Game Detail

Players

Alice (Recluse) Bob (Imp) Charlie (Saint) David (Baron) Eve (Drunk) Frank (Librarian) Grace (Undertaker) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil142,91979,055$0.3763
Good388,51525,898$0.0907

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
David
You are the Minion. The Demon is Bob.
πŸ“œ
Storyteller
β†’
Bob
Minions are: David. Your safe bluffs are: Fortune Teller, Investigator, Washerwoman
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Librarian. Either Charlie or Bob is the Saint.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1, share my exact info privately with neighbor Eve to start building trust, get her read on them, combine info safely without public Demon target.
🧠
Start by privately telling neighbor my true role to build early good team alliance, organize info sharing before nominations. As Recluse, hiding too long hurts good team.
🧠
Whispering to Bob the Demon allows private coordination on bluffs and strategy without town hearing, building our evil alliance early to protect him and disrupt good logic.
🧠
As Undertaker, my info starts after first execution. Early day 1, build alliances with neighbor Frank privately to share any initial hunches and learn his ability/reads, progressing info without revealing myself publicly.
🧠
Day 1, gather info from neighbors Alice/Grace who are whispering others. Share I'm good Townsfolk (not full role yet) to build trust, probe their info safely via private chat to avoid Demon attention.
🧠
Respond to Frank's whisper to start building private alliance with info-giver. As Virgin, stay low-profile publicly. Share nothing yet; probe his info to verify trustworthiness without revealing my role.
🧠
As Saint, stay low profile early. Whisper neighbors (Bob, David) to build trust, ask for their info/reads to start mapping alignments and script without outing myself.
🧠
After coordinating with David via whisper, waiting allows other players to reveal more information or continue whispers, giving me time to gather intel and plan next actions without overcommitting early on day 1.
🧠
Respond to Grace privately as neighbor alliance, share my info to verify each other and build trust. Probe her for more on whispers to assess Bob/Charlie.
🧠
As Recluse, disclose to neighbors early to counter my evil reads. Coordinate info share with both neighbors now to form trusted good trio, progress info faster than waiting.
🧠
Coordinate bluffs with the Demon Bob to ensure consistent evil strategy, protect him by building false trust with good players like Charlie, and plan to sow chaos with outsider claims.
🧠
Share my role with neighbor Frank to build trust/alliance. Relay Heidi's group whisper for coordination. Discuss Bob whisper hub suspicion to align reads. Info share progresses day 1 intel gathering.
🧠
Confirm Alice's claim privately with Bob, reveal my Soldier role to build trust since she guessed it correctly. Share neighbor info to narrow evil suspects early via private alliance.
🧠
Respond to Frank's whisper to probe his credibility without revealing my Virgin role yet (avoid early target). Build alliance if good; his early info-share suggests good. Ask about others to gather more data before nominations.
🧠
As Saint, stay low until late game. Privately info-share with sober neighbors (likely good) to form good team core, verify each other, narrow Demon suspects early without revealing myself.
🧠
Coordinate bluffs with David to avoid contradictions, decide my safe claim, and plan early misdirection to keep me hidden as Imp.
🧠
Share my full info with Grace to build trust as neighbors/Undertaker; ask her take on Bob whisper attention to logic-chain who is Saint/evil. Progress info-sharing before noms, narrow suspects.
🧠
Neighbors likely good; Soldier verifies if survives night. Get Bob's role/info to confirm chain, share suspicion on whisper-heavy groups (Frank-Eve, Bob-David-Charlie). Organize good info early.
🧠
Coordinate with Bob on my fake Empath reads to create conflict with Charlie's claim, build trust with Bob, and mislead the town about evil placements early on day 1.
🧠
Share Heidi's claim with Frank to get his read on her as potential ally. Confirm Bob/Charlie logic to narrow evil suspects early. Build neighbor trust before noms.
