Game Detail

Players

Alice (Recluse) Bob (Butler) Charlie (Slayer) David (Baron) Eve (Saint) Frank (Imp) Grace (Virgin) Heidi (Investigator)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil131,59518,297$0.0695
Good412,303161,052$0.1630

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
David
You are the Minion. The Demon is Frank.
πŸ“œ
Storyteller
β†’
Frank
Minions are: David. Your safe bluffs are: Washerwoman, Empath, Drunk
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Investigator. Either Grace or David is the Baron.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
As Butler, my ability restricts voting. Early game, select trusted neighbor to mirror, enabling participation in first-day nominations while fostering alliance.
πŸ“œ
Storyteller
β†’
Bob
You chose Charlie to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Early game, no suspicions. Whisper neighbors to form alliance, share future info privately, progress info gathering before nominations.
🧠
Early Day 1, share my Investigator info privately with trusted neighbor Alice to form alliance, gather her reads on suspects Grace/David, progress info sharing without public Demon target.
🧠
Form a private alliance to influence early suspicion away from Frank, gather allies for future nominations and control town discussion.
🧠
Respond to neighbors' whispers to form alliance. Reveal role to Charlie since he's my master, encourage info sharing. Early day, build good team core without suspicion.
🧠
Day 1, form secret alliance with neighbors David & Frank. They may have info from their chats (David with Bob/Charlie). Private chats key for good team coordination without alerting evil.
🧠
Day 1, respond to her whisper to build alliance if good Investigator. Share minimal info as Recluse, probe Grace/David suspicions to gather more reads and progress logic chains.
🧠
Coordinate with David on a unified bluff and agree a night kill target to remove an info-gatherer and build town trust in our story.
🧠
Proactively build trust with neighbors via private chat. Virgin ability protects from bad first noms, so safe to engage. Gather initial reads before public noms.
🧠
Respond to neighbors, acknowledge Bob's claim, agree on watches, probe for their roles to build trust and start info sharing without revealing my powerful Slayer shot yet.
🧠
Strengthen alliance with Alice by responding directly to her question. Suspect David more due to clique behavior matching evil coordination. Probe her for role/reads to gather info without revealing more publicly.
🧠
Coordinate a consistent bluff (Washerwoman) and remove the loud information leader to slow town logic.
🧠
Strengthen neighbor alliance before nomination. Get David's role/info since Charlie shared Townsfolk. Coordinate watches on Alice/Grace/Eve to ID suspicious behavior and prepare logical chains.
🧠
Day 1 info gathering crucial. Clarify suspicious 'kill tonight' phrasing and Option A to assess David's alignment from Bob/Charlie chat details. Avoid premature commitment as Saint.
🧠
Strengthen alliance with neighbor Heidi (likely good), share suspicion on David/trio to coordinate early, avoid revealing Recluse yet to not seem evil.
🧠
Agree on Washerwoman bluff and target Charlie to disrupt town coordination, consolidate support, and keep Demon (me) safe by removing loud info-players.
🧠
Day 1, probe suspicious buddy trio (Bob/Charlie/David) privately to gather their discussions, test truthfulness, build cross-group alliances without alerting evil.
🧠
Engage Grace who reached out, loop in David for coord. Build info network Day 1 without revealing Slayer. Progress by getting roles from potentials.
🧠
Test Grace directly with my Investigator info since she's implicated and just whispered to suspects. Her response reveals truthfulness; build alliance if good, expose if evil. Progress info sharing before nomination.
🧠
Confirm our public Washerwoman bluff and the night kill target so we stay coordinated and protect the Demon.
🧠
Strengthen trio alliance by probing David's role and recent Grace whisper. Plan nomination on quiet suspects (Alice/Grace) to force info/reactions. Early day1, build trust/info before noms.
🧠
Day 1, build private alliances with likely good neighbor Frank. Confront David's suspicious 'kill tonight' plan privately to gauge Frank's reaction, distance from evil coordination, organize good info sharing without public suspicion.
