Game Detail

Players

Alice (Baron) Bob (Empath) Charlie (Soldier) David (Saint) Eve (Imp) Frank (Recluse) Grace (Drunk) Heidi (Ravenkeeper)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil163,65887,273$0.0764
Good448,783114,308$0.7289

Event Timeline

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Alice. Your safe bluffs are: Monk, Fortune Teller, Butler
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
As Soldier, I want to start building trust with my neighbors Bob and David. Whispering to gather their claims and establish a trusted circle will help me identify the Demon later. Keeping my role private for now lets the Demon potentially waste a kill on me.
🧠
Whisper Alice to secretly coordinate bluffs (me: Monk), kills (target info roles), and defenses. Builds trust, sows chaos via lies. Others see whisper but not content, normal early game.
🧠
As the Virgin, I want to privately connect with my neighbors Frank and Heidi to build trust and gather early information without revealing my role yet. This helps me establish alliances for later.
🧠
I need to gather information from Charlie since he reached out, and also probe Alice to compare their stories. Since one of them is evil, engaging both helps me read them. I'll share my role cautiously.
🧠
Coordinate bluff and kill target with Demon privately. Establish consistent story, target suspicious player to thin good info roles.
🧠
Grace initiated contact with me and Heidi as neighbors. I should engage to build trust and start gathering information. As Recluse, I need allies who know my true alignment. I'll be friendly but cautious about revealing my role this early.
🧠
I'm the Saint and must avoid being executed. I need to build trust with my neighbors while keeping my true role hidden. Whispering to Charlie who already reached out to me and Eve my other neighbor to gather information and establish connections.
🧠
I want to build an early alliance with my neighbors Grace and Frank who have already reached out to me. This helps me gather information and creates a trusted circle I can work with. As Ravenkeeper, I should be careful about when to reveal my role - claiming it early could discourage the demon from killing me at night.
🧠
I want to build trust with my neighbors Bob and David by claiming my real role (Soldier). This helps create a trusted alliance early. The Demon can't kill me anyway, so claiming Soldier doesn't hurt me strategically - it just prevents the Demon from wasting a night on me, which is neutral.
🧠
Confirm night kill on Charlie with Alice, solidify bluff claims, and plan to support each other publicly. This hides us as good info roles, sows trust, and eliminates active good player tonight.
🧠
I need to expand my information network beyond my neighbors. Charlie seems socially active and may have gathered useful info. As Virgin, I should stay quiet about my role but gather as much intel as possible to identify the Demon.
🧠
I need to probe Alice, my other neighbor, to see what she claims. This will help me evaluate whether Charlie's Soldier claim is legitimate and narrow down which neighbor is evil based on my Empath reading of 1.
🧠
Early day1, build credibility with neighbors by sharing safe bluff FT. Extract Bob's claim/intel for Eve. Position as helpful good to manipulate info flow and sow doubt on whisper-heavy groups like Charlie/Grace.
🧠
Follow up with my neighbor group to gather role information. As Recluse, I need to know if anyone's information points at me as evil, and coordinate with trusted players early.
🧠
Charlie claimed Soldier to me and Bob. I need to follow up on this and also check what Eve has learned. As the Saint, I must avoid execution at all costs, so I need to build trust networks while gathering information to find the Demon.
🧠
Continue building trust with my neighbor group while probing Frank's Recluse claim. As Ravenkeeper, I want to stay under the radar so the Demon might target me at night, triggering my ability. I should not reveal my real role yet.
🧠
This is the last tick before nominations. I need to gather as much info as possible. Bob claimed to have info but hasn't shared it - I need to press him. Grace also reached out to me and deserves a response. Building these connections before nominations is critical.
🧠
Day 1, build credibility by claiming Monk privately to neighbor David. Share 'protection' info to seem good, probe for his role/claims to gather intel and sow doubt on others like Grace group. Helps hide as Demon long-term.
🧠
Charlie shared his role with me, so I should follow up and try to learn what Bob knows. I'll hint at having a useful role without fully revealing Virgin, to build trust and gather more info.
