧠
Steer Heidi to pick David (not Eve) for her Ravenkeeper wake to avoid blowing a Grace false-positive, and get Alice to start the Bob→Charlie nomination now to stall/expose whisperers; prep Undertaker/Empath defense if I'm targeted.
🧠
Confirm Eve/David plan as dead ghost. Push Grace exec after tests. Coordinate ghost vote on Grace to lynch Demon on D2, narrowing to win. Backup Eve's story publicly via her.
🧠
Nom phase next tick. Confirm cluster votes for Bob nom (me nominating). 3/5+ passes test. Grace D world primary; test clears path to her exec Day3 win. Eve/Frank looped in.
🧠
Get Heidi to check David (not Eve), push Bob→Charlie noms, stall votes, and publicly defend/back Grace to protect our Demon.
🧠
Confirm final Grace exec plan w/ Frank/David ghosts + David alive vote before nom phase. Secure votes to execute Grace Demon on D2, prevent her win condition.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Day 2 noms open, Grace top sus/Demon per Frank FT + chain logic. Execute her now before night kill. Aligns Mayor wincon; with Frank ghost vote + priv backups (David/Frank), passes. Progress to victory.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent Grace's execution today, buy the night for Ravenkeeper info and to continue the Bob→Charlie test; keep Demon alive by stalling votes and sowing doubt about Eve's FT claim.
🧠
Vote Grace to execute primary Demon suspect per cluster plan (Frank FT + fake Empath). 3/5+ cluster votes pass (Bob/David/Charlie), counter Alice withdraw. Win now if Grace Demon.
🧠
Prevent an immediate execution; stall until Heidi's Ravenkeeper wake and our Bob→Charlie test exposes the whisper cluster. Keep Demon alive and avoid 4 votes.
🧠
Vote yes on Grace execution (Eve nom). Cluster B/C/D + Frank ghost =4/4+ votes to kill Demon now. Grace Demon world fits perfectly; win today.
🧠
Do NOT vote Grace (core good). Withhold vote to stall/withdraw (safer to my N2 Ravenkeeper info on David vs Eve rush-kill good player). Forces night, progresses info.
🧠
Grace most suspicious per Frank TF + Emp fake + cluster logic. 3/5 votes (C/D/H/Bob) likely executes Demon Grace now, securing good win. As Saint, execution loses only if Grace good (low prob). Progress to win.
🧠
4 votes needed (Charlie/David/Heidi/Bob raised). Grace demon per Frank FT + logic. Vote to execute her now Day 2 before night kill. Mayor wincon closer; must kill demon.
🧠
Grace Demon per FT YES + fake Emp + clears. 4+ votes live + my ghost vote executes her now, win game. Save no vote needed.
🧠
Voting secured 5/7 for Grace exec. Publicly affirm logic vs Grace/Alice rush claims to hold votes, counter Grace UT claim (no day1 exec so no info), push execution before night. Win Day2.
🧠
Grace most sus Demon per Frank TF+Emp fake logic. 5 votes now executes Demon win early. Self-nom test plan obsolete with Eve nom. Lower hand to vote Grace.
🧠
Delay the execution to force night-phase Ravenkeeper info and avoid falling for Eve's rushed bait; preserving uncertainty helps protect our Demon.
🧠
Publicly rally to hold 5 votes and execute Grace Demon now on D2. 4 needed, we have 5 (incl. my ghost). Eve's plan perfect, counter Grace/Alice rush claims. Win today!
🧠
Push to delay execution so Heidi's Ravenkeeper wake occurs; convince enough players to withdraw votes to avoid a rushed execution and keep the Demon alive.
🧠
Grace Demon world fits perfectly (Frank TF good via Lib, Eve/Grace=1). 5 votes up: hold and execute to win D2. Publicly affirm to prevent withdraws, counter Grace/Alice rush narrative.
🧠
Lower vote on Grace. Eve's rush suspicious despite FT logic; need Heidi's RK on David tonight to confirm before risking town kill. Slayer shot saved for later.
🧠
Lower hand to withdraw Grace exec per Alice/Grace/core whisper plan. Stall for my N2 Ravenkeeper info on David (sus whisper hider). Grace kill risky if false positive; need info to win.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
Nominee Grace did not reach threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (3/4).
🧠
Push the planned Bob→Charlie test to expose the whisper-cluster, elicit contradictions, and redirect suspicion away from me until my night wake/Undertaker info can be used.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Don't vote Bob (me/David neighbors good per plan). Grace most sus Demon per FT/Lib/Empath consistency. Failed vote on her; test cluster later. Save Slayer shot.
🧠
Avoid a rushed execution that could either lose our Demon or remove a useful cover; delay until Ravenkeeper N2 result to strengthen our position.
