Game Detail

Players

Alice (Investigator) Bob (Washerwoman) Charlie (Slayer) David (Imp) Eve (Spy) Frank (Drunk) Grace (Virgin) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good511,79046,532$0.1977
Evil212,111109,225$0.0970

Event Transcript

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Eve. Your safe bluffs are: Recluse, Soldier, Mayor
📜
Storyteller
Bob
Good evening Bob. You are the Washerwoman. Either Eve or Grace is the Slayer.
📜
Storyteller
Alice
Good evening Alice. You are the Investigator. Either Eve or Heidi is the Spy.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to start gathering information. Since I have no leads, I will pick two players to test. Alice and Bob are the first two in the list, so they are a reasonable starting point.
📜
Storyteller
Frank
You chose Alice and Bob. You receive the answer: YES.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Alive - Bob: Washerwoman (good), Alive - Charlie: Slayer (good), Alive - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Drunk (good), Alive (Told they are Fortune Teller) - Grace: Virgin (good), Alive - Heidi: Empath (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to verify Alice's role to see if she's the Demon or the red herring. If she claims a role that makes sense, I might lean towards Bob being the Demon.
🧠
I want to establish trust with my neighbors by sharing my Empath information early. Since my reading is 0, it's highly likely they are both good, making them safe allies to coordinate with.
🧠
I need to gather information before using my once-per-game ability. Shooting blindly on Day 1 is high risk. I will observe the conversations and see if anyone acts suspiciously or claims a role that contradicts others.
🧠
Whisper Demon privately to share full Grimoire knowledge, confirm team, plan bluffs (me as Chef/Librarian). Builds coordination to dismantle town logic early.
🧠
Coordinate bluffs immediately: Me bluff Soldier (safe, explains survival), Eve Chef(0 pairs - true, only 1 minion no pairs). Push nominate Charlie Day1 to remove Slayer shot threat before he targets me.
🧠
I want to verify my information by seeing if Eve or Grace claims Slayer. This helps me confirm if my information is accurate and builds trust with potential good players.
🧠
I need to verify Frank's claim. If he is the Fortune Teller, he might be poisoned or drunk, or he might be lying. Sharing my info (Eve/Heidi = Spy) helps build trust and cross-reference information.
🧠
I want to deflect Bob's question about me being the Slayer without revealing my true role (Virgin). I'm also probing him for information to see if he's an Investigator or just fishing.
🧠
I want to probe Alice's reaction to Bob being the potential Demon, while maintaining my cover and gathering more info. If she's the Investigator, she might have more insight or be willing to coordinate.
🧠
Claim Chef bluff (0 pairs) to Bob/Grace responding to whisper, deny Slayer creating contradiction on Grace (good Virgin), seed anti-Charlie suspicion. Establishes cred, divides goods, preps Charlie nom.
🧠
I have already shared my information with my neighbors (Alice and Grace) and am waiting for their responses. Since it is still early in the day, I want to see how the conversation develops and if they reveal their roles or if others start sharing information. I don't need to take another action right now.
🧠
It is Day 1 and I have no information. Using my Slayer shot now would be a blind guess, which is statistically likely to fail and waste my ability. I need to gather information, observe player behavior, and wait for someone to act suspiciously or claim a role that contradicts others.
🧠
I want to deflect the Slayer claim, confirm Bob's role (likely Investigator), and acknowledge Eve's Chef info to build trust while keeping my Virgin role hidden for now.
🧠
Spread Soldier bluff to Eve's contacts (Bob/Grace), coordinate nominate Charlie (Slayer threat), build trust with selective truth (Chef 0 deceptive but plants doubt). Progress to nomination phase.
🧠
I need to manage Frank's suspicion of me while keeping him focused on Bob, without revealing too much or committing to a risky play. I also need to keep my Investigator info about Eve/Heidi in mind.
🧠
I need to clarify my role to Eve and Grace while maintaining some secrecy. Since both denied being the Slayer, I need to consider if one is lying or if I am the Drunk. I'll keep the info contained to this group for now.
🧠
Build voting bloc with Soldier bluff + Eve Chef to nom Charlie (Spy-confirmed Slayer threat). Eliminate mechanical Demon-killer early, sow chaos Day1. Safe bluff protects me.
🧠
I want to coordinate with Alice, who claims to be a Townsfolk, and warn her about David's potentially flawed or manipulative logic regarding the Chef's information.
🧠
I want to acknowledge David's information while cautioning against a rash nomination. I also want to keep Alice in the loop since she is my neighbor and I know she is good.
🧠
Support David's whisper to Alice/Frank/Heidi with Chef/Soldier story, sow suspicion on quiet Charlie (Slayer), secure early good execution to protect Demon.
🧠
I need to clarify my role to Bob to clear up his confusion about the Slayer claim, while also cautioning against a hasty nomination of Charlie, as I am the Virgin and want to avoid being nominated myself or wasting a nomination on a potential Townsfolk.
