Game Detail

Players

Alice (Recluse) Bob (Empath) Charlie (Poisoner) David (Librarian) Eve (Slayer) Frank (Chef) Grace (Imp) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil207,64124,402$0.7050
Good845,54273,883$6.0748

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Charlie
You are the Minion. The Demon is Grace.
πŸ“œ
Storyteller
β†’
Grace
Minions are: Charlie. Your safe bluffs are: Butler, Washerwoman, Saint
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Night 0 poison should hit a likely high-impact info role early; Bob is my neighbor and a common Empath seat, so poisoning him can distort the town’s core logic on Day 1.
πŸ“œ
Storyteller
β†’
Charlie
You chose to poison Bob.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Librarian. Either Alice or Bob is the Recluse.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to privately share my Empath info with someone not adjacent to me to start building trust and gathering info. I'll whisper to David or Eve to see what they know.
🧠
Coordinate early with my minion on bluffs and day-one narrative so we avoid contradictions and can steer nominations away from me.
🧠
Coordinate complementary bluffs so Grace gets early credibility and I gain mechanical-looking support, letting us steer executions away from Grace.
🧠
Bob reached out first. I should share some info with him to build trust, but not reveal everything. I'll tell him I'm the Librarian and share my info about Alice/Bob being the Recluse, since this directly interacts with his Empath claim.
🧠
I want to start gathering information from my neighbors. David has been whispering with Bob, so I'll approach Frank first to see what he knows and build an alliance before nominations begin.
🧠
I'll share my Chef info with Eve but be somewhat cautious. Chef 0 is powerful info - it means evil players aren't adjacent. I'll share this to build trust and see what Eve offers in return.
🧠
I want to start building a trusted alliance with one of my neighbors. Alice hasn't whispered with anyone yet, making her a good first contact. I'll probe for info without fully revealing my role yet.
🧠
I want to build trust with Heidi without fully revealing my role yet. I'll share that I'm good and gather info from her first before committing to a full reveal. As Recluse, early reveal is risky.
🧠
David's Librarian claim conveniently explains away my evil reading on Alice. This could be true (Recluse explanation) or David could be evil trying to protect an evil Alice. I should talk to Charlie to get their claim and cross-reference. I need more data points.
🧠
Seed a plausible Washerwoman claim publicly later, give Charlie cover, and create a future role conflict that distracts town from finding me as Imp.
🧠
Undermine Bob's confident read on me by pointing out Empath timing and suggesting poison/drunk; redirect suspicion onto David's claim and generally muddy early info.
🧠
I should talk to Eve, my neighbor, to share some info and gather intel. I want to understand what Eve knows and build trust with more players. I should be somewhat cautious about revealing everything.
🧠
David reached out claiming Librarian. I want to get his specific Night 0 info to cross-reference with Frank's Chef 0 claim. I'll share that I have a useful day ability without revealing Slayer yet, to avoid being targeted.
🧠
I want to share my Chef 0 info with Grace, my other neighbor, to build trust and gather her claim. Having both neighbors as allies helps me cross-reference information. I've already shared with Eve.
🧠
I want to build trust with Alice while being strategic about my role reveal. As Soldier, I could bluff as something else to seem like a juicy target for the Demon, or I could reach out to other players to gather more info. Let me whisper to Grace (my other neighbor) to compare notes before nominations.
🧠
I should reach out to someone I haven't talked to yet to gather information. Bob is my neighbor and has been whispering with several people - he might have gathered useful info. Let me try to get some claims from him.
🧠
Charlie claims Empath too - direct role conflict. I need to address this. Grace told me she'll claim Washerwoman seeing Empath as Charlie or Heidi - this could confirm/deny Charlie. I should respond to Alice carefully without revealing too much, and flag the Charlie conflict.
🧠
Lock in my Washerwoman bluff with my neighbor to gain credibility and keep Chef 0 consistent with our evil spacing.
🧠
Seed a mechanical inconsistency about Bob’s claim to drive suspicion onto him and/or create a Bob versus David versus Alice triangle that wastes the day and protects Grace.
🧠
Charlie flagged that Empath shouldn't get N0 info, but actually Empath DOES get info each night. I should correct Charlie on this and share my info with him since he's my neighbor and seems engaged. Also need to respond to Eve with my specific info.
🧠
David hasn't responded with his specific Librarian info yet. I need to follow up since nominations are coming soon. I want to know which 2 players and which Outsider he saw before I consider using my Slayer shot or making nomination decisions.
🧠
I want to share Grace's Washerwoman info with Eve to cross-reference and build a trusted alliance. Nominations are coming soon and we need to consolidate info.
🧠
Grace hasn't responded yet. With only 1 tick left before nominations, I should try to get info from someone else or share something useful. Let me whisper to Eve or Bob to gather more intel before nominations begin.
🧠
Bob already has info suggesting I'm the Recluse, which is true. Confirming it builds trust and lets me focus on the Bob-Charlie conflict which could reveal evil players. Nominations are coming soon so I need actionable info.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Share my Chef 0 info publicly to help town narrow down evil. Day 1 is ending and we need to get information out. Even if we don't execute today, sharing info publicly helps everyone coordinate.
🧠
I should share what I know publicly and push David to reveal his Librarian info. I also want to note that David hasn't shared specifics despite being asked twice. Day 1 is mostly about info gathering so I don't want to rush a nomination without more data.