🧠
Neighborhood trio strong start for good team. Press Bob to claim and share whisper info to verify alignment, expose any hesitation as lie. Builds info chain before noms.
🧠
Day 1, build info network with neighbor Frank's claim. Share my true role privately to gain trust/verify him via response; Virgin safe from early nom. Progress game before noms.
🧠
Bluff Empath to neighbors for their starting info/roles. Builds private good alliance early, progresses info sharing without revealing Saint vulnerability. Helps narrow evil suspects via their responses.
🧠
Coordinate with David on our bluffs to create Empath conflict, answer Charlie's query with false info to sow doubt, and build trust with good players by sharing role. This keeps me safe as Demon by misdirecting town logic early on day 1.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I need to publicly claim Empath with my zero evil read to establish the bluff, contradict Charlie, and create confusion among the good team before nominations proceed.
🧠
Claim Investigator publicly to establish bluff, support David's Empath claim indirectly by not contradicting, and accuse Frank/Grace to sow chaos and misdirect town suspicion away from us before nominations close.
🧠
Reveal my Librarian info publicly to counter Bob's false Investigator claim on me/Grace, prove one of Bob/Charlie Saint (good Outsider) so neither can be Demon. Defend alliance, build good chain before first nom.
🧠
Reveal my Virgin role to support Frank's claim and challenge Bob's contradiction. As Virgin, nominating Bob risks nothing if he's Townsfolk. Progress by highlighting conflict to narrow Demon suspects early.
🧠
Day 1, no execution ideal but expose contradictions publicly. Confirm Soldier to all, challenge Bob's claim using Frank's info to pressure cliques and narrow Demon suspects.
🧠
Publicly support Frank/Heidi vs Bob contradiction as Undertaker. Share no execution info to confirm role without baiting Demon. Push nominating Bob as liar to narrow evil.
🧠
Confirm Recluse claim publicly. Highlight Bob's massive contradiction as Saint can't Investigate, pressure him. My Recluse reads evil, so evil info-givers likely see me bad, helps narrow Demon.
🧠
I'm Saint per Frank's claim. Point out Bob's contradiction to expose him as Demon/lying evil. Reveal my role to align with Frank's info, build good team trust, narrow suspects. No execution yet as day1.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Frank removes the key accuser exposing my Investigator bluff via Librarian contradiction, disrupts the Frank-Eve-Grace coordination, creates doubt in good info, and keeps suspicion off me and David so town misexecutes a good player next.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Coordinate with my minion David to align bluffs, share suspicions on Frank-Eve-Grace group, and plan to undermine good claims like Charlie's Saint to keep me safe as Imp.
🧠
Frank's N1 death as Bob's info target suggests Bob good, Grace evil. Privately confirm with neighbor David (my right), align good info before noms. As Virgin, build trust to trigger ability if nominated by good.
🧠
Dead, share my key info with living neighbors Eve/Grace privately to narrow Demon suspects before noms. Guide them to execute Bob/Charlie. Save ghost vote.
🧠
Whispering back to Bob coordinates our story, confirms my Empath bluff, and agrees to push on Eve-Grace to protect Bob by misdirecting town votes away from him and onto goods like Grace or Eve.
🧠
As Saint, reveal truth to neighbors Bob/David for verification since Librarian claimed one of us Saint. Test claims privately, build good team before nominations; avoid execution.
🧠
Share Frank's crucial Librarian info privately with neighbor Eve (also targeted by Frank) to align good players, build trust, coordinate push on Bob before nominations. Time critical, progress info sharing.
🧠
Confirm Bob's info validity and Grace's lie as Undertaker. Dead Frank can verify as ghost. Rally Bob/Heidi (my neighbors who know I'm Recluse) to expose Grace as Minion, narrow Demon suspects before noms.
🧠
Agree with Alice's solid logic on Grace's Undertaker lie (no Frank report despite N1 death). Frank dead good backs Bob's info. Coordinate to nominate Grace next phase, narrow evil.
