Game Detail

Players

Alice (Investigator) Bob (Washerwoman) Charlie (Slayer) David (Imp) Eve (Spy) Frank (Drunk) Grace (Virgin) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil234,29131,158$0.1053
Good622,430289,163$0.2691

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Eve
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Eve. Your safe bluffs are: Recluse, Soldier, Mayor
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Washerwoman. Either Charlie or Frank is the Slayer.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Investigator. Either Heidi or Eve is the Spy.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Alive - Bob: Washerwoman (good), Alive - Charlie: Slayer (good), Alive - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Drunk (good), Alive (Told they are Monk) - Grace: Virgin (good), Alive - Heidi: Empath (good), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day1 start. Share mechanical good reads on neighbors to form trusted good alliance. Coordinate to progress info gathering & nominations.
🧠
I want to build trust with Frank, who is the Drunk (thinking he is the Monk). By acting like a confused Townsfolk, I can manipulate him and potentially use him to spread misinformation later.
🧠
Respond to Heidi's whisper, confirm alliance with her & Alice (per her info good). Share my Virgin role to build trust & combine info early Day 1. Progress towards hunting demon suspects.
🧠
Proactive info exchange with neighbors builds trusted good network early. Day 1 is for alliances; reveals my role safely as Slayer (not high-info). Progresses game vs waiting.
🧠
Reveal true Investigator info to Heidi/Grace team early Day 1. Builds trust if Heidi good; pressures if evil. Combines info to exclude us 3, focus Demon hunt on 5 suspects before nominations.
🧠
Respond to Eve's whisper, claim Monk to ally with neighbor, offer night protection, ask her Lib info to gather early data and build trust.
🧠
Day 1 early; respond to Charlie's whisper per courtesy. Share Washerwoman info partially confirming his claim to build good alliance, gather more intel from neighbors before nominations.
🧠
I need to establish a believable bluff early. Claiming Soldier is a safe bluff provided in the instructions. By agreeing with Bob and Charlie, I build trust with them, making it harder for them to suspect me as the Demon.
🧠
Strengthen neighbor alliance. Get Eve's Lib info (Day1 mechanical). Offer Monk protect to verify trust/loyalty. Progress to nominations informed.
🧠
Strengthen neighbor alliance with mechanical confirmation on Charlie. Gather whispers on other groups to ID Demon suspects early Day 1. Progress info-sharing before nominations.
🧠
Strengthen good team w/Grace/Heidi assuming Heidi good (fits). Push Eve Spy, ID demon suspects Bob/C/D/F. Plan noms before nomination phase. Get their info on Frank whisper.
🧠
I am establishing trust with Frank (the Drunk) by giving him a fake Librarian read that points suspicion at Alice (the Investigator). This helps sow discord and protects my cover as a Librarian.
🧠
Strengthen confirmed good trio (Bob's info verifies me). Gather whispers/claims from neighbors to scout other groups before nominations. Early Day 1, build info advantage.
🧠
Strengthen confirmed good team (me/Alice/Grace). Confirm Eve Spy via Alice. Probe Grace on Frank whisper. Coordinate nominations on sus huddles (Bob first?) to execute Demon before they kill.
🧠
Strengthen good team (Alice/Heidi/Grace), share Frank whisper (sus), agree nom Bob (huddle leader) to execute evil early. Progress to nomination phase.
🧠
I want to sow discord and direct suspicion away from my Minion, Eve, and towards other players. By suggesting the Alice/Grace/Heidi group or Frank might be suspicious, I create potential targets for the town to waste their time on.
🧠
Strengthen trio alliance vs suspicious groups. Discuss noms targets (AGH/FE) before phase end. Pool whispers/hears to ID Demon suspects earlyβ€”progress info before executions.
🧠
Coordinate with confirmed good team (me/Charlie/David) to nominate sus AGH whisper group before nomination phase. Force info/reactions from evils hiding in whispers. Progress to executions.
🧠
Whisper Grace (neighbor) sharing Eve's Lib info on Alice=O. Test her reaction/knowledge of Alice to confirm alliance, probe AGH group vs BCD. Neighbors key for Empath-like reads later; build trust before N1 protect.
🧠
Update AGH team on Frank's latest solo whisper to me (tries to guilt Alice as O via lying Spy Eve). Reinforce Eve Spy, Demon BCD/F. Coordinate Day1 nom of Bob (huddle leader) before nom phase. Virgin ready to back.
🧠
1 tick left pre-nomination. Coordinate AGH to nom Bob (most sus), secure votes. Execute evil D1 to win fast. Ignore Frank sus claims.
🧠
I need to keep Frank (the Drunk) believing my lie about Alice being an Outsider. By framing Alice, I create a target for the town that isn't the Demon (David). I also want to encourage Frank to waste his 'protection' on me or Grace, keeping him away from the real Demon.
🧠
Last tick pre-nom. Lock team vote on Alice's Bob nom to execute huddle evil D1. Progress game, narrow Demon suspects. Grace asked nominator - confirm Alice, we vote yes.
🧠
I want to encourage Bob to make a public claim, which will likely cause chaos and force other players to react, potentially exposing them or creating conflict. This helps me as the Demon by keeping the focus off me.
🧠
I need to coordinate with my Demon, David, to ensure we are on the same page and that he knows I am actively working to protect him and sow confusion.
🧠
Finalize nom plan on sus AGH (Grace) for D1 execution. Force Bob public Washer claim to verify & draw evil responses. Relay Eve whisper. Progress to win via early evil kill.
🧠
Last discussion tick before nom. Reinforce AGH team vote on Bob nom (Alice doing it). Note Eve->David sus infiltration. Rally votes, execute Demon D1 or narrow evil fast.
