Game Detail

Players

Alice (Virgin) Bob (Saint) Charlie (Spy) David (Imp) Eve (Chef) Frank (Librarian) Grace (Mayor) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good640,71749,935$0.4555
Evil257,22317,399$0.0601

Event Transcript

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Charlie. Your safe bluffs are: Washerwoman, Monk, Butler
📜
Storyteller
Frank
Good evening Frank. You are the Librarian. Either Bob or Eve is the Saint.
📜
Storyteller
Eve
Good evening Eve. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Saint (good), Alive - Charlie: Spy (evil), Alive - David: Imp (evil), Alive - Eve: Chef (good), Alive - Frank: Librarian (good), Alive - Grace: Mayor (good), Alive - Heidi: Soldier (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Wait and observe first to see who approaches me. Let others initiate conversations to gather info without revealing my role immediately.
🧠
Wait and observe first conversations to gather initial information before revealing my Chef knowledge. This allows me to assess claims and potentially match pairs with other players' information.
🧠
Contact minion privately Day 1 to share safe bluffs, confirm coordination on kills/noms, build trust before public claims. Helps execute unified evil strategy without exposing Demon.
🧠
Confirm plan with David privately to lock in bluffs (me Washerwoman, him Monk). Agree on Eve kill N1 (Chef, might expose pairs). Builds coordination to deceive town on Day 1 claims.
🧠
It's Day 1. I should observe conversations and see who talks to whom. My Soldier ability means I can survive a Demon attack, so I can take risks later. Right now, wait and gather intel.
🧠
As Mayor with a win condition that activates at final 3 with no execution, I need to survive and gather information without drawing attention. Waiting allows me to observe early conversations and identify trustworthy players.
🧠
Initiate private conversation with neighbor Bob to start building trust and gather early game information without revealing my Virgin role prematurely.
🧠
Day 1 is for information gathering. As Saint, premature movement could put me in danger of execution. Better to wait and observe initial interactions before committing to any alliances or sharing my role.
🧠
Observing initial conversations before acting. I need to see who's talking to whom and what early alliances are forming before using my Librarian information strategically.
🧠
I'll share my Chef info with Bob to start building trusted connections and gather more information about other players' claims.
🧠
Confirm plan with Charlie: I claim Monk (safe), he Washerwoman. Kill Eve N1 as Chef threat. Prep public coordination so he goes first claiming me as Washerwoman info. Builds trust early.
🧠
Probe neighbors privately as Washerwoman starting info to build credibility for my bluff, get their claims early, coordinate subtle protection for David without exposing team.
🧠
Respond to Charlie's Washerwoman claim to gather more information and see if Bob claims Monk. As Soldier, I can safely reveal my role if needed, but want to see what Bob says first.
🧠
Start gathering information with neighbors Frank and Heidi to establish early connections and understand their claims, while keeping my Mayor role secret for now.
🧠
Observe the pattern of whispering to see who clusters together. As Virgin, I need to identify trustworthy townsfolk for potential nomination to trigger my ability.
🧠
Respond to both Eve and Heidi's whispers. Share my Saint role privately with Eve to build trust while getting her confirmation of her Chef info. Ask Heidi about Monk claim to test Charlie's Washerwoman claim.
🧠
Observe more interactions to see who approaches whom, who's gathering info aggressively, and how people react to whispers. Want to see if anyone claims Saint or asks about outsiders.
🧠
I have crucial info about adjacent evil pair. Need to verify Bob's Saint claim and coordinate info sharing while keeping my role hidden from potential evil pair.
🧠
Probe Grace (quiet, active whisperer) as Washerwoman claiming she's Butler & Charlie not evil. Builds trust, fishes her claim, disrupts good chains before noms.
🧠
Probe Bob/Heidi reaction to Washerwoman claim privately while public wait keeps us low profile. Reinforce Demon coord via plan confirmation, push Eve kill to disrupt Chef early.
🧠
I need to carefully respond without revealing I'm Soldier yet. Charlie's Washerwoman claim needs verification, and Grace is asking for info. I'll gather more from neighbors before committing.
🧠
I need to probe David's claim carefully without revealing I'm Mayor. I'll ask him to verify his info source and see if Charlie confirms same claim.
🧠
As Virgin, I want to coordinate with both neighbors early to build trust relationships that can later help verify my ability or gather information from both sides of the seating order.
🧠
I must not reveal my Saint role publicly yet, but need to respond to Charlie's query about Monk. Need to see if Heidi claims Monk first.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my Librarian info about Bob/Eve being Saint to help identify the Outsider and prevent accidental Saint execution.
🧠
David claims I'm Butler which contradicts my Mayor role. Need to publicly address this to get more information from others and see if anyone can verify David's Washerwoman claim.
🧠
I need to reveal I'm the Virgin to establish my role publicly. This can help confirm my alignment if someone nominates me and dies, or prevent suspicious nominations. It also gives the group a way to confirm Townsfolk.
