Game Detail

Players

Alice (Chef) Bob (Undertaker) Charlie (Recluse) David (Investigator) Eve (Soldier) Frank (Poisoner) Grace (Imp) Heidi (Mayor)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good218,370252,416$1.0411
Evil133,28611,353$0.9503

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Frank. Your safe bluffs are: Empath, Saint, Washerwoman
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Eve is strategic because she's my alive neighbor. If she's the Empath, she'd detect me as evil tonight. Corrupting her info protects both me and Grace early. Even if she's another info role, poisoning a neighbor minimizes risk.
📜
Storyteller
Frank
You chose to poison Eve.
📜
Storyteller
David
Good evening David. You are the Investigator. Either Grace or Frank is the Poisoner.
📜
Storyteller
Alice
Good evening Alice. You are the Chef. You learn that there are 1 pairs of evil players.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with my minion Frank on bluffs and strategy. We need aligned stories before the nomination phase.
🧠
I want to observe public behavior and any role claims before committing to a private alliance. With three ticks remaining, I can afford to wait one tick to see how others interact.
🧠
Establish trust with my neighbor Frank and gather initial information. As Soldier, I am safe at night, so building alliances early helps me identify the Demon through process of elimination.
🧠
Share my Chef information with my neighbor Bob to start building an alliance and gather his claims.
🧠
Reciprocate Alice's info with my own to establish a private trust channel and prepare for combining data later in the game.
🧠
I need to coordinate with Grace first - tell her I poisoned Eve and discuss strategy. Then I'll respond to Eve with a fake claim to build trust.
🧠
Start gathering information by whispering to my neighbor Alice, who has already been whispering with Bob. I want to learn what she knows and begin forming trust alliances without revealing my Mayor role yet.
🧠
I want to establish a private dialogue with my neighbor David to share observations and build trust. As the Recluse, I need allies who can vouch for me later and help me identify the Demon without exposing myself to investigators too early.
🧠
Coordinate with Frank on our bluffs. Confirm the plan - he claims Empath with 0 read, I claim Washerwoman. I'll kill Eve tonight since she's poisoned and thinks she's safe as Soldier. Need to finalize my Washerwoman claim details.
🧠
Charlie reached out to me first, so I will engage him privately. I want to share that the Grace-Frank whispering is suspicious to me without fully revealing my role yet, and see what information he might have.
🧠
Diversify my information gathering beyond Frank. Ask David if he has starting information to help map out the good players and find leads on the Demon.
🧠
Share my Chef information with Heidi to build trust with both neighbors and gather her night one claim. Comparing neighbor accounts will help locate the single evil pair.
🧠
Reach out to my neighbor Charlie to build trust and gather claims. I need multiple data points to evaluate Alice's Chef claim.
🧠
I need to respond to Eve and build my Empath cover story. She told me she's Soldier, so I should share my 'Empath info' with her to build trust and subtly steer suspicion away from Grace.
🧠
Gather more claims and cross-reference Alice's Chef information to determine if she's trustworthy or setting up a false narrative.
🧠
I need to gather more perspectives before nominations begin. Eve has spoken with Frank and David, so she might have useful observations or be able to corroborate suspicions about the Grace/Frank cluster.
🧠
Build trust with Heidi by sharing my fake Washerwoman claim. This establishes my cover and creates a relationship with a good player who can vouch for me later.
🧠
Share my Investigator starting info with Charlie so we can collaborate on determining whether Grace or Frank is the Poisoner, and build a trusted alliance.
🧠
I want to engage with Charlie to gather information without revealing sensitive details about Frank's claim. I'll ask what Charlie knows and see if they share anything useful.
🧠
Bob is my most established contact. Before nominations, I want to compare notes on what claims are circulating so we can identify suspicious gaps or contradictions.
🧠
Gather more claims before nominations to cross-reference Alice's Chef info and identify contradictions.
🧠
I should whisper to Bob or another player to spread my Empath claim more widely and gather information about what roles others are claiming. This builds my credibility network beyond just Eve.
