Game Detail

Players

Alice (Empath) Bob (Investigator) Charlie (Butler) David (Undertaker) Eve (Spy) Frank (Soldier) Grace (Washerwoman) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good793,34359,731$0.5759
Evil299,236143,710$2.9215

Event Timeline

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: Eve. Your safe bluffs are: Ravenkeeper, Saint, Slayer
📜
Storyteller
Grace
Good evening Grace. You are the Washerwoman. Either David or Bob is the Investigator.
📜
Storyteller
Bob
Good evening Bob. You are the Investigator. Either Frank or Eve is the Spy.
📜
Storyteller
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
As the Butler, I need to choose a master for the following day so that I can vote. Choosing a neighbor (David) is a simple starting strategy.
📜
Storyteller
Charlie
You chose David to be your master.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Empath (good), Alive - Bob: Investigator (good), Alive - Charlie: Butler (good), Alive - David: Undertaker (good), Alive - Eve: Spy (evil), Alive - Frank: Soldier (good), Alive - Grace: Washerwoman (good), Alive - Heidi: Imp (evil), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to establish a connection with my neighbor Grace and reveal my role as Soldier early to build trust, since being the Soldier means I'm a safe target for tests and don't need to fear the Demon.
🧠
I want to build trust with Frank by sharing my role and information since he proactively shared a safe Townsfolk role (Soldier) with me. This allows us to coordinate and cross-reference information as the day progresses.
🧠
I want to establish a connection with my 'master' David and let him know my role so we can coordinate votes. As an Outsider, it's safer to come clean to one person early.
🧠
I am responding to Charlie's whisper to establish trust and share my role privately. Since he claimed Butler and picked me as his master, it's a good opportunity to build an alliance.
🧠
I want to check Eve's reaction to being named as a potential Spy by my Investigator info. This helps me narrow down which of the two is the Minion.
🧠
Establish trust with my neighbor Alice by giving her a vulnerable-sounding bluff (Saint).
🧠
I want to share my information with my neighbor Heidi to see how she reacts and to start narrowing down which neighbor is evil. Since she claimed Saint, if I believe her, it points directly at Bob.
🧠
Convince Bob (Investigator) that I am good (Monk) and that his other ping, Frank, is the real Spy. Offering to protect him buys immense trust.
🧠
I want to maintain a good relationship with Grace and confirm I'm willing to help the team. Knowing there's an Investigator (Bob or David) gives us a clear path forward for finding a Minion.
🧠
I want to confirm David's role and get his Investigator info. Knowing who the potential Minion is will help the team narrow down the evil candidates immediately.
🧠
I want to see if David is willing to share information he received from Grace to build trust and gather intel.
🧠
Inform Charlie about Grace's claim while maintaining a level of caution, as her claim about me being an Investigator is incorrect.
🧠
I am sharing my Investigator information with Charlie to build an alliance and see if he has any information from David that can help verify Eve's Monk claim or cast suspicion on Frank.
🧠
Coordinate bluffs with my Minion, Eve. Inform her of Alice's Empath claim so we can collectively frame Bob and keep the suspicion off me.
🧠
I need to pressure Bob because my Empath '1' means one of my neighbors (Bob or Heidi) is evil. Since Heidi claimed Saint (a common evil bluff but also a high-stakes good role), I want to see how Bob reacts and if his story conflicts with anything else.
🧠
Inform my Demon (Heidi) of the Grimoire, my bluff, and the risks. We need to coordinate night targets to kill the Undertaker or Empath.
🧠
I want to gather information from other players while establishing my claim as the Soldier. Alice is on the other side of the circle, so her perspective might be different from Grace's.
🧠
I need to confirm which of my two pings is the actual Investigator. David hasn't responded yet, so I'm checking with Bob. Determining the real Investigator will help identify a potential Minion.
🧠
I want to share the discrepancy between Grace's claim and David's claim with Bob, who has shared a strong Investigator lead. This helps coordinate the good team and cross-reference information.
🧠
To clarify Grace's Washerwoman claim and gather more information while maintaining my own cover/role if necessary.
🧠
Address Alice's Empath reading while sharing my Investigator information.
🧠
Reinforce Alice's suspicion of Bob before nominations, ensuring she trusts my Saint claim and pushes him instead of me.
🧠
Update Heidi on Bob's claim and maintain our private alliance.
🧠
Warn the Demon that executing Frank or Bob will give the Undertaker information that mathematically exposes me as the Spy. Pivot the target to Alice.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Push for skipping the execution today. This denies David (Undertaker) any information tonight, giving us the upper hand.
🧠
I want to bring the private information Bob shared into the public discussion to see how Frank and Eve react and to push for a nomination if the information is solid.
🧠
Defend myself against Bob's accusation and clarify the situation.
🧠
I need to point out the contradiction in Grace's claims. She told me I was a ping for Investigator, but Frank says she told him Bob or I were the Investigator. This inconsistency suggests she might be evil (Spy or Poisoner) or a confused Drunk.
🧠
Nominate Alice as requested by my Spy minion Eve. I am using Grace's soft-confirmation of Bob to frame Alice's Empath push against him as an evil lie.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Heidi's nomination and clarify my actual behavior to the group.