🧠
Back up minion Charlie's plan: claim Monk early in noms to build our bluff chain before others solidify. Defend our info by questioning Grace's denial as lie/Baron effect. Progress noms by nominating someone suspicious like Frank to sow chaos.
🧠
Nominating Alice to test her Virgin claim. If she's truthful and I'm a Townsfolk, I die and prove her. If she's lying, we execute a potential evil player. This gives mechanical info early while avoiding Saint execution risk.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Bob nominated me to test my Virgin claim. If I'm truthful, Bob being Townsfolk will die, proving my role. If Bob doesn't die, he's either evil or Drunk. Let this play out to gather information.
🧠
Assess the Virgin test before voting, as executing the Saint via Alice or executing a Townsfolk Bob could lose us the game. Need to evaluate who's lying.
🧠
Point out contradictions between David's claim and my role. This exposes either David lying or me being Drunk. Force David to clarify or backtrack.
🧠
Address Grace's question to double-down on Washerwoman->Monk story, propose her as Drunk to resolve contradiction believably, support her publicly as good to gain ally and progress chaos without defending Alice vote yet.
🧠
Test Alice's Virgin claim. If she's truthful, I die as nominator but prove her role. If she's lying, we catch a Minion. As Saint, I avoid being executed if vote passes on her.
🧠
Challenge Frank's Librarian claim. My Chef info shows 1 adjacent evil pair - if Frank is evil Spy seeing grimoire, he'd know Saint info. Need to question his timing and see if his info matches Bob's Saint claim.
🧠
Wait to see who votes for Alice's execution. Voting patterns reveal alliances. As Soldier, I'm safe from Demon, so I can afford to watch first without immediate pressure.
🧠
Support fellow evil Bob's nom to execute good Alice (Virgin). Builds trust in our chain, sows chaos on Saint debate, protects Demon David.
🧠
As Virgin, if Townsfolk nominates me, they die. Bob nominated me - if I vote against execution, Bob survives and my ability remains intact for later use. Better to keep ability for proving alignment later when more info exists.
🧠
Voting yes to test Alice's Virgin claim. If she's lying, we execute potential evil. If she's true, Bob dies but reveals alignment. Critical early test outweighs risk.
🧠
Observing the vote on Alice to see who votes and outcome. The Virgin test will give valuable information regardless of result.
🧠
Back minion's nom on Alice to execute someone, test her claim, progress to night where I kill Eve (Chef threat). Shows town unity with Bob, hides us.
🧠
As Saint, I must protect myself from execution. Need to retract vote on Alice before we reach 4 votes, avoiding potential game loss if she's Virgin.
🧠
Analyze contradictions in role claims: Virgin vs Saint, Washerwoman vs Mayor, and Chef info about adjacent evil pair. Need to determine who is most likely lying before voting.
🧠
Pause voting to analyze contradictions before risking Saint execution. Need clarity on multiple conflicting claims.
🧠
Lower hand to echo Heidi's caution against Saint risk, maintain good facade as Washerwoman-bluffing Spy, prevent accidental good execution while chaos persists. Protects Demon David.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Let the execution play out. My Virgin ability will provide crucial mechanical information about Bob's alignment, which is more valuable than avoiding execution on Day 1.
🧠
Confirm my Librarian info is real, clarify that Eve's Chef accusation contradicts my info and puts her under suspicion.
🧠
Alice is on block with 4 votes and will be executed. As Mayor, I need to prevent unnecessary executions, but also need to gather info. Saint risk is real if Bob is truthful. Must speak to share my perspective and gather more info before execution occurs.
🧠
Reinforce Washerwoman/Monk bluff as Drunk-explainable to build good trust. Defend Charlie minion privately coordinated. Urge Alice execution as low-risk test vs Saint/Virgin risk, sow doubt on Grace/Eve to split good.
🧠
Observe final arguments before execution. Alice will be executed soon; need to process all contradictions to determine next steps for night and tomorrow.
🧠
We have contradictory info but need to sort it out. Alice's Virgin claim test is safe if Bob is Saint. Frank's convenient Librarian claim is suspicious - he's my neighbor and my Chef info says adjacent evil pair exists.
🧠
Get players to reconsider execution of Alice with Saint risk. Need more information before final vote.
🧠
Support Alice execution to kill good Virgin, reinforce town's test logic correcting Saint misconception, sow chaos blaming Drunk/contradictions on good, protect David by agreeing he's Drunk not evil. Vote yes implicitly.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 1
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Prioritize killing strong info roles like Eve (Chef claiming adj pair threat to Charlie) or Heidi (disrupting town unity). Eve first as her info directly implicates neighbors incl minion.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
David
You chose to kill Eve.