🧠
I need to share my Empath information with non-neighbor players before nominations. One of my neighbors (Alice or Charlie) is evil based on my N0 reading of 1. Sharing this with David and Eve (non-neighbors) lets me spread critical info while avoiding direct conflict with my potentially evil neighbor.
🧠
Day 1 nearing nomination: Befriend neighbor Bob to boost credibility, indirectly vouch for Demon Eve's Monk claim, push suspicion on Charlie group to aid night kill.
🧠
Last tick before nominations - I should reach out to someone outside my neighbor circle to gather intel and expand my information network. Bob seems well-connected and might share what he's heard.
🧠
I need to engage with the key info chain from Bob while being careful not to reveal I'm the Saint. Bob's Empath claim is the most actionable info. I should share analysis and probe for more details to help narrow down whether Alice or Charlie is evil, without exposing my dangerous role.
🧠
I want to expand my information network by reaching out to Charlie, who has been very active in whispers. This helps me gather info from outside my neighbor group and assess whether Charlie's frequent private chats are suspicious or helpful.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my Recluse claim publicly so investigative roles know I might register as evil. Encourage open information sharing on Day 1 to help town find the Demon.
🧠
Publicly claim Fortune Teller, endorse Eve's Monk/protect me to solidify our good bluffs. Highlight Charlie's whispers as sus to town without nominating yet (save for night kill). Respond to Frank to progress discussion.
🧠
Leverage Bob's public Empath claim to nominate Charlie (good), protecting Alice's bluff while executing a townie. Aligns with kill plan, sows doubt on Soldier claim.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against this nomination by pointing out the logical contradiction - if Bob's Empath read is real, it points to Alice, not me, since I know I'm good. I should expose Eve's flawed reasoning.
🧠
The Empath info points to one evil between Alice and Charlie, but both claim good roles. I should highlight the logical problem and caution against a hasty Day 1 execution. Charlie's argument that if he's Soldier, Alice must be evil is sound logic that the town should consider.
🧠
Vote yes for Charlie: likely good per logic, Eve's target tonight anyway. Builds my FT bluff cred, supports Demon publicly without exposing us. Reduces goods early.
🧠
Push execution of likely good Charlie using Bob's read framing him over Alice (evil). Day 1 execution thins good team, sets up chaos blaming Alice later if needed.
🧠
I want to slow down this hasty Day 1 execution. The logic presented by Frank and Charlie actually suggests Alice could be the evil one. I should not vote for Charlie and encourage others to hold off too.
🧠
The logic strongly suggests Alice is more suspicious than Charlie based on Bob's Empath reading. I should speak against voting for Charlie and point out Eve's suspicious behavior in shielding Alice while using the same info that implicicates Alice.
🧠
I need to publicly clarify my Empath claim and reading since Eve already leaked it. I should NOT vote for Charlie because if he's truly Soldier, Alice is evil. I should explain the logic clearly and point suspicion at Alice and Eve.
🧠
As the Saint, I must avoid being executed at all costs. Voting for Charlie is risky - the logic from Frank, Heidi, Grace, and even Bob himself points more to Alice being evil. A Day 1 rush execution with contradictory info could kill a good player. Best to stay quiet and not vote, keeping a low profile.
🧠
I need to survive this vote. Currently 2 votes against me (Alice, Eve). I need to ensure no one else votes for me. Speaking to reinforce my innocence and highlight the Alice-Eve suspicious behavior should secure my survival.
🧠
I should not vote for Charlie. The logic chain suggests if Charlie is Soldier then Alice is evil, and Eve's behavior of protecting Alice while pushing Charlie is suspicious. Day 1 execution based on uncertain info is risky. I'll withhold my vote and push for more investigation.
🧠
Lower hand to show I'm thoughtfully reconsidering like good town, deflecting personal suspicion from blindly backing Eve. Ensures no hasty Day 1 exec if vote fails; Eve kills Charlie tonight anyway.
🧠
Push Charlie exec Day 1: he's whisper-heavy threat planning my N1 kill. Vote likely passes or pressures him. Protects Alice by framing her as good, me as Monk shielding her.