🧠
Coordinate with David to back Alice's push on Grace as minion, aligning with my Investigator bluff to build trust and divert suspicion away from us while chaos builds.
🧠
Frank's dying whisper to me/Grace confirms Bob lying (Investigator can't be Saint). Dead Frank likely good, outs Bob as evil. Coordinate with neighbor Grace (who got same info) to nominate Bob over her, build good block before noms.
🧠
Dead ghost, push Bob execution with key players Eve/Grace who know my Librarian info. Nomination soon, build case to vote him out.
🧠
Wait for more whispers or public discussion to see how the group reacts to the Grace nomination idea before committing further actions. This allows us to adapt based on new information from Alice or Charlie.
🧠
Frank's death + info clears him good, confirms my Saint claim via Librarian. Need to narrow Demon from Bob/David/Grace using their claims. Coordinate with neighbors for info to execute Day 2.
🧠
Team with Eve to execute Bob per Frank's dying info. Defend vs Heidi's attack by explaining Undertaker (no info N1, no execution D1). Avoid trusting Heidi who defends Bob.
🧠
Grace's Undertaker claim busted by no N1 report on Frank. Push execution on her publicly soon, rally Bob/Heidi to nominate her in nomination phase. Coordinate to counter Eve/Grace cluster.
🧠
Confirm alliance with Alice/Bob, pressure Grace publicly next. Grace lie most suspicious; narrow to her as Minion/Demon suspect before noms.
🧠
Coordinate with David to publicly support nominating Grace today, confirming my Investigator info and using Alice's pressure to execute a good player or sow chaos, keeping suspicion off me and David.
🧠
Team with Grace/David per prior whispers. With 1 tick left, confirm plan publicly-ish via Grace whisper to nominate Bob, leveraging Frank's info + my Virgin safety to push execution.
🧠
I'm dead ghost with one vote; reinforce Eve/Grace (my neighbors, likely good) to nominate/execute Bob today. My info key to narrow Demon suspects before final day.
🧠
Agree with Bob to support Grace nomination publicly, use Empath claim to back it, redirect from Charlie's questions to build town momentum against Grace and protect our Demon.
🧠
Day 2 nom phase soon, must align Bob/David to nominate suspicious Grace per Bob's info or Bob if lying. Leverage Frank's death proving good info, my Saint claim to build trust and execute evil.
🧠
Team with Eve to publicly push Bob nom before nomination phase. Reveal Undertaker publicly to counter Heidi, progress to execute Bob as prime Demon suspect.
🧠
Grace's Undertaker lie is ironclad; execute her as Minion. With 1 tick left, push Bob publicly to nominate before phase ends. Coordinate trio for public push to win majority.
🧠
Confirm Bob nominates Grace publicly as planned, reinforce clique unity to execute lying Grace before nomination phase locks us out. As Soldier, safe to push evil.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Waiting allows the nomination phase to proceed naturally with my public support already voiced through whispers. This lets good players drive the execution of Grace, building my credibility without overcommitting, while coordinating with David for next steps.
🧠
Publicly push to nominate Bob using my info. As dead good, build public case for his execution since Eve/Grace unresponsive. Nomination phase; progress to Demon kill.
🧠
Publicly confirm Undertaker + Frank's info to validate team Eve/Frank, expose Bob's lie, build case for his execution before night. Heidi's attack debunked. Progress to nom Bob.
🧠
Counter Grace/Frank publicly: Grace's claim still busted as she learned nothing relevant; push Bob to nominate her as Minion since his info solid and Frank dead good. Organize good team to execute her now.
🧠
Bob's Investigator claim impossible if Frank's Librarian true (proven by night death). Bob must be lying evil/Demon. Grace's Undertaker consistent. Nominate Bob per Frank/Grace logic to execute Demon.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Speak publicly to defend my Investigator bluff and redirect suspicion to Grace and the whispering group, preventing enough votes for my execution and keeping the Demon alive.