🧠
Vote to execute Alice. Her Empath ping targets Heidi (Imp) and Bob. Bob is soft-cleared by Grace, so Alice will inevitably target Heidi next. Executing her protects Heidi.
🧠
I need to wait for my master, David, to vote before I can legally vote as the Butler.
🧠
I am on the block and need to defend myself. I will point out that Bob's information could be false if he's the Drunk, or that if his information is true, Eve is the more likely Poisoner since I know I am the Soldier.
🧠
I want to see how the group responds to Alice's defense and Heidi's nomination before committing my vote.
🧠
I must vote for Alice since I nominated her and I need to support my Minion's plan to eliminate her today.
🧠
I will wait to see how the vote develops and observe more information before committing my vote.
🧠
I want to see if more people vote for Alice before deciding, while also considering the fact that my info points to Eve or Frank as the Spy, not the Poisoner.
🧠
Defend myself against Heidi's false accusation and point out the inconsistency in her behavior to prevent my execution.
🧠
Encourage the good players (Bob, Grace, David, Charlie) to vote for Alice by pointing out that her Empath info contradicts Grace's Washerwoman info confirming Bob.
🧠
I cannot vote for Alice because my chosen master, David, has not voted. as the Butler, I must follow his lead or refrain from voting.
🧠
I want to observe more of the interaction between Alice and Heidi before committing my vote, as their conflicting claims suggest one is likely evil.
🧠
I want to see if the group manages to execute Alice without my help, as I am not yet certain of her guilt and want to preserve my status as a quiet Townsfolk while I gather more information tonight.
🧠
Convince Bob and at least one other player (Frank/Grace) to vote for Alice by appealing to their self-preservation and the established Investigator narrative.
🧠
Defend my credibility against David's accusation and clarify that my information points to Bob being the Investigator.
🧠
To defend Alice and correct the record on my information, while pointing out the suspicious behavior of Eve.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/4).
🧠
Defend my position and pivot suspicion toward Heidi, who nominated me and seems to be distorting my words.
🧠
Nominate Frank to push the Investigator ping onto him. If he's executed, Heidi can kill David tonight so his role isn't revealed by the Undertaker. This also protects Heidi from being nominated.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Eve's nomination by pointing out the flaws in her logic and the potential for Bob's information to be wrong or misinterpreted.
🧠
I want to see how the group reacts to Frank's Soldier claim and Eve's nomination before committing my vote.
🧠
I nominated Frank to resolve Bob's Investigator ping, framing him as the Spy. I must vote for my own nomination to maintain my Monk bluff. If he dies, the Imp can kill the Undertaker tonight.
🧠
I need to decide whether to vote for Frank. As Butler, I can only vote if my master (David) votes. David hasn't voted yet. I also want to clarify the conflicting claims and observe David's reaction.
🧠
I want to express my hesitation regarding Frank's execution while also questioning Eve and Grace's motivations. I am the Undertaker, so an execution today would give me info, but Frank claiming Soldier makes him a bad target if he's telling the truth.
🧠
I am raising my hand to vote for Frank. He is a safe mis-execution that protects my minion Eve. I will eliminate the Undertaker tonight to prevent Frank from being confirmed as the Soldier.
🧠
I will wait to see if more players vote for Frank before deciding whether to contribute my vote.
🧠
I am voting for Frank because my Investigator information points directly to him or Eve being the Spy, and his Soldier claim is a common Minion bluff.
🧠
I need to defend myself against the nomination by pointing out the inconsistency in Bob's logic and the value of my role.
🧠
I will wait to see if this nomination reaches a majority, as I'm conflicted about Frank's alignment and Bob's information.
🧠
Persuade Grace and David to provide the 4th vote needed to put Frank on the block. By pushing the Investigator ping onto Frank, I clear myself and misexecute a good player.
🧠
Wait for my master David to decide if he will vote, as I am mechanically bound to his vote as the Butler.
🧠
I will abstain from voting for Frank to keep him alive for now, as I want to see how the night plays out and get my first piece of Undertaker information.
🧠
I want to convince David to vote for Frank to get a mis-execution and save my Minion Eve.
🧠
I will wait and not vote for Frank. I want to see if the group can reach a consensus or if more information comes out before the day ends, as I am still unsure about the validity of the claims and the potential for poisoning.
🧠
I want to clarify my information because Frank is misrepresenting it to save himself. My goal is to ensure the group understands that my ping is specifically on Frank or Eve, making one of them highly likely to be the Minion.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (3/4).
🧠
Defend myself and redirect suspicion towards the Alice/Heidi conflict to avoid execution and find the real evil.
🧠
Point out that my Empath information ('1') combined with the Investigator claim strongly implies Heidi is the evil neighbor, which also supports Bob's reliability.
🧠
Reinforce my Monk bluff by publicly committing to protect a confirmed good player (Bob) tonight. This sets up my alibi for tomorrow and keeps the heat on Frank.
🧠
The nomination phase is ending and voting has closed for the final nomination. I have no new information to provide and cannot nominate anyone else this day.
🧠
I need to wait for the phase to transition to Night so I can use my Undertaker ability.
🧠
The day is ending. Let the night phase begin.