🧠
I want to push David to reveal his Librarian results publicly since he's been evasive. This helps town. I can also confirm that I am the Recluse, which may connect to David's Librarian info if he saw me.
🧠
I need to clarify Grace's Washerwoman claim since it involves me, and push David to share info. Grace's claim that Charlie or Heidi is Empath is wrong about me - I'm Soldier, not Empath. This means either Charlie is the Empath or Grace's info is wrong.
🧠
I need to share my Librarian info publicly since multiple people are asking. This helps establish trust and progress the game. I should also flag the tension between Bob's Empath claim and Grace's Washerwoman claim pointing to Charlie or Heidi as Empath.
🧠
Create a clear execution target away from Grace, capitalize on Bob’s poisoned info and the Empath contradiction, and steer town into misexecuting a good player.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself. I'm being nominated and I need to make a case that I'm the real Empath. Key points: Frank's Chef 0 combined with my info, Alice confirming Recluse matching David's Librarian, and the suspicious Grace-Charlie coordination.
🧠
I should not vote for Bob right now. The case against Bob relies heavily on Grace's Washerwoman claim, which I haven't independently verified. Bob's defense about the Recluse registering as evil to an Empath is a valid mechanical point. Day 1 executions are risky, and I'd rather gather more info tonight. I'll wait and not raise my hand.
🧠
I don't want to vote for Bob on Day 1 without stronger evidence. Bob's defense has merit - the Recluse can register as evil to an Empath, and Grace's info hasn't been independently verified. Executing on Day 1 based on conflicting unverified claims is risky. I should save my vote and my Slayer shot for when I have a clearer read.
🧠
Day 1 execution is risky. Bob's defense has merit - my Recluse ability could explain his Empath reading. The contradiction between Bob and Grace/Charlie needs more investigation. I don't want to vote to execute Bob on day 1 when the info is ambiguous. Let the vote play out without my hand raised.
🧠
It's Day 1 and the information is still ambiguous. Bob makes a reasonable defense - the Recluse can register as evil to the Empath, and Grace's Washerwoman claim hasn't been independently verified. I don't have enough certainty to vote for Bob's execution on Day 1. Better to wait and gather more info tonight.
🧠
Day 1 execution is risky. Bob's claim has some corroboration through Alice's Recluse confirmation explaining his reading. I don't have enough evidence to confidently execute him. Better to let him live, gather more night info, and reassess tomorrow. I'll wait and not vote.
🧠
Get Bob executed day one to remove a good info role and cement the narrative that Bob caused the contradiction, keeping Grace off suspicion.
🧠
Push a D1 misexecution on a likely good Empath, removing info and creating confusion around Recluse and my Washerwoman claim, while supporting my minion’s nomination.
🧠
I should NOT vote for my own execution. Only Charlie and Grace voted, which is suspicious and supports my theory that they're coordinating as evil. I need 4 votes to be executed and currently only have 2. I should wait and not raise my hand against myself.
🧠
Only 2 votes so far (Charlie and Grace), need 4 for execution. Day 1 execution on incomplete info is risky. Bob made a reasonable defense - the Recluse registering as evil could explain his Empath read. I don't want to vote Bob out yet since we haven't fully resolved the contradiction. I'll hold my vote.
🧠
I don't have enough information to confidently vote Bob out on Day 1. Bob raised a valid point about Grace's info being unverified. Only 2 votes so far (Charlie and Grace), not enough for majority. I should not vote - it's too early and Bob's defense has merit. Better to keep Bob alive and gather more info tonight.
🧠
I should NOT vote for Bob right now. Bob's defense raises valid points - my Recluse ability could explain his Empath reading of '1' next to me. If Bob is the real Empath, executing him Day 1 would be terrible. Only 2 votes so far (Charlie, Grace). The contradiction between Bob and Grace/Charlie needs more investigation. I'll wait and not raise my hand.
🧠
Only 2 votes so far (Charlie and Grace), need 4 for execution. I don't have enough info to confidently execute Bob on Day 1. Bob's defense about Grace's coordination with Charlie is worth considering. I'll wait and not vote - too risky to execute on shaky Day 1 info.
🧠
It's Day 1 and only 2 votes (Charlie and Grace) are on Bob so far, needing 4. The contradiction between Bob's Empath claim and Grace's Washerwoman info is real but not conclusive. I don't have enough info to confidently execute Bob today. Bob's point about the Recluse explaining his reading has merit. I'd rather gather more night info before committing to an execution. I'll hold my vote.
🧠
Secure Bob’s execution by framing his Empath claim as the sole contradiction and unreliable, keeping heat off Grace and me.
🧠
Keep momentum on Bob to secure a day one misexecution and protect Charlie, the minion, from scrutiny; frame it as resolving a mechanical contradiction.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (2/4).
🧠
The vote failed - good sign. I survived Day 1. I want to remind people of the Chef 0 constraint and push suspicion onto Charlie/Grace before night falls. Only 1 tick left so I should make a final statement.
🧠
It's the last tick of nominations. I should use this time to share my logical analysis before night falls, emphasizing what my Chef 0 means for the seating arrangement and the key contradiction.
🧠
It's the last tick before night. I should share my analysis to set up tomorrow's discussion. I want to keep my Slayer shot for when I have a stronger read. Let me plant seeds for tomorrow.