🧠
Dead, ghost vote used on Grace. Now voting Bob (3/4 so far?). Speak to rally withdraw on Bob (test) to save nom for Grace tomorrow. Push Grace guilt to flip voters, prevent Bob exec, setup Grace D3 win.
🧠
As Libr, Bob Saint good Outsider. Grace Demon per FT+Lib+fake Emp logic. Her nom Bob tests good cluster; vote YES forces explanations/exposes her while noms remain for Grace D3 if needed. Hold pressure.
🧠
As Saint, voting yes on my nom tests cluster: evil dies good, or survives to expose Grace Demon tomorrow. We lose only if executed; test progresses game.
🧠
Support executing Bob now to shrink Town, advance the Bob→Charlie test, and keep my Undertaker cover credible while avoiding attention on myself.
🧠
Raise to vote exec Bob. Tests sus BCD whisper cluster for hidden info/N0 knowledge without executing Grace prematurely before my N2 Ravenkeeper info on David. Progresses game logically.
🧠
Raise hand to vote Bob per group plan (test B/C/D whisper cluster). Grace Demon most likely; exposes her team coordination without executing town. Save Grace exec for next nom. Progress info before night.
🧠
As Saint, execution loses game. Lower hand to fail my exec (5/4 now, Grace/Heidi/Eve/Charlie/David up). Exposes Grace suiciding good Saint to save herself; town sees her demon.
🧠
Lower hand to prevent Bob execution (towncore wants test not kill). Stall for my N2 Ravenkeeper info on David to resolve Grace vs BCD sus, progress to win.
🧠
Withdraw vote from Bob. He's test nom only; Grace is prime Demon suspect per Frank FT/David Lib. Save execution power for Grace tomorrow to guarantee win.
🧠
Lower vote on Bob. He's likely Saint good per Lib. Grace is stronger Demon candidate via FT+Lib. Grace already nom'd, can exec her next tick or D3 after Bob Saint death proves town. Progress to Grace execution.
🧠
Dead, no vote left. Speak to reinforce Grace Demon via FT/David Lib/chain logic, urge withdraw Bob votes & re-nom/ghost-exec Grace later. Push win before N2 kill.
🧠
Prevent a rushed execution of Bob that would either give Town a free win or validate Eve's accusations; stall to preserve night info and protect the real Demon (me).
🧠
Withdraw to save execution for Grace tomorrow per Frank's logic. No hard Bob guilt; probe can fail safely. Progress to Heidi RK info.
🧠
Raise to vote for Bob so the town wastes effort on an alternate target, reduce pressure on Grace, and preserve evil options for night/next day.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (2/4).
🧠
Create a divisive nomination of a whisper-cluster member to split town, distract from Grace, and buy time for Ravenkeeper/Undertaker results.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote David to purge a key coordinator, redirect town focus away from Grace, and keep pressure on the whisper cluster while we wait for Ravenkeeper/Undertaker info.
🧠
Buy time for Heidi's Ravenkeeper and my Undertaker info to arrive, protecting the Demon and exposing the whisper-cluster with better tests.
🧠
Raise to vote David: tests sus whisper cluster (Bob/Charlie/David). Clears/proves evil before night info (Heidi RK/Grace UT). Grace demon most likely; save her for D3 exec.
🧠
David suspicious from whisper cluster/coordination. Day 2, narrow evil suspects via execution test. 2/4 votes so far (Alice/Eve); my vote pushes to majority pressure/withdraw decision.
🧠
Raise to vote exec David: tests sus whisper cluster as planned. 4/4 likely executes scum before night (my RK wake), progresses info. Grace withdraw push ignores plan, sus.
🧠
David most sus from whisper cluster/N0 hiding per Alice/Frank. Vote to execute for info before night; aligns with good goal to narrow Demon suspects. As Saint, avoid own exec.
🧠
Dead, no vote. Urge withdraw David votes to save exec for Grace tomorrow per plan. Reinforce FT logic, prevent evil trap exec on David.
🧠
Raise hand to execute David per current nom. Day2, test him as Alice suggests while gathering night info (Heidi RK, Grace UT). Lib prioritizes Grace suspicion but don't waste nom phase; progress by testing cluster.
🧠
Lower to prevent my own execution (not Demon). Grace is prime Demon suspect per Lib+FT. Save execution for her tomorrow after tests/info; rash exec now risks Minion.
🧠
Delay execution to preserve Heidi's Ravenkeeper and my Undertaker info, force the Bob/Charlie test, and prevent Town from scapegoating so the Demon (me) survives.
🧠
Lower to stall execution of likely good David. As Ravenkeeper, I wake N2 if killed (likely by Demon), get hard info to execute Demon D3. Save votes for Grace/Eve/BCD test; rushing loses.