🧠
I want to verify Grace's Washerwoman claim by asking Charlie if he is the Fortune Teller. If Charlie confirms, it strengthens the chain that Alice is Chef and Grace is Washerwoman. If Charlie denies, I know someone is lying.
🧠
Share the conflicting information I've gathered with Bob to compare notes and see if his Undertaker claim gives him any insight on who might be lying.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to share my fake Empath info publicly to build credibility and appear helpful. Not nominating keeps things calm - we're already killing Eve tonight, so no execution is fine for us.
🧠
My Investigator info says Grace or Frank is Poisoner. Frank's Empath claim clearing Grace is suspicious and self-serving. Nominating him tests his claim and follows my lead.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against David's nomination without throwing Grace under the bus. I'll question why David is so eager to execute on Day 1 with limited info, and suggest his info could be wrong or that he's being manipulative.
🧠
Frank's Empath claim clearing Grace directly conflicts with my Investigator info unless both are evil or my info is correct and Frank is the Poisoner. The whispering between Frank and Grace supports them being in cahoots. I must vote to execute Frank.
🧠
Challenge David's rush to execute by presenting the logical alternative that Grace could be the Poisoner, and urge caution on Day 1 to preserve potentially verifiable information.
🧠
Share my analysis that Frank dying Day 1 loses verifiable information, and David's claim doesn't definitively prove Frank is the Poisoner since Grace could have poisoned a real Empath.
🧠
I want to prevent a premature execution of a claimed Empath when the alternate explanation—that Grace is the Poisoner—fits the Investigator claim just as well. I also want to pressure Grace to speak publicly since she has been silent.
🧠
I need to claim my Washerwoman bluff since Bob directly called me out. I'll defend myself, point out that David could be the evil one framing both me and Frank, and let the town's existing reluctance to execute Frank carry the day.
🧠
Share my Chef information that the Demon and Minion are adjacent to help narrow down the evil pair, and state I am not voting for Frank so we can verify his Empath claim over time.
🧠
Avoid executing a claimed Empath on Day 1 when David's own Investigator information leaves room for Grace being the Poisoner instead. Conserve information and push for more claims before acting.
🧠
The town is heavily in my favor right now. I need to reinforce gratitude, cast further doubt on David, and avoid drawing more attention. I should NOT raise my hand to vote for myself. I'll speak to thank people and further undermine David while being careful about Alice's Chef claim.
🧠
The vote is clearly failing with only me voting, but information is still valuable. I want to press Alice and Grace for specifics on their claims to test their credibility before night falls.
🧠
The vote on Frank is failing with only David voting. I've already stated my opposition. Waiting preserves my action for the final tick if needed, and lets the vote conclude without me adding redundant noise.
🧠
Correct Grace's false claim about my role, point out Alice's mechanically suspicious Chef statement, and redirect suspicion toward Grace so the town does not waste a Day One execution on Frank.
🧠
I need to point out that Grace's debunked Washerwoman claim makes her the prime Poisoner suspect per David's info. We should not execute Frank today.
🧠
Charlie denying being FT is devastating to my bluff. I need to suggest either Charlie is lying or that I was poisoned, giving me false Washerwoman info. If I was 'poisoned', that means someone else is the Poisoner, not me. This could buy me time.
🧠
Defend my Chef claim against Charlie's mischaracterization, clarify what I actually said, and question why Charlie is defending Grace who was just caught in a direct lie.
🧠
I should keep Frank alive to verify his Empath claim over multiple nights, while highlighting that Grace has been mechanically caught in a lie by two different players. I want to redirect scrutiny toward Grace without overcommitting to any single world yet.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (1/4).
🧠
I need to protect Grace (Demon). The town is turning against Grace hard. If someone nominates Grace, she could get executed. I should nominate David - he's the biggest threat with his correct Investigator info pointing at Grace/Frank. Framing him as evil for targeting me makes sense narratively.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from Frank's nomination by reminding everyone that my night zero information is mechanically guaranteed true, Grace has been caught in a lie, and executing me wastes confirmed good information regardless of which of my two suspects is actually evil.
