Game Detail
Players
Alice (Ravenkeeper) Bob (Chef) Charlie (Mayor) David (Drunk) Eve (Imp) Frank (Investigator) Grace (Poisoner) Heidi (Empath)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 212,594 | 18,926 | $1.3469 |
| Good | 563,344 | 51,170 | $1.7022 |
Event Transcript
🎭
The game has started.
📜
Storyteller
→
Grace
You are the Minion. The Demon is Eve.
📜
Storyteller
→
Eve
Minions are: Grace. Your safe bluffs are: Librarian, Fortune Teller, Virgin
📜
Storyteller
→
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🎯
Grace
Grace made a choice.
🧠
Open with a broad disruption target likely to corrupt early good information and create confusion before claims form around Eve.
📜
Storyteller
→
Grace
You chose to poison Bob.
📜
Storyteller
→
Frank
Good evening Frank. You are the Investigator. Either Grace or Eve is the Poisoner.
📜
Storyteller
→
Bob
Good evening Bob. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
→
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
👤
Charlie
→
Bob
,David
Hey, quick one on day one: what role are you claiming, and did you get any starting info? I am happy to share mine after I hear yours, I am trying to map worlds early.
🧠
Get early claims from my neighbors to anchor logic chains and spot contradictions later, while keeping my Mayor identity hidden for now.
👤
David
→
Charlie
,Bob
I am going to claim Soldier for now. I got no starting info. Happy to compare notes once you share what you have.
🧠
Protect my real Slayer ability while encouraging Charlie to share useful starting info and building early trust with Bob.
👤
Eve
→
Grace
I am your demon. Safe bluffs are Librarian, Fortune Teller, and Virgin. I am thinking Fortune Teller or Librarian. Please take one of the others and let me know if you hear strong info or suspicion on either of us.
🧠
Privately coordinate with Grace on bluff roles and early reads so evil presents a coherent story before public claims begin.
👤
Grace
→
Eve
I will take Virgin as my cover for now. I will fish for claims and keep an ear out for anyone pushing hard on you or me.
🧠
Coordinate bluffs with my Demon and signal that I will collect claims and suspicion, while avoiding overlap with her safe bluff.
👤
Bob
→
Charlie
,David
I will be honest: I am the Chef. My number is one, so there is exactly one adjacent pair of evil players somewhere on the circle. I am fine keeping that in this small group for now unless we need it public.
🧠
Advance day one mapping with Charlie and David while controlling exposure: share the key Chef number and use it to plan adjacency-based suspicion checks.
👤
Alice
→
Bob
Hey Bob, want to trade roles quietly? I am townsfolk and I am fine being a night target, so do not worry about protecting me. What are you, and do you have any early info or a preferred execution today?
🧠
Start a tight info-sharing chain with a neighbor, get early claims, and position myself as a tempting night target without outing Ravenkeeper.
👤
Heidi
→
Alice
,Grace
Hey, can I grab your claim, even a category is fine for now? I have an info role and you are both mechanically relevant to me. Also, did anyone get you in their starting info?
🧠
Get early role/claim reads from both neighbors and see who seems evasive or coordinated, while not exposing my Empath info yet.
👤
Frank
→
Alice
Hey Alice, quick private. I am Investigator. I got that either Grace or Eve is the Poisoner. What are you and what did you learn, if anything?
🧠
Create a trusted info link early, keep the Investigator ping semi-private, and gather Alice's claim so we can build a logical world before nominations.
👤
Charlie
→
Bob
,David
All right, I will be straight with you both: I am the Mayor. Please keep that tight for now. Bob, your Chef one is really useful, we should map the circle for the single adjacent evil pair and see which pair best fits claims later.
🧠
Share my real role only with this small trust group to coordinate endgame plan; use Chef=1 to focus on adjacency pairs while avoiding outing myself publicly.
👤
David
→
Eve
,Frank
Hey, quick check in. What role are you claiming today, and do you have any starting info? I am currently claiming Soldier and I have no starting info. Just trying to map worlds before nominations.
🧠
Get immediate claims from my neighbor side to start mapping the single evil pair and spot contradictions before nominations, while keeping my Slayer identity hidden.
👤
Eve
→
David
,Frank
I am probably going to claim Librarian. My starting info was that either Alice or Heidi is the Saint. I have not pushed it yet because I wanted a couple of claims first. What are you two planning to say publicly?
🧠
Establish my day one cover as Librarian, look cooperative, and invite return claims so I can map who is dangerous or easy to push later.
👤
Grace
→
Heidi
,Alice
Sure. I am claiming Virgin for now. Nobody has told me I was in their starting info yet. Heidi, what kind of info role are you, and why are Alice and I mechanically relevant?
🧠
Build credibility with my Virgin bluff, collect claims from Heidi and Alice, and learn whether either has information that threatens Eve or me.
👤
Bob
→
Alice
Yes, happy to trade. I am the Chef, and my number is one, meaning there is exactly one adjacent pair of evil players on the circle. What role are you, and did you get any starting info or strong suspicion yet?
🧠
Respond to Alice, share my real role and Chef 1 while extracting her exact claim and any pings. Do not leak Mayor; build a second info channel beyond Charlie and David.
👤
Alice
→
Frank
,Heidi
Frank, thanks. I am Ravenkeeper. If I die at night I get a strong read, so I am fine being a night target. Also Bob claims Chef one, so if your Poisoner is Eve then Demon likely David or you. If Poisoner is Grace then Demon likely you or Heidi. Heidi, I am Townsfolk. No one has told me I was in starting info yet.
🧠
Share mechanical deductions with Frank, and give Heidi a safe partial claim to satisfy her info role without exposing my Ravenkeeper publicly.
👤
Heidi
→
Alice
,Grace
Okay, I will be straight with you both: I am the Empath, and night zero I got a one. So at least one of you is evil, unless there is Recluse or poisoning. Grace, are you willing to take a Virgin test today? Alice, any reason we should not?
🧠
Share my Empath 1 discreetly with my neighbors, plan a Virgin test and cross-check with others' info to narrow which neighbor is evil without getting myself sniped.
👤
Frank
→
David
I am planning to claim Monk today, no starting info. I am keeping my real role quiet for now. Who else has given you claims, and is anything not lining up yet?
🧠
Avoid giving the Poisoner/Demon my real Investigator info while keeping David engaged and collecting his trust reads for later contradiction checks.
👤
Charlie
→
Alice
,Eve
Hey, quick private check in. What role are you claiming today, and did you get any starting info or pings? I am trying to piece together an early map.
🧠
Get early role claims and any first-night info from Alice and Eve to anchor a world-model, while keeping my Mayor identity mostly contained.
👤
David
→
Frank
So far I am soft claiming Soldier, no start info. Bob told me he is Chef and saw one. Eve told me she will claim Librarian and got either Alice or Heidi is the Saint. Nothing else solid yet.
🧠
Share key claims with Frank to coordinate protection/execution plans while keeping Mayor identity secret and maintaining my Soldier bluff.
👤
Eve
→
Charlie
I am probably going to claim Librarian. My starting info is that either Alice or Heidi is the Saint. I have been sitting on it a bit because I wanted a few claims first. What are you leaning toward yourself?
🧠
Build credibility early with a consistent starting-info bluff while testing Charlie's reaction and keeping suspicion off me and Grace.
👤
Grace
→
Eve
Quick heads up. Heidi claims Empath and says she got a one on Alice and me, so she is asking whether I will take a Virgin test today. I have not answered yet. Alice might become a useful alternative world or push target.
🧠
Warn Eve that Heidi has strong info touching me, so she can avoid backing a bad line and consider steering kills or suspicion onto Heidi or Alice.
👤
Bob
→
Alice
Just checking back: what is your role and did you get any starting info? My Chef one plus your info could narrow the single adjacent evil pair. Also, any preference for a day one execution or someone you are wary of?
🧠
Get Alice to share her real role and any starting info so we can start mapping the one adjacent evil pair and decide whether to go public or keep info contained.
👤
Alice
→
Bob
,Heidi
Bob, I am Ravenkeeper. No starting info, but I am happy to be a night kill to get a role check. Heidi, I am good Ravenkeeper. I think we should do a Virgin test on Grace today if she is willing, since your Empath one points at one of us.
🧠
Confirm my real role to Bob, coordinate a Virgin test plan with Heidi, and keep the team aligned on how Chef1, Empath1, and Investigator info interact.
👤
Heidi
→
Alice
,Grace
Let us set up a clean Virgin test at nominations. Grace, stay on Virgin. Alice, if you are comfortable, you nominate Grace as the test. If it fires, we confirm you and Grace. If it does not, that is a big red flag on Grace or on your claim.
🧠
Coordinate a clean Virgin test to resolve my Empath one between my neighbors and generate confirmed good players early.
👤
Frank
→
Grace
Hey Grace, quick private. What role are you planning to claim today, and do you have any starting info? Also, any reason you have been chatting mostly with Eve and Heidi so far?
🧠
Get Grace's claim and any starting info to compare against Eve's Librarian claim and Bob's Chef. If Grace is evasive or her info clashes mechanically, that strengthens the case she is the Poisoner.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
💬
Heidi
→
All
I want a clean Virgin test right now. Grace, please stay on Virgin publicly. Alice, if you are willing, nominate Grace as the test. If it fires we clear you both; if it does not, that is a big red flag we act on tomorrow.
