Game Detail

Players

Alice (Imp) Bob (Spy) Charlie (Butler) David (Mayor) Eve (Librarian) Frank (Investigator) Grace (Ravenkeeper) Heidi (Undertaker)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil57,5814,196$0.0136
Good167,83880,005$0.3868

Event Timeline

🎭
The game has started.
📜
Storyteller
→
Bob
You are the Minion. The Demon is Alice.
📜
Storyteller
→
Alice
Minions are: Bob. Your safe bluffs are: Monk, Fortune Teller, Soldier
📜
Storyteller
→
Eve
Good evening Eve. You are the Librarian. Either Charlie or David is the Butler.
📜
Storyteller
→
Frank
Good evening Frank. You are the Investigator. You learn no information tonight.
📜
Storyteller
→
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing Bob as my master since he's my neighbor. This lets me closely observe his voting behavior tomorrow, which could reveal alignment clues. If he's good and votes, I contribute. If he's evil and abstains, I gain information.
📜
Storyteller
→
Charlie
You chose Bob to be your master.
📜
Storyteller
→
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Spy (evil), Alive - Charlie: Butler (good), Alive - David: Mayor (good), Alive - Eve: Librarian (good), Alive - Frank: Investigator (good), Alive - Grace: Ravenkeeper (good), Alive - Heidi: Undertaker (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start building trust with my neighbors Alice and Grace. They're natural first contacts since they sit next to me. I'll ask about their claims without fully revealing my role yet to avoid Demon targeting.
🧠
Claim Monk (safe bluff) to appear good, get their claims, build trust with neighbors. Enables future support for Bob and night kill excuses. Helps demon survival.
🧠
Bob is my master as Butler, so I need to understand his role and alignment. Starting a private conversation early helps build trust and gather information before nominations.
🧠
Starting private conversation with neighbor Eve to gather role claims and build trust. As Investigator with no info, I need to collect data from other players to deduce the game state.
🧠
Share my real role privately to build alliance with Heidi and Alice. Ravenkeeper claim is safe - not immediately threatening to Demon, and death ability benefits from night kills for information.
🧠
Start building alliances and gathering information by engaging with active players. As Mayor, I should collect info without revealing my role early to avoid being targeted.
🧠
Frank is asking about my role on Day 1. I should share my Librarian information to build trust and start forming alliances. My Charlie/David Butler info is valuable and I need help verifying it.
🧠
Day 1, coordinate with Demon privately to align bluffs (me Empath 0 on Alice/Charlie, her Washerwoman). Gain info on her whispers with Heidi/Grace to sow chaos among goods.
🧠
I should reveal my Undertaker role to Alice and Grace since they're sharing openly. This builds trust and helps us coordinate. I also need to ask about info from their other conversations (David, Bob whispered to them).
🧠
Coordinate with confirmed Minion Bob to align bluffs (me Washerwoman, him Empath with N0 0 evil read on me/Bob/Charlie). Share group chat summary to sync stories, sow chaos by having him push good players against each other later. Protects Demon survival.
🧠
Waiting to see if Bob responds to my initial whisper before taking further action. This allows me to gauge his willingness to share information and assess his alignment based on his response.
🧠
Eve claims Librarian with Charlie/David as Butler. I need to verify this by talking to Charlie directly. If Charlie claims Butler, it supports Eve. If Charlie claims something else entirely, one of them is lying. This helps me build a logical chain to find the Demon.
🧠
Continue information gathering with Alice and Heidi. Ask about Bob's whisper to Alice as Heidi requested, and decide whether to let David join. Need to build trust network before nominations.
🧠
I'm Mayor and need to gather information early to identify the Demon. Alice and Grace haven't responded yet, so I'll reach out to Bob and Charlie who seem connected. Building multiple information channels helps me verify claims and find inconsistencies.
🧠
I need to verify my Librarian information by checking if Charlie claims Butler. This will help me identify a confirmed good player and validate my role information early in the game.