🧠
Bob is almost certainly Demon lying about Investigator role. Charlie nominated him, Grace/F&Eve support. Use my precious ghost vote to execute Bob and win for good team.
🧠
Bob's Investigator claim contradicted by Frank's Librarian info (Saint can't investigate). He's evil/Demon, must execute him now with majority vote to win.
🧠
Voting yes executes Bob, likely good per his info matching Frank death. Charlie's nom smells like deflection. Preserve our 3 (me/Bob/Heidi) to nom Grace next tick or day3. Don't waste vote on evil trap.
🧠
My nom fits single-chain: Frank Librarian true (good death), Saint can't investigate, Bob lied=evil. 3 hands up already (Frank ghost, Grace?, Alice no), my vote makes 4/8 majority likely. Execute Bob to kill Demon.
🧠
Defend Bob the Demon using my Empath bluff to create doubt on his execution, sway remaining voters like Eve and Heidi against the current nomination, and redirect suspicion to Grace to keep the Demon alive.
🧠
Publicly support executing Grace over Bob to counter Grace/Frank/Charlie votes. Reinforce Bob good via Frank death + David Empath. Push second nom on Grace post-vote fail to progress toward win.
🧠
Bob's Investigator claim mechanically impossible vs Frank's confirmed Librarian info. He's lying Demon. Grace/David/Charlie/Frank vote yes; my vote makes 5/8 majority to execute him before night.
🧠
Defend my Investigator bluff publicly by redirecting to Grace as minion per my info, highlight contradictions in Saint claim and private whispers to sow doubt, encourage David and Heidi's no votes to block execution and keep me alive as Demon.
🧠
Active vote on Bob (4 yes already: me/Charlie/Grace/Eve). Speak to reinforce logic, counter Bob/Alice/Heidi/David defenses, urge hold votes. Last tick before nightβ€”push execution to kill Demon.
🧠
Voting at 4/4? Reinforce logic: no execution D1 so no Undertaker info on Frank. Bob's claim impossible if Saint. Push hold votes to execute Demon Bob before night.
🧠
Lower hand as Charlie's nom has majority but is wrong. Grace is clear lying Minion. Speak to rally votes against her, urge Bob/David/Heidi/Eve to lower if up. 1 tick left, prevent Bob execution, push Grace next.
🧠
Current votes 5 on Bob (us+Frank+Grace+Eve?). Alice lowered, but majority likely. Defend vote, counter defense of Grace, reinforce logic chain to execute Bob Demon before night. As Saint, can't die by exec.
🧠
Argue against executing Bob to save the Demon, highlight Grace's copied story as suspicious, reinforce my Empath bluff to build trust with Charlie/Eve group and confuse town logic on who to execute.
🧠
Charlie nommed Bob, voting in progress. Logic favors Bob lying Demon per Librarian contradiction over Grace fake. Vote yes to execute likely Demon, progress game.
🧠
Bob's Investigator claim impossible vs Frank's real Librarian info. He's lying Demon. Publicly reinforce to hold votes/execute him before night. As Virgin, safe if nominated by good.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominating Grace shifts the execution target, creates doubt in the good team's logic chain against me, and buys time to keep the Demon alive until only 2 remain.
πŸ“œ
Storyteller
Voting starts now for Grace. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Bob is confirmed lying (Saint can't be Investigator). He's most likely Demon. 2 ticks left, must vote him over Grace nomination to execute him before night.
🧠
Raising hand votes for Grace to reach 5 votes tying my execution, executing her instead as suspicious Undertaker copier. This keeps me alive as Imp, breaks good team momentum, and coordinates with our minion David who supports not executing me.
🧠
Dead, no vote. Urge hold on Grace vote to ensure Bob executes as Demon. My Librarian info mechanically dooms his claim. Progress to his execution.
