Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil172,25010,519$0.0397
Good414,13651,085$0.2057

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Charlie
You are the Minion. The Demon is Heidi.
πŸ“œ
Storyteller
β†’
Heidi
Minions are: Charlie. Your safe bluffs are: Investigator, Butler, Saint
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Bob, my neighbor, to impair potential Empath reads on me/David/others tonight and tomorrow, sowing early doubt without targeting Demon Heidi.
πŸ“œ
Storyteller
β†’
Charlie
You chose to poison Bob.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Washerwoman. Either Heidi or Eve is the Slayer.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Chef. You learn that there are 1 pairs of evil players.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Form a private trust pair with my neighbors to exchange claims and watch for contradictions, so we can identify the Demon faster.
🧠
Day 1 start, no info yet. Privately align with minion Charlie to share bluffs & kill plan, sow unified deception before town chats escalate.
🧠
Confirm a quiet trust pair with Bob and Charlie, get confirmation about Heidi's private whisper, and set up sharing of claims to catch contradictions.
🧠
Build a small trusted circle and offer protection to a neighbor tonight to gather info and keep a likely good player alive.
🧠
Reveal my Chef info to trusted players and request Grace protect me tonight so I can help narrow suspects; ask Heidi for her role to build early trust.
🧠
Quickly gather private info and see if neighbors have night abilities or early reads to narrow suspects before nominations.
🧠
Reveal my Washerwoman info to get Eve and Frank to coordinate so we can narrow Demon suspects before nominations.
🧠
Confirm alliance with Heidi privately. Propose poisoning Alice (likely Empath threat) tonight to disable her info. Suggest I bluff Butler to support her Investigator claim, building our deception early.
🧠
Form a tight neighbor trust pair to crosscheck Alice's Empath claim, verify Heidi's behavior, and gather contradictions privately before nominations.
🧠
Befriend Grace/Frank as good players to gain Monk protection & Chef info. Confirm Frank's Chef (matches 1 evil pair: Imp+Minion), request protect me tonight. Builds credibility, hides us while we kill Alice.
🧠
Form a private trust trio, confirm Heidi's whispers to Charlie, and get Bob to commit to mutual watching so we can find contradictions before nominations.
🧠
Keep Frank (Chef) alive tonight so his info on '1 evil pair' stays available and Heidi can continue investigating Charlie/David; narrow Demon via their results.
🧠
Get David and Eve to confirm Washerwoman/Slayer info and Heidi's Investigator read so we can form a nomination before day ends.
🧠
Confirm David's Washerwoman wording and Frank's Chef read so I can decide whether to reveal Slayer now or hold until we have stronger mechanical confirmation.
🧠
Get Eve to confirm/deny Slayer to validate my Washerwoman info and get Frank to publicly confirm his Chef claim and clarify Heidi's alleged Minion accusation.
🧠
Respond to Bob/Alice trust pair push without confirming Heidi whisper, deflect to watch others, build good cred as Butler bluff later. Poison Alice tonight as info-gatherer threat to Heidi. Delay nom, let others nominate suspicious.
🧠
Confirm Alice's Empath timing and possible impairment, verify whether Heidi whispered Charlie, and set up a private coordination to watch Heidi before nominations.
🧠
Strengthen alliance with Grace/Frank by supporting Frank's Chef claim with my Investigator info, confirming 1 evil pair (me+Charlie). Builds my good credibility to manipulate town later.
🧠
Confirm timing of my Empath read, check who Heidi whispered to, and get Bob to commit to a private trust pair so we can catch contradictions before nominations.
🧠
Keep Frank alive tonight to preserve Chef information, coordinate with Heidi to confirm which of Charlie/David is the Minion so we can narrow Demon suspects.
🧠
Get David to restate his Washerwoman result and get Eve to confirm or deny being Slayer so we can narrow suspects before nominations.
🧠
Confirm David's exact Washerwoman wording and get Frank to publicly claim Chef so we can avoid misnominating me and coordinate nominations.
🧠
Get Eve to confirm or deny Slayer and get Frank to publicly claim Chef so we can coordinate nominations with aligned info.
