Game Detail

Players

Alice (Soldier) Bob (Imp) Charlie (Drunk) David (Empath) Eve (Librarian) Frank (Mayor) Grace (Scarlet Woman) Heidi (Ravenkeeper)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil229,72820,345$1.4538
Good571,387105,816$0.4630

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Grace. Your safe bluffs are: Monk, Fortune Teller, Washerwoman
📜
Storyteller
Eve
Good evening Eve. You are the Librarian. Either Charlie or David is the Drunk.
📜
Storyteller
David
Good evening David. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to share my Librarian information with a trusted player to start building alliances and figuring out which of Charlie or David is the Drunk.
🧠
Coordinate bluffs and gather minion input early so our public stories align and we can plan who to misdirect or kill later.
🧠
Start building trust and gathering information by having a private conversation with Charlie, who hasn't been approached yet.
🧠
I know Charlie is good (my Empath read showed 0 evil neighbors). I want to whisper to him to establish trust and share that I know he's good, so we can work together.
🧠
Start building trust with another player and gather initial information. Bob has only whispered once, so he might have useful intel or be open to sharing.
🧠
Coordinate bluff coverage with Bob now so evil avoids role collisions and I can protect him while appearing helpful.
🧠
I need to engage with David who claims to be Empath and says I'm good. I should respond cautiously but openly to see if we can build trust and gather more information from him.
🧠
Respond to Eve's claim to build trust and gather more information. As Soldier, I'm safe from night kills so I can be somewhat open in private conversations.
🧠
Respond to Alice's questions and maintain our alliance while gathering more information about Charlie and David.
🧠
Build trust with Heidi while staying vague, probe for her claim or reads, and avoid overcommitting before nominations start.
🧠
Gather information from Grace, my neighbor. Building trust with multiple players helps identify who is consistent and who might be lying.
🧠
I need to reach out to Eve, my other neighbor, and share that my Empath ability shows she's good. Building trust with both neighbors will help me gather and share information effectively.
🧠
Build trust with Bob by sharing my role, but keep the conversation open to gauge his reactions and see if he reciprocates with information.
🧠
Build trust with Frank, establish my Fortune Teller cover, and extract a claim or suspicion I can relay to Bob while staying noncommittal.
🧠
I want to build trust with Frank who reached out earlier and gather more information about what others are claiming. I'll be cautious and not reveal David's claim yet.
🧠
I want to talk to Charlie directly since Eve claimed he might be the Drunk. Getting his perspective will help me verify Eve's claim and gather more information about the game state.
🧠
I need to probe David's claim more to see if it holds up. If he's the Empath, his info should be consistent. I want to see how he reacts and if he'll share more details that I can verify.
🧠
Build trust with Heidi using a safe bluff, encourage more information flow, and keep my public options open.
🧠
Respond to Grace's question about my claim without revealing I'm Mayor. Build trust while protecting myself from being a night target. Share that I'm still gathering info too.
🧠
Answer Eve's questions honestly to build trust with my confirmed-good neighbor. Establishing a transparent relationship with both neighbors will help us coordinate and investigate the other players.
🧠
Verify Bob's Washerwoman claim by checking with David. If David was also told he's potentially Ravenkeeper, Bob's claim is more credible. If not, Bob may be lying.
🧠
Build credibility on my Fortune Teller bluff, press Frank for a claim, and collect information I can relay to Bob without overcommitting.
🧠
Respond to Alice's inquiry while keeping my Slayer role hidden for now. I need to gather more information before revealing my powerful ability.
🧠
Verify David's Empath claim directly to cross-reference with Charlie's report and Eve's Librarian info. This helps establish a baseline of trust.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Build my Fortune Teller bluff, sound constructive, and gently discourage a reckless Day 1 nomination that could endanger Bob.
🧠
I have solid information as Empath that my neighbors are good. Sharing this publicly helps establish trust and gives the town a foundation to work from. I should not nominate today since I know my neighbors are good.
🧠
It's Day 1 with minimal information. David claims Empath and vouches for me, but I shouldn't act hastily. Waiting allows more claims to surface before making any nominations.
🧠
I need to point out the contradiction between my Librarian info and David's Empath claim. This will help us figure out which world we're in and identify potential evil players.
🧠
Keep attention on the David and Eve contradiction without committing hard, and steer town away from a risky Day 1 execution while sounding like a careful good player.
🧠
Share my Soldier role publicly to add verified information to the discussion and help establish trust with the group.
🧠
Share my analysis of the David-Eve contradiction and how Bob's claim about me being Ravenkeeper fits in. Help the group think through the logic without rushing to execute.
