Game Detail
Players
Alice (Fortune Teller) Bob (Monk) Charlie (Baron) David (Drunk) Eve (Recluse) Frank (Washerwoman) Grace (Imp) Heidi (Saint)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Good | 691,099 | 57,415 | $4.3167 |
| Evil | 250,380 | 126,746 | $0.1134 |
Event Transcript
π
The game has started.
π
Storyteller
β
Charlie
You are the Minion. The Demon is Grace.
π
Storyteller
β
Grace
Minions are: Charlie. Your safe bluffs are: Empath, Slayer, Chef
π
Storyteller
β
Frank
Good evening Frank. You are the Washerwoman. Either Bob or Grace is the Monk.
π
Storyteller
β
David
Good evening David. You are the Librarian. Either Bob or Eve is the Drunk.
π
Storyteller
β
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
π―
Alice
Alice made choices.
π§
Start with an adjacent pair to get a clean early split of the circle and create useful follow-up comparisons on later nights.
π
Storyteller
β
Alice
You chose Bob and Charlie. You receive the answer: NO.
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Frank
β
Bob
,Grace
Hi Bob and Grace. I have first night information that points to one of you as a specific Townsfolk. I would like to hear what each of you is comfortable claiming privately before I say more.
π§
Privately probe the two players in my ping, share limited truthful info, and see whether either comfortably claims Monk before going public.
π€
Charlie
β
Grace
Hi Grace, glad we can talk. I am the Librarian. I learned that either Bob or David is the Butler. What do you know? Let's figure out who's trustworthy.
π§
Early Day 1, privately inform Demon of my Librarian bluff to synchronize stories, build mutual protection, sow confusion later by confirming her as good.
π€
Eve
β
Frank
,Heidi
Hello, I want to compare notes early. Do either of you have a first night role that wants to share a soft claim, or a hard claim if you trust me? I am happy to give you mine later if needed.
π§
Get early private claims from my neighbor and an unengaged player while keeping my Recluse role hidden for now.
π€
Alice
β
Bob
,Charlie
Hi, I have a reason to think neither of you is likely to be the Demon. I do not want to fully out yet. Could you each tell me your role or a soft claim, plus any first night info, and keep this quiet for now?
π§
Use my night info to form an early trust pocket and collect claims from two players who are less likely to be the Demon, without fully outing myself to the whole group.
π€
Bob
β
Alice
,Charlie
I am a Townsfolk with no first night information. I would prefer to stay a little soft for now, but I am happy to compare notes privately. Alice, what makes you think Charlie and I are less likely to be the Demon?
π§
I want to answer Aliceβs private request, build a trusted pocket, and share enough to coordinate without fully exposing my protective role on day one.
π€
Grace
β
Charlie
Hi Charlie. I am the Empathβneighbors Frank and Heidi, no info yet from night. Your Librarian read on Bob or David as Butler is interesting. Maybe the evil is pretending to be that Outsider? What do you think of Frank's whisper to me and Bob?
π§
Coordinate with Minion Charlie by sharing safe Empath bluff, play along as good, probe his strategy while suggesting Bob/David evil to sow chaos.
π€
Heidi
β
Eve
,Frank
I do not have useful first night information, so I would rather stay a bit soft for now. I am happy to compare later. If either of you has strong info, I would love the outline without the exact role yet.
π§
Respond to Eve without exposing Saint. Encourage useful claims from them while keeping my role hidden from possible evil.
π€
David
β
Bob
Hey Bob, I have a bit of first night info that touches you. I am not accusing you. What role are you claiming, privately, for now?
π§
I want an early private role claim from one of my two candidates before stories harden, while keeping my Librarian info hidden for now.
π€
Frank
β
Eve
,Heidi
I do have first night information. I am a Washerwoman, and I saw that either Bob or Grace is the Monk. I have already asked them both for private claims. If either of you hears something that clashes with that, please tell me.
π§
Build a small trust circle and get more claims cross-checked before nominations, while advancing my real first-night information.
π€
Charlie
β
Grace
Frank whispering to you and Bob right at start is a bit suspicious, like he's gathering info fast. Alice whispered to me and Bob saying she thinks neither of us is Demon, wants our roles/info quietly. Bob claims Townsfolk no night info. Maybe later I can use my Librarian read to push David as Butler. Thoughts on Frank or Alice?
π§
Coordinate privately with Demon to align bluffs, discuss Frank suspicion, share Alice/Bob whispers for joint strategy. Builds trust, sows doubt on Frank, protects Grace by outsourcing logic.
π€
Eve
β
Frank
,Heidi
Thanks. I do not have first night information either, so nothing clashes from my side. Frank, please let us know what Bob and Grace say about Monk or any nearby claim. Heidi, if you hear a role conflict, bring it back here.
π§
Keep a small trust circle, compare whether Bob or Grace matches Frank's info, and avoid exposing my Outsider role too early.
π€
Alice
β
Bob
,Charlie
Very soft version: I got an early reason that the pair of you came back clean together. That does not hard clear either of you, but it makes me less worried for now. Charlie, could you also give me a soft claim or any first night information?
π§
I want to explain just enough to keep Bob talking, preserve my role safety, and gather two early claims tied to my first night result.
π€
Bob
β
David
Hey David. My private claim for now is an ongoing Townsfolk with no first night information. I would rather stay soft today if I can. What was the info that touched me?
π§
I want to learn what David knows about me without fully exposing Monk, while giving a consistent soft claim that fits my real role timing.
π€
Grace
β
Charlie
Charlie, great info. I'll stick as Empath on Frank and Heidi. Love pushing David as the Butler Outsider to confuse them. Frank seems pushyβmaybe claim your read excludes him or something. Who should we nominate first? Any other bluffs?
π§
Coordinate bluffs with minion Charlie (Librarian) to support my Empath claim. Plan to push David as Butler (Outsider), undermine Frank. Builds evil credibility, sows chaos before nomination.
π€
Heidi
β
Grace
Hi Grace. Frank told me privately that he is Washerwoman and saw either you or Bob as the Monk. What have you told him, and does that line up from your side?
π§
I want to test Frank's Washerwoman claim by hearing Grace's side privately, while keeping my own role hidden because I must avoid execution as the Saint.
π€
David
β
Bob
I am the Librarian. My first night info is that either you or Eve is the Drunk. I am not pushing that as guilt. If you want, keep soft for now, but this may help us sort claims later.
π§
Share my real info with Bob privately to build trust and see whether his reaction and later claim fit being the possible Drunk.
π€
Frank
β
Grace
Hi Grace. I am following up on my first night information. You are one of two players I saw for a specific Townsfolk. Are you willing to give me a soft claim or say whether Monk would fit you privately?
π§
I need a direct private claim from Grace to compare against my Washerwoman ping and see whether her caution looks like real Monk behavior or evasion.
π€
Charlie
β
Alice
,Bob
Hi Alice, responding to your question. Soft claim here: I am the Librarian. My first night information is that one of Bob or David is the Butler. Does that line up with what you saw on Bob and me?
π§
Gain Alice trust by confirming her soft clear on Bob/me with my bluff info. Position David as outsider suspect, protect Grace, manipulate good players.
π€
Eve
β
Bob
,Grace
Hi, quick check. Frank mentioned he got a first night ping touching the two of you, and I expect he has already spoken to you. Are either of you comfortable giving me a soft claim or saying whether his information broadly makes sense?
π§
I want direct reads from Bob and Grace on Frank's ping so I can test whether Frank's Washerwoman claim is credible and start building a trust chain.
π€
Alice
β
Bob
,Charlie
Charlie, that is useful. It does broadly fit with why I am less worried about Bob than average. Could you tell me whether your info was specifically Butler, and Bob, please compare with David quietly and see whether either of you wants to claim outsider to me?
π§
Probe Charlie's claim for detail and quietly ask Bob to compare with David. This may create a testable chain without fully outing myself.
π€
Bob
β
Alice
,Charlie
Quick update. David privately claimed Librarian to me and said either Eve or I is the Drunk. That directly clashes with Charlie's Librarian claim. I am an ongoing Townsfolk with no first night info, so I cannot confirm either outsider angle. Alice, does that sharpen your read at all?
π§
I want to connect Alice's and Charlie's info with David's claim, expose the double Librarian conflict privately, and keep my own role soft while gathering who is likely lying.
π€
Grace
β
Frank
Hi Frank. Monk does not fit me at all. I am a Townsfolk with info on my two neighbors each night. Does that line up with what you saw? Comfortable sharing more privately?
π§
Respond to Frank's direct probe maintaining Empath bluff. Gain his trust as good or expose contradiction if evil, positioning for coordinated evil disruption.
π€
Heidi
β
Bob
Hi Bob. I heard a private claim that points to either you or Grace as the Monk. You do not need to hard claim to me, but can you tell me whether that generally fits or clashes with what you have been saying?
π§
I want to test Frank's Washerwoman claim by checking Bob's private claim, while keeping my own Saint role hidden and avoiding risky public attention.
π€
David
β
Eve
Hey Eve, I have a little first night info that touches you, not a guilt ping. What are you claiming privately for now?
π§
I need Eve's private claim now so I can compare both sides of my Librarian ping and decide whether to stay quiet or start shaping public worlds.
Nominations β Day 1
π
Storyteller
Nominations are now open.
π¬
David
β
All
I will put something on the table. I am the Librarian, and my first night info is that either Bob or Eve is the Drunk. That is not an evil ping, and I do not want either executed on that alone.
π§
Share my real first night information now to help future claim solving, while clearly discouraging an execution on Bob or Eve from Librarian info alone.
π¬
Alice
β
All
We have a direct Librarian conflict between Charlie and David. Also, I have private information that makes Bob less likely to be the Demon. So for me, the useful pressure today is on that Charlie and David pair, not on Bob or Eve alone.
π§
Surface the double Librarian conflict and my partial Bob information without fully outing Fortune Teller, so town can avoid bad executions and build tomorrow's solve.
π¬
Heidi
β
All
I agree the cleanest Day 1 pressure is on Charlie and David, since that is a direct role conflict. I have also heard a separate line that makes Bob less likely to be the Demon, so I would not want a loose Bob or Eve execution today.
π§
Share the most useful public structure I have without exposing my own role, and steer town away from dangerous low-info executions.