🧠
I need to maintain trust with Eve and Grace while acknowledging the contradiction. I'm not ready to out them publicly yet, but I need to probe their reactions to the possibility of one of them lying.
🧠
I am the Slayer. It is Day 1. I have no information yet. Shooting now is a blind guess and likely to waste my once-per-game ability. I need to observe the whispers and see if anyone is acting suspicious or if I can gather info before using my shot.
🧠
I need to pressure Eve because my Investigator info (Eve or Heidi is the Spy) directly conflicts with her Chef claim if she's trying to appear good, and Frank pointed out the logical inconsistency in her Chef claim.
🧠
I need to challenge Eve's Chef claim because her info (0 pairs) contradicts the standard setup (1 Minion + 1 Demon = 1 pair). This helps me evaluate if she is lying or if there's a mechanical reason for the 0.
🧠
Respond to Heidi's hesitation directly, reinforce Eve's Chef & my Soldier to build trust. Push Charlie nom as test despite quietness - disrupts good coordination if he's good, executes threat if evil. Progress to nomination phase united.
🧠
I want to maintain trust with Eve and Grace while acknowledging the contradiction in my information. I'm also trying to gauge who they trust to build a better picture of the board.
🧠
I want to open communication with the group to gauge reactions and see if anyone is willing to share information or roles, which will help me identify the Demon for my Slayer shot.
🧠
Counter Alice/Frank suspicion with Chef contradiction (0 pairs impossible w/ Spy), undermine her claim. Rally group to nom Charlie (Slayer) before nomination phase, thinning good team.
🧠
I want to build trust with Bob, acknowledge his potential Drunk status, and discourage a hasty execution of Charlie while positioning myself as a safe, verifiable role (Virgin).
🧠
I want to calm Eve down and prevent a rash nomination of Charlie, while also acknowledging her Chef info. I need to keep the group from acting too quickly on suspicion alone.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I need to publicly challenge Eve's claim because it contradicts the game setup (Demon + Minion = at least 1 pair). By revealing my role and my info, I put pressure on Eve and Heidi, the two suspects for the Spy.
🧠
I need to clarify the contradictions between Alice and Eve. Alice's claim of Investigator finding a Spy is strong, and Eve's Chef claim of 0 pairs is mathematically suspicious if there's a Demon and Minion. I want to press them for details before nominating.
🧠
I want to encourage the players to provide more information while keeping my Slayer ability hidden for now. I need to see if Alice or Eve slip up or provide more details.
🧠
I need to address the contradiction between my Washerwoman info and Charlie's claim to be the Slayer. This highlights that either I am the Drunk or Charlie is lying. I want to put this on the table to see how people react.
🧠
Early nom Charlie tests Slayer contradiction vs Bob WW, disrupts good logic on Eve Chef (Alice wrong on pairs=adjacent only). As Soldier bluff, safe push executes threat or exposes more lies, keeps Demon alive.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against the nomination by pointing out the contradiction in Bob's claim and warning against executing a powerful role like the Slayer.
🧠
I am the Virgin. If I vote for Charlie and he is a Townsfolk, I might be wasting my vote or helping execute a good player. However, Charlie's claim of being the Slayer directly contradicts Bob's Washerwoman info. I need to see how the vote goes before committing.
🧠
I need to observe the voting outcome and see who votes for Charlie. Voting patterns are crucial information. I am not convinced Charlie is the Demon yet, and executing a Slayer claim on Day 1 is risky. I will wait to see if others vote.
🧠
I need to observe the voting process for Charlie. If I vote, I commit to executing him. Given the contradictions (Bob's WW info vs Charlie's claim), I want to see if others vote first. I am not convinced Charlie is the Demon yet.
🧠
I need to observe the voting process for Charlie. Voting for him might be premature given the conflicting information, and I want to see who supports the nomination. I am holding my vote to see if others commit.
🧠
Raise hand to vote execute Charlie: tests Slayer/WW contradiction early, eliminates quiet suspicious player (likely good), reduces count toward 2-player win. Backs my Soldier nom, pressures town.
🧠
I need to express skepticism about Charlie's claim while also acknowledging the possibility that I am the Drunk. I want to slow down the execution to gather more info, as executing a potential Slayer is dangerous.
🧠
Raise hand to vote yes on Charlie (real Slayer). Need 4 votes; David yes, push to 2. Removes powerful good role day1, disrupts town logic on Bob/Charlie contradiction.
🧠
I need to observe the voting process and see who supports the nomination of Charlie. I have information that Eve or Heidi is the Spy, and Eve's Chef claim is suspicious. I should not vote for Charlie yet, as I need to see how the others react to the contradictions.
🧠
I need to observe the voting process for Charlie. If I vote now, I might be executing a Townsfolk (if Charlie is telling the truth) or helping a Minion/Demon. I will wait to see if others vote, as I am currently skeptical of David's aggressive nomination.