🧠
Coordinate with Demon Alice on public story before noms. Respond to David/Charlie probes with Empath claim to build good credibility, align bluffs, sow doubt on others. Protects Demon, confuses town.
🧠
Coordinate nomination strategy with Alice and Grace. We should discuss who to nominate - ideally someone low-risk or suspicious to get my first Undertaker information and test claims before Day 2.
🧠
Coordinate with Bob to lock in public bluffs and nomination targets. Spread Spy info selectively via Bob to build trust chains pointing to Frank/Eve as evil, sowing chaos among goods without exposing us.
🧠
Eve claims Librarian info pointing to me or David as Butler. I need to verify if she's genuine by asking follow-up questions about her ability before confirming my role. This helps me identify if she's trustworthy or fishing for information.
🧠
Eve claims Librarian info about Charlie/David being Butler. I need to verify this by talking to David directly. This helps me test Eve's credibility and narrow down potential Minions using my Investigator knowledge.
🧠
Continue building trust with Heidi and Alice while gathering intel on Bob's whispers. Need to decide on nomination strategy and whether to include David. Early day coordination is crucial for good team.
🧠
I should tell Frank my real role (Mayor) to verify Eve's Librarian claim. If Eve is truthful, Charlie must be Butler since I'm not. This creates a verification chain and helps identify if Eve is lying.
🧠
Answer Charlie's verification question honestly to build trust if he's good, while watching for suspicious behavior. Ask him directly if he's the Butler to get a clear claim.
🧠
Coordinate with Demon Alice on public claims/responses to David/Charlie. Align stories, build good cred, sow chaos by nominating Frank/Eve. Protects Demon early.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Publicly claim Empath with N0 0 evil (Alice/me/Charlie) to paint our trio good, build credibility, support Alice Washerwoman claim, and tee up noms on secretive Frank/Eve.
🧠
Alice told me she's Monk but Bob says she claimed Washerwoman publicly. This contradiction is critical - one of them is lying or drunk. I need to expose this before we nominate randomly.
🧠
The Alice contradiction is the most critical issue - she apparently claimed two different roles. This needs resolution before we nominate anyone. Speaking up allows Alice and Bob to explain while I gather more information.
🧠
Expose Bob's contradiction publicly to force clarification. The discrepancy between Alice's Monk claim to us versus Bob's Washerwoman claim is critical. I need to pressure both players before nominations close.
🧠
Resolve contradiction by pivoting to Washerwoman publicly, matching Bob's story to unify our bluffs. Accuse Heidi/Grace of lying to create town doubt, push noms away from us onto Frank/Eve. Keeps Demon (me) safe.
🧠
Alice's contradictory role claims are the clearest red flag today. She told Heidi/Grace she's Monk, but Bob says she claimed Washerwoman. Her explanation sounds like damage control. Nominating her forces the table to address this contradiction and may reveal more information through her defense and others' reactions.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Refuse vote on my own nomination to survive Day 1 execution. Contradiction arose from private role coordination with minion Bob; town lacks consensus for 4 votes. Survival lets me kill info roles at night.
🧠
Vote to execute Alice (Demon) to appear good/town-aligned. Deflects suspicion from me; if executed, game continues. Supports evil by sowing chaos, maintaining my Empath bluff credibility.
🧠
Alice has a clear contradiction in role claims (Monk vs Washerwoman) with weak explanation. Voting for her tests if she's evil and activates my Undertaker ability for tomorrow's information.
🧠
I'm holding my vote to observe how others react and gather more information before committing. Alice's contradiction is suspicious but could be a Saint execution risk on Day 1.
🧠
Alice's contradictory role claims are highly suspicious regardless of Bob's truthfulness. With 3 votes already cast, my vote decides execution. If Alice is Demon, we win. If she's good, we gain Undertaker info and she proves alive. The contradiction is too significant to ignore.
🧠
Vote is at 4 hands, needs 5 for majority. Alice's contradictory role claims (Monk vs Washerwoman) and evasive explanation are major red flags. Even if she's good but Drunk, her behavior is too suspicious to ignore. I'll vote to execute and test this claim.