🧠
Strengthen alliance with Heidi (likely good), share neighbor read on Bob (shady whispers), probe nomination plan to progress info before nom phase. Hide role as Recluse.
🧠
Confirm coordinated Washerwoman bluff and the night kill on Charlie to remove an organizer and create confusion, while planning fallback if our coordination is suspected.
🧠
Share my true role with neighbors to verify Heidi's claim, conclude David evil Minion, build alliance for nomination. Progress info sharing early Day 1.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
David's whisper admits planning night kill and fake claimsβ€”clear evil. Nominate him day 1 to expose, force defense/story, narrow evil before night. As Saint, survive but progress town.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
David's explicit night kill plan proves evil. Vote to execute him before night; as Saint, stay safe by targeting obvious evil.
🧠
David's actions match Minion/Demon: coordinating whispers, fake claims, night kill plan. With my info, he's the Baron. Vote to execute him before night.
🧠
Protect our Minion David by sowing doubt about Eve's quick accusation and commit to our coordinated Washerwoman claim to build credibility.
🧠
Prevent day1 execution of likely-good teammate David. Public defense influences undecided voters (Alice,Grace,Frank); Bob can't vote without me raising. Questions Eve to expose lie.
🧠
Heidi's info mechanically clears me, indicts David. Eve's accusation of night kill planning screams evil. Need 4 votes; my vote pushes execution of likely minion on day 1 to weaken evil.
🧠
David matches multiple suspicions: Heidi's Baron info, shady trio whispers, Eve's evil plan report. 3 yes votes already; my vote executes likely Minion, progresses game safely.
🧠
Defend teammate David & Charlie's call for clarification. Day 1 rush execute risks good player. Quiet Alice/Grace voting yes suspiciously. Push back to get response & info.
🧠
Delay execution by framing the whisper as an innocent strategy bluff, cast doubt on Eve's accusation, and keep the Demon alive one more day.
🧠
David's words explicitly plan a night kill ('kill Charlie tonight')β€”only Demon/Minions do that. Fake coordinated claims evil. Defenses are stalling. With 4 votes, speak to counter and secure execution of likely evil.
🧠
David's 'kill tonight' phrasing damning. My info pins him as likely Baron. 4 yes votes; speak to counter defenses & ensure execution of probable evil.
🧠
Stop David's immediate execution to preserve a Minion or force town to expose themselves; create doubt about Eve's rush and buy time for night actions.
🧠
Prevent execution of likely good teammate David day 1; info loss hurts town. Eve's rush and quick yes voters suspicious. Urge hold off to gather more info.
🧠
Publicly reveal Heidi's Investigator info + my Virgin claim to justify yes vote on David (likely Minion). Shares key info early, builds good trust, pressures evil trio/Frank.
🧠
David's whisper admits night kill (Demon only). Heidi's Inv info pins him Baron. My neighbor Bob defending shady trio. Vote yes but explain to counter Bob's question and progress logic.
🧠
Contradiction between Demon scripting accusation and Minion claim shows unclear picture. Speak to highlight logic, stall rush execution day 1, force clarification without losing potential good player.
🧠
Prevent an immediate Day 1 execution by demanding proof, sow doubt about Heidi/Eve claims, and buy the Demon time tonight.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
David's whisper screams Demon. With voting closed & 1 tick left, reinforce execution to prevent counter-nomination/votes. As Saint, survive & narrow evil.
🧠
David can't be Demon (per Investigator info), so safe exec. Shady scripting + my info make him prime Minion suspect over Grace's Virgin claim. Remove evil now.
🧠
Prevent a Day 1 execution that benefits Good; sow doubt about the Investigator/accuser and keep David alive to maintain our coordinated deception.
🧠
David dies either way (shot if Demon, vote if not). Shot tests prime suspect without loss since execution imminent. Day 1 contradictions (Demon can't be Baron) but slip makes him most likely Demon.
🧠
David likely Minion per credible Heidi info. Day 1 execution of evil progresses game, reveals Undertaker info if any. Counter defenders pushing rush bad.