🧠
Get a fast, clean Virgin test on Grace before day ends, generating hard info and narrowing my Empath one between my neighbors.
💬
Eve
→
All
I am not comfortable using Alice for that. I am claiming Librarian, and my info was that either Alice or Heidi is the Saint. If that is true, I do not want Alice making a flashy test before we sort that out.
🧠
Disrupt Heidi's proposed Virgin test by publicly introducing my Librarian claim and making Alice a dangerous or uncertain choice for a clean test.
💬
Frank
→
All
I agree we should not have Alice do a big Virgin test if there is even a chance she is the Saint. If Grace is staying on Virgin, then someone not in that Saint info should nominate her, like Bob or Charlie. If we cannot do a clean test, I would rather hold executions today.
🧠
Steer town away from a risky Saint nomination and toward a mechanically informative Virgin test using a nominator not in the Saint ping, without revealing my Investigator info yet.
⚖️
Bob
→
Grace
I want to do the Virgin test cleanly. I will nominate Grace. If I die immediately, we confirm Grace is the Virgin and I am a Townsfolk. If nothing happens, Grace is very likely lying and we can reassess executions.
🧠
Run the cleanest mechanical test available today using myself as nominator, generating confirmed good info without risking a potential Saint nomination.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
✋
Heidi
Heidi raised their hand
🧠
Virgin test did not fire, making Grace the best execution candidate. My Empath info also implicates her. Voting helps secure an early hit on evil or remove a dangerous bluff.
💬
Eve
→
All
I do not think we should execute purely off a failed day one test. There are too many worlds where this is drunk or poisoned nonsense. I would rather keep this as information and reassess tomorrow than force a kill right now.
🧠
I want to discourage enough votes on Grace without hard-defending her, using caution and uncertainty to protect my minion.
💬
Frank
→
All
I am not voting this. Day one executions off a messy Virgin test feel bad. Let us treat this as information, keep Grace alive, and use tomorrow to line up better mechanical checks.
🧠
Push the town away from a low-information day one execution while keeping the Virgin test result as data, and preserve my Investigator suspects for later leverage.
💬
Bob
→
All
Just to be clear, because I did not die immediately, either Grace is not the Virgin or something weird is happening. I do not think that alone is enough to execute her today. I am happy to treat this as strong suspicion and revisit tomorrow with more info.
🧠
Steer town away from an overconfident day one execution based only on a failed Virgin test, while preserving the information that Grace’s claim is suspect.
💬
David
→
All
I am not voting to execute Grace today. The failed Virgin test is useful information, but it is not enough on its own. Let us take the night, collect more claims, and come back with a clearer mechanical picture tomorrow.
🧠
Push town to treat the failed Virgin test as information, avoid a low-signal day one execution, and preserve my Slayer shot for a higher-confidence Demon solve.
💬
Charlie
→
All
I am not voting to execute Grace today. Let us record this as a failed Virgin test and move on. Grace, please state clearly whether you are hard-claiming Virgin. Tomorrow I want a quick round of role claims so we can line this up with Bob’s Chef one.
🧠
Prevent a low-info Day 1 execution, lock in the failed Virgin test as a data point, and push for structured claim sharing tomorrow to catch contradictions.
💬
Alice
→
All
I am not voting to execute Grace today. Grace, please say clearly if you are hard-claiming Virgin. If you are, we should plan a cleaner retest tomorrow and compare it to Heidi’s Empath and Frank’s Investigator info.
🧠
Avoid a low-information day one execution while locking in clear public commitments from Grace and others so tomorrow we can run stronger logic chains.
💬
Grace
→
All
Yes, I am hard-claiming Virgin. Since the test did not fire, I think this is either poisoning or drunkenness, and I agree that is not enough to execute on day one. Please keep this as information and we can sort it with more claims tomorrow.
🧠
Stabilize after the failed test, keep myself alive today, and lock in a Virgin bluff while encouraging town to defer execution into more confusion tomorrow.
↩️
Heidi
Heidi lowered their hand
🧠
Town consensus is to use failed Virgin test as info, not force a day one kill. Lowering my hand avoids an accidental execution and keeps options open for tomorrow.
💬
Eve
→
All
I am still firmly off this vote. We have useful information now, but turning one failed test into an execution today feels reckless. Let us keep Grace alive, take the night, and compare claims tomorrow.
🧠
Keep votes off Grace, sound reasonable, and strengthen my Librarian cover by arguing that the failed test is not enough for a day one execution.
⌛
Frank
Frank waits.
🧠
I already publicly declined to vote. Let the vote fail, preserve players for night info, and keep the failed Virgin test as data to combine with tomorrow’s claims and my Investigator lead.
💬
Bob
→
All
I am not voting Grace today. Let us log this as a failed Virgin test, and tomorrow we do a quick, clear claims round and then decide whether we want a retest or a different execution. Please also remember who was and was not willing to vote here.
🧠
Prevent a low-confidence day one execution, preserve the failed Virgin test as data, and set up a structured plan to use my Chef one plus tomorrow’s claims to find the adjacent evil pair.
⌛
David
David waits.
🧠
Do not add votes to an execution based on a single failed Virgin test; preserve day one and gather more information for a higher-confidence strike tomorrow, with Slayer shot as backup.
⌛
Charlie
Charlie waits.
🧠
I already stated I will not vote Grace today. Waiting keeps my stance consistent and avoids a low-info day one execution; I will focus on organizing claims and logic tomorrow.
⌛
Alice
Alice waits.
🧠
Do not spend my vote on a low-confidence day one execution attempt; preserve social capital and keep focus on collecting more mechanical info tomorrow.
⌛
Grace
Grace waits.
🧠
Do not vote my own execution. The table is already declining to kill me, so waiting is the safest way to preserve my bluff and avoid drawing extra scrutiny onto Eve or myself.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (0/4).
💬
Heidi
→
All
Let us log this clearly: Grace hard-claims Virgin, Bob nominated her, and it did not fire. So either Grace is not Virgin, Bob is not a Townsfolk, or there is drunkenness or poisoning. Eve, please repeat your exact Librarian info publicly, and Frank, please state your Investigator info before we go to night.
🧠
Lock in what the failed Virgin test actually implies, pressure contradictory claims, and set a clear plan for tomorrow so we do not lose momentum on the best mechanical lead.
💬
Eve
→
All
Sure. My exact Librarian information is that either Alice or Heidi is the Saint. That is why I objected to using Alice for the test. I think we should hold that alongside the failed Virgin test and sort the contradictions tomorrow.
🧠
Reinforce my Librarian bluff, cast doubt on Heidi, and keep today execution-free while sounding cooperative and consistent.
💬
Frank
→
All
My Investigator information is that either Grace or Eve is the Poisoner. With the failed Virgin test involving Grace, that makes me want to look hard at both of them tomorrow, and see which story holds up after the night.
🧠
Publicly lock in my Investigator info so town can use it tomorrow; it creates a concrete suspect pair and frames the failed Virgin test as likely poisoning from that pair.
💬
Bob
→
All
For the record, I am the Chef and I saw one pair of evil players sitting next to each other. With Frank saying Grace or Eve is the Poisoner, and Grace hard-claiming Virgin but not firing, I think tomorrow we should focus on Grace versus Eve first, and map them against the one evil pair.
🧠
Lock in public record, share my Chef info, and set a clear plan for tomorrow centered on Grace versus Eve with adjacency logic.
💬
David
→
All
Let us log the hard facts: Grace claimed Virgin, Bob nominated, and it did not fire. Frank says Grace or Eve is the Poisoner, and Eve says Alice or Heidi is the Saint. I agree we should take the night, then do a quick claim round and map it to the Chef one evil pair.
🧠
Lock in public facts, set a clear plan for tomorrow’s claim round and cross-checks, and avoid a reckless Day 1 execution while we have conflicting info.
💬
Charlie
→
All
Before night, let us lock in the logic. If Bob is a true Chef and Frank is a true Investigator, then the Poisoner is Eve or Grace, and the Demon must be adjacent to that player to make exactly one evil pair. That makes the Demon set David, Frank, Heidi. Also, the Virgin test failing today cannot be caused by the Poisoner, so either Grace is not Virgin or Bob is not a Townsfolk.
🧠
Publicly lock in the mechanical map from Chef plus Investigator plus the failed Virgin test, so tomorrow we can quickly narrow to a small Demon set and avoid Saint execution.
💬
Alice
→
All
I agree we should not execute today. Just to lock it in: the Poisoner cannot stop a Virgin from firing, so that failure points to Grace not being Virgin or Bob not being a Townsfolk. Tomorrow I want a full claim round and then we choose one clean mechanical test, not three half tests.
🧠
Get a clean public logic snapshot and set tomorrow’s mechanical priorities without overcommitting to any one player today.
💬
Grace
→
All
Before night, I just want to say Charlie's chain leans very hard on Bob and Frank both being clean. Bob's number especially could be wrong if there was poisoning. We should do the role round tomorrow, but please do not treat one tidy logic tree as solved already.
🧠
Broaden uncertainty around the information chain and stop tomorrow from becoming a simple Eve-versus-me solve, while using Bob's poisoned Chef as a plausible public explanation.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
→
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🎯
Grace
Grace made a choice.
🧠
Heidi is the most dangerous repeat info source and is already shaping town logic. Poisoning her maximizes confusion tomorrow and protects Eve from a tightening mechanical solve.
📜
Storyteller
→
Grace
You chose to poison Heidi.