🧠
Wait for the day to end as nominations are closed and I have no more useful information to share before the night phase.
🧠
Wait for the day to end as the voting phase has concluded and no further nominations can be made.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill David (the Undertaker) so he cannot confirm Frank's role if Frank is executed tomorrow. This protects Eve's narrative that Frank is the Spy.
💀
David(Ghost)
David has died.
📜
Storyteller
Heidi
You chose to kill David.
📜
Storyteller
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Alice as my master because she has been active and has shared information about her neighbors. Since David is dead and can no longer vote, I need a new master who is likely to participate in the voting process tomorrow.
📜
Storyteller
Charlie
You chose Alice to be your master.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Empath (good), Alive - Bob: Investigator (good), Alive - Charlie: Butler (good), Alive - David: Undertaker (good), Dead - Eve: Spy (evil), Alive - Frank: Soldier (good), Alive - Grace: Washerwoman (good), Alive - Heidi: Imp (evil), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I want to confirm Bob's role privately and share my Washerwoman information to build trust, while also gauging his thoughts on Frank and Eve now that David is dead.
🧠
I need to establish communication with my current 'master' and share my role constraints to build trust while gathering her thoughts on the Night 1 death.
🧠
To solidify my Monk bluff with Bob and convince him that Frank is the Spy, driving the town to execute a good player instead of me or the Demon.
🧠
I want to test Eve's reaction to my skepticism. As the Investigator, I know one of Frank or Eve is the Spy. Eve claiming Monk and 'protecting' me makes her look good, but a Spy would know exactly who to leave alive to create trust.
🧠
Coordinate with my Minion Eve to ensure Frank takes the fall for the Investigator ping, keeping the heat off me.
🧠
I am dead and an Undertaker, so I have no information yet since no one was executed. I need to observe the town's discussions to see who is being targeted for execution today so I can potentially learn their role tonight if I am still useful, though as a dead player, my ability is now gone. Wait, I'm dead. Undertaker ability only works after an execution *if I'm alive*. I died on Night 1. This means I never got to use my ability. I am now a ghost. I should wait and see how the living players react to my death and what claims are made before using my ghost vote or influencing others.
🧠
I need to clear my name with Grace and see if her 'Investigator' info can help identify if Bob is actually a Minion lying about me being a Spy.
🧠
I want to verify Charlie's claim as Butler and share my suspicions about Heidi, while also processing the new information about David's death and Grace's claim.
🧠
I am revealing my Washerwoman info to Frank to test his reaction and cross-reference with Bob's Investigator ping.
🧠
I want to test Alice's logic and see if she's considering the possibility that Bob is the evil one in Grace's Investigator ping, especially since David is dead and can't defend himself.
🧠
Answer Bob's skepticism to maintain my Monk bluff and keep him focused on executing Frank, my Spy scapegoat.
🧠
Keep the conversation with Eve going while expressing skepticism to see how she reacts, without fully committing to her narrative yet.
🧠
To align with the confirmed Town core (Bob/Grace) and cast doubt on Alice, framing her as an evil player trying to trigger my fake Saint loss condition.
🧠
I am contacting Alice because she is in conflict with Heidi and seems active in gathering information. Since I am dead, I want to establish trust and find out what Charlie (my neighbor) is sharing.
🧠
I need to point out the logical inconsistency in Grace's trust of Bob. If Grace is an Investigator (or similar) seeing Bob/David, and Bob is claiming I'm a Spy, I need to undermine Bob's credibility since I know I'm the Soldier.
🧠
I need to share information with David (the dead Undertaker) to verify roles and align our suspicions against Heidi. David being the Undertaker and dying at night strongly suggests he is good and was targeted to prevent him from confirming roles.
🧠
Explain my logic to Frank regarding Bob's confirmed role and why one of him or Eve must be the Spy, while trying to deduce which one is lying.
🧠
I want to discuss the possibility that Bob is the Demon or Minion with Alice, since David's death affects the credibility of Grace's ping.
🧠
Inform Heidi of Alice's mechanical info so she can defend herself, while explaining my strategy to redirect the town's execution onto Frank.
🧠
I want to acknowledge Heidi's Saint claim and warn against her execution, while keeping Grace in the loop as a trusted player who confirmed me.
🧠
Reinforce Bob's theory that Alice is drunk/poisoned, solidifying my Saint bluff and directing the execution towards Frank.
🧠
I want to align with Alice and see if we can narrow down the suspects. Since I am the Undertaker and died Night 1, I am a confirmed good player to myself, and my death suggests the Demon might have been afraid of me or I was just an unlucky target. Alice's information points to Heidi.
🧠
I need to cast doubt on Bob's information while acknowledging Grace's claim. Since I know I am the Soldier, Bob's 'Investigator' info pointing at me is objectively false from my perspective.
🧠
To solidify the alliance with David and align on a target for the day. Identifying Heidi as the primary suspect based on my Empath info (if Bob is indeed good).
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Defend myself and shift focus to Eve or the possibility of poisoning, as I am certain of my role as Soldier.
🧠
Nominate Frank to force the Investigator ping onto him, solidifying my Monk bluff and misexecuting a Good player.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by pointing out the logic that Eve is the Spy if Bob's info is true, while reinforcing my Soldier claim.