🧠
Delay execution to protect our Demon and force town to reveal via Ravenkeeper/Undertaker; create doubt and avoid a rushed scapegoat.
🧠
Lower hand to withdraw from David nom. Grace has irreconcilable fake claims (Empath→UT impossible, FT yes); she's Demon. Stall prevents bad exec, allows Bob/Charlie test D3 & Grace exec. As Mayor, survive to 3p wincon.
🧠
Dead, no vote left. Last tick D2 nom phase: reinforce Grace Demon via logic chains, counter Grace/Alice/H stall to push Grace exec TODAY before night. Progress to win.
🧠
Withdraw my vote on David to stall execution today per town core (A/G/H), gather Heidi RK & Grace UT info tonight, test Bob/Charlie D3, push Grace exec. As Saint, avoid own exec.
🧠
Withdraw to avoid executing good David (Lib claim fits), stall for info, follow Frank's proven logic to target Grace tomorrow. Slayer shot saved for final day certainty.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach threshold.
πŸ“œ
Storyteller
David did not receive enough votes (1/4).
🧠
Dead, no vote left. Nomination phase, push Alice/anyone to nom Grace now before night. Grace stall to survive; expose her fake claims, rally to nom/plan Grace exec tomorrow. Progress to win.
🧠
Already nom'd today but Grace not nom'd yet (only B/D/G). Publicly push Grace nom to force vote/execution before night per Frank logic, or stall per Grace. Progresses by challenging Grace claims, gets info if executed.
🧠
Keep the Demon alive by stalling; get night info (Heidi's RK + Grace's Undertaker) to force contradictions and expose the whisper cluster; push Bob/Charlie test tomorrow.
🧠
Keep town from panic-lynching me; preserve Ravenkeeper/Undertaker reads and force Bob/Charlie test to expose the whisper-cluster.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate the strongest mechanical threat (Empath/Ravenkeeper claimant) to prevent detection and keep the town's investigative plans muddled, increasing my survival chances.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Heidi.
πŸ“œ
Storyteller(Ghost)
β†’
Heidi(Ghost)
Good evening Heidi. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Grace central to dispute: Frank says Demon, Grace claims Emp/UT. Info resolves Frank's logic vs town core, progresses to Day 3 execution.
πŸ“œ
Storyteller(Ghost)
β†’
Heidi(Ghost)
You chose Grace. They are the Imp.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Share Lib info to counter Grace fakeness. Rally Eve/Charlie (less influenced) + ghosts to nom/hammer Grace before next tick. Narrow to Grace as Demon.
🧠
Keep Grace (the Demon) safe by coordinating to stall, avoid nominating her, and steer suspicion toward the whisper cluster or David so we survive to later nights.
🧠
Dead, share key FT info to alives (esp neighbor Eve/Grace suspects) to push Grace exec on final-ish day (5 alive). Progress to Demon kill, avoid stalls.
🧠
Grace most suspicious: faked roles, stalled exes. Frank/David logic chains guilt her as Demon. 6 alive D3, shot kills her if Demon, wins game. Must act before more stalls.
πŸ“œ
Storyteller
Grace has died!
πŸ”„
Alice
Scarlet Woman Alice becomes the Imp!
πŸ’€
Grace(Ghost)
Grace has died.
🧠
Prevent Alice (our Minion) from being quickly lynched by stalling and redirecting nominations to David or the Bob/Charlie cluster; I'll oppose any lynch on Alice with my ghost vote.
🧠
Grace dead not Demon (Slayer fail). Coordinate with David/Charlie on David Lib + next nom (Bob Saint?). Grace ghost consult, but push exec sus living Demon now 4 alive.
🧠
As Saint, reveal role privately to build good alliance vs Frank's push. Coordinate with Grace/Alice/Charlie ghosts to nom David (whisper sus) instead of Alice/me, progress to verify claims without self-exec risk.
🧠
Publicly reveal my RK info on Grace=Imp to confirm Charlie Slayer good, Grace evil. Coordinate ghosts to vote evil if needed. Progress to win.
🧠
Grace dead not Demon (Slayer miss). Lib mechanically confirms Bob Saint good. Grace faked roles=evil Minion. Push nom/hammer Bob as Demon to win before final day.
🧠
Stall public momentum and steer the nomination to David so Alice isn't rushed/executed; keep votes tight and whispers coordinated.
🧠
Grace dead not Demon (Slayer miss), but evil per Heidi RK Imp & faking. Share Heidi info publicly via whisper to align good (David/Eve/ghosts), plan nom Bob (sus Demon per Lib logic) to progress to F3 win.
🧠
As Saint, reveal to ghosts for verification/alliance. Coordinate tight vs Frank/David/Charlie/Eve cluster. Push nom David (sus cluster) next tick to execute evil. Stall public, save votes for F3.
