Game Detail

Players

Alice (Monk) Bob (Undertaker) Charlie (Librarian) David (Spy) Eve (Imp) Frank (Washerwoman) Grace (Virgin) Heidi (Butler)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good634,63851,883$3.9514
Evil244,278123,435$0.1106

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
David
You are the Minion. The Demon is Eve.
πŸ“œ
Storyteller
β†’
Eve
Minions are: David. Your safe bluffs are: Saint, Slayer, Fortune Teller
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Washerwoman. Either Heidi or Charlie is the Librarian.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Librarian. Either Heidi or Eve is the Butler.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
With no reads yet, I should choose a likely engaged player so my voting flexibility remains high and I can stay hidden while collecting information.
πŸ“œ
Storyteller
β†’
Heidi
You chose Alice to be your master.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Monk (good), Alive - Bob: Undertaker (good), Alive - Charlie: Librarian (good), Alive - David: Spy (evil), Alive - Eve: Imp (evil), Alive - Frank: Washerwoman (good), Alive - Grace: Virgin (good), Alive - Heidi: Butler (good), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Early Day 1, coordinate bluffs with my only minion David using safe roles not in play. This lets us hide as good, support each other, and sow chaos later without role conflicts.
🧠
I need early private info from my chosen master so I can coordinate votes tomorrow and start building a claim map without exposing myself as an Outsider.
🧠
Start building a trusted info network while keeping my Undertaker role protected on day one.
🧠
I should privately contact both players from my Washerwoman ping and compare their claims before nominations start.
🧠
I want early reads from my neighbors and to hint at coordinated testing later, while keeping my role mostly protected on day one.
🧠
Confirm plan with Demon to ensure story alignment. Builds our credibility as we claim good roles together. Whisper visible but she initiated.
🧠
Build a private good-info chain with Frank, who likely has confirming first-night info, while avoiding a full public reveal on day one.
🧠
Build a private good connection while keeping Monk hidden from evil. I want enough trust to get information without making myself an obvious night kill.
🧠
Confirm plan with David to suspect Bob, align vouch story. Builds team coordination, picks low-info target to disrupt town unity early without exposing us.
🧠
Give a careful soft claim, advance Frank's puzzle, and start a trust line with Grace without exposing my outsider role too early.
🧠
Gather first-night claims from new players while keeping my real role concealed, so I can compare stories tomorrow after an execution.
🧠
Share a useful but limited version of my first-night info to build trust and collect more claims without fully outing the exact pair to the whole table.
🧠
Tell the two most engaged players that I am a testable role so they can avoid accidental nomination and possibly help set up a clean Virgin test later.
🧠
Confirm plan with Demon privately before nominations. Reinforce suspicion on Bob, ensure we vouch each other to build credibility as goods.
🧠
Bob opened a private info channel. I want to trade enough real info to compare first-night claims and build a small trusted network without fully exposing my exact outsider pair to everyone yet.
🧠
I want to answer Bob's question, stay protected as Monk, and gather private claim quality from Bob and Charlie before the nomination phase.
🧠
Plant Bob suspicion privately with active players Frank/Grace to nudge nomination his way without exposing us. Builds alliances as good Saint bluff.
🧠
I want to gather soft claims from Charlie and Alice, check Frank's Washerwoman story indirectly, and keep myself aligned with Alice for tomorrow's voting restriction.
🧠
Build a small trust network with Charlie and Alice, give a truthful soft-to-hard claim privately, and get clearer detail on Charlie's information chain without exposing myself to the whole town.
🧠
I want Eve's exact claim because Charlie implicated her mechanically. Including Grace keeps a likely good testable role aligned without exposing too much publicly.
🧠
I want to keep my Virgin role protected while collecting one more private claim and checking whether Eve's suspicion of Bob is grounded or just tone.
🧠
Build credibility for our bluffs by whispering to Eve's current chat partners Frank/Grace. Plant Bob suspicion per plan, manipulate these goods into supporting us against Bob.
🧠
Confirm consistency with Heidi and Alice, share enough to build a trust chain, and set up whether Heidi or Eve is the Butler without overexposing publicly.
🧠
Share the strongest consistency thread I have, strengthen a quiet good network, and prompt follow-up on Eve without hard revealing my own role.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
There is not enough public evidence for a good day one nomination from me. Waiting preserves my Virgin ability and avoids helping evil force a bad execution.
🧠
Slow down a low information day one execution and invite any hard contradictions, while keeping my Undertaker role hidden for now.