🧠
Reinforce trust pair with Bob/Alice by sharing 'Butler' claim early, deny Heidi whispers (true), ask their claims to gather info and mirror later. Act helpful good, stall nominations, let Heidi handle her side. Protects Demon by building my credibility.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Keep my Slayer ability secret for now, push Frank to claim Chef publicly so we can combine reads and avoid mislynching; ask David to state his read openly.
🧠
Claim Butler publicly to match our team bluff. Support town discussion without nominating yetβ€”disrupt by questioning Alice's read timing (pre-poison), protect Heidi indirectly, buy time for team coordination.
🧠
Going public as Chef and prompting claims narrows suspects and lets us coordinate nominations and protections tonight.
🧠
Reveal my Monk role and announce my protection to keep Frank alive so Chef can be public, and pressure Heidi and Frank to post their reads publicly to move us toward a nomination.
🧠
Publicly reveal my Washerwoman read to force Eve/Heidi to claim or be suspected and prompt Frank to confirm Chef info so we can nominate with info.
🧠
Publicly claim Investigator read to build trust with Grace/Frank/Eve/David, sow suspicion on Charlie/David per plan, position as town to protect Demon. Progress to nominate suspect later.
🧠
Push for public confirmations of key claims (Frank, Grace, Heidi, David, Alice) to narrow suspects and propose a clear next nomination if claims cannot be verified.
🧠
Reveal my Empath Night 0 read and push the table to force public confirmations or a nomination so we can test claims and narrow the Demon quickly.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Alice as planned with Heidi disrupts her Empath info for 2 days, weakens town logic chain against Heidi/Bob, protects Demon, advances evil chaos.
πŸ“œ
Storyteller
β†’
Charlie
You chose to poison Alice.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Keep Frank alive so he can publicly confirm his Chef read tomorrow and accelerate narrowing evil pairs; preserve public info source.
πŸ“œ
Storyteller
β†’
Grace
You chose to protect Frank.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Grace removes key town protector/info anchor, disrupts good coordination on our bluffs, forces town to scramble without her Monk ability.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Empath. You sense that 2 of your neighbors is evil!
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I need to validate Alice and David's reads and coordinate a nomination or my Slayer shot. Whispering to them lets me test consistency and avoid wasting my one shot.
🧠
Get Bob and Charlie's private reads/claims, compare notes, and decide a focused nomination before public chaos.
🧠
Get Frank and Alice to restate their night reads so we can triangulate whether Bob or Heidi is the Demon and push a clear nomination before day end.
🧠
Clarify my Chef read publicly and push David and Alice to restate to force Eve to confirm Slayer, narrowing possible evil pairings.
🧠
Tell Alice and David I protected Frank Night1 so they can combine that with their reads to narrow Demon possibilities.
🧠
Confirm Alice and Charlie's full claims and coordinate a private push or hold on nominating Heidi to ensure we don't lynch Town.
🧠
Coordinate with Bob (fellow traveler?) in our trust trio to deflect from Heidi, sow doubt on Alice's N1 read as poison (blame me secretly later), push town against each other while protecting Demon.
🧠
Coordinate with minion Charlie early day 2 before noms. Reinforce bluffs, plan to frame David, build trust to manipulate town against goods.
🧠
Coordinate with Alice and David to build a nomination on the most likely Demon so I can use my Slayer shot if the vote succeeds or to force a reaction revealing contradictions.
🧠
Clarify Charlie/Bob alignment and get commitment on whether to nominate Bob now or wait and watch Heidi; resolve if my Night1 read was poisoned.
🧠
Force Eve to either confirm Slayer publicly or reveal inconsistency. If she confirms, coordinate to nominate Bob; if not, avoid nominating until Heidi/Eve conflict resolved.
🧠
Get Alice to publicly restate her Empath read and confirm my Chef read so we can force Eve to declare Slayer status before nominations.
🧠
Get Alice and David to make their reads public and to think about my death meaning the Demon targeted me, not Frank, narrowing suspects for nomination.
🧠
Get Alice and Charlie to state support or objection quickly so we can decide to nominate Heidi now or stand down before nominations.