🧠
Grace Imp dead. Publicly confirm via whispers to key chats. Coordinate votes for win on F3 or execute sus. Use ghost vote later.
🧠
Grace dead post-Shot. Confirm her Demon status, check for Scarlet/Baron via claims. Coordinate final day noms with alive (A/B/C/D/E) to execute true Demon if not Grace. Push win.
🧠
Grace Imp minion confirmed evil. David Lib + dead Frank = Bob OS Saint. Demon among A/B/D, Bob most sus (faking?). Coordinate w/ David/Charlie to nom/hammer Bob immediately as 5 alive, prevent stalls.
🧠
Keep Alice (Minion) alive by steering the nomination toward David and using my ghost vote to block any attempt to lynch Alice this tick.
🧠
Tight whisper to good ghosts Alice/Grace/Heidi/Charlie? Coordinate: Reveal Saint publicly if needed but stall nom tick, push David nom next tick as sus cluster head. Verify claims, save ghost votes for David. Win by exec Demon F3.
🧠
Grace shot removes prime Demon suspect. 5 alive, need to ID remaining evil (Scarlet?). Gather claims/info from goods to narrow for execs. Dead can't nom but advise targets.
🧠
Last tick before noms. Ghosts (me/Frank/Bob?) unite vote David (Lib claim, cluster sus). Coordinate Alice nom David. Win F3 by exec Demon or no-exec if 3 left.
🧠
Use my ghost vote to block any lynch on Alice, keeping a Minion alive or fracturing town trust; steer town to test David so they waste time and mis-execute.
🧠
Coordinate with Bob/Charlie to stall and nominate David next tick to reduce town numbers and deflect attention from me as the new Demon.
🧠
Confirm alliance with Charlie/Eve, publicly push Bob nom/hammer. Phase progress 1/4, next tick nom. Grace dead minion, Bob Demon by Lib logic. Execute to win.
🧠
Confirm nom plan with David/Charlie, urge David to nom Bob next tick (phase progress 1/4). Ignore stalls. Secure 3 yes votes (D/C/Eve) to execute Bob Demon before N3.
🧠
Confirm Eve/David plan to nom/hammer Bob next tick (3 votes). Ignore evil stalls from Alice/Bob/Grace/Heidi/Frank ghosts. Grace confirmed minion, win by executing Bob (likely Demon). Secure good win before F3.
🧠
Tighten good ghost+Alice+Bob coordination to stall this tick (0/4), nom David next tick with ghost votes for exec. Grace evil confirmed mechanically, progress to win F3 or now.
🧠
Protect Alice (Minion) and waste town days by stalling nominations; use my single ghost vote to prevent Alice's execution and keep vote pressure on David.
🧠
Phase progress 0/4, next nom phase. Lock David/Eve to nom/hammer Bob (Lib Demon-proof). Ignore stalls. Coordinate public silence till nom tick for 3v2 win.
🧠
Confirm lock with Charlie/Eve before my nom next tick. 3v2 hammer Bob (Lib seals Demon fake). Ignore stalls. Ensures votes for win today; Eve Mayor F3 backup.
🧠
Delay public action to preserve reads and coordinate a quiet David nomination next tick; avoid a lynch on Alice to keep our cover and protect the Demon/me.
🧠
Confirm locked votes with David/Charlie before David's nom next tick. Ensure 3v2 hammer on Bob Demon. No public to avoid stalls. Secure win today, preserve Mayor for F3.
🧠
5 alive post-Grace shot, must execute evil. Support Heidi's David nom plan: ghosts vote yes. Gather alive reads on Outsiders/Scarlet to narrow Demon, progress to F3 win.
🧠
Confirm vote commitment on David nom next tick with core good team (Bob/Alice/Frank ghosts). Stall plan intact, unite ghosts to execute David, win F3 if fails. Progress win condition.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Stall this tick per plan (1/2 remaining) to let Alice nom David next tick. Ghosts+Bob+Alice vote David (4/4). As Saint, avoid own nom/exec. Progress to F3 if fails, ghosts win.
🧠
Stall this nomination tick to follow the whispers: do not nominate Alice, enable Alice to nominate David next tick, and keep votes tight so ghosts+us can execute or force a night kill.
🧠
Grace shot not Demon so Scarlet. Publicly lock ghosts vote David per Heidi plan. Coordinate alive votes via whispers done. Push nom David now, 5 alive must execute evil to win.
🧠
David's Lib mechanically forces Bob Demon (Saint fake OS). Grace confirmed Imp minion by Slayer/RK. Nom Bob for 3v2 hammer (David/Charlie/Eve) to execute Demon & win at 5p.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote YES on Bob nom for 3v2 hammer (David/Charlie/Eve). Lib seals Demon, executes today to win before night. As Mayor, F3 backup if needed but win now.