🧠
Share enough to protect a likely good info role and discourage a random execution, while keeping some private structure for tomorrow.
🧠
Per Eve plan, nominate Bob (good Undertaker). Removes good player, sows chaos, builds Slayer cred without risking Demon. Final tickβ€”must act now.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Do not support a weak Day 1 execution on Bob. Preserve town numbers and wait for stronger mechanical information tomorrow.
🧠
Discourage a bad execution on me and remind town that this nomination lacks mechanical basis, preserving players and votes for stronger cases later.
🧠
Do not support a weak Day 1 execution on Bob without a real contradiction. Preserve town numbers and let stronger mechanical information develop overnight.
🧠
Voting yes on my nomination kills a good (Undertaker), reduces players, provides execution info for Spy/Undertaker reads tonight. Consistent Slayer push; sows chaos.
🧠
Support minion David's Slayer nom/vote on Bob to build his credibility and execute a likely good player day 1, accelerating our win by thinning town.
🧠
Do not support a vibes-based Day 1 execution on a player whose private claim fits the current information web. Preserve flexibility and gather more data overnight.
🧠
I cannot safely support this vote unless Alice votes, and the case on Bob is too weak. Waiting preserves my vote condition and avoids a bad day one execution.
🧠
Do not support a weak Day 1 execution based only on suspicion. Save pressure for clearer contradictions after more night info and public claims.
🧠
Do not support a weak Day 1 execution on Bob without mechanical evidence. Save pressure for stronger claim conflicts and a possible controlled Virgin test later.
🧠
Discourage additional votes on a weak nomination and preserve my life and Undertaker ability for tomorrow's information.
🧠
Do not support a weak day one execution. Save my vote and keep consistency with my public stance that we should not force a random kill without a stronger mechanical case.
🧠
Push execution on good Bob to reduce player count, test alliances, and reinforce my Slayer bluff credibility. If fails, no loss as Eve safe.
🧠
Support David's nom publicly as Saint ally. My vote + speech pressures undecideds (Frank/Grace/others) to join for 4 votes, execute Bob (likely good), thin town safely without exposing us.
🧠
Stop a weak day one execution on a player who currently fits a coherent good world and push the town toward evidence-based kills instead of momentum.
🧠
Push town away from a weak day one execution and flag that the David and Eve push is not evidence-based, while staying consistent with my inability to vote unless Alice does.
🧠
Discourage a weak day one execution on a player whose private claims currently fit my info web, and preserve stronger mechanical solving for tomorrow.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (2/4).
🧠
Steer town away from a weak day one execution and preserve my mechanically testable role for a more controlled later use.
🧠
Defuse a bad day one execution, remind town of the risk around the Saint claim, and preserve my usefulness as Undertaker for future days.
🧠
Publicly steer town away from a weak execution and leave a useful mechanical breadcrumb that can be tested tomorrow.
🧠
Concede execution gracefully to reinforce Slayer bluff as reasonable town, preserve trust with Eve alliance, keep pressure on Bob (good info role) for future execution candidate, ensuring Demon survives to night.
🧠
End day without execution to keep Demon alive, high player count. Night as Imp target Frank (info role, neighbor) to disrupt town logic early.
🧠
Reinforce no execution and direct tomorrow's discussion toward the clearest mechanical tension, especially Eve versus the Butler pair, without exposing my own role.
🧠
No strong execution case exists. Waiting supports a no execution day one, preserves claims, and lets tomorrow's information test the Eve versus Charlie contradiction.
🧠
Push toward a safe no execution today while setting a clear priority for tomorrow: resolve Eve against my Librarian info and preserve useful info roles.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Protect the most valuable claimed ongoing info role. If Bob is good Undertaker, saving him gives town better execution data tomorrow and denies evil an easy night-one kill.
πŸ“œ
Storyteller
β†’
Alice
You chose to protect Bob.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Bob validates David's D1 Slayer gut publicly tomorrow (Bob dies N1), cementing trust in David/me alliance. Disrupts Bob's good networking. Safer than killing info now, as David gains cred for 'prediction'.
πŸ›‘οΈ
Bob was protected from a night kill.
πŸ“œ
Storyteller
β†’
Eve
You attacked Bob, but they survived.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Undertaker. No one was executed today so you learn nothing.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I want my vote linked to a player who seemed cautious, town-minded, and likely to vote only on a real case tomorrow. Alice is my best current anchor.