🧠
Grace's claim suspicious (no info despite claiming to check Frank), evil whisper cluster. Bob's info fits Frank good. Voting Grace tests her evilness; majority can execute her as likely Demon/Minion.
🧠
It's 5v3 on Bob already (passes soon). Voting Grace tests her fake Undertaker/suspicious clique, potentially executes Demon or forces tie/block disruption to save Bob Saint if true.
🧠
Raising hand votes for Grace to reach 5 votes and tie Bob's execution, saving the Demon and keeping evil in control for another night kill.
🧠
Grace most suspicious fake claim/parroting in evil clique. Voting her tests Bob's info, clears Demon suspect. Soldier safe, must execute evil now.
🧠
Bob's claim impossible per Librarian. Grace/David/Charlie/Frank/Heidi all vote Grace evil but previously pushed Bob. Prioritize executing Bob as likely Demon while on block.
🧠
I'm voting Grace to tie (5-5), force no execution since 1 tick left. Buys time for info on Bob execution tomorrow as Undertaker, avoiding Demon night kill on proven good players.
🧠
Pushing votes on Grace to get her executed or tie with my 5 votes, saving myself from execution while maintaining Investigator bluff to sow doubt on good claims.
🧠
Bob's claim impossible per my exact info. Grace cleared as Undertaker. 1 tick left, Grace has few votes. Urge hold votes on her to execute Demon Bob now.
🧠
Grace vote has 6 already tying/surpassing Bob's 5. Urge hold hands down on Grace? No, speak to reinforce Grace guilty as fake Undertaker coordinating evil, solidify votes on her to execute over Bob since phase ends soon.
🧠
Voting Grace risks saving Demon Bob. His info fits Grace evil & Saint/Inv impossible. Lower to execute Bob now before night kill.
🧠
Pushing votes on Grace to tie or surpass Bob's 5 votes ensures the Demon survives. This disrupts good logic blaming Bob and buys time for night kills. My speech reinforces Empath bluff and accuses Grace of copying Frank without new info.
🧠
My vote on Grace pressures her exec/tie to clear likely evil per Invest logic & fake claim. Keep Bob safe as likely good per Frank-good death.
🧠
Lower hand to prevent Grace execution/tie, ensure Bob executes as most likely Demon via role contradiction. Final push before night.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (3/6).
🧠
Bob has 5 votes and executes this tick unless surpassed/tied. Last tick: speak to rally votes off Bob onto Grace or retarget Bob, prevent Demon survival into night. Push Bob evil via Saint contradiction.
🧠
Defending Investigator claim, accusing Grace of lying without info, and hinting at Alice creates doubt to prevent my execution and redirect suspicion to good players or other evil.
🧠
Bob's Inv claim impossible per my info (Saint). 1 tick left, Bob executes unless tie/surpass but Grace only 3 votes. Remind to hold vs Bob, push Grace's defense, reinforce Bob Demon to prevent error.
🧠
Bob has 5 votes to Grace's 3, will execute unless nom/override. Push Grace as copycat evil without info, urge switch votes to her or new nom to save Bob's verified Invest.
🧠
Final chance before night: reinforce Bob's contradiction using Frank's info/death to rally votes/hold for his execution as Demon. As Saint, cannot die; executing wrong Grace risks loss, Bob fits logic best.
🧠
Nominating Alice as suspicious creates new nomination to split or exceed Bob's votes, preventing his execution as Demon. Undermines good players pushing against us and maintains chaos.
πŸ“œ
Storyteller
Voting starts now for Alice. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
I'm good Recluse, pushing Grace as liar to save good Bob (Investigator fits). David noms me to protect Grace evil team. Don't vote myself executed or Bob dies & evil wins.
🧠
Voting Alice helps narrow evils. Bob near execution; Alice suspicious pusher/Recluse claim. Align with David/Charlie good Empath reads to execute likely evil before night.
🧠
Speaking to redirect votes onto Alice will convince undecided players to switch from me, preventing my execution and allowing the Demon to survive into night phase where I can kill again.