🧠
Respond to Bob/Alice privately to undermine Alice's push on Bob/Heidi by reiterating poison theory on Alice, defend Heidi publicly later, privately push them to nom David per Heidi's plan to remove threat and progress evil execution.
🧠
Strengthen evil coordination with minion Charlie before nominations. Share info to align on pushing David, sow chaos publicly later. Hide as team.
🧠
Get Alice and David to commit publicly to nominating Bob so I can use my shot if Bob is Demon; secure votes before nomination closes.
🧠
Coordinate with Bob and Charlie to get clear public claims and a commitment on who we will nominate so Eve can decide about using her shot.
🧠
Get public restatements from Frank and Alice and force Eve to confirm Slayer so we only back Bob if mechanics line up; avoid misexecution.
🧠
Get both public confirmations (my Chef read and Alice's Empath read) and force Eve to publicly confirm if she is the Slayer before nominations proceed.
🧠
Force Alice and David to publish their mechanical reads so the village can narrow suspects before nominations.
🧠
Get quick private commitment from Alice and Charlieβ€”confirm claims and decide whether to push Heidi now or propose an alternative, so I can act at nominations.
🧠
Reinforce Butler to Alice/Bob, dissuade Heidi nom by blaming Alice poison + suggest David per Heidi plan. Coordinate push David publicly later, keep demon safe.
🧠
Coordinate with minion Charlie privately before public push. Get his Butler info faked to support nominating David, sowing chaos by framing him while hiding our bluffs. Progress to nomination phase with us aligned.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Make my Empath reads public, push for a single nomination (Bob) to force Eve to confirm Slayer and consolidate votes; moving game toward execution of Demon.
🧠
Get Alice and David to publish their reads publicly so living players can nominate correctly; signal my ghost vote intentions and nudge pressure towards Bob.
🧠
Get my Washerwoman read public and force Eve to confirm whether she is the Slayer so we do not waste a nomination on Bob if she is lying.
🧠
Publicly reinforce Investigator bluff clearing Charlie, tag David minion. Nom David to execute good player, sow chaos, protect self/Charlie while town debates Slayer. Advance to night with good death.
🧠
I will not reveal Slayer yet. Forcing a nomination for Bob tests Alice/Frank's reads and avoids revealing myself to danger while gathering info for final day.
🧠
Force a vote to test conflicting claims quickly and gather decisive information from responses and voting patterns.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Make my Empath reads public, refuse to support executing David now to avoid killing an innocent, and push for clearer confirmations or nominating the more likely suspects (Bob or Heidi).
🧠
Preserve my single ghost vote for final day unless a clear execution candidate appears. Waiting lets living players reveal Washerwoman/Empath reads or force clearer contradictions.
🧠
Get Eve to confirm Slayer to narrow suspects and avoid executing me; push for nominating Bob to test multiple claims and gather clearer info.
🧠
Voting to execute David removes confirmed threat if true, or builds Heidi/Charlie cred by pushing our coordinated bluff and disrupting good logic chains.
🧠
Prevent premature execution of David, push group to nominate Bob to test conflicting reads and gather clearer information without revealing my Slayer ability.
🧠
Force a nomination test that exploits claim contradictions. Forcing votes on David will reveal who lies and narrow Demon possibilities quickly.
🧠
Prevent a premature execution of David until Eve either confirms Slayer or we force a test nomination; gather clearer public info to narrow the Demon.
🧠
Vote David to execute him per Heidi plan/coordination. He's likely good Washerwoman threat exposing Eve/Heidi contradiction; killing him protects demon, disrupts town, advances evil endgame.
🧠
Stop execution of David now, push group to test Bob instead or force Eve to reveal Slayer so reads can be verified.
🧠
Do not cast my lone ghost vote now; let living players decide this nomination to preserve my vote for final day or clearer information.
🧠
Waiting preserves my veto against self-execution, keeps pressure to nominate Bob to test Alice and Frank, and forces Eve/Heidi to reveal or commit.
🧠
Secure David's execution this tick by reinforcing our chain vs his, gain majority before Eve/Bob/Frank sway votes. Keeps demon hidden, removes info role.
🧠
Delay a potentially wrong execution, push nomination to Bob to test consistent reads, and preserve my Slayer shot until we have higher-confidence target.