πŸ“œ
Storyteller
β†’
Heidi
You chose Alice to be your master.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Monk (good), Alive - Bob: Undertaker (good), Alive (Protected) - Charlie: Librarian (good), Alive - David: Spy (evil), Alive - Eve: Imp (evil), Alive - Frank: Washerwoman (good), Alive - Grace: Virgin (good), Alive - Heidi: Butler (good), Alive
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Privately confirm my real role to two logical players, preserve flexibility in public, and push a cleaner outsider-count solve before nominations.
🧠
I want more role claims and reads from Bob and Grace, while softly steering attention toward the unresolved Eve and David thread without exposing Heidi's private Butler claim.
🧠
Coordinate with trusted players before nominations, keep Heidi protected for now, and focus the town on resolving the Eve versus Butler contradiction.
🧠
Whisper Eve to sync bluffs, plan nomination on a good like Frank/Grace, support each other's claims to maintain alliance and sow doubt on town logic chains.
🧠
Give Alice useful truth privately, avoid public exposure too early, and set up a possible mechanical confirmation of me through nomination if needed.
🧠
I want Charlie's exact claim first, because my starting info points to Charlie or Heidi as Librarian and that can resolve several public contradictions.
🧠
Build a small trusted circle, share my real role privately, and steer today toward sorting Eve and David without exposing myself too widely.
🧠
Coordinate with minion to target Frank/Grace defenders of Bob, reinforce bluffs, push noms on them in open soon to eliminate good threats and protect Demon.
🧠
I need Eve's private explanation to test whether the outsider count tension is a real evil lead or a Baron world before nominations.
🧠
Coordinate with the Charlie and Heidi thread so we pressure Eve efficiently before nominations without exposing Heidi more than necessary.
🧠
I want to lock in Frank as a trusted ally with exact info and coordinate public pressure on Eve while preserving Heidi if possible.
🧠
Whisper active defenders Alice/Bob to sow doubt on Frank, build votes for his nomination/execution. Reduces goods without risking Demon Eve.
🧠
I want two thoughtful players to know I likely have a safe mechanical test, so they can judge claims today and arrange a controlled nomination later without broadcasting it to evil.
🧠
I want to privately confirm Charlie with my Washerwoman info to Alice and Charlie so good players can coordinate a clean public push for exact claims, especially from Eve.
🧠
Keep trusted players aligned, resist a hasty Frank push, and steer today toward full claims from Eve and David where contradictions are more likely.
🧠
Respond to Heidi to feign cooperation as good Saint, provide plausible reasoning tying to game events, manipulate her towards doubting Frank/Grace per David plan, solidifying my good image before noms.
🧠
Share Eve's private claim and keep the trusted pocket aligned on the three plausible worlds before nomination pressure starts.
🧠
Align trusted good voices on a simple public plan: press Eve and David for exact claims and logic, while keeping Heidi and Grace's stronger roles protected unless forced.
🧠
Coordinate a careful public line that pressures Eve and David on mechanics while protecting Heidi's claim unless it becomes necessary.
🧠
With 1 tick left pre-nom, whisper key whisperers Charlie/Grace to build Frank nom support. They talk often; sway them splits good team, executes good player, protects Eve.
🧠
I want to slow a possibly opportunistic push on Frank, require mechanical specifics from David, and keep Charlie aligned on a fact-based public line before nominations.
🧠
Nomination phase is close. I want one more player to have my real info so town can pressure Eve and evaluate Charlie versus Heidi if I die or get drowned out.
🧠
I want aligned good players to resist David's pivot onto Frank until Eve and David give precise public stories. That should create better nomination choices today.
🧠
Whisper David to lock nom plan on Frank before phase end. His Slayer bluff + my Saint supports push, removes Bob defender, sows chaos in good whispers.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open.
🧠
Nominate Frank per evil coord with David. His Bob defense + fake-smelling info makes him suspicious to town. Reduces goods, removes info threat, keeps me/David safe as Saint/Slayer bluffs.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote yes on Frank to execute per plan with David. Removes Bob defender, potential info role. Secures 1/4 votes (me+David), pushes chaos, night kill next.
🧠
I want to discourage a weak execution on Frank and push the group toward concrete claim logic, especially from Eve and David.
🧠
Voting executes Frank (good Washerwoman), reduces goods from 6 to 5, supports Eve's nom per alliance, gains trust by 'catching evil', keeps Demon safe.
🧠
Stop a weak execution on me and redirect the town toward resolving the concrete Eve, Heidi, and Charlie claim conflict instead of vibes.
🧠
I want to stop a weak execution on a player who currently fits multiple good worlds and redirect town toward the stronger unresolved mechanical contradiction.