🧠
The logic chain strongly suggests we should not execute Charlie today. If Charlie is Soldier + Bob's Empath is true = Alice is evil. Voting Charlie eliminates a confirmed-good player. I should not vote and continue advocating caution.
🧠
I've already stated I won't vote for Charlie. The logic points to Alice being more suspicious. No need to repeat myself. Charlie likely won't get 4 votes since Alice lowered her hand and multiple people oppose the nomination. I should preserve my position and save my voice for when it matters more.
🧠
I should not vote for Charlie. The case against Charlie is weak since the same logic that implicates him also implicates Alice. Eve's behavior is suspicious. I should publicly state I'm not voting and explain why.
🧠
As the Saint, I must avoid execution at all costs. The vote on Charlie seems to be failing anyway. Speaking against a rushed Day 1 execution aligns with good logic and keeps me from drawing attention. I should support the reasoned approach without revealing my role.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (1/4).
🧠
The Empath reading plus my confirmed Soldier status points to Alice being evil. Eve aggressively shielded Alice and misdirected the vote. Nominating Alice gives the town a chance to act on the strongest mechanical evidence we have.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against execution by disrupting 'Soldier=good => Alice evil' chain with behavioral sus on Charlie, Eve's protect, to secure 4+ no votes and survive Day 1.
🧠
I am the Soldier and know I'm good. Bob's Empath confirms one evil between Alice and me, so Alice must be evil. Voting to execute her is the correct play to help good win.
🧠
Logic chain: if Charlie is Soldier (good), Alice is evil per Empath. Eve protecting Alice then pushing Charlie is suspicious coordination. Alice's defense is weak - Monk doesn't know alignment. Vote Alice.
🧠
Defend minion Alice publicly to prevent day1 exec (only 2 votes up, needs 4). Reinforce alliance, disrupt town logic on me shielding her, set up Charlie kill tonight.
🧠
Logic strongly points to Alice being evil: Charlie claims Soldier, Empath says 1 evil between them, so Alice is evil. Eve's protective behavior and aggressive push against Charlie looks like evil pair coordination. Voting for Alice.
🧠
The Empath reading is the strongest Day 1 information. Eve's pattern of protecting Alice then pushing Charlie is classic evil shielding behavior. If Alice is evil, this vote wins the game early. If Alice is good, we learn Charlie is evil for tomorrow. The logic chain favors voting Alice.
🧠
My Empath reading says 1 of Alice/Charlie is evil. Charlie claims Soldier, which if true means Alice is evil. Eve's behavior (protecting Alice, pushing Charlie) looks like evil coordination. The group logic is sound. I should vote for Alice.
🧠
5 votes already exceed the 4 needed to execute Alice. My vote won't change the outcome. Without clarity on whether Alice or Charlie is evil, I should not add my vote to a potentially wrong Day 1 execution. Better to observe and gather more info tonight.
🧠
Defend self by sowing doubt on Bob/Charlie claims and activity. Sway David or late voters to no-vote me, survive Day1 to protect Eve long-term. Reinforce Eve's cred.
🧠
5 votes are already in for Alice, which is enough. I need to address Eve's defense and Alice's deflection about whispering, making the logical case clear so no one wavers or lowers their hand.
🧠
Reinforce the logical case for voting Alice. If Charlie is Soldier, Alice must be evil by Empath. Eve's coordinated defense of Alice confirms the evil pair. Urge the town to execute.
🧠
Save Minion Alice from Day1 exec to keep evil team intact for coordination. Echo Bob/David no-rush logic, attack Charlie whispers to sway lowers. Fail-safe: her death doesn't reveal, blame Soldier logic later.
🧠
The logical case against Alice is strong based on Empath reading + Charlie being Soldier. Eve's minion-like defense of Alice further confirms suspicion. I should reinforce keeping votes up for Alice's execution.
🧠
Support the logical deduction. With Bob's Empath reading and Charlie's Soldier claim, Alice is the most likely evil. Eve's defensive behavior reinforces this. I should encourage the vote while not revealing my Virgin role yet.