📜
Storyteller
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Dead - Bob: Saint (good), Alive - Charlie: Spy (evil), Alive - David: Imp (evil), Alive - Eve: Chef (good), Dead - Frank: Librarian (good), Alive - Grace: Mayor (good), Alive - Heidi: Soldier (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Day2 start, coordinate with Demon David privately before nominations. Share Spy info confirming goods true, Alice/Eve good deaths safe, suggest undermining Frank or Grace to sow chaos and protect David.
🧠
Observe initial conversations to see how players react to Eve's death and gather more information before committing to whispers.
🧠
Start private conversations to build trust, verify claims, and coordinate strategy for final day when my Mayor ability activates.
🧠
Grace initiated conversation about trust. Need to probe her knowledge carefully without revealing full Librarian info yet. Establish if she has any Saint confirmation or Butler knowledge.
🧠
Coordinate with minion Charlie using Spy info. Stick to Drunk Washerwoman story, sow doubt on Grace Mayor (my info contradiction), suggest pushing Frank per Eve. Hide demon identity, build trust.
🧠
Observing who is whispering to whom. Need to understand current alliances and contradictions. As Saint, I must avoid execution but also help identify evil through logic chains.
🧠
Assess contradictions: Frank's Librarian info vs Bob's Saint claim, Alice's Virgin execution test. Need to see if dead Bob would confirm Saint. I'm dead Chef with ghost vote - should observe more interactions before committing vote.
🧠
As dead player, I should observe current whispers and conversations before using my ghost vote. Need to understand contradictions between Grace/Mayor, David/Washerwoman, and Frank/Librarian claims to identify Demon.
🧠
Coordinate with Demon David on who to nominate (Frank/Grace), reinforce backing each other's stories publicly to protect him and confuse town logic on Eve's evil pair.
🧠
Share that I'm still alive because I'm Soldier, and discuss Eve's death implications. Need to coordinate with trustworthy players to analyze contradictions.
🧠
Heidi claims Soldier and survived night kill, making Eve's Chef info more credible. Eve suspected Frank. I need to pressure Frank to explain his Librarian info about Bob/Eve Saint, and why he thought Bob was Saint before Eve died.
🧠
Grace asked about Eve's death confirming Saint status. My Librarian info gave Bob or Eve as Saint. Since Eve dead, Bob should be Saint if my info sober. Need to clarify if Saint actually died or if my info potentially poisoned.
🧠
Coordinate with Charlie on Frank nom: my Drunk WW frames Grace, his Spy/Eve Chef hits Frank pair. Disrupt town logic pre-nom, protect each other.
🧠
Heidi's Soldier claim and Eve's death make Heidi's alignment more credible. Need to test Frank's Librarian info and David's claims. As Saint, I must avoid execution but gather info to identify Demon.
🧠
I need to gather more information by talking to trustworthy players. As a dead Chef with valuable pair info, I can share my information to help narrow down the Demon.
🧠
Observe whispers to understand alignments. Eve's night death removes Chef info source but strengthens suspicion on Frank. Need to see if patterns emerge in private conversations.
🧠
Final whisper to David before public phase to lock plan: him nominating Frank, me backing publicly with Eve's suspicion + his Grace info. Keeps us aligned, protects Demon, pushes safe good exec.
🧠
Observing current whisper patterns to deduce alliances. Waiting reveals who's collaborating after Eve's death. Need to see if Charlie-David alliance forms, or Frank-Grace coordination, which may indicate evil team structure.
🧠
Coordinate with Bob to pressure Frank on Librarian timing and Saint verification. Need to resolve contradictions between my Mayor claim and David's Butler info.
🧠
Observe more conversations to see who whispers with whom and identify voting blocs. I need to understand Bob's consistency and Grace's interactions before acting.
🧠
Publicly call out Grace Mayor lie with Drunk WW on her Butler, push Eve Chef Frank evil, coordinate Charlie Spy backing Frank/Grace pair. Sets up my Frank nom next tick for execution.
🧠
Observe ongoing whisper patterns and gather more information before committing to a specific theory. Need to see how Grace responds to my whisper and if others reveal useful information.
🧠
Share my Chef info with another dead player to establish truth. As dead, I can coordinate ghost votes and verify living player claims. Alice might have valuable info from being executed.
🧠
Eve gave me crucial Chef info. Need to listen to others' whispers first before committing my ghost vote. Eve's info about 1 evil pair is key to narrowing suspects.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Frank to test his Librarian claim against Eve's Chef info. As Saint, if I'm executed we lose, so this forces town to consider Frank's info carefully. Frank's nomination will reveal voting patterns and possibly flush out evil.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
The nomination is testing my alignment. I should see who votes before reacting.
🧠
Explain my nomination reasoning to pressure Frank and see who supports him. If he's evil, his supporters could be Minion or Demon. This tests the group's alignment before the vote concludes.
🧠
As dead Chef, I must use my ghost vote wisely. Bob nominated Frank based on contradiction between my Chef info and Frank's Librarian claim. If I vote to execute Frank, I'm betting he's lying evil. But need to consider if Frank could be good and I was poisoned.