🧠
Prevent an impulsive lynch of Bob, keep votes split and stall for hard reads so the Demon stays alive.
🧠
Use my final ghost vote to push for Bob's execution, breaking town coordination and improving survival odds for my Minion (Alice).
🧠
Current vote on Bob (alive, Saint claim fits 2 OS w/David Lib). No strong guilt vs plan to nom David next (sus Lib hid N0). Publicly reject Charlie's rush, reinforce ghost votes for David to execute evil today.
🧠
As ghost, NO vote on Bob stalls for Alice to nom David next tick. Our plan: ghosts+Bob+Alice vote David. Charlie rush sus, exposes Demon. F3 ghosts win if needed.
🧠
Bob's Saint claim breaks Lib N0 (2 OS expected max). Vote yes for 3v2 execution - executes Demon, wins game today as 5 alive.
🧠
Vote NO on my own execution to survive Saint kill. 1v4 now, fails. Next tick Alice noms David, we vote yes to exec evil & win.
🧠
Vote YES on Bob to hammer 3v2 (me+Charlie+Eve). Lib mechanically proves Bob Demon. Execute to win day3.
🧠
Publicly reject Bob exec (already voted no), reinforce Heidi's ghost plan: Stall this tick, Alice nom David next tick, ghosts+Bobs vote hammer. Expose Charlie rush flaw to progress to David nom & win w/ 5 alive exec.
🧠
Lower hand immediately to retract vote on self (self-preservation as Saint). Stall this tick (1/2 rem), next Alice noms David (sus), we vote him. Avoid Saint exec loss.
🧠
Bob's Saint claim is a Demon lie per David's Lib (only 1 OS alive=Bob). Grace confirmed Imp minion. Hammer Bob now (3/4 votes), win Day 3 before F3. Ignore ghost misinformation; Mayor confirms win.
🧠
I mistakenly raised hand earlier following Frank's bad plan. Now see Charlie Lib flawless (David N0=2OS: Bob/Charlie; Frank dead Saint=1 alive OS). Eve confirms. Lower to stall Bob exec, but ghosts lose if Bob demon.
🧠
Delay the Bob execution to preserve the David-nomination hammer and wait for hard reads (RK/UT). Protect our ability to pivot and avoid a rushed lynch that could cost us the game.
🧠
Raised hand mistakenly per short-term mem. Vote NO on Bob (not Demon per Lib). Stall tick1/2, nom David tick2, ghosts+lives hammer F3 win.
🧠
Lower to prevent 3-2 Bob exec fail (Bob self-vote sus). Stall to next tick: Alice noms David, we re-raise for David hammer with ghosts (3 ghosts +2 lives). Win F3.
🧠
Prevent contributing to a hammer on Bob, preserve the planned David nomination next tick, and keep ambiguity so the Demon (or a Minion-turned-Imp) survives until late game.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (1/3).
🧠
Nom David as planned by ghosts/Alice/me. Phase 0/4, Charlie used nom. Tight votes but ghosts3+lives hammer Demon TODAY or F3 win. Saint safe if not exec.
πŸ“œ
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Use my single ghost vote to push the current hammer on Davidβ€”either we remove a Town (best) or we maintain cover and momentum for Evil if it's risky.
🧠
Final day 5 alive, close to F3. David's Lib sus (hid N0), Charlie nom confirms sus cluster. Ghosts+Bob+Alice lock hammer David. Vote YES to exec likely Demon, progress to win.
🧠
Bob/Grace evil lock (Lib+RK+Slayer). David maybe Demon but nom failed prior. Hammer David now: if Demon win today; if not still pressure evil. F3 my Mayor wincon. Ghosts wrong, follow Lib logic.
🧠
Vote yes on David to execute him. Ghosts(3)+Alice+me=5 yes vs 3 no. Hammer now F5, likely win today as Saint safe from exec loss. Progress to victory.
🧠
Do NOT vote myself. Ghosts/Alice/Bob pushing David exec (3/5 already). Lower hand to stall, speak Lib proof Bob Demon lying Saint. F3 nom Bob mandatory.
🧠
David most sus per Lib N0=2 OS logic + hid claim. Vote yes for hammer (Bob/Grace/Heidi/Eve already yes). F3 backup Eve Mayor. Helps execute Demon today.
🧠
Final push YES vote David. 5 alive, ghosts used vote but speech rallies Alice/Bob/Heidi to hammer David (Lib hid sus). Grace/Eve/Charlie voting yes? Win today executing Demon.
🧠
Stall the hammer vote, preserve town confusion and protect our Demon by preventing a rushed execution; force players to wait for hard reads.
🧠
Lower to prevent accidental hammer on David if he's Demon (World A fits Lib perfectly). Stall tick as Alice/ghosts urge, nom Bob again next or use Slayer on David if confirmed. Progress to win.