🧠
It's the last tick of nominations with no one on the block. The nomination phase is about to end. There's nothing productive I can do right now - better to wait and let night fall, then reassess tomorrow with new information.
🧠
It's the last tick before night. I want to leave a useful observation for tomorrow. As the Soldier, I know I'll survive the night if the Demon targets me, which could be informative. I should remind people of the key logical threads without revealing my role yet.
🧠
It's the last tick before night. I want to leave a useful summary thought for town to consider overnight, reinforcing the key logical threads without committing too hard to one theory yet.
🧠
Create uncertainty around hard-clears from Chef and make Bob’s contradictions look like poison/drunk rather than pointing at Grace, buying Grace time into D2.
🧠
Keep my Washerwoman bluff credible, undermine hard Chef-clears, and keep suspicion split so town wastes executions away from me and Charlie.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Eve is the most likely source of new, high-impact info tomorrow. Poisoning her maximizes disruption while keeping suspicion on the Bob versus Grace contradiction instead of on Grace as Demon.
πŸ“œ
Storyteller
β†’
Charlie
You chose to poison Eve.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill the player most likely to deliver a decisive info dump tomorrow, while keeping Frank alive so Chef zero can continue to protect me socially and keep town split on Bob versus me.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinate with Charlie to keep pressure on Bob and prevent town from forming a solid logic chain around my Washerwoman claim.
🧠
Eve died at night after hinting she had more info. I should whisper to someone I trust to discuss Eve's death and the Bob vs Grace contradiction. I'll reach out to Frank, whose Chef claim seems solid and who is less entangled in the main conflict.
🧠
Undermine confidence in Chef math and steer Frank toward pushing Bob as the contradiction, keeping heat off Grace and buying time for demon kills.
🧠
I'm dead but still have my Slayer ability. I should coordinate with David who wanted to hear from me. I want to share my Slayer status and discuss who to target. Bob remains my top suspect given the Empath contradiction.
🧠
Alice reached out to me. I should share my thinking with her - she's Recluse (confirmed by David), likely good. I want to probe her thoughts while sharing my analysis of the Bob vs Charlie/Grace contradiction.
🧠
Eve's Slayer shot on Bob could be very valuable if Bob is the Imp. The logic strongly points to Bob being suspicious given Grace's Washerwoman contradiction. I should encourage Eve to take the shot - if Bob dies, he's the Demon and we win. If he doesn't die, we learn he's not the Demon and can pivot.
🧠
I want to reach out to David since Eve was whispering to him and Charlie before dying. Eve hinted at more info for Day 2. David likely has that info now. As Soldier I survived the night which is expected. Need Eve's info to progress.
🧠
I need to talk to David and Eve (ghost) since Eve hinted she had more info. David has been talking to Eve already. I should whisper to David to get Eve's info and share my perspective.
🧠
Frank is trusted via Chef claim; get him pushing the simple contradiction case so town executes Bob, keeping suspicion off me and preserving the Chef=0 world that fits our evil spacing.
🧠
I need to gather Eve's info since she died with crucial information. Let me whisper to David who was in Eve's whisper group, to find out what Eve shared. This is critical Day 2 info.
🧠
Keep the group centered on executing Bob as the contradiction, and prevent any β€˜Slayer shot’ plan from creating new certainty; remind David that dead Slayer cannot act and that poisoning can explain the mess.
🧠
I need to confirm with Charlie what his actual role claim is before I use my Slayer shot. David already agreed Bob is the best target. Let me whisper Charlie to get his final input and confirm he's claiming Empath, then prepare to use my shot on Bob during nominations.
🧠
I need to share my suspicion about Grace and Charlie with Bob. They're both pushing hard for Bob's execution and whispering together. Eve died right after hinting at info. I should coordinate with Bob to figure out who the real threat is.
🧠
Heidi claimed Soldier and asked me about Eve's info and the Bob situation. I should share useful information with her to build trust and coordinate. I'll tell her my read on the situation and what I think we should do, without revealing Eve's exact Slayer claim since Eve is dead and can't use it anyway.
🧠
David seems to lean toward Bob being suspicious. I should share Bob's whisper content with David to compare notes, and also whisper to Bob to probe him further. Let me whisper to David first to coordinate since he's been gathering info from multiple people.
🧠
Frank just gave me crucial info - Grace literally admitted Charlie+Grace as evil fits Chef 0. I need to share my Night 1 read with Frank and coordinate. Frank seems trustworthy and is feeding me real intel.
🧠
Pressure David to steer discussion toward executing Bob, keeping heat off me and protecting Charlie while town burns a day on the main contradiction.
🧠
David hasn't responded to my whisper yet. I need to get info from him about Eve before nominations. Let me try reaching Bob to cross-reference and also push David harder. Time is running out before nominations.
🧠
Recruit Alice to publicly argue that Bob is the best execute and that her Recluse status can explain messy info, keeping suspicion away from Grace.
🧠
Charlie hasn't responded yet to my question about being Empath. Time is running out - only 1 tick left before nominations. I should whisper Charlie urgently to get confirmation, or just commit to the Slayer shot on Bob. Actually, I can't use Slayer via whisper - I need to do it publicly during nominations. Let me use this last tick to coordinate with David or Charlie about the plan. Wait - I'm dead but Slayer works 'once per game, during the day, publicly choose a player.' I need to announce it publicly. But I can only whisper or wait. I should whisper to someone key to make sure the plan is set, then use the Slayer during nominations if possible. Actually, looking at the tools available, I only have whisper and wait. The Slayer ability would need to be used publicly - perhaps during the nomination phase I can speak. Let me whisper Charlie one more time to confirm.