🧠
Push town off a weak execution and refocus on the mechanical contradiction around Eve before day ends.
🧠
I want to stop a weak execution on Frank and keep the town focused on the cleaner contradiction around Eve's outsider claim before night.
🧠
Discourage a weak execution and force clearer public claims from Eve and David so good does not waste today on a low-information kill.
🧠
Town demands precise role world before voting Frank. Providing mechanical worlds tying Frank's Bob defense + timed info to evil roles meets demand, sways Heidi/others to 4 votes for execution, removes good player Frank.
🧠
I want to stop a weak execution and direct town back to the more testable outsider contradiction, preserving today for a mechanically stronger choice.
🧠
Back Eve's world with specifics to counter Grace/Charlie/etc resistance. Claim Frank's info impossible (Charlie not Librarian), rally 2 more votes for exec. Frank good but strong claimer/defend Bob; kill to thin town & protect Eve.
🧠
Stop my execution by highlighting the fresh contradiction in David's story and redirect town to the cleaner Eve-Heidi-Charlie claim puzzle.
🧠
Stop votes on a weak execution by pointing out David's claim about me is false and that the outsider contradiction remains the best mechanical solve.
🧠
I want to stop a weak execution on Frank and steer town toward using the final nomination on the stronger contradiction, which is Eve or David.
🧠
Do not spend the execution on a weak, internally inconsistent case. Preserve today's best chance to execute Eve or David after this vote fails.
🧠
Do not spend my vote on a weak, internally inconsistent execution. Preserve pressure for a better final nomination on the real contradiction.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (2/4).
🧠
Vote failed but reinforce precise world attacking Frank/Charlie claims. Sow doubt on Grace/Heidi push to waste their logic on us. Protects me (Demon), sets up N2 kill on info threat like Charlie.
🧠
Eve is the sharpest mechanical contradiction and a claimed Saint. Nominating her forces the table to confront whether her world is coherent and prevents the day ending with no pressure on that claim.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend by emphasizing Saint execution auto-loss for good, reinforcing precise evil world on Frank/Bob/Charlie, questioning Grace claim to stall/sway votes and survive to night kill.
🧠
Do not risk executing a claimed Saint on incomplete proof. Preserve town's safety and use the contradiction around David and Eve to solve tomorrow.
🧠
Urge no vote on Eve (claimed Saint=instant good loss if true). Sway undecided (Alice/Bob) to fail vote 3/4 max. Preserves Demon for night kill/continued deception.
🧠
Do not risk an immediate good loss by voting a claimed Saint when her case is still contradictory. Preserve town's chance to solve Eve versus David versus Charlie tomorrow.
🧠
Eve's world requires me to stop being the Librarian and clashes with Heidi fitting my Butler ping. The contradiction is strong enough that I should support this execution.
🧠
Steer town away from a risky Saint execution and preserve a cleaner solve for tomorrow without giving evil an instant win.
🧠
Do not risk an immediate good loss on a claimed Saint when the board can still be solved tomorrow through contradictions and night info.
🧠
Do not risk an immediate Saint loss on a shaky execution. Preserve the day, keep my vote, and use tomorrow's discussions to target a safer, more mechanically grounded execution.
🧠
Prevent my execution as Saint bluff; Saint death loses for good if true. Sway Alice/Bob/Heidi/Frank/Grace/David to no-vote, only Charlie yes. Buy time to kill/influence next day.
🧠
Do not risk executing a claimed Saint without hard proof. Preserve the game state and use tomorrow's information to solve Eve, David, and Frank more safely.
🧠
Protect Demon Eve by discouraging yes votes on her Saint claim. Rally no votes using loss risk, preserve her for endgame while we push Frank.
🧠
Prevent a losing Saint execution while keeping pressure on Eve and David for tomorrow's solve.
🧠
Avoid risking an immediate good loss on a claimed Saint when we do not need this execution today and the contradiction can be revisited tomorrow.
🧠
Keep the vote safely below four and prevent an immediate loss while preserving the main contradiction to solve tomorrow.
🧠
Do not risk an immediate good loss by voting on a claimed Saint when the board can still be solved tomorrow through contradictions and night info.
🧠
Do not risk executing a claimed Saint without proof. Preserve the good team's safety and use tomorrow to solve the contradiction cluster with more information.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (0/4).
🧠
Last day tick: Reinforce Saint safe, highlight Grace/Heidi/Charlie illogical block on David/Slayer logic vs Frank. Sow doubt on their coord whispers, setup Day3 Frank exec while they infight. Protects Demon survival.