🧠
Lower my ghost vote to reduce YES count, prevent a rushed execution, and buy time for vital reads so Evil keeps the Demon alive.
🧠
Lower to fail David exec (2/3 now). Gain crucial Heidi RK/UT info before F2. As Lib, Bob Saint likely good; David hid info sus but don't suicide F3.
🧠
I raised prematurely. Ghosts (me/Frank/Grace) must lock NO David per Alice to stall 1 tick for my public RK Grace=Imp reveal, expose Grace Demon/Scarlet, win F3.
🧠
Lower to match others, avoid execution if evil team baits. Then ghosts/Alice/Bob re-raise to hammer David safely. F3 must exec most sus.
🧠
All alive voted yes then evil lowered to prevent hammer. 1 tick left, urge yes votes to execute David (sus Lib hiding Baron cluster) and win before N3 death.
🧠
Dead, no vote. Publicly rally Eve/Bob to re-raise hands, expose Alice/Charlie/Grace/David lowering as panic stall. Push hammer David this tick to exec evil & win before N3.
🧠
Stall this tick to force the ghosts to show contradictions with upcoming RK/UT reads; prevent a rushed hammer that could hand town a clean win or reveal our Demon prematurely.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach threshold.
πŸ“œ
Storyteller
David did not receive enough votes (1/3).
🧠
Align with the ghosts to push a hammer on David; executing him reduces Town numbers and makes it harder for them to find the Demon (me).
🧠
Post-vote, counter Alice's flip to expose her stall/evil coord. Re-push Grace Demon via FT, urge hammer David to clear sus cluster & win F3. Progress to expose lies, prevent N3 evil kill.
🧠
Reveal my true Lib info publicly to counter Frank's attack on my claim, prove Bob Saint=Baron evil, Grace Demon/Scarlet fits logic. Progress to expose stallers, build case vs Grace/Bob cluster for F3 win.
🧠
David vote failed due to evil panic lower after 6 yes (incl David). Call out lowers, rally raise hands NOW for hammer execution this tick. F3 imminent, must exec David to win as Mayor.
🧠
David's Lib claim + vote panic + cluster sus=most likely Demon/Baron. Speak rally hammer David now before N3 loss. 5alive, F3 critical. Saint reveal later.
🧠
Force an immediate hammer to stop Town stalling. Executing David either kills the Demon or removes a Town and denies them time to gather Undertaker/Ravenkeeper reads.
🧠
Phase near end (0/7 ticks). Reveal Slayer, publicly slay most sus David (Lib conflict with Frank, hid OS?, cluster). If Demon, win immediately; forces truth.
🧠
Reveal my RK N2 Grace=Imp publicly to progress game, confirm Grace evil, counter her ghost stall coord, build case against David/Charlie evil cluster for next nom F3 win. As dead good, share info to save ghost vote impact.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Remove the likely Slayer and a vocal protector to disrupt Town's coordination, reduce immediate threat to the Demon, and increase confusion for tomorrow's discussion.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill Charlie.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Day4, 5 alive. Share my real Lib info to good players (Eve neighbor maybe good, Bob neighbor evil?). Ally to narrow Demon (Bob/Grace). Progress to noms, ask Eve reads on Bob/Grace to confirm chains.
🧠
Dead, save ghost vote D4 final? 4 alive, not yet. Remind Grace Imp mechanical truth, sus Bob/David evil cluster. Coordinate ghost vote later. Progress info vs wait.
🧠
Coordinate a synchronized raise to lock in a lynch (or at least chaotic split) that benefits Evil and keeps town off-balance.
🧠
Day 4, 4 alive. As Mayor, must narrow to 3p exec. Reject Alice/David plan to nom David (Lib claim fits); counter-push Bob nom/lock as top evil in truthful David world. Coordinate to win.
🧠
Redirect the lynch away from David to fracture town consensus, preserve our last live evil, and use my ghost vote to hammer your nomination.
🧠
As dead Slayer, save ghost vote for F3. Coordinate alive (A/B/D/E) via group whisper matching theirs: share my confirmed info, logic vs David/Bob claims, urge nom most sus (David) to win.
🧠
Reveal Saint to clear my Lib read (1OS good). Coordinate with good ghosts Alice/David/Eve/Charlie/Heidi to nom/lock David (most sus Lib conflict + cluster). Day4 5alive, push execution to narrow/prove.
🧠
Dead, provoke responses from whispers to gauge reactions on Grace demon read vs David Lib. Share FT info to align goods, expose evil contradictions before nom phase.
🧠
Dead, save ghost vote for final day. 2 ticks left, push vote plan on most sus Alice (Scarlet world) or David. Coordinate priv with alive to nominate/execute evil.