🧠
I should NOT vote for David. Voting for David looks like revenge and draws suspicion. David's info points at me OR Grace - keeping him alive keeps the town debating between us rather than just targeting Grace. Also, the town is already defending me and suspicious of Grace's lie. Let this nomination fail naturally.
🧠
Point out that David's assurance of guaranteed N0 info is mechanically wrong because the Poisoner acts on night zero, while Grace still has the only claim that is directly impossible. I want to stop a risky execution of David.
🧠
I need to prevent David's execution, correct Alice's overreach about her Chef ability, and keep the town focused on Grace's impossible claim as the strongest day one lead.
🧠
I need to prevent the execution of David, who seems to have correct information pointing to Grace. I should direct suspicion toward Grace, who was caught in a mechanical lie, and preserve our good players.
🧠
I should NOT vote for David - it would look extremely suspicious given he's the one with info pointing at me. I need to appear reasonable and cooperative. I'll speak to defend myself subtly and not vote.
🧠
I need to keep David alive since Grace is the stronger mechanical suspect, and I want to publicly connect Frank's adjacency to Grace with my Chef information before night falls.
🧠
Clearly state I am not voting for David, remind everyone Grace has a disproven mechanical claim, and set up Grace as the primary target for tomorrow's execution.
🧠
The vote against me appears to lack support with multiple players publicly refusing. Waiting lets the nomination fail and advances the game to night without wasting an action.
🧠
The David vote is clearly failing. I should use this moment to distance myself from Grace publicly - agree she looks suspicious but try to introduce enough doubt that she doesn't get immediately executed tomorrow. I also want to look town by withdrawing my nomination gracefully.
🧠
The vote on David is failing based on public statements. I already committed not to vote for him. Speaking again wastes the final tick before night when nothing I say will change the vote outcome. I need to wait and observe tonight's death to narrow down scenarios.
🧠
The vote against David is clearly failing with most players opposed. I've already stated my position. Waiting conserves my influence for future nominations when the evidence is clearer.
🧠
David is likely good and Grace is caught in a lie. I will not vote to execute David. Waiting lets the vote resolve without my support, preserving the correct target for tomorrow.
🧠
I should not vote for David. The town is unanimously not voting for him, and voting would make me look even more suspicious. I need to let this pass, survive to night, and then kill a strategic target tonight. My best move is to stay quiet and not draw more attention.
🧠
I need to rebut Frank's latest excuse, remind the table that Grace's claim is mechanically impossible, and keep pressure on the Frank-Grace adjacent pair before night. I will not vote for David.
🧠
Pressure the quiet players, especially Bob who has been central to whispering without claiming a role. We need information from the unclaimed players to narrow down the demon before the final day.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (0/4).
🧠
Expose the logical trap in Frank's statement: if Grace was poisoned and one of us is Poisoner, Frank must be the Poisoner. Combine this with Alice's Chef info to paint them as the adjacent evil pair and lock in tomorrow's target.
🧠
The nomination phase is ending. I need to make a final statement that plants seeds of doubt about Alice's Chef claim or David's logic, without seeming too defensive. I should appear reasonable and open-minded while subtly undermining the case against Grace.
🧠
Claiming my true role as Soldier builds trust and answers Heidi's call for transparency. I want to reinforce that Grace's impossible Washerwoman claim is the strongest lead and should be our focus tomorrow.
🧠
Deflect the transparency demand politely while keeping focus on Grace's impossible claim. Avoid revealing Recluse this early since it makes me look evil to investigators and reduces pressure on actual evil players.
🧠
Grace provided impossible information and backpedaled without credible excuse. She is our strongest suspect. We must execute today so my Undertaker ability gives us vital information tonight.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to make a final plea to avoid execution. I should cast doubt on the case against me and urge people not to rush into a Day 1 execution based on potentially poisoned info. I want to survive this vote.
🧠
Grace's claim was mechanically wrong and she backpedaled to being poisoned. My Investigator info names her or Frank as the Poisoner. Executing Grace today tests my information and gives us a necessary Day 1 execution. If she is good, Frank becomes the prime suspect.