🧠
Dead, no vote. Reinforce Bob as Demon via Saint contradiction to hold votes on him for execution before night. Alice nomination distraction; urge focus on Bob.
🧠
Not voting Alice as she's not confirmed Demon. Bob most likely Demon via Frank logic chain. Vote no on Alice to execute Bob & win.
🧠
Raising hand votes for Alice to execute her instead, protecting Bob the Demon by creating a competing nomination and removing a key accuser. This advances evil agenda without directly voting Bob.
🧠
Alice pushes Bob exec despite logic favoring Bob if Frank good (Invest ok if not Saint). She's coordinating with Grace/Eve whispers. David good per logic, his nom solid. Vote Alice to potentially tie Bob or shift focus.
🧠
Alice aggressively defends lying Bob despite perfect contradiction from dead good Frank. She's evil Minion. Vote to execute her & save towncore; tie Bob if needed but focus her.
🧠
Lower hand from Alice nomβ€”don't self-exec. Bob has 5 votes locked for exec unless tied/surpassed, but Grace has 3; must speak to switch votes to Grace, save Bob's Invest info.
🧠
Lower hand on Aliceβ€”don't waste votes there. Alice nom fails (4 votes left, needs 6). Bob executes with 5, reveals truth tonight via Undertaker.
🧠
Speaking against Alice sways votes to her nomination, aiming for a tie or execution on her to prevent my death on the block and advance evil by eliminating potential good players.
🧠
Final push before night: reinforce Bob evil via role contradiction, urge hold on Bob execution/not voting Alice. As dead good, build case for Bob demon to win at 6 alive.
🧠
Lower hand to defeat Alice nomination (currently 5v2?), allow Bob's 5-vote execution. As Saint, cannot risk execution switch; Bob most likely Demon by Frank logic. Forces win condition check.
🧠
Supporting Bob's call to execute Alice by speaking in favor builds momentum for her votes to surpass Bob's, preventing the Demon's execution and keeping the evil team strong into night.
🧠
Lower to ensure Bob executes over Alice; Lib logic forces Bob lying/Demon regardless of Alice Recluse claim. Final chance before night.
🧠
My hand up risks executing good Alice (likely), letting Bob (liar) survive. Lower to block Alice exec per logic favoring Bob evil, progress to nom Bob my neighbor/suspect.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (1/6).
🧠
Bob on block with 5 votes, executes unless nom'd/tied. Grace most suspicious per Bob's confirmed info (Frank good), her copycat claim, and push. Nom her to shift exec to likely Minion, save town.
🧠
Bob has 5 votes and phase ending; reinforce he's Demon per logic/Frank to secure execution and win.
🧠
Counter Grace's final push by accusing her of coordination with Frank's ghost and Eve, reinforce my Investigator claim with Frank's good death, and urge votes for Grace or Alice to save me as the real Investigator and flip the execution before time runs out.
🧠
Last tick, reinforce Bob Demon with logic vs Bob/Grace debate. Urge hold no new noms/votes to execute Bob with 5 votes as phase ends, securing win.
🧠
Last tick, nominations closed soon. Bob has 5 votes, must reinforce not lowering hands to execute Demon Bob per Frank's confirmed info, preventing saves/ties. As Saint, can't die but can logic to win.
🧠
Defend Bob by highlighting contradictions in Charlie's aggressive push, use my Empath bluff to question why good neighbor is rushing Demon execution. Redirect suspicion to Grace or Alice to split votes and prevent Bob's execution.
🧠
Last tick, reinforce holding votes on Bob. His Invest contradicted by confirmed Librarian. Grace suspicious too but Bob has most votes; execution imminent to kill Demon.
🧠
Last tick, must sway votes to execute Bob. Frank Lib + good death proves Bob lying Demon. My Virgin claim safe till nominated. Urge hold hands on Bob to win.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good