📜
Storyteller
→
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🎯
Eve
Eve made a choice.
🧠
Frank publicly named me as possible Poisoner. Killing him removes the strongest direct threat and muddies the main logic tree against me tomorrow.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
→
Eve
You chose to kill Frank.
📜
Storyteller
→
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
👤
Heidi
→
Alice
,Grace
Quick check in: I am Empath. Night zero I got one evil between you two, night one I got zero. Given the failed Virgin test on Grace and Frank dying, I want your exact claims and any suspicions on who targeted me or Frank.
🧠
Privately compare my neighbor reads with Alice and Grace claims, and see who benefits from Frank’s death and the failed Virgin test. Aim to identify which neighbor is suspect and whether I was poisoned.
👤
Charlie
→
Bob
,David
Quick check in before noms. Any new info or whispers? Also, do you plan to hard claim your role today? I want to map Chef one and the failed Virgin test into a clear execute target.
🧠
Get updated reads and lock in a coherent world before nominations. Coordinate with Bob and David on full-claim order and who is best execution today.
👤
Bob
→
Charlie
,David
I will hard claim Chef: I saw exactly one adjacent evil pair. With seating, the two evils are neighbors somewhere. Failed Virgin test still points to Grace not Virgin. Given Frank died, I lean we execute Grace or Eve today, then use Chef adjacency to pick the neighbor as the Demon next.
🧠
Give Charlie and David my Chef info stance and the most consistent evil-pair worlds, and steer noms toward executing Grace or Eve with a clear follow-up plan.
👤
Eve
→
Grace
We need one clear story. I will keep leaning on my Librarian claim and suggest Bob was not a Townsfolk on your test. If pressure spikes on one of us, we can let the other look clean and push Heidi or Bob.
🧠
Coordinate with Grace so our stories fit, avoid both of us being boxed by Frank's accusation, and pick a good player to push during nominations.
👤
Grace
→
Heidi
,Alice
My claim is still Virgin. I do not think the failed test hard clears or hard condemns anyone by itself. My biggest suspicion is still that Bob was not a Townsfolk on that nomination, and with Frank dead I am wary of building too much off one Investigator ping plus your possibly interfered with read.
🧠
Answer the whisper, stay consistent on Virgin, and redirect suspicion toward Bob and unreliable information rather than Eve.
👤
Alice
→
Heidi
,Grace
My exact claim: Ravenkeeper, no info yet since I am alive. If Heidi is sober, your N1 zero makes me and Grace likely good, so the failed Virgin test points hard at Bob being non Townsfolk. That also fits Chef one as Bob plus Charlie. I want to pressure Bob today.
🧠
Give Heidi and Grace my real role and push a coherent logic chain: if Heidi is sober, Grace and I are likely good and the failed Virgin implicates Bob. Coordinate what to say publicly and who to pressure in nominations.
👤
David
→
Charlie
,Bob
No new whispers. I still do not want to hard claim yet. Failed Virgin plus Frank ping makes me want Grace or Eve today, with Grace slightly first. Also keep in mind the possibility Bob is evil since the Virgin test did not fire. I can help steer votes.
🧠
Sync with Charlie and Bob: keep my Slayer hidden unless needed, push a logical execute today (Grace or Eve) while watching for the world where Bob is evil.
👤
Frank(Ghost)
→
Alice
,Charlie
Reminder: I was Investigator. Grace or Eve is Poisoner. Grace’s Virgin test failed, which still makes her very suspect. If Poisoner is Grace, Demon likely Heidi. If Poisoner is Eve, Demon likely David. Please steer noms around this; I will save ghost vote for a key execute.
🧠
Get my key mechanical info in front of trusted coordinators so town uses today’s nomination to test Grace versus Eve and focus Demon adjacency (Heidi or David) while I still have a ghost vote.
👤
Heidi
→
Eve
,Charlie
Can you share your exact Day one claim details, including your full Librarian info wording and who you suspect now? Also Charlie, what worlds are you on for why the Virgin test failed, given my Empath one then zero on Alice and Grace?
🧠
Get exact Librarian/other reads to test if Eve’s info is consistent and loop Charlie into my empath timeline to coordinate pressure on best execution target today.
👤
Charlie
→
Heidi
On Virgin fail: three main worlds. One, Grace is lying evil, so no trigger. Two, Grace is real Virgin but Bob is not a Townsfolk so no trigger. Three, Grace was poisoned or drunk, so her ability failed. Your Empath one then zero is key, but could be poison too. Can you restate who you checked and which nights, and do you think you were protected? I want Eve to give exact Librarian wording publicly before noms.
🧠
Give Heidi clear candidate worlds for the Virgin failure and use her Empath reads plus Eve’s exact Librarian wording to decide whether to execute Grace, Eve, or possibly Bob today.
👤
Bob
→
Heidi
,Charlie
Heidi, can you tell me your exact Empath numbers and who your alive neighbors were each night? Charlie, with Chef one, the cleanest world is Grace and Eve as the adjacent evil pair. If Heidi info does not contradict, I want to push an execute on Grace or Eve today.
🧠
Get Heidi to lock in exact Empath info and reasoning, and coordinate with Charlie on a nomination plan that uses Chef adjacency plus Frank’s Investigator to pick the best execute today.
👤
Eve
→
Heidi
,Charlie
My exact claim is Librarian who saw a Saint between Alice and Heidi. That is why I was wary of using Alice on the Virgin test yesterday. Right now I think the cleanest explanation for the failed test is either Grace is not the Virgin, or Bob was not a Townsfolk when he nominated. Frank dying does make me wonder if his info was meant to frame one of us.
🧠
Answer Heidi promptly with a consistent bluff, look cooperative, and seed the explanation that Bob was not a Townsfolk on the Virgin test.
👤
Grace
→
Eve
Alice is now leaning my way and wants to pressure Bob. Best line for me is still Virgin, with Bob not a Townsfolk on the test. If needed, we can also say Heidi’s new zero is bad or made up. Keep your Librarian line steady and avoid overcommitting.
🧠
Coordinate a consistent evil line with Eve before open discussion so we steer town onto Bob or Heidi and keep Eve off the block.
👤
Alice
→
Bob
,Charlie
Can you both tell me your exact roles and full info so far? Grace’s Virgin test failing is huge. If you are Townsfolk, help me see how Bob survives that nomination. Who do you want executed today and why?
🧠
Get Bob and Charlie’s exact claims and reaction to the Virgin failure, and signal I suspect Bob. Their answers should create contradictions we can leverage in public before nominations.
👤
David
→
Charlie
If Frank inv is true and Bob Chef is true, then minion is Grace or Eve. That forces the evil neighbor pair to be Grace with Heidi or Eve with David (since Frank is dead). So execute Grace first; if she flips not evil, go to Eve, and keep David or Heidi as likely demon accordingly. Also avoid executing Alice or Heidi until Saint resolved.
🧠
Give Charlie a crisp Chef adjacency map from Frank Investigator, to drive a decisive Day 2 execution on Grace or Eve while keeping Saint candidates safe.
👤
Frank(Ghost)
→
Bob
,Heidi
Can you tell me your exact role claim and any hard info from today? Bob: is Chef your claim and what was your number? Heidi: what are you claiming and who do you suspect? I’m dead Investigator: Grace or Eve is Poisoner.
🧠
Get Bob and Heidi to state exact roles and reasoning so I can direct the town’s nomination and decide when to spend my ghost vote.
👤
Heidi
→
Bob
,Charlie
My exact Empath: both nights my alive neighbors were Alice and Grace. Night zero I got one evil between them. Night one I got zero. If night one is clean, Alice and Grace look good and the Virgin fail points at you, Bob, being non Townsfolk. Also consider poison on me night zero, likely from Eve or Grace.
🧠
Give my exact Empath data and the logical implication that N1=0 makes Alice and Grace likely good, which points suspicion onto Bob (Virgin fail) and possibly Eve as poisoner causing N0=1.
👤
Charlie
→
Alice
,Bob
Alice, I am the Mayor. I lean we execute Grace or Eve today, not Alice or Heidi due to Saint. If Bob Chef is true, the minion is Grace or Eve and the demon is likely their neighbor. Bob, I will back a Grace first execute unless new info clears her.
🧠
Give Alice my real role and a clear decision tree for today’s execute, while keeping Saint risk in mind and pushing for full-claim clarity before nominations.
👤
Bob
→
Alice
,Frank(Ghost)
Alice: I am Chef, got exactly one adjacent evil pair. With seating, I suspect the pair is Grace and Eve, which also explains the Virgin fail as Grace bluffing. Frank: yes I am Chef=1; I want Grace first today unless something hard clears her. Any last info before noms?
🧠
Share my true claim and push a concrete execute plan while pre-empting suspicion from the failed Virgin test; coordinate with Alice and dead Frank for voting and info pooling.
👤
Eve
→
Alice
I still keep landing on the same point. If Grace is telling the truth, Bob becomes very suspect from that test. If Grace is not, then Heidi or Bob probably has the broken link somewhere. I am wary of treating Frank's info as solved just because he died.
🧠
I want to keep Alice leaning away from Grace and toward Bob or Heidi, while sounding measured and consistent with my Librarian bluff.
👤
Grace
→
Alice
I think your read is sensible. The clean version is still that Bob was not a Townsfolk on my nomination, and Charlie is overfitting around that Chef claim. If you are talking publicly soon, I would keep it simple and press Bob first.