🧠
Force a vote on David now to flush contradictions and get commitments; better to test claims before night.
🧠
Prevent executing David this tick, force Eve to reveal Slayer or push Bob nomination to flush lies and expose the Demon pair.
🧠
David nom perfect - good or not, execution shrinks town, protects Heidi. Publicly reinforce Heidi's logic to sway undecided (Frank/Eve), secure 4 votes this tick since 1 tick left.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach threshold.
πŸ“œ
Storyteller
David did not receive enough votes (3/4).
🧠
Forcing a nomination at Bob tests Empath vs Heidi/others quickly and narrows who is evil before night.
🧠
Pushing a Bob nomination forces a clear test of Alice/Frank vs Heidi/Charlie claims, revealing which chain is consistent before night actions.
🧠
Push a Bob nomination to test Alice/Frank reads and force Eve/Heidi into clearer positions, narrowing down the Demon candidates before night.
🧠
David nom failed due to Alice/Eve/Frank block. Last tick, reinforce my chain publicly, attack Alice Empath as fake/poisoned to flip votes to renom David or expose good infight before night.
🧠
Force a test between the Alice/Frank read and Heidi's chain without revealing Slayer now; preserve my shot for final day unless we get a confirmed Demon.
🧠
Push the table to nominate Bob this tick to produce clear information that narrows suspects before night.
🧠
Force a decisive test of competing claims now; nominating Bob will either confirm Alice/Frank or strengthen Heidi's chain so we know who to target next.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Casting my vote for Bob forces the decisive test: execution will confirm which chain is true and reveal the Demon or expose Heidi's chain.
🧠
My ghost vote pushes Bob to the 4-vote threshold to force an execution test this tick and gain decisive information for Town.
🧠
Raise hand for Bob to force a decisive test tonight; either confirm Alice/Frank or expose Heidi's chain so we can narrow Demon suspects.
🧠
Raise hand to vote Bob. As evil, executing good Bob hurts town, disrupts Alice/Frank logic chain against me/Charlie, sows more chaos while pretending to support 'test'.
🧠
Support the group's decisive test of Bob to either remove the Demon now or reveal contradictions that narrow suspects; save my Slayer shot until I have absolute confirmation.
🧠
Forcing a decisive vote now will either confirm the Chef/Empath reads or expose Heidi's chain; we need resolution before night.
🧠
Force a decisive test this tick to quickly validate or invalidate competing claim chains and narrow the Demon candidate pool before night.
🧠
As evil, voting Bob wastes town's final Day2 execution on likely good/town player, preventing Demon kill. Confirms Heidi/Charlie chain if Bob good, disrupts town logic & protects Heidi.
🧠
Forcing a clear test narrows suspects quickly: a Bob execution will confirm my Empath and Frank, a failed execution reveals Heidi/David contradictions to pursue.
🧠
Force a decisive test this tick by urging people to complete the vote for Bob; either we win or we get strong evidence against Heidi/David.
🧠
Force a decisive test now to reveal which chain is true and give the town clear leads before night; we need results this tick.
🧠
Lower to block Bob execution. He's likely good per Frank contradiction; save him, disrupt good tests, force nom David (my bluff minion) instead to sow chaos.
🧠
Push the group to finish the Bob execution to obtain decisive information tonight while keeping my Slayer ability hidden until final 3 or a guaranteed Demon reveal.
🧠
Stop my execution to preserve Ravenkeeper's night death reveal if the Demon kills tonight; aim to redirect votes to more suspicious players and gather better information.
🧠
Completing the Bob execution is the fastest reliable test to confirm the Demon or massively narrow suspects before night, preserving our best chance to win.
🧠
Lower to fail Bob execution (5/6 votes, needs 4? but town has majority). Protects Demon from town momentum on us; night poison disrupts more. Fail vote saves game for N2 action.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Push to finish Bob execution now to generate a definitive public test that either wins immediately or narrows suspects for tonight.
🧠
Push to finish the Bob execution now to get decisive information before night and let living players act on a clearer picture.
🧠
Finish Bob execution to produce decisive info before night and force Eve to reveal or act, narrowing suspects for final day.