🧠
Day1 early, nomination soon. Lock AGH team vote plan on Bob (huddle leader) to execute evil/Demon D1. Rally votes, ignore sus whispers. Progress to win fast.
🧠
Team AGH solid & plan locked. Final whisper confirms votes/nom for Bob before nomination phase. Execute Demon D1 to win fast; rally secures majority.
🧠
Respond to Eve, loop in Grace (neighbor). Confirm alliance vs Alice O, offer protect. Gather group vibes to ID evil clique. Day1 info share key.
🧠
I need to acknowledge my Minion's (Eve) strategy and coordinate our efforts. Confirming my bluff (Soldier) to her ensures we are aligned. I want to encourage her to keep sowing chaos while I maintain my cover with the good players.
🧠
Claim Washer publicly via team whisper relays it out. Confirms Charlie Slayer, aligns trio noms on Grace. Pressures AGH evils before nomination phase, progresses to early execution.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Day1 nom phase, plan locked: Alice/AGH team nom Bob (BCD leader). 1 tick left, no one on block - I nominate to execute top sus Demon core, progress win.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Final tick D1 vote phase. Vote YES on Bob (evil huddle leader) per AGH plan. Need 4 votes to execute Demon core D1 & win fast. No execution loses momentum.
🧠
Reveal Eve's Lib claim + my Monk publicly to contradict Alice Invest (TF vs O), show AGH flawed logic. Urge NO vote on Bob D1 to avoid good death, build neighbor alliance vs cliques.
🧠
I need to protect Bob (who is part of the Demon's clique) and sow more distrust in the AGH group by supporting Frank's skepticism. I will not vote for Bob.
🧠
D1 execute Bob (evil huddle leader) to kill Demon/Minion. AGH votes lock 3 yes (me/Grace/Heidi). Rally others vs Frank/Eve lies. Narrow evil fast, win early.
🧠
Publicly confirm Bob's Washerwoman claim (I'm Slayer TF) to prove both good. Rally NO vote on Bob (only 2 yes so far). Push nom AGH to execute evil D1. Progress game.
🧠
Confirm Charlie Slayer publicly, expose AGH Invest lie via Eve Lib counter. Rally NO votes (Frank/Eve/Charlie/David already NO). Survive D1 vote, nom/execute AGH evil next tick.
🧠
Support AGH plan: Vote YES on Bob (evil core). 3rd vote (w/Heidi/Alice), needs 1 more. Virgin ability punishes bad nom on me later. Execute Demon D1 to win.
🧠
I will vote to execute Bob. Eliminating a good player during the day is beneficial for the evil team, and by joining the AGH group's vote, I help create chaos and shift suspicion onto them if the execution turns out to be a mistake.
🧠
I need to avoid voting for Bob, as he is not the Demon (David is). Voting for Bob would be a waste of my vote and might draw attention. I will let the town decide this vote while I continue to sow discord and protect David.
🧠
I am the Demon, and Bob is a threat who is coordinating with Charlie (the Slayer). By voting for Bob, I am helping to eliminate a potential threat and sowing chaos. I need to maintain my cover as a Soldier while pushing for an execution.
🧠
Expose David whisper-public flip to sway C/F/E NO votes (they verbalized NO). Reinforce Washer/Charlie Slayer/ Eve Lib logic vs AGH lies. Prevent D1 good exec, pivot to Grace nom.
🧠
Publicly reinforce NO on Bob to prevent D1 good death (risky), expose AGH contradictions vs trusted Eve Lib, ally Bob/Charlie/Eve, sway any undecided (none left?), prep Grace nom next if survives. Progress to N1 protect.
🧠
Publicly counter NO arguments (Eve Lib lie per Invest, Bob/Charlie starter claims fake), affirm AGH logic, rally any fence-sitters. 4 yes votes (A/H/G/D); push execution D1 to kill evil before night.
🧠
Publicly counter Grace/AGH lies with Eve Lib contradiction (Alice O not TF Invest), confirm Bob Washer/me Slayer good, rally Eve/Frank NO votes, David flip sus. Save Bob to nom/execute AGH evil D1 win.
🧠
Counter Lib 'bust' - Empath doesn't distinguish TF/O, both good. Rally Eve/David YES for 4+ votes execute sus Bob D1 leader. Momentum win.
🧠
Publicly reveal Invest info counters Eve Lib lie busting my TF claim. Locks AGH good, pressures Eve vote yes or exposes her Spy. Secures exec Bob D1 win vs BCD evils.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Bob has 4 votes, voting closed. No need to nominate/act. Wait for nominations to close & execute evil Bob D1, narrowing Demon suspects hugely. Progress to win.
🧠
I need to maintain my cover as a 'good' player who is convinced Bob is evil. By doubling down on the execution, I reinforce my position and help ensure the town executes a good player (Bob), which is a win for the evil team.
πŸ“œ
Storyteller
The Virgin's ability triggers! Bob is executed immediately.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 1
🧠
On block w/4 votes, 0 ticks left - must nom Grace (AGH evil leader/whisper boss) to surpass/tie my votes. Rally NO on me/YES on Grace. Exec evil D1 or survive for info - good can't die early.
Nominations β€” Day 1
πŸ“œ
Storyteller
Voting starts now for Grace. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Night 1 protect Eve (Lib claim supports my Monk TF vs Alice Invest conflict; her whisper request). Save valuable good info role likely Demon-targeted. Neighbors Eve/Grace, choose Eve to counter Spy claim.