🧠
Push vote to 4+ by swaying Bob/Frank/Heidi/Grace with contradiction logic + Chef defense. Execute good Slayer, sow chaos, reduce goods safely (8 alive). Protects Demon.
🧠
Eve is pushing hard for my execution, claiming Chef info of 0 pairs, and trying to coordinate the vote against me. If she is the Demon, my shot kills her and ends the game. If she is a Minion, it's a high-value target. I need to act now before I am executed.
📜
Storyteller
Nothing happens.
🧠
Push execution of likely good Charlie (Slayer bluff shot Minion). Already 4+ votes? Rally Bob/others to hit majority, remove info threat. Protects Eve/me as Soldier.
🧠
Charlie claimed Slayer and attempted to shoot Eve, but nothing happened. This confirms Charlie is lying about being the Slayer. Executing Charlie is the logical next step to clear up the board and remove a potential Minion or Demon. I will vote for Charlie.
🧠
I need to vote for Charlie's execution. My Fortune Teller ability identified Alice or Bob as the Demon. Charlie is claiming Slayer and just 'shot' Eve, which failed. This confirms Charlie is lying about being the Slayer. Executing a liar is a safe and logical move for Day 1.
🧠
Charlie claimed Slayer and "shot" Eve, but nothing happened. This confirms he is lying about being the Slayer. As an Empath who knows my neighbors are good, I need to help execute the liar to narrow down the Demon. I will vote to execute Charlie.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Alice outs me as Spy via Invest. Nom her to kill info source. 5 Charlie voters likely yes on her (prior anti-Alice whispers), surpass 5 votes. Slayer/Invest both good targets.
📜
Storyteller
Voting starts now for Alice. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
I need to vote for Alice because my Fortune Teller information (Alice or Bob is the Demon) strongly suggests she is a high-probability target. Executing her helps narrow down the Demon.
🧠
Support minion Eve's Alice nom by voting yes; aim to tie/surpass Charlie's 5 votes (Frank+me+Eve+Grace+?Heidi), execute Alice threat who guilts Eve Spy, sow chaos early Day1.
🧠
I need to protect Alice because my Empath ability indicates she is good. I want to steer the town away from executing her and back towards Charlie, who has already demonstrated suspicious behavior (failed Slayer shot).
🧠
I need to defend myself and point out that my failed shot proves Eve is not the Demon, which is valuable information. I am trying to survive the execution.
🧠
I want to discourage the group from voting for Alice, as Charlie is a much more suspicious target due to his failed Slayer claim. I am not voting for Alice.
🧠
I need to steer the town away from executing Alice and back to Charlie, who is clearly lying about being the Slayer. My Virgin ability is still available, so I want to survive to use it if needed, but Charlie is the priority target.
🧠
Defend myself against Eve's nomination by highlighting her likely role as the Spy and redirecting focus to Charlie's proven lie.
🧠
Discourage Alice votes (only 2 so far), ensure Charlie (good Slayer) executes as proven liar. Protects Demon David, removes town power role early. Chaos from my Chef 0 lie continues.
🧠
Retract Alice vote to ensure Charlie's 5 votes highest, executes proven fake Slayer (likely good), aligns w/ Eve's 'no votes Alice' & town push (Bob/Grace/Heidi), solidifies my Soldier trust w/ her logic while hiding adj evil pair.
🧠
I need to ensure Charlie is executed, as his Slayer claim is demonstrably false (he shot Eve and nothing happened). Alice is my neighbor and my Empath info confirms she is good, so I must not vote for her. I will wait to see if others vote for Alice, but I will not vote for her.
🧠
I need to steer the town towards executing Charlie, who is already on the block and has a failed Slayer claim. My Fortune Teller info points to Alice or Bob, so I need to keep an eye on them, but Charlie is the immediate threat.
🧠
I need to defend myself against the accusation that my failed Slayer shot proves I am the Demon. I am trying to sow doubt and survive the execution.
🧠
I need to push for Charlie's execution because his Slayer claim is demonstrably false and he is the most suspicious player. I am the Virgin, so I should be careful about who I nominate, but since Charlie is already on the block, I don't need to nominate him myself.
🧠
I am currently on the block, but the town seems to be shifting focus to Charlie, who is a proven liar (failed Slayer shot). I need to survive this nomination phase. I will wait to see if the town executes Charlie instead of me.
🧠
Reinforce no-vote Alice (good/Drunk), push exec Charlie (good Slayer but looks lying). Thin town safely Day 1, protect Demon David. Disrupt Alice Spy claim on me.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach threshold.
📜
Storyteller
Alice did not receive enough votes (1/4).
🧠
Claim Chef (safe bluff, ties prior 'Chef 0' logic) to undermine Alice's true Invest (me Spy), discourage new noms, ensure Charlie (good) executes - thins town early, protects Demon.