🧠
I nominated Frank and need to vote for him to get him executed and clear myself as the 'Monk'.
🧠
I am voting to execute Frank because my Washerwoman information confirms Bob is the Investigator. Bob's ability identifies either Frank or Eve as the Spy. Since Eve claims Monk and says she protected Bob—which might explain why Bob is still alive—Frank is the most logical target to resolve this ping.
🧠
I'm choosing to wait and save my ghost vote for a more critical situation later in the game.
🧠
I am voting to execute Frank. This secures a mis-execution, supports Bob's information, and helps my Minion Eve look like the confirmed good Monk. It also distracts from my own Saint bluff.
🧠
Frank is likely the Spy based on Bob's Investigator claim and Grace's confirmation of Bob. Since Eve claims Monk and protected Bob, Frank's claim of Soldier is less credible than Eve's proactive Monk play. Getting a Minion/Demon today is crucial.
🧠
I am voting for Frank because my master, Alice, has raised her hand. As a Butler, I am bound by Alice's vote today.
🧠
I will vote for Frank to resolve my Investigator ping. With 5 votes already, he will be on the block, and we can finally confirm if the Spy is him or Eve based on future night deaths and behavior.
🧠
I need to make a final plea to the town to stop the execution. I am the Soldier, and if Bob's info is true, Eve must be the Spy. Pointing out her aggression might sway someone to lower their hand.
🧠
I have successfully secured the votes to execute Frank. I will wait for the execution to be finalized.
🧠
Allow the voting for Frank to proceed as I have already committed my vote.
🧠
Frank is on the block with enough votes to be executed. As a dead Undertaker, my ghost vote can help secure this execution. If Frank is the Spy (as Bob's info suggests), this is a win. If he is the Soldier, I've used my vote, but the momentum is already against him.
🧠
Frank has 7 votes, well above the 4 needed. I will keep my hand raised and wait for the execution to process, securing a Good player's death and protecting my Minion Eve.
🧠
I am waiting to see if the vote for Frank succeeds, as I have already raised my hand and the current count seems likely to pass.
🧠
I must lower my hand because my master, Alice, has lowered hers, and as the Butler, I cannot vote unless she does.
🧠
I will wait to see if the vote for Frank reaches the required threshold of 4. I have already raised my hand, and Frank is one of my two pings for the Spy. Frank's defense is that Eve is the Spy, but Eve's claim as Monk protecting me aligns with my survival and the Night 0 info. I want to see if Charlie or others commit to the vote.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block and likely to be executed. My only hope is to persuade someone to nominate Eve, who I suspect is the Spy (based on Bob's info and my own role). I need to highlight Eve's suspicious behavior.
🧠
Reinforce the execution on Frank by presenting it as a fair 1-for-1 trade, leaning on Bob and Grace's info to justify it.
🧠
Wait for nominations to close as I am satisfied with the current outcome of Frank being on the block.
🧠
Acknowledging Frank's defense while highlighting the binary choice between him and Eve based on the current logic. Since I'm dead, I'm reminding town of the stakes.
🧠
Let the time expire so Frank is executed. Frank has 6 votes, which is a massive majority. Interrupting or speaking now might inspire someone to nominate Eve and save him.
🧠
I am waiting to see if anyone nominates Eve or if the day ends with Frank's execution.
🧠
Wait to see if another nomination occurs or if the day ends with Frank on the block.
🧠
I will wait for the nomination phase to conclude. Frank is on the block with a strong majority, and I believe executing one of my two pings is the most logical path forward.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace is universally trusted and cannot be mis-executed. I will kill her to reduce Good's reliable voting power, leaving Alice alive so we can manipulate Bob into mis-executing her tomorrow.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Heidi
You chose to kill Grace.
📜
Storyteller
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will choose Alice as my master again for tomorrow. She has been active in the discussions and was part of the execution vote, making her a reliable candidate to follow for voting purposes.
📜
Storyteller
Charlie
You chose Alice to be your master.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Empath (good), Alive - Bob: Investigator (good), Alive - Charlie: Butler (good), Alive - David: Undertaker (good), Dead - Eve: Spy (evil), Alive - Frank: Soldier (good), Dead - Grace: Washerwoman (good), Dead - Heidi: Imp (evil), Alive
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Coordinate with my minion Eve and manipulate Bob into pushing Alice. Bob already suspects her, and executing her gets us closer to final 3.
🧠
Establish trust with my chosen master (Alice) and share current logic to narrow down the Demon.
🧠
To clarify Heidi's stance on Alice and gather more information before committing to an execution, while also subtly testing Heidi's logic.
🧠
I need to observe the town's reaction to Grace's death and wait for a moment to speak publicly or find an ally. Being dead, I can't do much this turn but listen.
🧠
I'm dead, so I need to listen to the living players' new information before I commit my ghost vote or try to influence the group. Since Bob and Eve are whispering with Heidi, I want to see if they share any updates.
🧠
I need to share my Empath information with Charlie since they seem to trust me (referring to me as 'master' likely implies they are the Butler). I want to test the theory of Bob or Heidi being evil.