🧠
David likely evil (Minion or Demon). With 1 tick left & 4 votes, execution imminent. Waiting removes evil player safely, progresses good team without risking counter-nomination.
🧠
Logic favors World 1: Heidi/Grace/Alice good, David evil Minion. Support exec to remove evil D1, narrow Demon search. Override team trust in David for mechanical deduction.
🧠
Force a vote split and delay execution to protect the Demon and gather more confusion; make town hesitate to finish me off now.
πŸ“œ
Storyteller
Voting starts now for Alice. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Speak to stop votes on Alice (who voted David), reinforce David evil via Heidi/Grace logic. Prevent tie/surpass, execute David before night as Day 1 evil removal wins for good.
🧠
Confirm Investigator info publicly as David requested. Rally no-vote on Alice to avoid tie, ensure David exec as likely Minion. Progress to night with evil dead.
🧠
Push the group to execute Alice now to divert from David and preserve our team’s advantage by breaking the town’s rush and buying the night for the Demon.
🧠
David fits all suspicion: Heidi's Minion read (if Grace Virgin), Eve's Demon-script whisper. Bob flipped to agree. Ensure no votes on Alice by rallying, execute Minion Day 1 for info advantage.
🧠
Reinforce David as evil Baron per Heidi info, urge no vote on Alice to let David execute before night. Day 1 evil execution huge good advantage.
🧠
Urge no votes on me to ensure David (evil) executes with his 4 votes. Prevent tie/surpass. Align with town consensus against David, build trust as good.
🧠
David marked evil Minion by Heidi, supported by whispers. Charlie (master) agrees. Last tick: reinforce no vote Alice to execute evil Day 1, narrow Demon search.
🧠
Create doubt about Heidi/Grace/Eve claims and push town to execute Alice instead, preserving me and the Demon for night kill.
🧠
Reinforce consensus against Alice to ensure David (evil) executes day 1. As Saint, stay safe while progressing good team by removing confirmed evil.
🧠
David Baron per logic (Grace good claim + pushes execution unlike Minion would vs Demon). Don't vote Alice (good neighbor). Wait=vote no on her. David 4 votes executes at close, great Day1 evil kill.
🧠
Redirect the day's execution from David by voting for Alice, increase town confusion, and keep my evil team options open into the night.
🧠
Discourage Alice votes to ensure David (likely evil) executes day1. Contradiction resolved as Minion scripting. Advances good by removing evil early, saves Slayer for true Demon.
🧠
Reinforce David evil per Heidi Invest + my Virgin claim + whispers. Prevent Alice votes to execute Minion Day 1, narrow Demon suspects.
🧠
Reinforce Heidi's info to me personally, counter David's doubt. Prevent any more yes votes on me (only Frank so far). David executes with 4 votes, removing evil Minion early.
🧠
Reinforce consensus: David evil per Heidi Investigator + scripting. Counter Frank's defense urging vote Alice. Ensure David executes day1 as Minion, huge good win. Charlie (master) agrees.
🧠
Shift votes onto Alice to prevent my execution, create doubt about Heidi's read, and buy Night for the Demon to act.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (1/4).
🧠
David fits Baron Minion perfectly per Heidi's solid Investigator claim backed by many. His evil whisper confirms. With 1 tick left & 4 votes, urge exec him now to remove evil early & win.
🧠
David requests exact wording. Provide it publicly to build trust in my claim. Reinforce David evil via behavior. Ensure his 4-vote execution with 1 tick left; Day 1 Minion kill wins big.
🧠
Create doubt about Heidi's read and divert votes to Alice to prevent David's execution, keeping town uncertain and preserving evil flexibility.
🧠
Reinforce David execution with 1 tick left. His whispers + Heidi info solid; Frank's defense suspicious. Executing likely Minion gives info edge, narrows Demon search.
🧠
David most likely evil per Heidi's verified Invest + my claim + whisper. With 1 tick left, speak to solidify support for his execution, ensuring strong Day 1 start by removing minion.