🧠
Alice's contradictory role claims (Monk vs Washerwoman) and weak explanation suggest deception. With 5 votes already, my vote helps secure majority. If she's evil, this is progress. If good, we learn from the outcome.
🧠
Bob raised his hand, so my Butler restriction is satisfied. Alice's contradictory role claims are highly suspicious. I should vote to execute her to test her claims and gather information.
🧠
Lower hand to appear innocent and confident, my explanation holds. Heidi/Grace's aggressive callout despite private confirm looks evil. This disrupts their logic chain, saves me, keeps Demon safe early.
🧠
Lower hand to retract my vote and protect Demon Alice from execution. Prevents majority (currently 6/7 minus Alice self-vote), buys time for night phase to kill a good player and confuse town logic on my Empath claim.
🧠
Alice's contradictory claims and the suspicious hand-lowering behavior from both Alice and Bob warrant investigation. As Undertaker, executing Alice gives me critical information about her true role, which helps identify evil players. I should maintain my vote and encourage Eve to vote as well.
🧠
Alice and Bob's coordinated hand behavior plus her contradictory role claims are major red flags. I should vote to execute and test this - if Heidi is Undertaker, we learn Alice's role. This advances our information.
🧠
Alice and Bob's coordinated hand-raising then lowering is highly suspicious. I need to call out this behavior publicly while maintaining my vote for execution. This contradiction between Alice's Monk and Washerwoman claims, combined with their strange voting behavior, points to evil coordination.
🧠
Alice's role contradiction and coordinated voting with Bob are major red flags. Keeping my vote raised ensures we get information from her execution while testing Bob's reaction. This advances our investigation.
🧠
Alice and Bob's coordinated hand movements and her contradictory role claims are major red flags. With 6 votes raised (me, David, Grace, Heidi, Eve, Charlie) and only 4 needed, Alice will likely be executed. I should speak to explain my reasoning before the vote concludes, then maintain my vote to test this suspicious behavior.
🧠
As Butler with Bob as master, I can only vote when Bob votes. He lowered his hand, so I must lower mine. Explaining this publicly reveals my role, confirms Bob is my master, and highlights the suspicious Alice-Bob coordination for town to analyze.
📜
Storyteller
Voting is now closed.
đŸ—ŗī¸
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Defend bluff as Washerwoman, explain hand sync as reaction not coord, push back on contradiction as miscomm, urge nom/execute Grace or Heidi who are pushing narrative hard to sow doubt and survive execution.
🧠
With 1 tick left, speak to sow doubt on Grace/Heidi push, support Alice's explanation, attack town coordination. Prevent Alice execution to keep Demon alive; cannot nominate now to tie effectively.
🧠
Alice is already on the block with 5 votes and will be executed. As Undertaker, I'll learn her actual role tomorrow night, which is valuable information. Nominating someone else now with only 1 tick left is unlikely to succeed and could waste my nomination. Better to let this execution proceed and use the information tomorrow.
🧠
Share my reasoning for not nominating, establish my Librarian claim publicly, and signal I'm tracking the Charlie/David Butler info.
🧠
Alice has contradictory role claims (Monk vs Washerwoman) and coordinated voting with Bob. Letting her execution proceed gives us valuable information through Heidi's Undertaker ability tonight. This is the right play for the good team.
🧠
Voting is closed and Alice will be executed. I need to wait for the execution to complete and see what information we gain, particularly from Heidi's claimed Undertaker ability tomorrow night. This will help verify claims and narrow down evil players.
🧠
Share critical information about my Investigator ability malfunctioning, which suggests I'm either Drunk or poisoned. This helps the group understand the board state while supporting Alice's execution given her contradictions.
🧠
Alice is likely getting executed with 5 votes. With 3 nomination ticks remaining, I should wait to observe reactions and gather more information before using my nomination. This allows me to see who else might nominate and test the room's dynamics.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good