🧠
Build trust with Alice and steer her toward Bob as the execution, while sounding like a cautious Virgin trying to solve honestly.
👤
Alice
→
Charlie
I am Ravenkeeper. If Grace is truly Virgin, Bob surviving that nomination is a huge red flag, since Poisoner cannot stop Virgin. Also Heidi may have been poisoned night zero, so do not overtrust Empath. Please keep Bob on the table as an execute today, not just Grace or Eve.
🧠
Align with Charlie (Mayor) to consider Bob as serious execute option based on Virgin mechanics and possible Empath poisoning, preventing a mis-execute on Grace if she is true.
👤
David
→
Heidi
I think we should execute Grace today. If Frank Investigator and Bob Chef are true, then Poisoner is Grace or Eve, and Chef one makes Demon adjacent to that minion: Grace implies Heidi, Eve implies David. Also please avoid executing Alice or you until Saint resolved.
🧠
Use last pre-nom time to align Heidi on a clear execute plan: avoid Saint risk, push Grace first, and keep Demon candidates (Heidi or David) in mind based on results.
👤
Frank(Ghost)
→
Bob
,Alice
I am confused by your message, Bob. Do you claim Chef equals one, or is Alice claiming Chef? If Chef equals one is true plus my Investigator, demon must be adjacent to the Poisoner. If Poisoner is Eve then demon is David. If Poisoner is Grace then demon is Heidi.
🧠
Resolve Chef claim confusion fast and push the adjacency chain that points to David or Heidi, so town nominates the right player; preserve my ghost vote for a decisive execute.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
⚖️
Heidi
→
Bob
I am the Empath with Alice and Grace as my neighbors both nights. Night zero I saw one evil between them, night one I saw zero. If night one is clean, Alice and Grace are good. Grace also claimed Virgin and the test did not fire when Bob nominated her, so I suspect Bob is not a Townsfolk. I want Bob executed.
🧠
Use the strongest mechanical point we have: Virgin test failed plus my empath N1 suggests Grace is good. Putting Bob up forces the town to resolve the biggest contradiction before night.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
✋
Heidi
Heidi raised their hand
🧠
I publicly pushed Bob and the logic points to him being non-Townsfolk given Virgin fail plus my empath read. Voting to execute advances the solve and pressures evil.
💬
Frank(Ghost)
→
All
I am dead Investigator. My only hard info is that either Grace or Eve is the Poisoner. I do not want to spend my one ghost vote on Bob unless we have clearer mechanical proof, because I think today should stay focused on Grace and Eve, and then whoever is adjacent to them.
🧠
During Bob vote, push town to avoid spending execution on uncertain target and refocus on the only hard info: Grace or Eve is Poisoner. Save my ghost vote for a later, higher-confidence Demon kill.
✋
Grace
Grace raised their hand
🧠
Vote to execute Bob because it aligns with my public story, advances a non-Eve execution, and keeps suspicion away from the demon and me.
💬
David
→
All
I am not voting Bob right now. Our only hard info is still that either Grace or Eve is the Poisoner, and the Virgin test failing can just mean Grace is not the Virgin. I want nominations on Grace and Eve today, and then we follow the Chef adjacency from there.
🧠
Keep us from tunneling on Bob without a solid mechanical lock; steer town back to the Grace versus Eve solve and preserve my vote for the best demon shot line.
✋
Alice
Alice raised their hand
🧠
Bob surviving the Virgin test is the strongest mechanical red flag we have today. My vote helps secure an execution on a high-suspicion player and forces clarity if he dies.
✋
Eve
Eve raised their hand
🧠
Bob is the best available misexecution. My vote likely puts him on the block, protects Grace, and shifts heat away from the Grace or Eve Poisoner world.
💬
Charlie
→
All
I am not voting Bob right now. Our hardest lead is still that either Grace or Eve is the Poisoner, so I really want nominations on Grace and Eve today. If we execute, I would rather it be one of that pair, and we still avoid Alice and Heidi because of the Saint ping.
🧠
Steer town to execute within the hard Investigator pair (Grace/Eve) and avoid locking in a potentially good Bob execution just from the failed Virgin test.
💬
Bob
→
All
Do not vote me here. I am the Chef and I got exactly one adjacent evil pair. That lines up with the Investigator pointing to Grace or Eve as the Poisoner, and the failed Virgin test just means Grace is not the Virgin. Today should be Grace and then Eve, not me.
🧠
Stop an ungrounded execution on me and refocus town on the mechanically supported suspects Grace and Eve, consistent with Chef=1 and Investigator info.
💬
Heidi
→
All
Please keep your hands up here. My night one Empath was zero on Alice and Grace, so I think they are both good if I am sober. A real Virgin test cannot be stopped by the Poisoner, so either Grace is lying or Bob is not a Townsfolk, and my info points to Bob.
🧠
Persuade fence sitters and keep current voters up. Emphasize mechanical point: Virgin cannot be prevented, so Bob or Grace is lying; my Empath N1 supports Grace/Alice good, pointing at Bob.
💬
Frank(Ghost)
→
All
I am not using my ghost vote here. If Bob dies and flips nothing, we lose a whole day. My Investigator still says Grace or Eve is the Poisoner, so I want today to be a nomination on Grace and a nomination on Eve, then we execute one of them.
🧠
Stop town spending my ghost vote and ideally stop a misexecute on Bob; refocus to execute Grace or Eve while numbers are still safe.
💬
Grace
→
All
I think this is the cleanest vote we have. If you believe Heidi at all, Bob fits, and if you do not, the failed test still makes him a better execution than random. I would keep this on Bob.
🧠
Lock in Bob's execution by reinforcing the simple public case and discouraging a pivot onto Eve today.
💬
David
→
All
If you are voting Bob only because of Heidi’s Empath, please reconsider. That read can be poisoned, but Frank’s Investigator cannot point at Bob at all. I would much rather we use today on Grace and Eve nominations, because that is our only hard mechanical pair.
🧠
Try to stop a potentially bad execution on Bob by urging hands down and redirecting to Grace or Eve, the only mechanically supported suspects.
↩️
Alice
Alice lowered their hand
🧠
Prevent a potentially wrong execution on Bob when our strongest mechanical lead is still Grace versus Eve; keep today’s executions aligned with Investigator info.
💬
Eve
→
All
I think Bob is still the best vote on the table right now. If you do not trust Heidi, the failed Virgin test is still enough to make Bob a reasonable execution over letting the day drift.
🧠
Keep momentum on Bob so town executes a good player instead of shifting onto Grace or me.
💬
Charlie
→
All
I am keeping my hand down on Bob. Our only hard mechanical pair is still Grace or Eve from Investigator, so I want us to spend today executing one of them. If Bob is evil, we can come back to him tomorrow with more clarity, but killing him now feels like a punt.
🧠
Prevent a low-confidence Bob execution and keep the day focused on the mechanically backed Grace or Eve executions, which also preserves flexibility for final three Mayor win lines.
💬
Bob
→
All
Please take your hands down. Executing me gives us no new mechanical information, but Frank’s Investigator hard-points to Grace or Eve. The Virgin test failing is fully explained by Grace not being the Virgin. If we want to win, we execute Grace or we execute Eve today, not me.
🧠
Stop my execution and redirect town to the mechanically supported Grace or Eve executions, preserving tempo and aligning with Chef and Investigator info.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach threshold.
📜
Storyteller
Bob did not receive enough votes (3/4).
💬
Heidi
→
All
All right, Bob did not go through. We cannot waste the rest of today. Can someone nominate Grace, and then we also get a nomination on Eve, since Frank’s Investigator points to that exact pair? I still do not want an execution on Alice or me until the Saint ping is resolved.
🧠
After Bob vote failed, steer town to use remaining noms on Grace and Eve, the only hard Investigator pair, while keeping Saint candidates safe.
💬
Frank(Ghost)
→
All
I agree. Please use the remaining nominations on Grace and on Eve. My Investigator is the only hard info, and either of them could have poisoned Heidi to fake that Empath change. If we execute one of Grace or Eve today, we actually collapse the world tree.
🧠
Steer town to use remaining nominations on Grace and Eve, the only mechanically confirmed pair from my Investigator, and avoid wasting executions on Bob based on poisonable Empath reads.
⚖️
Grace
→
Heidi
Heidi’s story changed in the most convenient possible way overnight. She went from saying one evil on Alice and me to zero, then used that to clear me when it suited her and still steer the day. I think this is a better execution than tunneling the same pair.
🧠
Use the last nomination on a non-demon target who has been steering the town, to avoid an Eve execution and create doubt around the anti-Grace/Eve push.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
💬
Heidi
→
All
Please do not execute me here. My Empath reads can be poisoned, so killing me does not resolve anything. Frank’s Investigator gives us a real, solvable pair: Grace or Eve. Use today’s execution on one of them, then we reassess tomorrow.
🧠
Stop an uninformative execution on me and refocus the town onto the mechanically constrained Grace versus Eve pair from Investigator and the failed Virgin test.
💬
Frank(Ghost)
→
All
I am keeping my hand down on Heidi. Executing Heidi does not resolve the only hard info we have, which is Grace or Eve as Poisoner. Please save today’s execution for Grace or for Eve, then we reassess tomorrow.
🧠
Preserve my ghost vote and steer town away from low-information Heidi execution toward the mechanically locked Grace or Eve pair.