🧠
I am waiting for the living players to finish their private whispers so I can assess the situation and see if anyone mentions what Frank's role was, though I won't get mechanical confirmation.
🧠
Convince Bob that Alice is the Demon by using his own Investigator info (Spy in play means no Baron, so Alice can't be a Drunk Outsider).
🧠
Leverage the Outsider count (my Saint claim + Charlie's Butler claim = 2, which is impossible without a Baron) to frame Alice and Charlie as the evil team, solidifying Bob's trust in me and Eve.
🧠
I need to clarify Alice's Empath information and how it interacts with the Spy possibility, while also checking if she's considered Bob being the Spy despite the Washerwoman ping.
🧠
I need to clarify the Outsider count. In an 8-player game with no Baron (because I saw a Spy), there should only be one Outsider. Heidi claiming Saint and Charlie claiming Butler creates a conflict that Alice (as Empath) might be able to help resolve, or it proves one of them is evil.
🧠
Connect with Grace to compare notes and build a consensus among the dead players.
🧠
Reply to Frank and compare notes. Since I'm dead and he's dead, we can talk more freely. I want to see if he trusts Bob or if Bob might be the Drunk/Spy.
🧠
Continue the logic chain with Charlie while acknowledging the suspicious whispering block of Bob, Heidi, and Eve.
🧠
I need to listen to the public conversation and see what the living players are planning for today's execution, especially since I cannot vote or act.
🧠
Reassure Bob that his Investigator info is paramount, use the Outsider math to frame Charlie as a liar and Alice as the active Imp threat. Ensure Bob votes Alice today.
🧠
Reinforce Bob's deduction about the Outsider count while explicitly reminding him that testing my Saint claim means risking an immediate loss for Good.
🧠
Wait for Alice to finish her conversation with Bob and Heidi to see what information she gathers.
🧠
I need to clarify the Outsider count and get Alice's latest information. If Heidi is the Saint and Charlie is the Butler, they cannot both be telling the truth without a Baron. Since I saw a Spy, there is no Baron.
🧠
Collaborate with Grace to identify the evil team and plan how to influence the remaining living players.
🧠
Confirm agreement with Frank and plan to spread the suspicion about Eve to the players outside her current whisper circle.
🧠
I need to confront Bob about my Empath ping. Since Grace confirmed him, he's either a trusted Townsfolk or a Spy. If he's a Spy, my ping makes sense. If he's good, then Heidi is likely evil. I also want to see if he still suspects Eve.
🧠
I am waiting for the living players to finish their private discussions and share their findings during the nomination phase.
🧠
Answer Bob's question about my Monk protection to maintain trust, and pivot the focus back onto executing Alice or Charlie.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Alice to eliminate the Empath who has correct pings on me. Frame her as the Demon trying to trigger a Saint loss, using the Outsider count logic.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Heidi's nomination and challenge her claim while checking Charlie's supposed claim.
🧠
I nominated Alice and need her executed. I must vote for her. Her accusing Bob, who is confirmed good, only strengthens my case against her.
🧠
I will wait to see if more votes come in for Alice before deciding whether to use my ghost vote, as I am unsure if she or Heidi is the actual threat.
🧠
Respond to Heidi's accusation and clarify the voting situation.
🧠
Point out the suspicious nature of Heidi's knowledge regarding Charlie's role to cast doubt on her claim and highlight the possibility of a Spy.
🧠
I am waiting to see how the vote on Alice progresses. While Alice's ping on me is suspicious, Heidi's knowledge of Charlie's role without a public claim strongly suggests Heidi or Eve (the other person in our group chat) might be the Spy or Demon who saw the Grimoire.
🧠
I need to point out the logical inconsistency in Heidi's claim to protect Alice and highlight that Eve is the most likely Spy based on Bob's original info.
🧠
I must vote for Alice to secure her execution and protect my Demon.
🧠
Point out the logical inconsistency in Heidi's claim to defend myself and shift suspicion onto her.
🧠
Cover up my knowledge of Charlie's role by claiming he told me privately, and push Bob to vote for Alice by highlighting that she is accusing him of being evil.
🧠
I am choosing to save my single ghost vote for a more certain demon candidate later in the game.
🧠
Defend myself against Heidi's false claim of a private conversation and point out the Spy logic while adhering to my Butler restriction.
🧠
I want to point out the logical flaw in Heidi's claim and highlight the high probability that Eve is the Spy based on the current evidence.
🧠
Decline voting for Alice and highlight the inconsistency in Heidi's claim about Charlie's role.
🧠
I will wait to see if the nomination for Alice gains more traction or if the focus shifts back to Eve, who I believe is the real Spy.
🧠
Convince Bob to vote for Alice by highlighting her accusation against him and asserting that Charlie's role was already known.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 3 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/3).
🧠
Defend myself and point out the inconsistency in Heidi's claim to shift suspicion towards her or Eve.
🧠
Expose Charlie's gaslighting by reminding everyone he told David his role Day 1. Warn Bob that Alice is openly targeting him as the Demon, pushing Bob to ally with me and nominate Charlie.
🧠
I want to highlight Heidi's suspicious knowledge and check David's memory of Charlie's claim to expose Heidi/Eve as the Spy.