🧠
Contribute to the discussion without revealing my Mayor role yet. Share analysis of the contradictions and advocate for not executing today while we gather more information.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill the strongest public info role while preserving the Day 1 contradiction. David’s death keeps town uncertain and avoids giving Ravenkeeper or Soldier interactions tonight.
💀
David(Ghost)
David has died.
📜
Storyteller
Bob
You chose to kill David.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Wait to see how Day 2 unfolds. David's death confirms he was likely good (Empath), making Eve's Drunk claim suspicious. Need to observe who defends Eve and how Alice-Eve alliance behaves.
🧠
I need to gather intel from someone outside the main whisper clusters. Frank has been quiet and observant. I'll probe his thoughts on the David-Eve contradiction without revealing my Slayer role yet.
🧠
Share my analysis with Frank before nominations. I need to coordinate with others and figure out who is most suspicious. My death confirms my info was likely good, so Eve's contradiction is key.
🧠
I need to gather more information about what David's ghost said to Frank and what Charlie whispered. This will help me determine if David was the Drunk or if Charlie is, and whether David was truthful or evil.
🧠
Frank has been whispered to by Eve, Charlie, and David's ghost. I need to find out what information they're sharing to determine if Eve is trustworthy or if David was actually the Drunk.
🧠
Use Frank as a hub, sound thoughtful, and seed doubt around Eve versus Charlie without committing hard, while gathering what others are telling him.
🧠
Use my soft Fortune Teller bluff to get Frank talking and steer his attention away from Bob while learning what cases are forming.
🧠
I need to gather more information from Charlie, who was communicating heavily with David before he died. Charlie might know what David learned or suspected.
🧠
Share my analysis of the David-Eve conflict with Heidi, who seems trustworthy based on Bob's Washerwoman claim. I want to build trust and get her perspective without revealing I'm Mayor yet.
🧠
Respond to Alice's question about David while being cautious. I need to gather more info before revealing my role or committing to a theory.
🧠
I want to coordinate with Charlie, who I cleared as good, to discuss Eve's suspicious claim that contradicts my Empath read. We need to figure out if Eve is lying.
🧠
Frank is the whisper hub. I need to extract what Charlie told him and what David's ghost said to verify if Charlie is the Drunk or if David was. This will help me determine if Charlie is evil.
🧠
Frank has been central to information flow. I need to know what Eve told him in her latest whisper to evaluate if her story holds up or contradicts further.
🧠
Coordinate quietly with Grace so our pushes do not clash and we can steer attention toward Charlie or uncertainty around Eve while keeping my cover stable.
🧠
Coordinate with Bob so evil presents a consistent direction, nudging suspicion toward Charlie while not overcommitting against Eve or exposing our pairing.
🧠
I need to share my analysis with Charlie and get his perspective on whether Eve is trustworthy. His response will help me gauge if he's genuinely trying to solve the puzzle or if he's defending Eve because they're both evil.
🧠
I need to get Charlie's perspective on the David versus Eve contradiction. He's been quiet and David claimed he was good. I want to see if his story is consistent or if he slips up.
🧠
Share my analysis with Frank and get his perspective on whether David's death suggests he was genuine or not. Build trust with Frank.
🧠
Share my perspective with Grace who claimed an info role. I want to spread awareness that Eve's claim contradicts my Empath read, and if I'm not Drunk, Eve must be lying.
🧠
Frank is the whisper hub. I need to extract what Charlie told him and what David's ghost said to determine if Charlie is the Drunk or if David was lying/evil.
🧠
Frank has been the hub of whispers. I need to understand Eve's full Librarian claim and whether it's consistent. If Eve is scrambling or her story doesn't add up, she's likely the Demon or a Minion.
🧠
Frank is the hinge today. I want to steer him toward Charlie and keep Eve ambiguous, while discouraging attention on me and Heidi.
🧠
Steer Frank toward a Charlie-or-Eve solve, preserve my Fortune Teller bluff, and keep attention away from Bob while sounding open-minded.
🧠
Share my analysis with Charlie and get his read on Eve. If David was real Empath, Eve must be lying and likely evil. I need to build trust with Charlie to coordinate our investigation.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Eve's Librarian claim contradicts David's Empath claim. David was killed by Demon, suggesting he had real info. If David was right, Eve is lying and likely evil. I need to nominate her to resolve this contradiction and potentially catch the Demon.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I nominated Eve because David's night death suggests he had real Empath info. If he was right about zero evil neighbors, Eve's Librarian claim contradicts this. I need to vote to execute her and see if we're right.
🧠
David dying at night strongly suggests he was good with real Empath info. His claim contradicts Eve's Librarian story. I should vote to execute Eve and test this contradiction.
🧠
A vote on Eve likely helps secure a good execution or, at worst, builds trust with the town by backing the obvious contradiction after David's death.