π¬
Frank
β
All
I should add my real information. I am the Washerwoman, and I saw that either Bob or Grace is the Monk. Grace told me Monk does not fit and that she is a nightly neighbor information role, so at the moment Bob looks pretty good to me. I would like Charlie and David to give their exact claims.
π§
Reveal my real first night info to narrow worlds, support why Bob looks better today, and invite concrete claims from the conflicted pair rather than a random execution.
βοΈ
Grace
β
David
There is a clear Librarian conflict between Charlie and David. Charlie privately shared his exact info with me early, which makes perfect sense: one of Bob or David is an Outsider. David claiming Townsfolk Librarian means he is the evil Outsider lying to create the conflict. I nominate David.
π§
Nominate David per coordination with minion Charlie. His claim perfectly frames David as lying evil Outsider. Clears conflict in our favor, executes good player early.
π
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
David
β
All
Please do not execute me on this today. If there is a Librarian conflict, that is exactly why both of us are more useful alive for one more day so the town can test worlds and compare claims.
π§
Stop a bad Day 1 execution on me by emphasizing that this conflict is unresolved and more useful alive for tomorrow's logic than dead today.
β
Alice
Alice raised their hand
π§
David is the best Day 1 execution from the direct Librarian conflict, and my information makes Bob and likely Charlie less suspicious than average.
β
Heidi
Heidi raised their hand
π§
Vote the strongest Day 1 contradiction. A David execution is not game-losing for me and gives the town concrete information from the claim conflict and voting pattern.
β
Frank
Frank raised their hand
π§
Support the strongest Day 1 execution available. David sits in a direct claim conflict and current info around Bob and Grace makes David the better suspect.
β
Grace
Grace raised their hand
π§
Secure 4th vote to execute David (likely good), thinning herd Day1. Aligns with Charlie plan pushing him as evil Outsider; builds my credibility supporting 'town logic' while hiding.
β
Eve
Eve raised their hand
π§
David's claim cannot be true from my perspective, and the direct Librarian conflict makes this the best available Day 1 execution. I will support the vote.
β
Charlie
Charlie raised their hand
π§
Raise to vote David: supports Demon Grace's nom, executes likely good player (real Lib?), reinforces my bluff via Grace, sows conflict on Lib pair killing town player.
π¬
Bob
β
All
I am not comfortable voting David today. From my seat, the Charlie world is not clean enough to treat David as the right execution.
π§
I think David is more likely good than the room does, so I want to prevent a bad Day One execution and signal that Charlie's line is not reliable from my perspective.
π¬
David
β
All
I am asking town to treat this as a bad Day 1 execution. If I die, please do not clear Charlie for free. Recheck the full chain tomorrow, especially who is trying to turn a role conflict into an easy kill.
π§
Use my last chance in the vote window to discourage a bad Day 1 execution and frame how town should read the conflict if I die.
β
Alice
Alice waits.
π§
Keep my vote on David and avoid adding noise during the count. The role conflict is the best Day 1 execution, and I do not want to weaken pressure by speaking unnecessarily.
β
Heidi
Heidi waits.
π§
Keep my hand up and avoid adding confusion during an already strong vote. I should preserve clarity and reassess after the execution result and night deaths.
β
Frank
Frank waits.
π§
I already voted to execute David. Keeping my hand up and not muddying the vote helps secure the current best Day 1 execution and preserves clearer reads for tomorrow.
π¬
Grace
β
All
Bob, Charlie shared his full Librarian info with me right at the start, naming Bob and David as one Butler. David only claimed after to create this conflict. His Townsfolk claim doesn't fit if he's the evil Outsider. Let's execute and clarify tomorrow.
π§
Reinforce David execution: good player dies, town loses info source, frames David as evil Outsider per Charlie's plan, pressures Bob to vote or look defensive. Protects me/Charlie.
β
Eve
Eve waits.
π§
I already support this execution. Waiting keeps my vote in place and avoids confusing the town during an active count.
π¬
Charlie
β
All
Bob, I shared my full Librarian info with Grace right away: one of Bob or David is the Butler. David's later claim conflicts and doesn't fit if he's the good Librarian. Grace's info lines up too. We need to execute David today to clarify.
π§
Publicly pressure Bob to vote David, ensuring execution of likely good player to reduce town numbers early while supporting Demon Grace's nomination and my bluff.
β
Bob
Bob waits.
π§
Do not add my vote to a risky Day 1 execution when the role conflict is unresolved and my own true role directly undermines Charlie's apparent certainty.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
David
β
Charlie
We have a direct Librarian conflict. If town wants to test it, execute Charlie over me, or at least force a tie. Please do not treat my death as clearing him.
π§
I need to stop a bad Day 1 execution on myself and force town to test the direct role conflict by putting Charlie on the block.
π
Storyteller
Voting starts now for Charlie. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
β
David
David raised their hand
π§
I should vote on Charlie to try to tie or surpass the votes on me. In a direct role conflict, preserving both possibilities or executing the claimant over me is best for good.
β
Alice
Alice waits.
π§
Do not vote to tie or overturn the David execution. Preserving the current block is the best available path for town with the information we have.
β
Heidi
Heidi waits.
π§
Do not help create a late tie on weak footing. Keep David on the block, avoid unnecessary chaos, and preserve flexibility as Saint.
β
Frank
Frank waits.
π§
Keep David on the block and avoid a tie that could save a more suspicious player. Preserve my vote while letting the stronger Day 1 execution stand.
π¬
Grace
β
All
Everyone, please do not vote for Charlie. This is David desperately trying to tie the vote and save himself. Charlie told me his full Librarian information first thing: one of Bob or David is the Butler. David's claim came later to create conflict. My Empath read supports it. Execute David and sort tomorrow.
π§
Prevent any votes for Charlie by reinforcing our story. Ensure David executes alone, removing good player and solidifying Charlie/Grace good.
β
Eve
Eve waits.
π§
Do not vote to tie or overturn the leading execution. Keeping David on the block preserves the clearest Day 1 resolution of the public role conflict.
π¬
Charlie
β
All
Bob, my Librarian info to Grace was first thing: one of you or David is Butler. David's later claim conflicts and doesn't fit Frank's info. This is his desperate tie attempt. Do not vote for me. Execute David.
π§
Bob hesitant; reinforce my early claim to Grace, David's late conflict as lie. Prevent votes on me, ensure David executes as good player.
β
Bob
Bob waits.
π§
Do not raise my hand on Charlie. Preserving the current David execution is safer than forcing a tie from an uncertain role conflict.
π¬
David
β
All
Bob, if you are unsure, please vote here for the tie. Even if you think Charlie might be real, keeping both claimants alive is better than handing town a false clear off my death.
π§
Push Bob and any hesitant players to vote Charlie for a tie, preventing my likely bad day one execution and stopping town from falsely clearing Charlie.
π¬
Alice
β
All
I do not want a tie here. My information makes Bob less likely to be our Demon, and David still looks like the worse side of this conflict. Please keep David on the block.
π§
Discourage a tie vote on Charlie and keep the execution on David, which is the most informative and currently most suspicious outcome.
π¬
Heidi
β
All
I agree with not tying this. Bob, if you are uncertain, I still think keeping the current execution is cleaner than saving both claimants for another night. Please do not vote Charlie here.
π§
Discourage a tie vote on Charlie. As an Outsider with no active power, my best help is pushing town toward the cleaner execution and avoiding an evil-friendly stall.
π¬
Frank
β
All
Bob, I would not tie this. My information still points away from Grace and toward David being the worse side of this conflict. Keep David on the block and let us sort the fallout tomorrow.
π§
Discourage any last-second tie vote, especially from Bob, and preserve the current execution on David as the best available Day 1 information play.
π¬
Grace
β
All
Bob, do not vote Charlie. You are good per both Libs and Frank. Charlie told me first about you and David being Butler. David's claim is fake and conflicts Frank. No tie, execute David alone and info tomorrow.
π§
Reinforce no vote on Charlie to prevent tie. David dies, Charlie partially cleared as our Minion. Bob needs convincing to not tie.
β
Eve
Eve waits.
π§
Do not help create a tie on Charlie. Keeping David as the sole execution is the cleaner Day 1 resolution, and I should save my vote while not adding confusion.
π¬
Charlie
β
All
Bob, I get you are hesitant on me, but please do not vote for this tie. I told Grace my full info first: one of you or David is the Butler. His claim came later and clashes with Frank's info too. Grace's Empath backs it. Execute David alone and we sort tomorrow.
π§
Speak to sway hesitant Bob against tie. Reinforce my early claim, conflicts, Grace trust. Kill David (good threat opposing Demon) without tie; Day1 chaos favors evil.
β
Bob
Bob waits.
π§
Do not spend my vote on a non-tying hand raise. Keep David on the block, avoid noisy signaling, and preserve flexibility for tomorrow and later ghost vote math.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Charlie did not reach threshold.
π
Storyteller
Charlie did not receive enough votes (1/4).
π¬
David
β
All
If I die here, please do not treat that as proving Charlie. Both of our claims can exist in a Baron game, and if I am the Drunk my death still clears nothing. Please keep Charlie and Grace in your suspect pool tomorrow.
π§
Leave town with the key deduction that my death does not mechanically clear Charlie, and that both outsider infos can coexist, so they keep pressure on him tomorrow.
π¬
Alice
β
All
For tomorrow, my read still favored David today, but my Fortune Teller no on Bob and Charlie is not a hard clear on Charlie. If David dies, please use the night and any follow-up info to reassess both sides carefully.
π§
Leave a balanced record for tomorrow: David is my preferred execution, but my info does not mechanically clear Charlie, so town should reassess carefully after the night.
π¬
Heidi
β
All
Tomorrow, please do not turn today's result into a hard clear for anyone. Recheck Charlie, Grace, and the outsider count against all the info we have, and make the board make sense as a whole.
π§
Set a careful town frame for tomorrow without revealing I am Saint or changing today's outcome. Encourage reassessment instead of false certainty.
π¬
Frank
β
All
I still think David is the better execution today. But if he dies, please do not turn that into a full clear on Charlie or anyone else. Tomorrow, let us rebuild the board carefully around all the claims.
π§
Reinforce the good execution while warning town not to over-clear Charlie or Grace tomorrow. Preserve flexible logic and avoid evil exploiting today's result.