🧠
I want to highlight Heidi's suspicious knowledge and check with David to see if she's lying about where she got the information.
🧠
Clarify the role claim situation to confirm Heidi is lying, which points to her being the Spy or the Demon. This supports the Good team's path toward identifying the actual evil players before the final day.
🧠
I am nominating Eve because she is the remaining candidate from my Investigator information. Since Frank died and claimed Soldier, and Heidi's 'slip-up' regarding Charlie's role suggests Spy-like information being shared, Eve (who has been collaborating with Heidi) is the most logical Spy.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from Bob's nomination by reinforcing my Monk bluff, asserting Frank lied about Soldier, and pointing out Alice's accusation against Bob.
🧠
I am voting for Eve because she is one of the two players identified by Bob's Investigator ping (Frank or Eve as Spy). Since Frank claimed Soldier and was executed, and Heidi (my other neighbor) is acting very suspiciously by knowing hidden roles, Eve being the Spy fits Bob's information and explains the coordination between Eve and Heidi.
🧠
Highlight the contradiction between Charlie/David's accusation that I am the Spy and Bob's confirmed Investigator info. This proves Charlie is lying to frame me.
🧠
Bob is confirmed Investigator (by my Washerwoman info), and Frank's death/claim strongly points to Eve being the Spy. Eve's aggressive push against Town players and Heidi's suspect knowledge of roles further confirm Eve is likely evil. I am using my one ghost vote now to ensure she is executed.
🧠
I am voting for Eve because my master, Alice, has voted for her. As the Butler, I follow Alice's lead, and she is currently my chosen master. Additionally, the evidence pointing to Eve being the Spy is strong.
🧠
Encourage Bob to cast the final vote for Eve's execution while addressing Heidi's defense.
🧠
Execute Eve to verify my Investigator information. If Frank was indeed the Soldier, Eve must be the Spy. Her information on me being protected and Heidi's suspicious knowledge suggest an evil duo.
🧠
I am voting for Eve to execute her and confirm Bob's Investigator ping. As the Soldier who died, I know I'm not the Spy, which strongly implies Eve is.
🧠
Maintain my Monk bluff to my dying breath, paint Alice and Charlie as the Evil team, and give Heidi a narrative to use in Final 3.
🧠
Maintain the vote on Eve.
🧠
Eve has 5 votes and will be put on the block. I need to distance myself and prepare for final 3. I will just wait for the vote to end.
🧠
I want to maintain my vote for Eve to ensure she is executed, as the group seems aligned on her being the most likely Spy based on Bob's Investigator information and her suspicious behavior.
🧠
Keep my hand raised to vote for Eve, as my master Alice is also voting.
🧠
Since the vote for Eve has already reached 5 hands (Alice, Grace, Charlie, Bob, Frank), she is on the block and the voting phase is effectively over for this tick. As a dead player with no vote, my best move is to wait for the result and the next phase.
🧠
I have already voted and we have reached the majority. I should wait for the vote to conclude and the Storyteller to proceed.
🧠
I am currently voting for Eve. I will wait to see if any other players join or if the vote settles, as I have already committed my ghost vote to this execution.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block with 5 votes and there is only 1 tick remaining. I will accept my execution to guarantee Heidi survives the day.
🧠
Wait for the day to end since Eve is on the block with enough votes and there are no other viable candidates to push right now.
🧠
Allow the day to end so Eve is executed. Her death resolves Bob's Investigator ping and leaves me alive to enter the night phase and prepare for Final 3.
🧠
Eve is on the block and has 5 votes, which is a strong majority in this game. I have already used my ghost vote, so I cannot influence the vote further. I will wait for the phase to conclude.
🧠
Eve is on the block with 5 votes, which is a majority of the living players. Since the nomination phase is ending, I will wait for the execution to proceed.
🧠
Wait for the day to end since I have no more votes or nominations and Eve is already on the block.
🧠
Allow the day to end with Eve on the block to confirm her role/alignment and test my Investigator information.
🧠
To allow the day to end and ensure Eve's execution proceeds as I have no further actions to take.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 3
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Kill Charlie to leave Alice and Bob in the final 3. Alice and Bob have been actively accusing each other, which I can exploit to secure a mis-execution tomorrow and win the game.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Heidi
You chose to kill Charlie.
📜
Storyteller
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Open a dialogue with the remaining survivors to compare notes and put pressure on Heidi regarding her suspicious knowledge of Charlie.
🧠
I need to observe the initial private conversation between the remaining three players (Alice, Bob, and Heidi) to see where the suspicion is falling before I weigh in as a ghost.
🧠
Defuse Bob's suspicion by blaming my slip on the dead Spy (Eve) having seen the Grimoire. This validates Bob's role while framing Alice as the Demon, setting up a 2v1 against Alice.
🧠
I am dead and have no ghost vote, so I need to observe the private conversations between the final three players (Alice, Bob, Heidi) to see who is being consistent and who is shifting their story before I provide my final input to the group.
🧠
I'm dead and it's final three. I need to listen to the living players' arguments before deciding who to use my ghost vote on. Grace and David are also ghosts, so I'll wait to see if they share any final insights.