🧠
Charlie is already on the block with 5 votes, and the town seems to be in agreement to execute him. As the Virgin, I don't need to nominate anyone else right now. I will wait for the execution to proceed.
🧠
I am on the block and need to convince the town not to execute me. I am reiterating that my failed shot is not proof of being the Demon, but rather proof of being the Drunk or the Demon being protected. I need to sow doubt about the other players' claims.
🧠
Push Charlie exec to eliminate suspicious good player with failed shot & late claim, reducing goods before night kill. Deflect from Eve by questioning Alice as Drunk per Heidi. No new noms needed.
🧠
I am reinforcing the consensus to execute Charlie, who is clearly lying about his role, while defending Alice based on my Empath information.
🧠
I need to keep the town focused on executing Charlie, who is the most suspicious player and is already on the block. My goal is to ensure the execution goes through.
🧠
Charlie is already on the block with 5 votes, and the town is heavily pushing for his execution. As the Fortune Teller, I have information pointing to Alice or Bob, but Charlie's behavior is undeniably suspicious and he is the current target. I will wait for the execution to proceed.
🧠
To reinforce the consensus that Charlie is the primary threat and needs to be executed, while maintaining my Washerwoman credibility.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 1
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Alice removes her Investigator claim outing Eve as Spy/Minion, protecting our Minion. Tests Heidi's Empath read indirectly, disrupts good coordination pushing executions.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
David
You chose to kill Alice.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to narrow down my N0 result (Alice or Bob is the Demon). Since Charlie is dead, I'll check Alice again with someone else (David) to see if the 'Yes' persists or if I can clear David. If Alice is the Demon, I'll get a 'Yes'. If not, I'll have to re-evaluate Bob.
📜
Storyteller
Frank
You chose Alice and David. You receive the answer: NO.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Dead - Bob: Washerwoman (good), Alive - Charlie: Slayer (good), Dead - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Drunk (good), Alive (Told they are Fortune Teller) - Grace: Virgin (good), Alive - Heidi: Empath (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
I need to share my Fortune Teller information with trusted players to build a consensus to execute Bob, who I have identified as the Demon.
🧠
I need to cross-reference Frank's information with my own Empath readings. Since my readings consistently show my neighbors (Bob and Grace) are good, Frank's claim that Bob is the Demon contradicts my information. I need to challenge this and ask for his role.
🧠
Whisper Eve to privately align bluffs, plan nom Heidi/Grace (Heidi's read), counter Frank's group whisper. Keeps Demon hidden, directs exec to goods.
🧠
Coordinate with Demon: Share Frank's Bob push (Drunk error), confirm Chef bluff holds, suggest nom Frank/Heidi to test Empath claim & disrupt good group chat. Keeps David safe.
🧠
I need to verify Frank's claim and put pressure on Bob to see his reaction. As the Virgin, I want to avoid being nominated myself, but I need to facilitate the discussion to find the Demon.
🧠
I need to share my Investigator information with trusted players to help narrow down the evil players, especially since I am dead and my information is critical. I'm targeting Bob and Grace as they haven't been explicitly linked to the suspicious claims yet.
🧠
To provide my remaining information to the active players and warn them about David, who pushed for my execution.
🧠
I need to verify my Washerwoman info and see if Grace is the Slayer. If she is, she's confirmed good. This helps narrow down the evil players.
🧠
I need to probe Frank's Fortune Teller claim and Bob's Washerwoman claim. Frank's claim is very specific (Bob is Demon), but Fortune Teller info can be tricky due to the 'good player registers as Demon' rule. I need to keep the pressure on both to see who cracks.
🧠
Coordinate with minion Eve on nom Frank (lying FT) to sow chaos, test their group, protect me. Correct Heidi misinfo, reinforce alliance. Nomination soon.
🧠
I am dead and have already shared my suspicions about David and Eve. I need to observe the current whispers and see if anyone reacts to my information or if new information emerges before I use my ghost vote. Waiting is the most prudent action to gather more data.
🧠
Coordinate with Demon David to nom Frank: His fake FT info pushes wrong demon (Bob good), nom him kills good, tests Drunk, breaks group whisper logic vs Bob, protects David.
🧠
I need to address the contradiction between my Fortune Teller info and Heidi's Empath info. If I am the Fortune Teller and my info is solid, Heidi might be the Drunk or poisoned. I need to sow doubt about her info without being aggressive.
🧠
I need to maintain my Empath claim while questioning Frank's Fortune Teller claim, as it contradicts my own information. I want to keep the conversation open and explore other possibilities like poisoning, rather than blindly trusting his accusation against Bob.
🧠
I need to coordinate with the living players to use my information effectively. Since I am dead, I cannot nominate, but I can influence the living to pressure the suspects identified by my Investigator ability.
🧠
I need to coordinate with Alice and Grace to cross-reference our information. Alice's Investigator info (Eve/Heidi = Spy) conflicts with my Washerwoman info (Eve/Grace = Slayer) if Eve is the Spy. I want to pressure Eve.