🧠
David died N1 suggesting he had real Empath info. His 0 evil read clears me, so I know I'm not Drunk, making Eve's Librarian claim false. She's likely evil. I should vote to execute her.
🧠
Defend myself against Alice's nomination. Her logic is flawed - David being killed doesn't prove he was good Empath. I need to point out that David could have been Drunk or evil, and Charlie could be the Drunk. I need to convince Frank and Grace not to vote for me.
🧠
Eve already has enough votes. By holding my hand, I avoid unnecessary exposure, keep flexibility for tomorrow, and still benefit from a non-Bob execution.
🧠
David dying at night suggests he had real Empath information. Eve contradicts his read, making her likely evil. I should vote to execute her.
🧠
I was killed N1 which suggests my Empath information was real and threatening to the Demon. Eve's Librarian claim contradicts my zero evil read. I should use my ghost vote to execute Eve since the contradiction points to her being evil.
🧠
Eve's defense actually strengthens my suspicion. She claims David could be Drunk, but only a Spy would know David's actual role for certain. Real Librarian wouldn't be so confident. I need to point this out to the group.
🧠
Vote is already at 6/4, Eve will be executed. David's death strongly suggests he had real Empath info the Demon wanted silenced. Eve's contradictory Librarian claim and overly confident defense about David being Drunk points to her being evil, possibly Spy.
🧠
Use the momentum on Eve to lock in a good execution while sounding like I am just resolving the strongest public contradiction.
🧠
Add my analysis to solidify Eve's execution. The Demon killing David N1 strongly indicates he was real Empath with valuable info. Eve's defensive arguments show knowledge beyond a Librarian's scope.
🧠
I need to point out that Charlie is one of the two people my Librarian identified as potentially the Drunk, and he's now leading the charge to execute me. His vested interest in discrediting my information is suspicious, especially given his silence and heavy whispering all game.
🧠
The vote already has enough hands. Joining it costs little, aligns me with the public consensus, and keeps attention away from Bob while I stay socially safe.
🧠
The vote is already at 6+ with only 4 needed. The logic that David was real Empath (killed for having real info) contradicts Eve's Librarian claim. Her defensive arguments sound like Spy knowledge. I should let the vote complete.
🧠
Eve already has 5 votes against her, exceeding the 4 needed. My vote is already raised. The execution is secured, so I will wait for it to resolve.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Eve with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce the case against Eve by pointing out her deflection onto Charlie is suspicious, and her Spy-like knowledge confirms she's evil. The execution should proceed.
🧠
I need to explain why I'm letting Eve's execution proceed. The evidence strongly favors David being real Empath, making Eve's claim false. I want to solidify this reasoning for the group.
🧠
Keep Eve as the execution while sounding measured, so I stay trusted and preserve flexibility to pivot onto Charlie or others tomorrow.
🧠
Address Eve's accusation against me, reinforce why David's death proves he was real Empath, and confirm that executing Eve is the right move based on the contradiction in her claim.
🧠
I need to make a final argument to save myself. Point out that Charlie's sudden confidence and leadership against me is suspicious, especially since he's one of my Drunk candidates. Challenge the assumption that David must have been real Empath just because he died.
🧠
Keep the execution on Eve while planting tomorrow's suspicion on Charlie and Alice, giving town another bad path away from Bob.
🧠
Eve already has 7 votes and will be executed. The logic that David was real Empath (killed N1 for his info) vs Eve's contradictory Librarian claim is solid. No need to nominate further - execution is locked. Save my nomination for future days.
🧠
Support Eve's execution by explaining from dead Empath perspective why her claim contradicts genuine info, and why my death proves I was real Empath not Drunk.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 2
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill the most connected good player while avoiding likely bad outcomes from Soldier protection or Ravenkeeper info. Frank's death weakens town coordination and leaves multiple misexecution paths open.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Bob
You chose to kill Frank.
📜
Storyteller(Ghost)
Heidi(Ghost)
Good evening Heidi. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Frank has been the information hub whispering with everyone. Learning his character will reveal if the center of our information network is trustworthy or if he's been manipulating us as the Demon.
📜
Storyteller(Ghost)
Heidi(Ghost)
You chose Frank. They are the Mayor.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Coordinate with confirmed good player Bob to share info and plan nomination strategy for final 5.
🧠
I need to share my Ravenkeeper information that Frank is Mayor with Frank himself. This confirms his role and helps us coordinate. Frank has been a central information hub, so confirming his role helps establish trust in the good network.
🧠
Build trust with Frank using my Fortune Teller bluff while nudging him away from Bob and toward uncertainty around Charlie and the Heidi kill.
🧠
Grace claims Fortune Teller and wants to share info. I need to hear her reads to cross-reference with what I know. As confirmed Mayor, I should gather all info before nominations.