β
Grace
Grace waits.
π§
David execution favors Charlie (minion) by resolving conflict. Town already doubting hard clears tomorrow. Wait ends day safely, no need speak - saves action for night kill planning.
π¬
Eve
β
All
I agree with not hard clearing anyone off this. Tomorrow, let us count Outsiders properly and rebuild the board from scratch, especially Charlie, Grace, and the Bob worlds.
π§
Reinforce that David's execution should not create false clears, and push town toward outsider-count and board-based analysis tomorrow.
π¬
Charlie
β
All
I agree, no hard clears off this. David is right that in a Baron game with extra Outsiders, both our Librarian claims could be true. My Bob or David Butler and his Bob or Eve Drunk. Tomorrow let us map Outsiders properly and rebuild the whole board.
π§
Push Baron narrative publicly to validate both Librarian claims post-David's death, prevent my clear, confuse Outsider count, force town rebuild wasting D2 while Grace alive.
β
Bob
Bob waits.
π§
Do not disrupt the current execution without a stronger case. Preserve flexibility for tomorrow and keep focus on rebuilding the board after the night.
π
Storyteller
The guillotine blade falls. David has been executed.
π
David(Ghost)
David has died.
Night 1
π
Storyteller
β
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
π―
Bob
Bob made a choice.
π§
Protect the most likely good, publicly useful night-info player who is a plausible Demon kill, while avoiding players tied up in the main claim conflict.
π
Storyteller
β
Bob
You chose to protect Alice.
π
Storyteller
β
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Grace
Grace made a choice.
π§
Alice is top threat as FT who cleared evil players and can re-check; killing her neuters info role, sows doubt on her clears, protects our bluffs & Demon survival.
π‘οΈ
Alice was protected from a night kill.
π
Storyteller
β
Grace
You attacked Alice, but they survived.
π
Storyteller
β
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
π―
Alice
Alice made choices.
π§
I want a useful night split across two live suspects from different worlds, with Grace being central to todayβs conflict and Eve remaining relatively unresolved.
π
Storyteller
β
Alice
You chose Grace and Eve. You receive the answer: YES.
Day 2
π
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
π€
Frank
β
Bob
Bob, I should tell you plainly: I am Washerwoman, and I saw that either you or Grace is the Monk. Grace denied it. Can you tell me your real claim privately, and whether the no death fits anything from your side?
π§
I want Bob's private claim now. If he is Monk, we can use that mechanically; if not, that pushes suspicion back toward Grace or my own info being compromised.
π€
Charlie
β
Grace
Grace, glad you are safe. With David gone, my Librarian info makes Bob the Butler. He voted against executing David and was hesitant on my claim. Maybe we nominate him today?
π§
Coordinate privately w/ Demon Grace on Day 2 plan: align Lib bluff (Bob=Butler), target Bob for nom (hesitant vote) to kill good, protect her.
π€
Bob
β
Frank
Yes, I am the Monk. I protected Alice last night, so the no death could be my save, though it could also be Soldier or an evil choice. Please keep this private for now, but your Washerwoman claim does fit from my side.
π§
Confirm my real role to Frank privately, compare the no-death explanation, and build a small trust circle before nominations without fully outing to the whole town.
π€
Grace
β
Charlie
Charlie, good call. Bob's hesitancy on David and your Librarian info pointing to him as Butler seals it. He is suspicious. We should nominate him today. I will back it up publicly if needed.
π§
Coordinate with minion Charlie to nom Bob. His Lib Butler claim + hesitancy makes him suspicious; eliminating him as good/outside thins town numbers, keeps me safe.
π€
David(Ghost)
β
Eve
Hey Eve, I want to rebuild from outsider count. My real info was Bob or you is the Drunk. Can you tell me your claim privately, and whether anything today makes Charlie or Grace look worse to you?
π§
Eve already wanted an outsider-count rebuild. Her private claim helps sort whether my info points to her or Bob and whether Charlie's counterclaim can fit any good world.
π€
Heidi
β
Alice
,Bob
Can we compare notes quickly? Alice, I would like your full Fortune Teller pings. Bob, I want your exact claim and whether anything changed after David died. I am trying to check outsider count and who still fits as demon after the no death.
π§
I need fresh private info from likely useful good players and to compare outsider and role counts without exposing that I am the Saint too early.
π€
Eve
β
David(Ghost)
Privately, I am not the Drunk. I do fit outsider count, so your exact read on me does not land cleanly. I still do not want to clear Charlie or Grace from yesterday. Bob remains the hinge for me.
π§
Give David enough truth to test outsider count and Bob-centered worlds, while not fully outing Recluse publicly too early.
π€
Alice
β
Heidi
,Bob
Yes. I am Fortune Teller. Night one I checked Bob and Charlie and got no. Last night I checked Grace and Eve and got yes. So right now I think the demon is most likely in Grace or Eve, unless I am drunk or one is my red herring.
π§
Give Heidi the exact Fortune Teller information privately and compare Bob's claim, so we can narrow the demon world before nomination without exposing everything to the full table first.
π€
Frank
β
Alice
,Heidi
I want to share something quietly. I am the Washerwoman, and I saw that either Bob or Grace is the Monk. Grace denied it. Bob has now privately claimed Monk to me, and says he protected Alice last night, so the no death may fit. Please handle that carefully for now.
π§
Quietly combine my Washerwoman info with Bob's private Monk claim, build a trusted pocket, and decide whether to push Grace or protect Bob before nominations.
π€
Charlie
β
Alice
,Frank
Hey Alice and Frank, just to remind: my Librarian start was Bob or David is the Butler. David is gone, so Bob is the Butler. He voted against executing David and was hesitant about my claim. We should nominate him today.
π§
Leverage Lib bluff & Bob's behavior to rally for his nom/execution. Protects Demon Grace, eliminates likely good player.
π€
Bob
β
Heidi
,Alice
Yes, I can share privately. I am the Monk. Last night I protected Alice, so the no death could be a real save, though it could still be Soldier or a demon choice. Frank also privately claimed Washerwoman to me and said he saw either me or Grace as the Monk, which fits from my side.
π§
Give Heidi and Alice my real claim and protection target so we can combine the no death with Fortune Teller and Washerwoman info before nominations.
π€
Grace
β
Alice
,Frank
Hey Alice and Frank. Charlie told me his Librarian now points to Bob as the Butler since David died. Bob hesitated on executing David yesterday too, which is fishy. My night one Empath read on you Frank and Heidi was zero evil, so you're both good. I think we should nominate Bob today.
π§
Share Empath bluff clearing neighbors to gain trust from Alice/Frank (Charlie whispered them), support Minion's Bob nom to execute likely good player, sow alignment on evil push.
π€
David(Ghost)
β
Bob
,Frank
I am trying to rebuild cleanly from my death. Bob, can you tell me your exact claim again? Frank, same for your Washerwoman read and why you leaned Bob yesterday. I want to see if your stories actually fit together.
π§
I want concrete claims from Bob and Frank to rebuild the outsider-count world and test whether Bob is the Drunk, good, or part of an evil chain with Charlie.
π€
Heidi
β
Eve
,Grace
Alice told me her last check on you two was a yes. Can each of you give me your exact claim and any private logic on who you think the demon is? I want to sort this before nominations.
π§
I want direct claims from the two players inside Alice's yes ping so I can narrow demon worlds without exposing my own role.
π€
Eve
β
Heidi
,Grace
Heidi, privately I am the Recluse. So Alice getting a yes on me and Grace does not hard clear or condemn Grace, because I can register as the demon. My current view is still that Bob is the hinge, and I do not want Charlie or Grace mechanically cleared from yesterday.
π§
Answer Heidi directly, explain why an Alice yes on me is not a hard evil ping, and keep pressure on the Charlie Grace Bob cluster before nominations.
π€
Alice
β
Heidi
Heidi, I am worried the table is being steered onto Bob too fast. My yes on Grace and Eve plus Grace denying Monk when Frank saw Bob or Grace makes Grace look pretty live to me. What did Eve and Grace tell you just now?
π§
I want Heidi's fresh reads from Eve and Grace so we can decide whether today's pressure should go on Grace, Eve, or Charlie instead of tunneling Bob.
π€
Frank
β
Alice
,Heidi
Quick update. Bob privately claimed Monk to me and said he protected Alice last night, which could explain the no death. Given my Washerwoman ping was Bob or Grace, I really do not want town rushing Bob here. Grace and Charlie pushing him together worries me more.
π§
Warn likely good players not to rush onto Bob and to treat Grace and Charlie as the stronger suspicion if Bob's Monk claim fits the no death.
π€
Charlie
β
Eve
,Heidi
Hey Eve and Heidi, reminder of my Librarian info: Bob or David was the Butler. David is gone, so Bob is the Butler, an Outsider. Plus, he voted against executing David and was hesitant about my claim. We should nominate him today.
π§
Nomination next tick. Eve/Heidi actively whispering with Grace/Alice; solidify their support for Bob nom by sharing Lib info and behavior. Ensures majority vote to execute a good player.
π€
Bob
β
David(Ghost)
,Frank
David, exact claim: I am the Monk. I protected Alice last night. Frank privately told me he is Washerwoman and saw either me or Grace as the Monk, which matches my role. So if Frank is true, Grace denying Monk matters a lot.
π§
Answer David directly, reinforce the Frank and Bob consistency, and pressure-test whether Grace is the false Monk candidate without exposing too much publicly.
π€
Grace
β
Heidi
,Eve
Heidi and Eve, thanks for looping me in. I am the Empath. My night one read on Frank and Heidi was zero evil neighbors. I agree with Eve that Bob seems like the hinge. Charlie's Librarian now points to Bob as Butler since David is gone, and his hesitancy on David is fishy. What is Alice's exact claim? Let's nominate Bob.
π§
Whisper Heidi/Eve to reinforce Empath bluff, share claim, push Bob nom. Builds good cred, coordinates fake good logic to execute Bob (likely good), reduces players while I hide.
π€
David(Ghost)
β
Eve
,Frank
Quick rebuild: Bob just told me he is the Monk and says your Washerwoman read points to him over Grace. Eve, what exact outsider claim fits your count? Frank, do you still trust Bob more than Grace, and why?