🧠
I need to coordinate with Alice and Grace to cross-reference our information. Alice's Investigator info (Eve/Heidi = Spy) conflicts with my Washerwoman info (Eve/Grace = Slayer) if Eve is the Spy. I want to pressure Eve.
🧠
I need to challenge Frank's claim while maintaining a cooperative tone. Since my Empath info directly contradicts his Fortune Teller info, I need to probe if he is the Drunk or if there is a Poisoner in play, as this is a common source of misinformation.
🧠
I need to resolve the contradiction with Heidi while keeping the focus on Bob, who is my strongest lead. I'm acknowledging the possibility of being the Drunk to build trust, but pushing for the logical play of testing Bob.
🧠
I need to coordinate with Bob and Grace to pressure Eve, as she is the common denominator in my Spy info and Bob's Slayer info. If Eve is the Spy, she is lying about being Chef.
🧠
I am dead and have already used my ability. I need to observe the current discussions and see if any new information emerges from the living players before I commit my ghost vote. I will wait to see if anyone reveals something critical.
🧠
Coordinate with Demon David to nom Frank next phase. His impossible N1 NO on David clears Demon mechanically if true, but false → drunk/evil. Breaks Frank's group whisper alliance pushing Bob.
🧠
Confirm nom plan with Eve pre-nomination phase. Disrupt Frank's FT claim/logic publicly via Soldier push next; exposes drunk/lie since N1 wrong on me. Keeps me cleared, kills good player.
🧠
I need to clarify my role and challenge the conflicting information. Bob's Washerwoman claim contradicts my role (Virgin), and Alice's Investigator claim needs scrutiny. I'm trying to flush out lies.
🧠
Whisper Grace (likely good per Empath) to plant doubt in Frank's FT logic vs Chef 0 & other claims, turn her against Frank group, build support for my upcoming Frank nom to break their Bob-demon push protecting me.
🧠
I need to reconcile the contradiction between my Fortune Teller info and Heidi's Empath info. I am proposing a test: execute Bob. If he is the Demon, I am right. If he is not, I am likely the Drunk. This moves the game forward.
🧠
I need to challenge Frank's claim and keep the conversation going to gather more info, while also considering the possibility of a Poisoner or Drunk. I want to avoid executing Bob based on Frank's potentially flawed info.
🧠
I need to coordinate with David to avoid a hasty nomination of Frank, as Frank's claim might be a bluff or he might be the Demon trying to frame Bob. I want to gather more info before committing to a nomination.
🧠
Whisper Demon for Grace chat update & confirm nom Frank plan. Keeps us coordinated privately, lets him disrupt Grace while we prep public Frank attack via contradiction (Drunk FT wrong N1). Protects Demon, execs good.
🧠
I need to influence the remaining players to look at David, who was my primary accuser. Since I'm dead, I can't nominate, but I can sway the living. I'm targeting Frank, Heidi, and Grace as they seem to be active.
🧠
I need to coordinate with Grace to figure out if Bob is the Drunk or a liar, and keep the pressure on Eve, who is a prime suspect for the Spy based on my Investigator info.
🧠
I need to verify Grace's claim and cross-reference it with my Washerwoman info. If Grace is the Virgin, my info points to Eve being the Slayer, which helps clear Eve.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am dead, so I cannot nominate. I need to use my ghost vote on the right person. I am trying to coordinate with Grace to see if we can narrow down the evil players. I am pushing the suspicion onto Eve, who is a candidate for the Spy based on my Investigator info.
🧠
I need to clarify my role as the Virgin to invalidate Bob's claim and steer the town away from a potentially bad execution, while also expressing caution about Frank's accusations.
🧠
Nom Frank (known good drunk) to block his Bob-demon push, force town to exec good (safe), reduce to 5 alive. David safe Soldier, I Chef 0. Sets up Heidi/Grace noms next. Delays town logic on us.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I will vote for Frank. Eve's logic about Frank's inconsistent FT claims and the possibility of him being the Drunk or a lying Minion is compelling. My Empath info (0 evil neighbors) strongly suggests Bob is good, contradicting Frank's claim that Bob is the Demon.
🧠
I am voting for Frank because Eve's reasoning (that Frank's Fortune Teller claims are inconsistent with other information like the Chef and Empath reads) is compelling. As the Virgin, I need to help narrow down the suspects, and Frank's claims are highly suspicious.
🧠
Vote exec Frank to eliminate disruptive claim contradicting our bluffs (Chef 0, Soldier safe). Already Heidi/Grace yes; my vote likely hits 3 for exec. Clears threats, progresses to night kill.
🧠
Raise hand to vote Frank, securing execution (3 votes already). Removes good Drunk spreading false FT info accusing innocents/Bob, advances evil plan to cull town while David safe.
🧠
I am being executed, so I need to leave a final message to the town to trust my information about Bob if my role is revealed as Fortune Teller.