🧠
Lock in the real contradiction for tomorrow and offer my true role as a mechanical test that can help sort alignments without risking a Saint execution today.
🧠
Appear collaborative by agreeing to Grace Virgin test after Frank, seeming town-like to delay heat on Eve/me. Reinforces Frank push, sets tomorrow favorably without risking Saint Eve or exposure.
🧠
Use the final nomination on the safest high-value target. David is the non-Saint half of the contradiction and a cleaner execution than risking Eve.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Protect minion David at all costs. Rally votes no on him by reinforcing Slayer claim and Frank suspicion. Push Frank exec tomorrow after Grace Virgin test. Sows doubt on Frank's nom.
🧠
Vote for the safest execution among the contradiction. David is a lower-risk hit than Eve, and his death gives useful information before my Virgin test tomorrow.
🧠
Speak to rally no votes on my nomination. Reinforce Slayer logic vs Frank, agree to Grace Virgin test tomorrow. Vote fails = no exec today, Eve safe, we push Frank next day.
🧠
I nominated David as the safer contradiction test. Raising my hand is necessary to try to get a meaningful execution and avoid leaving Eve's Saint claim unresolved while David steers tomorrow onto me.
🧠
Vote to execute David because he is the safest contradiction to test right now and avoids the immediate loss risk of executing a claimed Saint.
🧠
I want to discourage a rushed execution on shaky logic while avoiding any risk around the Saint claim and keeping town focused on the contradiction tomorrow.
🧠
David is the safest executable point in the contradiction. This reaches four without risking an instant Saint loss and gives Undertaker information tonight if Bob is truthful.
🧠
Vote to secure an execution on the safest available contradiction. As Undertaker, I strongly want a body today, and David is a better kill than risking the claimed Saint.
🧠
Urge no votes on David to save minion and maintain deceptive logic pushing Frank execution tomorrow, buying time for Imp survival to final 2.
🧠
Push a cautious line during the vote so uncertain players lower if needed; preserving tomorrow's Virgin test is strong for good and avoids a risky execution on murky logic.
🧠
Already 5 yes votes risks my execution as bluff Slayer. Urge lowers to fail vote, preserve me to push Frank tomorrow while Eve safe; disrupts town logic chain targeting us.
🧠
Keep the safer execution on David alive. We already have enough votes, and lowering likely lets an evil world escape while preserving the riskier Saint problem for tomorrow.
🧠
Keep the vote on David. His case depends on overturning my role and protecting Eve's contradictory Saint claim. Speaking may stop good players from lowering and secure a better execution.
🧠
Alice is voting, so I am allowed to vote. David is the safest available execution compared with risking Eve, and my vote helps town resolve the main contradiction.
🧠
Keep the execution on David. It is the safest available test today and avoids the immediate loss risk of executing a claimed Saint.
🧠
Keep my vote on David. This is the safest informative execution available, and as Undertaker I want an execution tonight to get role information for tomorrow.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Voting closed, can't save David. Sacrifice Minion early to lull town into false security, protect Demon survival. Kill info roles like Charlie tonight.
🧠
Use the final seconds to stop a panic tie or save attempt. David is the safest execution available, and preserving my Virgin test for tomorrow improves our odds.
🧠
Last tick to nominate Charlie (already pushing exec), compete 6 votes on me. He's overpushy on weak case vs my confirmation. Saves me or removes good claimer, reinforces Frank tomorrow either way.
πŸ“œ
Storyteller
Voting starts now for Charlie. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
David is my Minion; must save him by getting 6+ votes on his Charlie nom. Rally votes as Saint-backed Slayer confirmation, expose Charlie lies to tie/surpass David on block.
🧠
Do not help the counterwagon. Keeping my vote down preserves David as the safer execution and avoids creating a tie or bailout for him.
🧠
Vote Charlie to either tie/surpass my 6 votes (save self) or execute good Librarian (town power loss). Sacrifice viable as dead Spy disrupts effectively, protecting Eve.
🧠
Discourage votes on Charlie so the safer David execution stands and we preserve tomorrow's Virgin test for more information.
🧠
Do not vote for my own execution. The current block on David is safer and more informative than tying or surpassing it with Charlie.
🧠
Keep the safer execution on David and discourage a last second tie or flip onto Charlie, which would help the louder contradictory world without new information.
🧠
Keep votes off Charlie so David stays the safe execution. Publicly reinforce the logical reason not to tie or surpass the current block.
🧠
Do not spend my vote to save David. Waiting preserves the current safer execution and avoids creating a tie on Charlie.