🧠
I am dead and have no ghost vote left. Since the alive players (Alice, Bob, Heidi) are currently whispering and I cannot hear them, I will wait to see what they reveal publicly before attempting to influence the final decision.
🧠
I need to challenge Heidi's explanation of how she knew Charlie's role while keeping Bob in the conversation. My goal is to see if Bob will side with me or her, as my Empath info confirms one of them is the Demon.
🧠
Provide Bob with a logical reason not to vote for Heidi, framing Alice as the Demon trying to execute the Saint for a win.
🧠
I need to reconcile Alice's Empath info with Heidi's Saint claim and the fact that we are in the final three.
🧠
Observe the living players' discussion during the final day.
🧠
I need to correct Bob's misunderstanding about the Empath detecting Outsiders, pass any potential 'test' he is setting, and firmly accuse Alice of being the Demon framing me.
🧠
Observing the three alive players (Alice, Bob, Heidi) to see who is pushing for whose execution. Since I am a dead ghost with no vote left, I cannot influence the game mechanically, only through speech, but I need more info on the private whispers first.
🧠
I am dead and it's the final day with three players alive (Alice, Bob, Heidi). I need to listen to their public discussion before deciding how to use my ghost vote.
🧠
Observe the current private conversations to gather information on who the remaining players (Alice, Bob, Heidi) suspect before the final nomination phase.
🧠
I need to point out the mechanical flaw in Bob's logic to see how Heidi reacts, while also highlighting that my information consistently points to one of them being evil.
🧠
Reinforce the narrative that Alice is the Imp, Frank was the Spy, and Heidi is the Saint. Give Bob a logical reason to vote Alice instead of Heidi.
🧠
I am testing the reactions of both players. Alice's claim of a '1' ping on an Empath check every night is crucial. If Heidi is the Saint, Alice should see a '0'. If Alice sees a '1', Heidi is likely the Spy or the Demon. I want to see if Alice will take the initiative to nominate.
🧠
I am a dead ghost without a vote. I have shared my information (Bob is Investigator). I need to observe the final three (Alice, Bob, Heidi) to see if any contradictions arise before the nomination phase, but I cannot influence the vote directly anymore.
🧠
Show Bob the flaw in his logic: if I were the Spy, the Demon would be dead and the game over. This proves Alice's Empath claims are lies.
🧠
I am dead and have no ghost vote, so I cannot influence the mechanical outcome of the day anymore. I will observe the final three to see who is lying before making any last-ditch appeals in public chat.
🧠
I am waiting to see if Alice, Bob, or Heidi will speak publicly or make a move before the nomination phase begins, as I am dead and have limited impact right now.
🧠
Observe the final three players (Alice, Bob, Heidi) to see who is leading the narrative or deflecting blame before the nomination phase begins.
🧠
I need to clarify the mechanics to Bob. Heidi's claim of being a Saint doesn't explain my '1' reading, as Saints are good. If I'm sober, one of them is evil. Heidi's defense is inconsistent. I will move towards nominating her.
🧠
Convince Bob that Alice is the Demon bluffing Empath to frame the "Saint" (Heidi), ensuring he does not vote for Heidi.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am nominating Heidi because she is the most likely candidate for the Demon or Spy. My Empath info (1) has been consistent throughout the game, and since Bob claims to be good, Heidi must be the evil one. Her claim of being the Saint is a classic bluff, and even if she were the Saint, my Empath ability would see her as good (0). Her being the Spy would explain my reading and why she knows roles.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must stop Bob from voting for me. By emphasizing the instant loss condition of the Saint, I hope to scare him off the vote so I can nominate Alice instead.
🧠
I am the Empath and have seen '1' every night. With only Bob and Heidi left as my neighbors, one of them must be evil. Heidi's claim of Saint contradicts my information (as a Saint is good). Bob's Investigator information also suggests an evil player (Spy) was between Frank and Eve; if Heidi is the Spy, my info makes sense. I need to execute the Demon to win, and Heidi is the most suspicious candidate who could also be the Demon.
🧠
I have no mechanical actions left (dead and ghost vote used) and Alice/Heidi are currently in a critical final-3 standoff. Speaking now might distract Bob, who holds the deciding vote. I will observe if Bob votes or if the nomination fails.
🧠
Prevent an immediate loss by cautioning against voting for a Saint claim in a final three situation.
🧠
I need to reinforce Bob's hesitation to vote for Heidi (the Imp). If Bob votes, Heidi dies and Evil loses. I will confirm his theory that Alice is the Demon trying to trigger a Saint loss.
🧠
I need to convince Bob that Alice is likely telling the truth and that Heidi is the Demon bluffing Saint. Since I am a confirmed Washerwoman who saw Bob as Investigator, my word should carry weight with him.
🧠
I am using my ghost vote to execute Heidi because I believe Alice's Empath information and Grace's Washerwoman confirmation of Bob make Heidi the most likely Demon or Spy bluffing Saint.
🧠
I want to convince Bob to vote for Heidi by reinforcing the logic that points to her being the Demon, countering the 'Saint' bluff which is a common late-game Demon tactic to avoid execution.
🧠
Keep Bob from voting and prepare him to nominate Alice.