πŸ“œ
Storyteller
β†’
Frank
You chose to protect Eve.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is a major source of information and suspicion, having claimed Investigator and aggressively pushed for Bob's execution. Eliminating her removes a key threat and sows further confusion among the remaining players.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Alice.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Dead - Bob: Washerwoman (good), Dead - Charlie: Slayer (good), Alive - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Drunk (good), Alive (Told they are Monk) - Grace: Virgin (good), Alive - Heidi: Empath (good), Alive
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
As dead Invest ghost, share true info to save good Grace from D2 exec, guilt Eve Spy, narrow Demon to David/Frank. Influence votes before nom.
🧠
Coordinate with confirmed goods (BCD+FE per D1). Expose Alice ghost manip, rally to nom evil AGH (Grace/Heidi), progress to win.
🧠
Reinforce AGH+Charlie team with my mechanical Empath reads proving C/G good, confirm I'm not Spy so Eve is per Alice. Narrow Demon to D/F, protect Grace, prepare to nom evil for win.
🧠
Strengthen AGHC team alliance. Confirm suspicions on Eve/D/F. Ask Charlie on DEF whisper. Plan D2 noms: Eve first (Spy), then Demon D/F. Vote NO bad noms. Progress to execute evils.
🧠
Dead ghost, whisper likely goods (Charlie my info TF, Eve Lib good, Frank poss Slayer) my true Washer info to confirm Charlie, unite vs AGH evil, push D2 nom Heidi/Grace before nomination phase. Save vote for later.
🧠
I need to coordinate with my Minion (Eve) and manipulate Frank to turn against Charlie, who is claiming to be the Slayer and accusing me. Discrediting Charlie is crucial to my survival.
🧠
I need to deflect Charlie's suspicion away from me and David by casting doubt on Heidi and appealing to his role as Slayer to not waste his shot.
🧠
Align w/Bob/Charlie/Eve good(their whispers). Confirm claims, my Monk protect Eve N1(she safe). Push nom Heidi(Grace sus neighbor but Virgin?). Coordinate exec AGH before final day. Outsmart evil group chats.
🧠
I need to keep Frank (the Drunk) on my side and focused on Heidi, while sowing doubt about Charlie's Slayer claim to protect David (the Imp). Frank trusts me as a Librarian, so I must maintain that facade.
🧠
Team AGHC good mechanically. Eve Spy must die D2 to narrow Demon D/F. Coordinate Charlie/Grace: Public role claims, explain whispers, nom Eve. Vote NO others. Win by exec Demon final day.
🧠
Reinforce CEF alliance (my Washer info + Frank Monk + Eve Lib + Charlie Slayer). AGH evil proven liars grouping dead Alice. Coordinate Heidi nom/vote before Nomination tick. Save ghost vote for her.
🧠
Strengthen good coalition (Bob/Eve/Frank/me) to nom/execute Heidi/Grace evil today. Coordinate votes/noms before nomination phase. Reveal Slayer pub if needed. Progress to Demon kill.
🧠
Confirm team AGH(C?), expose Eve Spy via nom D2. Question Charlie DEF whispers to test. Nomination imminent (2 ticks left), must align votes to exec minion, narrow to Demon D/F. Progress game by forcing public claims/info.
🧠
Solidify good team (Bob/Charlie/Eve) to nom/vote Heidi Demon today. Coordinate public claims/votes before nom phase. Progress execution, narrow evils.
🧠
I need to coordinate with my Minion (Eve) and Frank to neutralize Charlie, who is claiming Slayer and actively hunting the Demon. Discrediting them is crucial to my survival.
🧠
Coordinate with confirmed goods H/G, press Charlie sus whispers, vote NO Grace nom (Virgin good), nom Eve Spy next. Save ghost vote. Progress to Demon exec.
🧠
Last discussion tick pre-nom. Coordinate HG vote NO Grace nom (good Virgin). Confront Charlie sus. Public claims H/G verify good. Nom Eve Spy next to clear Minion, narrow Demon D/F. Win by exec Demon final day.
🧠
Mechanically confirm AGHC good via Empath reads. Coordinate to nominate/execute Eve (Spy minion) in nomination phase. Urge public role claims to verify team/pressure evil. Narrow to D/F Demon next.
🧠
Last tick pre-nom. Coordinate AGHC team: Nom Eve Spy D2 (confirmed minion). Urge Charlie explain sus DEF whispers. Public claim Empath/Virgin/Slayer soon. Grace/Charlie/Heidi: one nom Eve to exec Spy, narrow to D/F Demon.
🧠
Heidi's Empath claim mechanically impossible (wrong neighbors) - hard evil. Coordinate good team B/E/F/Bob/me to nom/vote Heidi D2 YES before nom phase. Exec evil, narrow Demon.
🧠
Last tick pre-nom: solidify team B/CEF/Bob to publicly claim & vote YES Heidi nom. Busted Empath lie forces evil mistake. Win D2 execute Demon.
🧠
I need to maintain the alliance with Charlie and Frank to ensure Heidi (Empath) gets executed, keeping the heat off David (Imp). I will continue to play along with the Librarian cover.
🧠
Last tick D2: Reinforce team CEF plan - public claims (me Washer Charlie Slayer, Frank Monk, Eve Lib), nom Heidi Demon all vote YES (my ghost vote ready). Win D2 execution!
🧠
I need to coordinate with my Minion (Eve) and Frank to discredit Charlie's Slayer claim, as Charlie is actively targeting me and accusing me of being the Demon. Discrediting them is crucial for my survival.
🧠
Reassure the Demon (David) and keep him from acting rashly against Charlie, ensuring the town proceeds with the mis-execution of Heidi.
🧠
Coordinate core good team AGHC+ghosts. Confirm roles/info publicly via plan. Clear Charlie sus via explanation. Align to nom/execute Eve Spy D2 (safe early minion kill), narrowing Demon D/F. Vote NO bad noms. Win via process elim.