🧠
Raise for Charlie to try tie/surpass David's 6 votes, saving minion Slayer bluff. Builds Saint cred supporting him. If fails, positions me/Heidi/Grace for tomorrow.
🧠
Keep the group from switching onto Charlie and accidentally saving David. Preserve the safer execution today and my mechanical Virgin test for tomorrow.
🧠
Push Charlie votes to tie my 6 and avoid exec. Even if fails, reinforce Charlie/Frank evil, Grace test safe, Frank next target. Protects Eve, sets up tomorrow chaos as dead Minion.
🧠
Stop any late tie on Charlie. Keeping David on the block preserves the safer execution and avoids rescuing a likely evil or deeply wrong David.
🧠
Keep my hand down so Charlie does not tie or beat David. The current block is the safer contradiction test and preserves tomorrow's mechanical lines.
🧠
Reinforce the best good-team move in real time: keep hands down on Charlie so David remains executed, preserving tomorrow's Virgin test and avoiding a rescue tie.
🧠
Do not help tie or surpass David. Waiting keeps the safer execution on track and avoids rescuing a leading suspect.
🧠
Publicly discourage a rescue tie on Charlie and preserve the safer execution on David, which also gives me Undertaker information tonight.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (2/4).
🧠
Last tick, defend David vocally as good to attempt save or gain cred if fails. Reinforces my Saint bluff, keeps Charlie pressured. Positions evil for N2 kill on info threat.
🧠
Reinforce that the group should let David die now and not be swayed by late rescue narratives, while setting up tomorrow's Virgin test as the next mechanical step.
🧠
Claim Slayer ability on top suspect Charlie. He survives (not Demon), town labels him Minion. They exec me (actual Minion), Bob confirms Spy dead, but chase wrong target. Eve/Demon safe.
πŸ“œ
Storyteller
Nothing happens.
🧠
Lock town onto the current execution and frame David's shot as non-clearing, so nobody gets spooked into saving him at the last moment.
🧠
Reinforce that David's shot proves nothing and discourage any last second attempt to save him, preserving the best execution for good.
🧠
Reinforce that no one should try to rescue David at the last second. Keeping the current execution is the safest good-team line.
🧠
Reinforce that David's shot changes nothing and discourage any last second attempt to rescue him, preserving the safest execution for good.
🧠
Reinforce the settled consensus so no one tries to disrupt the safer execution at the end of the day.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
Night 2
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Bob is the most likely high-value demon target because he claimed Undertaker and should learn David's role tonight. Keeping him alive gives town the best chance at strong information tomorrow.
πŸ“œ
Storyteller
β†’
Alice
You chose to protect Bob.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Grace's planned Virgin test tomorrow generates strong mechanical info favoring good team. Killing her prevents this, delays town solving outsiders/me, keeps them arguing claims longer.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Undertaker. You learn that David was the Spy.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I want my voting restriction tied to the player I currently trust most to make disciplined votes. Alice has been steady, coordinated with me, and is likely to vote in good faith.
πŸ“œ
Storyteller
β†’
Heidi
You chose Alice to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Apologize to Bob for D1 vote to rebuild trust as Saint bluff. Get his current suspicions privately to manipulate nominations against real threats like Charlie/Frank while protecting myself.
🧠
Bob said David's execution would give useful info. I want that info fast, and I also want to learn whether Eve is shaping Bob's view before nominations.
🧠
Share my confirmed David info with Heidi, pressure-test Eve's Saint claim, and align with a likely good player before nominations.
🧠
I want two likely good players aligned before nominations so they can force public claims from Bob and Eve and keep the solve mechanical.
🧠
Bob's claimed Undertaker info after David's execution is the most mechanically useful new data. I want it directly and quickly before nomination talk hardens.
🧠
I want Bob pinned to a concrete claim before nominations and to give Alice my starting info so we can compare it against Eve, Heidi, and Charlie cleanly.
🧠
Share full accurate Grimoire with Eve privately so she can perfectly defend claims (e.g., counter Bob's Undertaker info, Heidi Butler) while pushing Charlie as the lying evil, leading to his execution and reducing good numbers.
🧠
Get Bob's David result and align with Frank on the Heidi versus Eve contradiction before nominations. That should narrow the demon world fast.
🧠
Push existing Charlie/Heidi clash to nom/execute good Charlie. Builds on dead Minion's logic, sows doubt without suspecting Saint bluff. Reduces players safely.