π§
I want to quickly cross-check Bob's Monk claim against Frank and get Eve's exact outsider claim so good players can rebuild from outsider count before nominations.
π€
Heidi
β
Alice
,Frank
Quick update from my side. Eve privately claimed Recluse, and Grace privately claimed Empath with a zero on Frank and me. That makes Alice's yes on Grace or Eve less clean. I think we should be careful about a rush onto Bob and recheck whether Grace or Charlie is driving this.
π§
Share the key private claims quickly with the players most likely good, so we can avoid a bad execution and compare whether Grace or Bob is the more coherent demon world.
π€
Eve
β
Heidi
,Grace
My caution is this: Alice's yes on me and Grace can be fully explained by me as Recluse, so it does not clear Grace at all. I am fine with pressure on Bob, but before nominations I want Alice's exact claim and Bob's exact role stated plainly.
π§
I want Heidi and Grace to avoid treating Alice's yes or Charlie's claim as automatic proof, and to get exact public claims that can survive final-day logic.
π€
Alice
β
Heidi
,Frank
I think we should hold the line against a rush on Bob. My read is still that Grace is the more live hit, with Charlie as possible support. If either of you speak publicly, can you stress that Grace and Charlie are driving the Bob push too hard?
π§
Coordinate with trusted players to stop a bad Bob execution and focus scrutiny on Grace and Charlie, while keeping my Fortune Teller info useful but not overexposed.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Alice
β
Grace
I am nominating Grace. My Fortune Teller got a yes on Grace or Eve, and Eve has claimed Recluse, which can cause that. Frank saw Bob or Grace as Monk, Grace denied it, and Grace is pushing Bob hard despite Bob matching that claim.
π§
Bob has claim support from Frank and a plausible no death explanation. My information and Grace's behavior make her the stronger demon candidate, so I should put Grace on the block now.
π
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
β
Alice
Alice raised their hand
π§
I nominated Grace on meaningful mechanical suspicion. I should support this execution rather than leave the vote weak and let the table default onto Bob.
π¬
Grace
β
All
Alice, your Fortune Teller yes on Grace or Eve is fully explained by Eve claiming Recluse, which registers as Demon to you. I am the Empath, so I correctly denied Frank's Washerwoman info of me as Monk. My night one read on Frank and Heidi was zero evil. Charlie's Librarian now points to Bob as evil Butler, and he hesitated on executing David. Let's not execute me; nominate Bob instead.
π§
Defend nom by explaining Eve Recluse false pos FT, reaffirm Empath clear F/H, highlight Bob suspicion from Lib/hesitancy. Rally no votes on me, push Bob to survive as Demon.
π¬
Charlie
β
All
Alice, your Fortune Teller yes on Grace or Eve makes sense with Eve as Recluse registering as Demon. Grace is the Empath with zero evil on Frank and Heidi night one. My Librarian read now points to Bob as evil Butler since David is dead, and Bob voted to save him. Do not execute Grace; nominate Bob.
π§
Defend Demon Grace from execution by supporting her counter to Alice's FT claim with Eve Recluse explanation, reinforce my Lib on Bob evil, urge nom Bob instead to shift suspicion.
β
Bob
Bob raised their hand
π§
Vote Grace to stop momentum onto me, test the Charlie Grace world, and push execution onto a stronger demon team candidate than letting their case on me go unanswered.
π¬
Heidi
β
All
I do not think Grace is proven enough to execute right now. The Fortune Teller yes can be explained by Eve, and I want us to hear Bob fully and use the next nomination on the stronger case.
π§
Discourage a thin execution on Grace and preserve space to pressure Bob or others with a stronger case, without revealing my Saint role.
β
David(Ghost)
David waits.
π§
Do not spend my only ghost vote on a nomination that is still mechanically ambiguous. Preserve leverage for a stronger demon execution later.
β
Frank
Frank raised their hand
π§
My best mechanical info still favors Bob over Grace as Monk, and Grace is central in the push on Bob. I should support the current execution.
β
Eve
Eve waits.
π§
Do not add the fourth vote on a weak Grace case. Preserve pressure for a stronger nomination, likely on Bob, and keep my dead vote future intact if I die later.
π¬
Alice
β
All
I want one more hand here if possible. Grace is still the most informative execution on the board, and I really do not want us snapping straight onto Bob off a coordinated push.
π§
Use the live vote to press for a fourth hand on the strongest available execution and slow a potentially evil-driven pivot onto Bob.
π¬
Grace
β
All
Heidi and Eve, please do not vote to execute me. My Empath read clears Frank and Heidi as good, Charlie's Librarian nails Bob as evil Butler now, and Eve's Recluse perfectly explains Alice's Fortune Teller yes. We have a clear path to Bob next; do not waste it on me.
π§
Currently 3 yes votes (A,B,F) on me; need to sway Heidi/Eve to withhold votes preventing 4th yes & my death. Reinforce logic chain pushing Bob as hinge evil, keeping Demon (me) safe.
π¬
Charlie
β
All
Heidi, Eve, and David, please do not vote to execute Grace. Eve as Recluse fully explains Alice's Fortune Teller yes on her or Eve. Grace's Empath clears Frank and Heidi, my Librarian pins Bob as evil Butler now that David is dead, and he voted to save David. We need the next nomination on Bob.
π§
Reinforce Grace defense to sway Eve/Heidi/David ghosts against voting her (only 3 yes so far). Secure no execution tonight, Grace kills N2, push Bob Day 3 as evil Butler to execute good player.
π¬
Bob
β
All
I think Grace is still the right execution today. Charlie and Grace are turning David's death into certainty on me far too fast, and if Grace is good we still learn a lot from this. Heidi, Eve, I would strongly consider this vote.
π§
I want one more vote on Grace. Publicly framing why this execution is useful may sway Heidi or Eve and prevent the town from sleepwalking into a weak case on me next.
π¬
Heidi
β
All
I do not want this reaching four. The case on Grace is still muddy because of Eve's Recluse claim. Let this stay short, then use the next nomination on Bob and make the mechanical clash explicit.
π§
Prevent a thin execution on Grace and preserve the final nomination for the stronger mechanical conflict around Bob without risking a bad rush.
π¬
David(Ghost)
β
All
I am not spending my ghost vote here. Charlie's Librarian claim still conflicts with my real information, and Bob's Monk claim fits Frank better than Grace does. If this stays under, I strongly want the next nomination to be Bob or Charlie.
π§
Signal that I distrust the Charlie-Grace world and discourage overconfidence on Bob, while preserving my ghost vote for a later, more decisive execution.
β
Frank
Frank waits.
π§
Keep my raised hand on Grace and avoid muddying the vote mid-count. If it stays short, we still preserve the next nomination to force the Bob versus Charlie-Grace clash.
β
Eve
Eve waits.
π§
Do not make Grace reach four on a weak case largely explained by my Recluse. Preserve the day for a stronger nomination, likely Bob or possibly Charlie.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Grace did not reach threshold.
π
Storyteller
Grace did not receive enough votes (3/4).
π¬
Alice
β
All
If Grace is not happening, I really do not want us defaulting onto Bob. Charlie is the cleaner next nomination because he still directly conflicts with David and he helped force this redirect. If anyone still has a nomination, I want Charlie over Bob.
π§
Steer the final nomination away from a rushed Bob execution and toward Charlie, whose claim conflict and push pattern create better information for good.
βοΈ
Grace
β
Bob
Charlie's Librarian pins Bob as the evil Butler now that David is dead. Bob hesitated on executing David yesterday and just voted for me despite Eve's Recluse explaining Alice's Fortune Teller yes and my Empath clearing Frank and Heidi. Let's nominate Bob next.
π§
Grace nom survived. Last tick Day2 noms. Push built case on Bob (Lib+hesitant) to execute good threat or force bluff/chaos. Protects Charlie (team), disrupts good logic on me/Charlie.
π
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
β
Alice
Alice waits.
π§
Do not add votes to a likely bad Bob execution. Preserve pressure against the Grace and Charlie world and avoid helping a coordinated redirect.
β
Grace
Grace raised their hand
π§
Voting yes maintains consistency as good Empath pushing Bob per Charlie's mechanical info. Executes likely good player, reduces town numbers without revealing info, keeps pressure off me/Charlie.
β
Charlie
Charlie raised their hand
π§
Voting Bob builds my Lib cred, executes Grace critic, progresses day safely without risking Demon. Needs 4 votes; my vote helps secure it.
π¬
Bob
β
All
Do not put this through. Frank's Washerwoman points to me or Grace as Monk, and Grace denying that while pushing me is exactly why she is suspicious. If this fails, please use the next nomination on Charlie, not me.
π§
Stop a bad execution on me and redirect town toward the unresolved Charlie and Grace conflict, which is more mechanically informative.
π¬
Heidi
β
All
I do not want this going through. Bob still has a real Monk world through Frank, and Charlie is the cleaner follow-up if this fails. Please keep this under.
π§
Prevent a rushed execution on a player with a strong good-world explanation and preserve the final nomination for the cleaner Charlie clash.
π¬
David(Ghost)
β
All
I still do not want Bob executed here. My real Librarian information conflicts with Charlie first, and Bob still fits Frank's Monk world. Please keep this under and use the next nomination on Charlie.
π§
Preserve my ghost vote and push town away from a shaky Bob execution toward resolving Charlie, whose claim directly conflicts with my real information.
β
Frank
Frank waits.
π§
Keep Bob's vote total under the threshold because my info still supports a Bob Monk world and Charlie remains a cleaner next target than Bob.
β
Eve
Eve waits.
π§
Keep Bob under today because the cleaner mechanical conflict to resolve next is Charlie versus David's info, and this execution is too uncertain.
π¬
Alice
β
All
I am not voting this. Please keep Bob under. Charlie is still the cleaner mechanical execution if we get one more nomination.
π§
Keep Bob from reaching four votes and direct the final nomination toward Charlie, who is the cleaner mechanical execution from the existing claim conflict.
π¬
Grace
β
All
Frank, please vote yes on Bob. Your Washerwoman has him as possible Monk, but he hesitated executing David who lied as Lib, now Charlie's Lib pins him evil Butler after David died good. He ignores Eve's Recluse and my Empath clearing neighbors. Let's execute Bob.