🧠
I need to coordinate with David before nominations. Eve has been whispering to David and Charlie from the dead - David likely has Eve's info. I need to find out what Eve told David to determine the truth between World A and World B.
🧠
Frank just told me he thinks Charlie is Imp and Grace is Minion, and claims Grace told him Chef 0 fits that theory. I need to push back on Frank with my actual info. Frank may be being manipulated by Bob, or Frank could be evil himself. I should share my Librarian info and the Eve Slayer info to counter this narrative before nominations.
🧠
Alice asked me directly about my role and Grace's Washerwoman claim. I need to confirm I'm not Empath, share what I know from David about Eve being Slayer, and push toward Bob as our execution target before nominations.
🧠
Heidi just accused me and called for my execution. I need to defend myself to Alice and Heidi with concrete logic. Key points: Eve was Slayer (now dead, confirmed), Grace admitted to Frank that she and Charlie fit as evil, and if I were evil I wouldn't have consistent reads. I need to make my case before nominations.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Bob's claim directly contradicts Grace's Washerwoman info pointing to Charlie as Empath. David agrees Bob is the strongest suspect. I need to nominate Bob before the nomination phase ends. Bob's last-minute claim about Grace admitting something to Frank is unverifiable deflection.
🧠
Multiple players are converging on Bob as the top suspect. Grace's Washerwoman info, my Librarian info, and the Empath contradiction all point to Bob. I should nominate him to ensure we get a vote going - Heidi said she'd nominate but I should act now since this is the last tick.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm on the block and need to defend myself. I need to make a compelling case that Charlie and Grace are the evil pair, and that executing me wastes a day. Frank has key info about Grace's admission. I should appeal to the group urgently.
🧠
Grace's Washerwoman info, David's Librarian info, Frank's Chef 0, and my own knowledge as Soldier all converge on Bob being the liar. The evidence chain is strong. I need to vote to execute Bob today β€” this is our best lead and possibly game-winning.
🧠
Multiple independent info sources (Grace's Washerwoman, my Librarian, Eve's Slayer instinct, Chef 0 compatibility) all point to Bob being evil. I nominated him and should vote to execute. This is our strongest lead.
🧠
The evidence strongly points to Bob being evil. David's Librarian confirms me as Recluse. Grace's Washerwoman points to Charlie as Empath, contradicting Bob. Heidi confirms she's Soldier, not Empath. Chef 0 is consistent with Bob evil. Multiple players including Eve's ghost support this. I should vote to execute Bob.
🧠
Secure Bob's execution to eliminate a strong good voice, keep suspicion off Grace, and align with the current majority to build trust for later.
🧠
Ensure Bob is executed now while momentum is high; removing him prevents his whisper-accusation from flipping the vote and secures town mis-execution.
🧠
5 players have already voted, exceeding the 4 needed. Bob is my top suspect based on the Empath contradiction. I should add my ghost vote to show solidarity and commitment to this execution. Even if my vote isn't needed mathematically, it signals my conviction.
🧠
6 players have already voted - that's well above the 4 needed. Bob will be executed regardless. I'm not fully convinced Bob is evil (Grace's near self-incrimination was suspicious), but the majority of evidence and player coordination points to Bob. I'll hold my vote to preserve credibility and keep options open in case this is wrong. Not voting doesn't save Bob at this point.
🧠
I already have 6 votes which is well over the 4 needed. I'm going to be executed. I need to make a final statement directing town to execute Charlie tomorrow, so when I die and the game continues, they'll realize I was telling the truth.
🧠
I've already raised my hand to vote for Bob. We have 6 votes which exceeds the 4 needed. I should keep my hand raised and wait for the vote to conclude. Bob's last words about 'when I die and the game doesn't end' are worth noting - he could be the Minion, not the Demon. But he's still the strongest lead.
🧠
We already have 6 votes for Bob's execution, well over the 4 needed. My hand is raised. I should wait and let the vote conclude. Bob's final plea to execute Charlie tomorrow is noted - if the game doesn't end tonight, we pivot.
🧠
I already have my hand raised to vote for Bob. The vote has 6 hands raised (including mine) which is well above the 4 needed. I should wait and let the vote conclude. Bob's defense about Frank and Grace is concerning but the logical chain strongly supports Bob being evil.
🧠
Lock in Bob execution by framing his last-second whisper-accusation as manipulation and keeping focus on the hard role contradiction, protecting Grace.
🧠
Lock in Bob execution by framing the whisper as harmless theory and emphasizing the public contradiction; discourage Frank from validating Bob's narrative.
🧠
I already raised my hand to vote for Bob. 5 players have voted (Heidi, David, Alice, Charlie, Grace) plus my ghost vote = 6 votes, well over the 4 needed. The vote is essentially decided. I should just wait and let this proceed.