✋
Grace
Grace raised their hand
🧠
Voting Heidi supports my nomination, can remove a strong good player, and helps protect Eve by consuming the day and preserving confusion around the Grace-Eve pair.
💬
David
→
All
I am not voting Heidi here. Executing Heidi does not solve anything and it dodges the only hard info we have. Today has to be Grace or Eve, starting with Grace, because the failed Virgin test already points there.
🧠
Keep votes off Heidi and redirect town to use today’s execution on Grace or Eve, the only hard mechanical pair, preserving win chances.
💬
Alice
→
All
I am not voting Heidi. This execution does not use Frank’s Investigator at all. We should spend today executing either Grace or Eve, and I prefer Grace first because the Virgin test did not fire.
🧠
Keep today’s execution focused on the mechanically hard pair (Grace or Eve). Prevent a low-info kill on Heidi that lets Poisoner/Demon slip through.
💬
Eve
→
All
I am willing to vote Heidi here. Her story is the one that has moved the most, and if people do not trust that read, we should act on that doubt now instead of just repeating Frank’s pair again.
🧠
Push the room to use this live vote on Heidi, portraying her as the unstable story, and redirect attention away from the Investigator pair.
💬
Charlie
→
All
I am not voting Heidi. This does not use Frank’s Investigator at all. If we execute Heidi, we learn almost nothing, and we lose our chance to collapse the Grace versus Eve world today.
🧠
Persuade town not to execute Heidi; keep votes low so we can use execution on Grace or Eve before day ends.
⌛
Bob
Bob waits.
🧠
Keep my hand down to avoid a low-information Heidi execution and preserve momentum to execute Grace or Eve, the only mechanically constrained pair today.
💬
Heidi
→
All
If you are about to vote me, please stop and ask what we gain. You already think my Empath could be poisoned, so my death does not confirm anything. The only hard actionable info is Frank’s Investigator on Grace or Eve, so please save the execution for one of them today.
🧠
Prevent my execution and redirect town to execute Grace or Eve, the only mechanically grounded pair, preserving our chance to solve before night.
⌛
Frank(Ghost)
Frank waits.
🧠
I will not spend my single ghost vote on a low-information Heidi execution that likely fails anyway. I will save it to force through Grace or Eve, or for final day Demon math.
💬
Grace
→
All
If you trust that Heidi could be poisoned, then her reads are not solving anything. That is exactly why I am happy to execute the source of the confusion here instead of sleepwalking into Frank's pair as if it is unquestionable.
🧠
I want to keep votes on Heidi and undermine the Grace versus Eve frame so the town does not consolidate on my Demon today.
💬
David
→
All
I am keeping my hand down on Heidi. We all agree her Empath can be poisoned, so her death proves nothing. Today’s execution has to be Grace or Eve, because that is the only hard mechanical pair we have.
🧠
Prevent a low-information Heidi execution and steer town to spend today’s only execution on the mechanically constrained Grace versus Eve pair.
💬
Alice
→
All
I am keeping my hand down on Heidi. Executing Heidi does not test Frank’s Investigator at all. We should use today on Grace or Eve, and I strongly prefer Grace first because the Virgin test did not fire.
🧠
Steer votes away from low-info Heidi execution and toward Grace or Eve to collapse worlds, maximizing chance to hit Poisoner/Demon.
✋
Eve
Eve raised their hand
🧠
Support Grace’s nomination, stay consistent with my public push on Heidi, and maximize the chance that today does not resolve the Grace versus Eve pair.
💬
Charlie
→
All
I am keeping my hand down on Heidi. This execution does not test Frank’s Investigator at all. Please save the execution for Grace or for Eve, then we can reassess Heidi tomorrow with more data.
🧠
Keep votes off Heidi so we preserve today’s execution for Grace or Eve, the only hard mechanical pair, maximizing info and win chances.
💬
Bob
→
All
I am not voting Heidi. Her death does not test anything, because we already agree her Empath could be poisoned. Please save today’s execution for Grace or for Eve, starting with Grace because of the failed Virgin test.
🧠
Keep votes off Heidi so we preserve today’s execution to test Frank’s Investigator pair (Grace or Eve), which collapses worlds and aligns with Chef=1 adjacency.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach threshold.
📜
Storyteller
Heidi did not receive enough votes (2/4).
💬
Heidi
→
All
We have almost no time left. Please, someone nominate Grace right now, and if that fails, nominate Eve. Frank’s Investigator gives us a clean two person test, and we should not end the day without executing one of that pair.
🧠
With one tick left, push town to use remaining nomination on Grace or Eve so we do not waste the day and we leverage Frank’s Investigator to narrow evil.
💬
Frank(Ghost)
→
All
One tick left. Please do not let today end with no execution. Someone nominate Grace right now, and if that fails, nominate Eve. I will use my ghost vote only to push through an execution on Grace or on Eve, not elsewhere.
🧠
We have one tick left. I must steer town away from side executions and ensure we spend the day executing Grace or Eve, using my ghost vote only if it secures that execution.
💬
Grace
→
All
Before anyone rushes this, the failed Virgin test was never clean, and Frank is still just one information source. If you execute me off that and I am not evil, tomorrow becomes chaos. Do not treat this like solved math.
🧠
I need to throw doubt on the Grace or Eve pair and encourage hesitation so town either misexecutes elsewhere or runs out of time without killing our Demon.
⚖️
David
→
Grace
Nominating Grace. Frank’s Investigator gives us a tight Grace or Eve Poisoner pair, and Grace’s Virgin test did not fire when Bob nominated. We need an execution today; if Grace is good, we execute Eve tomorrow.
🧠
We cannot end Day 2 without executing within the only hard mechanical pair. Grace has extra mechanical doubt from the failed Virgin test, so she is the best execution now.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
✋
Heidi
Heidi raised their hand
🧠
Ensure we get an execution today on the strongest mechanical suspect. Grace has multiple red flags and this vote is our best use of Day 2.
✋
Frank(Ghost)
Frank raised their hand
🧠
Use my single ghost vote to secure an execution within my Investigator pair, maximizing info and avoiding a no-execution day that favors evil.
💬
Grace
→
All
This is exactly how good loses, by chaining two executions off one claim and one messy test. If either piece is wrong, you hand evil the game. Please keep your hands down and make them prove more than this.
🧠
Stop this execution by reframing the case as one shaky info source plus a contaminated Virgin test, buying time for Eve and me to survive to night.
✋
David
David raised their hand
🧠
We must not end Day 2 with no execution. Grace is in the only tight mechanical pair and has the failed Virgin test; voting her maximizes info and chances to hit evil.
✋
Alice
Alice raised their hand
🧠
We need an execution today, and Grace is the best mechanical target: failed Virgin test plus being in Frank’s Investigator pair. My vote likely makes the threshold and advances the game.
⌛
Eve
Eve waits.
🧠
Do not contribute to Grace's execution. Staying neutral here preserves my cover better than loudly defending her during an active vote.
✋
Charlie
Charlie raised their hand
🧠
We cannot afford a no-execution day. The town already has enough votes to kill Grace; I add mine to lock it in and prevent last-second uncertainty or vote manipulation.
✋
Bob
Bob raised their hand
🧠
Lock in an execution on the tightest mechanical suspect. Even if Grace is good, it cleanly points us to Eve tomorrow and avoids wasting a day.
💬
Heidi
→
All
Keep your hands up. This is not chaining on vibes, it is the only tight mechanical pair we have, and we cannot afford a no execution day. If Grace dies and is good, we execute Eve tomorrow.
🧠
Keep town unified on executing within the Grace or Eve pair and avoid a no-execution day that hands tempo to evil.
💬
Frank(Ghost)
→
All
Keep your hands up. I am spending my ghost vote here. If Grace is good, we execute Eve tomorrow. If we do not execute today, evil gets a free night and we lose control of the game.
🧠
Lock in an execution on Grace using my ghost vote, and encourage others to keep hands up so we do not waste Day 2.
💬
Grace
→
All
This is not a real mechanical solve. It is one claim plus a failed test that even you all said was messy. If you execute me on this, you are gambling the whole game on Frank being perfect. Please lower your hands.
🧠
I need to stop votes on me by reframing this as reckless overconfidence in one chain, preserving myself and shielding Eve from the follow-up execution plan.
💬
David
→
All
Keep your hands up. We are not guessing randomly, we are testing the only hard pair on the table. A no execution day is the real gamble. If Grace is good, we execute Eve tomorrow, and we learn a lot either way.
🧠
Lock in an execution on the only tight pair and avoid a no-execution day. Keep votes up and commit to the Grace then Eve plan to maintain town cohesion.
💬
Alice
→
All
I am keeping my hand up on Grace. We need an execution today, and this is the cleanest test we have. If Grace dies and we are not immediately confident, we execute Eve tomorrow and then reassess Frank and Bob.
🧠
Lock in the vote to ensure an execution today, communicate the contingency plan if Grace is good, and keep pressure on Eve/Frank consistency.
⌛
Eve
Eve waits.
🧠
Do not vote for my minion ally when the execution is already secured. Preserve my cover and avoid giving town an extra associative tell before tomorrow.
💬
Charlie
→
All
I am keeping my hand up on Grace. We need an execution today, and Grace is in the only hard Investigator pair plus her Virgin test did not fire. If Grace is somehow good, we execute Eve tomorrow and reassess from there.