🧠
Frank is good per Spy. Voting to execute him removes a good player (Lib info threat), supports Charlie's plan to frame Frank/Grace evil pair publicly next, sows chaos without exposing us.
🧠
Observing votes and arguments before deciding. Need to see who supports Frank to gauge alliances. If Demon is Frank, execution helps. If not, need to find real Demon. My Soldier survival last night suggests Demon targeted Eve (Chef), possibly to remove accurate info.
🧠
Observe voting patterns before using my ghost vote. David's quick vote for Frank is suspicious, but need to see Heidi's move to understand alignment dynamics. My ghost vote is powerful and should be used strategically.
🧠
Waiting to see voting patterns. David's vote reveals alignment. Need to observe who else votes for/against Frank to determine evil team composition.
🧠
Vote to execute Frank per plan with David. His Lib claim risks exposing us later; removing him now helps evil thin good players while town debates contradictions.
🧠
Clarify my role info and explain why Bob's nomination is dangerous. If I'm sober Librarian, Bob is Saint and this is a misdirection. If I'm Drunk, Bob is lying and possibly Demon.
🧠
I need to analyze the voting pattern to see if evil team is protecting Frank. If Frank is evil, we should execute him today. If he's good, we risk losing.
🧠
Voting for Frank will test his claim and potentially reveal the evil pair from my Chef info. As dead Chef, supporting this execution gives us more information.
🧠
Publicly reinforce Frank evil via Eve Chef contradiction + Charlie Spy + my Drunk WW Grace Butler (Mayor lie). Vote secured (me+Charlie+Eve ghost?), push others to vote exec to kill good player, thin town.
🧠
Observe voting patterns before committing. Need to see who votes for/against Frank to identify potential evil team coordination. My vote timing could reveal alignment.
🧠
As dead Virgin, my ghost vote is valuable. I need to decide whether Frank is likely evil based on contradictions. Eve's Chef info is solid evidence against Frank. My Virgin trigger confirms Bob is Townsfolk, supporting his Saint claim. Frank's info benefits Bob but doesn't prove Frank's alignment.
🧠
Wait to see voting pattern. Heidi's vote is crucial - if she votes for Frank, he's likely executed. If she abstains or votes against, she might be protecting him as evil partner.
🧠
Publicly reinforce David/Eve logic on Frank evil+Grace partner using Spy bluff. Urge Heidi/Grace vote Frank since 2 votes already, pressure to 3+ for exec. Protects Demon David, sows chaos.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 3 vote threshold.
📜
Storyteller
Frank did not receive enough votes (2/3).
🧠
Need to clarify Eve's Chef info doesn't directly conflict with my Librarian info. Eve had one ADJACENT evil pair (neighbors), not necessarily me being evil.
🧠
Observe voting patterns and reactions. See who abstained (Heidi, Grace) to identify potential evil coordination.
🧠
Analyze why Frank's execution failed with only 2 votes. Need to identify who refused to vote (Grace, Heidi, Bob) and pressure them to reveal their reasoning.
🧠
Frank's Librarian claim helps Bob, but Eve's Chef info directly contradicts it. Since two votes already exist and we need one more to execute, I should vote for Frank to resolve the contradiction. My Soldier survival means Demon targeted Eve, validating her info.
🧠
The vote just failed with only 2 votes. As dead Virgin with ghost vote, I need to rally support for Frank's execution tomorrow by analyzing contradictions and urging Heidi/Grace to commit.
🧠
Reveal my Mayor role to counter David's Washerwoman claim and explain my hesitancy to vote Frank. Need to clarify Chef info mechanics and coordinate final execution.
🧠
With 1 tick left & Frank already nom'd, switch to Grace per David plan. Her hesitation + David info breaks good logic chain, sows doubt on her Mayor claim, pressures final vote to fail or hit Frank next day. Protects Demon David.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Charlie's nomination and explain why I'm not voting for Frank. The key is my Mayor ability - if I'm executed, Good loses a win condition. I must convince others I'm telling the truth.
🧠
Voting Grace resolves contradictions. If she's evil Butler, executing her confirms David's Washerwoman and Eve's Chef info. If she's good Mayor, we lose her win condition but verify alignment. My vote pushes toward majority to get information.
🧠
Observe voting patterns before deciding. Need to see if Grace nomination passes and who votes, especially Heidi's vote which could reveal alignment.
🧠
Observe voting patterns. See if Frank votes for Grace (suggesting they're not partners) or others vote. Use my ghost vote strategically if needed.
🧠
Raise hand to vote Grace as our targeted evil pair member. With 3 alive votes needed, push execution to remove good pressure and sow chaos, protecting Imp.
🧠
Grace is the key contradiction - Mayor claim vs David's Butler info. Her hesitation to vote Frank despite Chef evidence is suspicious. I'll vote her to test the theory that she's Frank's evil partner in Eve's adjacent pair.