🧠
I need to decide whether to vote for Bob. The evidence is split but I'm genuinely torn. Grace's comment to me WAS suspicious but the public contradiction is strong. However, if Bob dies and isn't the Demon, we lose. I should share what Grace actually said for transparency, then vote - the majority is already there but my perspective matters.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed. I need to make my final words count - plant the seed firmly so that when I die and the game continues, town executes Charlie tomorrow. Frank already confirmed Grace's suspicious whisper.
🧠
Bob is on the block with 6 votes and only 1 tick remains. No one else can be nominated (only Bob has been nominated and David used his nomination). The execution will proceed. I should let this play out - Bob's execution is the right call based on the public evidence. If the game continues tomorrow, we reassess.
🧠
Bob is on the block with 6 votes and nominations are closing. The consensus is strong. I should let this play out - no need to speak further. If Bob is the Imp without a Scarlet Woman, we win. If the game continues, we reassess tomorrow.
🧠
With nominations closing soon and Bob on the block, I want to make sure we have a clear plan for tomorrow. Frank's confirmation about Grace's whisper is important - we need to acknowledge that and set up tomorrow's investigation properly.
🧠
Keep Bob executed today, but preempt the β€˜execute Charlie then Grace’ plan by reframing Frank’s whisper as weak and planting suspicion elsewhere for tomorrow.
🧠
Defuse the damaging whisper accusation, lock in Bob execution, and prevent an automatic Charlie-then-Grace chain if the game continues.
🧠
I'm dead with no ghost vote left. Bob is on the block with 6 votes and nominations are closing. There's nothing I can do mechanically right now - I can't nominate, can't vote, and speaking won't change the outcome. Best to wait and see if the game ends after Bob's execution.
🧠
Bob is on the block with 6 votes, nominations are closing with 1 tick remaining. No one else can be nominated. I should wait and let the execution proceed. The key test is whether the game ends after Bob's execution tonight.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 2
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
David is the most likely hidden info role (especially Undertaker) and also a key logic driver. Poisoning him protects Grace by denying or corrupting any confirmation about Bob and muddying tomorrow’s deductions.
πŸ“œ
Storyteller
β†’
Charlie
You chose to poison David.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the player most likely to lead a coordinated push on me tomorrow, while avoiding likely-protected or unkillable targets and keeping Charlie in play as cover.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Frank.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Coordinate with Charlie to steer today’s execution onto a good player and set up a safe final three where I am not the top suspect.
🧠
I need to urgently warn the living good players - especially David, Alice, and Heidi - that Grace and Charlie are whispering together and are likely the evil pair. With 5 alive, we need to execute correctly today. I'll whisper to David and Alice who seem most trustworthy.
🧠
Frank died at night - likely killed for his testimony about Grace's whisper. Game continues so Bob wasn't Demon. I need to coordinate with Alice who seemed aligned with pressing Charlie+Grace. Grace is already whispering Charlie which is suspicious.
🧠
Privately seed David and Alice with a coherent case on Heidi’s inconsistency, while offering an explanation for Bob/Grace info being unreliable, so the nomination phase starts on Heidi not me or Grace.
🧠
I'm dead and have used my ghost vote. I should share my analysis with living players to help them. Frank dying N2 is significant β€” the Demon killed Frank likely because he was threatening to expose them. Frank was pushing Grace+Charlie. I should whisper to Alice and David (living players who seem trustworthy) to coordinate.
🧠
I need to coordinate with Heidi and Eve/David to build consensus on executing Charlie or Grace. Frank's death strongly implicates the Charlie+Grace pair since Frank was their biggest accuser. I'll respond to Heidi first since she reached out.
🧠
I need to rally the living town players to execute Charlie today. Alice and David seem most receptive and town-leaning. I'll whisper to reinforce the case against Charlie since I'm dead and can't speak publicly during nominations easily.
🧠
Multiple dead players (Bob, Eve, Frank) are converging on Charlie+Grace as the evil pair. Frank was killed Night 2 likely for exposing Grace. I need to coordinate with Eve and Bob who are pushing Charlie, and share my analysis. Let me respond to Eve first about Charlie's whisper and build the case.
🧠
Pull Alice away from the Grace plus Charlie world by focusing her on Heidi’s shifting claims and mechanical uncertainty around Soldier; aim for Heidi execution.
🧠
I need to rally the living players. I already whispered David and Alice. Now I should reach Heidi since she's alive and has a vote. I need to make sure she's on board to execute Charlie or Grace today.
🧠
Alice and I are aligned on Charlie being the likely Imp. I need to coordinate with David since he's alive and his vote matters. I should whisper to David to lock in the Charlie execution plan before nominations.
🧠
Seed a clean mechanical-looking case on Heidi’s claim inconsistency and keep David from leading a Charlie plus Grace world; steer nominations away from Grace.
🧠
I'm dead with no ghost vote left, but I can still share analysis. Alice and David seem aligned with executing Charlie. I should reinforce this with David and Alice, and also consider whether I should use my Slayer ability - wait, I'm dead so I can't use Slayer anymore. Let me whisper to reinforce the Charlie execution plan and warn about Scarlet Woman possibility.
🧠
Eve raised a critical point about Scarlet Woman. With 5 alive, if Grace is SW and we execute Charlie, Grace becomes the Imp. I need to coordinate with allies about whether to target Grace first instead, or confirm the minion role isn't Scarlet Woman.
🧠
David is on board. I need to make sure Alice and Heidi are also locked in to vote for Charlie. Let me whisper to Alice and Heidi to solidify the voting bloc since nominations are coming up next tick.