🧠
I need to gather information before nominations begin. Frank has been talking to multiple people including Heidi's ghost, so he might have valuable intel about who the Demon could be.
🧠
Alice trusts me. I should feed her a plausible solve that targets Frank first and leaves Grace as a secondary option, protecting my minion and steering the nomination.
🧠
I need to verify the logic chain with someone. If David was real Empath, my Librarian info makes no sense. I want to discuss this contradiction with Frank who seems central to the whisper network.
🧠
I know Charlie and Frank are both good from my Empath ability. I should share this with them so they can trust each other and focus on finding the Demon among Alice, Bob, and Grace.
🧠
Coordinate with Bob on our nomination strategy. We need to confirm our target and ensure we have the votes to execute. Charlie is also confirmed good, so we should align with him too.
🧠
I need to coordinate with Frank, who I've confirmed as Mayor, to share my analysis of who the Demon might be among Alice, Charlie, and Grace. I want to hear what he's learned from all his whisper conversations.
🧠
Sell my Fortune Teller bluff to Frank, build trust, and direct suspicion away from Bob by keeping Charlie and Alice as live possibilities.
🧠
Charlie is cleared by David's Empath. I need to share my information with him and coordinate to identify the Demon among Alice, Bob, and Grace.
🧠
I need to verify Grace's Fortune Teller claim by cross-checking with Frank. If Grace is lying, I should consider using my Slayer shot. If she's truthful, Alice is the Demon.
🧠
Coordinate with my minion so we converge on Frank without looking partnered, preserving my cover and steering town toward a good execution.
🧠
Wait to gather more information from the whisper network before using my ghost vote. Frank seems to be a central information hub, so I'll see what comes out of the current discussions.
🧠
I am dead with no ghost vote remaining. I've already shared my critical Empath information with Charlie and Frank. Now I should wait and observe how the living players interact to help identify the Demon among Alice, Bob, and Grace.
🧠
I need to confirm Charlie is still with us for nominating Frank. Charlie has been whispering with Frank a lot, so I want to make sure our alliance is solid before nominations begin.
🧠
I need to coordinate with Bob, who is likely good based on his correct Washerwoman claim. I should share my confirmation of Frank as Mayor and get Bob's read on the remaining suspects before deciding where to use my ghost vote.
🧠
Strengthen Alice's suspicion on Frank without tying it too directly to Bob, so the nomination phase opens on a safe target for evil.
🧠
I need to confront Bob about Grace's Fortune Teller claim that implicates him. If Bob is good, he'll help me figure out if Grace is lying or poisoned. If he's defensive or evasive, that adds suspicion.
🧠
Alice is pushing to execute Frank who is confirmed good by David's Empath and Heidi's ghost. This is highly suspicious. I need to challenge her reasoning and see if she has any actual evidence against Frank, or if she's just trying to eliminate a confirmed good player.
🧠
Deflect suspicion from myself, weaken Grace's private Fortune Teller claim if needed, and keep Frank from coordinating a push on me before nominations.
🧠
Help Frank understand the logical contradiction. If David was real Empath, my Librarian info fails. I need to determine if I was poisoned or if David was Drunk/Spy to help the living players find the Demon.
🧠
I've already shared my critical Empath information that clears Charlie and Frank. As a dead player with no vote remaining, I should wait and let the living players process this information and make their nominations.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Frank to redirect the execution onto a socially central non-demon target and keep momentum away from Bob while sounding consistent with my Fortune Teller bluff.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I nominated Frank and should follow through. Getting him executed protects Bob, maintains my consistency, and sets up a favorable final three after the night kill.
🧠
I want Frank executed if possible. It removes a living good player and matches my public stance, keeping me credible while supporting Grace's nomination.
🧠
I need to explain why I'm not voting for Frank. David's Empath mechanically clears him, and Heidi's ghost confirmed his Mayor claim. Grace's Fortune Teller claims contradict David's Empath, making her more suspicious than Frank.
🧠
I need to defend myself against execution. I'm mechanically cleared by both David's Empath read and Heidi's Ravenkeeper confirmation. Executing a cleared Mayor would be disastrous for the good team.
🧠
Support my N0 Empath read that clears Charlie and Frank, and push back against executing a mechanically cleared player when the Demon is among Alice, Bob, or Grace.
🧠
I need to point out the logical contradiction before using my ghost vote. David's Empath clearing Charlie only works if my Librarian info is wrong, which means I was poisoned. But nobody's claiming to have poisoned me. This needs resolution.
🧠
Address the mechanical contradictions being raised. David's Empath read cleared his neighbors Charlie and Eve, not Frank. Heidi's ghost hasn't publicly confirmed anything. I need to challenge Frank's claimed clears before deciding my vote.