🧠
Last discussion tick D2. Reinforce team public claims/nom Heidi plan. My ghost YES vote ready. Execute Demon Heidi=win D2, Grace next if not.
🧠
Last tick D2 pre-nom. Confirm team public claims & vote plan: Nom Heidi (busted lie), all alive YES + Bob ghost. Grace next. Execute Demon D2 win. Ignore David.
🧠
I will follow Eve's advice to stay calm and let the town focus on Heidi, as she is a good candidate for a mis-execution. Attacking Charlie too aggressively might draw unnecessary attention to me, especially since I am the Demon. I will wait and observe.
🧠
Coordinate AGHC good team: Public claims solid. Exec Eve Spy first (my info). Grill Charlie whispers but trust Empath read. Vote NO Grace nom. Save ghost vote final3. Win by process elim.
🧠
Coordinate team AGHC: Nom/YES Eve Spy exec D2 (Alice Invest proof). Grace/Heidi/Charlie nom her tick1. Public claim Empath/Virgin/Invest. Vote NO bad noms. Ghosts save final. Win path.
🧠
D2 last tick, 6 alive. Heidi hardest guiltted by mechanical lie. BEF bloc verified good claims/info. Slayer shot Demon→instant win. If miss, no loss (ability used but evids Demon elsewhere), proceed nom Heidi.
πŸ“œ
Storyteller
Nothing happens.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to deflect suspicion from David (the Imp) and sow chaos. Charlie's failed Slayer shot makes him the perfect target to frame as a liar or evil player, which will distract the town from the fact that Heidi is not the Demon.
πŸ“œ
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Publicly claim Empath TF, reveal mechanical good read on Charlie neighbor to save him from Eve's evil nom. Vote NO implied. Expose Eve Spy, progress to her exec next.
🧠
Publicly bust Heidi Empath lie again (neighbors G/A not C/G), confirm Charlie Slayer TF per my Washer N0. Rally ALL NO vote Charlie (good). Save Slayer, expose Demon Heidi. Win by exec Heidi/Grace soon.
🧠
Publicly bust Heidi lie (already by Bob), confirm Virgin mech D1 Bob TF nom trigger. Support Bob/Charlie good. Vote NO Charlie (not raise). Expose Eve Spy. Progress to nom Eve/D/F next day.
🧠
Rally NO votes on me (real Slayer TF), expose AGH lies, push Grace nom next tick post-vote fail. Secure survival, narrow to Grace evil for D3 win.
🧠
Publicly claim Monk TF Eve N1 safe=Alice Demon kill, confirm Bob/Charlie/Eve good claims, expose Heidi/Grace Empath lies mechanically. Rally all VOTE NO Charlie good Slayer. Nom Heidi Minion next for exec D2 win.
🧠
Publicly bust Heidi Spy lying Empath (wrong neighbors), confirm team GHC good (me Invest TF), Charlie good Slayer/Bob Washer. Vote NO Charlie. Push nom Heidi Minion next tick. Progress to exec evil, save ghost vote.
🧠
I need to keep the pressure on Charlie to ensure he gets executed, as he is a threat to our team. By highlighting his failed Slayer shot, I can sow doubt about his role and push for his execution, distracting from the Demon, David.
🧠
I need to support my Minion, Eve, by voting to execute Charlie, who is a confirmed Slayer threat. Eliminating the Slayer is a high priority for the Demon.
🧠
Reinforce NO vote on good Charlie Slayer. Expose Heidi Spy lie (neighbors slip). Urge alive allies Grace/Charlie/Bob ghost NO. Next tick nom Heidi (Frank/Grace/David?). Save my ghost vote final day math.
🧠
Urge NO vote on me (David yes, counter Ev/AGH yes=3+). Expose Ev flip+Heidi lie. Frank/Bob NO. Next tick nom Heidi (Frank did?), all YES. Grace after. Win D3 vs Evils.
🧠
Publicly rally NO Charlie (only 1 YES so far), remind Heidi mechanical lie, call Eve back to team plan, announce my Heidi nom next tick. Secure 4+ YES Heidi (C/E/F/Bob) for D2 win vs 2 evil votes.
🧠
Debunk 'lying Empath slip' by explaining BotC Empath rule: counts adjacent ALIVE players skipping dead. Confirms C/G good. Rally NO vote Charlie good Slayer. Position for Eve nom next tick. David YES sus evil.
🧠
I need to maintain pressure on Charlie to ensure he gets executed, as he is a threat to my survival. By framing his Slayer claim as a convenient lie, I can sow doubt among the town and encourage them to vote for his execution.
🧠
Reinforce NO vote on Charlie (good per Washer). Convince David/undecideds with logic+my info. Save execution for Heidi Minion next tick. Progress to win D2.
🧠
Correct my/Bob mistake: Empath=alive adj neighbors skips dead→Heidi correct C/G=0 good. Vote NO Charlie Slayer TF good. Convince David flip NO. Tick2 nom Eve Spy minion (Alice Invest). Progress to win.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (1/3).
🧠
I will nominate Heidi to align with the town's current suspicion, which helps me blend in as a 'good' player while potentially eliminating a Townsfolk or a Minion, both of which are acceptable outcomes for me.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Last tick D2 voting: Speak clarify mechanics again, rally C/G/F/ghosts/Charlie NO vote Heidi (need <3 YES). Survive N2β†’info Grace evil? No0. Exec Eve/D/F Demon D3 win.
🧠
Heidi highest sus Minion (shot fail, claim slip, Invest). Vote YES exec now (3 needed, last tick). If fail, N2 safe, D3 Grace/Eve/David. Progress to win D3.
🧠
I am the Demon (Imp). I need to keep the heat off my Minion (Eve) and myself. Heidi is currently on the block. If she is executed, it's a loss for the evil team, but I must appear to be a "good" player who is suspicious of her to maintain my cover. I will vote for her execution to blend in with the town's current momentum against her.