🧠
Let the current Bob execution proceed to gain maximum information before night. Preserve my one-shot Slayer ability until we see the outcome or reach final three.
🧠
Stop the execution to preserve my Ravenkeeper night wake and force a clearer test on Heidi or David; cajole Eve to reveal or use Slayer.
🧠
Push to finish the Bob execution now to get a decisive test before night; it either wins immediately or gives us strong eliminations.
🧠
Bob execution imminent on final tick; counter by highlighting Ravenkeeper value loss and pushing Heidi nom/execution to protect Demon Heidi indirectly, confuse town logic before night.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 2
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Alice is most disruptive with consistent Empath info pushing town vs Heidi; poisoning her poisons her Day3 neighborhood read (now Alice/Heidi?), neuters her as reliable good voice.
πŸ“œ
Storyteller
β†’
Charlie
You chose to poison Alice.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
David is coordinating anti-evil tests, Washerwoman claim challenges our bluffs directly. Killing him removes key good info role, prevents further chaining against us, keeps town split while we survive to 2.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill David.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Pin down which neighbor is evil by getting direct confirmations of claims and recent whispers to resolve Empath pattern before nominations.
🧠
As a dead Washerwoman I want to ensure town uses my read (Heidi or Eve is Slayer) to force clear tests and pressure them so we can narrow Demon before final day.
🧠
Push trusted neighbors to nominate Heidi next to expose the Demon or force a revealing execution, preserving my ghost vote for final.
🧠
Reinforce my Butler bluff to Alice, get her doubting Heidi. Coordinate with Heidi to undermine Alice's trust in us while keeping our alliance secret. Progress to nom Heidi if possible, but manipulate Alice first.
🧠
Push living town to nominate the most suspicious active player (Eve) to force a test before final day; reduce chance Demon kills another night.
🧠
Force a nomination of Eve or demand Heidi prove Investigator publicly to create a mechanical test that will reveal the true Demon before final day.
🧠
Coordinate lies with minion Charlie to confirm our bluffs to Alice/Frank. Agree to Frank's Eve nom plan to kill another good, sow chaos, avoid suspicion on us. Prove Invest by claiming Charlie minion/David good Saint.
🧠
Get private confirmation of reads and coordinate whether I should hold my Slayer shot for final three or use it now.
🧠
Coordinate with Charlie and Frank to push a nomination that forces Heidi to prove Investigator or forces Slayer use, narrowing the Demon quickly.
🧠
Force a mechanical test of Heidi or Eve so we get hard information before final day and narrow Demon candidates for the living town.
🧠
Push Alice and Charlie to nominate Heidi next so I can use my ghost vote and force a decisive test, narrowing the Demon quickly.
🧠
Alice pushing Heidi despite her own N1=2 evil read on us (likely poisoned truth). Deflect to Eve nom as Heidi/Frank want, build trust with Alice by seeming cooperative, protect Demon Heidi while disrupting town logic on Slayer test.
🧠
Push Alice and Frank to support nominating Eve to force a decisive test and narrow suspects before final day.
🧠
Force a mechanical test this nomination: either get Slayer usage or an Investigator proof to narrow Demon suspects before final day.
🧠
Publicly prove Invest on Eve now per Frank, build trust as town Invest. Coordinate Eve nom with group to force Slayer test or execute her, eliminate threat before final 3 while I'm trusted.
🧠
I want to coordinate with Charlie and Frank to decide whether to hold my Slayer shot for final three or use it now, based on what hard info they can confirm.
🧠
Forcing a nomination of Eve compels a mechanical test (Slayer use or Investigator proof) to decisively identify Demon or expose Heidi's claim.
🧠
Force a mechanical test: get Heidi to prove Investigator or get Eve to reveal/use Slayer so we can eliminate the Demon before final day.
🧠
Push Alice and Charlie to nominate Heidi so my ghost vote can help execute the most likely Demon and force town clarity before nominations close.
🧠
Reinforce Eve nom plan with Alice/Frank to test Slayer, build trust as Butler while pushing execution on potential good player. Protects Heidi, progresses to nominations.
🧠
Push Alice and Frank to support nominating Eve now to force a Slayer test and make progress before nominations close.