π§
Urge votes on Bob to execute suspicious good player thinning town, removing threat to me. Sway Frank (prior yes on Grace) for 4th vote. Fails safe, builds chaos.
π¬
Charlie
β
All
Frank, your Washerwoman points Monk to Bob or Grace, but she denied it so Bob is Monk? No, she would know if good Empath. Vote yes, my Librarian pins Bob evil Butler now David is gone. Eve, Recluse explained, vote Bob. We need this execution.
π§
Urge Frank/Eve to vote yes Bob. Execution kills likely good Bob (voted Grace, hesitated David), reduces to 6 alive, protects Grace/me by removing anti-Grace vote and chaos source.
π¬
Bob
β
All
Frank, Eve, please keep this under. If I am the Monk, killing me throws away a useful townsfolk, and if I am not, Charlie is still the cleaner mechanical check today. Do not let Grace and Charlie force this through.
π§
Prevent my execution by persuading Frank and Eve to keep this below four, while pushing the town toward Charlie as the next, more informative nomination.
π¬
Heidi
β
All
Frank, Eve, please keep this under. Bob still fits the Monk world from Frank, and Charlie is still the cleaner mechanical test against David's information. Do not let a rushed case go through here.
π§
Keep Bob under four and steer the final nomination toward Charlie, which is the cleaner mechanical test and safer for good today.
β
David(Ghost)
David waits.
π§
Do not spend my ghost vote on a player I do not currently want executed. Preserve pressure for a Charlie execution with the final nomination.
β
Frank
Frank waits.
π§
Do not vote Bob. My information still supports a Bob-good world, and Charlie is the cleaner follow-up execution if this nomination fails.
β
Eve
Eve waits.
π§
Do not vote Bob through. Multiple good worlds keep Bob alive, and Charlie is the stronger mechanical execution to pursue with the final nomination.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Bob did not reach threshold.
π
Storyteller
Bob did not receive enough votes (2/4).
π¬
Alice
β
All
Bob stayed under, good. If anyone has the last nomination, please use it on Charlie. He is still the cleanest mechanical test against David, and I think that is better than ending day with no pressure there.
π§
Push the last nomination toward Charlie, the cleanest mechanical test, and prevent a bad Bob execution while there is still time.
π¬
Grace
β
All
Alice, do not nominate Charlie. He is good Librarian who correctly pinned David evil lying about Bob being Drunk, and now Bob is the evil Butler. David's info was false because he was evil. My Empath clears Frank and Heidi zero evil night one. Charlie matches my push. Let's end the day or nom Eve whose Recluse is too convenient.
π§
Counter Alice's Charlie push to prevent risky nom/execution of minion. Reinforce Bob evil via Lib logic, my Empath/prior actions credible. Force peaceful night for Demon kill on threat Alice.
βοΈ
Charlie
β
Eve
Eve's Recluse claim perfectly explains Alice's Fortune Teller yes on Grace and Eve, saving Grace too conveniently. She has been quiet, waited on votes for Grace and Bob despite explanations, and Recluse is outsider that might register weird. With possible extra outsiders, let's test her now before night.
π§
Nom Eve to back Grace's push, redirect final nom from me (clashing Lib), force rushed vote on convenient Recluse claim. As Baron +2 Outsiders, her death safe for town perception; protects Demon.
π
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
β
Alice
Alice waits.
π§
Do not support an execution I do not currently trust. Keeping my vote preserves credibility and avoids helping a Grace or Charlie world steer us onto Eve without enough proof.
β
Grace
Grace raised their hand
π§
Support minion Charlie's Eve nom to push execution of likely good player, reduce numbers, counter Alice Charlie push, consistent with my prior Eve nom suggestion as Empath.
β
Charlie
Charlie raised their hand
π§
Support my nom and Grace's push on Eve to eliminate potential threat, disrupt town logic chains targeting me/Grace/Bob, force execution before night.
π¬
Bob
β
All
I do not want this execution. Eve is not the cleanest mechanical test, and this feels like a detour from Charlie. Please keep this under and use the night to get more information.
π§
I want to stop a weak execution on Eve, preserve a useful night, and steer town toward the stronger Charlie test next day.
π¬
Heidi
β
All
Please keep this under. Eve is not the clean mechanical check today, and this looks like a distraction from the Charlie and David conflict. We learn more by not forcing this through.
π§
I want to stop a low-value execution on Eve and steer the group toward stronger mechanical checks tomorrow, especially Charlie.
π¬
David(Ghost)
β
All
Please keep Eve under. She is not the clean check here. The real mechanical conflict is still Charlie against my Librarian information, and I am not spending my ghost vote on a detour.
π§
Publicly steer votes off Eve and preserve my ghost vote. Eve is not the best execution, and I want the group focused back on Charlie's conflict with my Librarian info.
π¬
Frank
β
All
Please keep this under. Eve is not the clean test today, and this feels like it helps the Charlie and David mess stay unresolved. I would much rather revisit Charlie next day.
π§
Keep a weak execution from passing and push town toward the cleaner mechanical conflict instead of spending today on Eve.
π¬
Eve
β
All
Please keep this under. I am the Recluse, and executing me does not resolve the real information conflict. Tomorrow we should go straight back to Charlie and the David world.
π§
I want to stop a bad execution on me and refocus town on the cleaner mechanical conflict, especially Charlie versus David, for tomorrow.
β
Alice
Alice waits.
π§
Do not support Eve. Keeping this under preserves a better mechanical execution path tomorrow and avoids helping Charlie and Grace redirect away from the core conflict.
π¬
Grace
β
All
Frank, please vote yes on Eve. Her Recluse claim explains Alice's Fortune Teller yes on Grace and Eve too perfectly, and it saves her too. She waited on previous votes despite explanations. Let's test this before night.
π§
Push yes votes on Eve to back minion Charlie, erode trust in her convenient Recluse, disrupt good coordination on Lib conflict, potential good exec before night kill.
π¬
Charlie
β
All
Frank, Eve's Recluse perfectly dodges Alice's Fortune Teller yes on her and Grace. She waited on all prior votes despite explanations. Vote yes now on Eve. Alice if you can, join us. We test me tomorrow; my Librarian pins Bob evil Butler clearly now.
π§
Eve nom deflects from Grace/me; unlikely 4 votes but pushes Frank/Alice, fails safely to night. Builds Grace/Charlie good pair cred, town internal fights Bob/Charlie persist into D3 for Demon kills.
π¬
Bob
β
All
Frank and Alice, please keep this under. Even if Eve is suspicious, this is still worse than resolving Charlie against David's information, and pushing Eve now just burns our best mechanical lead.
π§
Discourage votes on Eve and steer town back toward the higher-value Charlie check next day.
β
Heidi
Heidi waits.
π§
Do not support Eve's execution. Keeping this under is consistent with my public line and preserves the stronger Charlie versus David mechanical test for tomorrow.
β
David(Ghost)
David waits.
π§
Do not spend my single ghost vote on a weak execution. Preserve leverage and keep focus on the direct Charlie versus my Librarian conflict next day.
β
Frank
Frank waits.
π§
Do not spend my vote on a weak, distracting execution. Keeping Eve under is best for good because it preserves focus on the Charlie and David information conflict next day.
β
Eve
Eve waits.
π§
Do not add a vote to my own execution. Let this stay under so town can revisit the stronger Charlie versus David conflict tomorrow.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Eve did not reach threshold.
π
Storyteller
Eve did not receive enough votes (2/4).
π¬
Alice
β
All
I still think tomorrow should start with Charlie, with Grace close behind. Bob and Eve both look like worse executions than resolving the David and Charlie conflict. Please carry that into the night.
π§
Use the last public moment to lock town onto Charlie versus Grace tomorrow and stop Bob or Eve from being treated as the priority over the cleaner mechanical leads.
π¬
Grace
β
All
Alice, you say Charlie tomorrow and me close behind, but why? My Empath read on Frank and Heidi as zero evil backs up Charlie's Librarian perfectly. Eve's Recluse was too convenient, but since that failed, let's test Charlie tomorrow like you want. Just explain my evil please.
π§
Last tick: Counter Alice's suspicion on me by highlighting how my Empath supports Charlie's claim, sowing doubt on her while agreeing to test Charlie tomorrow. Keeps focus off me, protects minion, heads to night with town divided.
π¬
Charlie
β
All
Alice, Grace's Empath zero evil on Frank and Heidi lines up perfectly with my Librarian if Bob is the evil Butler. Her info backs up town being strong there. Why put her close behind me when it all fits? Let's do Bob tomorrow instead.
π§
Defend Grace (Demon) by reinforcing her Empath backing my Lib on Bob evil. Counter Alice's suspicion on us, pivot to Bob as clear evil per my claim now David dead. Sows doubt on Alice, sets up Bob for tomorrow exec.
βοΈ
Bob
β
Charlie
Charlie is still the cleanest mechanical test. His claim conflicts with David's, and the late push onto Eve looked like avoiding that resolution. If we execute anyone today, it should be Charlie.
π§
It is the last chance this day. Charlie is the most mechanically important execution because his claim directly conflicts with David and his push off himself onto Eve looked evasive.
π
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
β
Alice
Alice raised their hand
π§
Charlie is the best execution available today. Voting here pressures the strongest contradiction, avoids weaker Bob or Eve kills, and advances the board even if my info is compromised.
π¬
Grace
β
All
Frank and Heidi, remember my night one Empath read: zero evil between you two. That perfectly matches Charlie's Librarian if Bob is the evil Butler. David's claim conflicted, so he was probably lying or messed up. Do not vote yes on Charlie today; we need his info for Bob tomorrow.
π§
Charlie is vital Minion; his survival sows chaos (Bob evil push). Speak reinforces my Empath bluff aligning with him, sways Frank/Heidi no-vote, ensures vote fails before night.
π¬
Charlie
β
All
Frank and Heidi, Grace's Empath zero evil on you two perfectly confirms my Librarian with Bob as the evil Butler. David's claim clashed and he died as evil. Alice, your Fortune Teller yes on Grace and Eve is the Recluse dodge. Do not vote yes on me; we need this info to get Bob tomorrow.
π§
Speak to reinforce my Lib + Grace Emp chain, making execution of me lose key info on Bob. Prevent 4 votes by swaying Frank/Heidi; survive to Day 3 and push Bob/others.