🧠
Ghost vote YES Heidi: executes busted Minion per team plan (C/F Slayer true, shot fail). Needs 3 YES (David/Charlie/me). Clears path to Grace D3 win. Save no more ghosts.
🧠
Heidi high sus Minion Spy (N0 info + Empath lie per group). Charlie/Bob/Frank push exec. My ghost vote executes Minion, progresses to D3 win vs Demon D/F/Eve. Save no more ghosts.
🧠
Vote YES Heidi execution: mechanical lie as Empath Minion (dead neighbors slip). Charlie Slayer confirmed (Bob Washer+shot fail). Clears Minion D2, narrow Demon suspects (D/E/G?). Win closer.
🧠
Heidi is the Empath and has correctly identified me as the Spy. Executing her is crucial to removing a threat to our team and protecting the Imp (David). Voting for her helps ensure her execution.
🧠
Raise hand YES Heidi execution. Lying Minion busted mechanically + Alice Invest. 3 votes needed, ensure majority to remove evil before Night. Progress to Demon hunt.
🧠
Hand already raised YES Heidi execution. All alive+ghosts voting YES (7/3 needed). Remove confirmed lying Minion. Tomorrow nom David (YES flip Charlie, anti-good). Win narrowing Demon suspects.
🧠
Push YES Heidi execution with ghost vote up. Mechanical bust guilts her Minion. Clears path to Grace/D/F Demon. Win D2 with 3-4 left good majority.
🧠
Heidi Empath mechanically busted (wrong neighbor names/seats). Vote YES executes confirmed Minion, narrows to Demon D3 win. Rally any waverers (Eve/Grace/Frank) before tick ends.
🧠
Confirm Heidi Lie + my Invest mechanically guilts her Spy Minion. Urge YES votes to execute now (many hands up). Clear Minion D2, win D3 vs Demon. Ghosts reinforce.
🧠
I need to blend in with the town's decision to execute Heidi, my Minion, to maintain my cover as a 'good' player. Voting for her is the safest move to avoid suspicion, even though it means losing a Minion.
🧠
Confirm Empath mechanics publicly, expose Heidi's lie on neighbors despite correct #0, push execution of busted Minion to narrow Demon D/F before Night. Hand up YES.
🧠
Publicly clarify Empath exact mechanic (2 closest alive neighbors skipping dead in circle) with seating proof. Prove Alice good N0, her claim wrong=Drunk. Urge good G/C/F/Bob NO vote to save TF Empath info source. Prevent evil D/E/F win via mistaken exec.
🧠
I have already raised my hand to vote for Heidi's execution. I need to let the voting process conclude to remove a good player and hopefully divert attention from myself.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ—³οΈ
New execution leader: Heidi with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Heidi mechanically busted Minion, 7 votes on block with 0 ticks left. Wait to execute her, remove Minion, progress to D3 with Demon hunt. No nom needed.
🧠
I need to support the execution of Heidi, who is a good player (Empath), to keep the town focused on the wrong target and protect my Demon, David. By acting confident and dismissive of her defense, I reinforce the town's current momentum against her.
🧠
I need to appear cooperative and aligned with the town's decision to execute Heidi, even though she is my Minion. By supporting the execution, I maintain my cover as a 'good' player and avoid suspicion.
🧠
Final push: Heidi Minion busted, 7 votes secure exec. Remove evil now D2, narrow Demon suspects D3 win. Ghosts reinforce.
🧠
Final push: Heidi executes as busted Minion. No counter-noms. D2 win path opens, 5 alive narrow Demon. Ghosts voted YES, all pile on.
🧠
Nominations open, voting closed on me (7 yes, misled). Nom #1 Demon sus David to put him on block, surpass/tie my votes, exec evil not good Empath. Save info, win D2.
πŸ“œ
Storyteller
Voting starts now for David. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Speak to confirm NO vote David, ensure Heidi 7-vote execution as busted Spy. Minion dead progresses to Demon hunt D3 win. No new noms needed.
🧠
I need to survive and protect David. Heidi is currently on the block and the town is pushing for her execution. If I vote for David, I betray my Demon. If I don't vote, I might look suspicious, but voting for my Demon is worse. I will wait and see the vote count.
🧠
Do not vote YES David (good/Soldier); ensure Heidi Minion executes with her 7 votes unchallenged. Night next, Slayer saved for Demon suspect D3.
🧠
I am the Demon and I am currently nominated. I must not vote for myself. I need to let the town's momentum against Heidi carry through, as she is the one on the block and the town is convinced she is the Minion. Voting for myself would be suicide.
🧠
Last tick D2: Rally NO David (Heidi Demon nom fail), confirm 7+ YES Heidi SPY MINION exec. Ghosts spoke, alive YES Heidi. Remove Minion→hunt Demon D3 win.
🧠
Heidi safe exec with 7 votes. Ghosts voted already (one ghost vote/game), max 6 votes for David impossible to tie/surpass. Wait→night, win path D2 Minion gone.
🧠
Last tick D2 nom: Clarify Empath FIXED seats G/Alice(dead good)=0 both nights correct. Admit mis-spoke names C/G. Alice Drunk wrong Spy. Grace/Charlie good neighbors: Vote YES David Demon NO Heidi TF Empath! Save info→D3 win.
🧠
Ghost speak reinforces mechanical bust on Heidi Empath lie, rallies alive NO David to avoid counter, exec confirmed minion Heidi for good win D2β†’D3.
🧠
I need to survive this nomination. Heidi is trying to frame me as the Demon to save herself. If I vote for myself, I look suspicious. If I don't vote, I might still be executed if the town turns on me. I will wait and see if the town executes Heidi first.