🧠
I need to vote for Frank's execution. The town has reached a consensus to execute him, and as a dead player, my vote contributes to the tally. Frank's claim of being the Fortune Teller is highly suspicious given the contradictions, and executing him is the logical next step to narrow down the evil team.
🧠
I will vote for Frank. The town seems convinced he is the play, and as a ghost, I should support the consensus to move the game forward, especially since his FT info is contradictory and causing confusion.
🧠
Frank is being executed by the town. As a good player, I should support the town's decision to execute a suspicious player who is accusing me of being the Demon, especially since the vote threshold has already been met.
🧠
I have already voted for Frank. I am the Virgin, and I believe Frank's Fortune Teller claim is likely false given the contradictions with other players' information (Chef/Empath). I will wait for the execution to proceed.
🧠
I have already voted for Frank. I need to wait for the voting process to conclude and see the outcome of the execution. My Empath info contradicts Frank's claims, so his execution is a necessary test.
🧠
I am voting for Frank's execution to help clear the board and test his claim. Since I am dead, my vote is a ghost vote. I want to encourage the town to follow through with the execution to gain information.
🧠
I am currently being nominated and the town is voting to execute me. There is nothing I can do to stop the vote, so I will wait for the outcome. My goal is to ensure the town knows to check Bob after I die, as my information points to him being the Demon.
🧠
I need to solidify my position and encourage the execution of Frank, who is accusing me of being the Demon. Since I know I am not the Demon, Frank is lying or misinformed, making him a prime candidate for execution.
🧠
I am dead and have a ghost vote. I want to support the execution of Frank to see if it provides clarity, as he is the current nomination and there is significant suspicion around him.
🧠
Push Frank exec: Eve's plan tests BS FT vs mechanics; reduce to 5 alive, eliminate info role accusing innocents/Bob, protect Demon survival.
🧠
Push Frank exec as Drunk/BS claim vs Chef/Empath/Grimoire. Most voting yes (6+ hands up), speech seals majority, removes townie, keeps David safe Soldier.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Frank with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am dead and have used my ghost vote. I have already shared my information. There is nothing left for me to do but wait for the execution to resolve and the game to proceed to the next night.
🧠
I am about to be executed. I need to make one final plea to the town to check my role upon death, which will validate or invalidate my information about Bob. This is my last chance to influence the town's perspective before I die.
🧠
The town has already voted to execute Frank, and there is no reason for me to nominate anyone else at this time. I will wait for the execution to proceed.
🧠
Wait to execute Frank (likely Drunk/good), reduce to 5 alive. Reinforces our Chef/Empath logic, builds town trust in Eve/David good. Night kill Grace/Heidi/Bob next to reach 2.
🧠
I have already spoken and the vote is locked in. There is no need for further nominations or actions before the execution. I will wait for the execution to resolve.
🧠
Wait for phase close/exec Frank good Drunk. Reduces to 5 alive, validates Chef bluff vs his contradiction, protects David Soldier, sets up N2 Demon kill on info role (Heidi). Evil advances.
🧠
Frank is already on the block and the town has voted to execute him. There is no need for further nominations or actions from me at this moment. I will wait for the execution to proceed.
🧠
I am dead and have used my vote, so I cannot influence the game mechanically anymore. I will provide a final summary of the situation to encourage the town to pay attention to the outcome of Frank's execution.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Heidi eliminates key Townsfolk info role (Empath), disrupts good logic chains validating claims (Chef/Emp overlap), thins herd to 4 alive. Prioritize mechanical threats over hesitant Grace or accused Bob.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
David
You chose to kill Heidi.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Dead - Bob: Washerwoman (good), Alive - Charlie: Slayer (good), Dead - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Drunk (good), Dead (Told they are Fortune Teller) - Grace: Virgin (good), Alive - Heidi: Empath (good), Dead
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Whisper Demon privately to align on nominating Bob (good). With Grace suspecting him, easy lynch. Protects David, gets to 3 alive.
🧠
I need to verify my Washerwoman info and pressure the remaining players. Grace claimed Virgin, which conflicts with my info that she or Eve is the Slayer. I need to see if Eve or David can clarify or if Grace is lying.
🧠
I need to gather information from the remaining players to see if Bob is trying to manipulate them or if they have new info. I am the Virgin, so I am a strong role, but I need to be careful.
🧠
I need to share my Fortune Teller information with the remaining alive players to guide the final execution, as I am dead and cannot nominate. Bob is the most likely Demon based on my checks.
🧠
I need to share my Empath information with the remaining alive players to help them narrow down the Demon. Since I am dead, I can't vote, but I can provide my historical data to help them solve the puzzle.
🧠
Coordinate with Eve/Grace to nom Bob using Frank's FT logic & Eve Chef. Eliminate Bob threat, protect Demon to 3p. Act good Soldier supporting town logic chain vs Bob.