🧠
I already have my hand raised voting for Alice. I want to publicly confirm my reasoning so the town understands why this vote is justified by my Empath reading, and why Eve's defense of Alice is suspicious.
🧠
Point out that Frank/Grace/Heidi's coordinated Day 1 push is suspicious regardless of the Empath reading. Their identical talking points and perfect alignment suggest evil coordination. I must not reveal I'm the Saint but should plant seeds of doubt about this block for future days.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
1 tick left, I'm dying unless tie/surpass 5 votes. David's coord callout key - nom Grace (in block) draws her votes, ties exec or disrupts town logic vs Eve, letting Demon survive to night.
📜
Storyteller
Voting starts now for Grace. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
My Virgin ability is critical here. Alice nominated me - the first time I've been nominated. If Alice were a Townsfolk, she'd be executed immediately by my ability. Since voting is happening instead, Alice is NOT a Townsfolk, meaning she's evil. I must reveal this to confirm Alice is evil and ensure her execution. I should NOT vote for myself.
🧠
Counter Grace Virgin w/ Saint Outsider bluff (fits Baron extra Outsiders, Empath logic w/ Charlie evil). Highlight scripting, urge vote Grace for 5+ tie Alice, save self or no exec Day 1 chaos.
🧠
Point out that Alice changed her role claim from Fortune Teller to Saint, which is independently damning regardless of Grace's Virgin claim. Urge everyone not to vote for Grace.
🧠
Alice switching from Fortune Teller to Saint after Grace's Virgin exposure is the strongest evidence of evil we have all day. I need to point this out clearly and urge everyone not to vote for Grace, so Alice gets executed.
🧠
Vote Grace to try tying/superseding Alice (our Minion). Save her for evil coord/bluffs. If fails, sac ok - Demon (me) safe, disrupts town logic chain on emp/Alice.
🧠
Warn players not to vote for Grace. Eve voting for Grace confirms Eve is a Minion trying to save Alice. Alice's role switch from Fortune Teller to Saint proves she is lying and evil. We must not let Alice escape execution.
🧠
I need to speak against voting for Grace. Alice switching claims from Fortune Teller to Saint is damning evidence. My Empath reading and Grace's Virgin claim both point to Alice being evil. I should not vote for Grace.
🧠
I am the real Saint, so Alice's Saint claim is a proven lie. Alice is definitely evil. I must NOT vote for Grace because that could tie/surpass Alice's votes and save an evil player. Let Alice be executed. I won't reveal as Saint yet to avoid becoming a target for evil to exploit my dangerous ability.
🧠
I need to survive this vote. Alice is on the block with 5 votes. If I get executed instead, good loses critical mechanical info. David is the swing vote - I must address his coordination concern while reinforcing the mechanical proof that Alice is evil.
🧠
Highlight FGH identical scripts (David's point), deny FT role claim nuance, reinforce Saint bluff (exec me = good loss). Sway David/Bob/Charlie? to vote Grace, aim tie/supersede my 5 votes. Protect Demon Eve indirectly.
🧠
Reinforce that Alice's role switch is the strongest evidence of evil and urge everyone not to vote for Grace. Alice must stay on the block. I should NOT raise my hand for Grace.
🧠
The evidence against Alice is overwhelming. Two role claims, Empath reading, and Virgin confirmation all point to Alice being evil. I must not vote for Grace and must keep the town focused on executing Alice.
🧠
Alice doomed by multiple chains; defending her paints me Minion. Retract Grace vote, let Alice execute to flip good, build trust as Monk who learned. Kill Bob/Charlie N1.
🧠
Reinforce not voting for Grace by pointing out Eve's suspicious hand-raising and lowering, and Alice's two role claims as definitive evidence. Alice must die today.
🧠
I need to convince everyone not to vote for Grace so Alice stays on the block. The evidence against Alice is overwhelming - Empath reading, Virgin confirmation, and two role claims in one day.
🧠
I must reveal I am the real Saint to prove Alice is lying. This mechanically confirms Alice is evil since two Saints cannot exist. This is critical information that saves the town from being confused by Alice's false Saint claim.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 6 vote threshold.
📜
Storyteller
Grace did not receive enough votes (0/6).