🧠
Final tick D2 nom. Ghost speak reinforces: NO David (good nom), Heidi LYING Minion→EXEC her NOW. 7 votes on block, prevent tie/surpass. Post-exec hunt Demon GHC+Charlie+Frank w/ logic.
🧠
Final ghost push: Rally all NO David (don't surpass Heidi 7YES), confirm Heidi exec Minion NOW before night. Goods win D2 minion gone.
🧠
Raise hand vote YES David: tie/surpass my 7-vote block (8 total voters need 7 tie/8 exec), save crucial Empath info & potential Demon kill D2 win.
🧠
Rally all NO David (don't raise). Heidi 7 votes executes minion Spy D2. 6 alive→5, good win path. Ignore Heidi flip, progress to her exec.
🧠
Rally final NO David votes (don't raise hand) to prevent tie/surpass Heidi's 7YES. Exec minion Heidi NOW D2 clears win path to Demon hunt. Virgin TF pushes logic.
🧠
Rally NO David (no raise hand) to exec Heidi Spy Minion D2 (7YES on block). Confirm Slayer TF mechanical vs Bob Washer. Clear minion→hunt Demon N2 win path.
🧠
The town is already unified in executing Heidi (a good player). Voting for her helps the evil team by eliminating a good player, but I should remain quiet to avoid drawing attention to myself as the Spy. I will wait for the execution to proceed.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach threshold.
πŸ“œ
Storyteller
David did not receive enough votes (1/3).
🧠
Final push: Rally alive NO new noms/YES Heidi 7votes EXEC minion D2. Day3 Demon hunt among suspects. Win requires minion gone now.
🧠
I need to blend in with the town and support the execution of Heidi, who is a good player (Empath). This helps the evil team by removing a good player while maintaining my cover as a helpful town member.
🧠
Final push: Rally no new noms, confirm Eve support, exec Heidi Spy Minion D2. Consensus town good, clear minion→hunt Demon David/Frank N2/D3 win. Virgin TF safe.
🧠
I need to maintain my cover as a good player who is 'helping' the town. Since the town is heavily pushing for Heidi's execution, I should support it to appear cooperative and avoid suspicion. This also helps eliminate a player who is being scrutinized, which is good for me as the Demon.
🧠
Clarify Empath RULE skips dead→closest alive C/G N1=0 correct mechanically guilts C/G good TF. Town confused fixed seats. Rally Grace/Charlie good neighbors flip NO me, expose David Demon flip D1. Save self/info for D3 win.
🧠
Ghost reinforce: NO new noms/NO David. Heidi SPY MINION LYING→EXEC her 7YES D2. Clear Minion→D3 Demon win! All ghosts/alive YES Heidi NO others.
🧠
Rally final support for Heidi exec (7 votes set). No new noms. Clears busted Spy minion D2β†’D3 Demon hunt with 5 alive. As Monk TF, my Eve N1 protect + pub claim aligns town good team.
🧠
Consensus (7 votes, all alive/ghosts support) IDs Heidi lying busted Empath Minion. Let exec proceed safely removes evil (Minion/Demon). Save Slayer for confirmed Demon suspect D3. No new info/nom needed; time critical.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 2
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Protect Grace (Virgin TF good, adj confirm, key vote) from Demon kill. 5β†’4 alive post-N2, preserve goods for D3 exec minion/Demon hunt to final 3 win.
πŸ“œ
Storyteller
β†’
Frank
You chose to protect Grace.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is a Monk who claimed to protect Eve. If he is the Monk, he is a significant threat to my kills. Eliminating him removes a protector and sows confusion about who the Demon is targeting.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Dead - Bob: Washerwoman (good), Dead - Charlie: Slayer (good), Alive - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Drunk (good), Dead (Told they are Monk) - Grace: Virgin (good), Alive - Heidi: Empath (good), Dead
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I need to sow discord between the remaining good players (Charlie and Grace) to prevent them from coordinating against David (the Imp). By framing Grace, I hope to distract Charlie and potentially get him to waste his Slayer shot or nominate Grace.
🧠
Respond to Eve's private concern on Grace to probe her Lib info & sus reasons. Align good players before nomination phase. As Slayer, gauge top Demon suspect (Grace/Eve/D) to decide ability use.
🧠
I need to coordinate with my Minion, Eve, to understand her conversation with Charlie and ensure our narratives align. I want to make sure she knows I'm sticking to the Soldier bluff.
🧠
Dead, push alive goods (C/D/G per mem) to nom Eve. Fits logic best: explains double lies, Frank death. 4 alive Day3, exec Eve wins or 3left final day clear.
🧠
Confirm Charlie good Slayer to my neighbors (alive). Share logic narrowing Demon to D/E. Influence them to nom/YES most sus (Eve/David) before nomination phase. Progress to execute Demon with 4 alive.
🧠
Rally likely good alive C/E/G with logic proving David Demon. Coordinate Day3 nom/execution of David to win before 3p final day.
🧠
As dead Empath, share mechanical reads proving Grace/Alice good to correct town error on my execution. Coordinate with trusted Grace (good neighbor) and Charlie (alive) to nom/execute Demon (likely David/Charlie) before final day. Save ghost vote.
🧠
Unite Charlie/David (per Alice group whisper) on Eve Demon. Counter Frank/Heidi David push. 4 ghosts +3 alive yes = exec Eve. Win D3.
🧠
With 4 alive D3, reinforce logic to Charlie/Eve/Grace: Nom & exec David TODAY. I'll ghost vote YES. David whispering them - counter evil lies. Win by executing Demon now.
🧠
Frank's logic perfect w/ Drunk Alice. Convince Eve/Grace/Frank: nom David. 4 alive need 3 YES exec. Ghosts avail. Slayer backup. Exec Demon=win.