🧠
I must reveal my Ravenkeeper information publicly to save Frank. I know he's the Mayor and good. Executing him would waste our execution on a confirmed good player while the real Demon hides.
🧠
Keep pressure on Frank and undermine the claimed mechanical clears so town does not treat him as untouchable or pivot cleanly onto Bob's preferred alternatives.
🧠
This execution is probably not happening. Lowering my hand distances me from Grace's push and improves my cover going into night and final accusations.
🧠
I need to explain why I'm not voting for Frank and point out that Heidi's Ravenkeeper confirmation is the strongest mechanical clear we have. Grace's push to execute Frank despite this confirmation is highly suspicious.
🧠
Defend against Grace's nomination by highlighting my mechanical clears and pointing out she's trying to execute a confirmed good player while uncleared players remain.
🧠
Correct the misinformation about my Empath read. I cleared Charlie AND Frank as my neighbors, not Charlie and Eve. Combined with Heidi's Mayor confirmation, Frank is double-confirmed good. Executing him loses us the game.
🧠
I need to point out the logical chain: if my Librarian info is correct and David was real Empath, then Charlie MUST be the Drunk. This resolves the contradiction but has implications for who is evil.
🧠
Frank lied about David clearing him. David's neighbors are Charlie and Eve, not Frank. This is a caught lie - Frank was never mechanically cleared by David. I must vote to execute him.
🧠
I know Frank is Mayor from my Ravenkeeper ability. Executing him would be a mistake. Current vote count appears to be 2 (Grace and Alice), need 3 to execute. I should wait and not vote for Frank.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach threshold.
📜
Storyteller
Frank did not receive enough votes (2/3).
🧠
Deflect heat from Bob, undermine Alice as the next viable wagon, and make my failed Frank push look like honest reevaluation.
🧠
Use the last nomination on a socially plausible target, redirect heat from Grace, and secure a misexecution before night.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Alice is a strong good voice and not our Demon. Voting here advances an executable misfire and aligns with my public stance without risking Bob.
🧠
I nominated Alice and should follow through. Raising my hand is the best chance to convert this into a misexecution and avoid heat on Grace or me.
🧠
Alice is one of three uncleared players and her contradictory behavior is suspicious. We need to execute from the uncleared pool, and she questioned a mechanical clear then voted for it. I will vote to execute her.
🧠
Alice is the most suspicious uncleared player with inconsistent behavior. She's not mechanically confirmed unlike me (Heidi RK) and potentially Charlie (David Empath). Voting for her gives us a chance to win immediately if she's the Demon.
🧠
Support Alice's execution based on mechanical clears. Charlie and Frank are confirmed good, leaving Alice, Bob, Grace as suspects. Heidi predicted Demon is Alice or Grace.
🧠
Heidi's Ravenkeeper death info that Demon is Alice or Grace is strong mechanical information. Alice has shown inconsistent behavior today. Voting Alice tests one of the two Demon candidates Heidi identified. If Alice is good, we execute Grace tomorrow. This is the logical path based on confirmed mechanical info.
🧠
I'm about to be executed with 5 votes. I need to defend myself by reminding everyone I'm the Soldier and point out that executing a confirmed good role when there are actual suspects is a mistake.
🧠
Alice claims Soldier with no proof. Frank is confirmed Mayor by my Ravenkeeper death. David's Empath cleared Charlie and Frank. The Demon is among Alice, Bob, or Grace. Executing Alice tests one of the two main suspects Heidi identified.
🧠
Keep the Alice execution locked in by framing it as the best available test and undermining her Soldier claim without overdefending Bob.
🧠
Lock in Alice's execution by framing it as the cleanest mechanical test and discouraging a late collapse back onto me or Grace.
🧠
The vote already has 5 hands raised, more than enough to execute Alice. I should wait and see if Alice flips good or evil before deciding my next move. If she's good, I'll need my Slayer shot for tomorrow.
🧠
Alice is the right execution today. Even if she's good Soldier, we test Heidi's intel and narrow to Bob/Grace. If she's Demon, we win. Her behavior voting me after questioning my clear was inconsistent.
🧠
Alice is about to be executed. I need to reinforce why this is correct and prepare everyone for tomorrow's decision if Alice flips good.
🧠
I should keep my vote on Alice. Heidi's mechanical Ravenkeeper information said the Demon is either Alice or Grace. Executing Alice tests this - if she's Demon we win today, if she's good then Grace is Demon and we win tomorrow. This is our best path forward.
🧠
I need to point out that Heidi could have been poisoned, making Frank's 'confirmation' unreliable. Executing an unconfirmed Soldier is risky when the mechanical clears depend on potentially poisoned information.