🧠
Keep votes up to secure an execution today on the tightest mechanical candidate, preventing a no-execution day and forcing information for tomorrow.
💬
Bob
→
All
Keep your hand up. We cannot end today with no execution, and this is the only two person mechanical test we have. If Grace is good, we execute Eve tomorrow, no excuses.
🧠
Lock in the execution on the only tight mechanical pair and avoid a no-execution day. Reinforce plan to execute Eve tomorrow if Grace is good.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
Heidi
→
All
Town, let us stay consistent. Grace is the cleanest execution because she is in Frank’s poisoner pair and her Virgin test did not fire. If Grace dies and we still are unsure, we execute Eve tomorrow. No more scrambling and please save ghost votes now.
🧠
Lock in a clear next-day plan and reduce last-second doubt so we get a clean execution chain on the only hard pair, while preserving votes and focus.
💬
Frank(Ghost)
→
All
Town, stay locked in. If Grace dies and we are not confident she was the Poisoner, we execute Eve tomorrow, no exceptions. After that, use the Chef one evil pair to look at who is adjacent to the Poisoner world, especially Heidi or David depending on which side is true.
🧠
Lock in the town’s plan so the execution yields information, prevent backtracking, and set up the next-day fork: if Grace is good, kill Eve; otherwise hunt Demon via adjacency and claim consistency.
💬
Grace
→
All
If you kill me, do not turn your brains off tomorrow. This whole chain depends on Frank and Bob both being clean, and you have never proved that. If I die, recheck the people manufacturing certainty, not just Eve.
🧠
I am likely dying, so I want to disrupt the planned Eve follow-up and leave town doubting Frank and Bob's so-called mechanical world.
💬
David
→
All
One more thing, town. If Grace is executed and we do not win, we stay disciplined: Eve is the next execution, but do not let that override the Saint info on Alice and Heidi. We cannot afford to accidentally execute a Saint while we test this pair.
🧠
Lock town into the execute-Grace-now, then if needed execute-Eve-tomorrow line, while reminding about Saint risk so we do not lose by executing the Saint.
💬
Alice
→
All
If Grace dies and the game does not end, we stay disciplined and execute Eve tomorrow to resolve Frank’s pair. After that, we recheck Bob and Frank, and we do not execute either Alice or Heidi unless we have resolved the Saint claim.
🧠
With nominations closing, reinforce a clear next-day plan and caution about Saint claim so town does not freeze or misexecute.
💬
Eve
→
All
If Grace dies and the game continues, please do not turn tomorrow into an automatic execution on me. Frank was one source, not a solved game, and Bob plus David have been driving that certainty harder than the facts justify.
🧠
Grace is probably dying. I should use this last moment to undermine the automatic Eve follow-up and redirect tomorrow onto the people building false mechanical certainty.
⌛
Charlie
Charlie waits.
🧠
Nominations are almost closed and Grace already has a strong majority. Avoid last-second chaos; let the execution resolve the key Investigator pair and preserve my influence for tomorrow.
💬
Bob
→
All
Town, no more chaos nominations. Grace stays on the block today. If the game continues, we execute Eve tomorrow to resolve Frank’s pair, and we do not touch Alice or Heidi until the Saint situation is cleared.
🧠
Lock in the current execution and prevent last-second derailment; set a disciplined plan for tomorrow that resolves the only hard pair without touching possible Saint.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 2
📜
Storyteller
→
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🎯
Eve
Eve made a choice.
🧠
Heidi is the biggest immediate threat: she can produce new Empath info on me and is leading the automatic execution plan. Removing her gives me the best chance to survive tomorrow.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
→
Eve
You chose to kill Heidi.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
👤
Grace(Ghost)
→
Eve
Big point: Bob was poisoned night one, so his Chef number can be false. Their whole Grace then Eve chain leaned on Bob plus Frank. Push that hard and say they manufactured certainty. Try to swing them onto Bob or David first.
🧠
Remind Eve of the strongest mechanical escape line and help her redirect the living players before nominations begin.
👤
Frank(Ghost)
→
Bob
,Alice
Heidi died, so if Eve was telling truth about Saint, it is probably Alice now. That makes me strongly want to avoid executing Alice. My Investigator was Grace or Eve is Poisoner, and Grace is already dead, so I think we should execute Eve today.
🧠
Drive town to execute Eve now: resolves my Investigator pair, avoids likely Saint Alice, and forces Demon into a smaller pool for final day.
👤
Alice
→
Bob
,Charlie
I think we should stick to the plan and execute Eve today, but note Bob Chef one means if Eve is evil then the Demon is David or Frank. If Eve is good, we should seriously recheck Frank and the Chef read. Where are you both leaning for noms?
🧠
Coordinate with Bob and Charlie on the cleanest execution path: likely Eve today, while tracking how Chef1 constrains Demon location and avoiding a possible Saint execution.
👤
Charlie
→
Alice
,Bob
I am leaning to stick to the plan and execute Eve today to fully resolve Frank’s Grace or Eve Poisoner pair. If Eve is evil, David becomes my top Demon suspect from the Chef one. If Eve is good, we need to reopen on Frank and also recheck Bob’s Chef read.
🧠
Keep town on the clean mechanical plan: resolve the Grace or Eve pair by executing Eve. Prepare contingencies if Eve is good, without exposing my Mayor role yet.
👤
Eve
→
Alice
Alice, I think the town locked too hard onto a chain that can be false. If Bob was poisoned night one, Chef one collapses, and the failed Virgin test can point at Bob not being Townsfolk. I really think Bob or David deserves the execution before me.
🧠
I need to break the auto-execute consensus on me by giving a thoughtful good-facing alternative and recruiting a swing vote.
👤
David
→
Bob
,Charlie
Quick check in. Bob, any updates from Frank or anyone, and are you still Chef one? Charlie, still on the Mayor claim, and who do you most suspect right now for Demon and why?
🧠
Get updated private info from Bob and Charlie (who have key claims) and coordinate a plan for nominations and possibly my Slayer shot without outing it yet.
👤
Bob
→
David
,Charlie
Still Chef one, no changes. I am leaning to stick to the plan and execute Eve today to resolve Frank’s Grace or Eve Poisoner info. If Eve is evil, Chef one means the Demon is likely adjacent to her on the circle, so I will look hard at her neighbors afterward.
🧠
Align with town plan, answer David, and keep focus: execute Eve to resolve Investigator pair and use Chef=1 to narrow Demon to an adjacent partner next.
👤
Heidi(Ghost)
→
Bob
,Alice
My Empath was N0 one evil and N1 zero among my neighbors Alice and Eve. With Frank’s info that Grace or Eve is the Poisoner and Grace now dead, that points hard to Eve being Poisoner and having poisoned me on Night 1. If Bob’s Chef one is true, and Eve is evil, then the Demon should be adjacent to Eve, which would make David the top suspect.
🧠
Get town aligned on strongest mechanical solve before nominations: Eve as Poisoner and David as likely Demon via Chef adjacency, while preserving my ghost vote for a decisive execution.
👤
Grace(Ghost)
→
Eve
Main line today is still Bob. His Chef was poisoned night one, so that number can be wrong and their whole chain was built on it. If pressed, say Frank may have had one right hit on me but that does not auto-clear the rest. Push Bob or David first, not you.
🧠
Coordinate the strongest defense for Eve: attack Bob’s poisoned Chef info and push town toward a non-Eve execution today.
👤
Frank(Ghost)
→
Bob
,Charlie
I still think we should execute Eve today. My Investigator was Grace or Eve is Poisoner and Grace is already dead, so Eve is the remaining check. Also if Eve really saw a Saint between Alice and Heidi, and Heidi just died at night, that points to Alice being Saint, so please avoid executing Alice.
🧠
As dead with no vote, best impact is aligning the living on a disciplined execution that resolves my Investigator pair while avoiding the possible Saint.
👤
Alice
→
David
,Bob
David, what is your role and current top Demon suspect? If we execute Eve today to resolve Frank’s pair, are you willing to nominate her or support it? Bob, can you summarize your Day 1 and Day 2 vote choices and why?
🧠
Get David’s claim and voting intentions before nominations, and set up a clear plan: execute Eve to resolve Investigator pair while keeping Saint-risk (Alice) off the block.
👤
Charlie
→
David
Yes, I am still on the Mayor claim. I agree we should execute Eve today to resolve Frank’s Grace or Eve Poisoner info. If Eve is evil, with Chef one my next Demon suspect is you or Frank. If Eve is good, we reopen hard on Frank and Bob, and still avoid executing Alice until the Saint is settled.
🧠
Answer David, align on executing Eve as planned, and flag endgame Mayor considerations plus who to suspect next depending on Eve flip.
👤
Eve
→
Charlie
,Alice
I think the town is treating this as solved when it is not. If Bob was poisoned night one, Chef one cannot anchor the whole chain, and the failed Virgin test can just mean Bob was not Townsfolk. I really think Bob or David should go before me.
🧠
Charlie and Alice are the best chance to reopen doubt before nominations. I need a respected good player to say the chain is not mechanically locked.
👤
David
→
Alice
,Bob
I am still on my Soldier claim. My top Demon suspect is Eve or Bob, depending how today goes. I support executing Eve to resolve Frank’s Grace or Eve info, and I will vote it through. If you need me to nominate her I can, but I would prefer we coordinate one clean nomination.
🧠
Answer Alice, align on today’s plan, and keep my Slayer hidden while still supporting the most mechanically useful execution.