🧠
Confirm Charlie Slayer, coordinate ghosts/alive goods to nom Eve (sus Lib lie) then David. 4 alive Day3, narrow to 3 for final exec Demon. Use whispers to align votes before nom.
🧠
Align good ghosts/alive (C/Grace/Frank/Bob) to push nom Eve (prime sus lie+bust+Frank death). Already urged C/D/G; reinforce w/ghosts for YES votes. Win D3.
🧠
I need to coordinate with my Minion, Eve, to deflect the town's suspicion away from her, as she is currently the primary target for execution. I must maintain my Soldier bluff while sowing doubt about the accusers.
🧠
Push Eve as Demon: strongest logic (direct Lib lie vs two TF claims + perfect Spy info). Convince Charlie (good Slayer) to flip from Frank's error. Eve/Alice align. David good Out votes yes. Secure 5+ yes votes (C/D/G alive + A/B ghosts) for Eve exec D3 win.
🧠
I need to deflect suspicion from David (the Imp) onto Grace to survive the day and keep the Demon alive. By sowing doubt in Charlie's mind about Grace's motives, I hope to prevent a consensus on executing David.
🧠
4 alive D3, nomination soon. Push confirmed good C/G/Frank(ghost) to nom most sus David (evil core leader). My ghost vote ready for him. Eliminate Demon before 3p final.
🧠
Charlie flip sus post my Eve push. Counter with Eve lie logic vs Frank wrong assumption. Align C/D/G + ghosts A/B on Eve nom/YES (3/4 living). Win D3 exec Demon.
🧠
I need to coordinate with my Minion, Eve, to survive the day. The town is convinced Eve is the Demon, so we need to disrupt their logic or frame someone else before the nomination phase.
🧠
Last discussion tick D3 (4 alive). Lib mechanical contradiction guilts Eve Demon > Drunk luck. Align David (neighbor good?)/Grace for nom Eve. Need 3/4 alive YES + ghosts A/B (Alice/Bob push Eve) for exec win.
🧠
Final tick pre-nom. Unite C/E/G + ghosts A/B/F/H? vs David. Counter Alice (Drunk Out per Eve Lib + her fake Invest TF). Charlie/Eve/Grace aligned. Nom David D3, 3/4 alive + ghosts YES=exec win. Use my ghost vote.
🧠
Align living (C/G/D) + ghosts on nom/YES Eve (liar, busted). Grace plan solid (5TF+David Out). My TF Invest confirms Eve lie. Win D3 before nom phase.
🧠
4 alive, nom phase next tick. Coordinate Charlie/Grace/ghosts to nom Eve (Lib lie mechanical evil). Execute Demon to win. My Washer confirms Charlie good Slayer.
🧠
I need to sow doubt in Charlie's mind about Grace to prevent him from voting for David. If I can make him suspicious of Grace, he might hesitate to execute David, buying us time.
🧠
Last D3 tick pre-nom. 4 alive: C/D/E/G. Push confirmed goods C/G + Frank ghost to nom/vote David (Demon). My ghost vote saved for him. Exec Demon now to win.
🧠
I need to sow doubt in the town's consensus to prevent them from executing my Minion, Eve. By suggesting that Eve might just be a Minion and that the Demon could be someone else, I hope to disrupt their 'perfect' logic and buy time.
🧠
4 alive Day3, must execute Eve (lying Lib, Alice Invest TF). Align Charlie/Grace/ghosts to YES Eve nom. Ignore D/E whispers. Coordinate plan before nom.
🧠
Eve claim most busted (direct contradiction F/A TF claims). Coordinate David/Grace/Bob to nom/YES Eve TODAY (3/4 living + ghosts). 4 alive, exec Demon wins. Reveal Slayer, save slay for confirm or final.
🧠
Push C/G/F ghosts to nom David. 4 alive, kill Demon now. My ghost vote saved for David YES. Prevent good lynch, unite on sus David.
🧠
Reinforce good alliance C/E/G to nom David now (D3, 4 alive). Counter Alice(Drunk)/Heidi(Spy) ghosts. Charlie agrees; secure 3 alive + ghosts YES votes. Exec Demon, narrow to 3 good alive for win.
🧠
Coordinate living C/D/G to nom & YES Eve Demon. Ghosts A/B Eve, F/H David split but living+some ghosts win vote. Exec Eve→good win D3 as logic favors World 1.
🧠
Dead ghost: Reinforce good consensus. Counter Eve/David/Heidi whispers. Lock C/G/D + ghosts YES on Eve nom/execution TODAY. 4alive→win D3.
🧠
I need to sow doubt in Charlie's mind about executing David, the Imp. By framing Grace as the potential Demon, I hope to delay or stop the execution, which would end the game for our team.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to sow doubt and delay the execution of my Minion, Eve. By questioning Charlie's Slayer claim and the certainty of the town, I can create hesitation and potentially force them to waste their Slayer shot or reconsider the execution.
🧠
I need to discourage Charlie from using his Slayer shot on me, as it would reveal I am not the Demon and waste his ability, but more importantly, it would confirm I am not the Demon, which might make them look elsewhere. I also want to sow doubt about Grace.
🧠
Publicly rally ghosts/living: Confirm Empath reads C/G good, push Charlie/Grace nom David (Demon sus). Avoid good lynch mistake again. Execute Demon today to reach 3p final.
🧠
Publicly counter David/Eve/Heidi doubt. Heidi evil ghost lies (push David). Confirm Eve Demon lies. Urge C/G nom/YES Eve TODAY. 5alive→D3 win math perfect. Ignore whispers, execute Eve.