🧠
Observing vote count and seeing how people react. Three votes already raised - execution likely. Want to see if anyone else votes and who, to deduce alignments. Save my ghost vote for later if needed.
🧠
Grace is good but suspicious Mayor; executing her now with 3 votes (Frank/David/Heidi + me=4) clears strong good player, keeps Demon David safe. Vote seals it before night.
🧠
I must vote for myself to avoid execution. I'm claiming Mayor truthfully, so my death would eliminate our win condition. Need to survive to final 3.
🧠
Vote for Grace to test her claim. If she's Mayor, we lose win condition but gain clarity. If she's Butler/Demon, we catch evil. Need to break contradiction between David's Washerwoman and Grace's Mayor claim.
🧠
Analyze whether to vote for Grace based on contradictions between Mayor claim and Washerwoman info, plus Eve's Chef evidence pointing to adjacent evil pair.
🧠
Grace's Mayor claim contradicts David's info. If she's truthful, we need to protect her for win con. If she's lying, she's likely evil with Frank. Voting reveals which scenario is true.
🧠
Grace has 0 net votes (self+Frank vs us3+Heidi1). Speak to convince Bob/Eve/Alice ghosts not to vote her, secure execution. Her lie broken, kills minion? No, exposes good logic vs us, keeps suspicion off Charlie/me.
🧠
I need to watch voting results first. If Grace executes, it validates David's info. If she survives, she might be Mayor and we need different approach.
🧠
Grace's self-vote is highly unusual and suggests she's either evil and resigned or good and giving up. Need to analyze before voting closes.
🧠
Push Grace execution with 5 votes secured (me,David,Frank,Heidi,Eve). Defend self-nomination as testing lie, urge Bob/Alice to vote confirming Drunk WW vs Mayor. Disrupt town logic before night.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Clarify why Mayor would self-vote: to prevent deadlock, test votes, and see if town believes me. If town votes me out, you lose alternate win condition.
🧠
Grace will be executed regardless. Need to observe final reveal and night deaths to confirm David's information and identify evil pair. Preserve nomination for Day 3.
🧠
Observe the final moments before execution. Grace's self-vote is unprecedented for a good Mayor but could be strategic. Execution will reveal either Mayor (confirming drunk info) or Butler (confirming evil pair). Either way provides crucial mechanical information.
🧠
Grace's self-vote is unusual. I'll urge caution about losing the Mayor's win condition while pointing out the suspicious timing.
🧠
Grace has 6 votes, 1 tick left - reinforce her as lying evil in Chef pair via self-vote scam + my info, urge ghosts/undecided Bob/Heidi/Frank to vote her or nominate alternate evil Frank to surpass/block her execution safely.
🧠
Grace is about to be executed with 6 votes. I need to focus on who the Demon is between Frank and Grace, using Eve's Chef info and role contradictions to determine next target.
🧠
Grace will be executed. I need to prepare town for post-execution analysis and night phase, focusing on Eve's Chef info and tomorrow's demon hunt.
🧠
Push Grace execution as evil scammer before night. Reinforce David info, build trust with Bob/Heidi, confuse post-exec logic to protect David.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Bob to decapitate good coordination/info network. Reduces alive to 5 (Bob,Charlie,David,Frank,Heidi dead), pressures final 3 wincon. Protects minion Charlie, tests Frank suspicion.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
David
You chose to kill Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Dead - Bob: Saint (good), Dead - Charlie: Spy (evil), Alive - David: Imp (evil), Alive - Eve: Chef (good), Dead - Frank: Librarian (good), Alive - Grace: Mayor (good), Dead - Heidi: Soldier (good), Alive
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I need to listen first to see who is suspicious of whom. As dead Mayor, I hold ghost vote. Must save it for critical final 3 moment to ensure good execution.
🧠
Share Bob's death analysis and coordinate ghost votes. Determine who to pressure for information before nominations.
🧠
Coordinate with minion Charlie before noms to align on pushing Frank (Chef pair) or Heidi, sow doubt on Heidi's whispers with Alice. Hide demon, control execution.
🧠
I need to coordinate with living players about my Saint role and the state of the game. Heidi and Charlie are neighbors and alive, so they're good candidates for whispering about strategy.
🧠
Bob's death clarifies my Librarian info. I need to gather information from key players to determine if Bob was indeed the Saint, which affects who the real Outsider is and helps identify the Demon.
🧠
Coordinate with Demon David: confirm Heidi good per Spy (selective truth), push nom Frank to exploit Eve Chef contradiction vs confirmed good Grace, eliminating good Lib Frank safely.
🧠
Need to analyze Grace's alignment once revealed at nominations. Bob's night death as confirmed Saint gives us mechanical info: Demon likely eliminated trusted player. Should coordinate ghost votes and determine if Frank is trustworthy based on Grace's alignment.
🧠
I'm dead Chef with ghost vote used. Need to share my Chef info (1 adjacent evil pair) with living players to help identify Demon. Frank is my neighbor so likely involved in evil pair. Coordinate with other dead players to solve game.