🧠
Reinforce town logic on David as Baron via Heidi's solid Inv info + shady whisper. With 1 tick left & 4 votes, ensure no switch; execute likely evil for strong Day 1.
🧠
David has 4 votes, voting closed, 1 tick leftβ€”nominations close soon executing likely Minion. No need to act; let strong Day 1 execution happen to remove evil early.
🧠
Create doubt about the Investigator and Virgin claims, redirect votes to Alice so I am not executed and Frank (the Demon) is protected until we can manipulate later.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
Night 1
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Eliminate the most dangerous information-gatherer to disrupt town coordination and protect remaining evil wins.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Heidi.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose trusted neighbor Charlie (prior master, defended then executed evil) to enable voting with likely good majority tomorrow, turning ability advantage.
πŸ“œ
Storyteller
β†’
Bob
You chose Charlie to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Share David's evil whisper to me privately with neighbors (likely good per D1 push). Build united front vs Frank before noms. Progress to execute Demon.
🧠
Whisper allies to coordinate nominating Frank, David's defender. Share my true role to build trust before noms. Narrow evil suspects: Frank/Bob/Charlie.
🧠
Whisper trusted yes-voters Alice/Eve: Reaffirm info, David executed so Grace possible Baron but Frank defended him suspiciously + attacked my claim. Narrow Demon suspects before noms. Save ghost vote.
🧠
Multiple sources (Charlie, Grace, Heidi) sus Frank defending David. Coordinate with Alice/Heidi (targeted/whispered) to align on nom Frank before nomination phase. Hide Saint, build good consensus.
🧠
Sow doubt about Heidi's Investigator and push suspicion onto Alice to split town consensus and protect myself.
🧠
Agree with Charlie, build good alliance vs Frank. He's prime suspect. Organize push before nomination. Hide my Outsider role.
🧠
Frank defended executed shady David hardest, prime Demon suspect who killed Heidi. Align Eve/Grace/Heidi to nominate Frank, process of elimination on top sus.
🧠
Sow doubt about Heidi's Investigator claim and steer town testing toward Alice or Bob to protect Frank, our Demon.
🧠
David confirmed minion via slip/Heidi. Frank defended hard = Demon likely. Coordinate with allies (Bob/Eve agree) to nom Frank before nomination phase. Grace probable good per Heidi; get her vote.
🧠
Frank top suspect: defended shady David, Heidi died post-out. Coordinate with apparent goods Alice/Charlie/Eve to nom/execute Frank before final day. Builds alliance, progresses elimination.
🧠
Reinforce suspicion on Frank to Alice/Eve. Nomination phase soon; coordinate push to execute Frank, most consistent Demon candidate. Use ghost status to advise without risk.
🧠
Solidify good team consensus on Frank as Demon. Coordinate nomination/votes before nom phase. As Saint, stay hidden, push execution of top sus.
🧠
Get Eve and Grace to demand Heidi's exact Investigator quote and quietly support nominating Alice to slow town momentum and split votes.
🧠
Frank most suspicious post-David defense. Coordinate with allies (Charlie/Eve pushing nom) to ensure Frank nominated next tick. As Butler tied to Charlie (voting only if he does), align on plan.
🧠
Reinforce good team consensus on Frank before nomination. Eve/Charlie key coordinators; ensure they nom Frank despite evil whispers to them. Progress to execute Demon.
🧠
Sow doubt about Heidi's chain and redirect town testing onto Alice or Bob to protect Frank and preserve chaos.
🧠
Consensus locked: all apparent goods agree nom/execute Frank now. Coordinate nomination to ensure execution before Demon sways. Last tick before nom phase; confirm plan to win.
🧠
Frank defended shady executed David hardest, Heidi died after outing. Good team (me,Alice,Charlie,Eve) aligning on him. Last tick: solidify to nominate/execute Frank before nomination phase.
🧠
Nomination imminent. Frank most sus defender of David (my Baron read). Rally Eve/Charlie (active whisperers) to nominate/vote Frank, narrow Demon suspects.