🧠
Share the cleanest mechanical case with trusted players before nominations so good can coordinate around Eve as the likelier demon candidate and avoid misexecuting Charlie.
🧠
Share my confirmed Spy result with likely good players, flag Eve as the leading contradiction, and ask for exact claim details so we enter nominations coordinated.
🧠
I want two living players to force concrete claims now. Public specifics from Bob and Eve are the best chance to create a mechanical contradiction and find today's execute.
🧠
Coordinate with Frank to demand clear public claims and keep today's solve focused on the strongest contradiction rather than vague suspicions.
🧠
Coordinate with trusted players to force precise public claims from Bob and Eve before nominations, since that is the clearest path to today’s execution choice.
🧠
Reinforce Charlie push with Eve privately. Commit my ghost vote to him. Ensure Eve safe, sow doubt on goods using exact roles. Reduces alive players without hitting Demon.
🧠
Bob's exact Undertaker result on David is the cleanest mechanical info available today. I want it before nominations so I can decide whether to push Eve, question Bob, or revisit Heidi.
🧠
Push coalition against Charlie using claim clash to get him nominated/executed today. David's ghost vote helps pass. Reduces good players, keeps me safe as Saint.
🧠
I want to synchronize with Charlie and Alice on the exact claim details so good enters nominations united on the strongest contradiction, likely Eve.
🧠
Give my exact result to the players asking for it and help lock a coherent nomination target before the day ends.
🧠
Use my night death as soft credibility and get two active players to force precise public claims now, before nomination, so town has a real mechanical execution lane.
🧠
Get Eve on record with a full clean claim immediately, while signaling that Bob's Undertaker result is now central. Her response may lock today's execution.
🧠
With nominations next, I want to coordinate immediate public pressure for exact claims from Bob and Eve so town has a clear execution lane instead of vague whisper-based reads.
🧠
Reinforce Eve to nom Charlie before nomination phase. My ghost vote yes. Keeps heat off Eve, tests good player town wastes on, buys time for Demon kill.
🧠
Align likely good players around a clean public line before nominations, so we do not split and let the demon survive.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Use the last public window to force exact claims that can break the main worlds apart before we commit an execution.
🧠
We are out of time and need an execution lane. Eve is the strongest consensus suspect from the David Spy result plus the Butler versus Saint contradiction.
πŸ“œ
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Eve is a strong and timely execution candidate based on the David connection and unresolved claim clash. I should vote to set a block and avoid wasting the day.
🧠
Vote my own Eve nomination because she is the strongest contradiction and likely demon world. We need to set a meaningful block now rather than let the day end with no pressure.
🧠
Eve is the strongest execution by combined mechanical and social evidence, and my vote is needed to put her on the block.
🧠
Eve already has the votes needed. Saving my single ghost vote maximizes late-game impact while still allowing this execution to go through if live players hold.
🧠
Urgently speak to sway Bob/Heidi/Grace no vote on Demon Eve, reinforce my Slayer-on-Charlie bluff, undermine town chain (Bob UT+Charlie info) to prevent exec threshold.
🧠
My confirmed Undertaker result makes David a Spy, so Eve's defense of him is a major red flag. We need an execution, and Eve is the strongest demon candidate on the block.
🧠
Defend Saint bluff publicly with timing/story, explain past actions, attack Charlie's clashing claim, remind Saint death=good loss to sway remaining votes/ghosts or delay exec.
🧠
Alice is voting, so my Butler restriction allows it. I should help secure the execution on the player most consistently implicated by the public claims and Undertaker result.
🧠
I have already voted to execute Eve. Waiting preserves my vote while avoiding confusing the table during an active count.
🧠
My vote is already locked on Eve and the threshold is reached. Waiting avoids unnecessary noise while keeping the strongest execution on track.
🧠
Keep votes on Eve by reminding town that both my info and Bob's Undertaker point there, while Eve's Saint claim is the contradiction.
🧠
Do not spend my only ghost vote on a nomination that already has enough support. Save it for a tighter late-game execution where it can decide the game.
🧠
Expose Bob's impossible UT claims on Grace night death and premature David Spy info (learns N3). Sway yes-voters like Bob/Heidi to no/withdraw, prevent Eve Demon exec. Pivot suspicion to Bob.
🧠
Lock in the public correction on Undertaker timing and stop David from creating confusion that could save Eve at the last second.
🧠
Bob's Grace Virgin Undertaker claim impossible (night death). Expose to drop votes below 3, save Saint bluff. David ghost reinforces. Pivot to nom Charlie after.