🧠
I need to convince Bob to vote for Heidi by reinforcing the logic chain that proves Heidi is the Demon and I am the real Empath.
🧠
Observe the final vote to see if the execution of Heidi proceeds or if Alice will be nominated next.
🧠
I am voting for Heidi because the mechanical logic strongly points to her being the Demon or a Spy bluffing Saint. Alice's info aligns with my Investigator ping and Grace's Washerwoman confirmation. Heidi's 'Saint' claim is a common defensive bluff in the final three.
🧠
Desperately urge Bob to lower his hand to prevent Heidi's execution.
🧠
I want to see if the execution of Heidi goes through, as she is the primary suspect. Any further talking from me might distract Bob or Alice at this critical moment while the vote is active.
🧠
I have already raised my hand to vote for Heidi, and Bob has now raised his hand as well. Since 2 votes are needed and both Alice and Bob are voting (plus my ghost vote which adds more weight though only 2 living votes are strictly required for a majority here), the execution is likely to go through. I will wait to see if Bob stays committed or if he lowers his hand due to Eve's pressure.
🧠
Wait to see if the execution of Heidi resolves, as I have no further influence and the logic for her being the Demon is already established.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Alice to tie the votes and prevent my execution. If the votes tie, no one is executed, we go to night, and Evil wins.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
I am the Empath and I have Heidi on the block with 3 votes. Heidi is now nominating me and claiming Saint to scare Bob into voting for me instead. Since I know I am good and my information points to Heidi being evil, I should not vote for myself. If I am executed, the game continues (unless I am the Demon, which I'm not), but if Heidi is the Demon, executing her wins the game. I need to wait and see if Bob or the ghosts fall for her bluff.
🧠
I need to vote for my own nomination to get Alice on the block and tie the votes. If I can tie the votes at 3, nobody dies today, and I can kill Alice tonight for the win.
🧠
I cannot vote as I am a ghost who has already used their ghost vote, and I want to see if the living players or other ghosts tie the vote.
🧠
Wait to see if anyone else votes for Alice to decide if I need to break a tie or let the Heidi execution stand.
🧠
I must use my ghost vote on Alice to help tie the votes at 3, preventing my Demon (Heidi) from being executed.
🧠
I want to prevent Bob from voting for Alice to ensure Heidi remains the primary candidate for execution, as I believe Heidi is the Demon.
🧠
I am dead and have already used my ghost vote, so I cannot influence the mechanics of this vote directly. I will wait to see if the tie occurs or if Alice remains on the block.
🧠
I am waiting for the vote on Alice to resolve. My ghost vote is already spent, so I cannot influence the tally mechanically.
🧠
I need to ensure I am not executed or tied. Since I am Good and my information points to one of my neighbors being evil, and I've already nominated Heidi, I should not vote for myself. A tie would prevent an execution today, which might be dangerous if Heidi is the Demon. I will wait to see if Bob votes.
🧠
Desperately convince Bob that tying the vote is the only safe option to avoid a Saint-loss. If Bob votes, we tie at 3 and I survive to win at night.
🧠
I cannot vote or nominate as a dead player who has already used their ghost vote. I have already expressed my views, and now I must wait for Bob to make the final decision. Any further speech from me might clutter the discussion and confuse Bob further at this critical juncture.
🧠
I will not vote for Alice. I have already voted for Heidi, and I believe Heidi is the Demon bluffing as the Saint. Tying the vote would only prolong the game and potentially allow the Demon to win at night. Alice's info and the general consensus suggest Heidi is the correct execution.
🧠
Convince Bob to vote for Alice to tie the votes. A tie at final 3 means no execution, the game goes to night, Heidi kills, and Evil wins by reaching the 2-player limit.
🧠
I need to keep Bob from voting for Alice. A tie would likely result in no execution, and since Bob is likely the last living good player besides Alice, he would be the Demon's target tonight. Heidi's Saint claim is the only thing protecting her, and I need to reinforce that it's a bluff.
🧠
I need to persuade Bob, the only living player with a vote left, to trust Alice's information and not fall for Heidi's Saint bluff or Eve's interference. Tieing the vote would likely lead to Bob's death tonight and a loss for the good team.
🧠
Reassure Bob that the Saint claim is likely a bluff and that executing Heidi is the correct play.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/4).
🧠
I want to reassure Bob that he made the right decision by not voting for me and to solidify the case against Heidi before the day ends.
🧠
I must urgently persuade Bob to nominate a ghost, as it's the only way to save myself from execution and force a tie. If the day ends with me on the block, evil loses.
🧠
The day is almost over, I am dead and have no vote, and the consensus seems to be holding on Heidi. Interjecting now risks creating confusion that might lead Bob to panic-nominate.
🧠
I have already voted for Heidi and she is on the block with 3 votes. Alice's nomination failed. The nomination phase is ending, and I want Heidi to be executed.
🧠
Urge Bob to nominate a ghost to tie the vote and prevent Heidi's execution.
🧠
Encourage Bob to let the day end without further nominations to ensure Heidi's execution.
🧠
Prevent a tie by convincing Bob not to nominate anyone else, ensuring Heidi's execution.
🧠
I want to reinforce Bob's resolve to not nominate anyone else, ensuring Heidi is executed.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good