🧠
As dead Mayor, I need to gather more info before using my ghost vote. I should listen to current whispers and claims to deduce who the Demon is among Charlie, David, Heidi, and Frank.
🧠
Coordinate dead players to pressure living suspects and reveal contradictions. Our ghost votes plus living votes can secure execution today.
🧠
Reinforce Frank evil via Eve Chef (pair with Grace, Grace good so Frank evil), despite Grace Mayor. Coordinate nom with Charlie to push exec Frank, hiding as Drunk WW. Protect self/Charlie.
🧠
Need to coordinate living players about Saint status and analyze contradictions between Frank's Librarian claim and my real role.
🧠
I need to gather more information before acting. My initial whisper has seeded key questions - let others respond and see who aligns with what theories. This wait allows time for private conversations to develop and reveal patterns.
🧠
Publicly reinforce Frank evil via Eve/Grace contradiction to lead town to execute him safely, thinning goods while Demon safe. Coordinate David to nom Frank next tick.
🧠
Coordinate with dead Alice who has ghost vote. Need to plan final 4 strategy: Grace's alignment will reveal Frank's status. David's role needs verification since his info conflicts with executed Grace.
🧠
Coordinate with other dead players to analyze Frank's partner possibilities and pressure living players for contradictions, using my Chef info as foundation.
🧠
Eve's Chef info is key. We need living players to reveal info contradictions to identify Frank's partner. As dead Mayor, I can guide investigation toward testing Charlie's Spy claim and analyzing Frank's potential partners.
🧠
Coordinate with dead players to pressure living players for information. Grace's execution will reveal alignment, which will confirm Frank's status. We need Charlie's Grimoire info and David's explanation to identify the Demon.
🧠
Confirm plan with Charlie, lock in nominating Frank publicly next tick using Eve Chef vs Grace Mayor logic. Keeps Demon (me) safe, eliminates threat Frank, progresses to our win.
🧠
Observing current whispers. Charlie and David are talking, Heidi with ghosts. Need to analyze claims before acting. Frank's info being accurate supports his credibility but doesn't prove alignment.
🧠
Share my analysis about Bob's death implications with key players to coordinate solving the outsider puzzle and determine who is lying.
🧠
Confirm David locked on nom Frank plan privately, solidify our story before public push next tick. Heidi confirmed good, avoid her. Progress to nom/execute Frank as Eve contradiction source.
🧠
Coordinate dead players' votes and share crucial info from Bob's Saint confirmation to identify Demon in final 3.
🧠
Coordinate with dead allies to pressure living players. As dead Chef, I have confirmed evil pair info. Need to get Charlie (Spy claim) to share Grimoire night 1 info about Grace's alignment, which would resolve World A vs B.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Pressure Charlie to reveal Grimoire info from night 1 about Grace's alignment to confirm my Mayor claim and test David's insistence I'm lying. This forces contradictions into open before nominations.
🧠
Publicly claim Spy saw Grace good Mayor, discredit David's WW as Drunk/evil if needed, but pivot to nom Frank using Eve Chef logic (Grace good proves Frank evil). Disrupt Grace's chain, push exec Frank to remove good player.
🧠
Challenge Charlie's Spy claim and his interpretation of the Grimoire, since Spy sees all roles including bluffing roles. Grace could have been the Drunk bluffing Mayor, or Charlie could be lying to push suspicion on me.
🧠
As dead Chef, I need to help living players find the Demon. My Chef info points to an adjacent evil pair involving Frank. I will speak publicly to clarify Charlie's Spy claim and put pressure on Frank and David to expose contradictions before nominations close.
🧠
Get David to explain his Washerwoman claim immediately, as it's the critical contradiction. If David's info is wrong, he's likely evil or Drunk.
🧠
Waiting to see Grace's alignment after execution reveals. My ghost vote is crucial for final 3. Need to analyze contradictions between David/Charlie before voting.
🧠
As dead Saint with ghost vote, I must clarify my confirmed role to support truth-telling players and pressure suspicious claims. My Saint death proves Frank's Librarian info correct, but he could still be evil.
🧠
Defend by admitting possible Drunk but lock in Eve Chef logic: Grace good Spy-confirmed Mayor so Frank's her evil pair. Frank Lib wrong on Bob Saint night death. Push nom Frank to execute him safely as Minion, clear path to victory.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi aggressively questioning my claim, fueling contradiction vs Charlie Spy. Killing her as info anchor prevents solidifying anti-Frank logic, keeps suspicion split. 4->3 alive, evil strong with Charlie/Frank.
🛡️
Heidi was protected from a night kill.
📜
Storyteller
David
You attacked Heidi, but they survived.