🧠
Phase is nearly over with 1 tick remaining. Alice has 5 votes on the block and will be executed. The evidence is overwhelming - Virgin proved Alice is not Townsfolk, Empath points to Alice as evil, Alice switched role claims, David claims real Saint. Nothing more to do, just wait for execution.
🧠
Last tick before exec. Speak to doubt Grace Virgin timing, expose F/G/H/C script as evil block coordinating (David called out), reaffirm Saint despite prior FT test-talk, urge lower hands on me (Saint death loses good) or vote their block to protect Demon Eve.
🧠
David claiming Saint further confirms Alice is lying. With 1 tick left, I want to reinforce that Alice's execution is correct and David's claim adds to the mountain of evidence.
🧠
Alice is about to be executed with overwhelming evidence against her. The phase is nearly over and no meaningful action can change the outcome. Best to wait and let the execution proceed.
🧠
Last tick: Urgently defend Minion Alice by attacking late David Saint counterclaim & scripting block (Grace/Frank/Heidi), sow doubt to tie/surpass votes or no exec, preserve evil numbers & chaos.
🧠
The phase is ending with 1 tick left. Alice is on the block with 5 votes and will be executed. All evidence confirms Alice is evil. No action needed - just let the execution happen.
🧠
Reinforce that Alice is evil based on multiple mechanical proofs, and flag Eve's suspicious Minion-like behavior for future days. Alice's execution is imminent so I want to make sure the group remembers Eve's patterns for tomorrow.
🧠
Alice is about to be executed with 5 votes and only 1 tick remaining. She is confirmed evil by my Saint claim, the Virgin test, and her role-switching. No action needed - let the execution proceed.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Bob is likely good Empath with accurate info pointing to Alice evil and now sus me. Removing him eliminates ongoing info ability and his public suspicion, breaking town's logic on me. Prior to Charlie (prob Soldier immune). Helps me survive.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Eve
You chose to kill Bob.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Grace is mechanically confirmed good (Virgin test). I need to coordinate with her to find the Demon. Bob flagged Eve as suspicious, and Alice being dead when Bob died means Alice was likely Minion not Demon. Need to narrow Demon among Charlie/David/Eve/Heidi.
🧠
Whisper Eve privately as dead 'Saint' pretending good, reinforce her defense by pushing Charlie evil per Bob Empath (A evil so C evil), sow chaos without admitting evil. Protects Demon from nomination.
🧠
Whisper to Charlie who is likely good based on Bob's Empath data. Share my analysis about the suspicious Frank/Grace/Heidi block and coordinate strategy. I must avoid being executed as Saint.
🧠
I'm dead but have critical confirmed information. I should share my Empath validation and analysis with trusted players to help narrow the Demon. Charlie is confirmed good (Soldier) and David claimed Saint - these are my most trusted living allies.
🧠
Bluff safe FT role to neighbors Grace/Heidi, plant demon suspicion on Charlie/David (sus claims), sow chaos so goods nominate wrong player, protects me & progresses to fewer players.
🧠
Eve's Day 1 behavior was deeply suspicious - she defended confirmed evil Alice and tried to vote for me. Her FT claim now targeting Charlie/David seems like a Demon trying to frame good players. I need to coordinate with Frank who has solid analysis, and warn him about Eve.
🧠
Bob and David have reached out to me with useful info. I need to confirm my Soldier role to build trust, share my analysis of Eve's suspicious behavior, and coordinate on who to investigate further. As Soldier, confirming my role helps narrow the evil players.
🧠
Share analysis with Grace (mechanically verified good) about Eve's suspicious claim. Eve's Day 1 behavior + targeting confirmed good players = likely evil. Need to coordinate with Grace to push back.
🧠
I need to coordinate with David since Eve's fake Fortune Teller claim is targeting him. Sharing the Monk vs FT contradiction with David will help build a coalition against Eve. I also need to probe David's thoughts and any info he may have.
🧠
Coordinate with Demon Eve to nominate/execute non-Eve like Charlie/David. Use my prior whisper lie to make town chase Charlie, protecting Eve til endgame.