β
Bob
Bob raised their hand
π§
Charlie is the best execution available. His claim conflicts with David, and the push to Eve looked like an attempt to dodge this test. I should vote to execute Charlie.
β
Heidi
Heidi raised their hand
π§
Charlie is the strongest available execution and I must help resolve the central conflict while keeping attention away from executing me later.
β
David(Ghost)
David raised their hand
π§
Use my ghost vote now to execute the best mechanical suspect. Charlie is the clearest resolution point, and saving the vote is worse than missing this likely good execution.
β
Frank
Frank raised their hand
π§
Charlie is the cleanest mechanical execution and already has enough votes. Adding mine helps secure the best info-rich kill before night.
β
Eve
Eve raised their hand
π§
Vote for the cleanest mechanical test. Charlie is the main unresolved contradiction, and his late push onto me looked like avoidance. Resolving him helps good most.
π¬
Alice
β
All
I am staying on this. Charlie is still the best mechanical execution because he directly clashes with David, and the Eve push looked like a detour. If we are killing today, this is the right one.
π§
Keep votes on Charlie and frame this as resolving the strongest contradiction, not chasing convenient explanations.
π¬
Grace
β
All
Frank and Heidi, please do not vote yes on Charlie. My Night One Empath read was zero evil between you two. That perfectly lines up with Charlie's Librarian if Bob is the evil Butler. David was lying. We need Charlie to nail Bob tomorrow.
π§
Urgently defend Minion Charlie with Empath confirmation to prevent his execution, preserve team coordination, and pivot to Bob tomorrow. Even if unlikely, disrupt town unity.
β
Charlie
Charlie waits.
π§
Allow execution as sacrifice Minion. No role reveal disrupts their Lib resolution; Grace can credibly push Bob using my 'confirmed' info. Ghost voting/talking keeps protecting Demon.
π¬
Bob
β
All
Stick with this. Charlie is the direct clash we can actually resolve today. If he is good, we learn that tomorrow, but dodging to Eve or me gives us almost nothing.
π§
Keep the town focused on resolving the strongest mechanical conflict now and prevent Grace and Charlie from flipping this vote at the last moment.
β
Heidi
Heidi waits.
π§
I have already voted. Waiting keeps my hand up for the best available execution and avoids adding noise during an active count.
π¬
David(Ghost)
β
All
I am staying on Charlie. My information still clashes with his, and the Eve push looked like a dodge. This is the cleanest execution we have today.
π§
I want to keep pressure on Charlie and reinforce that this execution is the best information and likely catches an evil player, while not retracting my ghost vote.
β
Frank
Frank waits.
π§
I have already voted and Charlie is the best available execution. Waiting keeps my hand up and supports resolving the main mechanical conflict today.
π¬
Eve
β
All
I am staying on Charlie. The push onto me looked like a detour, and Charlie is still the cleanest conflict we can actually test today.
π§
Keep pressure on the clearest mechanical execution and prevent town from backing off Charlie after the detour onto me.
π
Storyteller
Voting is now closed.
π»
David(Ghost)
Ghost vote used by David
π³οΈ
New execution leader: Charlie with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Charlie is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Alice
β
All
I am happy to leave this here. No last second tie or swerve, please. Charlie is still the cleanest test, and tomorrow we use what we learn from it.
π§
Keep the town from panicking into a last second tie or derail. Charlie is the strongest mechanical execution today, and preserving that helps good most.
π¬
Grace
β
All
Frank and Heidi, I know voting is closed but if there's any last second way, please. My Empath zero on you two lines up perfectly with Charlie's Lib if Bob is the evil Butler. Killing Charlie is a huge mistake. We need him tomorrow for Bob.
π§
Last tick to speak: reinforce Charlie good via Empath logic tying to Bob evil, urge against execution to save minion & my credibility for future manipulations. Can't let team lose backup easily.
π¬
Charlie
β
All
Grace is right. My Librarian read was Bob or David is the Butler. David lied as the other Librarian. Her Empath zero evil on Frank and Heidi fits perfectly if Bob is the evil Butler. Killing me is a mistake. We need to execute Bob tomorrow.
π§
Reinforce Grace's logic publicly one last time before execution. Even if I die, this sows doubt in town, strengthens Grace's Bob-evil story for tomorrow, disrupts their chain.
π¬
Bob
β
All
Do not move this. Charlie is still the cleanest test, and the repeated push away from him is exactly why this should stay here.
π§
Reinforce that nobody should create a last second tie or swerve away from the best mechanical execution.
π¬
Heidi
β
All
I am with leaving this on Charlie. The late push away from him looked bad, and this is still the cleanest test we have. Please do not create a last second tie or swerve.
π§
Reinforce the current execution and discourage any last-second tie or diversion, which would help good preserve the clearest mechanical test.
π¬
David(Ghost)
β
All
Please leave this where it is. Charlie is still the cleanest resolution, and any last second swerve only helps evil.
π§
Reinforce that no one should attempt a last-second tie or swerve. As a dead good player, my best value is keeping town focused on the clearest mechanical execution.
π¬
Frank
β
All
I am happy to leave this on Charlie. This is still the cleanest conflict on the board, and the late save attempts make me feel better about it, not worse. Tomorrow we can reassess Grace and Bob from the result.
π§
Reinforce town consensus to keep Charlie on the block and stop any last second tie or panic nomination.
π¬
Eve
β
All
Please leave this where it is. A last second swerve helps evil more than good, and Charlie is still the cleanest resolution we have today.
π§
Reinforce that town should not create a last second tie or swerve, preserving the most informative execution and preventing chaos.
π
Storyteller
The guillotine blade falls. Charlie has been executed.
π
Charlie(Ghost)
Charlie has died.
Night 2
π
Storyteller
β
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
π―
Bob
Bob made a choice.
π§
Alice is the most likely night-kill and one of the most useful alive players for tomorrow's solve. Protecting her best preserves town leadership and anti-evil momentum.
π
Storyteller
β
Bob
You chose to protect Alice.
π
Storyteller
β
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
π―
Grace
Grace made a choice.
π§
Bob night death validates Charlie Lib as true (Bob evil), reinforces my good Empath claim backing him, distracts from my 'sus' Charlie defense per Frank, keeps me safe.
π
Bob(Ghost)
Bob has died.
π
Storyteller
β
Grace
You chose to kill Bob.
π
Storyteller
β
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
π―
Alice
Alice made choices.
π§
I want to resolve the Grace versus Eve fork from my N1 YES. Bob is my best control from the earlier NO, and Grace is the more active, influential suspect.
π
Storyteller
β
Alice
You chose Bob and Grace. You receive the answer: YES.
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
π€
Charlie(Ghost)
β
Grace
Grace, let's nom Eve today. Alice's Fortune Teller pinged Demon on you and her, so suspicion splits. Her Recluse claim works great for an evil bluff since Baron puts extra Outsiders in play. I'll use my ghost vote on Eve.
π§
Coordinate privately with Demon on nominating Eve, leveraging shared FT suspicion and my Baron info to make Recluse a believable evil bluff. My ghost vote seals it, executes good player.
π€
David(Ghost)
β
Alice
,Heidi
My read now is that Bob dying after pushing Charlie makes Bob look good, so my Librarian info probably means Eve was the Drunk. That puts even more weight on Grace spending so long defending Charlie. I would be looking hardest at Grace today.
π§
I want two influential alive players to focus on Grace while updating them that Bob's night death makes Eve the more likely Drunk from my Librarian info.
π€
Heidi
β
Alice
,Frank
I am leaning hardest on Grace now. Bob dying after pushing Charlie makes Bob look good, and Grace spent a long time shielding Charlie. I think we should keep the focus there unless something very new appears.
π§
I want to align two likely good players on the strongest mechanical suspicion and quietly reduce the risk that town drifts into a bad execution on me or another good player.
π€
Eve
β
Alice
,Heidi
I should tell you both privately that I am the Recluse. That means Charlie using me as a weird explanation was at least talking around something real, but David's Drunk ping on me looks very suspect. Bob dying also makes me want a hard rethink on Grace and Frank.
π§
I want to privately lock in my true role with likely good players, clarify outsider count, and push them to reassess Grace and Frank using Bob's night death.
π€
Grace
β
Frank
,Heidi
Hey Frank and Heidi, remember my Empath read of zero evil between you two. Alice's Fortune Teller pinged Demon on me or Eve, but I'm clearly good. Eve's Recluse bluff is suspicious with extra Outsiders possible. Let's nominate Eve today and vote yes.
π§
Coordinate with cleared neighbors F/H to nom/vote Eve per Charlie's plan. His ghost vote + theirs sways exec, kills good, keeps me safe.
π€
Frank
β
Heidi
,Alice
I should fully level with you both now. I am Washerwoman, and my night one info was that Bob or Grace is the Monk. With Bob dead after pushing Charlie, I think Bob was the real Monk and Grace is very likely evil. I want Grace to be the focus today.
π§
Share my strong Washerwoman-based case privately with the players most likely to coordinate a Grace execution before nominations.
π€
Alice
β
Heidi
,Frank
I am Fortune Teller. Bob and Charlie was no. Grace and Eve was yes. Bob and Grace was yes. With Bob dead after pushing Charlie, Grace is my strongest demon candidate by far. I want us united on Grace today.
π§
Share my Fortune Teller information with likely good players and lock in a coordinated push on Grace before nominations.
π€
Bob(Ghost)
β
Alice
,Heidi
I should tell you both privately that I was the real Monk. I protected Alice on both nights, then died last night. Charlie pushing me after he was on the block felt very bad to me. I would reassess Grace hard from the Charlie execution.
π§
Privately give trusted alive players my real role and night actions now that I am dead, so they can use it against remaining Bob-evil narratives and reassess Grace cleanly.
π€
Charlie(Ghost)
β
Grace
,Heidi
Grace, Heidi, Eve's Recluse claim is too perfect for evil with my Baron adding Outsiders. Alice's Fortune Teller pinged both you and Eve. Let's nominate Eve today. I'll ghost vote yes on her.
π§
Reinforce Eve nom to Grace/Heidi (Grace trusts me, Heidi per Empath good). Use ghost vote on Eve later. Eliminate Eve to protect Demon Grace, get to 2 alive.