🧠
Solidify good alignment to nom/execute Frank next phase. All whispers confirm consensus; coordinate nominator to avoid split. As Saint, avoid execution risk by pushing from behind.
🧠
Coordinate with Eve and Grace to demand Heidi's exact wording tomorrow, quietly push to nominate Alice to split votes, and prepare my Washerwoman bluff if pressed.
🧠
Last tick pre-nom. Coordinate Charlie (my master) to nom Frank so I can vote. Solidify good block vote; execute Demon.
🧠
Strong town push on Frank due to defending executed evil David and Heidi's immediate death. With nomination imminent, whisper to allies to lock in noms/votes on Frank, narrow to Demon kill.
🧠
Redirect suspicion away from Frank by encouraging tests of Alice or Bob, sow doubt about Heidi's Investigator, and steer votes toward safe targets.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly rally to nominate Frank: defended executed minion David hardest, I died silencing my info. Influences living to nominate him before night.
🧠
Defend against Heidi's accusation, sow doubt about her Investigator wording, offer a safe Washerwoman bluff to gain trust and avoid immediate execution.
🧠
Consensus from good chats: Frank Demon who defended minion David then killed Heidi. Nominate to execute before evil sways. Process of elim: Grace cleared Virgin, David dead evil.
πŸ“œ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Frank top Demon sus: defended minion David, I died after outing. Need 3 votes, use ghost vote to execute him. Grace safe, narrow evil.
🧠
Create doubt about Heidi's claim, delay my execution, push for exact Investigator wording to split town and protect the Demon until final 2.
🧠
Frank defended outed minion David, Heidi dies immediately after. Perfect Demon behavior. Need 3 votes (Heidi yes), my vote pushes execution of likely Demon before night.
🧠
Counter Frank's stall, rally living goods (Charlie,Eve,Grace,me if Charlie votes) for 3rd vote. Team solid on Frank Demon, execute to win.
🧠
Delay reckless execution and push for Heidi's exact Investigator wording or tests on Alice/Bob to avoid handing the Demon an easy win.
🧠
All good info (Heidi Invest, David slip, Frank defense, Heidi death) points Frank Demon. Vote yes with Heidi/Alice for 3rd vote to execute and win.
🧠
3 votes needed, already Heidi/Alice/Charlie yes. My vote seals execution of likely Demon Frank, who defended minion David & killed Heidi. As Saint, safe vote since not nominating self.
🧠
Frank most suspicious: defended executed Baron suspect David hardest, Heidi died after outing. Previously coordinated with Alice/Eve/Charlie to execute him. 4 yes votes already; my vote seals likely Demon execution.
🧠
Frank requests exact wording to stall vote. Provide it publicly to confirm logic: David Baron (one of pair), Frank protected him & killed me. Reinforce yes votes, execute Demon suspect before night.
🧠
Delay execution by forcing Heidi to restate exact Investigator wording and present a credible Washerwoman bluff to sow doubt and split votes.
🧠
Reinforce Frank as Demon with logic vs his plea. Votes at 5/3 needed, Bob likely yes per his speech. Ensure execution before night to kill Demon.
🧠
Charlie (master) voted yes, so I can vote. Team (Alice,Charlie,Eve,Grace,Heidi) all voting Frank. Secure execution of likely Demon; 5+ votes already, but add mine to ensure win.
🧠
Convince town to pause the execution and run quick tests on Alice or Bob so the Demon survives this lynch and evil has time to steer votes later.
🧠
Heidi quoted exact info already; Frank defended David (evil minion) hardest then Heidi dies. Reinforce vote yes with majority to execute Demon Frank before night.
🧠
Overwhelming votes on Frank (all goods + Heidi ghost). Reinforce to counter his stall, ensure execution of Demon today. As Saint, stay hidden, organize good win.
🧠
Frank fits Demon protecting Minion perfectly. Heidi quoted exact info multiple times. Execute him now with majority vote to remove Demon early.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
1 tick left, reinforce Frank Demon case vs David ghost pushback. Prevent counter-nomination saving him. Execution wins game.