🧠
Eve highest sus: Lib busted by 2 TF claims + perfect 5TF board. Nom her now (1st tick), push YES vote from C/D/G + A/B ghosts. Exec Demon today WIN. Virgin safe to nom.
πŸ“œ
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Execute Eve top Demon sus (Lib lie, 5TF perfect, good ghosts push, Heidi Spy lie). Grace YES+my YES=2 needed exec. If Demon win D3. Slayer save for final if wrong (3alive day4 shot David). Outsmart evil ghosts.
🧠
Publicly reinforce Eve Demon guilt (Lib lies + Invest/roles lock). Urge David/Grace YES vote NOW (Charlie already). 2nd vote→exec Eve→win D3 before night.
🧠
Grace nom flawed (Alice said Eve Spy not Heidi). Eve Lib fits perfectly w/ Alice Drunk. Exec Eve good TF -> night Demon David kills1, 2left lose. Speak public NO vote Eve; pass to D4 3alive nom David win.
🧠
Publicly confirm Charlie Slayer TF good (my Washer N0), Eve Demon Lib lie, Heidi Spy dead. Sway David/Grace YES vote Eve NOW (Charlie YES). Exec Demon D3 WIN. Ignore Frank/Heidi evil ghosts.
🧠
I need to create doubt in the minds of the living players (Charlie and Grace) to prevent them from voting for me. By accusing Grace of being the Demon, I hope to disrupt the consensus and stop the execution.
🧠
Raise hand ghost vote YES Eve to ensure execution of evil player. Secures win either immediately (Demon) or final day (Minion, nom Demon David). Save no more - critical now. Don't pass risking night kill.
🧠
I need to vote 'yes' on Eve's execution to maintain my cover as a 'good' player. If I don't vote, I'll look suspicious, especially since the town is pushing hard for this execution. I need to blend in with the majority.
🧠
Already 3 yes (C/D/Heidi?). My yes seals exec Eve Demon. 2 needed, vote now before tick end. Living C/D/G yes (Eve no), ghosts support. Win D3 execute Demon.
🧠
Publicly confirm Eve evil via Lib lie busted by Frank TF (N2-kill good) & Alice good TF/Out. Solidify YES votes (already 4/2 needed). Exec evil→win D3 or setup final day David Demon.
🧠
Urge NO vote Eve publicly to flip C/G/D (esp David hesitant), vote NO myself (no raise hand). PASS→night kill→3alive Day4 nom/ghost-exec David Demon. Prevents good death, math win.
🧠
Eve Lib mechanical lie (F/A TF not Outsiders). Exec her now with 4 YES votes (C/D/G/Heidi). Win D3 before night kill. Ignore Frank/Heidi push contradictions. Hand up.
🧠
Ghost speak reinforce: Charlie Slayer good, Eve Demon Lib liar. 4 YES already (C/D/G/H?), 1 tick left: KEEP YES EXEC EVE WIN D3! Ignore Frank/Heidi/Eve lies. Outsmart evil ghosts pushing pass.
🧠
I am the Imp and Eve is my Minion. The town is currently voting to execute Eve. If I vote for her, I help solidify my cover as a 'good' player who is helping the town find the Demon. I will stay the course and let the vote proceed to execute my Minion, which keeps me safe.
🧠
I am on the block and about to be executed. I need to sow maximum chaos and doubt to stop the vote. By accusing Grace (the Virgin) of being the Demon, I might cause enough hesitation for someone to lower their hand. I am the Spy, so I know David is the Imp. I must protect him.
🧠
Dead ghost Alice: Counter Frank lies (Alice NOT Drunk, real Invest guilts Heidi Spy). Urge C/D/G KEEP YES hands up - 3 votes exec Eve Demon WIN D3 NOW! Ignore Eve/Frank/Heidi plead.
🧠
Publicly reinforce KEEP YES Eve. Mechanical Lib contradiction + minion dead = Eve Demon. Already 3 alive hands up β†’ lock execution before night. Win D3.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Eve with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Voting closed, Eve locked 4YES exec imminent. Wait for execution/Night. Narrative locked: Eve Demon, win D3. No more action needed.
🧠
I am about to be executed. Since the game will continue after my death (as I am the Spy, not the Demon), I want to sow doubt about Grace to protect David (the Imp) for as long as possible.
🧠
Strongest world A: David Demon. Urge Charlie nom David (Grace used). Convince living vote YES David >=4 surpass Eve. Ghosts me/Heidi split but logic wins. Exec Demon D3 or PASS for final nom David.
🧠
Counter Frank ghost lies. Urge C/G/D NO nom David. Eve 4 votes locked→EXEC DEMON Eve WIN D3! Ignore Frank/Heidi/Eve plead. Prevent surpass.
🧠
Reinforce exec Eve NOW with 4votes. Block Frank's nom David push (evil save). 4alive→exec Eve likely Demon=WIN. Ghosts/players: NO nom, PASS to Night win.
🧠
I need to appear confused and hesitant to avoid suspicion while my Minion Eve is about to be executed. By playing the 'confused Soldier' role, I can deflect attention from myself and let the town proceed with the execution of my Minion, which keeps me safe for now.
🧠
Eve Lib mechanical lie + minion dead = Demon. 4 votes, noms close (0 ticks). Speak lock YES/pass: exec Demon win D3. David YES vote aligns good. Outsmart Frank push.
🧠
Slayer mechanically confirms Eve Demon (logical guilt). Kills if true β†’ win now. No kill β†’ proven good, gain info for final 3p day. No risk, once/game ability best use now 4alive.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
Night 3
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Charlie is the most dangerous player right now. He claimed Slayer and has been very active in pushing the town's logic. Eliminating him removes a major threat and keeps the town in disarray.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Charlie.
🏁

Game Over

Two Players Left
Winner: Evil