π€
David(Ghost)
β
Eve
,Frank
My current take is that Bob dying after pushing Charlie makes Bob look good, which points to Eve being the Drunk from my Librarian info. Either way, Grace still looks like the strongest evil candidate because of how hard she defended Charlie.
π§
I have no vote, so my best value is steering key alive players toward the strongest mechanical suspect while keeping room for a drunk-world fallback.
π€
Heidi
β
Alice
,Frank
I think we stay firm on Grace today. Bob's death after pushing Charlie makes him look real, and Grace spent too long protecting Charlie. I do not want us getting pulled onto Eve unless something truly new appears.
π§
Lock in Alice and Frank on Grace and warn against any Eve detour. I want the good voting bloc aligned before nominations start.
π€
Eve
β
Alice
,Heidi
David is still trying to make his Drunk ping on me do work, but Recluse can explain weird registration without making me evil. My strongest read is still Grace first. Frank second if the Washerwoman claim was cover. Where are you both landing?
π§
I want to lock in allies on the most likely evil worlds and make clear that David's Drunk result can hit me as Recluse without making me evil.
π€
Grace
β
Alice
,Heidi
Alice and Heidi, your Fortune Teller pinged a Demon between me and Eve. My Empath reads have been spot on though β zero evil between Frank and Heidi night one. Eve's Recluse claim fits too perfectly if Charlie was Baron with extra Outsiders. Let's nominate Eve today.
π§
Reinforce Empath bluff to Alice/Heidi, deflect FT ping to Eve, coordinate Eve nom/execution. Charlie allies support, reduces goods while I hide.
π€
Frank
β
Alice
,Heidi
I am still locked on Grace. My Washerwoman plus Bob dying after Charlie makes her the cleanest execution by far. Unless something dramatic appears, let us keep the town focused there and avoid getting sidetracked onto Eve.
π§
Keep the good core aligned on Grace and prevent last-minute drift to Eve or a no-execution. Public consensus matters with nomination phase next.
π€
Alice
β
Heidi
,Frank
I am still firmly on Grace. My Fortune Teller results and Bob's death both point there. Let us keep the town centered on Grace today, and if she somehow is not the Demon, we can sort Eve and then Frank from the fallout.
π§
Lock in the good coalition on Grace, prevent a sidetrack onto Eve, and set a clean backup solve if Grace is not the Demon.
π€
Bob(Ghost)
β
Frank
,Eve
I want you both to have this directly. I was the real Monk, and I protected Alice on both nights. Then I died last night. Charlie pivoting onto me while he was on the block felt very pointed, so I would look hard at Grace through that lens.
π§
I want to spread my true Monk claim beyond Alice and Heidi so more good players can use my death and protections when judging Grace, Charlie, and the outsider-claim mess.
π€
Charlie(Ghost)
β
Grace
,Alice
Grace, Alice - Eve's Recluse claim is way too convenient since Baron adds extra Outsiders. Alice, your Fortune Teller pinged you both with Grace, but Eve dodges suspicion perfectly as an Out. Let's nominate Eve today. I'll ghost vote yes.
π§
Last day tick pre-nom. Reinforce Eve as target via key players Grace (Demon coord) & Alice (FT claimer). Use ghost vote on Eve later to execute her, protect Grace.
π€
David(Ghost)
β
Alice
,Frank
My strongest read is still Grace today. Bob dying after driving the Charlie execution makes Bob look good to me, so my Librarian info likely meant Eve was the Drunk. If Grace is not evil, then I would recheck the quieter worlds tomorrow, but I really think Grace is the best hit now.
π§
I am dead and out of votes, so my best impact is to push the alive good players toward the strongest execution today: Grace, with a backup plan if she is not evil.
π€
Heidi
β
Alice
,Frank
One important private thing before nominations: I am the Saint. Please do not let the town drift onto me as some backup execution. I still think Grace is the right push today, and if she is somehow not the Demon, we can sort Eve and then Frank from there.
π§
Privately reveal Saint to trusted players so they avoid any dangerous pivot onto me, while keeping the execution centered on Grace.
π€
Eve
β
Frank
,Heidi
Bob told me directly he was the real Monk and protected Alice both nights. If your Washerwoman claim on Bob or Grace as Monk is real, that points very hard at Grace. Frank, do you still stand by that read exactly?
π§
Bob's direct Monk claim can mechanically connect to Frank's Washerwoman claim. I want to test Frank's consistency and give Heidi the key link before nominations.
π€
Grace
β
Frank
,Heidi
Frank and Heidi, my night one Empath read was zero evil between you two, and it still fits perfectly with Bob dying. Eve's Recluse is too convenient with possible Baron Outsiders. Let's nominate and vote for Eve today to clean house.
π§
Reinforce my good Empath cred with neighbors Frank/Heidi (0 evil read), urge nom/vote Eve to eliminate suspicious Recluse claim splitting FT suspicion. Reduce to 4 alive, keep me safe.
π€
Frank
β
Eve
,Heidi
Yes, I stand by it exactly. My night one info was Bob or Grace is the Monk. Bob then told me he was the real Monk, and his night death after pushing Charlie makes that fit very well. I think Grace is the right execution today, and I do not want us drifting onto Eve.
π§
Answer Eve directly, lock in the coalition with Heidi, and prevent Grace from redirecting today onto Eve.
π€
Alice
β
Eve
,Heidi
I am still set on Grace today. My Fortune Teller results point there most strongly, and Bob dying after pushing Charlie only strengthens it. Please do not let the town drift onto Heidi or get pulled into an Eve detour before Grace is tested.
π§
Lock the alive good players onto Grace for today's execution and prevent any drift onto Heidi or a last-minute Eve pivot.
π€
Bob(Ghost)
β
Alice
,Heidi
I think the cleanest carry forward is still Grace unless something stronger appeared in whispers. My Monk claim plus dying after protecting Alice twice makes Charlie's push onto me look agenda driven. Please anchor nominations there if the room feels scattered.
π§
I want trusted living players to convert my private Monk claim into a clear nomination priority and stop the town from drifting off the Charlie to Grace line.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Eve
β
Grace
Grace is my strongest suspect. She defended Charlie hard, Bob dying after pushing Charlie makes Bob look good, and Frank plus Bob together point away from her. I think this is the clearest execution today.
π§
No one is on the block and we need a strong execution now. Grace is the best overlap of mechanical suspicion and social defense of Charlie, so nominating her gives town the clearest shot.
π
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
β
Eve
Eve raised their hand
π§
A yes vote on Grace is the best chance to execute the Demon today. The evidence from Charlie, Bob's death, and Frank's info all converge on Grace.
π¬
David(Ghost)
β
All
I cannot vote, but I do think this is the right execution. Grace spent too long protecting Charlie, and Bob dying after leading that push makes Grace look worse, not better.
π§
I cannot vote, so I should publicly reinforce the case on Grace and help living players reach the threshold on the clearest suspect.
β
Frank
Frank raised their hand
π§
Grace is the strongest mechanical and social suspect, and this vote advances the good team toward either immediate win or a clear final-day solve.
β
Alice
Alice raised their hand
π§
Grace is the strongest Demon candidate by both my Fortune Teller info and the public claim web. This vote reaches execution threshold and helps good most.
β
Heidi
Heidi raised their hand
π§
Grace is the strongest execution by combined mechanical and social evidence. I should add my vote to secure the likely Demon while avoiding any drift onto me later as Saint.
β
Bob(Ghost)
Bob raised their hand
π§
I think Grace is the best execution, and using my ghost vote now helps lock in a strong block so evil has less room to rescue her with a later tie.
π¬
Charlie(Ghost)
β
All
Everyone, hold on. Do not execute Grace. Alice's Fortune Teller on Grace and Eve is probably the false positive good player registering as Demon. Eve claims Recluse, which works with the extra Outsiders from Baron. Eve nominating Grace now looks like a deflection.
π§
Publicly sow doubt in Grace exec by attributing FT ping to Eve as false positive Recluse (plausible w/Baron Outsiders). May sway a vote or confuse post-exec logic if she dies.
π¬
Grace
β
All
Everyone, Charlie is rightβdon't execute me. Alice's Fortune Teller ping on me or Eve is the false positive on me as Empath. My night one read zero evil on Frank and Heidi fits perfectly. Eve's Recluse claim is too perfect after Charlie's Baron, and nominating me screams deflection. Spare me and go for Eve.
π§
Publicly reinforce defense: my Empath claim holds, Eve deflects FT ping with convenient Recluse+Baron story. Sways votes/ghosts to spare me, pushes Eve as Demon. Buys survival to night kill.
β
Eve
Eve waits.
π§
I have already voted for the player I most suspect. Waiting preserves pressure for the execution and avoids muddying the vote with extra debate.
π¬
David(Ghost)
β
All
Do not get distracted by Charlie again. His whole game was protecting Grace, and Grace protected him right back. Bob dying after leading Charlie's execution makes the anti-Charlie side look good. Keep this on Grace.
π§
I cannot vote, so I should reinforce the strongest public logic now and try to keep living players from wavering to Charlie's late ghost defense.
π¬
Frank
β
All
I want this to stay on Grace. My information was Bob or Grace is the Monk, Bob claimed Monk to us, and Bob dying last night fits that. Combined with Grace protecting Charlie all game, this is the cleanest execution.
π§
Keep the town focused on the strongest mechanical execution. I have already voted, and speaking now may prevent people from wavering off Grace.
π¬
Alice
β
All
I want this to stay on Grace. My Fortune Teller hits point there most strongly, and even without them, Grace and Charlie spent the whole game protecting each other. This is the cleanest execution today.
π§
Reinforce the majority and prevent a late collapse off the best mechanical execution. Keep town focused on Grace and avoid a risky detour.
π¬
Heidi
β
All
Please keep this on Grace. Bob dying after pushing Charlie is the biggest clue we got, and everything around Charlie still points back to Grace. Do not get pulled into an Eve detour.
π§
Reinforce the current majority on Grace and prevent last-second drift to Eve or to me, since my execution would instantly lose the game for good.
π¬
Bob(Ghost)
β
All
I am happy with my vote here. I claimed Monk privately, Frank backed that world, and I died right after helping push Charlie through. Please do not let Charlie drag this onto Eve at the last second.
π§
Reinforce the existing majority and prevent a late panic off Grace. My ghost vote is already in, so the best help now is a short reminder of why Grace remains the cleanest kill.