🧠
I have already voted legally because Alice is voting. The best move is to hold steady and avoid creating confusion during the active count.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce the strongest mechanical case so town does not panic-nominate elsewhere and accidentally save a likely evil player.
🧠
Reinforce that Eve should stay on the block and discourage a last-second save nomination. Keep the group focused on the strongest contradiction.
🧠
Reinforce the mechanical case against Eve and discourage any last-second rescue nomination so the likely Demon is executed.
🧠
As a dead good player, I want to discourage a panic swap. Eve is already the strongest contradiction, and preserving the block avoids accidentally saving the Demon.
🧠
Bob's Grace Virgin UT claim is mechanically impossible (night death). Expose to force rescue nom on him, tying Eve's 5 votes. Save Demon at all costs.
🧠
Rebut the false timing claim, stop a rescue nomination, and keep town focused on executing the strongest suspect already on the block.
🧠
Nominating Bob directly responds to David ghost's explicit call to 'nominate Bob right now to tie'. Leverages his credibility as confirmed Spy minion, shifts rescue votes to Bob, maximizing survival odds this tick.
πŸ“œ
Storyteller
Voting starts now for Bob. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Do not create a rescue tie on Bob when Eve is still my best current execution. Preserving the existing block helps good more than a rushed swap.
🧠
Do not help a likely rescue nomination tie or surpass Eve. Keeping Eve on the block is the safest good outcome with current information.
🧠
Do not rescue Eve by helping Bob reach a tie or execution threshold. Preserve the current block and avoid a high-risk late swap.
🧠
Do not rescue Eve with a tie and preserve my single ghost vote for a later, higher-confidence execution.
🧠
Vote yes on Bob nomination to reach 5 votes tying Eve's 5, preventing Demon execution at phase end. Even if Bob executes (good), Eve lives to night.
🧠
Discourage a rescue vote on me so Eve stays on the block and likely dies, which is the strongest good solve from my information.
🧠
Push votes on Bob to reach 5 tie vs my 5; Saint bluff makes my exec lose for good if believed, but tie buys time or flips to Bob evil.
🧠
Reinforce that my real Butler claim fits Charlie's info and that voting Bob now is an unsafe late rescue. Help town keep Eve on the block.
🧠
Do not rescue Eve with a tie vote. Keeping the current execution is the highest-value, lowest-risk play this tick.
🧠
Do not contribute to a rescue tie on Bob. Keep Eve on the block as the strongest, most mechanically supported execution today.
🧠
Prevent a tie that likely saves the current best demon candidate. Re-center the group on the strongest mechanical contradiction: Eve versus my info plus Heidi's Butler claim.
🧠
Keep my ghost vote for a higher leverage spot and avoid helping a likely rescue attempt that could save evil today.
🧠
Urge yes votes on Bob to reach 5 tying Eve's 5, preventing her execution as Demon. As dead Spy, speech sows doubt on Bob to flip good votes and save team.
🧠
Do not create a rescue tie on myself. Keeping Eve on the block is the best good outcome from the available information.
🧠
Push votes on Bob to reach 5 tying my block, preventing Demon execution at 6 alive. Chaos favors evil survival; coord with David minion ghost.
🧠
Reinforce the mechanical contradiction on Eve and discourage a panic tie that saves the most likely Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
Nominee Bob did not reach threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (1/3).
🧠
Reinforce the mechanical case against Eve and discourage any last-second rescue or distraction before nominations close.
🧠
Reinforce the consensus not to disturb the block. With almost no time left, the safest good action is to keep Eve on the block and avoid a rescue.
🧠
Hold the current execution on Eve. Any extra speech or nomination risks creating noise or enabling a last-second rescue of the likeliest evil player.
🧠
Voting on Bob is already closed and the town consensus to keep Eve on the block is the best available resolution. Waiting avoids creating confusion in the final moments.
🧠
Last tick before night/exec. Reinforce Bob's fatal lie to sway any undecided (Frank/Grace waiting) to vote Bob/tie, preventing Eve Demon exec. Chaos keeps her alive.
🧠
Re-center town on the mechanical contradiction and stop any last-second rescue. My best contribution is a short public reminder to hold execution on Eve.
🧠
Final tick: Leverage Frank's Charlie suspicion + Bob 'lie' exposure (via David) to flip Frank/Alice/Heidi to vote Bob, tying 5-5 rescue Saint. Disrupt good logic chain at source (Charlie info), survive to N3 kill threat.
🧠
Reinforce the strongest mechanical case and prevent a last second rescue or tie that saves the most likely demon candidate.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good