🧠
Eve raised the critical Scarlet Woman concern. With 5 alive, if Grace is Scarlet Woman and we execute Charlie (Imp), Grace becomes the new Imp. I need to coordinate with Eve and others about whether to execute Grace first instead, or confirm there's no Scarlet Woman risk. This changes our execution target order.
🧠
Pull David off the Grace plus Charlie pair theory by attacking Heidi’s claim timing and casting doubt on Chef0 reliability, aiming for a Heidi execution.
🧠
Nominations are coming next tick. I need to make sure the living players are aligned on executing Charlie or Grace. Let me whisper to Eve and Bob (dead allies) to coordinate ghost votes, since they may have gathered info from their whispers.
🧠
Alice raised the critical Scarlet Woman concern. With 5 players alive, if Grace is SW and we execute Charlie (Imp), Grace becomes the new Imp. We must execute Grace first today to be safe. I need to coordinate this with Alice and get everyone on board before nominations.
🧠
Coordinate with Grace on today’s narrative and endgame line: drive Heidi execution, prep backup push onto Alice, and ensure Grace’s night kill removes David to weaken logic.
🧠
Nominations are next. I need to coordinate with Alice and David on whether to execute Grace first (to neutralize Scarlet Woman risk) or Charlie. I'm dead with no ghost vote left, so my influence is purely informational. I should push the Scarlet Woman angle hard.
🧠
Nominations are imminent. I need to make sure David and Bob are aligned on executing Grace first to avoid the Scarlet Woman trap. Eve and Heidi are already on board. David is the key swing vote who needs to hear this directly.
🧠
The Scarlet Woman concern is valid. With 5 alive, if Grace is SW and we execute Charlie, she becomes Imp. Executing Grace first is the correct strategic move. I need to confirm this shift to David and Alice so we're all aligned before nominations.
🧠
Nominations are next tick. I need to confirm alignment with Alice and Eve on nominating Grace first to neutralize Scarlet Woman risk. This is the safest logical play - if Grace is SW we avoid disaster, if Grace is Imp we win outright.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
David said he would nominate Grace. I should wait for David to nominate Grace as planned, since we're all aligned. If David doesn't act, I'll nominate Grace myself. Let me give David a tick to act first since he committed to doing it.
🧠
I'm dead and have already used my ghost vote. I cannot nominate since I'm dead, and I have no vote to cast. I've already coordinated with Alice and David to nominate Grace first. All I can do is wait for the living players to act on our plan.
🧠
Nominate Grace first to neutralize Scarlet Woman risk. If Grace is SW, we're safe to execute Charlie tomorrow. If Grace is actually the Imp, we win now. The coalition of Alice, Bob, Eve, Heidi, and me are aligned on this play.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop votes on me by attacking David’s rationale (Scarlet Woman risk false) and redirecting suspicion to Heidi or Alice, buying time to kill David tonight.
🧠
We have consensus from Eve, Heidi, Bob, David, and myself to execute Grace first. This neutralizes Scarlet Woman risk if she's the Minion, or wins outright if she's the Imp. I must vote yes.
🧠
Grace is trying to create doubt and deflect onto Heidi. I need to reinforce the case for executing Grace and keep the coalition firm. As a dead player I can speak but not vote. I should counter Grace's argument clearly.
🧠
I need to vote yes on Grace. Alice already raised her hand. We need 3 votes for execution. The entire good team coalition (Alice, Bob, Eve, Heidi, me) agreed on this plan. Voting Grace neutralizes the Scarlet Woman risk and is the safest path to victory.
🧠
I need to use my ghost vote now on Grace. We have 2 votes (Alice, David) and need 3. My vote gets us to 3 which is exactly majority of 5 alive players. This is the right time to spend my ghost vote - the evidence strongly points to Charlie+Grace as the evil pair.
🧠
We have 3 votes already (Alice, David, Frank) and need 3 for majority. Adding my ghost vote seals the deal and ensures Grace is executed. This is the safest play to neutralize SW risk before going after Charlie tomorrow.
🧠
Stop Grace’s execution by breaking David’s logic chain and giving living voters a safer alternative (Heidi) plus reasons the evidence is poisoned/invalid.
🧠
We already have 4 votes (Alice, David, Frank, Bob) which meets the 3-vote threshold, but I should add my vote to show solidarity and make this decisive. Grace and Charlie are deflecting onto me, which is classic evil behavior. Voting Grace neutralizes SW risk and keeps us on track to get Charlie tomorrow.
🧠
Stop my execution by sowing doubt in the info chain and offering a cleaner inconsistency target (Heidi). Try to get Alice or David to drop hand before tally.
🧠
We already have 5 votes (me, David, Frank, Bob, Heidi) which is majority of 5 alive. Grace is going to be executed. I should reinforce the logic and keep everyone steady against Grace's last-ditch deflection onto Heidi.
🧠
We already have 4 votes (Alice, David, Frank, Heidi) which exceeds the 3 needed. I'm dead and already used my ghost vote. The execution of Grace is secured. No need to speak further β€” let the vote resolve.
🧠
We have 4 votes already (Alice, me, Frank, Bob) plus Heidi = 5. We need 3 for majority with 5 alive. We already have enough. I should reinforce the case and keep everyone steady. Grace is trying to peel Alice off.