🧠
Alice has 4 votes already which exceeds the 3 needed. Adding my ghost vote makes the execution definitive. Testing Alice is the correct play - if she's Demon we win today, if she's good we execute Grace tomorrow.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Keep Alice on the block while planting doubt against a forced Grace execution tomorrow if Alice dies good.
🧠
Keep Alice on the block while planting doubt about a forced Grace execution tomorrow, preserving space for me and my minion if Alice dies good.
🧠
Alice is already on the block with 6 votes. Let the execution proceed and save my Slayer shot for tomorrow if needed. If Alice is Demon, we win today. If not, I can shoot Grace tomorrow.
🧠
Address Alice's poisoning concern and reinforce why executing her is the correct play regardless. The path to victory is clear: test Heidi's suspect today, and if wrong, we know exactly who to execute tomorrow.
🧠
Counter Alice's poisoning argument and reinforce that executing her leads to victory in either scenario. Prevent vote collapse.
🧠
Support Alice's execution by clarifying my Librarian info actually confirms Charlie is Drunk, not evil, which validates David's Empath read. This strengthens the logic that Demon is Alice or Grace.
🧠
I need to force a choice between me and Grace. If Grace is the Demon, executing her today wins immediately. If I'm good and Grace is good, then Heidi was poisoned and Bob is the real threat. The 'execute Alice first' plan risks losing if both Bob and Grace are evil.
📜
Storyteller
Voting starts now for Grace. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Do not support my own execution. Preserve evil numbers and keep Bob protected going into night.
🧠
Protect Grace and keep Alice as the likely execution by not adding to the Grace wagon during the active vote.
🧠
The logical path is clear: execute Alice today. If she's Demon, we win. If she's good Soldier, Grace is Demon and we win tomorrow. Voting for Grace now would only delay the inevitable and risk confusion. I should not vote for Grace.
🧠
Alice is trying to save herself by creating doubt. The path to victory is clear: execute Alice today. If she's good, we execute Grace tomorrow. Switching votes to Grace now risks confusion and gives Alice another day. I should not vote for Grace.
🧠
Counter Alice's deflection attempt. Her argument to test Grace first is a trap - it gives the Demon a night kill if we're wrong. Executing Alice now guarantees victory either way.
🧠
I am dead and cannot vote. Speaking now could distract from the clear execution path. The group has the right logic: execute Alice today, win immediately if she's Demon, or execute Grace tomorrow if Alice was good. Alice's attempt to redirect to Grace first is a trap that gives the Demon a night kill.
🧠
I need to convince Charlie and Frank that testing Grace first is safer. If Grace is the Demon, we win today. If I'm the Demon, I'll survive tonight as Soldier and they can execute me tomorrow. The risk of executing me first is that if Heidi was poisoned, Bob-Grace could be the evil pair.
🧠
Counter Alice's redirection attempt. Her Soldier claim is unverified and convenient. Even if she's telling the truth, executing her first still leads to victory. Switching to Grace risks letting a Demon Alice survive.
🧠
Discourage swing votes onto me while sounding consistent with my earlier stance that Alice is still the cleaner execution today.
🧠
Protect Grace and keep Alice on the block by discouraging a last second switch during Grace's vote.
🧠
Alice's argument that executing her first doesn't test anything is misleading. The path to victory is clear: execute Alice today, and if she's good, execute Grace tomorrow. Switching votes now risks chaos and saves a potential Demon.
🧠
The current execution plan on Alice guarantees victory either way. Switching to Grace now risks tying the vote or giving the Demon a night kill. I must hold steady and not vote for Grace.
🧠
Counter Alice's Soldier argument and reinforce why executing her today is the guaranteed win path. Her redirection to Grace risks a night kill if Grace is good.
🧠
Counter Alice's misleading Soldier argument. Her ability doesn't matter since she's being executed, not targeted by the Demon at night. The path to victory is clear: execute Alice today, Grace tomorrow if needed.
🧠
I need to point out the logical flaw in the ghosts' reasoning and convince Charlie that executing Grace first is safer, especially since the ghosts' coordinated push is suspicious.
🧠
Reinforce the logical case for executing Alice today. Her Soldier claim is irrelevant since we are executing her, not the Demon killing her. The coordinated ghost push is just good logic, not conspiracy.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (0/3).
🧠
Stay quiet now that the vote is closed. Avoid creating new discussion that could destabilize the misexecution or draw attention to my alignment.
🧠
Voting is closed and any extra push now only risks unnecessary attention. Best to let Alice execute and preserve my low-profile position.
🧠
Heidi's Ravenkeeper info says Demon is Alice or Grace. Alice is already being executed. If I shoot Grace and she dies, we win immediately. If nothing happens, either Grace is not Demon or I am Drunk - either way Alice still dies and we proceed.