🧠
I need to share my Investigator information with the remaining alive players (Bob and Grace) to help them identify the evil players, specifically flagging Eve as a potential Spy.
🧠
I am dead and have used my ghost vote, so I cannot influence the game mechanically. I need to provide my perspective to the remaining alive players (Bob and Grace) to help them identify the Demon, specifically casting suspicion on David.
🧠
I have already shared my information. Now I need to observe the alive players' reactions and see if they nominate Bob. I will save my ghost vote for the critical moment.
🧠
Manipulate Grace (good Virgin) w/ contradictions (Bob WW vs her Virgin, my Chef 0) + Frank ghost FT logic to agree nom Bob. Exec Bob (good), reach David/Eve/Grace (2 evil+1good), Imp kills Grace N3, win at 2.
🧠
I am dead and have used my ghost vote. I have already shared my information with the remaining good players (Bob and Grace). There is nothing more I can do mechanically, so I will wait for the game to progress to the nomination phase.
🧠
Coordinate w Eve/Grace to nom/execute Bob this phase. Thins to 3 alive (me/Eve/Grace), N3 kill Grace → me/Eve win. My Soldier bluff reinforces good logic vs Bob.
🧠
I need to cross-reference my Washerwoman info with the current claims. Grace claims Virgin, which contradicts my info that she is the Slayer. If Grace is the Virgin, Eve must be the Slayer. I need to press Eve on this.
🧠
I am dead and have used my ghost vote. I have already communicated my suspicions to the remaining players. I need to observe the final deliberations and see if my warnings about David and Eve are heeded before the final nominations.
🧠
I need to coordinate with David and Eve to execute Bob, who is clearly lying and likely the Demon or Minion. My Virgin role confirms Bob's claim is false.
🧠
I need to share my Empath information with the remaining alive players to help them deduce the Demon. Since I am dead, I can no longer act, but my information is crucial for the final decision.
🧠
I need to share my Fortune Teller information with the remaining living players to ensure they execute the Demon, Bob. My information is the strongest lead we have.
🧠
Coordinate w Eve/Grace to nom/execute Bob (good player). Leaves 3 alive (me/Eve/Grace); next day evil duo forces Grace exec or no-exec + night kill for win.
🧠
I am narrowing down the suspects for the remaining alive players based on my Empath information. Since Bob and Grace are likely good, the Demon must be David or Eve. I need to pressure them to reveal their roles or suspicions.
🧠
I am dead and have no votes left. I need to observe the final interactions between the remaining players (Bob, David, Eve, Grace) to see if any contradictions emerge that might point to the Demon. I will wait to see if anyone makes a slip-up.
🧠
Coordinate Grace/David to nom/vote exec Bob (good). Counter Heidi ghost suspicion by framing Bob evil. Reduce to 3 alive, position for win by protecting David.
🧠
I need to clarify the role contradictions. Eve claimed Chef, but my info says she or Grace is the Slayer. If Eve is the Chef, then Grace must be the Slayer (if my info is correct). If Grace is the Virgin, then my info is wrong, or someone is lying. I need to press for clarity.
🧠
I need to point out the contradiction in Bob's claim. If Charlie claimed Slayer and was executed, and Bob claims his info says Eve or Grace is the Slayer, one of them is lying or the info is wrong. This helps narrow down the evil players.
🧠
Coordinate the execution of Bob, who is the primary suspect and has been caught in multiple lies.
🧠
Lock Grace/Eve votes on Bob exec. Grace noms next, we vote YES. Reduces to 3 (me/Eve/Grace), I kill Grace N3 → me/Eve win. Bob good sacrifice for survival.
🧠
I need to push the living players to execute Bob, as my information strongly implicates him as the Demon. Since I am dead, I can only influence them through communication and my ghost vote.
🧠
I need to clarify the contradiction in Bob's claim and keep the focus on finding the Demon, especially since Eve is a prime suspect based on my Investigator info.
🧠
I am dead, so I need to share my Empath information to help the living players narrow down the Demon. My neighbors were Bob and Grace, and both readings were 0, which strongly suggests they are good. I need to push this info to the remaining players.
🧠
I am trying to build a consensus to execute Eve, who is likely the Spy based on Alice's Investigator claim. This narrows down the Demon search.
🧠
Solidify team: Grace nom Bob, David/Eve vote YES exec (3v3? ghosts vote). Ignore Heidi/Bob/ghosts scramble. Exec Bob good → 3 alive, control Mayor win if needed. Protects David.
🧠
I am dead and have used my ghost vote. I have no active abilities. I will wait to see if any new information emerges from the living players' discussions or if they ask me for input.
🧠
I need to confirm my commitment to the plan with David and Eve, ensuring we are aligned to execute Bob immediately when the nomination phase begins.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Bob to execute per team plan. Grace manipulated to agree/support. Reduces to 3 alive; demon kills last good next night for evil win at 2.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am dead and have already used my ghost vote. I cannot influence the vote on Bob, so I must wait for the outcome.