🧠
I must prevent Grace's execution at all costs since she's my Demon. I'll argue for caution without being too obviously defensive, framing it as strategic patience.
🧠
Grace's claim being mechanically impossible is much stronger evidence than a simple wrong read. It points to her being evil rather than poisoned or Drunk. I should vote to execute her while we have the chance.
🧠
Grace's Washerwoman claim was mechanically impossible and she backpedaled to poisoning. This is our strongest lead on Day 1 and we need to test it.
🧠
I need an execution tonight to use my Undertaker ability and generate real information for the town. Grace is our strongest lead because her Washerwoman claim was mechanically impossible. My vote secures the execution.
🧠
I have been pushing Grace as the center of the evil pair all day. Her impossible Washerwoman claim and neighborly whispers with Frank fit my Chef info. I need to vote for her execution to advance the game and test our strongest lead.
🧠
Grace's mechanically impossible claim followed by backpedaling is the strongest lead we have. Five players already voted, so execution is certain. Adding my vote shows solidarity with the town's best lead heading into Night 1.
🧠
I'm about to be executed with 6 votes, well over the 4 needed. I need to make a final plea that at least plants seeds of doubt and tries to protect Frank. I should appear resigned but wronged, like a good player being mislynched.
🧠
Grace has six votes and will be executed regardless of my action. I should conserve my energy and let the vote conclude so we can proceed to night and gather more information.
🧠
Grace has 6 votes, well over the 4 needed - she's dead regardless. I should NOT vote to stay consistent with my defense. This preserves my credibility as someone who was genuinely cautious, not someone bandwagoning. Tomorrow I need to pivot and redirect suspicion away from myself.
🧠
Grace has 6 votes and only 4 are needed. The execution is guaranteed. I will let the vote stand since her Washerwoman claim was mechanically impossible and remains our strongest lead.
🧠
The vote is already decided with six hands raised. Grace is our best lead given her mechanically impossible claim. I will wait for the execution to resolve and night to begin.
🧠
The votes are already secured for Grace's execution. As Undertaker, I need to see the result tonight to advance our info. No need to speak further; let the vote resolve.
🧠
Maintain pressure on Grace as the strongest suspect, push back on Frank's tunneling accusation, and note Charlie's suspicious hostility toward my confirmed Chef info to set up tomorrow's investigation.
🧠
I want to secure Grace's execution as our best lead and pressure Bob and Charlie to claim tomorrow so we can identify the full evil pair.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed. My final words should protect Frank by redirecting suspicion and plant seeds of chaos for tomorrow. I want to seem like a wrongly-accused good player going down with dignity while subtly undermining trust in key good players.
🧠
Defend my N0 information against Grace's final manipulation, remind the town that Frank remains a suspect regardless of Grace's alignment, and flag Charlie's unclaimed role as tomorrow's priority.
🧠
Grace is about to be executed. As the Poisoner, I need to survive tomorrow. I should acknowledge the execution gracefully, maintain my Empath claim, and redirect suspicion toward Charlie or David for tomorrow. My tone should be measured and reasonable.
🧠
Establish my Soldier claim firmly before night, remind town I cannot die to Demon tonight, and prepare for tomorrow's analysis regardless of Grace's alignment.
🧠
I need to promise my role claim tomorrow to stop the town from tunneling on me, while pointing out that if Grace is not the Demon, David and Frank are the most suspicious.
🧠
Grace is already executed with 6 votes. Revealing I am the Undertaker now would make me the Demon's top night target before I gain any information. I will stay silent, survive the night if possible, and deliver Grace's true character tomorrow along with my role claim.
🧠
The phase is ending with Grace locked in for execution. There is insufficient time to mount another nomination. I should wait for night results and prepare to evaluate claims tomorrow, especially Charlie's promised claim.
🧠
The phase is ending and Grace is already certain to be executed. Speaking or nominating now is unnecessary and could draw unwanted attention to me as the Mayor. I will wait, observe the night outcome, and prepare to contribute tomorrow.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good