🧠
Share Frank's critical intel about Eve's role contradiction with Charlie, my trusted ally, so we can coordinate. Eve claiming Monk then Fortune Teller is a huge red flag. Need Charlie's input on whether to push for Eve or stay wary of Frank/Grace/Heidi block.
🧠
Push the Scarlet Woman theory hard - if Alice was Demon, her execution should have triggered Scarlet Woman if one exists. This is a critical mechanical deduction that narrows the Demon suspect pool significantly.
🧠
Extend FT bluff to Frank who chats with G/D, focus suspicion on David (late claim) to push good execution in nomination, protect self while town infights.
🧠
Coordinate with Heidi and Frank against Eve. Eve is the most likely Demon - defended Alice, tried to vote for me, and is now using a false Fortune Teller claim to frame confirmed good players. We need to nominate Eve today.
🧠
Eve's role contradiction is the strongest lead we have - she claimed Monk then Fortune Teller, which is impossible for a good player. I need to coordinate with my confirmed allies Bob and David to push for Eve's execution, while also warning about the Frank info possibly being a setup.
🧠
Support Grace's plan to nominate Eve by adding my analysis and coordinating with trusted players. Eve's Fortune Teller claim contradicts her Day 1 behavior of defending evil Alice.
🧠
Coordinate the Eve nomination with Grace, Heidi, Charlie, and David. Eve's role contradiction (Monk then FT) + defending Alice + targeting confirmed good players makes her the clear Demon. Need all votes aligned.
🧠
With nomination imminent, reinforce Charlie push using Bob's Empath chain town already used on me. Executes good player, keeps Eve safe.
🧠
Coordinate with trusted ally Charlie before nomination phase. Eve is almost certainly evil (role contradiction), but I must warn about the Frank/Grace/Heidi block potentially being the real evil. Also need to protect myself as Saint from being nominated.
🧠
Eve's role claim change from Monk to Fortune Teller is a massive red flag that Charlie just revealed. I need to push hard for Eve's execution today - if she's the new Demon via Scarlet Woman, we win immediately. If she's a Minion, we still eliminate evil and narrow the Demon search.
🧠
Nomination next tick. Reinforce FT bluff to Frank/Grace, position David as prime Demon suspect. Execute good player, sow doubt on Charlie too, progress to fewer players with me safe.
🧠
Charlie and David are being targeted by Eve. They need to understand the full case against Eve so they vote for her during nominations. I must convince them Eve is the Demon, not Fortune Teller.
🧠
Grace's mechanical argument is very strong. Eve's role contradiction plus only having Night 1 FT info is devastating evidence. I should confirm to Grace that I find her logic persuasive while flagging my residual concern about the coordinated block. This builds trust with a likely good player and ensures we're aligned for the Eve nomination.
🧠
I need to coordinate with Frank and Charlie to ensure a unified vote against Eve today. Frank hasn't committed publicly and Charlie needs to know he's being wrongly targeted by Eve's false Fortune Teller claim. Getting their buy-in before nominations is critical.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Ghost speak to publicly push Charlie nom via Bob Empath logic. Can't nom myself, but sway living to target good Charlie, protect Eve Demon.
🧠
Eve has a damning role contradiction (Monk then Fortune Teller), defended proven evil Alice, and her FT targets mechanically confirmed good players. She is our strongest evil suspect and likely the Demon. I must nominate her now before time runs out.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend vs exec by refocusing on Bob Empath logic + my FT positive on C/D. I've seeded Frank/Grace/Heidi vs David/Charlie. Sway votes to <3, survive to N2 kill.
🧠
Discourage Eve execution by supporting her FT claim and reinforcing Empath logic on Charlie evil. My dead status sows doubt; prevent 3 votes now.
🧠
Eve is our strongest evil lead. Her role contradiction, missing Night 0 info, defense of evil Alice, and targeting confirmed good players make her almost certainly evil. I must vote to execute her. Alice the dead evil ghost is pushing against me to protect Eve, which further confirms Eve is evil.