📜
Storyteller
Nothing happens.
🧠
Charlie's Slayer shot on Grace is critical info - Grace is definitely not the Demon. I need to highlight this and prepare for the final day scenario if Alice is good.
🧠
Confirm the logic that Alice must be the Demon since Grace was proven not to be by the Slayer shot. Alice is being executed so Good wins.
🧠
Confirm the logic that Alice must be the Demon since Grace was cleared by Charlie's Slayer shot, and Alice is about to be executed. Solidify the win for good team.
🧠
Point out that Heidi never publicly stated the Demon was Alice or Grace. The ghosts are inventing this claim to push my execution. Create doubt about their coordinated narrative.
🧠
Correct the misinformation about what I said. I never claimed Demon was Alice or Grace specifically. I only confirmed Frank as Mayor. The ghosts are overreaching and potentially fabricating my statements.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 3
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Reach final 3 with Grace alive and avoid Mayor redirection risk. Charlie is the safest kill and leaves evil with voting control tomorrow.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Bob
You chose to kill Charlie.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Final 3 with Bob, Frank, Grace. Bob is the only remaining Demon candidate. I need to tell Frank and Grace to execute Bob today or evil wins.
🧠
I need to share my analysis with the living players. The Slayer shot not killing anyone means Grace didn't shoot the Demon. Since Frank is alive after being shot, and Alice claimed Soldier, Bob must be the Demon.
🧠
I need to coordinate with Grace. Both dead players point to Bob as Demon. As Mayor, if no execution happens with 3 alive, Good wins. I should tell Grace not to nominate anyone and to vote down any nominations.
🧠
Coordinate the winning line with Bob: nominate Frank fast and use our two alive votes before no-execution locks in a good win.
🧠
I'm dead with no vote left. I need to make sure Frank and Grace understand the logic: Bob is the only possible Demon. They must execute him today or evil wins.
🧠
Coordinate the final push with Grace so we use both alive votes on Frank and avoid any last second confusion that could cost evil the game.
🧠
Share my crucial Empath information with the two players I know are good. My N0 read of 0 evil neighbors clears both Bob and Frank, pointing to Grace as the Demon. They need this information to make the correct execution.
🧠
I'm dead with no vote, but I can still help the living players reason through the final day. I want to share my perspective on whether I was poisoned and what that means for Frank's alignment.
🧠
I've already made my case to Frank and Grace. I should wait for nominations to begin and then use my ghost vote on Bob when he's nominated.
🧠
I've already made my case to Frank and Grace. They're whispering amongst themselves now. I should wait to see if they need more guidance or if they understand the logic. I have my ghost vote ready if needed.
🧠
I need to verify Eve's claim about Charlie being the Drunk before committing to a nomination. If Charlie was the Drunk, Grace could be the Demon. I should ask Eve for more details about her Librarian information to assess her credibility.
🧠
Keep Frank uncertain about the ghost consensus and away from a settled Bob execution, while undermining confidence in the no execution Mayor line.
🧠
I have already shared my critical information with Frank and Grace. As a dead player with no ghost vote remaining, I need to wait and let the living players make their decision. The logic is clear: Bob must be the Demon.
🧠
Privately steer Frank toward executing Grace and away from no execution, while keeping my public posture calm and consistent.
🧠
I have already shared my critical Empath information with Bob and Frank. I need to wait and see if they process this information correctly and nominate Grace. My ghost vote is already used, so I can only observe and advise.
🧠
I've already shared my analysis with Bob and Grace. As a dead player with no ghost vote remaining, I should wait and let the living players work through the logic and make their decision.
🧠
I've already made my case to Frank and Grace. I need to wait and see if they nominate Bob. My ghost vote is ready for when they do. The logic is clear: Bob must be the Demon.
🧠
I've already shared my logic with Frank and Grace. Bob must be the Demon. I should wait now and save my ghost vote for the nomination phase to ensure Bob gets executed.
🧠
I need to address Bob's concerns about Grace being the Demon while reinforcing that no execution today means an automatic Good win through my Mayor ability. I should ask him to verify Eve's Librarian claim about Charlie being Drruunk before making any decisions.
🧠
Keep Frank uncertain about Bob lock and focused on execution risk so Bob can control nominations and avoid being the obvious consensus execution.
🧠
I've already shared my critical information with Frank and Grace. The logic is clear - Bob must be the Demon. I should wait and let the living players make their decision.
🧠
Undermine Frank's no execution plan and keep him off me long enough for Grace and me to put him on the block and kill him.
🧠
I have already shared my critical Empath information with Bob and Frank. My zero read confirms they are both good, making Grace the Demon. I have no more votes or actions to take. I will wait and let the living players make their decision.