🧠
Dead, push living A/B/D/E to nom/hammer David (Lib conflict sus). Grace Imp confirmed, my Slayer claim + failed slay on David narrows evil to him/Bob. Progress to exec before final day.
🧠
Make Bob the focal target to split town, use my ghost vote to help hammer, and redirect suspicion away from David so the Demon survives.
🧠
Lock a hammer on Bob using ghost support and our coordinated raises; pivot to David if blocked. Prevent town from executing me and keep the town fractured.
🧠
Day4, 4alive->3 next. As Mayor must narrow/lock exec sus today. Bob Baron most consistent evil in World A (fits all claims), counter Bob's push vs David. Confirm lock Bob, expose inconsistencies publicly via plan.
🧠
Unify good chats (Eve/Alice/Bob/ghosts) on nom/lock Bob as Baron minion per Lib conflict + story. 2 ticks to noms, build consensus to execute Bob Day4, narrow evil.
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Solidify good team (Alice/David/Eve) on nom/lock Bob via Lib/Saint logic. Ignore ghosts pushing David (potentially Grace Scarlet manip). As Saint, avoid own exec; force Bob reveal evil. Progress to Nomination with clear plan.
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Day4 4alive, nom most sus Bob (Saint OS in Lib world) to execute evil or force David reaction. Coordinate ghosts to hammer Bob since Grace pushes it too. Progress to win.
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Solidify team unity on nom/lock Bob before nom phase. Confirm nominator, counter ghost pushes publicly later. As Saint, stay alive while executing Demon via process of elimination.
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Dead, no vote. Day4 4alive, nom Bob tests David Lib claim (Saint evil). Coordinate ghosts to hammer Bob, narrow demon (David?). Progress to noms, force action before final day.
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Last tick pre-nom: solidify team lock on Bob nom (all raise, no lowers). Publicly I'll push Lib/Saint/Baron logic to force execution, narrow to Demon suspects. Win by process of elimination.
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Coordinate with Alice and ghost allies to push a fast nomination on Bob and use my ghost vote to hammer, splitting town focus from David and buying nights for evil.
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Force a coordinated raise/lock on Bob to remove a likely Minion; pivot to David immediately if blocked, preserving our momentum and splitting town's logic.
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Dead, push group consensus to nom/hammer David via private chat. 4 alive Day4, must execute Demon now or risk loss. Coordinate vote, counter David lies.
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Solidify alive team (A/B/D) unity to nom/lock Bob this tick before nom phase. Confirm nominator, push public logic vs ghosts. As Mayor, survive to force win at 3p, narrow evil now.
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Grace (Imp) pushing Bob nom to split focus/protect real Demon (likely David). Counter by rallying ghosts/locals to nom David first (Lib/Baron lies, cluster). Use my vote later. Progress to Nomination.
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As dead RK with Grace Imp info, counter Grace's minion distraction publicly-ish via ghosts. Coordinate ghosts (Frank/Charlie) + Alice/Eve/Bob to nom/hammer David (most sus Baron), save my ghost vote. Progress to nomination.
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Get Bob nominated and executed to split town focus, reduce town info capacity, and protect David (our safer asset). I'll use my ghost vote to help hammer.
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Dead, push Bob nom/exec via ghosts (me/Heidi/C/Grace?). David no reply to Bob Saint why? = lying. 4alive Day4, exec Bob tests Lib claim, progresses to win narrowing Demon.
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Lock a nomination on Bob to fracture town trust, force a hammer or reveal FT/RK contradictions; if blocked, pivot instantly to David to keep town off-balance and protect our team.
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Confirm nom/lock plan on Bob with Alice/Bob/Eve before nom phase. Publicly I'll push Lib/Saint/Baron logic to build yes votes. Exec Bob minion progresses good to Demon kill; 5 alive, need momentum.
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As Saint, must defend self pre-noms without revealing to all. Privately counter David Lib lie to Alice/Eve (key voters), expose Baron cluster logic, urge pivot to David nom. Prevent my exec or good loses.
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Bob's whisper breaks team sync, likely panic as Baron minion. Reaffirm FULL team lock on Bob nom next tick (Alice noms). All raise/NO lowers. Public push Lib/Saint/Baron logic. Pivot David if blocked. Win via Mayor 3-alive if needed.
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Dead, push unified whisper cluster to agree nom/hammer David. Eve/Frank/Heidi/Grace agree, need Alice/Bob yes votes. 5 alive Day4, must kill Demon (David) today or lose to Scarlet.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
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Dead, urge living to nom/hammer David publicly to align whispers, counter his private chats, force execution before night. Progress to win.
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Force the Lib/Saint inconsistency into the open, provoke a defensive play from David/Bob, enable our ghost hammer or a pivot to David if blocked, and sow chaos to protect our team.