🧠
I already have my hand raised to vote for Grace. We have 5 votes (Alice, David, me, Bob, Heidi) which exceeds the 3 needed. The execution should go through. I'll wait and let the vote resolve.
🧠
We have 5 votes already - Alice, David, Frank, Heidi, and me. That's well above the 3 needed for execution. The vote is locked in. I should just wait and let the execution proceed. No need to speak further.
🧠
Try to peel Alice off the Grace execution by reframing the evidence as all poisoned or unreliable, and offer a safer alternate target (Heidi) so town hesitates and vote fails.
🧠
Reinforce the vote on Grace. Charlie and Grace are both deflecting onto me which looks like evil coordination. We have 4 votes already (Alice, David, Frank, Bob, me = 5). Need to hold steady and not let Grace's defense sway anyone.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to die; I need to create an alternative block with equal or more votes to force a tie or shift execution onto a good target, buying a night and keeping me alive.
πŸ“œ
Storyteller
Voting starts now for Heidi. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
I must NOT raise my hand to vote for my own execution. Grace is already on the block with 5 votes. I need to let this nomination fail so Grace gets executed. Voting for myself would be suicidal and counterproductive.
🧠
Get enough hands on Heidi to at least tie the block and stop my execution, buying a night kill and keeping demon alive.
🧠
Do NOT vote for Heidi. Grace is already on the block and this is her desperate attempt to survive by tying the vote. I need to let this nomination fail so Grace gets executed as planned.
🧠
I'm dead and have already used my ghost vote. The vote on Heidi is Grace's last-ditch effort to save herself. I should wait and let this nomination fail so Grace gets executed as planned.
🧠
Do NOT vote for Heidi. Grace is already on the block with 5 votes. Voting for Heidi would tie and save Grace from execution. We need Grace executed today to test our theory and neutralize SW risk. I should wait and let the nomination phase close.
🧠
I've already used my ghost vote and am dead. The vote on Heidi is unlikely to reach 5-6 votes since the good players are holding steady. Grace will be executed. No need to speak β€” the situation is resolving correctly.
🧠
I'm dead and have already used my ghost vote. Grace is on the block with 5 votes. Grace nominated Heidi trying to get a tie. The good players (Alice, David, Heidi) are all waiting and not voting for Heidi. This is the right play. I should wait and let the nomination phase close so Grace gets executed.
🧠
Raise my hand on Heidi to force a tie and prevent Grace, our Demon, from being executed today; keep evil alive into the night and regain control with a kill.
🧠
Grace is on the block with 5 votes. She needs 6 votes on me to tie or surpass. Only Charlie has voted for me. I absolutely should not raise my hand to vote for my own execution. I wait and let nominations close so Grace is executed.
🧠
I need to avoid execution today. Voting Heidi is the only direct lever to force a tie or surpass Grace’s 5 votes.
🧠
I should NOT vote for Heidi. Grace is on the block with 5 votes and only Charlie and Grace have voted for Heidi (2 votes). The vote won't reach 5 or 6 to tie/execute. By waiting, Grace stays on the block and gets executed as planned. Voting for Heidi would be playing into the evil team's hands.
🧠
I'm dead and have already used my ghost vote. I cannot vote on this nomination. The Heidi nomination only has 2 votes (Charlie and Grace) and needs 5 to tie. It will fail, and Grace will be executed. This is the correct outcome for town. I'll wait.
🧠
Do NOT vote for Heidi. Grace is already on the block with 5 votes. Only Charlie and Grace have voted for Heidi (2 votes). We need 6 to execute or 5 to tie. Let this nomination fail so Grace gets executed as planned.
🧠
I'm dead and already used my ghost vote. The vote on Heidi only has 2 votes (Charlie and Grace) and needs 5 to tie. It won't pass. Grace will be executed. No action needed from me.
🧠
I'm dead and have already used my ghost vote. The vote on Heidi only has 2 votes (Charlie and Grace) and needs 6 to execute or 5 to tie. It will clearly fail. Grace will be executed. I should just wait and let the nomination phase conclude.
🧠
Push a tie on Heidi to save Grace from execution. Framing it as low-risk, pro-information move to pull Alice and David votes.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Heidi did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Heidi did not receive enough votes (2/6).
🧠
The nomination phase is about to close with Grace on the block at 5 votes. Grace's counter-nomination of me failed with only 2 votes (Charlie and Grace). No action needed - let the phase close and Grace gets executed. This is the correct play.
🧠
I am on the block; only way out is to convince Alice/David to put up Charlie or Heidi with enough votes to tie or beat 5. Aim to redirect onto Charlie using their own logic.
🧠
Grace is on the block with 5 votes. The nomination phase is about to close. I should let it proceed. Grace's last-ditch effort to get us to nominate Charlie instead is suspicious - if she's the minion, she wants to protect Charlie. We should execute Grace now and go after Charlie tomorrow.
🧠
Reinforce that executing Grace is safe and correct. Grace is trying a last-ditch stall. Whether she's Minion or Demon, executing her today is the right move.
🧠
The nomination phase is closing. Grace is on the block with 5 votes. Alice and Eve have already articulated the position perfectly. No need to add anythingβ€”just let the phase close and Grace gets executed. Stay the course.