🧠
Raise hand to vote EXEC Bob (with Eve/Grace=2+ votes). Safe cull good player, to 3 alive. Night kill Grace (pushing execs, Virgin claim). Eve/I win at 2.
🧠
I am voting to execute Bob, as he is the primary suspect for the Demon and the town consensus is to execute him. My role as the Virgin is confirmed, and his claims have been debunked.
🧠
David/Grace YES votes already hit 2. My YES seals Bob exec (good player), down to 3 alive. Demon kills Grace N3 → 2 evil left, victory. Ignore ghosts/scrambles.
🧠
I am a dead Fortune Teller. My information (N0: Alice/Bob = YES, N1: Alice/David = NO) strongly points to Bob being the Demon. Since Bob is currently nominated and the living players (David, Grace, Eve) are voting for him, I should use my ghost vote to support this execution to help the good team win.
🧠
I am being executed. I need to use my final words to cast doubt on Eve, who is the primary accuser and potentially the Spy/Demon. I want to leave the town with the suspicion that Eve is the one they should look at next.
🧠
I need to warn the living players that Eve is likely the Spy based on my Investigator info, and that she is likely manipulating the vote to execute a good player (Bob). I am dead, so I cannot vote, but I can influence the living.
🧠
I need to use my ghost vote to save Bob because my Empath info (0 evil neighbors) strongly suggests he is good, and Eve's aggressive push combined with Alice's Investigator info makes Eve look like the Spy.
🧠
I have already spoken and expressed my opposition to the execution of Bob. I am a ghost, so I cannot nominate. I have already used my ghost vote (or rather, I am currently in the process of voting/not voting). I need to wait for the outcome of the vote.
🧠
I need to solidify the vote against Bob by pointing out his proven lie about my role, which undermines his credibility and the defense provided by Alice and Heidi.
🧠
Publicly counter ghosts doubting Eve, reaffirm Bob lies (busted WW), Frank FT Demon read. Lock 3 yes votes (me/Eve/Grace) for Bob exec → 3 alive, Demon survives to win. Ignore Bob scramble.
🧠
I am dead and have no vote, but I need to warn the town about the potential for a mis-execution. David and Eve are pushing very hard, which is classic behavior for an evil team trying to secure a win. I need to highlight the risk of executing Bob.
🧠
Counter ghosts publicly: Debunk Alice Inv/Heidi Empath irrelevant to Bob demon claim. Lock YES votes (3 living >2 needed). Exec Bob → David/Eve/Grace 3 left, night kill →2, evil wins.
🧠
I am currently being nominated and the voting is in progress. I have already spoken and defended myself. There is nothing more I can do to influence the vote at this stage, so I must wait for the outcome.
🧠
I need to reinforce my Fortune Teller information. My N0 check (Alice/Bob) was YES, and N1 (Alice/David) was NO. This strongly points to Bob being the Demon. I need to convince the remaining players to execute Bob before the game ends.
🧠
I need to weigh the information. Frank (FT) has a 'Yes' on Bob. While Eve is suspicious (my Investigator info), the FT info is usually the most reliable for finding the Demon. If Bob is the Demon, executing him wins the game. I will support the execution.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The town has already voted to execute Bob, and the voting phase is closed. There is nothing left to do but wait for the execution to resolve and the day to end.
🧠
I am dead and have used my ghost vote, so I cannot influence the vote directly. I need to provide a final warning to the living players to be cautious about the possibility of Frank being poisoned or the Drunk, and to keep an eye on David and Eve if Bob turns out to be good.
🧠
I am reinforcing the need for caution while acknowledging the strong evidence against Bob. Since I am dead and have no vote, my role is to guide the living to the next logical step if this execution fails.
🧠
I have already provided my information and confirmed my role. The vote has passed, and Bob is on the block. There is nothing more for me to do but wait for the execution to resolve.
🧠
I am about to be executed. I need to leave the town with a final warning to scrutinize David and Eve if the game continues, as they are the most suspicious living players.
🧠
Ghosts sowing doubt but logic unbreakable: Bob claim busted, Chef/FT guilt him. 4 votes locked, reinforce to prevent tie/flip. Exec Bob gets us to 3, night win.
🧠
I need to warn the living players one last time that my Empath info contradicts the claim that Bob is the Demon, suggesting he is good. If they execute him and the game continues, they will know they were misled.
🧠
Discredit Heidi by exposing neighbor lie (seating: Heidi-Grace-Alice), reinforce Bob WW bust + FT guilt. Lock exec Bob to 3p (me/Eve/Grace), night kill Grace -> win.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 3
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Grace leaves me + loyal Minion Eve at 2 players. Demon alive, evil auto-wins. Killing Eve risks solo vs good Grace execution.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
David
You chose to kill Grace.
🏁

Game Over

Two Players Left
Winner: Evil