πŸ“œ
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
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Bob nominated. Team Alice/David/Bob/Eve sync to FULL LOCK BOB: all raise/keep raised, no lowers, ghosts hammer. Exec Bob Baron Minion to win vs Grace Scarlet. 4 alive→3 next; Mayor forces win if no exec then. Pivot David only if block.
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Vote Bob to push the hammer now, keep focus off me as Demon, and force a quick choice. If blocked or lowered, pivot to David next tick.
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Publicly urge hammer Bob. 2 yes already (Eve/Alice), need 1 more from Bob/David. Grace pushes Bob lynch as minion distraction. Ghosts can't vote but reinforce logic to sway living.
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Current nom Bob (sus via Lib/Saint/Baron contradiction). Vote yes as dead (vote stays forever) to test/execute potential evil, progress to next nom (David/Alice). Grace push confirms her minion distraction.
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Raise hand to vote yes on my own nomination per team plan. Tests Saint claim: if executed, evil wins (proves me good Saint); if not, clears me, exposes Baron inconsistency on David next. Locks execution math (4/6 yes), progresses to pivot David or win.
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I'm dead ghost with 1 vote. Do NOT vote Bob (likely good Saint); save vote or oppose to push correct David execution tomorrow. Hammering Bob risks executing good, letting Scarlet win.
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Day4, 5alive. Team Alice/Eve push Bob Baron via Lib/Saint/Baron logic. 3 yes already (Eve/Alice/Heidi), my yes makes 4/5β€”likely hammer Bob evil Minion. Pivots ready. Proves my Lib, clears David.
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Use my final ghost vote to help hammer Bob now, forcing a decision that splits town focus from David/Scarlet and increases chance the real Demon survives to endgame.
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Use my ghost vote to help hammer Bob now, forcing a test that splits the town and keeps attention off the true Demon cluster.
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Publicly reinforce Lib/Saint/Baron logic to solidify team vote yes on Bob, pressure him/expose lowers as evil. With 1 tick left, hammer imminent to exec minion, narrow to Demon Grace/others. Pivot nom David next if fail.
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I'm real GOOD Saint. Exec=instant loss. Lower breaks fake team lock (they need my yes for hammer). Forces pivot David Baron test or no exec, progresses to Night safely. Ghosts voting yes but can save for David.
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Keep momentum on Bob to split town, force defenders to reveal, and preserve our Demon by removing or distracting around Minions; pivot to David if Bob is saved.
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Lower vote on Bob to enable pivot to nom/hammer David next tick (final chance, 5 alive→Scarlet wins if Demon survives). Consensus points to David evil; testing Bob wastes our last execution.
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Day 4, 3 alive (A/B/D/E?). Hammer Bob YES to resolve Lib/Saint/Baron contradiction. As Mayor, force execution on sus player to win at 3 or narrow to final day.
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Lower to prevent accidental Bob hammer (exposes Baron but risks killing good Saint if David wrong). Save ghost vote. Speak next tick to push David Baron logic + my RK.
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2/2 tie on Bob with 1 tick left, Eve/Alice up. Ghosts hammering YES. Urge hammer to test Bob Saint vs David Lib contradiction, expose evil before night. Ties broken by mayor or fail, but pressure wins game.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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Bob locked 4 votes, 0/4 ticks left. Hammer YES public+ghost vote to exec/test Baron claim vs Lib. Locks Grace Scarlet world, clears path to win.
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I'm Saint. Execution kills good team instantly. Reveal Saint, demand pivot nom David (Baron logic fits him). Ghosts/Charlie can vote David. Phase 0/4 ticks: time to speak & nominate David to block my exec.
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Bob has 4 votes locked, 0 ticks left; reinforce hammer YES to execute Bob Saint test resolving Lib/Baron contradiction. Pivot impossible this tick. Win via info+Mayor 3p win condition.
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Bob on block 4 votes. As dead Slayer who missed David (not Demon then), push ghosts/players to hammer Bob YES to resolve Lib/Saint/Baron contradiction. Grace Scarlet per Heidi/Frank. Test now or lose.
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Bob's Saint claim + David Lib=1OS creates Baron contradiction (2OS but Lib sees 1 not 3). Hammer Bob to test Minion vs Saint, only 1 tick left, must resolve or lose to Scarlet Demon.
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Keep the hammer on Bob to either secure instant victory (if Saint) or remove/expose an evil player; prevent a pivot to David that lets Town regroup.
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Force an immediate test on Bob to create contradictions and panic-defend; keep David on the back foot and force town to reveal who truly defends Bob.
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As dead ghost with single vote, publicly affirm Bob Baron via Lib/Saint/Baron logic contradiction, urge hammer YES before phase ends (0 ticks left). Grace Demon confirmed RK, clear Minion to win.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
🏁

Game Over

Saint Executed
Winner: Evil