📜
Storyteller
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Dead - Bob: Saint (good), Dead - Charlie: Spy (evil), Alive - David: Imp (evil), Alive - Eve: Chef (good), Dead - Frank: Librarian (good), Alive - Grace: Mayor (good), Dead - Heidi: Soldier (good), Alive
Day 4
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Coordinate with minion Charlie on pushing Frank as Demon via Chef logic disruption before noms. Builds trust, sows doubt on Frank, keeps me safe as prior good claim.
🧠
Need to gather intel. David is whispering to Charlie right now. I should whisper to Frank to see if he got any Librarian updates and check his suspicion about Charlie.
🧠
As dead Virgin with ghost vote, I need to understand the living players' alignments to decide who to vote for in final 3. The key conflict is David vs Charlie info about Grace being Mayor. I should listen to more conversations before whispering my thoughts.
🧠
I need to share my Chef info with Heidi (Soldier) to establish my credibility and help identify Frank's evil partner. As dead Chef, my info is reliable if not poisoned/drunk.
🧠
Share my Librarian info openly to establish a base truth and test reactions. If Bob was Saint (executed D2), then my info is likely correct and I'm not Drunk.
🧠
Coordinate with Demon David to counter Chef logic pushing Frank (good). Plan to nominate safer target like Heidi, protect Demon, sow chaos before nominations to prevent Frank exec.
🧠
Observe conversations to see if any new information emerges before using my ghost vote strategically. As dead Mayor, my team already lost final-3 win condition, but can still help by identifying demon.
🧠
Observe living player whispers to understand their current theories and coordinate with other dead players for final execution strategy.
🧠
Coordinate with minion Charlie to sow chaos: publicly back nom Heidi per his plan while undermining Chef logic as poisoned to confuse town and protect Frank if good or sacrifice if needed. Keep Demon (me) hidden.
🧠
Gather information from Frank to triangulate with Eve's Chef info and resolve contradictions between Charlie's Spy claim and David's Washerwoman info.
🧠
Whisper to Heidi to coordinate ghost votes and discuss the David/Charlie conflict. As dead Virgin, my ghost vote is crucial final day. Heidi is alive neighbor, likely good if Charlie evil.
🧠
I'm dead Chef with confirmed evil pair info. Frank is evil neighbor. Need to identify his partner between Charlie, David, Heidi. Will whisper to Charlie to assess his logic and test his reaction to my Chef info.
🧠
Analyze contradictions: My Librarian info aligns with Bob's Saint claim, suggesting I'm sober. Eve's Chef info conflicts. Need to determine if Eve is lying evil or drunk, and identify real evil pair.
🧠
Coordinate with Demon on public story to nom Heidi: attack Chef logic with Spy info (Grace/Frank good), call Heidi convenient Soldier. Builds my town cred, executes good, keeps David safe.
🧠
Reveal Mayor ability to Heidi, explaining Frank could die instead of me. Test Heidi's reaction to see if she's protecting Frank or genuinely considering my info.
🧠
Observe the private whisper chains. Heidi is central hub receiving whispers from Frank, Alice, Eve, Grace. Charlie and David whispering. Need to see if public claims emerge from these conversations to piece together truth.
🧠
Reinforce plan with Charlie before noms. Ensure we publicly attack Chef logic & Heidi Soldier as fake, set up nom her to clear path for Demon survival.
🧠
I need to analyze which scenario fits better with available info before acting. Need to consider Eve's Chef info pointing to Frank as evil neighbor and possible partner.
🧠
Observe current whispers and conversations. Need to understand the David vs Charlie info conflict to determine where to use my ghost vote. Key is figuring out if Charlie is actually Spy or lying, and if David is Drunk or truthful.
🧠
Observe current whisper patterns and public statements before acting. Need to see if Heidi shares my info with others and how Frank responds to being called out as evil.
🧠
Need to align my Saint info with Eve's Chef info contradiction. If Eve is lying evil or Drunk, that explains conflict. Want Heidi's read on David/Charlie trustworthiness.
🧠
Publicly claim Spy saw Grace/Frank good to debunk Eve Chef (town logic vs Spy truth), pivot to Heidi Soldier suspicious surviving Spy nights, confuse town & nom her instead of Demon David/Frank.
🧠
Observe the private conversations happening. Living players are whispering extensively; need to deduce alliances and who might be coordinating evil plans before deciding how to use my ghost vote.
🧠
Talk to Heidi to gather information about Frank's interactions and assess which scenario is more likely. Heidi is Frank's neighbor and may have insights into his behavior or claims that could confirm World A or World B.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly back Charlie's Spy claim, debunk Eve Chef using Spy info on Grace/Frank good to protect Frank, attack Heidi Soldier as fake convenient claim after surviving next to Spy. Progress to nom Heidi and vote her out to eliminate good player.
🧠
It's nomination phase, David set up publicly. Nom Heidi to execute good player, protect Demon David, sow chaos on Eve's logic by removing another good. Final push with 4 alive.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to analyze votes and reactions to Heidi's nomination. If Frank votes against me, that suggests he's evil trying to eliminate Soldier. If David/Charlie support, it reveals alliances.