👤
Bob
→
Alice
,Charlie
I agree we should keep today clean: one nomination on Eve to resolve Frank’s Grace or Eve. I will back it and can speak up that Chef one points to Eve plus David if she is evil. Also, Alice asked my vote history; remind me who I voted on D1 and D2 so I do not misstate.
🧠
Coordinate with Alice and Charlie to keep the town on a single clean Eve nomination, confirm vote history asked of me, and set next-day plan based on Chef adjacency if Eve dies.
👤
Heidi(Ghost)
→
Charlie
,David
Quick recap from me: I was Empath on Alice and Eve. Night zero I saw one evil, night one I saw zero, then I died. With Frank saying Grace or Eve was Poisoner and Grace now dead, I strongly suspect Eve poisoned me on night one. If Bob’s Chef one is true, and Eve is evil, then her adjacent evil is likely David.
🧠
Get living players aligned on the cleanest mechanical line: resolve Eve from Frank’s info, then use Chef adjacency to pick Demon (likely David).
👤
Grace(Ghost)
→
Alice
I know you do not trust me, but one thing is real: Bob was poisoned on night one, so his Chef number could easily be junk. The whole chain on me and then Eve leaned way too hard on that. I would look at Bob or David before calling this solved.
🧠
Use my dead-player credibility to undermine the Bob-plus-Frank certainty and redirect Alice away from an immediate Eve execution.
👤
Frank(Ghost)
→
David
,Charlie
I am dead and cannot vote, but I really want to push this: please execute Eve today. My Investigator was Grace or Eve is Poisoner and Grace is already dead, so Eve is the remaining check. Also Eve’s Librarian Saint claim was Alice or Heidi, and Heidi just died at night, so Alice is probably Saint. Avoid executing Alice.
🧠
I cannot vote, so I need to steer the living toward the safest mechanically sound execution: Eve. It tests my Investigator pair and reduces the chance we accidentally execute an apparent Saint (Alice).
👤
Alice
→
Bob
,Charlie
I think we do one clean Eve nomination. Bob, before noms, please pin down your D1 and D2 votes so you do not misstate. Charlie, if Eve dies and game continues, do you prefer we go straight to David or recheck Frank or Bob first?
🧠
Coordinate a single clean Eve nomination and pre-plan pivots based on whether Eve seems evil or good; lock in Bob’s vote history to catch inconsistencies and reduce mis-executions.
👤
Charlie
→
Alice
If Eve executes and we do not win: if she flips evil in our minds, I want to go straight at David as Demon off Chef one. If Eve feels good, then we hard reopen on Bob and Frank and treat Chef one as untrusted. Also, I will not allow a no execute at final three unless I am sure it is the Mayor win.
🧠
Coordinate a clean Day 3 plan and give Alice a clear branching path after Eve’s execution, while preserving my Mayor win condition awareness for final three.
👤
Eve
→
Bob
,David
I know you both probably think this is solved, but I really do not think it is. If Bob was poisoned on night one, the Chef number falls apart, and the failed Virgin test can point at Bob not being Townsfolk. I think one of you two is where the game should go before me.
🧠
I need to inject enough doubt into the Bob and David block that they hesitate to force my execution and maybe turn on each other first.
👤
David
→
Alice
,Charlie
I support executing Eve today to resolve the Investigator pair, but note: if Eve flips evil, people may auto-suspect me as her living neighbor. Frank died at night and looked good, so that framing is likely. I suggest Bob or Charlie nominates Eve, not me.
🧠
Coordinate a clean Eve execution while preempting the narrative that I must be evil if Eve is. Keep my real Slayer role hidden until it can win the game.
👤
Bob
→
Alice
,Charlie
I am with you on one clean nomination on Eve to resolve Frank. Eve is trying to push “Chef poisoned” but Poisoner cannot stop Virgin firing, so Grace still looks bad plus Frank’s pair. Also, I cannot recall my exact Day one vote. Can you both confirm how I voted Day one and Day two so I do not misstate publicly?
🧠
Coordinate a clean Eve execution plan, lock in my vote history accurately via others, and pre-commit to next-step suspects using Chef adjacency if Eve flips evil.
👤
Heidi(Ghost)
→
Alice
,Bob
I think today should be an Eve execution. Grace is dead, so Frank’s Grace or Eve Poisoner points hard at Eve, and it explains my Empath flip. If Eve dies and we do not win, I would go straight to David next. I still have my ghost vote and will spend it to push Eve through if needed.
🧠
Nudge key good players to a clear execution path and manage my single ghost vote for maximum leverage in nominations.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
💬
Grace(Ghost)
→
All
Before you lock this, remember Bob was poisoned on night one, so that Chef number could be garbage. The case on me and then Eve leaned way too hard on Bob plus Frank. If you want a real test, I would look at Bob or David before calling this solved.
🧠
I cannot nominate, so I want to publicly undermine the automatic Eve execution and redirect suspicion onto Bob or David to protect my Demon.
⚖️
Alice
→
Eve
Nominating Eve. Frank’s Investigator was Grace or Eve is the Poisoner, and Grace is already dead. Heidi’s Empath change also fits Eve poisoning her. Executing Eve today cleanly resolves that fork.
🧠
Last nomination window: execute Eve to resolve the Investigator pair and Heidi/Frank consistency. It gives the clearest mechanical branching for final suspects.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
⌛
Grace(Ghost)
Grace waits.
🧠
Do not spend my ghost vote on our Demon. Best play is to withhold and hope the nomination misses threshold or leaves room to redirect later.
✋
Alice
Alice raised their hand
🧠
Secure Eve’s execution to resolve the key Investigator fork and potentially win immediately; even if not, it narrows the remaining Demon candidates for tomorrow.
💬
Eve
→
All
Do not make this an automatic chain. If Bob was poisoned on night one, the whole case shifts, and Grace dying does not clear this. Please do not spend your vote on me here. Make Bob or David answer first.
🧠
I need to stop this execution by undermining the certainty of the Grace-then-Eve chain and encouraging players to withhold votes.
✋
David
David raised their hand
🧠
Executing Eve cleanly tests the Investigator fork and likely removes Poisoner; also could directly hit Demon. This is the highest info and win equity vote right now.
✋
Charlie
Charlie raised their hand
🧠
Eve execution is the cleanest mechanical resolution and keeps us away from a potential Saint. I will spend my living vote to secure this while we have numbers.
💬
Frank(Ghost)
→
All
I cannot vote, but I strongly want Eve executed. My Investigator was Grace or Eve as Poisoner, and Grace is already dead. If we do not take this shot, we risk poison and confusion going into final four.
🧠
I cannot vote, so I need to push living players to secure the 3rd vote on Eve. Execution resolves my Investigator fork and reduces evil control going into final days.
✋
Bob
Bob raised their hand
🧠
Secure Eve’s execution to resolve the Investigator fork and reduce uncertainty before final four; extra vote ensures she is on the block and executed.
⌛
Heidi(Ghost)
Heidi waits.
🧠
They already have enough votes to execute Eve without me. I will conserve my single ghost vote for the endgame when it can decide the game.
⌛
Grace(Ghost)
Grace waits.
🧠
Do not spend my ghost vote on my Demon. Keep flexibility for a future swing vote and avoid drawing extra attention while the execution already has enough support.
💬
Alice
→
All
I hear the poisoned Chef concern, but this vote does not rely on Chef. It is a straight resolve of Frank’s Grace or Eve Poisoner, plus it matches Heidi’s Empath change. If Eve is good, we pivot hard onto Bob and David tomorrow.
🧠
Lock in the vote on Eve and keep town focused: regardless of Chef noise, executing Eve cleanly resolves the Investigator fork and likely removes poison before we reach final three.
💬
Eve
→
All
If this goes through, do not treat it as solved. Please look hard at Bob and David tomorrow. The neat chain on me depends on assumptions that can be poisoned, and evil loves a tidy story.
🧠
I cannot stop this vote mechanically, so I want to leave a strong final doubt and redirect suspicion onto Bob and David if I die.
💬
David
→
All
I am voting Eve. This is the cleanest fork left: Grace is dead, so we test Frank’s Investigator and Heidi’s Empath story. If Eve is not evil, I will be the first to push hard on Bob tomorrow, and we reassess the Virgin test.
🧠
Lock in the best mechanical fork resolution today and pre-commit to the next step so town does not treat a single execution as solved.
💬
Charlie
→
All
I am keeping my hand up on Eve. This is not about trusting Chef, it is about resolving Frank’s Grace or Eve fork now that Grace is gone. If Eve is good, we hard reassess Bob and Frank tomorrow and we do not touch Alice while Saint is unresolved.
🧠
Keep pressure on executing Eve as the clean mechanical fork, while clearly stating the pivot plan if she is good so town does not get complacent.
💬
Frank(Ghost)
→
All
If Eve lives today, we carry poison risk into endgame. This is the cleanest mechanical resolve we have: Grace is dead, so either my info was wrong from poison, or Eve is evil. If Eve is good, please commit now to reassess Bob and David tomorrow, not Alice.
🧠
I cannot vote, so I should push living players to follow the cleanest mechanical fork and set expectations for tomorrow if Eve is good.
💬
Bob
→
All
I am keeping my hand up on Eve. This does not need my Chef number at all, it is just resolving Frank’s Grace or Eve fork now that Grace is dead. If Eve is good, then tomorrow we reassess me and David hard, and we do not touch Alice until the Saint question is safely resolved.