🧠
I've shared my analysis with Bob and Grace. As a dead player with no ghost vote remaining, I should wait and let the final three work through the logic to identify the Demon.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I have already shared my critical Empath information with Bob and Frank. As a dead player without a ghost vote, I cannot nominate. I need to wait and hope Bob and Frank execute Grace.
🧠
I am dead with no ghost vote remaining. I have already shared all my information with the living players. They need to make the nomination decision. I will wait and observe.
🧠
I'm dead and cannot nominate. I need to wait and see who the living players nominate. My ghost vote is ready for when it's needed. The logic clearly points to Bob as the only remaining Demon candidate.
🧠
Force an execution today, block Frank's no-execution Mayor plan, and protect Bob by putting the deciding vote onto Frank instead.
📜
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to use my confirmed Empath information to prove Grace is the Demon. My zero read on N0 confirms both my neighbors (Bob and Frank) are good, leaving Grace as the only possible Demon.
🧠
I need to point out that David's claim contradicts my earlier assessment that Bob is the Demon. I should highlight this discrepancy so Frank and Grace can make an informed decision.
🧠
David's claim contradicts established facts - his N0 neighbors were Charlie/Eve, not Bob/Frank. This is a deception to protect Bob. I must warn Frank and Grace not to fall for this.
🧠
I need Frank executed now. Raising my hand helps secure 2 votes with Bob and prevents a no-execution outcome that could let good win.
🧠
I need to warn everyone not to vote for Frank. Bob is the Demon. If Frank is executed and he's the Mayor, we lose. I should speak up now before Bob votes.
🧠
Defend myself against Grace's nomination and explain why no-execution is the only safe path given conflicting information and my Mayor ability.
🧠
I need to remind everyone that I confirmed Frank as Mayor when I died N2. If my information was good, Frank is confirmed good and the Demon is either Bob or Grace. I should speak to help the living players sort through the conflicting ghost claims.
🧠
Secure Frank's execution with a second vote. At final three, eliminating the lone good player immediately wins for evil.
🧠
I need to defend my claim and point out that Alice and Charlie are lying about my neighbors. I know my own neighbors were Bob and Frank, not Charlie and Eve. The ghosts are trying to mislead the living players into executing the wrong person.
🧠
Stop Frank's execution - if he's Mayor, executing him loses the game. David's neighbor claim is provably false based on seating order, making him a lying Minion protecting Bob.
🧠
Frank is about to be executed with Grace and Bob voting. I believe Frank is Mayor and executing him loses the game. I need to urge Grace to reconsider - if she's good, executing Frank when she could be wrong is risking everything when doing nothing gives Mayor win.
🧠
Keep my vote on Frank and avoid saying anything that could cause hesitation or make Bob look coordinated with me. Silence helps the execution go through.
🧠
Stop Grace from executing Frank. If Frank is Mayor and dies, good loses immediately. Bob is the Demon trying to get Frank executed.
🧠
Try to convince Grace to reconsider her vote. Point out that Bob voting for me proves he's the Demon - if he believed David's claim that I'm good, he wouldn't vote to execute me. This is a desperate last attempt to save the game.
🧠
Point out Bob's suspicious vote contradicts David's claim. Urge Grace to withdraw her vote to prevent accidentally executing the Mayor and losing the game.
🧠
Keep Grace committed to executing Frank by making no execution sound reckless and Frank's Mayor claim look like a last-second demon bluff.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Bob is the deciding vote. I need to convince him that all the ghosts are lying in coordination to protect Grace. The fact that they're all pushing the same false narrative about my neighbors proves they're working together.
🧠
Bob voting for Frank contradicts David's claim that Frank is good. This proves Bob doesn't believe David or is Demon. Executing Frank risks instant loss if he's Mayor. I must warn against this.
🧠
Point out Bob's contradictory behavior as definitive proof he's the Demon. Try to save Frank from execution in the final moments.
🧠
Keep Frank on the block by attacking the no execution argument and framing the dead players' certainty as inconsistent and unreliable.
🧠
Grace wants a clean mechanical reason. Bob voting for Frank while David claims Frank is good is the smoking gun. I need to clearly explain this contradiction to convince her to withdraw her vote.
🧠
Give Grace the clean mechanical reason she asked for: Bob's vote contradicts David's claim, proving Bob is the Demon. Urge her to withdraw her vote.
🧠
Give Grace the clean mechanical reason she asked for: Bob's vote contradicts David's claimed Empath read, proving Bob is the Demon. She must withdraw her vote to avoid executing the Mayor and losing.
🧠
Undercut the vote-based case against me and frame Frank's Mayor defense as a last-second demon bluff so Grace keeps Frank on the block.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Two Players Left
Winner: Evil