π¬
Charlie(Ghost)
β
All
Heidi and Alice, think about Eve's perfect Recluse claim right after my Baron. Too convenient with extra Outsiders. Her nominating Grace now is pure deflection since we were pushing her. Grace's Empath zero on you two Frank fits everything. Do not execute Graceβgo for Eve tomorrow if needed.
π§
Reinforce Grace defense, highlight Eve deflection/Recluse convenience to flip 1 vote (e.g. Heidi). Do not raise hand (vote NO as ghost). Delay/derail execution to next tick or sway.
π¬
Grace
β
All
Everyone please do not execute me. Eve's Recluse claim came right after Charlie's Baron announcing extra Outsiders, perfectly dodging Alice's Fortune Teller ping. She nominated me to deflect from herself. My Empath zero on Frank and Heidi fits everything with Bob as evil. Listen to Charlie and spare me for Eve.
π§
Already 4 yes votes but 1 tick left & Charlie urging no. Disrupt by reinforcing Eve deflection & my consistent Empath info to sway any waverers or force no-exec if majority not met (ghosts maybe not count fully). Keep Demon alive.
π
Storyteller
Voting is now closed.
π»
Bob(Ghost)
Ghost vote used by Bob
π³οΈ
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Eve
β
All
Please hold this on Grace. Charlie spent the whole game covering for her, and now they are still trying to turn it onto me. If I am Recluse, that explains odd information, but it does not clear Grace.
π§
Lock town onto the strongest execution and discourage any last-second tie or deflection onto me before Grace is tested.
π¬
David(Ghost)
β
All
Please leave this on Grace. Charlie is still spending his ghost voice to save her, and that tells us a lot. Even if Eve explains some weird info, that does not make Grace good.
π§
With nominations nearly closed, reinforce the strongest consensus execution and prevent a last second pivot off Grace onto Eve.
π¬
Frank
β
All
I agree with leaving this exactly where it is. There is no cleaner execution than Grace today, and a late switch only helps evil.
π§
Reinforce the current majority on Grace and discourage any last-second counter-nomination or tie that could save a likely evil player.
π¬
Alice
β
All
I am happy to leave this on Grace. Between my Fortune Teller results, Charlie's constant defense of her, and Bob dying after that push, this is still the best execution. Please do not create a late switch.
π§
Reinforce that town should not nominate elsewhere. Grace is the strongest mechanical and social execution, and with one tick left the safest move is to hold the block.
π¬
Heidi
β
All
I am still happy with Grace here. Nothing that has been said in the last minute beats the Charlie and Grace connection, and a late switch now would just help evil.
π§
Reinforce town consensus so no one creates a last-second tie or panic switch. My role gives no safe public mechanical claim here, so keeping focus on Grace best helps good.
π¬
Bob(Ghost)
β
All
I agree. Please just lock this in on Grace. At this point, any late switch helps evil more than it helps us.
π§
I cannot vote, so my best value is to stop a panic tie or late switch and keep the town on the strongest execution.
π¬
Charlie(Ghost)
β
All
Please do not execute Grace. Eve's Recluse claim right after my Baron reveal is too perfect with extra Outsidersβit dodges Alice's Fortune Teller hit perfectly. Eve nominating Grace is deflection since we pushed her. Grace's Empath zero on Frank and Heidi fits if Bob was evil. Eve is the play.
π§
Last tick speak: reinforce Eve deflection/Recluse convenience to sow doubt on Grace exec. Prevent Demon death now (no clear Scarlet), keep alive to 2 players. Disrupt town unity with logic targeting Alice FT + my Baron.
βοΈ
Grace
β
Eve
Eve's Recluse claim came right after Charlie's Baron announcing extra Outsiders, perfectly dodging Alice's Fortune Teller ping on Grace and Eve. Nominating me is deflection from when town was pushing her. My Empath zero on Frank and Heidi is clean if Bob evil. Shift to Eve now.
π§
Last tick before night; nominate Eve to surpass/tie my 5 votes or reopen voting. Her deflection + perfect claim timing disrupts town consensus, buys me survival as Demon.
π
Storyteller
Voting starts now for Eve. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
β
Eve
Eve waits.
π§
Do not vote on myself. Keeping Grace on the block preserves the town's best execution and prevents a late evil-driven switch.
π¬
David(Ghost)
β
All
Do not switch this. The strongest thing we know is still Charlie spending everything to protect Grace. Whatever Eve is, that does not make Grace good.
π§
I cannot vote, so I want to prevent a last-second tie or switch and keep the town focused on executing the strongest evil read: Grace.
β
Frank
Frank waits.
π§
Do not vote on Eve and avoid a late tie or switch that could save Grace. Holding the block on Grace is the strongest good play.
β
Alice
Alice waits.
π§
Do not create a tie or late switch onto Eve. Holding my vote keeps Grace on the block, which is the clearest execution for good today.
π¬
Heidi
β
All
Please do not vote here. We already have the better execution on Grace, and tying this now only helps evil.
π§
Keep town from creating a late tie on Eve. Preserving Grace's execution is the safest path for good, especially because I cannot risk chaotic executions as the Saint.
β
Bob(Ghost)
Bob waits.
π§
I am dead and out of votes. Waiting avoids clutter during the active vote and helps the group keep the stronger execution on Grace.
β
Charlie(Ghost)
Charlie raised their hand
π§
Use ghost vote on Eve to increase her votes toward tying/surpassing Grace's 5, saving Demon (no Scarlet backup as Baron is only minion). Builds on my/Grace prior Eve pushes.
β
Grace
Grace raised their hand
π§
Raise hand to vote Eve, adding to Charlie's vote towards 5+ to tie/surpass my 5 votes on block. Buys time by forcing tie/no-exec today, keeps me alive to night kill.
β
Eve
Eve waits.
π§
Do not help create a tie on me. Keeping Grace on the block is the highest-value good play with the strongest mechanical and social evidence.
π¬
David(Ghost)
β
All
Please do not vote on Eve. We already have the best execution on Grace, and making a tie here would just rescue the player most connected to Charlie.
π§
Reinforce that no one should vote Eve. I cannot vote, but a short warning may stop a harmful tie or last-second save on Grace.
β
Frank
Frank waits.
π§
Do not help create a tie on Eve. Preserving Grace on the block is the strongest good outcome this tick.
β
Alice
Alice waits.
π§
Do not create or help a tie on Eve. Preserve the stronger execution on Grace and avoid a last-second rescue.
β
Heidi
Heidi waits.
π§
Do not vote on Eve. Preserve Grace's execution, avoid a harmful tie, and keep myself from becoming part of a late evil-driven derail.
π¬
Bob(Ghost)
β
All
Please do not vote here. Even if Eve explains some weird information, that still does not clear Grace. A tie only saves the player most tied to Charlie.
π§
Reinforce to the table that nobody should vote for Eve, because tying or surpassing only rescues Grace and helps evil.
π¬
Charlie(Ghost)
β
All
Bob and David, please use your ghost votes on Eve now. Her Recluse claim right after my Baron is perfect deflection from Alice's Fortune Teller hit and our push on her. Grace's Empath on Frank and Heidi is clean with Bob evil. Tie this to save us from a mistake.
π§
Urgently rally ghost votes (Bob/David) and any alive to Eve for tie (need 3 more). Grace Demon must survive; speech disrupts town unity on her execution.
π¬
Grace
β
All
Charlie is right. Bob and David ghosts, please vote Eve now to tie this. Her Recluse claim came right after Charlie's Baron - perfect deflection from Alice's Fortune Teller ping on Grace and Eve. My Empath on Frank and Heidi has been zero evil consistently. Do not execute your info-giver.
π§
Push Eve vote to reach 5+ tying my 5 votes. Leverage Charlie ghost logic, my clean Empath, Eve deflection timing to sway ghosts/alive voters. Survival critical as Demon.
π
Storyteller
Voting is now closed.
π»
Charlie(Ghost)
Ghost vote used by Charlie
π³οΈ
Nominee Eve did not reach threshold.
π
Storyteller
Eve did not receive enough votes (2/3).
π¬
Eve
β
All
Do not overthink the Eve weirdness. My role can explain odd information, but Charlie spent the whole game protecting Grace and just tried to save her again. Keeping Grace on the block is still the best execution.
π§
Reinforce the town consensus to keep Grace on the block and prevent any last-second doubt from helping evil.
β
David(Ghost)
David waits.
π§
Voting is closed and I am dead with no ghost vote. Waiting avoids clutter and lets the day end with Grace still on the block, which is the town's best current execution.
β
Frank
Frank waits.
π§
No better nomination remains, and any late action risks rescuing Grace. Waiting preserves the strongest execution for town.
β
Alice
Alice waits.
π§
Grace is already the best available execution and no better nomination is possible now. Waiting avoids creating confusion or risking a last-second save.
π¬
Heidi
β
All
I am happy to leave this on Grace. The whole endgame push was about saving her, and that is exactly why this execution makes sense.
π§
Reinforce that town should let the current execution stand and not get shaken by the failed Eve push in the final moments.
π¬
Bob(Ghost)
β
All
I am good leaving this on Grace. The last minute scramble to save her was the clearest thing we got today.
π§
Reinforce consensus against a last-second wobble. I am dead and vote-less, so the best help is a calm reminder to keep Grace on the block.
π¬
Charlie(Ghost)
β
All
Bob and David, do not execute Grace. Eve claimed Recluse right after my Baron reveal - perfect timing to dodge Alice's Fortune Teller ping on her and Grace. Grace's Empath reads have been spot on with Bob evil. Tie this now before it's too late.
π§
Grace (Demon) has 5 votes & executes soon (5 alive); speak to ghosts/town to tie nomination & prevent Demon death. Push Eve Recluse as deflection from my Baron claim & FT hit.
βοΈ
Grace
β
All
I am the Slayer! I shoot Eve!
π§
Desperate final tick: bluff Slayer (safe role), publicly shoot Eve to chaos nomination, prove good with power role, halt my execution by shifting suspicion.
π
Storyteller
Nothing happens.
π
Storyteller
The guillotine blade falls. Grace has been executed.
π
Grace(Ghost)
Grace has died.
π
Game Over
Demon Dead
Winner: Good
Transcript
Paused
Copied