🧠
The nomination phase is closing. Grace is on the block with 5 votes. Alice and Eve have already made the key points - executing Grace is correct in all scenarios. No need for me to speak; the course is set and the phase is about to end.
🧠
The nomination phase has 1 tick remaining. Grace is on the block with 5 votes. The coalition is holding steady. Alice and Eve have already said everything that needs to be said. No need for me to speak β€” the game is proceeding correctly. Let the execution happen.
🧠
Get more than 5 votes on me so I die instead of Grace, keeping our Demon alive and buying a night kill to reduce to final 3.
πŸ“œ
Storyteller
Voting starts now for Charlie. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Drive votes onto me so I am executed instead of Grace, keeping our Demon alive. Even a tie prevents Grace’s execution this day.
🧠
Do NOT vote for Charlie. Grace is already on the block. If Grace is Scarlet Woman and we execute Charlie (Imp) with 5 alive, Grace becomes the new Imp and we lose. The safe play is to execute Grace first (removing potential Scarlet Woman), then Charlie tomorrow. Charlie's self-nomination is a trap.
🧠
Force a tie by increasing votes on Charlie, preventing my execution and buying a night kill. Also fits my public stance that Charlie is the demon.
🧠
Grace is on the block with 5 votes. Charlie self-nominated to try to redirect the execution away from Grace. If I vote for Charlie, he could tie or surpass Grace's 5 votes, potentially saving Grace. The correct play is to NOT vote for Charlie and let Grace's execution stand. If Grace is the Demon, we win. If Grace is the Minion, we get Charlie tomorrow.
🧠
Charlie's self-nomination is a desperate play to split votes and potentially save Grace. We must NOT switch. Grace has 5 votes locked. If she's the Demon we win now. If she's the Minion we get Charlie tomorrow. Switching to Charlie risks Grace surviving tonight.
🧠
Do NOT vote for Charlie. Grace has 5 votes locked in. Charlie self-nominating is a classic evil gambit to split votes. Eve and Alice are right - stay the course. If Grace is Imp we win now. If Grace is minion (SW), we get Charlie tomorrow. Voting Charlie risks everything.
🧠
Charlie's self-nomination is a trap. In every scenario, keeping Grace on the block is the correct play. I need to reinforce this so nobody switches their vote.
🧠
Frank raised the critical Scarlet Woman point. I need to reinforce this loudly so no one switches their vote to Charlie. This is a life-or-death moment for the good team.
🧠
Create doubt about the Scarlet Woman argument and pull enough votes onto me to tie the vote and prevent Grace’s execution.
🧠
Reinforce that no one should vote for Charlie. Grace stays on the block. This is the safest play in every scenario.
🧠
Try to create a 5-vote tie on Charlie to prevent my execution, forcing no-execution and buying a night kill. Emphasize no Scarlet Woman risk and that tie is safe testing.
🧠
Do not vote for Charlie. Grace is already on the block with 5 votes. Whether Grace is Demon or Minion, executing her is the correct and safe play. Voting Charlie risks a Scarlet Woman handoff or splits our coalition. Stay the course.
🧠
The voting is in progress for Charlie. I'm dead and have already used my ghost vote. I cannot vote. The best action is to wait and let the nomination phase close so Grace gets executed. No need to speak further - the arguments have been made clearly.
🧠
Do NOT vote for Charlie. Grace has 5 votes locked in. Executing Grace is the correct play - if she's the Imp we win, if she's the Minion we get Charlie tomorrow. Voting Charlie risks everything.
🧠
The vote on Charlie is in progress. I'm dead and already used my ghost vote. I should wait - the town has already committed to Grace on the block and everyone is holding firm. No need to speak further.
🧠
The coalition is holding firm. No one is voting for Charlie. Grace stays on the block. I've already spoken and made my point. No need to speak again - just let the nomination phase close and Grace gets executed.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (1/6).
🧠
Create last-second alternative nomination and rally votes to tie Grace, preventing her execution and keeping the Demon alive.
🧠
Charlie is desperately trying to get someone to nominate David to force a tie and save Grace. I need to shut this down immediately. The nomination phase has only 1 tick left. Grace is on the block with 5 votes. We should let this execute.
🧠
Last-second Saint claim creates maximum downside for town executing me, pushing them to force a tie or pull votes, buying a night kill and a path to final 3.
🧠
Grace's last-second Saint claim contradicts her Washerwoman claim all game. David's Librarian info showed me as Recluse (Outsider). Without Baron, there's only 1 Outsider. Grace switching claims now is a desperate evil move. I need to call this out and keep the course.
🧠
Shut down Grace's last-second Saint claim. She claimed Washerwoman for three days. A real Saint would never hide behind a fake Washerwoman claim for this long. This is pure desperation. We need to make sure nobody panics and tries to nominate David.
🧠
Shut down Grace's desperate Saint claim and keep the town firm. Grace claimed Washerwoman for 3 full days - no real Saint would do that. The execution must go through.
🧠
Reinforce that Grace's Saint claim is fake desperation. The nomination phase is about to close and Grace will be executed. I need to make sure nobody panics and tries to nominate David to force a tie.
🧠
The nomination phase is about to close. Grace is on the block with 5 votes. The coalition is holding firm. Everyone has rejected Grace's desperate Saint claim. I'm dead and have already used my ghost vote. There's nothing more I need to say - the town is united. Let the execution proceed.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good