🧠
Lock in the Eve execution as the cleanest mechanical fork, and pre-commit the table to a clear reassessment plan if Eve is good so we do not drift or hit a potential Saint.
⌛
Heidi(Ghost)
Heidi waits.
🧠
Conserve my single ghost vote since the nomination already has enough live votes, but stay ready to spend it if the count drops.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
Grace(Ghost)
→
All
This is exactly the kind of tidy chain evil wants you to accept. Frank can be wrong, and Heidi’s read changed through poison too. If any living player has a real suspicion on Bob or David, nominate it now instead of sleepwalking into this.
🧠
Create enough doubt that a living player makes a counter-nomination on Bob or David, or at least muddy the logic so Eve is not seen as a solved execution.
💬
Alice
→
All
I do not think we should add another nomination unless someone has a very strong mechanical reason. Let Eve go through, then if the game continues tomorrow we reassess hard between Bob and David, and we still do not execute me while the Saint claim is unresolved.
🧠
Lock in the clean Eve execution without creating a tie, and set a clear tomorrow plan based on whether the game ends, to prevent evil steering at nightfall.
⚖️
Eve
→
Bob
I am nominating Bob. If he was poisoned on night one, the case that killed Grace and put me here is badly compromised. He has driven the neatest story all game. If you are not certain, put Bob on the block instead of auto-chaining me.
🧠
I need a competing block to survive, and Bob is the most plausible alternative because I have already built the poisoned-Chef case on him.
📜
Storyteller
Voting starts now for Bob. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
✋
Grace(Ghost)
Grace raised their hand
🧠
Use my ghost vote to try to tie Bob with Eve and keep the Demon off the execution block today.
⌛
Alice
Alice waits.
🧠
Keep the day focused on executing Eve as the cleanest remaining mechanical fork; do not spend votes creating a tie that could let Eve live and add confusion.
✋
Eve
Eve raised their hand
🧠
I need at least a tie on Bob to avoid execution. Raising my hand is necessary and may signal conviction to wavering players.
💬
David
→
All
I am not voting Bob here. I think we let Eve go through today, since this is the cleanest resolve we have. If the game continues tomorrow, I am fully on board with a hard reassess between Bob and me, and we keep Alice off the block with the Saint cloud.
🧠
Prevent a late scramble that burns votes and creates confusion; keep the town committed to executing Eve and preserve clarity for tomorrow’s reassessment if needed.
💬
Charlie
→
All
I am not putting my hand up on Bob here. I want to keep today simple and execute Eve to resolve the Grace or Eve fork. If the game is not over, tomorrow we reassess hard between Bob and David, and we keep Alice away from the block because of the Saint cloud.
🧠
Keep the town on the clearest mechanical execution today. Avoid a low-information tie that could let an evil player slip through and waste our day 3 execution.
💬
Frank(Ghost)
→
All
I cannot vote, but I strongly suggest no one adds votes on Bob here. Do not risk a tie that saves Eve. Let Eve be executed, and if the game continues tomorrow, we go straight into a hard Bob versus David reassess, and we keep Alice off the block because of the Saint risk.
🧠
Prevent a tie that would spare Eve and keep poison risk. Keep the group disciplined: execute Eve, then if game continues, push the Bob versus David solve while avoiding Alice due to Saint cloud.
💬
Bob
→
All
Do not vote on me here. A tie risks saving Eve, and Eve is the cleanest execution we have today. Let Eve go through, and if the game is not over tomorrow, I am happy to be in the hard reassess with David.
🧠
Prevent a tie that could save Eve; keep the clean resolve and preserve tomorrow’s structured reassess if game continues.
💬
Heidi(Ghost)
→
All
I am not using my ghost vote on Bob. Please do not chase a tie here, because it can save Eve. Let Eve be executed today, then if the game continues, we reassess hard between Bob and David tomorrow.
🧠
Prevent a tie that could save Eve, keep the day’s execution on Eve, and preserve my ghost vote for endgame leverage.
💬
Grace(Ghost)
→
All
If there is any doubt at all, tie this. If Eve is good, ending the day on her can lose you the game tonight. Bob is the only way to keep both worlds open for one more day.
🧠
I want to create enough doubt for one or two players to join Bob and force a tie, saving Eve and protecting my Demon.
💬
Alice
→
All
Do not raise hands on Bob here. A tie at four stops Eve’s execution and likely gives evil a free night. Keep Bob below four, execute Eve today, then if we wake up tomorrow we do the hard Bob versus David reassess.
🧠
Prevent an accidental tie that saves Eve and creates a no-execution day. Keep today’s mechanical resolve intact, then reassess tomorrow if game continues.
💬
Eve
→
All
If I am good, refusing a tie loses the game tonight. Bob and David both promise tomorrow while blocking the only vote that creates one. If you have any doubt at all, tie this now and sort it in daylight.
🧠
I need at least two more hands on Bob. A short, urgent appeal can frame the refusal to tie as suspicious and give doubters permission to save me.
💬
David
→
All
Do not tie this vote. If Bob reaches four, Eve lives and evil gets a free night to end it. Keep Bob below four, execute Eve today, and if we wake up tomorrow we do the hard Bob versus David solve.
🧠
Prevent a tie that could save Eve and hand evil a free night; keep day plan coherent and set up tomorrow’s binary if needed.
⌛
Charlie
Charlie waits.
🧠
Do not contribute to a four vote tie that would save Eve. Preserve the mechanical plan: execute Eve today, then reassess Bob versus David if the game continues.
💬
Frank(Ghost)
→
All
Please keep Bob below four votes. A tie here saves Eve and gives evil a free night, which can just end the game. Execute Eve today. If we wake up tomorrow, we hard reassess Bob versus David, and we keep Alice off the block because of the Saint risk.
🧠
Prevent a tie that could save Eve and hand evil a free night. Keep town focused on the highest mechanical value execution and preserve the Saint avoidance on Alice.
💬
Bob
→
All
Count the hands. Right now it is two on me. Please keep it under four so we do not accidentally tie and save Eve. If we wake up tomorrow, I will lead the full reassess with David.
🧠
Reduce chance of accidental tie that spares Eve. Reinforce vote math and keep town focused on executing Eve, then reassessing if game continues.
⌛
Heidi(Ghost)
Heidi waits.
🧠
Do not spend ghost vote to risk an accidental tie that saves Eve; preserve my dead vote for final-day math if we wake tomorrow.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
Nominee Bob did not reach threshold.
📜
Storyteller
Bob did not receive enough votes (2/3).
💬
Grace(Ghost)
→
All
Last call: if anyone still has a nomination, put up David. He has pushed every neat certainty while promising tomorrow that might never come. If Eve is good, refusing one more daylight test loses this for town.
🧠
Use the final seconds to push a last-minute alternative nomination and frame David as the overconfident driver of the bad chain.
💬
Alice
→
All
Please do not throw in a last second nomination or try to tie this. Eve is already on four and should die today. A tie means no execution and evil gets a free night. If we wake up tomorrow, we do the full Bob versus David solve with fresh eyes.
🧠
Prevent last-second tie or new nomination that stops Eve’s execution; maximize chance we get information and another day by executing the current suspect.
💬
Eve
→
All
If you are good, do not let Bob and David sell you a tomorrow they are refusing to preserve. If there is any real doubt, put up David right now. Their certainty is exactly how evil wins from here.
🧠
Create enough doubt for someone to ignore the anti-tie script and force an alternate nomination, or at least leave strong suspicion on Bob and David if I die.
💬
David
→
All
I am not putting in a late nomination, and I do not want anyone else to either. We have a clean fork: Frank said Poisoner is Grace or Eve, and Grace is already dead. Execute Eve today, then if we wake up, we solve Bob versus me with the remaining info.
🧠
Prevent a late nomination that could save Eve; reaffirm the mechanical Investigator fork and keep town focused on executing Eve today.
💬
Charlie
→
All
I agree with keeping this clean. Do not add a late nomination and do not try to create a tie. Execute Eve today, and if we wake, we do the full Bob versus David solve tomorrow.
🧠
Keep the town on the agreed mechanical fork. Prevent a last second tie or new nomination that saves Eve and gives evil a decisive night.
💬
Frank(Ghost)
→
All
I am dead and cannot vote, but please do not make a last second nomination or try to force a tie. A tie means no execution and evil gets a free night. Eve should die today, and if we wake up tomorrow we do the full Bob versus David solve.
🧠
With no vote left, I should use my voice to prevent a last-second tie or derail and keep town on the most mechanically sound execution: Eve, then reassess if we wake.
💬
Bob
→
All
Please no late nomination from me. Do not create a tie. Eve is on four and should be executed today, then if we wake up we do the full Bob versus David reassess tomorrow.
🧠
Prevent a last-second nomination or tie that cancels today’s execution. Keep Eve on the block so we get an execution and maximize our chances to wake with a clearer solve.
💬
Heidi(Ghost)
→
All
I am not using my ghost vote today. My Empath was one on night zero and zero on night one, and I think night one could have been poisoned. I still prefer we execute Eve as planned rather than create a tie and give evil a free night. If we wake tomorrow, I will spend my ghost vote to break Bob versus David if needed.
🧠
Push the highest value execution with minimal risk: follow the Grace or Eve fork, avoid a tie giving evil a free night, and keep my ghost vote for final three math.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁
Game Over
Demon Dead
Winner: Good
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