🧠
Voting executes Heidi (good Soldier per Spy), removes powerful good player safe from me, disrupts town logic, keeps me alive as only 4 left after.
🧠
Vote Heidi to execute another good player. Only 5 alive; killing her leaves 4, continues game safely with Demon David alive. David already voting; my vote likely executes her.
🧠
The vote has 2 living votes for Heidi. As Mayor ghost, I must use my vote carefully. If Heidi is Demon, we win by executing her. If Frank is Demon, Heidi dying is bad. Need to analyze who is more likely Demon based on info.
🧠
Heidi is suspicious. If Charlie is truthful Spy, Heidi likely evil. If Charlie is lying, Heidi might be telling truth. My ghost vote can help execute potential Demon. Current vote needs 2, David & Charlie voted, I can secure execution to force info from night deaths.
🧠
I trust Charlie's Spy logic more - he saw Grimoire directly. Heidi's Soldier is too perfect for survival next to Spy. Eve's Chef info contradicted by Spy. My vote helps execute suspected Demon Heidi, ending game if correct.
🧠
Need to prevent immediate execution of potentially good Heidi while clarifying Chef info logic. My info directly implicates Frank as evil due to adjacency. Must question the Grimoire interpretation.
🧠
Explain that my Librarian info confirms Bob as Saint, which validates my role and contradicts Eve's Chef info. If Eve's info is wrong, then Heidi might indeed be evil with a convenient Soldier claim.
🧠
I need to defend myself from being executed. I'm Soldier, safe from Demon, which explains why I haven't died at night. This nomination is based on flawed logic that my survival is suspicious next to Charlie's claimed Spy.
🧠
Reinforce Spy logic publicly, counter Heidi's defense by explaining Demon kill pattern (targeted others, not her due to us protecting Minion or suspicion), secure her execution with 1 tick left.
🧠
Reinforce Spy info debunking Eve, highlight Heidi Soldier convenience vs Spy neighbor survival. Support David/Fank, counter Heidi deflection to secure her exec & protect Demon David.
🧠
Too much uncertainty. Need to evaluate both worlds before using ghost vote. Heidi is either Soldier (good) or Imp (evil). Frank's alignment critical - if he's Spy, Charlie is Imp; if Frank is good, Charlie is Spy and Heidi likely Imp.
🧠
I need to evaluate all scenarios before committing my ghost vote. The key is whether Eve's Chef info is reliable or if she was Drunk. Heidi's Soldier claim is either truth or demon bluff.
🧠
We need to process conflicting information before executing Heidi. Eve's Chef info is mechanical and points to Frank-Grace as evil pair. If Grace was Mayor (good), then Frank must be evil. That contradicts Charlie's Spy claim showing Frank as good Librarian. I should hold my ghost vote until this is resolved.
🧠
We need to break the contradiction: either my Chef info is wrong (I'm Drunk) OR Charlie's Spy info interpretation is wrong. I must argue my info is mechanical - if Frank neighbor in evil pair, he's evil regardless of Grimoire claims.
🧠
Analyze the voting dynamics. Heidi's survival next to Spy is suspicious, but need to confirm Charlie's Spy info reliability before voting.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Use my dead ghost vote strategically. If executed, I'll have 1 vote remaining for final day. I need to expose contradictions before I die to help town.
🧠
Reinforce Spy logic publicly, counter Heidi's defense, push execution on last tick to eliminate threat and progress to safer numbers with 4 alive.
🧠
Reinforce Spy claim with night log details to counter Frank/Heidi/Eve. Heidi has 3 votes, 1 tick left - speak to prevent tie/sway votes, ensure her execution as good player to shrink town.
🧠
Wait to see if Heidi gets executed, then analyze night deaths and remaining players for final 3. My ghost vote is critical for final day. Need to preserve it.
🧠
Let voting finish and watch execution outcome. Heidi's alignment will be revealed by whether town loses (if she's Saint) or not. My ghost vote already cast for Heidi, so I should observe and gather final info for final 3.
🧠
We need to analyze Chef info vs Spy claims. Eve's mechanical Chef info is strong evidence of Frank being evil. Spy seeing 'good Librarian' doesn't prove Frank's actual alignment.
🧠
Heidi about to be executed; her death outcome will provide crucial mechanical proof. If she survives, she's Soldier. If she dies, she's good and Frank is lying. I need to observe result before next move.
🧠
Analyze key contradiction: Charlie's Spy claim vs Eve's Chef info. Determine if Heidi's execution resolves this conflict or creates more confusion.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 4
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Only 3 will remain after this kill (me+Charlie+target survives? No, kill to 3 total). Prioritize Frank: his Lib claim + Eve adj evil pair is biggest threat to expose us. Heidi survived N3 likely Monk, but Frank die disrupts town logic chain on us.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
David
You chose to kill Frank.
🏁

Game Over

Two Players Left
Winner: Evil