🧠
Forcing Eve into a reveal or making Heidi publicly prove Investigator now creates a decisive mechanical test before final day, narrowing suspects and enabling a correct execution.
🧠
Publicly claim Eve minion via whisper to build trust, reinforce Eve nom plan. Kills good player, tests Slayer without exposing me. Controls nomination to avoid self-suspicion before final 3.
🧠
I need confirmation of hard mechanical reads before risking my one-shot. If neither has airtight reads, save shot for final three.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push the living players to nominate Eve to force a public test and gather decisive information before the night, narrowing Demon suspects.
🧠
Publicly blast Eve as minion per Invest to back Frank's plan, sow chaos targeting her Slayer claim. With phase 1/1, push execution before N3, keep Demon alive to final 2.
🧠
Refute Heidi's Investigator claim, highlight contradictions, and keep my Slayer shot for final three unless we get airtight proof.
🧠
Force a decisive mechanical test now by pushing Eve onto the block so she must reveal or be executed, resolving the Heidi/Eve contradiction before final day.
🧠
Nom Eve as planned with Heidi/Frank. Tests Slayer claim publicly. If she dies no shot=evil. If shot heals, Heidi's Invest proven. Protects Demon Heidi, executes or exposes good player.
πŸ“œ
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Push the group to force a clear test of Eve now so we either get the shot or expose a liar; we need information before another night kill.
🧠
Charlie already nominated Eve as our plan; vote yes to execute her (good player), remove threat, progress to 4 players where Imp is safe. Builds my trust as Invest.
🧠
Prevent premature execution of Slayer, force claimers to provide mechanical proof, and preserve my shot for final three unless there is airtight evidence now.
🧠
Use my single ghost vote to help force Eve to use the Slayer shot or be exposed now, gaining mechanical clarity before night and narrowing Demon possibilities.
🧠
Support Heidi's vote to execute Eve, a good player likely. Clears path to Heidi win, disrupts town logic before night. Never vote Heidi.
🧠
Prevent a risky execution of Eve without mechanical proof; force Heidi to produce Investigator evidence or shift nomination to a clearer target.
🧠
Use my single ghost vote to force a test now and get mechanical clarity before night, narrowing suspects for the living town.
🧠
Forcing the Slayer test now will either kill the Demon or expose Heidi as a liar, narrowing suspects before night.
🧠
Force a public mechanical test tonight to gain definitive info; convince Alice to back the nomination now so votes reach three.
🧠
Urge Alice to vote by promising exact N0 Invest proof (Charlie/Eve Minions), reinforce Eve evil explaining all info. Disrupt good logic, secure 3rd vote to execute Eve (good), keep Demon alive.
🧠
Preserve Slayer shot for final three unless there is airtight mechanical proof; force claimers to show evidence or withdraw so town does not lose valuable endgame tool.
🧠
We need a mechanical resolution now. Forcing Eve to act or be exposed narrows suspects and pressures Heidi to produce her Investigator proof; this helps the town before night.
🧠
Alice is key vote; reinforce Heidi's logical Invest proof tying all claims together. Urge her to vote before night forces execution of Eve (fellow evil), clearing path for Heidi.
🧠
Prevent a blind execution and force mechanical proof. If Heidi can show Investigator proof or Eve uses Slayer, we gain decisive info; otherwise do not lend my vote.
🧠
My ghost vote pushes the nomination to force a mechanical result before night, gaining clarity either by exposing Eve or Heidi and narrowing suspects.
🧠
Force a decisive mechanical test this nomination by getting Alice to back the vote; revealing my Chef info makes Heidi's claim more plausible and pressures Eve.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
New execution leader: Eve with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reveal I was Monk and push to execute Eve now to force a mechanical test and get decisive information before night.
🧠
Reinforce Invest claim with specifics tying all info together, address Alice's demand for proof, urge her to let execution happen for mechanical test (Saint reveal + Slayer inaction). Push final vote to execute Eve before night, securing kill.
🧠
Use my one-shot now to try to remove the most vocal accuser and potential Demon, forcing a decisive result before my execution.
πŸ“œ
Storyteller
Heidi has died!
πŸ’€
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good