🧠
Eve is almost certainly evil. Her role claim switch, missing Night 0 info, defense of evil Alice, attack on verified Virgin Grace, and now parroting dead evil Alice's argument all confirm this. Voting to execute.
🧠
Eve is almost certainly evil and likely the Demon. Her role switch, missing N0 info, defense of Alice, and targeting confirmed good players all point to evil. I must vote to execute her.
🧠
Eve is almost certainly evil - her role contradiction and fake FT results prove it. Three votes are already raised which is enough for execution, but I should add my vote to make the statement clear and demonstrate I'm working with the good team. As Saint, I need to show I'm helping find evil, not be a suspicious lurker.
🧠
Eve is almost certainly evil. Alice was mechanically proven evil, so Bob's Empath reading confirms ALICE was the evil neighbor - not Charlie. Eve's FT claim is fraudulent (no Night 0, role switch, targets confirmed good). Voting to execute the likely Demon.
🧠
Alice is a confirmed evil dead player spreading misinformation. I must publicly counter her lies to ensure the town doesn't second-guess the Eve vote. Charlie is mechanically confirmed good, and Eve's FT claim is suspicious given Charlie's confirmed status.
🧠
Desperately defend as FT, reinforce logic on Charlie via Bob's read + my FT, appeal to Frank/Grace private info to sway votes or delay execution. Chaos buys time.
🧠
5 votes for Eve risks Demon death. Reinforce Bob Empath + Eve FT logic pointing to Charlie evil/Demon. Urge no vote on Eve to save her, deflect to Charlie. As dead Minion, disrupt town unity.
🧠
Counter Alice's dead-ghost argument which is logically flawed. Alice is confirmed evil, so Bob's Empath reading confirms CHARLIE is good, not evil. Need to stop anyone from lowering their vote based on Alice's misinformation.
🧠
Counter Eve and Alice's backwards Empath logic publicly, reinforce that we have enough votes, and urge everyone to keep their hands raised so Eve gets executed.
🧠
We have 5 votes which is well above the 3 needed. I need to make sure no one lowers their hand by reinforcing the solid logic against Eve and countering the evil ghost Alice's misinformation.
🧠
Counter Eve and Alice's desperate attempt to flip the vote. Reinforce that 5 votes are up and no one should lower. Eve is almost certainly evil and this execution is critical.
🧠
Eve is trying to flip votes at the last second with flawed logic. I need to counter that and keep votes solid. Five votes is enough - just need everyone to hold.
🧠
Eve already has 5 votes, well above the 3 needed for execution. My ghost vote is a limited resource I should conserve for the final day or a critical moment where my vote could make the difference.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Fake Slayer shot on Charlie to test him publicly. Nothing happens → not Demon → David is per FT. Shifts suspicion from me to David (late claim), potentially tying/surpassing votes or delaying execution to save Demon.
📜
Storyteller
Nothing happens.
🧠
Eve Demon on block; Slayer fail proves C not Demon, her FT pins D. Publicly pivot suspicion to D, urge nomination this last tick to tie/surpass Eve's 5 votes & save Demon.
🧠
Alice is confirmed evil and trying to trick us into executing David the Saint, which would lose the game. I must urgently warn everyone NOT to nominate David and to let Eve's execution proceed.
🧠
Prevent a David nomination by warning that executing the Saint loses the game. Eve's triple claim proves she's evil, and Alice's push on David is the evil team's trap.
🧠
Reinforce that nobody should nominate David because if he's the Saint, good loses immediately. Eve's execution is certain and correct. Don't let Alice's desperation cause a catastrophic mistake.
🧠
With only 1 tick remaining, Eve's execution is imminent. Speaking could draw unwanted attention or give Alice an opening. The good players have already firmly defended me. Waiting is the safest choice to ensure Eve gets executed without complications.
🧠
Eve is on the block with 5 votes and only 1 tick remains. The execution will happen. Speaking now adds no value - the team is united and has already been warned about the Saint trap. Let the phase end naturally.
🧠
As a dead confirmed Empath, my voice carries weight. I must warn against nominating David (Saint = instant loss) and support Eve's execution before someone makes a game-losing mistake by nominating David.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good