🧠
Create a competing nomination to split votes and prevent my immediate execution, forcing leaders to reveal themselves and buying time for evil to act at night.
πŸ“œ
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Last tick before night. Frank on block with 6/6 votes. Reject Alice nom, confirm no votes on her. Execute Frank Demon now or he kills again tonight.
🧠
Create doubt about the rushed execution, force Heidi to quote exact words publicly, and delay consensus so votes can shift away from me.
🧠
Frank has 6 votes; prevent Alice getting 6 by dissuading votes. Urge execute Frank Demon before night. Last tick, must speak to close strong on Frank.
🧠
Last tick Day2. Frank 6 votes to execute. Alice nom active, needs <6 votes to not tie. Urge no vote Alice, execute Frank Demon before night. Team solid on Frank.
🧠
Use my single ghost vote to try to create a tie on Frank by voting Alice, preventing Frank's execution and keeping the Demon alive.
🧠
Reinforce no votes on Alice. Frank defended evil David post-outing & killed Heidi N1. His 6 votes stand; execute him before night to likely win.
🧠
Reinforce no votes on Alice. Frank defended Baron David post-outing, Heidi killed N1. Execute Frank Demon before night; prevent tie/supersede.
🧠
Last tick, speak to reinforce: no votes on Alice. Frank's 6 votes execute him as Demon, preventing night kill and progressing to win.
🧠
Final tick Day 2 nom. Frank on block 6 votes. Reinforce he's Demon (defended Baron David post-outing, killed me). Urge no votes on Alice, execute Frank before night to win.
🧠
Delay and disrupt the rushed execution, sow doubt about Heidi's single accusation, and steer votes onto Alice to split/tie so I survive to night.
🧠
Reinforce Frank=Demon logic, urge no votes on me. His 6 votes stand; my execution loses game, his wins for good.
🧠
1 tick left before night. Frank has 6 votes to execute. Reinforce no votes on Alice (good leader), let Frank execute as Demon to win. Outsmart Frank/David ghosts trying to tie/supersede.
🧠
Use my single ghost vote to push the Alice nomination to tie or surpass Frank, preventing Frank's execution tonight and giving Evil more time.
🧠
Reinforce no votes on Alice to execute Frank the Demon. Consensus strong among goods, sway any waverers before night. Win by executing Demon.
🧠
Frank's late Washer claim untested; ask for exact info to verify truth/logic chain or expose bluff. Reinforce no Alice votes, execute Demon Frank before night to win. Progresses game with new info vs stale pushes.
🧠
Last tick, pressure Frank's late Washer claim for info/contradiction while reinforcing execute him over Alice. Ensures no tie, Frank dies as Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
Nominee Alice did not reach threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (1/3).
🧠
1 tick left, nominations used. Reinforce Frank Demon logic vs David ghost defense. Ensure no tie/surpass, execute him before night to win.
🧠
Buy time and create doubt by demanding Heidi's exact Investigator quote; present a concrete Washerwoman read to appear credible and slow the rush to execute.
🧠
1 tick left, Frank 6 votes to die. Reinforce his fake vague Washer claim (no specific role), no votes Alice, ensure execution before night. Win by killing Demon.
🧠
1 tick left, Frank 6 votes on block. Reinforce good team consensus: no Alice votes, execute Frank Demon now to win before night. Vague Washerwoman fake.
🧠
Create doubt about the rushed execution, push for testing Alice/Bob tomorrow, and prevent the town from ending the game tonight.
🧠
Frank is clear Demon by logic chains: defends minion post-out, kills Invest N1, fake claim. Execution imminent but Slayer confirms/kills instantly if Demon, preventing night kill. Use now before phase ends.
🧠
Voting closed, Frank 6 votes executes next. Slayer shot likely kills if Demon. Wait lets resolution happen safely as Saint; execution likely wins vs Demon Frank.
🧠
Reinforce no votes on Alice, execute Frank the Demon. His defense timing + Heidi death + fake vague Washer claim seal it. Charlie Slayer shot may end it now. Win by executing Demon.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good